Search Results

Search found 2639 results on 106 pages for 'pseudo streaming'.

Page 9/106 | < Previous Page | 5 6 7 8 9 10 11 12 13 14 15 16  | Next Page >

  • ustream and justin.tv don't work, UTube and bitgravity are fine

    - by scottstonehouse
    Can anyone explain this? On this laptop, ustream and justin.tv don't work - just get a blank screen. But UTube and bitgravoty work fine (also flash based). 64-bit windows 7 - but I have 64-bit windows 7 on my desktop machine and everything works fine there. Good place to test is here http://live.twit.tv/ where the bitgravity feeds work fine, but ustream and justin.tv don't.

    Read the article

  • DTS to AC3 conversion for LG TV using mediatomb DLNA server

    - by prion crawler
    I want to convert a MKV video file containing DTS audio to a stream with AC3 audio. I want to pass this resulting stream to mediatomb's transcoding feature. Mediatomb will transfer the stream via DLNA to a LG TV, which does not support DTS audio. I have tried the VLC command below but the TV does not recognize the stream, and playing the destination stream on PC does not produce sound. vlc -vvv -I dummy INPUT.file --sout \ '#transcode{acodec=ac3,ab=256k,channels=2,threads=4} \ :std{mux=ts,access=file,dst=DEST.file}' The following ffmpeg command give a stream that plays on the TV with sound, but the ffmpeg process gets killed (with signal 15) within 10-15 seconds, and then the TV restarts the playback from the beginning. This goes on in loops. ffmpeg -i INPUT.file -acodec ac3 -ab 384k -vcodec copy \ -vbsf h264_mp4toannexb -f mpegts -y DEST.file I want to have a working DLNA server which transcodes DTS to AC3, any help is appreciated.

    Read the article

  • What tool can record multiple parallel stream to files of defined size?

    - by Hauke
    I would like to record record multiple audio web streams like this one in parallel to an mp3 or wma file for a duration of several days. I would like to be able to limit the file size or the duration stored in each file. The tool can be for any operating system. I do not need anything fancy like song recognition, metadata or silence detection. I haven't been able to find such a piece of software so far. Example: Tap channel "News" results in: News-090902-0000-0100.mp3, News-090902-0100-0200.mp3, etc... Who knows what tool can do this? It can be commercial software. Link in fulltext: 88.84.145.116:8000/listen.pls

    Read the article

  • Stream music via M3U file in LAN in realtime

    - by Kush
    What I want to do is to setup a "sort of" radio in my college LAN in which, when I play music in any of the media player installed in my computer, I can share the same to other PCs on LAN via just an M3U file. Also, other PCs should be playing the music on that M3U file, what is being played right now on my "music" server (just like a radio station). I'm looking for a free solution that works on Windows 7 (and if possible, also on Linux) Thanks.

    Read the article

  • Can't play stream from TorrentFlux server

    - by thegreyspot
    I am trying to stream a video from my TorrentFlux-b4rt server. I tried multiple media players, none work. Only VLC was able to produce an error message: input can't be opened: VLC is unable to open the MRL 'mms://..*.*:8080/'. Check the log for details. I have tried multiple computers on different networks and all have the same issue. I am using Windows 7 to play the videos, and the server is Torrentflux-b4rt 1.0-beta2 with ubuntu 9.10.

    Read the article

  • Stream computer screen to TV via network instead of a USB wireless link

    - by user24559
    I want to stream my computer screen (not just video or a limited amount of content) to my TV via the network. I know there are wireless devices that use USB to tranfer the screen to the TV. However, these are limited to a short distance. What I want to do is stream the data via the network so I can be anywhere within the network and have the data shown on the tv. I am looking for video and sound to transfer. I want the entire computer screen to transfer just like when you connect the computer to the tv via VGA or HDMI and the sound out using the 3.5mm plug. I have been unable to find a unit that allows for the entire computer screen to transfer via the network. I just find the ability to stream video. I am using Windows 7 Ultimate with a quad processor and 16 GB of memory so I have the power to handle the transfer. My tv is hdtv.

    Read the article

  • The remote server returned an unexpected response: (400) Bad Request while streaming

    - by phenevo
    Hi, I have problem with streaming. When I send small file like 1kb txt everything is ok, but when I send larger file like 100 kb jpg or 2gb psd I get: The remote server returned an unexpected response: (400) Bad Request. I'm using windows 7, VS 2010 and .net 3.5 and WCF Service library I lost all my weekend on this and I still see this error :/ Please help me Client: var client = new WpfApplication1.ServiceReference1.Service1Client("WSHttpBinding_IService1"); client.GetString("test"); string filename = @"d:\test.jpg"; FileStream fs = new FileStream(filename, FileMode.Open); try { client.ProcessStreamFromClient(fs); } catch (Exception exception) { Console.WriteLine(exception); } app.config: <?xml version="1.0" encoding="utf-8" ?> <configuration> <system.serviceModel> <bindings> <basicHttpBinding> <binding name="StreamedHttp" closeTimeout="10:01:00" openTimeout="10:01:00" receiveTimeout="10:10:00" sendTimeout="10:01:00" allowCookies="false" bypassProxyOnLocal="false" hostNameComparisonMode="StrongWildcard" maxBufferSize="65536000" maxBufferPoolSize="524288000" maxReceivedMessageSize="65536000" messageEncoding="Text" textEncoding="utf-8" transferMode="Streamed" useDefaultWebProxy="true"> <readerQuotas maxDepth="0" maxStringContentLength="0" maxArrayLength="0" maxBytesPerRead="0" maxNameTableCharCount="0" /> <security mode="None"> <transport clientCredentialType="None" proxyCredentialType="None" realm="" /> <message clientCredentialType="UserName" algorithmSuite="Default" /> </security> </binding> </basicHttpBinding> </bindings> <client> <endpoint address="http://localhost:8732/Design_Time_Addresses/WcfServiceLibrary2/Service1/" binding="basicHttpBinding" bindingConfiguration="StreamedHttp" contract="ServiceReference1.IService1" name="WSHttpBinding_IService1" /> </client> </system.serviceModel> </configuration> And Wcf ServiceLibrary: public void ProcessStreamFromClient(Stream str) { using (var outStream = new FileStream(@"e:\test.jpg", FileMode.Create)) { var buffer = new byte[4096]; int count; while ((count = str.Read(buffer, 0, buffer.Length)) > 0) { outStream.Write(buffer, 0, count); } } } App.config <?xml version="1.0" encoding="utf-8" ?> <configuration> <system.web> <compilation debug="true" /> </system.web> <!-- When deploying the service library project, the content of the config file must be added to the host's app.config file. System.Configuration does not support config files for libraries. --> <system.serviceModel> <bindings> <basicHttpBinding> <binding name="Binding1" hostNameComparisonMode="StrongWildcard" maxBufferSize="65536000" transferMode="Streamed" bypassProxyOnLocal="false" closeTimeout="10:01:00" openTimeout="10:01:00" receiveTimeout="10:10:00" sendTimeout="10:01:00" maxBufferPoolSize="524288000" maxReceivedMessageSize="65536000" messageEncoding="Text" textEncoding="utf-8" useDefaultWebProxy="true" allowCookies="false"> <security mode="None" /> </binding> </basicHttpBinding> </bindings> <client /> <services> <service name="WcfServiceLibrary2.Service1"> <host> <baseAddresses> <add baseAddress="http://localhost:8732/Design_Time_Addresses/WcfServiceLibrary2/Service1/" /> </baseAddresses> </host> <!-- Service Endpoints --> <!-- Unless fully qualified, address is relative to base address supplied above --> <endpoint address="" binding="basicHttpBinding" contract="WcfServiceLibrary2.IService1"> <!-- Upon deployment, the following identity element should be removed or replaced to reflect the identity under which the deployed service runs. If removed, WCF will infer an appropriate identity automatically. --> <identity> <dns value="localhost"/> </identity> </endpoint> <!-- Metadata Endpoints --> <!-- The Metadata Exchange endpoint is used by the service to describe itself to clients. --> <!-- This endpoint does not use a secure binding and should be secured or removed before deployment --> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange"/> </service> </services> <behaviors> <serviceBehaviors> <behavior> <!-- To avoid disclosing metadata information, set the value below to false and remove the metadata endpoint above before deployment --> <serviceMetadata httpGetEnabled="True"/> <!-- To receive exception details in faults for debugging purposes, set the value below to true. Set to false before deployment to avoid disclosing exception information --> <dataContractSerializer maxItemsInObjectGraph="2147483647"/> <!-- To receive exception details in faults for debugging purposes, set the value below to true. Set to false before deployment to avoid disclosing exception information --> <serviceDebug includeExceptionDetailInFaults="false" /> </behavior> </serviceBehaviors> </behaviors> </system.serviceModel> </configuration>

    Read the article

  • Apache2 "pseudo" doc root

    - by Brent
    I have several folders in my /www folder that contain various applications. To keep things organized, I keep them in their own folders -- this includes my base application. Examples: phpmyadmin = /www/phpmyadmin phpvirtualbox = /www/phpvirtualbox root domain site = /www/Landing The reason I segregate all of my sites is that I actively develop on some of these (my root site) and when I publish via Visual Studio, I choose to delete prior to upload - if I put the Landing page in the base folder, it would be devastating for me. My goal is that when I go to www.example.com - I go to my page. If I go to www.example.com/phpmyadmin, it does not work because of this in the Apache2 folder: <Location "/"> # Error is the "/" Allow from all Order allow,deny MonoSetServerAlias domain SetHandler mono SetOutputFilter DEFLATE SetEnvIfNoCase Request_URI "\.(?:gif|jpe?g|png)$" no-gzip dont-vary </Location> <IfModule mod_deflate.c> AddOutputFilterByType DEFLATE text/html text/plain text/xml text/javascript </IfModule> If I change the location to say "/Other", then the base site is broken, and the aliases are restored for the other sites. If it is "/", then the base site works and no aliases work. What could I do to allow it to treat my /www/Landing as my webroot, but when I go to an alias, it GOES to the alias. Edit: Added in the default VirtualHost info. DocumentRoot /var/www <VirtualHost *:80> ServerAdmin [email protected] ServerName www.example.com ExpiresActive On ExpiresByType image/gif A2592000 ExpiresByType image/png A2592000 ExpiresByType image/jpg A2592000 ExpiresByType image/jpeg A2592000 ExpiresByType text/css "access plus 1 days" MonoServerPath domain "/usr/bin/mod-mono-server4" MonoDebug domain true MonoSetEnv domain MONO_IOMAP=all MonoApplications domain "/:/var/www/Landing" RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_FILENAME} !-f RewriteRule (.*) /Landing/$1 [L] #Need to watch what the Location is set to. Can cause issues for alias <Location "/"> Allow from all Order allow,deny MonoSetServerAlias domain SetHandler mono SetOutputFilter DEFLATE SetEnvIfNoCase Request_URI "\.(?:gif|jpe?g|png)$" no-gzip dont-vary </Location> <IfModule mod_deflate.c> AddOutputFilterByType DEFLATE text/html text/plain text/xml text/javascript </IfModule> ErrorLog ${APACHE_LOG_DIR}/error.log LogLevel warn CustomLog ${APACHE_LOG_DIR}/access.log combined </VirtualHost>

    Read the article

  • Making a C# w/ WPF multiple frame text / pseudo-calendar GUI application [closed]

    - by Gregor Samsa
    I am editing a recently asked question and making it specific, taking the advice of some people here. I would like to program of the following simple form: The user can produce X number of resizable frames (analogous to HTML frames). Each frame serves as a simple text editor, which you can type into and save the whole configuration including resized windows and text. The user should be able alternately "freeze" and present the information, and "unfreeze" and edit frames. I want to use C## with WPF, in Microsoft's Visual C#. I do not yet know this language. I am sure I can pick up the syntax, but I would like to ask about some general advice for how to structure such a program. I have never made a GUI program, let alone one that interfaces with a notepad or some basic text editor. Can someone either direct me to a good resource that will teach me how to do the above? Or outline the basic ingredients that such a program will require, keeping in mind that though I know some C and Python, I have no experience with GUIs or advanced programming generally? In particular I don't know how to incorporate this "text editor" aspect of the program, as well as the resizable frames I would greatly appreciate any help.

    Read the article

  • Shader optimization - cg/hlsl pseudo and via multiplication

    - by teodron
    Since HLSL/Cg do not allow texture fetching inside conditional blocks, I am first checking a variable and performing some computations, afterwards setting a float flag to 0.0 or 1.0, depending on the computations. I'd like to trigger a texture fetch only if the flag is 1.0 or not null, for that matter of fact. I kind of hoped this would do the trick: float4 TU0_atlas_colour = pseudoBool * tex2Dlod(TU0_texture, float4(tileCoord, 0, mipLevel)); That is, if pseudoBool is 0, will the texture fetch function still be called and produce overhead? I was hoping to prevent it from getting executed via this trick that usually works in plain C/C++.

    Read the article

  • Pseudo-magnet implementation with chipmunk

    - by Eimantas
    How should I go about implementing "natural" magnet on a certain body in chipmunk space? Context is of simple bodies lying in the space (think chessboard). When one of the figures is activated as a magnet - others should start moving towards it. Currently I'm applying force (cpBodyApplyForce)to the other figures with vector calculated towards the activated figure. However this doesn't really feel "natural". Are there any known algorithms for imitating magnets?

    Read the article

  • What Sort of Server Setup Am I Likely to Need? - School A/V streaming

    - by DeathMagus
    My prior experience with servers has generally been limited to home file-sharing servers, low-traffic web-servers, and the like. This leaves me with the technical knowledge of how to set up a system, but little experience in terms of scaling said system. My current project, however, has me as the technical lead in setting up a school for online audio and video streaming. The difficulty I'm running into is that I don't quite have the experience to guess what they'll need, and they don't have the experience to tell me - so I've tried to ask as many pertinent questions about what they want to do with their server, and here's what I found out: About 1000 simultaneous users, and hoping to expand (possibly significantly) Both video and audio streaming, at obviously the highest quality possible Support for both live and playlist-based streaming. Probably only one channel, but as it's an educational opportunity, I imagine letting them have a few more wouldn't hurt. No word on whether they're locked into Windows or whether Linux is acceptable. Approximate budget - $7000. It may actually be about $2k less than this, because of a mishap with another technology firm (they ordered a $7000 DV tape deck for some reason, and now the company wants them to pay a 30% restocking fee). The tentative decisions I've already made: I'm planning on using Icecast 2 for my streaming server, fed by VLC Shoutcast encoding. Since the school already has a DMZ set up, I plan on placing the Icecast server in there, and feeding it through their intranet from a simple workstation computer in their studios. This system isn't in any way mission critical - it's an education tool (they're a media magnet school), so I figure redundancy is not worthwhile to them from a cost:benefit perspective. What I don't know is this: How powerful of a server will I need? What is likely to be my major throttle - bandwidth? How can I mitigate that? Will I need anything special for the encoding workstation other than professional video and audio capture cards and a copy of VLC? Are there any other considerations that I'm simply missing? Thanks a lot for any help - if there's more information you need, let me know and I'll tell you all I can.

    Read the article

  • Making a class pseudo-immutable by setting a flag

    - by scott_fakename
    I have a java project that involves building some pretty complex objects. There are quite a lot (dozens) of different ones and some of them have a HUGE number of parameters. They also need to be immutable. So I was thinking the builder pattern would work, but it ends up require a lot of boilerplate. Another potential solution I thought of was to make a mutable class, but give it a "frozen" flag, a-la ruby. Here is a simple example: public class EqualRule extends Rule { private boolean frozen; private int target; public EqualRule() { frozen = false; } public void setTarget(int i) { if (frozen) throw new IllegalStateException( "Can't change frozen rule."); target = i; } public int getTarget() { return target; } public void freeze() { frozen = true; } @Override public boolean checkRule(int i) { return (target == i); } } and "Rule" is just an abstract class that has an abstract "checkRule" method. This cuts way down on the number of objects I need to write, while also giving me an object that becomes immutable for all intents and purposes. This kind of act like the object was its own Builder... But not quite. I'm not too excited, however, about having an immutable being disguised as a bean however. So I had two questions: 1. Before I go too far down this path, are there any huge problems that anyone sees right off the bat? For what it's worth, it is planned that this behavior will be well documented... 2. If so, is there a better solution? Thanks

    Read the article

  • Webcam streaming - WPF/C#

    - by Nebo
    I noticed few similar questions already, but didn't find exatly what I want. I'm trying to do the following. Have a client and server Webcam application. Server application is on a PC with a webcam connected to it and it streams the webcam output. Client application connects to a Server and shows the webcam video. What's the best and easiest way to to this? Are there any libraries or finished projects doing this? Thanks!

    Read the article

  • Streaming Audio over UDP to Android

    - by Mr. Pig
    Is it possible to have Android (perhaps via MediaPlayer or a different existing class) accept media streams over UDP? I've successfully had MediaPlayer connect to an HTTP stream (as well as static files hosted on an HTTP server) but I'm wondering how one would go about accepting a stream from a UDP source. I've seen this and suppose a solution similar to that (where I download the stream via an independent UDP socket and then move the data to a MemoryBuffer that I then pass to MediaPlayer) is an option but I'm curious if a method already exists in the SDK, and if it does not, what other options do I have? Thanks

    Read the article

  • Webcam streaming in a WPF application

    - by Nebo
    I noticed few similar questions already, but didn't find exatly what I want. I'm trying to do the following. Have a client and server Webcam application. Server application is on a PC with a webcam connected to it and it streams the webcam output. Client application connects to a Server and shows the webcam video. What's the best and easiest way to to this? Are there any libraries or finished projects doing this?

    Read the article

  • C#: Streaming an Audio file from a Server to a Client

    - by Andreas Grech
    I am currently writing an application that will allow a user to install some form of an application (maybe a Windows Service) that will open a port on it's PC and given a particular destination on the hard disk, will then be able to stream mp3 files. I will then have another application that will connect to the server (being the user's pc) and be able to browse the hosted data by connecting to that PC (remotely ofcourse) given the port, and stream mp3 files from the server to the application I have found some tutorials online but most of them are about File Servers in C# and they download allow you to download a whole file. What I want is to stream an mp3 file so that it starts playing when a certain number of bytes are download (ie, whilst it is being buffered) How do I go about in accomplishing such a task? What I need to know specifically is how to write this application (that I will turn into a Windows Service later on) that will listen on a specified port a stream files, so that I can then access the files by something of the sort: http://<serverip>:65000/acdc/wholelottarosie.mp3 and hopefully be able to stream that file in a WPF MediaPlayer. [Update] I was following this tutorial about building a file server and sending the file from the server to the client. Is what I have to do something of the sort? [Update] Currently reading this post: Play Audio from a Stream using C# and I think it looks very promising as to how I can play streamed files; but I still don't know how I can actually stream the files from the server.

    Read the article

  • IIS Smooth Streaming Manifest Bad Request Error

    - by snatch-02
    Hi, I installed IIS Media Services 3.0, and the Big Buck Bunny sample, but when I try to get the manifest file (http://localhost/Big_Buck_Bunny/Big Buck Bunny.ism/Manifest), I get 400.0 Bad Request error from the SmoothHandler. So the default.html appears in the browser, but the SL player shows error while trying to read the manifest. Anyone knows what can be the problem?

    Read the article

  • Streaming live video from WCF service to Silverlight

    - by Yuval Peled
    Hi, I need to stream live captured data (from a screen/web cam) from a WCF service to a Silverlight client. Since it's live data I don't mind losing packets... More important that it will be real-time data. Any suggestions how can I do it? How does the WCF service transfer it? How does the Silverlight client should consume the stream?

    Read the article

  • Shoutcast streaming

    - by jn
    hi, im currently working on a app for a podcast (katg.com) which will let you listen live etc... however, i have not found any open source code available to stream shoutcast. I know there are some ways of doing it, but I find it hard to find any available code on the net that explains it for a java/android beginner like myself. Anyone know of any libs/tutorial/examples/code that shows how to do this on android? Thanks JN

    Read the article

  • streaming desktop to flash player

    - by Erwing
    hi I would like to stream my desktop screen (or one of the application which i select) to flash player i woul like to publish my desktop in web i have wowze media player to multicast it but i have to create stream and give it to the wowze do you have any idea how to start what would be the best for it can you recomend something?

    Read the article

  • Streaming Video with Blackberry Simulator

    - by Jenny
    So, I wrote a quick little app for the iphone that takes in an http URL, and plays the .mp4 video located at that URL (it does more than that, of course, but that's the meat of it). Naturally, I wanted to have it on more than just a single mobile platform, so I decided to target Blackberry next. However, I'm running into a lot of problems with the Blackberry Environment. First of all, I learn that I can only download 256k files! I learn how to set that variable in my MDS simulator (and learn that this is NOT a production solution, because any end users will have to have their BES or MDS admin change the setting there). Then, I find a video less than 2 MB I can practice with. Going to the browser prompts me to save the video (rather than it playing in the browser like I expected). After saving the video, it refuses to play, saying it's the wrong format. So. I can't find a reference to IF Blackberry can stream with HTTP (i"ve heard it CAN use RTSP, though, and heard some rumors that it can't use HTTP, which would really suck). I also can't find a reference to what format blackberry uses (although I can find a million programs that will convert one file to the 'blackberry' format). Surely SOMEONE must have tried to stream video with the blackberry before. How did they go about doing so? Is it just a hopeless pipedream? Will I have to go with RTSP? Sorry for the lack of a concrete question...I'm just really lost, and I hate how so many tutorials or forum posts seem to assume I know the capabilities of the Blackberry... Edit: I finally found out that the .3gp (which I'd never heard of ) format is what Blackberry uses. Still have no idea how to stream videos off the web, though. I found a tutorial: http://www.blackberry.com/knowledgecenterpublic/livelink.exe/fetch/2000/348583/800332/1089414/How%5FTo%5F-%5FPlay%5Fvideo%5Fwithin%5Fa%5FBlackBerry%5Fsmartphone%5Fapplication.html?nodeid=1383173&vernum=0 That seemed to be useful, but the code doesn't work if you give it a URL (even though it claims it does).

    Read the article

  • Streaming and conversion of video from 3rd Parth

    - by Ashish
    Hi, I am working on a App where video has to be displayed.All these video are in .flv format, Is there any mechanism by using that I can convert this video to .mov or .m4v (supported by iphone) on the fly, so that user can view those video on their iphone or ipod. Thanks, Ashish

    Read the article

< Previous Page | 5 6 7 8 9 10 11 12 13 14 15 16  | Next Page >