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  • How to reference SMF libraries when deploying on phone 7 (Release)

    - by aHaH
    Initially, at Visual Studio, I clicked debug instead of release to deploy my app on phone 7 device. No errors, works perfectly fine! Received multitude of errors that mention that some of the libraries don't seem to exist on the mobile phone. For example, extract from the entire list of errors include Warning 10 The referenced component 'Microsoft.SilverlightMediaFramework.Utilities' could not be found. Warning 3 Could not resolve this reference. Could not locate the assembly "Microsoft.SilverlightMediaFramework.Plugins". Check to make sure the assembly exists on disk. If this reference is required by your code, you may get compilation errors. SLARToolKitWinPhoneSample In addition, im also using Slartookit to power up the AR capabilities. Deploying (Release) on the mobile prompts the following errors too. Error 11 The type or namespace name 'SLARToolKit' could not be found (are you missing a using directive or an assembly reference?) What should I do? Will updating the mobile solve this? Do I have to manually install? Or? Thanks

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  • Visual C++ 2010, rvalue reference bug?

    - by Sergey Shandar
    Is it a bug in Visual C++ 2010 or right behaviour? template<class T> T f(T const &r) { return r; } template<class T> T f(T &&r) { static_assert(false, "no way"); return r; } int main() { int y = 4; f(y); } I thought, the function f(T &&) should never be called but it's called with T = int &. The output: main.cpp(10): error C2338: no way main.cpp(17) : see reference to function template instantiation 'T f<int&>(T)' being compiled with [ T=int & ] Update 1 Do you know any C++x0 compiler as a reference? I've tried comeau online test-drive but could not compile r-value reference. Update 2 Workaround (using SFINAE): #include <boost/utility/enable_if.hpp> #include <boost/type_traits/is_reference.hpp> template<class T> T f(T &r) { return r; } template<class T> typename ::boost::disable_if< ::boost::is_reference<T>, T>::type f(T &&r) { static_assert(false, "no way"); return r; } int main() { int y = 4; f(y); // f(5); // generates "no way" error, as expected. }

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  • Write-Only Reference in C++?

    - by Robert Mason
    Is there a way to code a write-only reference to an object? For example, suppose there was a mutex class: template <class T> class mutex { protected: T _data; public: mutex(); void lock(); //locks the mutex void unlock(); //unlocks the mutex T& data(); //returns a reference to the data, or throws an exception if lock is unowned }; Is there a way to guarantee that one couldn't do this: mutex<type> foo; T& ref; foo.lock(); ref = foo.data(); foo.unlock(); //I have a unguarded reference to foo now On the other hand, is it even worth it? I know that some people assume that programmers won't deliberately clobber the system, but then, why do we have private variables in the first place, eh? It'd be nice to just say it's "Undefined Behavior", but that just seems a little bit too insecure.

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  • Reference problem when returning an object from array in PHP

    - by avastreg
    I've a reference problem; the example should be more descriptive than me :P I have a class that has an array of objects and retrieve them through a key (string), like an associative array: class Collection { public $elements; function __construct() { $this->elements = array(); } public function get_element($key) { foreach($this->elements as $element) { if ($element->key == $key) { return $element; break; } } return null; } public function add_element ($element) { $this->elements[] = $element; } } Then i have an object (generic), with a key and some variables: class Element { public $key; public $another_var; public function __construct($key) { $this->key = $key; $this->another_var = "default"; } } Now, i create my collection: $collection = new Collection(); $collection->add_element(new Element("test1")); $collection->add_element(new Element("test2")); And then i try to change variable of an element contained in my "array": $element = $collection->get_element("test1"); $element->another_var = "random_string"; echo $collection->get_element("test1")->another_var; Ok, the output is random_string so i know that my object is passed to $element in reference mode. But if i do, instead: $element = $collection-get_element("test1"); $element = null; //or $element = new GenericObject(); $element-another_var = "bla"; echo $collection-get_element("test1")-another_var; the output is default like if it lost the reference. So, what's wrong? I have got the references to the variables of the element and not to the element itself? Any ideas?

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  • Strange compilation error on reference passing argument to function

    - by Grewdrewgoo Goobergabbsoen
    Here's the code: #include <iostream> using namespace std; void mysize(int &size, int size2); int main() { int *p; int val; p = &val; cout << p; mysize(&val, 20); // Error is pointed here! } void mysize(int &size, int size2) { cout << sizeof(size); size2 = size2 + 6000; cout << size2; } Here's the error output from GCC: In function 'int main()': Line 10: error: invalid initialization of non-const reference of type 'int&' from a temporary of type 'int*' compilation terminated due to -Wfatal-errors. What does that imply? I do not understand the error message ... invalid initialization of a non-constant? I declared the prototype function above with two parameters to take, one a reference of an integer and one just an integer value itself. I passed the reference of the int (see line 10), yet this error keeps being thrown at me. What is the issue?

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  • Job hopping etiquette

    - by Paul Tomblin
    I need to get out of a bad situation at my current work - I like the work, but they've been jerking me around with contract extensions coming at the last minute. I've been offered a job at a different company that doesn't look as interesting, but it's a chance to learn a few technologies I was interested in learning. It's "6 months contract to permanent" - does that mean that if I decide it's hopelessly boring and quit after the 6 month contract period that it won't reflect too badly on me and ruin my reputation in the town? What if I quit earlier than that? Edit I should mention that I don't think there will be one right answer, so rather than accepting one answer, I'm going to vote up the good ones.

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  • C++ invalid reference problem

    - by Karol
    Hi all, I'm writing some callback implementation in C++. I have an abstract callback class, let's say: /** Abstract callback class. */ class callback { public: /** Executes the callback. */ void call() { do_call(); }; protected: /** Callback call implementation specific to derived callback. */ virtual void do_call() = 0; }; Each callback I create (accepting single-argument functions, double-argument functions...) is created as a mixin using one of the following: /** Makes the callback a single-argument callback. */ template <typename T> class singleArgumentCallback { protected: /** Callback argument. */ T arg; public: /** Constructor. */ singleArgumentCallback(T arg): arg(arg) { } }; /** Makes the callback a double-argument callback. */ template <typename T, typename V> class doubleArgumentCallback { protected: /** Callback argument 1. */ T arg1; /** Callback argument 2. */ V arg2; public: /** Constructor. */ doubleArgumentCallback(T arg1, V arg2): arg1(arg1), arg2(arg2) { } }; For example, a single-arg function callback would look like this: /** Single-arg callbacks. */ template <typename T> class singleArgFunctionCallback: public callback, protected singleArgumentCallback<T> { /** Callback. */ void (*callbackMethod)(T arg); public: /** Constructor. */ singleArgFunctionCallback(void (*callback)(T), T argument): singleArgumentCallback<T>(argument), callbackMethod(callback) { } protected: void do_call() { this->callbackMethod(this->arg); } }; For user convenience, I'd like to have a method that creates a callback without having the user think about details, so that one can call (this interface is not subject to change, unfortunately): void test3(float x) { std::cout << x << std::endl; } void test5(const std::string& s) { std::cout << s << std::endl; } make_callback(&test3, 12.0f)->call(); make_callback(&test5, "oh hai!")->call(); My current implementation of make_callback(...) is as follows: /** Creates a callback object. */ template <typename T, typename U> callback* make_callback( void (*callbackMethod)(T), U argument) { return new singleArgFunctionCallback<T>(callbackMethod, argument); } Unfortunately, when I call make_callback(&test5, "oh hai!")->call(); I get an empty string on the standard output. I believe the problem is that the reference gets out of scope after callback initialization. I tried using pointers and references, but it's impossible to have a pointer/reference to reference, so I failed. The only solution I had was to forbid substituting reference type as T (for example, T cannot be std::string&) but that's a sad solution since I have to create another singleArgCallbackAcceptingReference class accepting a function pointer with following signature: void (*callbackMethod)(T& arg); thus, my code gets duplicated 2^n times, where n is the number of arguments of a callback function. Does anybody know any workaround or has any idea how to fix it? Thanks in advance!

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  • Do you have any tips to help with applying to an international job?

    - by Herberth Amaral
    I've had some freelance jobs in my country (Brazil), working for different companies. I like to work to Brazillian companies, but I'm looking for some international experiences and I would like some advice. How do you hire foreign developers/professionals? How can I proceed to become more "visible" to the international employers? I don't want to leave Brazil for now, so I wonder if its possible to get good freelance jobs outside here. If you have worked like I'm willing to work, I'll be glad if you share your experiences ;)

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  • How to prepare for an online job interview (maybe through Skype)?

    - by phunehehe
    I'm applying for a company far away and if I get an interview it will probably be done remotely. I have been searching for advices regarding this but all tips seem to be directed at face-to-face meetings (things like "shake hands firmly"). What are the differences? How can I make the best out of those differences? Update: This is a software developer position, so there's also something about technical questions (such as, I can Google anything that they ask ;) This question also applies to any freelancers who are dealing with customers, or recruiters who are interviewing remotely. I hope that makes it relevant to this site. It may also help if you keep answers programers-related.

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  • If you had the power to remove one thing in your daily job, what would it be?

    - by Pierre 303
    With nearly 60 answers to this question it's highly likely that your answer has already been posted. Please don't post an answer unless you have something new to say This can be a particular task you find not very useful, a manager behavior, your canteen, some security rule you must comply to, tools they want you to use, commuting, schedules, a customer, a technical problem you encouter all the time, anything, ... please be creative ;) One answer per thing. Explain why. Please vote up on other answers if appropriate.

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  • Oracle VM Blade Cluster Reference Configuration

    - by Ferhat Hatay
    Today we are happy to announce the availability of the Oracle VM blade cluster reference configuration for Sun Blade 6000 modular systems.  The new Oracle VM blade cluster reference configuration can help reduce the time to deploy virtual infrastructure by up to 98 percent when compared to multi-vendor configurations. Oracle's virtualization strategy is to simplify the deployment, management, and support of the enterprise stack from application to disk. The Oracle VM blade cluster reference configuration is a single-vendor solution that addresses every layer of the virtualization stack with Oracle hardware and software components. It enables quick and easy deployment of the virtualized infrastructure using components that have been tested together and are all supported together by one vendor — Oracle. All components listed in the reference configuration have been tested together by Oracle, reducing the need for customer testing and the time-consuming and complex effort of designing and deploying a stable configuration. Benefitting from pre-installed Oracle VM Server for x86 software on Oracle’s highly scalable and reliable Sun Blade servers with built-in networking and Oracle’s Sun ZFS Storage Appliance product line, the configuration provides high availability via the blade cluster as well as a documented best practice guide that helps reduce deployment time and cost for customers implementing highly virtualized applications or private cloud Infrastructure as a Service (IaaS) architectures. To further support easier, faster and lower-cost deployments, Oracle Linux, Oracle Solaris and Oracle VM are available for pre-install on select Sun x86 systems, and Oracle VM Templates are available for download for Oracle Applications, Oracle Fusion Middleware, Oracle Database, Oracle Real Application Clusters, and many other Oracle products. Key benefits of the Oracle VM blade cluster reference configuration include: Faster time to value – Begin deploying applications immediately because the optimized software stack is pre-configured for best practices and is ready-to-run on the recommended hardware platforms. Reduced deployment cost and risk – The entire hardware and software stack has been tested and is supported together by Oracle. Elastic scalability – As capacity needs grow, the system can be easily scaled in multiple dimensions with the ability to add compute, storage, and networking resources independently. For more information, see: Oracle white paper: Accelerating deployment of virtualized infrastructures with the Oracle VM blade cluster reference configuration Oracle technical white paper: Best Practices and Guidelines for Deploying the Oracle VM Blade Cluster Reference Configuration

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  • Verifying method with array passed by reference using Moq

    - by kaa
    Given the following interface public interface ISomething { void DoMany(string[] strs); void DoManyRef(ref string[] strs); } I would like to verify that the DoManyRef method is called, and passed any string array as the strs parameter. The following test fails: public void CanVerifyMethodsWithArrayRefParameter() { var a = new Mock<ISomething>().Object; var strs = new string[0]; a.DoManyRef(ref strs); var other = It.IsAny<string[]>(); Mock.Get(a).Verify(t => t.DoManyRef(ref other)); } While the following not requiring the array passed by reference passes: public void CanVerifyMethodsWithArrayParameter() { var a = new Mock<ISomething>().Object; a.DoMany(new[] { "a", "b" }); Mock.Get(a).Verify(t => t.DoMany(It.IsAny<string[]>())); } I am not able to change the interface to eliminate the by reference requirement.

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  • Pass-by-Reference Error

    - by TK
    I have a hook system setup... which is working on localhost... I put it live and get an error saying "Warning: Call-time pass-by-reference has been deprecated". Now, apparently the work around is to remove all "&" from your function calls, ie foo(&$me) to foo($me) and then in foo's function definition do "function foo(&$me)". However, I can not do this... because my hooks accept an array as arguments, I need a work around for this. Like I can use "run_hooks ( 'hook-name', $me );" or "run_hooks ( 'hook-name', array ( $me, $another_var, etc... ) )"; So this means I can not use "function run_hooks ( $hook_name, &$arguments )" because I'll get an error in php saying it can not pass "array()" as reference... Any ideas an a work around? Thanks.

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  • Errors/warnings passing int/char arrays by reference

    - by Ankur Banerjee
    I'm working on a program where I try to pass parameters by reference. I'm trying to pass a 2D int array and a 1D char array by reference. Function prototype: void foo (int* (&a)[2][2], char* (&b)[4]) Function call: foo (a, b); However, when I compile the code with -ansi and -Wall flags on gcc, I get the following errors: foo.c: At top level: error: expected ‘)’ before ‘&’ token error: expected ‘;’, ‘,’ or ‘)’ before ‘char’ foo.c: In function ‘main’: error: too many arguments to function ‘foo’ I've stripped out the rest of the code of my program and concentrated on the bits which throw up the errors. I've searched around on StackOverflow and tried out different ways to pass the parameters, but none of them seem to work. (I took this way of passing parameters from the discussion on StackOverflow here.) Could you please tell me where I'm going wrong?

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  • make reference to an empty query in flex

    - by Adam
    a bit of a dumb questions I'm sure I'm trying to allow user to set an item to be default. I've got a function that run a query to first find the current default item. Then runs a second query that unsets the current default item. Then a third query runs to set the new user selected item to be the default. This seem to work fine when a default item has been perviously selected, but when I try to set the default item initially I get the good old "Cannot access a property or method of a null object reference." error. This is because the first query that runs returns no items I'm sure. So I need to write an if statement that if the first query returns nothing to skip the second and go right to the third. The only problem is I can't make a reference to a null object. So how do I go about writing this statement. Thanks

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  • compile time if && return string reference optimization

    - by Truncheon
    Hi. I'm writing a series classes that inherit from a base class using virtual. They are INT, FLOAT and STRING objects that I want to use in a scripting language. I'm trying to implement weak typing, but I don't want STRING objects to return copies of themselves when used in the following way (instead I would prefer to have a reference returned which can be used in copying): a = "hello "; b = "world"; c = a + b; I have written the following code as a mock example: #include <iostream> #include <string> #include <cstdio> #include <cstdlib> std::string dummy("<int object cannot return string reference>"); struct BaseImpl { virtual bool is_string() = 0; virtual int get_int() = 0; virtual std::string get_string_copy() = 0; virtual std::string const& get_string_ref() = 0; }; struct INT : BaseImpl { int value; INT(int i = 0) : value(i) { std::cout << "constructor called\n"; } INT(BaseImpl& that) : value(that.get_int()) { std::cout << "copy constructor called\n"; } bool is_string() { return false; } int get_int() { return value; } std::string get_string_copy() { char buf[33]; sprintf(buf, "%i", value); return buf; } std::string const& get_string_ref() { return dummy; } }; struct STRING : BaseImpl { std::string value; STRING(std::string s = "") : value(s) { std::cout << "constructor called\n"; } STRING(BaseImpl& that) { if (that.is_string()) value = that.get_string_ref(); else value = that.get_string_copy(); std::cout << "copy constructor called\n"; } bool is_string() { return true; } int get_int() { return atoi(value.c_str()); } std::string get_string_copy() { return value; } std::string const& get_string_ref() { return value; } }; struct Base { BaseImpl* impl; Base(BaseImpl* p = 0) : impl(p) {} ~Base() { delete impl; } }; int main() { Base b1(new INT(1)); Base b2(new STRING("Hello world")); Base b3(new INT(*b1.impl)); Base b4(new STRING(*b2.impl)); std::cout << "\n"; std::cout << b1.impl->get_int() << "\n"; std::cout << b2.impl->get_int() << "\n"; std::cout << b3.impl->get_int() << "\n"; std::cout << b4.impl->get_int() << "\n"; std::cout << "\n"; std::cout << b1.impl->get_string_ref() << "\n"; std::cout << b2.impl->get_string_ref() << "\n"; std::cout << b3.impl->get_string_ref() << "\n"; std::cout << b4.impl->get_string_ref() << "\n"; std::cout << "\n"; std::cout << b1.impl->get_string_copy() << "\n"; std::cout << b2.impl->get_string_copy() << "\n"; std::cout << b3.impl->get_string_copy() << "\n"; std::cout << b4.impl->get_string_copy() << "\n"; return 0; } It was necessary to add an if check in the STRING class to determine whether its safe to request a reference instead of a copy: Script code: a = "test"; b = a; c = 1; d = "" + c; /* not safe to request reference by standard */ C++ code: STRING(BaseImpl& that) { if (that.is_string()) value = that.get_string_ref(); else value = that.get_string_copy(); std::cout << "copy constructor called\n"; } If was hoping there's a way of moving that if check into compile time, rather than run time.

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  • WCF service reference stopped generating code for one project

    - by Mike Pateras
    I have references to two different WCF services in a project. I updated the reference for one of the services, and now no code is generated for it. The references.cs file just has the "this is genrated code" comment at the top. Updating that same service in other projects and updating the other service both work fine. It's only that one service reference in this one project that's causing the problem, and I'm getting no information from Visual Studio (it just says it failed to generate code and I should look at the other errors, which provide no information). If I uncheck the "reuse types in referenced assemblies", code is generated, but I don't want to have this one project be different from the others. I'd like to solve the problem. Re-checking the reuse type option produces an empty references.cs file, again. The collection type doesn't seem to matter, either. How can I diagnose and solve this problem?

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  • Problem passing a reference as a named parameter to a variadic function

    - by Michael Mrozek
    I'm having problems in Visual Studio 2003 with the following: void foo(const char*& str, ...) { va_list args; va_start(args, str); const char* foo; while((foo = va_arg(args, const char*)) != NULL) { printf("%s\n", foo); } } When I call it: const char* one = "one"; foo(one, "two", "three", NULL); I get: Access violation reading location 0xcccccccc on the printf() line -- va_arg() returned 0xcccccccc. I finally discovered it's the first parameter being a reference that breaks it -- if I make it a normal char* everything is fine. It doesn't seem to matter what the type is; being a reference causes it to fail at runtime. Is this a known problem with VS2003, or is there some way in which that's legal behavior? It doesn't happen in GCC; I haven't tested with newer Visual Studios to see if the behavior goes away

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  • Specializating a template function that takes a universal reference parameter

    - by David Stone
    How do I specialize a template function that takes a universal reference parameter? foo.hpp: template<typename T> void foo(T && t) // universal reference parameter foo.cpp template<> void foo<Class>(Class && class) { // do something complicated } Here, Class is no longer a deduced type and thus is Class exactly; it cannot possibly be Class &, so reference collapsing rules will not help me here. I could perhaps create another specialization that takes a Class & parameter (I'm not sure), but that implies duplicating all of the code contained within foo for every possible combination of rvalue / lvalue references for all parameters, which is what universal references are supposed to avoid. Is there some way to accomplish this? To be more specific about my problem in case there is a better way to solve it: I have a program that can connect to multiple game servers, and each server, for the most part, calls everything by the same name. However, they have slightly different versions for a few things. There are a few different categories that these things can be: a move, an item, etc. I have written a generic sort of "move string to move enum" set of functions for internal code to call, and my server interface code has similar functions. However, some servers have their own internal ID that they communicate with, some use strings, and some use both in different situations. Now what I want to do is make this a little more generic. I want to be able to call something like ServerNamespace::server_cast<Destination>(source). This would allow me to cast from a Move to a std::string or ServerMoveID. Internally, I may need to make a copy (or move from) because some servers require that I keep a history of messages sent. Universal references seem to be the obvious solution to this problem. The header file I'm thinking of right now would expose simply this: namespace ServerNamespace { template<typename Destination, typename Source> Destination server_cast(Source && source); } And the implementation file would define all legal conversions as template specializations.

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  • How can I consume A web-service reference like a dll

    - by Sergiu
    I have a small question: Can we consume a web-service reference like a sample dll? I mean something like following: 1. Add reference to assembly in the references 2. add namespace to using (using mywebservice) 3. use it in code like: var service = new mywebservice.Service1(); var result = service.GetSomething()? Why I'm asking? It's because of I tried but I get a "strange" error: Cannot load assembly "MyService.dll version, and so on". Thanks in advance!

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  • g++ doesn't think I'm passing a reference

    - by Ben Jones
    When I call a method that takes a reference, g++ complains that I'm not passing a reference. I thought that the caller didn't have to do anything different for PBR. Here's the offending code: //method definition void addVertexInfo(VertexInfo &vi){vertexInstances.push_back(vi);} //method call: sharedVertices[index]->addVertexInfo(VertexInfo(n1index, n2index)); And here's the error: GLUtils/GLMesh.cpp: In member function 'void GLMesh::addPoly(GLIndexedPoly&)': GLUtils/GLMesh.cpp:110: error: no matching function for call to 'SharedVertexInfo::addVertexInfo(VertexInfo)' GLUtils/GLMesh.h:93: note: candidates are: void SharedVertexInfo::addVertexInfo(VertexInfo&)

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  • Oh no, Not another Undefined Reference Question!

    - by roony
    Unfortunately yes. I have my shared library compiled, the linker doesn't complain about not finding it but still I get undefined reference error. Thinking that I might be doing something wrong I did a little research and found this nice, simple walkthrough: http://www.adp-gmbh.ch/cpp/gcc/create_lib.html which I've followed to the letter but still I get: $ gcc -Wall main.c -o dynamically_linked -L.\ -lmean /tmp/ccZjkkkl.o: In function `main': main.c:(.text+0x42): undefined reference to `mean' collect2: ld returned 1 exit status This is pretty simple stuff so what's going wrong?!?!? Can anyone suggest something in my set up that might need checking/tweeking? GCC 4.3.2 Fedora 10 64-bit

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  • Reference to an instance method of a particular object

    - by Andrey
    In the following code, if i try to pass method reference using the class name, works. But passing the reference variable compiler gives an error, i do not understand why? public class User { private String name; public User(String name) { this.name = name; } public void printName() { System.out.println(name); } } public class Main { public static void main(String[] args) { User u1 = new User("AAA"); User u2 = new User("BBB"); User u3 = new User("ZZZ"); List<User> userList = Arrays.asList(u1, u2, u3); userList.forEach(User::printName); // works userList.forEach(u1::printName); // compile error } } Thanks,

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