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  • Has a multi player graphic adventure* ever been made?

    - by Petruza
    By graphic adventure, I mean point & click LucasArts-type games. Those games have a mostly linear structure in nature, and usually don't offer as many variants as other games types like action, rpg, strategy, which makes this genre difficult to implement a multi-player feature. I'd like to know if there has been any attempts on doing such a thing, and if it would be viable, as players going offline or leaving a game in the middle would affect significantly the other players' game.

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  • How To Use DosBox for Windows 7

    While many modern games use every bit of technology available to give gamers the latest in graphics sound and advanced gameplay some just cannot duplicate the fun that old games used to offer. A lot of fun yet old DOS games will not run on modern computers or operating systems like Windows 7 keeping you from experiencing nostalgic gaming bliss. Thanks to an emulator called DOSBox however you can enjoy many old DOS games on your Windows 7 machines and it does not matter if you are running the 32-bit or 64-bit version of the operating system.... Comcast? Business Class - Official Site Learn About Comcast Small Business Services. Best in Phone, TV & Internet.

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  • My schoolmates are playing too much and talk loudly, what should I do ? report them ? [closed]

    - by jokoon
    I'm a in a private game programming school class (there are also 3D/art classes in the school), and at least half or two third of the 12 people in my class play at various games (Age of Empires, web games, online card games, etc). They are talking quite loudly on top of that, and I'm getting hard times trying to concentrate: it feels like I'm in a cybercafe full of teenagers. I don't know if I have Hyperacusis (http://en.wikipedia.org/wiki/Hyperacusis),

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  • Choice of Input / music / graphics libraries for an indie game - what factors should I consider?

    - by RusselMeMan
    I was wondering which tools (grapics-sound-input libraries, game engine libraries) that the following indie games used: Braid Superbrothers: S&S Super Meat Boy Limbo Fez (I know this one is XNA) Also, what is in common use in production games? My guess for game development in C++ is: -DirectX is most common for  Windows games -SDL or SDL+OpenGL is most common for  Linux games -OpenGL + Apple APIs are most common for OSX development What do most indie game projects use? If I wanted to casually build my own game for fun in C++ with the idea of possibly releasing it to Steam or something someday, is there anything I should be concerned about if I make it with DirectX for music/sound/input and build my own game engine? Thanks!

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  • Has a multi player graphic adventure* ever been made?

    - by Petruza
    By graphic adventure, I mean point & click LucasArts-type games. Those games have a mostly linear structure in nature, and usually don't offer as many variants as other games types like action, rpg, strategy, which makes this genre difficult to implement a multi-player feature. I'd like to know if there has been any attempts on doing such a thing, and if it would be viable, as players going offline or leaving a game in the middle would affect significantly the other players' game.

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  • Frequent connection drops when playing online games (StarCraft 2, Battlefield 3) and behind NAT - how to diagnose? [migrated]

    - by Moshev
    I am having some trouble with (I suspect) my wireless router. It's connected to the internet with a regular lan cable and has a static, public IP address. Our two home PCs connect to the router with regular lan cables, plus there's a laptop which connects over wifi. diagram: Internet | | <- isp-supplied cat5 ethernet cable | D-Link D300 ...wifi... laptop / \ / <- cable -> \ PC1 PC2 The PCs and laptop are behind NAT and share the router's public IP. The router is a D-Link D300. PC1 is used for online gaming and I'm experiencing frequent "connection dropped" errors when playing Battlefield 3, StarCraft 2 and the Diablo 3 beta; but not with TeamFortress 2 or the Tribes Ascend beta. The issue goes away when I remove the router and connect PC1 directly to the ISP's cable. I have also tried disconnecting PC2 and the laptop, leaving PC1 as the only machine connected to the router - doesn't help. How can I diagnose what precisely the issue is?

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  • Frequent connection drops when playing online games (StarCraft 2, Battlefield 3) and behind NAT - how to diagnose?

    - by Moshev
    I am having some trouble with (I suspect) my wireless router. It's connected to the internet with a regular lan cable and has a static, public IP address. Our two home PCs connect to the router with regular lan cables, plus there's a laptop which connects over wifi. diagram: Internet | | <- isp-supplied cat5 ethernet cable | D-Link D300 ...wifi... laptop / \ / <- cable -> \ PC1 PC2 The PCs and laptop are behind NAT and share the router's public IP. The router is a D-Link D300. PC1 is used for online gaming and I'm experiencing frequent "connection dropped" errors when playing Battlefield 3, StarCraft 2 and the Diablo 3 beta; but not with TeamFortress 2 or the Tribes Ascend beta. The issue goes away when I remove the router and connect PC1 directly to the ISP's cable. I have also tried disconnecting PC2 and the laptop, leaving PC1 as the only machine connected to the router - doesn't help. How can I diagnose what precisely the issue is?

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  • How do I setup a proper VPN for my friends to play LAN games AND give them internet access?

    - by Gizmo
    I'm trying to setup a VPN on my local network, but everyone who connects to me DOES have access to my laptop but not to the internet or other devices on the network. How can I properly configure my VPN on windows to work correctly (giving internet + access to all devices on my network to the remote pc)? Or is there software on windows which makes creating a VPN server easier? or maybe a VMWare image linux vpn server? I can't find any of those! My requirement is that my friends don't have to install additional software, they have to be able to connect with default windows stuff. My OS is Windows 8 Standart edition (not pro or enterprise) OEM. Most of my friends have also windows 8, some windows 7. Extra info: My device is DMZ'ed (Demilitarized Zone, [disabled NAT on my device so it's accessible on the WAN]) I can access files, websites and services on other devices on my network, and all devices can access file shares, website and all other services on my device When enabling VPN everything works except the client is unable to get internet access or access to any device on my network, client has only access to my device.

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  • engine for responsive gameplay

    - by zaftcoAgeiha
    Many games have been praised for its responsive gameplay, where each user action input correspond to a quick and precise character movement (eg: super meat boy, shank...) What makes those games responsive? and what prevents other games from achieving the same? How much of it is due to the game framework used to queue mouse/keyboard events and render/update the game and how much is attributed to better coding?

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  • Tile transitions - external vs internal

    - by omgnoseat
    I've been looking at a couple of games and noticed that the transitions between tiles are handled somewhat different. I was wondering which methods are to be used in different situations and why. I'm currently using internal edges in a top-down game, and it's working out so far. But I don't want to run into problems later on, and have to redo the whole tileset. I noticed that platforming games mostly use the internal edges, and top-down games mostly use external and hybrid transitions. I can see how these tiles are used to create "depth" in top-down games, where the player apears to be standing in front of a wall for example. But it seems unlikely that such a small feature decides the entire method for tile transitions. You could always alter the bounding box to create the same effect.

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  • Downloading stream using FileStreamResult

    - by user1400915
    I have a Action in controller as public ActionResult Download() { return File(downloadStream, "application/octet-stream", fileName); } If I want to use FilePathresult as: public FilePathResult Download() { return File(downloadStream, "application/octet-stream", fileName); } can I call the Download() on click of a button like this @Html.ActionLink("FileDownload", "Download", new { file = item.FileName, GuID = item.DocumentGuID }) /text).Width(10);

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  • JQuery BlockUI - How to unblock UI after file download?

    - by Dan
    Using ASP.Net, JQuery and BlockUI, I'm trying to unblock the UI after a download file dialog is shown. I block the UI when export button is clicked: <script type="text/javascript"> $(document).ready(function(){ $('#<%= BtnExport.ClientID%>').click(function(){ $.blockUI(); }); }); </script> After this, I generate the file server side using: private void SendFileToUser(byte[] file, string contentType, string filename) { Response.Clear(); Response.ContentType = contentType; Response.AppendHeader("Content-Disposition", "attachment; filename="+filename); Response.OutputStream.Write(file,0,file.Length); Response.OutputStream.Flush(); Response.End(); } After this code has executed, I would like to unblock the UI. I have considered different options: Poll using Ajax calls to see if the file has been generated. Store the file in Session and redirect to same page and generate download then. But both options seem ackward, and I think there must be a clever JavaScript way to get a handle on or wait for a file dialog. Any suggestions?

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  • iPhone SDK: How do you download video files to the Document Directory and then play them?

    - by Jessica
    I've been fooling around with code for ages on this one, I would be very grateful if someone could provide a code sample that downloaded this file from a server http://www.archive.org/download/june_high/june_high_512kb.mp4, (By the way it's not actually this file, it's just a perfect example for anyone trying to help me) and then play it from the documents directory. I know it seems lazy of me to ask this but I have tried so many different variations of NSURLConnection that it's driving me crazy. Also, if I did manage to get the video file downloaded would I be correct in assuming this code would then successfully play it: NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *path = [documentsDirectory stringByAppendingPathComponent:@"june_high_512kb.mp4"]; NSURL *movieURL = [NSURL fileURLWithPath:path]; self.theMovie = [[MPMoviePlayerController alloc] initWithContentURL:movieURL]; [_theMovie play]; If the above code would work in playing a video file from the document directory, then I guess the only thing I would need to know is, how to download a video file from a server. Which is what seems to be my major problem. Any help is greatly appreciated.

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  • Why does Silverlight player mislead user by leading him to think he can "choose whether to download

    - by Edward Tanguay
    I have a silverlight application which users can install out-of-browser. When the right-click and look at the update panel, it is set to "check for updates and let me choose whether to download and install them: However, with the following code, my application detects and downloads a new version automatically, and the new version is available upon the next start of the application without any user interaction: App.xaml.cs: private void Application_Startup(object sender, StartupEventArgs e) { this.RootVisual = new BaseApp(); if (Application.Current.IsRunningOutOfBrowser) { Application.Current.CheckAndDownloadUpdateAsync(); Application.Current.CheckAndDownloadUpdateCompleted += new CheckAndDownloadUpdateCompletedEventHandler(Current_CheckAndDownloadUpdateCompleted); } } void Current_CheckAndDownloadUpdateCompleted(object sender, CheckAndDownloadUpdateCompletedEventArgs e) { if (e.UpdateAvailable) { //an new version has been downloaded and silverlight version is the same //so user just has to restart application } else if (e.Error != null && e.Error is PlatformNotSupportedException) { //a new version is available but the silverlight version has changed //so user has to go to new website and install the appropriate silverlight version } else { //no update is available } } This happens to be what I want for this particular application, however: Isn't this misleading to the user since the Silverlight player leads him to believe that he will be able to "choose whether to download and install updates" when in fact, updates are being downloaded and installed without his knowing?

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  • How to use a loop to download HTML with paging?

    - by Nai
    I want to loop through this URL and download the HTML. https://www.googleapis.com/customsearch/v1?key=AIzaSyAAoPQprb6aAV-AfuVjoCdErKTiJHn-4uI&cx=017576662512468239146:omuauf_lfve&q=" + searchTermFormat + "&num=10" +"&start=" + i start and num controls the paging of the URL. So if &start=2, and &num=10, it will scrape 10 results from page 2. Given that Google has a max limit of num = 10, how can I write a loop that loops through the HTML and scrape the results for the first 10 pages? This is what I have so far which just scrapes the first page. //input search term Console.WriteLine("What is your search query?:"); string searchTerm = Console.ReadLine(); //concantenate the strings using + symbol to make it URL friendly for google string searchTermFormat = searchTerm.Replace(" ", "+"); //create a new instance of Webclient and use DownloadString method from the Webclient class to extract download html WebClient client = new WebClient(); int i = 1; string Json = client.DownloadString("https://www.googleapis.com/customsearch/v1?key=AIzaSyAAoPQprb6aAV-AfuVjoCdErKTiJHn-4uI&cx=017576662512468239146:omuauf_lfve&q=" + searchTermFormat + "&num=10" + "&start=" + i); //create a new instance of JavaScriptSerializer and deserialise the desired content JavaScriptSerializer js = new JavaScriptSerializer(); GoogleSearchResults results = js.Deserialize<GoogleSearchResults>(Json); //output results to console Console.WriteLine(js.Serialize(results)); Console.ReadLine();

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  • Does anchor href of an image make it download?

    - by matthewsteiner
    So I was using yslow for firefox and my page weight was way high. My page has a main product image and then maybe 10 thumbnails. If you click a thumbnail, the image opens up in a popup done through jquery. The problem is, yslow is listing even the targets of the thumbnails as part of the page weight, so I guess for some reason the images are downloading. For example, I have: <a class="group nyroModal" rel="lightbox-group" href="/upload/topview.jpg"> <img alt="thumbnail" src="/upload/thumb/t_topview.jpg" /> </a> Would this normal html cause the "upload/topview.jpg" to automatically download? Or is it the jquery plugin "nyroModal"? I'd rather the images didn't preload, that'd waste a lot of bandwidth. So my question is, does a browser automatically try to download image files that are in the href property of anchors, or is the plugin most likely causing this? Thanks for any direction you can give me.

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  • How would I construct a terminal command to download a folder with wget from a Media Temple (gs) ser

    - by racl101
    I'm trying to download a folder using wget on the Terminal (I'm usin a Mac if that matters) because my ftp client sucks and keeps timing out. It doesn't stay connected for long. So I was wondering if I could use wget to connect via ftp protocol to the server to download the directory in question. I have searched around in the internet for this and have attempted to write the command but it keeps failing. So assuming the following: ftp username is: [email protected] ftp host is: ftp.s12345.gridserver.com ftp password is: somepassword I have tried to write the command in the following ways: wget -r ftp://[email protected]:[email protected]/path/to/desired/folder/ wget -r ftp://serveradmin:[email protected]/path/to/desired/folder/ When I try the first way I get this error: Bad port number. When I try the second way I get a little further but I get this error: Resolving s12345.gridserver.com... 71.46.226.79 Connecting to s12345.gridserver.com|71.46.226.79|:21... connected. Logging in as serveradmin ... Login incorrect. What could I be doing wrong?

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  • Why does my Doctrine DBAL query return no results when quoted?

    - by braveterry
    I'm using the Doctrine DataBase Abstraction Layer (DBAL) to perform some queries. For some reason, when I quote a parameter before passing it to the query, I get back no rows. When I pass it unquoted, it works fine. Here's the relevant snippet of code I'm using: public function get($game) { load::helper('doctrinehelper'); $conn = doctrinehelper::getconnection(); $statement = $conn->prepare('SELECT games.id as id, games.name as name, games.link_url, games.link_text, services.name as service_name, image_url FROM games, services WHERE games.name = ? AND services.key = games.service_key'); $quotedGame = $conn->quote($game); load::helper('loghelper'); $logger = loghelper::getLogger(); $logger->debug("Quoted Game: $quotedGame"); $logger->debug("Unquoted Game: $game"); $statement->execute(array($quotedGame)); $resultsArray = $statement->fetchAll(); $logger->debug("Number of rows returned: " . count($resultsArray)); return $resultsArray; } Here's what the log shows: 01/01/11 17:00:13,269 [2112] DEBUG root - Quoted Game: 'Diablo II Lord of Destruction' 01/01/11 17:00:13,269 [2112] DEBUG root - Unquoted Game: Diablo II Lord of Destruction 01/01/11 17:00:13,270 [2112] DEBUG root - Number of rows returned: 0 If I change this line: $statement->execute(array($quotedGame)); to this: $statement->execute(array($game)); I get this in the log: 01/01/11 16:51:42,934 [2112] DEBUG root - Quoted Game: 'Diablo II Lord of Destruction' 01/01/11 16:51:42,935 [2112] DEBUG root - Unquoted Game: Diablo II Lord of Destruction 01/01/11 16:51:42,936 [2112] DEBUG root - Number of rows returned: 1 Have I fat-fingered something?

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  • Trouble in ActiveX multi-thread invoke javascript callback routine

    - by code0tt
    everyone. I'm get some trouble in ActiveX programming with ATL. I try to make a activex which can async-download files from http server to local folder and after download it will invoke javascript callback function. My solution: run a thread M to monitor download thread D, when D is finish the job, M is going to terminal themself and invoke IDispatch inferface to call javascript function. **************** THERE IS MY CODE: **************** /* javascript code */ funciton download() { var xfm = new ActiveXObject("XFileMngr.FileManager.1"); xfm.download( 'http://somedomain/somefile','localdev:\\folder\localfile',function(msg){alert(msg);}); } /* C++ code */ // main routine STDMETHODIMP CFileManager::download(BSTR url, BSTR local, VARIANT scriptCallback) { CString csURL(url); CString csLocal(local); CAsyncDownload download; download.Download(this, csURL, csLocal, scriptCallback); return S_OK; } // parts of CAsyncDownload.h typedef struct tagThreadData { CAsyncDownload* pThis; } THREAD_DATA, *LPTHREAD_DATA; class CAsyncDownload : public IBindStatusCallback { private: LPUNKNOWN pcaller; CString csRemoteFile; CString csLocalFile; CComPtr<IDispatch> spCallback; public: void onDone(HRESULT hr); HRESULT Download(LPUNKNOWN caller, CString& csRemote, CString& csLocal, VARIANT callback); static DWORD __stdcall ThreadProc(void* param); }; // parts of CAsyncDownload.cpp void CAsyncDownload::onDone(HRESULT hr) { if(spCallback) { TRACE(TEXT("invoke callback function\n")); CComVariant vParams[1]; vParams[0] = "callback is working!"; DISPPARAMS params = { vParams, NULL, 1, 0 }; HRESULT hr = spCallback->Invoke(0, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &params, NULL, NULL, NULL); if(FAILED(hr)) { CString csBuffer; csBuffer.Format(TEXT("invoke failed, result value: %d \n"),hr); TRACE(csBuffer); }else { TRACE(TEXT("invoke was successful\n")); } } } HRESULT CAsyncDownload::Download(LPUNKNOWN caller, CString& csRemote, CString& csLocal, VARIANT callback) { CoInitializeEx(NULL, COINIT_MULTITHREADED); csRemoteFile = csRemote; csLocalFile = csLocal; pcaller = caller; switch(callback.vt){ case VT_DISPATCH: case VT_VARIANT:{ spCallback = callback.pdispVal; } break; default:{ spCallback = NULL; } } LPTHREAD_DATA pData = new THREAD_DATA; pData->pThis = this; // create monitor thread M HANDLE hThread = CreateThread(NULL, 0, ThreadProc, (void*)(pData), 0, NULL); if(!hThread) { delete pData; return HRESULT_FROM_WIN32(GetLastError()); } WaitForSingleObject(hThread, INFINITE); CloseHandle(hThread); CoUninitialize(); return S_OK; } DWORD __stdcall CAsyncDownload::ThreadProc(void* param) { LPTHREAD_DATA pData = (LPTHREAD_DATA)param; // here, we will create http download thread D // when download job is finish, call onDone method; pData->pThis->onDone(S_OK); delete pData; return 0; } **************** CODE FINISH **************** OK, above is parts of my source code, if I call onDone method in sub-thread, I will get OLE ERROR(-2147418113 (8000FFFF) Catastrophic failure.). Did I miss something? please help me to figure it out.

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  • the size of apt-get update lists is too big

    - by dumb906
    I ran a clean install to Ubuntu 12.04 and so far everything has been working well. I especially commend the Ubuntu team for this release. I only noticed that the size of repository update is now about ~13MB. Normally, it is about this size for the first time you run apt-get update after a clean install and then ~ 23kb - 1300kb for subsequent updates. The output from apt-get update is the same I get for previous versions of Ubuntu (its pretty normal). Its a bit too long but look at an example output I got from running apt-get update. Ign http://archive.canonical.com precise InRelease Ign http://dl.google.com stable InRelease Ign http://dl.google.com stable InRelease Ign http://ppa.launchpad.net precise InRelease Ign http://ppa.launchpad.net precise InRelease Ign http://ppa.launchpad.net precise InRelease Hit http://download.virtualbox.org precise InRelease Ign http://security.ubuntu.com precise-security InRelease Ign http://linux.dropbox.com precise InRelease Ign http://extras.ubuntu.com precise InRelease Ign http://download.skype.com stable InRelease Hit http://archive.canonical.com precise Release.gpg Get:1 http://dl.google.com stable Release.gpg [198 B] Ign http://ppa.launchpad.net precise InRelease Ign http://ppa.launchpad.net precise InRelease Ign http://ppa.launchpad.net precise InRelease Ign http://ppa.launchpad.net precise InRelease Ign http://ppa.launchpad.net precise InRelease Ign http://ppa.launchpad.net precise InRelease Ign http://ppa.launchpad.net precise InRelease Ign http://ppa.launchpad.net precise InRelease Ign http://ppa.launchpad.net oneiric InRelease Ign http://ppa.launchpad.net precise InRelease Get:2 http://security.ubuntu.com precise-security Release.gpg [198 B] Get:3 http://extras.ubuntu.com precise Release.gpg [72 B] Hit http://download.virtualbox.org precise/contrib i386 Packages Ign http://download.skype.com stable Release.gpg Hit http://linux.dropbox.com precise Release.gpg Ign http://us.archive.ubuntu.com precise InRelease Ign http://us.archive.ubuntu.com precise-updates InRelease Ign http://us.archive.ubuntu.com precise-backports InRelease Hit http://archive.canonical.com precise Release Get:4 http://dl.google.com stable Release.gpg [198 B] Ign http://ppa.launchpad.net oneiric InRelease Ign http://ppa.launchpad.net oneiric InRelease Ign http://ppa.launchpad.net precise InRelease Ign http://ppa.launchpad.net precise InRelease Ign http://ppa.launchpad.net precise InRelease Hit http://ppa.launchpad.net precise Release.gpg Hit http://ppa.launchpad.net precise Release.gpg Get:5 http://security.ubuntu.com precise-security Release [49.6 kB] Hit http://extras.ubuntu.com precise Release Ign http://download.skype.com stable Release Ign http://download.virtualbox.org precise/contrib TranslationIndex Get:6 http://us.archive.ubuntu.com precise Release.gpg [198 B] Hit http://archive.canonical.com precise/partner i386 Packages Hit http://linux.dropbox.com precise Release Get:7 http://ppa.launchpad.net precise Release.gpg [316 B] Hit http://ppa.launchpad.net precise Release.gpg Hit http://ppa.launchpad.net precise Release.gpg Hit http://extras.ubuntu.com precise/main Sources Get:8 http://ppa.launchpad.net precise Release.gpg [316 B] Hit http://ppa.launchpad.net precise Release.gpg Hit http://ppa.launchpad.net precise Release.gpg Hit http://ppa.launchpad.net precise Release.gpg Hit http://ppa.launchpad.net precise Release.gpg Get:9 http://us.archive.ubuntu.com precise-updates Release.gpg [198 B] Ign http://archive.canonical.com precise/partner TranslationIndex Ign http://download.skype.com stable/non-free i386 Packages/DiffIndex Get:10 http://dl.google.com stable Release [1,347 B] Hit http://linux.dropbox.com precise/main i386 Packages Hit http://ppa.launchpad.net precise Release.gpg Hit http://ppa.launchpad.net oneiric Release.gpg Hit http://extras.ubuntu.com precise/main i386 Packages Ign http://extras.ubuntu.com precise/main TranslationIndex Hit http://ppa.launchpad.net precise Release.gpg Hit http://ppa.launchpad.net oneiric Release.gpg Hit http://ppa.launchpad.net oneiric Release.gpg Hit http://ppa.launchpad.net precise Release.gpg Hit http://ppa.launchpad.net precise Release.gpg Get:11 http://us.archive.ubuntu.com precise-backports Release.gpg [198 B] Ign http://download.skype.com stable/non-free TranslationIndex Get:12 http://dl.google.com stable Release [1,347 B] Hit http://ppa.launchpad.net precise Release.gpg Hit http://ppa.launchpad.net precise Release Hit http://ppa.launchpad.net precise Release Ign http://linux.dropbox.com precise/main TranslationIndex Hit http://ppa.launchpad.net precise Release Ign http://ppa.launchpad.net precise Release Hit http://ppa.launchpad.net precise Release Hit http://ppa.launchpad.net precise Release Get:13 http://ppa.launchpad.net precise Release [11.9 kB] Get:14 http://us.archive.ubuntu.com precise Release [49.6 kB] Hit http://download.skype.com stable/non-free i386 Packages Get:15 http://dl.google.com stable/main i386 Packages [1,268 B] Ign http://dl.google.com stable/main TranslationIndex Hit http://ppa.launchpad.net precise Release Hit http://ppa.launchpad.net precise Release Hit http://ppa.launchpad.net precise Release Hit http://ppa.launchpad.net precise Release Hit http://ppa.launchpad.net precise Release Hit http://ppa.launchpad.net oneiric Release Hit http://ppa.launchpad.net precise Release Hit http://ppa.launchpad.net oneiric Release Get:16 http://security.ubuntu.com precise-security/main Sources [7,089 B] Hit http://ppa.launchpad.net oneiric Release Get:17 http://dl.google.com stable/main i386 Packages [769 B] Ign http://dl.google.com stable/main TranslationIndex Hit http://ppa.launchpad.net precise Release Hit http://ppa.launchpad.net precise Release Hit http://ppa.launchpad.net precise Release Hit http://ppa.launchpad.net precise/main Sources Hit http://ppa.launchpad.net precise/main i386 Packages Get:18 http://security.ubuntu.com precise-security/restricted Sources [14 B] Get:19 http://security.ubuntu.com precise-security/universe Sources [3,653 B] Get:20 http://security.ubuntu.com precise-security/multiverse Sources [696 B] Get:21 http://security.ubuntu.com precise-security/main i386 Packages [32.9 kB] Ign http://ppa.launchpad.net precise/main TranslationIndex Hit http://ppa.launchpad.net precise/main Sources Hit http://ppa.launchpad.net precise/main i386 Packages Ign http://ppa.launchpad.net precise/main TranslationIndex Get:22 http://us.archive.ubuntu.com precise-updates Release [49.6 kB] Ign http://ppa.launchpad.net precise/main Sources/DiffIndex Ign http://ppa.launchpad.net precise/main i386 Packages/DiffIndex Ign http://ppa.launchpad.net precise/main TranslationIndex Hit http://ppa.launchpad.net precise/main Sources Hit http://ppa.launchpad.net precise/main i386 Packages Get:23 http://security.ubuntu.com precise-security/restricted i386 Packages [14 B] Get:24 http://security.ubuntu.com precise-security/universe i386 Packages [8,594 B] Get:25 http://security.ubuntu.com precise-security/multiverse i386 Packages [1,393 B] Hit http://security.ubuntu.com precise-security/main TranslationIndex Hit http://security.ubuntu.com precise-security/multiverse TranslationIndex Hit http://security.ubuntu.com precise-security/restricted TranslationIndex Hit http://security.ubuntu.com precise-security/universe TranslationIndex Ign http://ppa.launchpad.net precise/main TranslationIndex Get:26 http://us.archive.ubuntu.com precise-backports Release [49.6 kB] Hit http://ppa.launchpad.net precise/main Sources Hit http://ppa.launchpad.net precise/main i386 Packages Ign http://ppa.launchpad.net precise/main TranslationIndex Get:27 http://ppa.launchpad.net precise/main i386 Packages [1,276 B] Ign http://ppa.launchpad.net precise/main TranslationIndex Hit http://ppa.launchpad.net precise/main Sources Hit http://ppa.launchpad.net precise/main i386 Packages Ign http://ppa.launchpad.net precise/main TranslationIndex Hit http://ppa.launchpad.net precise/main Sources Get:28 http://us.archive.ubuntu.com precise/main Sources [934 kB] Hit http://ppa.launchpad.net precise/main i386 Packages Ign http://ppa.launchpad.net precise/main TranslationIndex Hit http://ppa.launchpad.net precise/main Sources Hit http://ppa.launchpad.net precise/main i386 Packages Ign http://ppa.launchpad.net precise/main TranslationIndex Hit http://ppa.launchpad.net precise/main i386 Packages Hit http://security.ubuntu.com precise-security/main Translation-en Hit http://security.ubuntu.com precise-security/multiverse Translation-en Hit http://security.ubuntu.com precise-security/restricted Translation-en Ign http://ppa.launchpad.net precise/main TranslationIndex Hit http://ppa.launchpad.net precise/main i386 Packages Ign http://ppa.launchpad.net precise/main TranslationIndex Hit http://ppa.launchpad.net oneiric/main Sources Hit http://ppa.launchpad.net oneiric/main i386 Packages Ign http://ppa.launchpad.net oneiric/main TranslationIndex Hit http://ppa.launchpad.net precise/main i386 Packages Ign http://ppa.launchpad.net precise/main TranslationIndex Hit http://ppa.launchpad.net oneiric/main Sources Hit http://security.ubuntu.com precise-security/universe Translation-en Ign http://archive.canonical.com precise/partner Translation-en_US Hit http://ppa.launchpad.net oneiric/main i386 Packages Ign http://ppa.launchpad.net oneiric/main TranslationIndex Hit http://ppa.launchpad.net oneiric/main Sources Hit http://ppa.launchpad.net oneiric/main i386 Packages Ign http://ppa.launchpad.net oneiric/main TranslationIndex Hit http://ppa.launchpad.net precise/main Sources Ign http://extras.ubuntu.com precise/main Translation-en_US Ign http://download.virtualbox.org precise/contrib Translation-en_US Ign http://archive.canonical.com precise/partner Translation-en Hit http://ppa.launchpad.net precise/main i386 Packages Ign http://ppa.launchpad.net precise/main TranslationIndex Hit http://ppa.launchpad.net precise/main Sources Hit http://ppa.launchpad.net precise/main i386 Packages Ign http://ppa.launchpad.net precise/main TranslationIndex Ign http://extras.ubuntu.com precise/main Translation-en Ign http://download.virtualbox.org precise/contrib Translation-en Hit http://ppa.launchpad.net precise/main Sources Hit http://ppa.launchpad.net precise/main i386 Packages Ign http://ppa.launchpad.net precise/main TranslationIndex Hit http://ppa.launchpad.net precise/main Sources Ign http://linux.dropbox.com precise/main Translation-en_US Hit http://ppa.launchpad.net precise/main i386 Packages Ign http://download.skype.com stable/non-free Translation-en_US Ign http://linux.dropbox.com precise/main Translation-en Ign http://download.skype.com stable/non-free Translation-en Ign http://dl.google.com stable/main Translation-en_US Ign http://dl.google.com stable/main Translation-en Ign http://dl.google.com stable/main Translation-en_US Get:29 http://us.archive.ubuntu.com precise/restricted Sources [5,470 B] Get:30 http://us.archive.ubuntu.com precise/universe Sources [5,019 kB] Ign http://dl.google.com stable/main Translation-en Get:31 http://us.archive.ubuntu.com precise/multiverse Sources [155 kB] Get:32 http://us.archive.ubuntu.com precise/main i386 Packages [1,274 kB] Get:33 http://us.archive.ubuntu.com precise/restricted i386 Packages [8,431 B] Get:34 http://us.archive.ubuntu.com precise/universe i386 Packages [4,796 kB] Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net oneiric/main Translation-en_US Ign http://ppa.launchpad.net oneiric/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net oneiric/main Translation-en_US Ign http://ppa.launchpad.net oneiric/main Translation-en Ign http://ppa.launchpad.net oneiric/main Translation-en_US Ign http://ppa.launchpad.net oneiric/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Ign http://ppa.launchpad.net precise/main Translation-en_US Ign http://ppa.launchpad.net precise/main Translation-en Get:35 http://us.archive.ubuntu.com precise/multiverse i386 Packages [121 kB] Hit http://us.archive.ubuntu.com precise/main TranslationIndex Hit http://us.archive.ubuntu.com precise/multiverse TranslationIndex Hit http://us.archive.ubuntu.com precise/restricted TranslationIndex Hit http://us.archive.ubuntu.com precise/universe TranslationIndex Get:36 http://us.archive.ubuntu.com precise-updates/main Sources [31.2 kB] Get:37 http://us.archive.ubuntu.com precise-updates/restricted Sources [765 B] Get:38 http://us.archive.ubuntu.com precise-updates/universe Sources [10.1 kB] Get:39 http://us.archive.ubuntu.com precise-updates/multiverse Sources [696 B] Get:40 http://us.archive.ubuntu.com precise-updates/main i386 Packages [96.5 kB] Get:41 http://us.archive.ubuntu.com precise-updates/restricted i386 Packages [770 B] Get:42 http://us.archive.ubuntu.com precise-updates/universe i386 Packages [27.7 kB] Get:43 http://us.archive.ubuntu.com precise-updates/multiverse i386 Packages [1,393 B] Hit http://us.archive.ubuntu.com precise-updates/main TranslationIndex Hit http://us.archive.ubuntu.com precise-updates/multiverse TranslationIndex Hit http://us.archive.ubuntu.com precise-updates/restricted TranslationIndex Hit http://us.archive.ubuntu.com precise-updates/universe TranslationIndex Get:44 http://us.archive.ubuntu.com precise-backports/main Sources [700 B] Get:45 http://us.archive.ubuntu.com precise-backports/restricted Sources [14 B] Get:46 http://us.archive.ubuntu.com precise-backports/universe Sources [1,680 B] Get:47 http://us.archive.ubuntu.com precise-backports/multiverse Sources [14 B] Get:48 http://us.archive.ubuntu.com precise-backports/main i386 Packages [559 B] Get:49 http://us.archive.ubuntu.com precise-backports/restricted i386 Packages [14 B] Get:50 http://us.archive.ubuntu.com precise-backports/universe i386 Packages [1,391 B] Get:51 http://us.archive.ubuntu.com precise-backports/multiverse i386 Packages [14 B] Hit http://us.archive.ubuntu.com precise-backports/main TranslationIndex Hit http://us.archive.ubuntu.com precise-backports/multiverse TranslationIndex Hit http://us.archive.ubuntu.com precise-backports/restricted TranslationIndex Hit http://us.archive.ubuntu.com precise-backports/universe TranslationIndex Hit http://us.archive.ubuntu.com precise/main Translation-en Hit http://us.archive.ubuntu.com precise/multiverse Translation-en Hit http://us.archive.ubuntu.com precise/restricted Translation-en Hit http://us.archive.ubuntu.com precise/universe Translation-en Hit http://us.archive.ubuntu.com precise-updates/main Translation-en Hit http://us.archive.ubuntu.com precise-updates/multiverse Translation-en Hit http://us.archive.ubuntu.com precise-updates/restricted Translation-en Hit http://us.archive.ubuntu.com precise-updates/universe Translation-en Hit http://us.archive.ubuntu.com precise-backports/main Translation-en Hit http://us.archive.ubuntu.com precise-backports/multiverse Translation-en Hit http://us.archive.ubuntu.com precise-backports/restricted Translation-en Hit http://us.archive.ubuntu.com precise-backports/universe Translation-en Fetched 12.8 MB in 1min 33s (137 kB/s) Is this a new feature in 12.04? Or, if it is unintended, is there a way I can fix this? Thanks.

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  • Where to download Fabrikam Fiber Call center code base?

    - by PraveenLearnsEveryday
    I am trying to download for Asp.Net application for Fabrikam Fiber Call center. It was used by Larry guger in his presentation on http://channel9.msdn.com/Events/TechEd/NorthAmerica/2012/DEV365 about "Advanced IntelliTrace in Production with Visual Studio 2012". It would be a great help as it is perfect code base to try out all new VS 2012 features at one go. If this is not the right forum to ask this question please suggest. Thanks for the help.

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