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  • Rails Association issue with NoMethodError in event_controller

    - by pmanning
    Kinda a noob trying to understand I think I need to define rsvps but not sure what to put... I'm trying to add a Join/Unjoin button to user created Events, similar to a Follow/Unfollow button for Users. NoMethodError in Events#show undefined method `model_name' for NilClass:Class in line #1 _unjoin.html.erb 1: <%= form_for(current_user.rsvps.find_by_joined_id(@event), 2: html: { method: :delete }) do |f| %> 3: <%= f.submit "Leave", class: "btn btn-large" %> 4: <% end %> events_controller.rb def show @event = Event.find(params[:id]) @user = current_user end Here's the models rsvp.rb class Rsvp < ActiveRecord::Base attr_accessible :joined_id belongs_to :joiner, class_name: "User" belongs_to :joined, class_name: "User" validates :joiner_id, presence: true validates :joined_id, presence: true end user.rb has_many :rsvps, foreign_key: "joiner_id", dependent: :destroy has_many :joined_events, through: :rsvps, source: :joined has_many :reverse_rsvps, foreign_key: "joined_id", class_name: "Rsvp", dependent: :destroy has_many :joiners, through: :reverse_rsvps, source: :joiner event.rb belongs_to :user has_many :rsvps, foreign_key: "joiner_id", dependent: :destroy has_many :joined_events, through: :rsvps, source: :joined has_many :reverse_rsvps, foreign_key: "joined_id", class_name: "Rsvp", dependent: :destroy has_many :joiners, through: :reverse_rsvps, source: :joiner

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  • Techniques to increase logic at programming

    - by u3050
    I am into programming since last 3 years. But I seems to be lost in it. I am not able to get good at it even though I code everyday. suppose I solve one problem, I will wander from solution to solution and implement some other solution. I cant focus much. I get many defects for the code I write. I afraid of code I dont know why if I dont finish it on time my boss will fire me etc. I enjoy coding but not all the time. How to increase patience? I always wonder how do I become the best coder like many exceptional programmers. I know this sounds subjective but I think this will help programmer community to get good at it especially for average like me or beginner programmers.

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  • What Are Some Tips For Writing A Large Number of Unit Tests?

    - by joshin4colours
    I've recently been tasked with testing some COM objects of the desktop app I work on. What this means in practice is writing a large number (100) unit tests to test different but related methods and objects. While the unit tests themselves are fairly straight forward (usually one or two Assert()-type checks per test), I'm struggling to figure out the best way to write these tests in a coherent, organized manner. What I have found is that copy and Paste coding should be avoided. It creates more problems than it's worth, and it's even worse than copy-and-paste code in production code because test code has to be more frequently updated and modified. I'm leaning toward trying an OO-approach using but again, the sheer number makes even this approach daunting from an organizational standpoint due to concern with maintenance. It also doesn't help that the tests are currently written in C++, which adds some complexity with memory management issues. Any thoughts or suggestions?

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  • Apress "Introducing Visual C# 2010" - ISBN 978-1-4302-3171-4 - Conclusion

    - by TATWORTH
    After having spent several weeks reading this book (1230 pages before the index!), I can thoroughly recommend this book as a practical introduction to Visual C# 2010 both to people learning C# and to experianced C# users. It introduces C# through practical examples then gives a good introduction to the Dot Net framework. After dealing with Data Access, it gives a brief introduction to variousUI technologies. The final section deals with advanced topics including a thoroughly practical intruction to windows services. There are copious coding examples and useful tips. Many chapters begin with a quick problem solver solution reference. In short "Introducing Visual C# 2010" in the words of the sub title, is an excellent start to your C# journey with an expert by your side leading by example.

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  • Using a singleton database class in functions and multiple scripts(PHP) - best use methods

    - by dscher
    I have a singleton db connection which I get with: $dbConnect = myDatabase::getInstance(); which is easy enough. My question is what is the least rhetorical and legitimate way of using this connection in functions and classes? It seems silly to have to declare the variable global, pass it into every single function, and/or recreate this variable within every function. Is there another answer for this? Obviously I'm a noob and I can work my way around this problem 10 different ways, none of which is really attractive to me. It would be a lot easier if I could have that $dbConnect variable accessible in any function without needing to declare it global or pass it in. I do know I can add the variable to the $_SERVER array...is there something wrong with doing this? It seems somewhat inappropriate to me. Another quick question: Is it bad practice to do this: $result = myDatabase::getInstance()-query($query); from directly within a function?

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  • Find Waldo with Mathematica

    - by Jason Fitzpatrick
    If you’re looking for a geeky (and speedy) way to find Waldo, of the Where’s Waldo? fame, this series of Mathematica scripts makes it a snap. Over at Stack Overflow, programmer Arnoud Buzing shares a clever bit of Mathematica-based coding that analyzes a Where’s Waldo? drawing and finds the elusive Waldo. Hit up the link below to see the distinct steps of analysis with accompanying photos. How Do I Find Waldo with Mathematica? [via Make] How To Properly Scan a Photograph (And Get An Even Better Image) The HTG Guide to Hiding Your Data in a TrueCrypt Hidden Volume Make Your Own Windows 8 Start Button with Zero Memory Usage

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  • Scenario to illustrate how unit testing leads to better design

    - by Cocowalla
    For an internal training session, I'm trying to come up with a simple scenario that illustrates how unit testing leads to better design, by forcing you to think about things like coupling before you start coding. The idea is that I get the participants to code something first, without considering unit testing, then we do it again, but considering unit testing. Hopefully the code produced second time round should be more decoupled and maintainable. I'm struggling to come up with a scenario that can be coded quickly, yet can still demonstrate how unit testing can lead to better overall design.

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  • G+ Platform Office Hours -- Retrieving Profile Information with the Sign In Button

    G+ Platform Office Hours -- Retrieving Profile Information with the Sign In Button Join us for a live coding demo of the sign in button and how to retrieve profile information using it! Or skip ahead to what you really care about: Meet your presenters: goo.gl Render the Sign-In Button: goo.gl Add a Client ID: goo.gl See Sign-In Render: goo.gl Grab the user resource (with live XHR/REST debugging*!): goo.gl Retrieve and render the user resource: goo.gl *If you don't feel you need a debugging crash course, feel free to skip from 10:14 to 18:30. :) From: GoogleDevelopers Views: 659 17 ratings Time: 29:39 More in Science & Technology

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  • Operations on multiple overlapping layers not working

    - by Arun
    Hi I am developing a game in android just like Farmville by Zinga. In that game we have to place elements in the diamond shaped field so the don't overlap each other. Now I did coding for placing the field inside the farm field but I cannot stop the problem of overlapping of the farm field. I Am attaching the code that I have down for all this someone please help me.... try{ if(bm1.getPixel((int)initX,(int)initY)!=0){ if(bm1.getPixel((int)initX,(int)initY+20)!=0){ if(bm1.getPixel((int)initX-20,(int)initY)!=0){ if(bm1.getPixel((int)initX+20,(int)initY)!=0){ if(bm1.getPixel((int)initX,(int)initY-20)!=0){ c.drawBitmap(bm,initX-30,initY-20, paint); } } } } } }catch(Exception e) { Toast.makeText(getContext(), e.toString(), Toast.LENGTH_SHORT); }

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  • Futures/Monads vs Events

    - by c69
    So, the question is quite simple: in an application framework, when performance impact can be ignored (10-20 events per second at max), what is more maintainable and flexible to use as a preferred medium for communication between modules - Events or Futures/Promices/Monads ? Its often being said, that Events (pub/sub, mediator) allow loose-coupling and thus - more maintainable app... My experience deny this: once you have more that 20+ events - debugging becomes hard, and so is refactoring - because it is very hard to see: who, when and why uses what. Promices (i'm coding in javascript) are much uglier and dumber, than Events. But: you can clearly see connections between function calls, so application logic becomes more straight-forward. What i'm afraid. though, is that Promices will bring more hard-coupling with them... p.s: the answer does not have to be based on JS, experience from other functional languages is much welcome.

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  • Advice on career change [on hold]

    - by user72406
    I am a software developer(sharepoint developer) with total 3 years of experience.Though using out of the box sharepoint excites me, i have aversion to code. i kinda cant put my brains in coding. i have my eyes on MBA now(only reason is to get rid of code). I wanted to rethink on this and need your expert advice and suggestions. As i am working currently in a hot skill(sharepoint 2013) technology, is it a good thought to go ahead and do MBA and change my career, or should i start liking what i do?? THough it is supposed to be a self decision, i needed views of experts to help me carve my niche. Regards Kiran

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  • Can there be an Environment that Reacts to Weather changes in-game?

    - by The415
    Just to be straightforward, I am completely new to many aspects of coding and am searching for different specs and guidelines to aid me on my journey to crafting a wonderful game in Epic Games' Unreal Engine 4. I had some recent thoughts about the possibility of creating an environment in a game that interacts with weather (Rain, Snow, Storms) Is it possible to make an environment that can simulate weather changes in a game? I wrote notes on this for weeks now. I was thinking that an increase on environments occlusion maps was necessary for creating the effect of rain on windows, as well as making a flowing liquid surface on windows that is only visible in rain. I was also considering the idea of additive bump-maps on meshes for snow, to simulate accumulation. Are these elements dynamic in Unreal 4? Can I implement them?

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  • Ideal laptop specs for a Computer Science Masters student? [closed]

    - by Ayush
    I have a HP pavillion core 2 duo 2 GHz and 4 GB RAM, and it is painful to use this machine for any kind of coding. Eclipse (especially Juno) literally takes 5 minutes to load. And even after that, everything is lagy. Apart from school stuff, I also use my computer as a television. I watch Hulu, Netflix, YouTube etc in 720p, and this laptop gets hot as hell and the fans are loud enough to wake somebody up from deep sleep. I DON'T use my laptop for Gaming or Video/Photo Editing. I'm looking to buy a new laptop (in which most widely used IDEs would work smoothly and playing hi-def videos wouldn't be too much for the machine to handle) any suggestions (on hardware specs) would be greatly appreciated. Thanks

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  • New Oracle Cloud support in OEPE

    - by gstachni
    Oracle Enterprise Pack for Eclipse 12c (12.1.1.1.1) includes updated support for development with the Java Cloud Service. Users can now do iterative development against their Java Cloud Service instance in addition to testing against local and remote WebLogic Server installations. Some details of the cloud tools are below: Templates and wizards to create projects and server configurations for Oracle Java Cloud Service Develop applications to run and deploy to the cloud, including Oracle ADF. Check cloud server runtime and deployment logs in new log analyzers Test applications before deployment with integrated whitelist scans. Whitelist tools support as-you-type validation, project build validation, and on demand scans to highlight coding violations. Errors are reported in application source, the Problems view, and a new Whitelist violations view. Access the Oracle Public Cloud administrative consoles directly from within Eclipse.

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  • parsing primitive types using java.util.Scanner

    - by Rich Fluckiger
    I'm new to java so forgive the noob question. I have created a swing application that basically has three input strings in JTextFields: loanAmount, interestRate and loanYears and a single submit button with the EventAction. I'm trying to use the java.util.Scanner to parse the input to primitive types that I can use in calculations. I'm getting an error in NetBeans indicating that my variables are not recognized? should I not be calling System.in? private void submitButtonActionPerformed(java.awt.event.ActionEvent evt) { Scanner keyInput = new Scanner(System.in); while (true) try{ double amount = keyInput.nextDouble(loanAmount.getText()); double interest = keyInput.nextDouble(interestRate.getText()); int years = keyInput.nextInt(loanYears.getText()); } catch (NumberFormatException nfe){ } }

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  • CakePHP pair programming practise

    - by The-Di-Lab
    We are on the stage of planning a CakePHP project. It is a relatively a big project for us, as a developer+project manager, I want to hire someone to work with me. But what I really want is to spend less time on actual coding, without losing control of the code quality. What I want to do is that I will design all the functions of the project in CakePHP, at least all the model's functions, and leave the implementation part to the coder who I am going to hire. But my worry is still if I am going to lose control of the code quality using this approach? is it feasible to do so or it is going to turn this project to a chaos. Thank you all in advanced for reading my question and give me answers.

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  • What are the differences between Bigloo and ECL from an embedding standpoint? [migrated]

    - by Pubby
    I've been looking to embed Lisp in some C++ code. Two options I'm interested in is Bigloo Scheme and ECL (Common Lisp). Reading through the docs they seem to support a very similar feature set. Obviously Bigloo is Scheme and ECL is CLisp, but what other differences do they have? In particular I'm interested in the following criteria: Ease of embedding (for C++, not just C). I don't want to write a bunch of boilerplate. Performance. Bigloo is performance based and has many compiler optimization options, although I can't find anything comparable for ECL. Style of coding. This one is more for Bigloo - is it more functional than ECL? I'm targeting this question towards someone who has used both.

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  • How do I make the correct career decision in regards to product manager/QA vs programmer?

    - by Adel
    I'm curious about how to approach the issue of whether I should focus on programming or on QA/testing/product management. I know that the latter seems like a broad category( if so, think of it as "general IT support" for now). At the moment I'm stronger in QA/prod. mgt ; however I'd like to switch more to programming, and I see I may have this opportunity. Wouldn't it be easier to switch to QA/prod. mgt in the future, if I go into programming now; rather than trying the reverse-order(i.e. if I decided later to go into coding.. say around mid-30s then it'd likely be harder). Just looking for any advice or tips about how to see more clearly. Part of me is scared I can't handle the programming side, but part of me says since there's demand and I'm interested that it's still worth a shot.

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  • Is C++11 Uniform Initialization a replacement for the old style syntax?

    - by Robert Dailey
    I understand that C++11's uniform initialization solves some syntactical ambiguity in the language, but in a lot of Bjarne Stroustrup's presentations (particularly those during the GoingNative 2012 talks), his examples primarily use this syntax now whenever he is constructing objects. Is it recommended now to use uniform initialization in all cases? What should the general approach be for this new feature as far as coding style goes and general usage? What are some reasons to not use it? Note that in my mind I'm thinking primarily of object construction as my use case, but if there are other scenarios to consider please let me know.

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  • Continue with Java for pc or go to android? [on hold]

    - by Chris London
    so I have been learning java from Deitel's learn java 9th edition. I am up to GUI's and a have a pretty good grasp on OOP etc. I want to go straight to the mobile app development scene, I believe I will learn a fair bit there on using API's, and other tools to develop apps. I am not sure weather I should carry on with PC coding (GUI's etc etc) or skip it all and go direct to learning the Android SDK. So, should I carry on, learn about sockets, writing and reading files, GUI's for PC etc or get a book and jump into android? Thanks a lot guys.

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  • Python simulation-scripts architecture

    - by Beastcraft
    Situation: I've some scripts that simulate user-activity on desktop. Therefore I've defined a few cases (workflows) and implemented them in Python. I've also written some classes for interacting with the users' software (e.g. web browser etc.). Problem: I'm a total beginner in software design / architecture (coding isn't a problem). How could I structure what I described above? Providing a library which contains all the workflows as functions, or a separate class/module etc. for each workflow? I want to keep the the workflows simple. The complexity should be hidden in the classes for interacting with the users' software. Are there any papers / books I could read about this, or could you provide some tips? Kind regards, B

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  • Is it possible to outsource design properly?

    - by Eric
    I work in a company going through a downsizing process. It is assumed that a lot of "let go" developers jobs will eventually be outsourced. Some of those programmers had some design to do. Is it possible to outsource both design and creation/coding properly? I feel that by outsourcing design, we lose any in-house capability of really "owning" the code. It will be very difficult to maintain. Also we'll have a hard time ensuring a proper development. How can I address those issues?

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  • Creating Objects

    - by user1424667
    I have a general coding standard question. Is it bad practice to initialize and create an object in multiple methods depending on the outcome of a users choice. So for example if the user quits a poker game, create the poker hand with the cards the user has received, even if < 5, and if the user played till the end create object to show completed hand to show outcome of the game. The key is that the object will only be created once in actuality, there are just different paths and parameters is will receive depending on if the user folded, or played on to the showdown.

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  • Where can work-at-home coders go to find other coders to real-time chat with and get support like they were on a large team at an established company?

    - by cypherblue
    I used to work in an office surrounded by a large team of programmers where we all used the same languages and had different expertises. Now that I am on my own forming a startup at home, my productivity is suffering because I miss having people I can talk to for specific help, inspiration and reality checks when working on a coding problem. I don't have access to business incubators or shared (co-working) office spaces for startups so I need to chat with people virtually. Where can I go for real-time chat with other programmers and developers (currently I'm looking for people developing for the web, javascript and python) for live debugging and problem-solving of the tasks I am working on? And what other resources can I use to get fellow programmer support?

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  • Learning 'dynamic' javascript bookmarklet

    - by Seatbelt99
    Little help for a javascript noob please... I have this in a .js file on my web server: Q=document.selection?document.selection.createRange().text:document.getSelection(); alert(Q); I highlight some text on a web page (tested with Chrome and firefox) and paste this into the address bar: javascript:(function(){vara=document.createElement('SCRIPT');a.type='text/javascript';a.src='http://automatethegame.com/js/test.js?';document.getElementsByTagName("head")[0].appendChild(vara)})(); it appears to do nothing. Any assistance or suggestions would be appreciated. thanks

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