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  • Indexing through Android string resources

    - by gssi
    OK, I've got the code to allow me to index through the string resources. Now, how do I get the value of a specific resource item without knowing its name? Here's the index loop: Field[] fLst = R.string.class.getFields(); for(Field f : fLst){ Log.i(dbgTag, "Field Entry: R.string." + f.getName()); } Thanks for your efforts ...

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  • Printing a JFrame and its components

    - by Alex Terreaux
    I have been working in a big program and one of its functionalities should be to print the contents of the main window. I checked the API and found this example: http://docs.oracle.com/javase/tutorial/2d/printing/gui.html it was very helpful, I tried to use that code in my program by placing this inside the actionperformed method of my print button: PrinterJob job = PrinterJob.getPrinterJob(); job.setPrintable(this); boolean ok = job.printDialog(); if (ok) { try { job.print(); } catch (PrinterException ex) { /* The job did not successfully complete */ } } If I click the print button, I get a printer dialog and when I tell it to print, it just prints a blank document. I know the above code is not all I need, as I've seen in the API's examples there is a print() method, but apparently they never call it, so it is pretty confusing. I've tried calling and using it many times, but with no success. Also, I think that when I finally get it to print, my window will need to be printed in the landscape orientation, it even may need some scaling. Any ideas on how to do that? I would like any useful help to help me implement this code successfully. I know I should be able to do it by myself just by checking the documentation (I've tried for almost 2 days now) but I can't get it to work. I've learned all the programming I know through the internet. Any help will be greatly appreciated.

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  • Printing distinct integers in an array

    - by ???
    I'm trying to write a small program that prints out distinct numbers in an array. For example if a user enters 1,1,3,5,7,4,3 the program will only print out 1,3,5,7,4. I'm getting an error on the else if line in the function checkDuplicate. Here's my code so far: import javax.swing.JOptionPane; public static void main(String[] args) { int[] array = new int[10]; for (int i=0; i<array.length;i++) { array[i] = Integer.parseInt(JOptionPane.showInputDialog("Please enter" + "an integer:")); } checkDuplicate (array); } public static int checkDuplicate(int array []) { for (int i = 0; i < array.length; i++) { boolean found = false; for (int j = 0; j < i; j++) if (array[i] == array[j]) { found = true; break; } if (!found) System.out.println(array[i]); } return 1; } }

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  • What is the command-line input to produce the javadoc?

    - by Bernard
    After writing all the comments inside the code about the javadoc such as /** * This method compares the student's answer to the standard answer * @param ans The student's answer * @return True for correct answer; False for incorrect answer */ boolean compareAnswer(int ans); I guess it starts with : javadoc [optionss] [packages|files] I'm not sure what is the regular or default [option] and how can I say to produce it in my current home directory?

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  • Merge object from list by comparing one value

    - by Bala
    I have two List of Objects (one is master list and other is error list) and if there is a match of one value when compared two lists then merge all other error list values into mast list value (only one object). Other than iterating is there any other way to compare a value and then merge that object. Object is a Value object with some setters and getters. Appreciate your help. List<OrderVO> masterList; List<OrderVO> errorList; If errorList.OrderVO.getOrderID = masterList.OrderVO.getOrderID then masterList.OrderVO.merge(errorList.OrderVO) or copy all values of masterList.OrderVO.copy(errorList.OrderVO). Hoper this is clear

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  • Beginnerquestion: How to count amount of each number drawn in a Lottery and output it in a list?

    - by elementz
    I am writing this little Lottery application. Now the plan is, to count how often each number has been drawn during each iteration of the Lottery, and store this somewhere. My guess is that I would need to use a HashMap, that has 6 keys and increments the value by one everytime the respective keys number is drawn. But how would I accomplish this? My code so far: public void numberCreator() { // creating and initializing a Random generator Random rand = new Random(); // A HashMap to store the numbers picked. HashMap hashMap = new HashMap(); // A TreeMap to sort the numbers picked. TreeMap treeMap = new TreeMap(); // creating an ArrayList which will store the pool of availbale Numbers List<Integer>numPool = new ArrayList<Integer>(); for (int i=1; i<50; i++){ // add the available Numbers to the pool numPool.add(i); hashMap.put(nums[i], 0); } // array to store the lotto numbers int [] nums = new int [6]; for (int i =0; i < nums.length; i++){ int numPoolIndex = rand.nextInt(numPool.size()); nums[i] = numPool.get(numPoolIndex); // check how often a number has been called and store the new amount in the Map int counter = hashMap.get numPool.remove(numPoolIndex); } System.out.println(Arrays.toString(nums)); } Maybe someone can tell me if I have the right idea, or even how I would implement the map properly?

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  • Making html tags selectable in GWT

    - by Zoja
    I'm trying to display an html source ( without interpretation ) and I'd like all the nodes to be selectable (p, div, etc..). Something like in firebug where if I click on a node I can get it's properties. Does anybody have an idea how to do that or where to start ?

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  • troubles reading other apps config files

    - by Aivlis
    Hi guys, I have a problem. I have to access to the data folder of other applications from my application to read configuration's file and so on but it seems it's possible only to read data from the sdcard and my application's data folder. Can you suggest me how to solve this problem?

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  • Synchronize JTextFields Values by PropertyChangeListener

    - by gt_ebuddy
    I want to copy the value of a jTextField - TXTFLD1 to another jTextField -TXTFLD2 when the value at TXTFLD1 changes. I choose propertychangelistener because i cannot detect when the value at TXTFLD1 is changed, Because it is changed by some external code which i cannot modify now. The test code is as follows : public class TxtFldSync extends JFrame { private JButton BTN1 = null; private JTextField TXTFLD1 = null; private JTextField TXTFLD2 = null; public static void main(String[] args) { TxtFldSync thisClass = new TxtFldSync(); thisClass.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); thisClass.setVisible(true); } public TxtFldSync() { super(); this.setSize(300, 200); BTN1 = new JButton(); BTN1.setBounds(new Rectangle(178, 38, 67, 17)); TXTFLD1 = new JTextField(); TXTFLD1.setBounds(new Rectangle(32, 42, 83, 20)); TXTFLD2 = new JTextField(); TXTFLD2.setBounds(new Rectangle(30, 78, 83, 20)); //listeners TXTFLD1.addPropertyChangeListener("value", new PropertyChangeListener() { @Override public void propertyChange(PropertyChangeEvent arg0) { TXTFLD2.setText(TXTFLD1.getText()+"set by change listener"); //this doesnot work why ? } }); BTN1.addActionListener( new ActionListener() { @Override public void actionPerformed(ActionEvent arg0) { TXTFLD1.setText("Action Performed"); //i what to set same value to TXTFLD2 using property change listener } }); this.setContentPane(new Container()); this.getContentPane().add(BTN1); this.getContentPane().add(TXTFLD1); this.getContentPane().add(TXTFLD2); } } Why the property change listener is not working. What are the other alternatives solution for this problem?

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  • recursion resulting in extra unwanted data

    - by spacerace
    I'm writing a module to handle dice rolling. Given x die of y sides, I'm trying to come up with a list of all potential roll combinations. This code assumes 3 die, each with 3 sides labeled 1, 2, and 3. (I realize I'm using "magic numbers" but this is just an attempt to simplify and get the base code working.) int[] set = { 1, 1, 1 }; list = diceroll.recurse(0,0, list, set); ... public ArrayList<Integer> recurse(int index, int i, ArrayList<Integer> list, int[] set){ if(index < 3){ // System.out.print("\n(looping on "+index+")\n"); for(int k=1;k<=3;k++){ // System.out.print("setting i"+index+" to "+k+" "); set[index] = k; dump(set); recurse(index+1, i, list, set); } } return list; } (dump() is a simple method to just display the contents of list[]. The variable i is not used at the moment.) What I'm attempting to do is increment a list[index] by one, stepping through the entire length of the list and incrementing as I go. This is my "best attempt" code. Here is the output: Bold output is what I'm looking for. I can't figure out how to get rid of the rest. (This is assuming three dice, each with 3 sides. Using recursion so I can scale it up to any x dice with y sides.) [1][1][1] [1][1][1] [1][1][1] [1][1][2] [1][1][3] [1][2][3] [1][2][1] [1][2][2] [1][2][3] [1][3][3] [1][3][1] [1][3][2] [1][3][3] [2][3][3] [2][1][3] [2][1][1] [2][1][2] [2][1][3] [2][2][3] [2][2][1] [2][2][2] [2][2][3] [2][3][3] [2][3][1] [2][3][2] [2][3][3] [3][3][3] [3][1][3] [3][1][1] [3][1][2] [3][1][3] [3][2][3] [3][2][1] [3][2][2] [3][2][3] [3][3][3] [3][3][1] [3][3][2] [3][3][3] I apologize for the formatting, best I could come up with. Any help would be greatly appreciated. (This method was actually stemmed to use the data for something quite trivial, but has turned into a personal challenge. :) edit: If there is another approach to solving this problem I'd be all ears, but I'd also like to solve my current problem and successfully use recursion for something useful.

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  • What would a compress method do in a hash table?

    - by Bradley Oesch
    For an assignment I have to write the code for a generic Hash Table. In an example Put method, there are two lines: int hash = key.hashCode(); // get the hashcode of the key int index = compress(hash); // compress it to an index I was of the understanding that the hashCode method used the key to return an index, and you would place the key/value pair in the array at that index. But here we "compress" the hash code to get the index. What does this method do? How does it "compress" the hash code? Is it necessary and/or preferred?

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  • Finding the specific type held in an ArrayList<Object> (ie. Object = String, etc.)

    - by Christopher Griffith
    Say I have an ArrayList that I have cast to an ArrayList of objects. I know that all the objects that were in the ArrayList I cast were of the same type, but not what the type was. Now, if the ArrayList is not empty, I could take one of the objects in it and use the instanceof operator to learn what the actual type is. But what of the case where the ArrayList is empty? How do I determine what type Object actually is then? Is it possible?

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  • Testing what a String token holds

    - by Yiwei Gao
    I am making a calculator and part of this program takes in user String input and tokenizes it (using my own implementation of a Tokenizer class). So now I have a bunch of Token objects and I would like to test each one of them to see if they hold numbers or operators. Is there a way to test to see if they hold operators (ie. +, -, *, /, =, (, ), etc.) without using if (token.equals("+") || token.equals("-") || ... and so on, for each operator? These Token objects are all of type String.

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  • What Design Pattern is this?

    - by 01
    I know that everything we do in programming can be described as design pattern(even abstract method has design pattern called template method) public class Guicer extends AbstractModule { private static Injector injector = Guice.createInjector(new Guicer()); public static void setInjector(Injector injector) { Guicer.injector = injector; } public static T getInstance(Class c) { return injector.getInstance(c); } @Override protected void configure() { } } What design patterns are used in this code?

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  • Rotating A Tile In A BufferedImage

    - by Eddy Freeman
    I have created a a bufferedImage of 6 tiles of 2 rows and 3 columns and i want to rotate the last tile of the second row. This tile serves as a crossing for my animation. My problems are : How can i get access to that specifc tile alone and rotate it alone without affecting others. I have googled for a while but no answer.

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  • jsf custom control strange behaviour

    - by Cristian Boariu
    hi, I have a jsf custom control which contains this: <rich:column> <c:if test="#{not empty columnTitle}"> <f:facet name="header"> <rich:spacer/> </f:facet> </c:if> <s:link view="#{view}" value="#{messages['edit']}" propagation="#{propagation}"> <f:param name="${paramName}" value="${paramValue}"/> </s:link> &#160; <h:commandLink action="#{entityHome.removeMethodName(entity)}" value="#{messages['remove']}"/> </rich:column> You see that command link action. I want it to call an action like this: action="#{documentHome.removeProperty(property)"} Well, in order to do this i call the control like: <up:columnDetails view="/admin/property.xhtml" columnTitle="yes" entity="#{property}" paramValue="#{property.propertyId}" propagation="nest" entityHome="documentHome" removeMethodName="removeProperty"/> So, i hardcode entityHome and removeMethodName. Well an error is firing. Caused by javax.servlet.ServletException with message: "#{entityHome.removeMethodName(entity)}: javax.el.MethodNotFoundException It seems that it cannot interpret "removeMethodName". If i print entityHome or removeMethodName it correctly shows the values i pass. But i think jsf has an error like not beeing able to "believe" that after an object.something, that something can be a parameter... Can anyone guide me...?

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  • ServiceLoader double iterator issues

    - by buge
    Is this a known issue? I had trouble finding any search results. When iterating over a ServiceLoader while an iteration already is in progress, the first iteration will be aborted. For example, assuming there are at least two implementations of Foo, the following code will fail with an AssertionError: ServiceLoader<Foo> loader = ServiceLoader.load(Foo.class); Iterator<Foo> iter1 = loader.iterator(); iter1.next(); Iterator<Foo> iter2 = loader.iterator(); while (iter2.hasNext()) { iter2.next(); } assert iter1.hasNext(); This only seems to occur, if the second iterator really terminates. The code will succeed in this variation for example: ServiceLoader<Foo> loader = ServiceLoader.load(Foo.class); Iterator<Foo> iter1 = loader.iterator(); iter1.next(); Iterator<Foo> iter2 = loader.iterator(); iter2.next(); assert iter1.hasNext(); Is this a bug or a feature? :p Is there a ticket for this already anywhere?

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  • Backing Bean not getting values sent by javascript

    - by Developer106
    I have three drop down lists whose values are been copied to <h:inputHidden> components by the following JavaScript function: function getBirthDate() { var months = document.getElementById("months") var hidden1 = document.getElementById("formsignup:monthField"); hidden1.value = months.options[months.selectedIndex].text; var days = document.getElementById("days"); var hidden2 = document.getElementById("formsignup:dayField"); hidden2.value = days.options[days.selectedIndex].value; var years = document.getElementById("years"); var hidden3 = document.getElementById("formsignup:yearField"); hidden3.value = years.options[years.selectedIndex].value; } Here are the three <h:inputHidden> components: <h:inputHidden value="#{signupBean.month}" id="monthField"/> <h:inputHidden value="#{signupBean.day}" id="dayField"/> <h:inputHidden value="#{signupBean.year}" id="yearField"/> This is the command button that is supposed to invoke the function that copies the values to the inputs and then submits them to the backing bean. <h:commandButton image="images/images/signup1.png" styleClass="joinnow" id="joinus" action="#{signupBean.save}" onclick="getBirthDate()" /> But they arrive as null in the backing bean. How is this caused and how can I solve it?

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