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  • Wpf Combobox in Master/Detail MVVM

    - by isak
    I have MVVM master /details like this: <Window.Resources> <DataTemplate DataType="{x:Type model:EveryDay}"> <views:EveryDayView/> </DataTemplate> <DataTemplate DataType="{x:Type model:EveryMonth}"> <views:EveryMonthView/> </DataTemplate> </Window.Resources> <Grid> <ListBox Margin="12,24,0,35" Name="schedules" IsSynchronizedWithCurrentItem="True" ItemsSource="{Binding Path=Elements}" SelectedItem="{Binding Path=CurrentElement}" DisplayMemberPath="Name" HorizontalAlignment="Left" Width="120"/> <ContentControl Margin="168,86,32,35" Name="contentControl1" Content="{Binding Path=CurrentElement.Schedule}" /> <ComboBox Height="23" Margin="188,24,51,0" Name="comboBox1" VerticalAlignment="Top" IsSynchronizedWithCurrentItem="True" ItemsSource="{Binding Path=Schedules}" SelectedItem="{Binding Path=CurrentElement.Schedule}" DisplayMemberPath="Name" SelectedValuePath="ID" SelectedValue="{Binding Path=CurrentElement.Schedule.ID}" /> </Grid> This Window has DataContext class: public class MainViewModel : INotifyPropertyChanged { public MainViewModel() { _elements.Add(new Element("first", new EveryDay("First EveryDay object"))); _elements.Add(new Element("second", new EveryMonth("Every Month object"))); _elements.Add(new Element("third", new EveryDay("Second EveryDay object"))); _schedules.Add(new EveryDay()); _schedules.Add(new EveryMonth()); } private ObservableCollection<ScheduleBase> _schedules = new ObservableCollection<ScheduleBase>(); public ObservableCollection<ScheduleBase> Schedules { get { return _schedules; } set { _schedules = value; this.OnPropertyChanged("Schedules"); } } private Element _currentElement = null; public Element CurrentElement { get { return this._currentElement; } set { this._currentElement = value; this.OnPropertyChanged("CurrentElement"); } } private ObservableCollection<Element> _elements = new ObservableCollection<Element>(); public ObservableCollection<Element> Elements { get { return _elements; } set { _elements = value; this.OnPropertyChanged("Elements"); } } #region INotifyPropertyChanged Members public event PropertyChangedEventHandler PropertyChanged; protected void OnPropertyChanged(string propertyName) { PropertyChangedEventHandler handler = PropertyChanged; if (handler != null) { handler(this, new PropertyChangedEventArgs(propertyName)); } } #endregion } One of Views: <UserControl x:Class="Views.EveryDayView" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" > <Grid > <GroupBox Header="Every Day Data" Name="groupBox1" VerticalAlignment="Top"> <Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch"> <TextBox Name="textBox2" Text="{Binding Path=AnyDayData}" /> </Grid> </GroupBox> </Grid> I have problem with SelectedItem in ComboBox.It doesn't works correctly.

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  • Silverlight child windows in MVVM pattern

    - by rrejc
    Hello, I am trying to find the right way to get the data from a ChildWindow/popup using a MVVM pattern in Silverlight (3). For example: I have a main page with a data entry form and I want to open a popup with a list of customers. When user selects a customer I want to transfer selected customer into the main page. This is what the (example) code which I am using at the moment: Main page public partial class MainPage : UserControl { public MainPageViewModel ViewModel { get; private set; } public MainPage() { InitializeComponent(); ViewModel = new MainPageViewModel(); DataContext = ViewModel; } private void SearchCustomer_Click(object sender, RoutedEventArgs e) { ViewModel.SearchCustomer(); } } public class MainPageViewModel: ViewModel { private string customer; public string Customer { get { return customer; } set { customer = value; RaisePropertyChanged("Customer"); } } public void SearchCustomer() { // Called from a view SearchWindow searchWindow = new SearchWindow(); searchWindow.Closed += (sender, e) => { if ((bool)searchWindow.DialogResult) { Customer = searchWindow.ViewModel.SelectedCustomer.ToString(); } }; searchWindow.Show(); } } Child window public partial class SearchWindow : ChildWindow { public SearchWindowViewModel ViewModel { get; private set; } public SearchWindow() { InitializeComponent(); ViewModel = new SearchWindowViewModel(); DataContext = ViewModel; } private void OKButton_Click(object sender, RoutedEventArgs e) { DialogResult = ViewModel.OkButtonClick(); } private void CancelButton_Click(object sender, RoutedEventArgs e) { DialogResult = ViewModel.CancelButtonClick(); } } public class SearchWindowViewModel: ViewModel { private Customer selectedCustomer; private ObservableCollection<Customer> customers; public ObservableCollection<Customer> Customers { get { return customers; } set {customers = value; RaisePropertyChanged("Customers"); } } public Customer SelectedCustomer { get { return selectedCustomer; } set { selectedCustomer = value; RaisePropertyChanged("SelectedCustomer"); } } public SearchWindowViewModel() { Customers = new ObservableCollection<Customer>(); ISearchService searchService = new FakeSearchService(); foreach (Customer customer in searchService.FindCustomers("dummy")) Customers.Add(customer); } public bool? OkButtonClick() { if (SelectedCustomer != null) return true; else return null; // show some error message before that } public bool? CancelButtonClick() { return false; } } Is this the right way or is there anything more "simple"? Cheers, Rok

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  • MVVM Light Toolkit throws an System.IO.FileLoadException

    - by joebeazelman
    I'm running VS 2010 along with Expression Blend 4 beta. I created a MVVM Light project from the supplied templates and I get a System.IO.FileLoadException when I try to view the MainWindow.Xaml in VS 2010 designer window. The template already references System.Windows.Interactivity. Here are the details of the exception: System.IO.FileLoadException Could not load file or assembly 'System.Windows.Interactivity, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. Operation is not supported. (Exception from HRESULT: 0x80131515) at System.Reflection.RuntimeAssembly.nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) at System.Reflection.RuntimeAssembly.nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection, Boolean suppressSecurityChecks) at System.Reflection.Assembly.Load(AssemblyName assemblyRef) at MS.Internal.Package.VSIsolationProviderService.RemoteReferenceProxy.VsReflectionResolver.GetRuntimeAssembly(Assembly reflectionAssembly) at Microsoft.Windows.Design.Metadata.ReflectionMetadataContext.CachingReflectionResolver.GetRuntimeAssembly(Assembly reflectionAssembly) at Microsoft.Windows.Design.Metadata.ReflectionMetadataContext.Microsoft.Windows.Design.Metadata.IReflectionResolver.GetRuntimeAssembly(Assembly reflectionAssembly) at MS.Internal.Metadata.ClrAssembly.GetRuntimeMetadata(Object reflectionMetadata) at Microsoft.Windows.Design.Metadata.AttributeTableContainer.d_c.MoveNext() at Microsoft.Windows.Design.Metadata.AttributeTableContainer.GetAttributes(Assembly assembly, Type attributeType, Func`2 reflectionMapper) at MS.Internal.Metadata.ClrAssembly.GetAttributes(ITypeMetadata attributeType) at MS.Internal.Design.Metadata.Xaml.XamlAssembly.get_XmlNamespaceCompatibilityMappings() at Microsoft.Windows.Design.Metadata.Xaml.XamlExtensionImplementations.GetXmlNamespaceCompatibilityMappings(IAssemblyMetadata sourceAssembly) at Microsoft.Windows.Design.Metadata.Xaml.XamlExtensions.GetXmlNamespaceCompatibilityMappings(IAssemblyMetadata source) at MS.Internal.Design.Metadata.ReflectionProjectNode.BuildSubsumption() at MS.Internal.Design.Metadata.ReflectionProjectNode.SubsumingNamespace(Identifier identifier) at MS.Internal.Design.Markup.XmlElement.BuildScope(PrefixScope parentScope, IParseContext context) at MS.Internal.Design.Markup.XmlElement.ConvertToXaml(XamlElement parent, PrefixScope parentScope, IParseContext context, IMarkupSourceProvider provider) at MS.Internal.Design.DocumentModel.DocumentTrees.Markup.XamlSourceDocument.FullParse(Boolean convertToXamlWithErrors) at MS.Internal.Design.DocumentModel.DocumentTrees.Markup.XamlSourceDocument.get_RootItem() at Microsoft.Windows.Design.DocumentModel.Trees.ModifiableDocumentTree.get_ModifiableRootItem() at Microsoft.Windows.Design.DocumentModel.MarkupDocumentManagerBase.get_LoadState() at MS.Internal.Host.PersistenceSubsystem.Load() at MS.Internal.Host.Designer.Load() at MS.Internal.Designer.VSDesigner.Load() at MS.Internal.Designer.VSIsolatedDesigner.VSIsolatedView.Load() at MS.Internal.Designer.VSIsolatedDesigner.VSIsolatedDesignerFactory.Load(IsolatedView view) at MS.Internal.Host.Isolation.IsolatedDesigner.BootstrapProxy.LoadDesigner(IsolatedDesignerFactory factory, IsolatedView view) at MS.Internal.Host.Isolation.IsolatedDesigner.BootstrapProxy.LoadDesigner(IsolatedDesignerFactory factory, IsolatedView view) at MS.Internal.Host.Isolation.IsolatedDesigner.Load() at MS.Internal.Designer.DesignerPane.LoadDesignerView() System.NotSupportedException An attempt was made to load an assembly from a network location which would have caused the assembly to be sandboxed in previous versions of the .NET Framework. This release of the .NET Framework does not enable CAS policy by default, so this load may be dangerous. If this load is not intended to sandbox the assembly, please enable the loadFromRemoteSources switch. See http://go.microsoft.com/fwlink/?LinkId=155569 for more information.

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  • Shawn Wildermuth violating MVVM in MSDN article?

    - by rasx
    This may be old news but back in March 2009, Shawn Wildermuth, his article, “Model-View-ViewModel In Silverlight 2 Apps,” has a code sample that includes DataServiceEntityBase: // COPIED FROM SILVERLIGHTCONTRIB Project for simplicity /// <summary> /// Base class for DataService Data Contract classes to implement /// base functionality that is needed like INotifyPropertyChanged. /// Add the base class in the partial class to add the implementation. /// </summary> public abstract class DataServiceEntityBase : INotifyPropertyChanged { /// <summary> /// The handler for the registrants of the interface's event /// </summary> PropertyChangedEventHandler _propertyChangedHandler; /// <summary> /// Allow inheritors to fire the event more simply. /// </summary> /// <param name="propertyName"></param> protected void FirePropertyChanged(string propertyName) { if (_propertyChangedHandler != null) { _propertyChangedHandler(this, new PropertyChangedEventArgs(propertyName)); } } #region INotifyPropertyChanged Members /// <summary> /// The interface used to notify changes on the entity. /// </summary> event PropertyChangedEventHandler INotifyPropertyChanged.PropertyChanged { add { _propertyChangedHandler += value; } remove { _propertyChangedHandler -= value; } } #endregion What this class implies is that the developer intends to bind visuals directly to data (yes, a ViewModel is used but it defines an ObservableCollection of data objects). Is this design diverging too far from the guidance of MVVM? Now I can see some of the reasons why Shawn would go this way: what Shawn can do with DataServiceEntityBase is this sort of thing (which is intimate with the Entity Framework): // Partial Method to support the INotifyPropertyChanged interface public partial class Game : DataServiceEntityBase { #region Partial Method INotifyPropertyChanged Implementation // Override the Changed partial methods to implement the // INotifyPropertyChanged interface // This helps with the Model implementation to be a mostly // DataBound implementation partial void OnDeveloperChanged() { base.FirePropertyChanged("Developer"); } partial void OnGenreChanged() { base.FirePropertyChanged("Genre"); } partial void OnListPriceChanged() { base.FirePropertyChanged("ListPrice"); } partial void OnListPriceCurrencyChanged() { base.FirePropertyChanged("ListPriceCurrency"); } partial void OnPlayerInfoChanged() { base.FirePropertyChanged("PlayerInfo"); } partial void OnProductDescriptionChanged() { base.FirePropertyChanged("ProductDescription"); } partial void OnProductIDChanged() { base.FirePropertyChanged("ProductID"); } partial void OnProductImageUrlChanged() { base.FirePropertyChanged("ProductImageUrl"); } partial void OnProductNameChanged() { base.FirePropertyChanged("ProductName"); } partial void OnProductTypeIDChanged() { base.FirePropertyChanged("ProductTypeID"); } partial void OnPublisherChanged() { base.FirePropertyChanged("Publisher"); } partial void OnRatingChanged() { base.FirePropertyChanged("Rating"); } partial void OnRatingUrlChanged() { base.FirePropertyChanged("RatingUrl"); } partial void OnReleaseDateChanged() { base.FirePropertyChanged("ReleaseDate"); } partial void OnSystemNameChanged() { base.FirePropertyChanged("SystemName"); } #endregion } Of course MSDN code can seen as “toy code” for educational purposes but is anyone doing anything like this in the real world of Silverlight development?

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  • Keeping the DI-container usage in the composition root in Silverlight and MVVM

    - by adrian hara
    It's not quite clear to me how I can design so I keep the reference to the DI-container in the composition root for a Silverlight + MVVM application. I have the following simple usage scenario: there's a main view (perhaps a list of items) and an action to open an edit view for one single item. So the main view has to create and show the edit view when the user takes the action (e.g. clicks some button). For this I have the following code: public interface IView { IViewModel ViewModel {get; set;} } Then, for each view that I need to be able to create I have an abstract factory, like so public interface ISomeViewFactory { IView CreateView(); } This factory is then declared a dependency of the "parent" view model, like so: public class SomeParentViewModel { public SomeParentViewModel(ISomeViewFactory viewFactory) { // store it } private void OnSomeUserAction() { IView view = viewFactory.CreateView(); dialogService.ShowDialog(view); } } So all is well until here, no DI-container in sight :). Now comes the implementation of ISomeViewFactory: public class SomeViewFactory : ISomeViewFactory { public IView CreateView() { IView view = new SomeView(); view.ViewModel = ???? } } The "????" part is my problem, because the view model for the view needs to be resolved from the DI-container so it gets its dependencies injected. What I don't know is how I can do this without having a dependency to the DI-container anywhere except the composition root. One possible solution would be to have either a dependency on the view model that gets injected into the factory, like so: public class SomeViewFactory : ISomeViewFactory { public SomeViewFactory(ISomeViewModel viewModel) { // store it } public IView CreateView() { IView view = new SomeView(); view.ViewModel = viewModel; } } While this works, it has the problem that since the whole object graph is wired up "statically" (i.e. the "parent" view model will get an instance of SomeViewFactory, which will get an instance of SomeViewModel, and these will live as long as the "parent" view model lives), the injected view model implementation is stateful and if the user opens the child view twice, the second time the view model will be the same instance and have the state from before. I guess I could work around this with an "Initialize" method or something similar, but it doesn't smell quite right. Another solution might be to wrap the DI-container and have the factories depend on the wrapper, but it'd still be a DI-container "in disguise" there :) Any thoughts on this are greatly appreciated. Also, please forgive any mistakes or rule-breaking, since this is my first post on stackoverflow :) Thanks! ps: my current solution is that the factories know about the DI-container, and it's only them and the composition root that have this dependency.

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  • WPF MVVM Pattern, ViewModel DataContext question

    - by orangecl4now
    I used this side to create my demo application http://windowsclient.net/learn/video.aspx?v=314683 The site was very useful in getting my started and in their example, they created a file called EmployeeRepository.cs which appears to be the source for the data. In their example, the data was hard-wired in code. So I'm trying to learn how to get the data from a data source (like a DB). In my specific case, I want to get the data from a Microsoft Access DB. (READ ONLY, So I'll only use SELECT commands). using System.Collections.Generic; using Telephone_Directory_2010.Model; namespace Telephone_Directory_2010.DataAccess { public class EmployeeRepository { readonly List<Employee> _employees; public EmployeeRepository() { if (_employees == null) { _employees = new List<Employee>(); } _employees.Add(Employee.CreateEmployee("Student One", "IT201", "Information Technology", "IT4207", "Building1", "Room650")); _employees.Add(Employee.CreateEmployee("Student Two", "IT201", "Information Technology", "IT4207", "Building1", "Room650")); _employees.Add(Employee.CreateEmployee("Student Three", "IT201", "Information Technology", "IT4207", "Building1", "Room650")); } public List<Employee> GetEmployees() { return new List<Employee>(_employees); } } } I found another example where an Access DB is used but it doesn't comply with MVVM. So I was trying to figure out how to add the DB file to the project, how to wire it up and bind it to a listbox (i'm not that far yet). Below is my modified file using System.Collections.Generic; using Telephone_Directory_2010.Model; // integrating new code with working code using Telephone_Directory_2010.telephone2010DataSetTableAdapters; using System.Windows.Data; namespace Telephone_Directory_2010.DataAccess { public class EmployeeRepository { readonly List<Employee> _employees; // start // integrating new code with working code private telephone2010DataSet.telephone2010DataTable employeeTable; private CollectionView dataView; internal CollectionView DataView { get { if (dataView == null) { dataView = (CollectionView) CollectionViewSource.GetDefaultView(this.DataContext); } return dataView; } } public EmployeeRepository() { if (_employees == null) { _employees = new List<Employee>(); } telephone2010TableAdapter employeeTableAdapter = new telephone2010TableAdapter(); employeeTable = employeeTableAdapter.GetData(); this.DataContext = employeeTable; } public List<Employee> GetEmployees() { return new List<Employee>(_employees); } } } I get the following error messages when building Error 1 'Telephone_Directory_2010.DataAccess.EmployeeRepository' does not contain a definition for 'DataContext' and no extension method 'DataContext' accepting a first argument of type 'Telephone_Directory_2010.DataAccess.EmployeeRepository' could be found (are you missing a using directive or an assembly reference?) C:\Projects\VS2010\Telephone Directory 2010\Telephone Directory 2010\DataAccess\EmployeeRepository.cs 23 90 Telephone Directory 2010

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  • MVVM: how to set the datacontext of a user control

    - by EVA
    Hi, I'm writing an application in WPF, using the MVVm toolkit and have problems with hooking up the viewmodel and view. The model is created with ado.net entity framework. The viewmodel: public class CustomerViewModel { private Models.Customer customer; //constructor private ObservableCollection<Models.Customer> _customer = new ObservableCollection<Models.Customer>(); public ObservableCollection<Models.Customer> AllCustomers { get { return _customer; } } private Models.Customer _selectedItem; public Models.Customer SelectedItem { get { return _selectedItem; } } public void LoadCustomers() { List<Models.Customer> list = DataAccessLayer.getcustomers(); foreach (Models.Customer customer in list) { this._customer.Add(customer); } } } And the view (no code behind at the moment): <UserControl x:Class="Customers.Customer" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" mc:Ignorable="d" xmlns:vm ="clr-namespace:Customers.ViewModels" d:DesignHeight="300" d:DesignWidth="300" xmlns:toolkit="http://schemas.microsoft.com/wpf/2008/toolkit" > <Grid> <toolkit:DataGrid ItemsSource="{Binding AllCustomers}" SelectedItem="{Binding SelectedItem, Mode=TwoWay}" AutoGenerateColumns="True"> </toolkit:DataGrid> <toolkit:DataGrid ItemsSource="{Binding SelectedItem.Orders}"> </toolkit:DataGrid> </Grid> </UserControl> And dataaccesslayer class: class DataAccessLayer { public List<Customer> customers = new List<Customer>(); public static List<Customer> getcustomers() { entities db = new entities(); var customers = from c in db.Customer.Include("Orders") select c; return customers.ToList(); } } The problem is that no data is displayed simply because the data context is not set. I tried to do it in a code-behind but is did not work. I would prefer to do it in a xaml file anyway. Another problem is with the SelectedItem binding - the code is never used. Thanks for help! Regards, EV.

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  • Does this MSDN article violate MVVM?

    - by rasx
    This may be old news but back in March 2009, this article, “Model-View-ViewModel In Silverlight 2 Apps,” has a code sample that includes DataServiceEntityBase: // COPIED FROM SILVERLIGHTCONTRIB Project for simplicity /// <summary> /// Base class for DataService Data Contract classes to implement /// base functionality that is needed like INotifyPropertyChanged. /// Add the base class in the partial class to add the implementation. /// </summary> public abstract class DataServiceEntityBase : INotifyPropertyChanged { /// <summary> /// The handler for the registrants of the interface's event /// </summary> PropertyChangedEventHandler _propertyChangedHandler; /// <summary> /// Allow inheritors to fire the event more simply. /// </summary> /// <param name="propertyName"></param> protected void FirePropertyChanged(string propertyName) { if (_propertyChangedHandler != null) { _propertyChangedHandler(this, new PropertyChangedEventArgs(propertyName)); } } #region INotifyPropertyChanged Members /// <summary> /// The interface used to notify changes on the entity. /// </summary> event PropertyChangedEventHandler INotifyPropertyChanged.PropertyChanged { add { _propertyChangedHandler += value; } remove { _propertyChangedHandler -= value; } } #endregion What this class implies is that the developer intends to bind visuals directly to data (yes, a ViewModel is used but it defines an ObservableCollection of data objects). Is this design diverging too far from the guidance of MVVM? Now I can see some of the reasons Why would we go this way: what we can do with DataServiceEntityBase is this sort of thing (which is intimate with the Entity Framework): // Partial Method to support the INotifyPropertyChanged interface public partial class Game : DataServiceEntityBase { #region Partial Method INotifyPropertyChanged Implementation // Override the Changed partial methods to implement the // INotifyPropertyChanged interface // This helps with the Model implementation to be a mostly // DataBound implementation partial void OnDeveloperChanged() { base.FirePropertyChanged("Developer"); } partial void OnGenreChanged() { base.FirePropertyChanged("Genre"); } partial void OnListPriceChanged() { base.FirePropertyChanged("ListPrice"); } partial void OnListPriceCurrencyChanged() { base.FirePropertyChanged("ListPriceCurrency"); } partial void OnPlayerInfoChanged() { base.FirePropertyChanged("PlayerInfo"); } partial void OnProductDescriptionChanged() { base.FirePropertyChanged("ProductDescription"); } partial void OnProductIDChanged() { base.FirePropertyChanged("ProductID"); } partial void OnProductImageUrlChanged() { base.FirePropertyChanged("ProductImageUrl"); } partial void OnProductNameChanged() { base.FirePropertyChanged("ProductName"); } partial void OnProductTypeIDChanged() { base.FirePropertyChanged("ProductTypeID"); } partial void OnPublisherChanged() { base.FirePropertyChanged("Publisher"); } partial void OnRatingChanged() { base.FirePropertyChanged("Rating"); } partial void OnRatingUrlChanged() { base.FirePropertyChanged("RatingUrl"); } partial void OnReleaseDateChanged() { base.FirePropertyChanged("ReleaseDate"); } partial void OnSystemNameChanged() { base.FirePropertyChanged("SystemName"); } #endregion } Of course MSDN code can seen as “toy code” for educational purposes but is anyone doing anything like this in the real world of Silverlight development?

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  • Silverlight MVVM MEF ViewInjection

    - by silverfighter
    Hi all, since my title is buzzword compliant I hope I will get lots of answers to my question or any pointers to the right direction. OK what I usually do is have a ViewModel which contains a list of ViewModels itself. public class MasterViewModel { public ObservableCollection<DetailViewModel> DetailViewModels { get; set; } public DetailViewModel Detail { get; set; } } <ItemsControl ItemsSource="{Binding DetailViewModels}"> <ItemsControl> <ItemsPanelTemplate> <StackPanel /> </ItemsPanelTemplate> </ItemsControl> <ItemsControl.ItemTemplate> <DataTemplate> <views:DetailsView /> </DataTemplate> </ItemsControl.ItemTemplate> </ItemsControl> With this in mind I will now come to my questions. I read a lot of good things about MEF and also saw the dashboard sample of Glenn Block but this was not helping me enough. What I want to do is sidbar (like the windows sidebar). Sidebar = StackPanel ListItems = Gadget ButI want it MVVM style OK I have something like a contract IGadget I implemented an custom Export. [ExportGadget(GadgetType = GadgetTypes.News)] I have my NewsGadgetView.xaml (which implements IGadget) and imports the NewsGadgetViewModel and also makes itself available as ExportGadget. so far so good. With this I can create a set of gadgets. Then I have my SidbarView.xaml which imports a sidebarViewModel. and now I get lost... I thought of something like a GadgetFactory which uses PartCreator to create my Gadgets. but this would sit in my SidebarView.xaml But I want to have control over my Gadgets to add and remove them from my sidebar. So I thought about something like an ObserveableCollection... Which I bind to The GadgetHost is basicaly Grid which will dynamicaly load the Gadget.... So how would I create my sidebar containing different gadgets without knowing which Gadgets are available and have a ViewModel for the sidebar as well as for each gadget?... Thanks for any help....

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  • MVVM: Binding radio buttons to a view model?

    - by David Veeneman
    I have been trying to bind a group of radio buttons to a view model using the IsChecked button. After reviewing other posts, it appears that the IsChecked property simply doesn't work. I have put together a short demo that reproduces the problem, which I have included below. Here is my question: Is there a straightforward and reliable way to bind radio buttons using MVVM? Thanks. Additional information: The IsChecked property doesn't work for two reasons: When a button is selected, the IsChecked properties of other buttons in the group don't get set to false. When a button is selected, its own IsChecked property does not get set after the first time the button is selected. I am guessing that the binding is getting trashed by WPF on the first click. Demo project: Here is the code and markup for a simple demo that reproduces the problem. Create a WPF project and replace the markup in Window1.xaml with the following: <Window x:Class="WpfApplication1.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300" Loaded="Window_Loaded"> <StackPanel> <RadioButton Content="Button A" IsChecked="{Binding Path=ButtonAIsChecked, Mode=TwoWay}" /> <RadioButton Content="Button B" IsChecked="{Binding Path=ButtonBIsChecked, Mode=TwoWay}" /> </StackPanel> </Window> Replace the code in Window1.xaml.cs with the following code (a hack), which sets the view model: using System.Windows; namespace WpfApplication1 { /// <summary> /// Interaction logic for Window1.xaml /// </summary> public partial class Window1 : Window { public Window1() { InitializeComponent(); } private void Window_Loaded(object sender, RoutedEventArgs e) { this.DataContext = new Window1ViewModel(); } } } Now add the following code to the project as Window1ViewModel.cs: using System.Windows; namespace WpfApplication1 { public class Window1ViewModel { private bool p_ButtonAIsChecked; /// <summary> /// Summary /// </summary> public bool ButtonAIsChecked { get { return p_ButtonAIsChecked; } set { p_ButtonAIsChecked = value; MessageBox.Show(string.Format("Button A is checked: {0}", value)); } } private bool p_ButtonBIsChecked; /// <summary> /// Summary /// </summary> public bool ButtonBIsChecked { get { return p_ButtonBIsChecked; } set { p_ButtonBIsChecked = value; MessageBox.Show(string.Format("Button B is checked: {0}", value)); } } } } To reproduce the problem, run the app and click Button A. A message box will appear, saying that Button A's IsChecked property has been set to true. Now select Button B. Another message box will appear, saying that Button B's IsChecked property has been set to true, but there is no message box indicating that Button A's IsChecked property has been set to false--the property hasn't been changed. Now click Button A again. The button will be selected in the window, but no message box will appear--the IsChecked property has not been changed. Finally, click on Button B again--same result. The IsChecked property is not updated at all for either button after the button is first clicked.

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  • Refactoring multiple interfaces to a common interface using MVVM, MEF and Silverlight4

    - by Brian
    I am just learning MVVM with MEF and already see the benefits but I am a little confused about some implementation details. The app I am building has several Models that do the same with with different entities (WCF RIA Services exposing a Entity framework object) and I would like to avoid implementing a similar interface/model for each view I need and the following is what I have come up with though it currently doesn't work. The common interface has a new completed event for each model that implements the base model, this was the easiest way I could implement a common class as the compiler did not like casting from a child to the base type. The code as it currently sits compiles and runs but the is a null IModel being passed into the [ImportingConstructor] for the FaqViewModel class. I have a common interface (simplified for posting) defined as follows, this should look familiar to those who have seen Shawn Wildermuth's RIAXboxGames sample. public interface IModel { void GetItemsAsync(); event EventHandler<EntityResultsArgs<faq>> GetFaqsComplete; } A base method that implements the interface public class ModelBase : IModel { public virtual void GetItemsAsync() { } public virtual event EventHandler<EntityResultsArgs<faq>> GetFaqsComplete; protected void PerformQuery<T>(EntityQuery<T> qry, EventHandler<EntityResultsArgs<T>> evt) where T : Entity { Context.Load(qry, r => { if (evt == null) return; try { if (r.HasError) { evt(this, new EntityResultsArgs<T>(r.Error)); } else if (r.Entities.Count() > 0) { evt(this, new EntityResultsArgs<T>(r.Entities)); } } catch (Exception ex) { evt(this, new EntityResultsArgs<T>(ex)); } }, null); } private DomainContext _domainContext; protected DomainContext Context { get { if (_domainContext == null) { _domainContext = new DomainContext(); _domainContext.PropertyChanged += DomainContext_PropertyChanged; } return _domainContext; } } void DomainContext_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e) { switch (e.PropertyName) { case "IsLoading": AppMessages.IsBusyMessage.Send(_domainContext.IsLoading); break; case "IsSubmitting": AppMessages.IsBusyMessage.Send(_domainContext.IsSubmitting); break; } } } A model that implements the base model [Export(ViewModelTypes.FaqViewModel, typeof(IModel))] public class FaqModel : ModelBase { public override void GetItemsAsync() { PerformQuery(Context.GetFaqsQuery(), GetFaqsComplete); } public override event EventHandler<EntityResultsArgs<faq>> GetFaqsComplete; } A view model [PartCreationPolicy(CreationPolicy.NonShared)] [Export(ViewModelTypes.FaqViewModel)] public class FaqViewModel : MyViewModelBase { private readonly IModel _model; [ImportingConstructor] public FaqViewModel(IModel model) { _model = model; _model.GetFaqsComplete += Model_GetFaqsComplete; _model.GetItemsAsync(); // Load FAQS on creation } private IEnumerable<faq> _faqs; public IEnumerable<faq> Faqs { get { return _faqs; } private set { if (value == _faqs) return; _faqs = value; RaisePropertyChanged("Faqs"); } } private faq _currentFaq; public faq CurrentFaq { get { return _currentFaq; } set { if (value == _currentFaq) return; _currentFaq = value; RaisePropertyChanged("CurrentFaq"); } } public void GetFaqsAsync() { _model.GetItemsAsync(); } void Model_GetFaqsComplete(object sender, EntityResultsArgs<faq> e) { if (e.Error != null) { ErrorMessage = e.Error.Message; } else { Faqs = e.Results; } } } And then finally the Silverlight view itself public partial class FrequentlyAskedQuestions { public FrequentlyAskedQuestions() { InitializeComponent(); if (!ViewModelBase.IsInDesignModeStatic) { // Use MEF To load the View Model CompositionInitializer.SatisfyImports(this); } } [Import(ViewModelTypes.FaqViewModel)] public object ViewModel { set { DataContext = value; } } }

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  • MvvmLight EventToCommand and WPFToolkit DataGrid double-click

    - by Tom
    Trying to figure out how to use EventToCommand to set a datagrid double click handler for rows. The command lives in the viewmodel for each row. Just that much out of my experience, since I haven't used interactions yet. Thanks. I would have used mvvmlight tag, but I don't have high enough rep yet to make new tags.

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  • Setting a Visual State from a data bound enum in WPF

    - by firoso
    Hey all, I've got a scenario where I want to switch the visiblity of 4 different content controls. The visual states I have set opacity, and collapsed based on each given state (See code.) What I'd like to do is have the visual state bound to a property of my View Model of type Enum. I tried using DataStateBehavior, but it requires true/false, which doesn't work for me. So I tried DataStateSwitchBehavior, which seems to be totally broken for WPF4 from what I could tell. Is there a better way to be doing this? I'm really open to different approaches if need be, but I'd really like to keep this enum in the equation. Edit: The code shouldn't be too important, I just need to know if there's a well known solution to this problem. <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:Custom="http://schemas.microsoft.com/expression/2010/interactivity" xmlns:ei="http://schemas.microsoft.com/expression/2010/interactions" xmlns:ee="http://schemas.microsoft.com/expression/2010/effects" xmlns:customBehaviors="clr-namespace:SEL.MfgTestDev.ESS.Behaviors" x:Class="SEL.MfgTestDev.ESS.View.PresenterControl" mc:Ignorable="d" d:DesignHeight="624" d:DesignWidth="1104" d:DataContext="{Binding ApplicationViewModel, Mode=OneWay, Source={StaticResource Locator}}"> <Grid> <Grid.Resources> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="Layout/TerminalViewTemplate.xaml"/> <ResourceDictionary Source="Layout/DebugViewTemplate.xaml"/> <ResourceDictionary Source="Layout/ProgressViewTemplate.xaml"/> <ResourceDictionary Source="Layout/LoadoutViewTemplate.xaml"/> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> </Grid.Resources> <Custom:Interaction.Behaviors> <customBehaviors:DataStateSwitchBehavior Binding="{Binding ApplicationViewState}"> <customBehaviors:DataStateSwitchCase State="LoadoutState" Value="Loadout"/> </customBehaviors:DataStateSwitchBehavior> </Custom:Interaction.Behaviors> <VisualStateManager.VisualStateGroups> <VisualStateGroup x:Name="ApplicationStates" ei:ExtendedVisualStateManager.UseFluidLayout="True"> <VisualStateGroup.Transitions> <VisualTransition GeneratedDuration="0:0:1"> <VisualTransition.GeneratedEasingFunction> <SineEase EasingMode="EaseInOut"/> </VisualTransition.GeneratedEasingFunction> <ei:ExtendedVisualStateManager.TransitionEffect> <ee:SmoothSwirlGridTransitionEffect/> </ei:ExtendedVisualStateManager.TransitionEffect> </VisualTransition> </VisualStateGroup.Transitions> <VisualState x:Name="LoadoutState"> <Storyboard> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="LoadoutPage"> <EasingDoubleKeyFrame KeyTime="0" Value="1"/> </DoubleAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="LoadoutPage"> <DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> <VisualState x:Name="ProgressState"> <Storyboard> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="ProgressPage"> <EasingDoubleKeyFrame KeyTime="0" Value="1"/> </DoubleAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="ProgressPage"> <DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> <VisualState x:Name="DebugState"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="DebugPage"> <DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/> </ObjectAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="DebugPage"> <EasingDoubleKeyFrame KeyTime="0" Value="1"/> </DoubleAnimationUsingKeyFrames> </Storyboard> </VisualState> <VisualState x:Name="TerminalState"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="TerminalPage"> <DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/> </ObjectAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="TerminalPage"> <EasingDoubleKeyFrame KeyTime="0" Value="1"/> </DoubleAnimationUsingKeyFrames> </Storyboard> </VisualState> </VisualStateGroup> </VisualStateManager.VisualStateGroups> <ContentControl x:Name="LoadoutPage" ContentTemplate="{StaticResource LoadoutViewTemplate}" Opacity="0" Content="{Binding}" Visibility="Collapsed"/> <ContentControl x:Name="ProgressPage" ContentTemplate="{StaticResource ProgressViewTemplate}" Opacity="0" Content="{Binding}" Visibility="Collapsed"/> <ContentControl x:Name="DebugPage" ContentTemplate="{StaticResource DebugViewTemplate}" Opacity="0" Content="{Binding}" Visibility="Collapsed"/> <ContentControl x:Name="TerminalPage" ContentTemplate="{StaticResource TerminalViewTemplate}" Opacity="0" Content="{Binding}" Visibility="Collapsed"/> <TextBlock HorizontalAlignment="Left" TextWrapping="Wrap" VerticalAlignment="Top" Text="{Binding ApplicationViewState}"> <TextBlock.Background> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="Black" Offset="0"/> <GradientStop Color="White" Offset="1"/> </LinearGradientBrush> </TextBlock.Background> </TextBlock> </Grid>

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  • How to pass EventArgument information from view to view model in WPF?

    - by Ashish Ashu
    I have ListView control in my application which is binded to the collection of CustomObject List<CustomObject. The CustomObject has seperate view. This ListView has seperate view model. The collection List _customobject is containted in the ListView ViewModel class. My Query: I want to invoke a view that show properties of custom object, when user double click on any row of ListView. The ListView double click command is binded to the ListViewDoublClick Command in the view model. The CustomObject is in the event argument of listview double click command. To acheive this I have to pass the custom object ( or an unique id property of custom object through which I can retrieve the custom object from the collection) as command parameter. Please suggest me the solution!!

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  • How do I keep my DataService up to date with ObservableCollection?

    - by joebeazelman
    I have a class called CustomerService which simply reads a collection of customers from a file or creates one and passes it back to the Main Model View where it is turned into an ObservableCollection. What the best practice for making sure the items in the CustomerService and ObservableCollection are in sync. I'm guessing I could hookup the CustomerService object to respond to RaisePropertyChanged, but isn't this only for use with WPF controls? Is there a better way? using System; public class MainModelView { public MainModelView() { _customers = new ObservableCollection<CustomerViewModel>(new CustomerService().GetCustomers()); } public const string CustomersPropertyName = "Customers" private ObservableCollection<CustomerViewModel> _customers; public ObservableCollection<CustomerViewModel> Customers { get { return _customers; } set { if (_customers == value) { return; } var oldValue = _customers; _customers = value; // Update bindings and broadcast change using GalaSoft.MvvmLight.Messenging RaisePropertyChanged(CustomersPropertyName, oldValue, value, true); } } } public class CustomerService { /// <summary> /// Load all persons from file on disk. /// </summary> _customers = new List<CustomerViewModel> { new CustomerViewModel(new Customer("Bob", "" )), new CustomerViewModel(new Customer("Bob 2", "" )), new CustomerViewModel(new Customer("Bob 3", "" )), }; public IEnumerable<LinkViewModel> GetCustomers() { return _customers; } }

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  • What&rsquo;s new in MVVM Light V3

    - by Laurent Bugnion
    V3 of the MVVM Light Toolkit was released during MIX10, after quite a long alpha stage. This post lists the new features in MVVM Light V3. Compatibility MVVM Light Toolkit V3 can be installed for the following tools and framework versions: Visual Studio 2008 SP1, Expression Blend 3 Windows Presentation Foundation 3.5 SP1 Silverlight 3 Visual Studio 2010 RC, Expression Blend 4 beta Windows Presentation Foundation 3.5 SP1 Windows Presentation Foundation 4 RC Silverlight 3 Silverlight 4 RC For more information about installing the MVVM Light Toolkit V3, please visit this page. For cleaning up existing installation, see this page. New in V3 RTM The following features have been added after V3 alpha3: Project template for the Windows Phone 7 series (Silverlight) This new template allows you to create a new MVVM Light application in Visual Studio 2010 RC and to run it in the Windows Phone 7 series emulator. This template uses the Silverlight 3 version of the MVVM Light Toolkit V3. At this time, only the essentials features of the GalaSoft.MvvmLight.dll assembly are supported on the phone. New in V3 alpha3 The following features have been added after V3 alpha2: New logo An awesome logo has been designed for MVVM Light by Philippe Schutz. DispatcherHelper class (in GalaSoft.MvvmLight.Extras.dll) This class is useful when you work on multi-threaded WPF or Silverlight applications. Initializing: The DispatcherHelper class must be initialized in the UI thread. For example, you can initialize the class in a Silverlight application’s Application_Startup event handler, or in the WPF application’s static App constructor (in App.xaml). // Initializing in Silverlight (in App.xaml) private void Application_Startup( object sender, StartupEventArgs e) { RootVisual = new MainPage(); DispatcherHelper.Initialize(); } // Initializing in WPF (in App.xaml) static App() { DispatcherHelper.Initialize(); } Verifying if a property exists The ViewModelBase.RaisePropertyChanged method now checks if a given property name exists on the ViewModel class, and throws an exception if that property cannot be found. This is useful to detect typos in a property name, for example during a refactoring. Note that the check is only done in DEBUG mode. Replacing IDisposable with ICleanup The IDisposable implementation in the ViewModelBase class has been marked obsolete. Instead, the ICleanup interface (and its Cleanup method) has been added. Implementing IDisposable in a ViewModel is still possible, but must be done explicitly. IDisposable in ViewModelBase was a bad practice, because it supposes that the ViewModel is garbage collected after Dispose is called. instead, the Cleanup method does not have such expectation. The ViewModelLocator class (created when an MVVM Light project template is used in Visual Studio or Expression Blend) exposes a static Cleanup method, which should in turn call each ViewModel’s Cleanup method. The ViewModel is free to override the Cleanup method if local cleanup must be performed. Passing EventArgs to command with EventToCommand The EventToCommand class is used to bind any event to an ICommand (typically on the ViewModel). In this case, it can be useful to pass the event’s EventArgs parameter to the command in the ViewModel. For example, for the MouseEnter event, you can pass the MouseEventArgs to a RelayCommand<MouseEventArgs> as shown in the next listings. Note: Bringing UI specific classes (such as EventArgs) into the ViewModel reduces the testability of the ViewModel, and thus should be used with care. Setting EventToCommand and PassEventArgsToCommand: <Grid x:Name="LayoutRoot"> <i:Interaction.Triggers> <i:EventTrigger EventName="MouseEnter"> <cmd:EventToCommand Command="{Binding MyCommand}" PassEventArgsToCommand="True" /> </i:EventTrigger> </i:Interaction.Triggers> </Grid> Getting the EventArgs in the command public RelayCommand<MouseEventArgs> MyCommand { get; private set; } public MainViewModel() { MyCommand = new RelayCommand<MouseEventArgs>(e => { // e is of type MouseEventArgs }); } Changes to templates Various changes have been made to project templates and item templates to make them more compatible with Silverlight 4 and to improve their visibility in Visual Studio and Expression Blend. Bug corrections When a message is sent through the Messenger class using the method Messenger.Default.Send<T>(T message, object token), and the token is a simple value (for example int), the message was not sent correctly. This bug is now corrected. New in V3 The following features have been added after V2. Sending messages with callback Certain classes have been added to the GalaSoft.MvvmLight.Messaging namespace, allowing sending a message and getting a callback from the recipient. These classes are: NotificationMessageWithCallback: Base class for messages with callback. NotificationMessageAction: A class with string notification, and a parameterless callback. NotificationMessageAction<T>: A class with string notification, and a callback with a parameter of type T. To send a message with callback, use the following code: var message = new NotificationMessageAction<bool>( "Hello world", callbackMessage => { // This is the callback code if (callbackMessage) { // ... } }); Messenger.Default.Send(message); To register and receive a message with callback, use the following code: Messenger.Default.Register<NotificationMessageAction<bool>>( this, message => { // Do something // Execute the callback message.Execute(true); }); Messenger.Default can be overriden The Messenger.Default property can also be replaced, for example for unit testing purposes, by using the Messenger.OverrideDefault method. All the public methods of the Messenger class have been made virtual, and can be overridden in the test messenger class. Sending messages to interfaces In V2, it was possible to deliver messages targeted to instances of a given class. in V3 it is still possible, but in addition you can deliver a message to instances that implement a certain interface. The message will not be delivered to other recipients. Use the overload Messenger.Default.Send<TMessage, TTarget>(TMessage message) where TTarget is, in fact, an interface (for example IDisposable). Of course the recipient must register to receive the type of message TMessage. Sending messages with a token Messages can now be sent through the Messenger with a token. To send a message with token, use the method overload Send<TMessage>(TMessage message, object token). To receive a message with token, use the methods Register<TMessage>(object recipient, object token, Action<TMessage> action) or Register<TMessage>(object recipient, object token, bool receiveDerivedMessagesToo, Action<TMessage> action) The token can be a simple value (int, string, etc…) or an instance of a class. The message is not delivered to recipients who registered with a different token, or with no token at all. Renaming CommandMessage to NotificationMessage To avoid confusion with ICommand and RelayCommand, the CommandMessage class has been renamed to NotificationMessage. This message class can be used to deliver a notification (of type string) to a recipient. ViewModelBase constructor with IMessenger The ViewModelBase class now accepts an IMessenger parameter. If this constructor is used instead of the default empty constructor, the IMessenger passed as parameter will be used to broadcast a PropertyChangedMessage when the method RaisePropertyChanged<T>(string propertyName, T oldValue, T newValue, bool broadcast) is used. In the default ViewModelBase constructor is used, the Messenger.Default instance will be used instead. EventToCommand behavior The EventToCommand behavior has been added in V3. It can be used to bind any event of any FrameworkElement to any ICommand (for example a RelayCommand located in the ViewModel). More information about the EventToCommand behavior can be found here and here. Updated the project templates to remove the sample application The project template has been updated to remove the sample application that was created every time that a new MVVM Light application was created in Visual Studio or Blend. This makes the creation of a new application easier, because you don’t need to remove code before you can start writing code. Bug corrections Some bugs that were in Version 2 have been corrected: In some occasions, an exception could be thrown when a recipient was registered for a message at the same time as a message was received. New names for DLLs If you upgrade an existing installation, you will need to change the reference to the DLLs in C:\Program Files\Laurent Bugnion (GalaSoft)\Mvvm Light Toolkit\Binaries. The assemblies have been moved, and the versions for Silverlight 4 and for WPF4 have been renamed, to avoid some confusion. It is now easier to make sure that you are using the correct DLL. WPF3.5SP1, Silverlight 3 When using the DLLs, make sure that you use the correct versions. WPF4, Silverlight 4 When using the DLLs, make sure that you use the correct versions.   Laurent Bugnion (GalaSoft) Subscribe | Twitter | Facebook | Flickr | LinkedIn

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