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  • [help]Website Process Code

    - by user1915555
    i am new to here...i want a big help...help me...:d look at this website link and go through the procces and download the pdf or text file... http://www.doyourownwill.com/do-your-will-online.html and tell me how to do that plz....this is a big help to me..plz help me..:d when you are going through the proces u can see the link like this... http://www.doyourownwill.com/do-your-will/case-2.html?step=2 tell me how to do that...plz before give the answers watch the full process of that site... I am waiting for great reply...:d

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  • my windows 7 laptop wont load past the windows logo

    - by lilpimp
    my computer wont load past the windows logo, when it finishing loading the logo i see a blue screen quickly flashes on and off just a glimpse of it but i recognise that sreen anywhere i know its a serious error message screen, after that it just shows a black screen with a movable cursor, i've tried to repair, load last good configuration, but nothing seems to work, i'm running windows 7, its a toshiba laptop, 4 GB SDRAM, 320 GB HDD, Intel Pentium Processor T4200, dual core processor.

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  • querySelectorAll is not finding dynamically added elements with custom attribute

    - by Exception
    I am creating two way binding between JS Object and UI in below fiddle, code is big to post Please check http://jsfiddle.net/bpH6Z/20/ I am using the code like below var elements = document.querySelectorAll("[" + data_attr + "] *[bd='" + prop_name + "']"); I have mentioned the problem line in big comments, can be identified easily. My problem is I am adding elements to binded dynamicaly using JS, when I change the value in UI, the same value is not reflected in other places. The problem is querySelectorAll is faling to find elements with same attribute. It is finding only first occurrence. Please look into the issue.

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  • How to compile using gcc but without using _alloca ?

    - by shkim
    For some reason, I should use gcc to compile a C file, then link against Visual C++ 2008 project. (I used the current latest gcc version: cygwin gcc 4.3.4 20090804.) But there is one problem: gcc always allocate a big array with _alloca, and VC linker can't resolve the symbol __alloca. for example, int func() { int big[10240]; .... } this code makes the _alloca dependency although I didn't call the _alloca function explicitly. (array size matters. if i change 10240 - 128, everything ok) I tried gcc option -fno-builtin-alloca or -fno-builtin, but no luck. Is it possible to make gcc not to use _alloca ? (or adjust the threshold?)

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  • How can I implement a tail-recursive list append?

    - by martingw
    A simple append function like this (in F#): let rec app s t = match s with | [] -> t | (x::ss) -> x :: (app ss t) will crash when s becomes big, since the function is not tail recursive. I noticed that F#'s standard append function does not crash with big lists, so it must be implemented differently. So I wondered: How does a tail recursive definition of append look like? I came up with something like this: let rec comb s t = match s with | [] -> t | (x::ss) -> comb ss (x::t) let app2 s t = comb (List.rev s) t which works, but looks rather odd. Is there a more elegant definition?

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  • Drupal vs FatWire - Any thoughts?

    - by RadiantHex
    Hi folks, a company I am working for is considering the usage of a CMS, apparently two of the suggested CMSs are Drupal and FatWire. FatWire is proprietary and quite expensive, therefore it seems that there is a not so big community build around the product. Functionality seems to be extensive, even though a few design choices seem counter-intuitive and long-winded. Drupal instead is open source and has an big community backing the product. There are plenty of books around and usage seems more intuitive. Functionality wise I am unsure on how they compare. The main features that the company's team seem to like are team workflow features and revision control (present in FatWire, even though the implementation seems quite limited). Hopefully some of you guys have been faced with these two products before, and might have a few suggestions up their sleeve. Help would be much appreciated!

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  • Upsides of a timebox for a customer

    - by Ivo
    So I have a customer with a potential big project that (ofcourse) does not know what they want exactly. The size of this project can be more that 4 or 5 months so that is a big risk. Thats why I want to sell a timebox. For me that takes away the risk of spending 10 months instead of 5 for the same price. The problem is that I can't comeup with good arguments to convince the customer that a timebox is better for them. Any suggestions? How do you people handle this/

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  • Understanding NoSQL Data Modeling - blog application

    - by Rushabh RajeshKumar Padalia
    I am creating an blogging application in Node.js + MongoDB Database. I have used relational Database like MySQL before but this is my first experience with NoSQL database. So I would like to conform my MongoDB data models before I move further. I have decided my blogDB to have 3 collections post_collection - stores information about that article comment_collection - store information about comments on articles user_info_collection - contains user inforamtion PostDB { _"id" : ObjectID(...), "author": "author_name", "Date": new Date(....), "tag" : ["politics" , "war"], "post_title": "My first Article", "post_content": "Big big article" "likes": 23 "access": "public" } CommentDB { "_id" : Objectid(...), "POST": "My First Article", "comment_by": "User_name", "comment": "MY comments" } UserInfoDB { "_id": ObjectID(...), "user": "User_name", "password": "My_password" } I would appreciate your comments.

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  • Improve disk read performance (multiple files) with threading

    - by pablo
    I need to find a method to read a big number of small files (about 300k files) as fast as possible. Reading them sequentially using FileStream and reading the entire file in a single call takes between 170 and 208 seconds (you know, you re-run, disk cache plays its role and time varies). Then I tried using PInvoke with CreateFile/ReadFile and using FILE_FLAG_SEQUENTIAL_SCAN, but I didn't appreciate any changes. I tried with several threads (divide the big set in chunks and have every thread reading its part) and this way I was able to improve speed just a little bit (not even a 5% with every new thread up to 4). Any ideas on how to find the most effective way to do this?

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  • using a tileset with canvas

    - by Anonymous
    Yeah so I'm lost from the get-go. Alright let's say I have a big image with every tile for a 2D top-down RPG game. They're all the same width and everything. What I don't know is how would I save every individual tile from that image to their own image data for use on the canvas? Basically I want to take a big image with all my tiles, choose squares throughout it to make images out of the tiles, and store each image as a variable in an array. So, how would I do this?

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  • Where is the best place to label a server?

    - by Celeritas
    There isn't much room on server chassis and I'm wondering where a label with the servers name should go? Is there any other information in addition to the name that should go on the label? Does it make sense to label each hard drive in a server or is that not necessary? There certainly is overkill, when I worked at Big Blue labeling was a huge source of bureaucracy, even a projector needed to be labelled and have it's whereabouts routinely reported.

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  • What are the difference between Cygwin on windows and real UNIX environment

    - by Tarun
    Hi, I am a C/C++ developer. I have never done C++ programming on UNIX, I have done only on windows. I want to practice C++ on Unix. (Because all big companies ask C++ with Unix). I have a laptop on which i do not want to install any other OS (because i have installed very important software on it and i don't have setups) So, I searched and found CygWin which is Unix emulator for Windows. I am thinking to practice C++ on this. Please help me, how can I practice/learn in more close to the environment(Unix Environment) that is used in Big companies like IBM. What will be the difference between Unix and Cygwin?

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  • Accessing hard-coded data in a C# application.

    - by haymansfield
    I'm trying to avaid hardcoding in a .net 2.0 soon to be 3.5 application. I have a large enumneration which I wish to map 1 to 1 to a set of strings. Each enumerated value will also map to 1 of 2 values indicating an action. The existing code does this with a big switch statement but this seems ugly to me. Is there a better way of storing and accessing the data? I've thought about resx files but when you consider that the designer file contains just as many hardcoded values it seems a little pointless. Is embedding an xml file in the assembly a good idea? Is a big switch statement not as bad as it seems? Is there a better solution?

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  • jquery tree selection

    - by Qiao
    I have cats with tree hierarchy, for example, country-city. So that you should first choose country, and then city. Or big catalog for products. You should choose several "folders", to get for specific product. Yahoo's answers have this: And some business catalogs sites with big products lists. I have all cats in php and can pass them to javascript. How can I Implement it on one page? Is there any jquery plugin for this?

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  • Can JQuery/JavaScript be used to write a substantial client side application?

    - by Ian
    I have an unusual situation - I have an embedded video streaming device with a complicated UI, and I need to use an embedded web server to reproduce that UI through a web browser. I'm thinking of using JavaScript/JQuery on a C++ backend (I am NOT coding all this myself, I need to hire people for the grunt work). The embedded web server is much less powerful than a PC, so I want to write an application that runs the entire UI in the browser, and only communicates with the server to pass new program settings back and forth, get status updates from the device, and control video playback. In other words, the client gets one big page or a small number of big pages (effectively downloading the application), the application maintains significant local memory storage, and once the pages are first loaded the server never sends anything layout-related. The application has two rows of tabs to navigate ~40 menu pages, drag-and-select controls to pick cells in a grid, sorted lists, lots of standard data entry options, and it should be able to control up to 16 embedded video players at once (preferably VLC). Is this possible in JavaScript/JQuery with a C++ backend?

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  • how can i query a table that got split to 2 smaller tables? Union? view ?

    - by danfromisrael
    hello friends, I have a very big table (nearly 2,000,000 records) that got split to 2 smaller tables. one table contains only records from last week and the other contains all the rest (which is a lot...) now i got some Stored Procedures / Functions that used to query the big table before it got split. i still need them to query the union of both tables, however it seems that creating a View which uses the union statement between the two tables lasts forever... that's my view: CREATE VIEW `united_tables_view` AS select * from table1 union select * from table2; and then i'd like to switch everywhere the Stored procedure select from 'oldBigTable' to select from 'united_tables_view'... i've tried adding indexes to make the time shorter but nothing helps... any Ideas? PS the view and union are my idea but any other creative idea would be perfect! bring it on! thanks!

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  • How to define large list of strings in Visual Basic

    - by Jenny_Winters
    I'm writing a macro in Visual Basic for PowerPoint 2010. I'd like to initialize a really big list of strings like: big_ol_array = Array( _ "string1", _ "string2", _ "string3", _ "string4" , _ ..... "string9999" _ ) ...but I get the "Too many line continuations" error in the editor. When I try to just initialize the big array with no line breaks, the VB editor can't handle such a long line (1000+) characters. Does anyone know a good way to initialize a huge list of strings in VB? Thanks in advance!

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  • 2 drives, slow software RAID1 (md)

    - by bart613
    Hello, I've got a server from hetzner.de (EQ4) with 2* SAMSUNG HD753LJ drives (750G 32MB cache). OS is CentOS 5 (x86_64). Drives are combined together into two RAID1 partitions: /dev/md0 which is 512MB big and has only /boot partitions /dev/md1 which is over 700GB big and is one big LVM which hosts other partitions Now, I've been running some benchmarks and it seems like even though exactly the same drives, speed differs a bit on each of them. # hdparm -tT /dev/sda /dev/sda: Timing cached reads: 25612 MB in 1.99 seconds = 12860.70 MB/sec Timing buffered disk reads: 352 MB in 3.01 seconds = 116.80 MB/sec # hdparm -tT /dev/sdb /dev/sdb: Timing cached reads: 25524 MB in 1.99 seconds = 12815.99 MB/sec Timing buffered disk reads: 342 MB in 3.01 seconds = 113.64 MB/sec Also, when I run eg. pgbench which is stressing IO quite heavily, I can see following from iostat output: Device: rrqm/s wrqm/s r/s w/s rsec/s wsec/s avgrq-sz avgqu-sz await svctm %util sda 0.00 231.40 0.00 298.00 0.00 9683.20 32.49 0.17 0.58 0.34 10.24 sda1 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 sda2 0.00 231.40 0.00 298.00 0.00 9683.20 32.49 0.17 0.58 0.34 10.24 sdb 0.00 231.40 0.00 301.80 0.00 9740.80 32.28 14.19 51.17 3.10 93.68 sdb1 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 sdb2 0.00 231.40 0.00 301.80 0.00 9740.80 32.28 14.19 51.17 3.10 93.68 md1 0.00 0.00 0.00 529.60 0.00 9692.80 18.30 0.00 0.00 0.00 0.00 md0 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 dm-0 0.00 0.00 0.00 0.60 0.00 4.80 8.00 0.00 0.00 0.00 0.00 dm-1 0.00 0.00 0.00 529.00 0.00 9688.00 18.31 24.51 49.91 1.81 95.92 Device: rrqm/s wrqm/s r/s w/s rsec/s wsec/s avgrq-sz avgqu-sz await svctm %util sda 0.00 152.40 0.00 330.60 0.00 5176.00 15.66 0.19 0.57 0.19 6.24 sda1 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 sda2 0.00 152.40 0.00 330.60 0.00 5176.00 15.66 0.19 0.57 0.19 6.24 sdb 0.00 152.40 0.00 326.20 0.00 5118.40 15.69 19.96 55.36 3.01 98.16 sdb1 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 sdb2 0.00 152.40 0.00 326.20 0.00 5118.40 15.69 19.96 55.36 3.01 98.16 md1 0.00 0.00 0.00 482.80 0.00 5166.40 10.70 0.00 0.00 0.00 0.00 md0 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 dm-0 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 dm-1 0.00 0.00 0.00 482.80 0.00 5166.40 10.70 30.19 56.92 2.05 99.04 Device: rrqm/s wrqm/s r/s w/s rsec/s wsec/s avgrq-sz avgqu-sz await svctm %util sda 0.00 181.64 0.00 324.55 0.00 5445.11 16.78 0.15 0.45 0.21 6.87 sda1 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 sda2 0.00 181.64 0.00 324.55 0.00 5445.11 16.78 0.15 0.45 0.21 6.87 sdb 0.00 181.84 0.00 328.54 0.00 5493.01 16.72 18.34 61.57 3.01 99.00 sdb1 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 sdb2 0.00 181.84 0.00 328.54 0.00 5493.01 16.72 18.34 61.57 3.01 99.00 md1 0.00 0.00 0.00 506.39 0.00 5477.05 10.82 0.00 0.00 0.00 0.00 md0 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 dm-0 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 0.00 dm-1 0.00 0.00 0.00 506.39 0.00 5477.05 10.82 28.77 62.15 1.96 99.00 And this is completely getting me confused. How come two exactly the same specced drives have such a difference in write speed (see util%)? I haven't really paid attention to those speeds before, so perhaps that something normal -- if someone could confirm I would be really grateful. Otherwise, if someone have seen such behavior again or knows what is causing such behavior I would really appreciate answer. I'll also add that both "smartctl -a" and "hdparm -I" output are exactly the same and are not indicating any hardware problems. The slower drive was changed already two times (to new ones). Also I asked to change the drives with places, and then sda were slower and sdb quicker (so the slow one was the same drive). SATA cables were changed two times already.

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  • game speed problem

    - by Meko
    HI..I made a little game.But this game works on every computer with different speed.I think it is about resolution.I used every thing in paintcomponent.and If I change screen size the game goes slower or faster.And if i run this game on another computer wich has different resolution it also works different. This is my game http://rapidshare.com/files/364597095/ShooterGame.2.6.0.jar and here code public class Shooter extends JFrame implements KeyListener, Runnable { JFrame frame = new JFrame(); String player; Font startFont, startSubFont, timerFont,healthFont; Image img; Image backGround; Graphics dbi; URL url1 = this.getClass().getResource("Images/p2.gif"); URL url2 = this.getClass().getResource("Images/p3.gif"); URL url3 = this.getClass().getResource("Images/p1.gif"); URL url4 = this.getClass().getResource("Images/p4.gif"); URL urlMap = this.getClass().getResource("Images/zemin.jpg"); Player p1 = new Player(5, 150, 10, 40, Color.GREEN, url3); Computer p2 = new Computer(750, 150, 10, 40, Color.BLUE, url1); Computer p3 = new Computer(0, 0, 10, 40, Color.BLUE, url2); Computer p4 = new Computer(0, 0, 10, 40, Color.BLUE, url4); ArrayList<Bullets> b = new ArrayList<Bullets>(); ArrayList<CBullets> cb = new ArrayList<CBullets>(); Thread sheap; boolean a, d, w, s; boolean toUp, toDown; boolean GameOver; boolean Level2; boolean newGame, resart, pause; int S, E; int random; int cbSpeed = 0; long timeStart, timeEnd; int timeElapsed; long GameStart, GameEnd; int GameScore; int Timer = 0; int timerStart, timerEnd; public Shooter() { sheap = new Thread(this); sheap.start(); startFont = new Font("Tiresias PCFont Z", Font.BOLD + Font.ITALIC, 32); startSubFont = new Font("Tiresias PCFont Z", Font.BOLD + Font.ITALIC, 25); timerFont = new Font("Tiresias PCFont Z", Font.BOLD + Font.ITALIC, 16); healthFont = new Font("Tiresias PCFont Z", Font.BOLD + Font.ITALIC, 16); setTitle("Shooter 2.5.1"); setBounds(350, 250, 800, 600); // setResizable(false); setBackground(Color.black); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); addKeyListener(this); a = d = w = s = false; toUp = toDown = true; GameOver = true; newGame = true; Level2 = false; S = E = 0; setVisible(true); } public void paint(Graphics g) { img = createImage(getWidth(), getHeight()); dbi = img.getGraphics(); paintComponent(dbi); g.drawImage(img, 0, 0, this); } public void paintComponent(Graphics g) { repaint(); timeStart = System.currentTimeMillis(); backGround = Toolkit.getDefaultToolkit().getImage(urlMap); g.drawImage(backGround, 0, 0, null); g.setColor(Color.red); g.setFont(healthFont); g.drawString("" + player + " Health : " + p1.health, 30, 50); g.setColor(Color.red); g.drawString("Computer Health : " + (p2.health + p3.health + p4.health), 600, 50); g.setColor(Color.BLUE); g.setFont(timerFont); g.drawString("Time : " + Timer, 330, 50); if (newGame) { g.setColor(Color.LIGHT_GRAY); g.setFont(startFont); g.drawString("Well Come To Shoot Game", 200, 190); g.drawString("Press ENTER To Start", 250, 220); g.setColor(Color.LIGHT_GRAY); g.setFont(startSubFont); g.drawString("Use W,A,S,D and Space For Fire", 200, 250); g.drawString("GOOD LUCK", 250, 280); newGame(); } if (!GameOver) { for (Bullets b1 : b) { b1.draw(g); } for (CBullets b2 : cb) { b2.draw(g); } update(); // Here MOvements for Player and For Fires } if (p1.health <= 0) { g.setColor(p2.col); g.setFont(startFont); g.drawString("Computer Wins ", 200, 190); g.drawString("Press Key R to Restart ", 200, 220); GameOver = true; } else if (p2.health <= 0 && p3.health <= 0 && p4.health <= 0) { g.setColor(p1.col); g.setFont(startFont); g.drawString(""+player+" Wins ", 200, 190); g.drawString("Press Key R to Resart ", 200, 220); GameOver = true; g.setColor(Color.MAGENTA); g.drawString(""+player+"`s Score is " + Timer, 200, 120); } if (Level2) { if (p3.health >= 0) { p3.draw(g); for (CBullets b3 : cb) { b3.draw(g); } } else { p3.x = 1000; } if (p4.health >= 0) { p4.draw(g); for (CBullets b4 : cb) { b4.draw(g); } } else { p4.x = 1000; } } if (p1.health >= 0) { p1.draw(g); } if (p2.health >= 0) { p2.draw(g); } else { p2.x = 1000; } } public void update() { if (w && p1.y > 54) { p1.moveUp(); } if (s && p1.y < 547) { p1.moveDown(); } if (a && p1.x > 0) { p1.moveLeft(); } if (d && p1.x < 200) { p1.moveRight(); } random = 1 * (int) (Math.random() * 100); if (random > 96) { if (p2.health >= 0) { CBullets bo = p2.getCBull(); bo.xVel =-1-cbSpeed; cb.add(bo); } if (Level2) { if (p3.health >= 0) { CBullets bo1 = p3.getCBull(); bo1.xVel = -2-cbSpeed; cb.add(bo1); } if (p4.health >= 0) { CBullets bo2 = p4.getCBull(); bo2.xVel = -4-cbSpeed; cb.add(bo2); } } } if (S == 1) { if (p1.health >= 0) { Bullets bu = p1.getBull(); bu.xVel = 5; b.add(bu); S += 1; } } //Here Also Problem .. When COmputer have More fire then it gaves Array Exeption . Or Player have More Fire for (int i = cb.size() -1; i = 0 ; i--) { boolean bremoved = false; for (int j = b.size() -1 ; j =0 ; j--) { if (b.get(j).rect.intersects(cb.get(i).rect) || cb.get(i).rect.intersects(b.get(j).rect)) { bremoved = true; b.remove(j); } } if(bremoved) cb.remove(i); } for (int i = 0; i < b.size(); i++) { b.get(i).move(); if (b.get(i).rect.intersects(p2.rect)) { if (p2.health >= 0) { p2.health--; b.remove(i); // System.out.println("Hited P2"); i--; continue; } } if (b.get(i).rect.intersects(p3.rect)) { if (p3.health >= 0) { p3.health--; b.remove(i); // System.out.println("Hited P3"); i--; continue; } } if (b.get(i).rect.intersects(p4.rect)) { if (p4.health >= 0) { p4.health--; b.remove(i); // System.out.println("Hited P4"); i--; continue; } } if (b.get(i).rect.x > 790) { b.remove(i); } } for (int j = 0; j < cb.size(); j++) { cb.get(j).move(); if (cb.get(j).rect.intersects(p1.rect) && cb.get(j).xVel < 0) { p1.health--; cb.remove(j); j--; continue; } } timeEnd = System.currentTimeMillis(); timeElapsed = (int) (timeEnd - timeStart); } public void level2() { if (p2.health <= 10) { Level2 = true; cbSpeed = 4; p3.x = 750; p4.x = 750; p2.speed = 10; p3.speed = 20; p4.speed = 30; } } public void keyTyped(KeyEvent e) { } public void keyPressed(KeyEvent e) { switch (e.getKeyCode()) { case KeyEvent.VK_ENTER: newGame = false; break; case KeyEvent.VK_P: pause = true; break; case KeyEvent.VK_R: resart = true; break; case KeyEvent.VK_A: a = true; break; case KeyEvent.VK_D: d = true; break; case KeyEvent.VK_W: w = true; break; case KeyEvent.VK_S: s = true; break; case KeyEvent.VK_SPACE: S += 1; break; } } public void keyReleased(KeyEvent e) { switch (e.getKeyCode()) { case KeyEvent.VK_A: a = false; break; case KeyEvent.VK_D: d = false; break; case KeyEvent.VK_W: w = false; break; case KeyEvent.VK_S: s = false; break; case KeyEvent.VK_SPACE: S = 0; break; } } public void newGame() { p1.health = 20; p2.health = 20; p3.health = 20; p4.health = 20; p3.x = 0; p4.x = 0; p2.x = 750; Level2 = false; cbSpeed = 0; p2.speed = 9; b.removeAll(b); cb.removeAll(cb); timerStart = (int) System.currentTimeMillis(); GameOver = false; } public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable() { public void run() { KeyListener k = new Shooter(); } }); } @Override public void run() { player = JOptionPane.showInputDialog(frame, "Enter Player Name", "New Player", JOptionPane.DEFAULT_OPTION); while (true) { timerEnd = (int) System.currentTimeMillis(); if (resart) { newGame(); resart = false; } if (pause) { Thread.currentThread().notify(); } try { if (!GameOver) { Timer = timerEnd - timerStart; level2(); if (p1.y < p2.y && p2.y60) { p2.moveUp(); } if (p1.y < p3.y && p3.y43) { p3.moveUp(); } if (p1.y < p4.y && p4.y43) { p4.moveUp(); } if (p1.y > p2.y && p2.y<535) { p2.moveDown(); } if (p1.y > p3.y && p3.y<535) { p3.moveDown(); } if (p1.y > p4.y && p4.y<530) { p4.moveDown(); } } if (timeElapsed < 125) { Thread.currentThread().sleep(125); } } catch (InterruptedException ex) { System.out.print("FInished"); } } } }

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  • Developer’s Life – Every Developer is a Captain America

    - by Pinal Dave
    Captain America was first created as a comic book character in the 1940’s as a way to boost morale during World War II.  Aimed at a children’s audience, his legacy faded away when the war ended.  However, he has recently has a major reboot to become a popular movie character that deals with modern issues. When Captain America was first written, there was no such thing as a developer, programmer or a computer (the way we think of them, anyway).  Despite these limitations, I think there are still a lot of ways that modern Captain America is like modern developers. So how are developers like Captain America? Well, read on my list of reasons. Take on Big Projects Captain America isn’t afraid to take on big projects – and takes responsibility when the project is co-opted by the evil organization HYDRA.  Developers may not have super villains out there corrupting their work, but they know to keep on top of their projects and own what they do. Elderly Wisdom Steve Rogers, Captain America’s alter ego, was frozen in ice for decades, and brought back to life to solve problems. Developers can learn from this by respecting the opinions of their elders – technology is an ever-changing market, but the old-timers still have a few tricks up their sleeves! Don’t be Afraid of Change Don’t be afraid of change.  Captain America woke up to find the world he was accustomed to is now completely different.  He might have even felt his skills were no longer necessary.  He, and developers, know that everyone has their place in a team, though.  If you try your best, you will make it work. Fight Your Own Battle Sometimes you have to make it on your own.  Captain America is an integral part of the Avengers, but in his own movies, the other superheroes aren’t around to back him up.  Developers, too, must learn to work both within and with out a team. Solid Integrity One of Captain America’s greatest qualities is his integrity.  His determine to do what is right, keep his word, and act honestly earns him mockery from some of the less-savory characters – even “good guys” like Iron Man.  Developers, and everyone else, need to develop the strength of character to keep their integrity.  No matter your walk of life, there will be tempting obstacles.  Think of Captain America, and say “no.” There is a lot for all of us to learn from Captain America, to take away in our own lives, and admire in those who display it – I am specifically thinking of developers.  If you are enjoying this series as much as I am, please let me know who else you would like to see featured. Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL Tagged: Developer, Superhero

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