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  • Why C# doesn't implement indexed properties ?

    - by Thomas Levesque
    I know, I know... Eric Lippert's answer to this kind of question is usually something like "because it wasn't worth the cost of designing, implementing, testing and documenting it". But still, I'd like a better explanation... I was reading this blog post about new C# 4 features, and in the section about COM Interop, the following part caught my attention : By the way, this code uses one more new feature: indexed properties (take a closer look at those square brackets after Range.) But this feature is available only for COM interop; you cannot create your own indexed properties in C# 4.0. OK, but why ? I already knew and regretted that it wasn't possible to create indexed properties in C#, but this sentence made me think again about it. I can see several good reasons to implement it : the CLR supports it (for instance, PropertyInfo.GetValue has an index parameter), so it's a pity we can't take advantage of it in C# it is supported for COM interop, as shown in the article (using dynamic dispatch) it is implemented in VB.NET it is already possible to create indexers, i.e. to apply an index to the object itself, so it would probably be no big deal to extend the idea to properties, keeping the same syntax and just replacing this with a property name It would allow to write that kind of things : public class Foo { private string[] _values = new string[3]; public string Values[int index] { get { return _values[index]; } set { _values[index] = value; } } } Currently the only workaround that I know is to create an inner class (ValuesCollection for instance) that implements an indexer, and change the Values property so that it returns an instance of that inner class. This is very easy to do, but annoying... So perhaps the compiler could do it for us ! An option would be to generate an inner class that implements the indexer, and expose it through a public generic interface : // interface defined in the namespace System public interface IIndexer<TIndex, TValue> { TValue this[TIndex index] { get; set; } } public class Foo { private string[] _values = new string[3]; private class <>c__DisplayClass1 : IIndexer<int, string> { private Foo _foo; public <>c__DisplayClass1(Foo foo) { _foo = foo; } public string this[int index] { get { return _foo._values[index]; } set { _foo._values[index] = value; } } } private IIndexer<int, string> <>f__valuesIndexer; public IIndexer<int, string> Values { get { if (<>f__valuesIndexer == null) <>f__valuesIndexer = new <>c__DisplayClass1(this); return <>f__valuesIndexer; } } } But of course, in that case the property would actually return a IIndexer<int, string>, and wouldn't really be an indexed property... It would be better to generate a real CLR indexed property. What do you think ? Would you like to see this feature in C# ? If not, why ?

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  • How is spin lock implemented under the hood?

    - by httpinterpret
    This is a lock that can be held by only one thread of execution at a time. An attempt to acquire the lock by another thread of execution makes the latter loop until the lock is released. How does it handle the case when two threads try to acquire the lock exactly the same time? I think this question also applies to various of other mutex implementation.

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  • Scalable / Parallel Large Graph Analysis Library?

    - by Joel Hoff
    I am looking for good recommendations for scalable and/or parallel large graph analysis libraries in various languages. The problems I am working on involve significant computational analysis of graphs/networks with 1-100 million nodes and 10 million to 1+ billion edges. The largest SMP computer I am using has 256 GB memory, but I also have access to an HPC cluster with 1000 cores, 2 TB aggregate memory, and MPI for communication. I am primarily looking for scalable, high-performance graph libraries that could be used in either single or multi-threaded scenarios, but parallel analysis libraries based on MPI or a similar protocol for communication and/or distributed memory are also of interest for high-end problems. Target programming languages include C++, C, Java, and Python. My research to-date has come up with the following possible solutions for these languages: C++ -- The most viable solutions appear to be the Boost Graph Library and Parallel Boost Graph Library. I have looked briefly at MTGL, but it is currently slanted more toward massively multithreaded hardware architectures like the Cray XMT. C - igraph and SNAP (Small-world Network Analysis and Partitioning); latter uses OpenMP for parallelism on SMP systems. Java - I have found no parallel libraries here yet, but JGraphT and perhaps JUNG are leading contenders in the non-parallel space. Python - igraph and NetworkX look like the most solid options, though neither is parallel. There used to be Python bindings for BGL, but these are now unsupported; last release in 2005 looks stale now. Other topics here on SO that I've looked at have discussed graph libraries in C++, Java, Python, and other languages. However, none of these topics focused significantly on scalability. Does anyone have recommendations they can offer based on experience with any of the above or other library packages when applied to large graph analysis problems? Performance, scalability, and code stability/maturity are my primary concerns. Most of the specialized algorithms will be developed by my team with the exception of any graph-oriented parallel communication or distributed memory frameworks (where the graph state is distributed across a cluster).

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  • Best resource for serious Commodore 64 programming.

    - by postfuturist
    What is the best resource for serious Commodore 64 programming? Assume that serious programming on the Commodore 64 is not done in BASIC V2 that ships with the Commodore 64. I feel like most of the knowledge is tied up in old books and not available on the internet. All that I have found online are either very beginner style introductions to Commodore 64 programming (Hello world), or arcane demo-coder hacks to take advantage of strange parts of the hardware. I haven't found a well-explained list of opcodes, memory locations for system calls, and general mid-level examples and tips. Main portals I have found: lemon64 C-64 Scene Database c64web Actually hosted on a Commodore 64! Tools I have found: cc65 A C compiler that can target Commodore 64.

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  • How to implement a SIMPLE "You typed ACB, did you mean ABC?"

    - by marcgg
    I know this is not a straight up question, so if you need me to provide more information about the scope of it, let me know. There are a bunch of questions that address almost the same issue (they are linked here), but never the exact same one with the same kind of scope and objective - at least as far as I know. Context: I have a MP3 file with ID3 tags for artist name and song title. I have two tables Artists and Songs The ID3 tags might be slightly off (e.g. Mikaell Jacksonne) I'm using ASP.NET + C# and a MSSQL database I need to synchronize the MP3s with the database. Meaning: The user launches a script The script browses through all the MP3s The script says "Is 'Mikaell Jacksonne' 'Michael Jackson' YES/NO" The user pick and we start over Examples of what the system could find: In the database... SONGS = {"This is a great song title", "This is a song title"} ARTISTS = {"Michael Jackson"} Outputs... "This is a grt song title" did you mean "This is a great song title" ? "This is song title" did you mean "This is a song title" ? "This si a song title" did you mean "This is a song title" ? "This si song a title" did you mean "This is a song title" ? "Jackson, Michael" did you mean "Michael Jackson" ? "JacksonMichael" did you mean "Michael Jackson" ? "Michael Jacksno" did you mean "Michael Jackson" ? etc. I read some documentation from this /how-do-you-implement-a-did-you-mean and this is not exactly what I need since I don't want to check an entire dictionary. I also can't really use a web service since it's depending a lot on what I already have in my database. If possible I'd also like to avoid dealing with distances and other complicated things. I could use the google api (or something similar) to do this, meaning that the script will try spell checking and test it with the database, but I feel there could be a better solution since my database might end up being really specific with weird songs and artists, making spell checking useless. I could also try something like what has been explained on this post, using Soundex for c#. Using a regular spell checker won't work because I won't be using words but names and 'titles'. So my question is: is there a relatively simple way of doing this, and if so, what is it? Any kind of help would be appreciated. Thanks!

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  • Using Traveling Salesman Solver to Decide Hamiltonian Path

    - by Firas Assaad
    This is for a project where I'm asked to implement a heuristic for the traveling salesman optimization problem and also the Hamiltonian path or cycle decision problem. I don't need help with the implementation itself, but have a question on the direction I'm going in. I already have a TSP heuristic based on a genetic algorithm: it assumes a complete graph, starts with a set of random solutions as a population, and works to improve the population for a number of generations. Can I also use it to solve the Hamiltonian path or cycle problems? Instead of optimizing to get the shortest path, I just want to check if there is a path. Now any complete graph will have a Hamiltonian path in it, so the TSP heuristic would have to be extended to any graph. This could be done by setting the edges to some infinity value if there is no path between two cities, and returning the first path that is a valid Hamiltonian path. Is that the right way to approach it? Or should I use a different heuristic for Hamiltonian path? My main concern is whether it's a viable approach since I can be somewhat sure that TSP optimization works (because you start with solutions and improve them) but not if a Hamiltonian path decider would find any path in a fixed number of generations. I assume the best approach would be to test it myself, but I'm constrained by time and thought I'd ask before going down this route... (I could find a different heuristic for Hamiltonian path instead)

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  • Algorithm to calculate a page importance based on its views / comments

    - by stacker
    I need an algorithm that allows me to determine an appropriate <priority> field for my website's sitemap based on the page's views and comments count. For those of you unfamiliar with sitemaps, the priority field is used to signal the importance of a page relative to the others on the same website. It must be a decimal number between 0 and 1. The algorithm will accept two parameters, viewCount and commentCount, and will return the priority value. For example: GetPriority(100000, 100000); // Damn, a lot of views/comments! The returned value will be very close to 1, for example 0.995 GetPriority(3, 2); // Ok not many users are interested in this page, so for example it will return 0.082

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  • Latent Dirichlet Allocation, pitfalls, tips and programs

    - by Gregg Lind
    I'm experimenting with Latent Dirichlet Allocation for topic disambiguation and assignment, and I'm looking for advice. Which program is the "best", where best is some combination of easiest to use, best prior estimation, fast How do I incorporate my intuitions about topicality. Let's say I think I know that some items in the corpus are really in the same category, like all articles by the same author. Can I add that into the analysis? Any unexpected pitfalls or tips I should know before embarking? I'd prefer is there are R or Python front ends for whatever program, but I expect (and accept) that I'll be dealing with C.

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  • How to begin with augmented reality/compvision?

    - by Terri
    I'm currently an undergrad in computer science and I'll be entering my final year next year. Augmented reality is something I find to be a really interesting topic, but I have no idea where to start learning about it. Where do you start learning about this topic and what libraries are available?

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  • Segment register, IP register and memory addressing issue!

    - by Zia ur Rahman
    In the following text I asked two questions and I also described that what I know about these question so that you can understand my thinking. Your precious comments about the below text are required. Below is the Detail of 1ST Question As we know that if we have one mega byte memory then we need 20 bits to address this memory. Another thing is each memory cell has a physical address which is of 20 bits in 1Mb memory. IP register in IAPX88 is of 16 bits. Now my point of view is, we can not access the memory at all by the IP register because the memory need 20 bit address to be addressed but the IP register is of 16 bits. If we have a memory of 64k then IP register can access this memory because this memory needs 16 bits to be addressed. But incase of 1mb memory IP can’t.tell me am i right or not if not why? Suppose physical address of memory is 11000000000000000101 Now how can we access this memory location by 16 bits. Below is the detail of Next Question: My next question is , suppose IP register is pointing to memory location, and the segment register is also pointing to a memory location (start of the segment), the memory is of 1MB, how we can access a memory location by these two 16 bit registers tell me the sequence of steps how the 20 bits addressable memory location is accessed . If your answer is, we take the segment value and we shift it left by 4 bits and then add the IP value into it to get the 20 bits address, then this raises another question that is the address bus (the address bus should be 20 bits wide), the registers both the segment register and the IP register are of 16 bits each , now if address bus is 20 bits wide then this means that the address bus is connected to both these registers. If its not the case then another thing that comes into my mind is that both these registers generate a 20 bit address and there would be a register which can store 20 bits and this register would be connected to both these register and the address bus as well.

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  • What is technically more advanced: Brainf*ck or Assembler?

    - by el ka es
    I wondered which of these languages is more powerful. With powerful I don't mean the readability, assembler would be naturally the winner here, but something resulting from, for example, the following factors: Which of them is more high-level? (Both aren't really but one has to be more) Who would be the possibly fastest in compiled state? (There is no BF compiler out there as far as I know but it wouldn't be hard writing one I suppose) Which of the both has the better code length/code action ratio? What I mean is If you get to distracted by the, compared to Brainf*ck, improved readability of assembler, just think of writing plain binary/machine code as what assembler assembles to. Both languages are so basic that it should be possible to answer the question(s) in a rather objective view, I hope.

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  • TDD vs. Unit testing

    - by Walter
    My company is fairly new to unit testing our code. I've been reading about TDD and unit testing for some time and am convinced of their value. I've attempted to convince our team that TDD is worth the effort of learning and changing our mindsets on how we program but it is a struggle. Which brings me to my question(s). There are many in the TDD community who are very religious about writing the test and then the code (and I'm with them), but for a team that is struggling with TDD does a compromise still bring added benefits? I can probably succeed in getting the team to write unit tests once the code is written (perhaps as a requirement for checking in code) and my assumption is that there is still value in writing those unit tests. What's the best way to bring a struggling team into TDD? And failing that is it still worth writing unit tests even if it is after the code is written? EDIT What I've taken away from this is that it is important for us to start unit testing, somewhere in the coding process. For those in the team who pickup the concept, start to move more towards TDD and testing first. Thanks for everyone's input. FOLLOW UP We recently started a new small project and a small portion of the team used TDD, the rest wrote unit tests after the code. After we wrapped up the coding portion of the project, those writing unit tests after the code were surprised to see the TDD coders already done and with more solid code. It was a good way to win over the skeptics. We still have a lot of growing pains ahead, but the battle of wills appears to be over. Thanks for everyone who offered advice!

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  • What is the coolest thing you can do in <10 lines of simple code? Help me inspire beginners!

    - by Tom Ritter
    I'm looking for the coolest thing you can do in a few lines of simple code. I'm sure you can write a Mandelbrot set in Haskell in 15 lines but it's difficult to follow. My goal is to inspire students that programming is cool. We know that programming is cool because you can create anything you imagine - it's the ultimate creative outlet. I want to inspire these beginners and get them over as many early-learning humps as I can. Now, my reasons are selfish. I'm teaching an Intro to Computing course to a group of 60 half-engineering, half business majors; all freshmen. They are the students who came from underprivileged High schools. From my past experience, the group is generally split as follows: a few rock-stars, some who try very hard and kind of get it, the few who try very hard and barely get it, and the few who don't care. I want to reach as many of these groups as effectively as I can. Here's an example of how I'd use a computer program to teach: Here's an example of what I'm looking for: a 1-line VBS script to get your computer to talk to you: CreateObject("sapi.spvoice").Speak InputBox("Enter your text","Talk it") I could use this to demonstrate order of operations. I'd show the code, let them play with it, then explain that There's a lot going on in that line, but the computer can make sense of it, because it knows the rules. Then I'd show them something like this: 4(5*5) / 10 + 9(.25 + .75) And you can see that first I need to do is (5*5). Then I can multiply for 4. And now I've created the Object. Dividing by 10 is the same as calling Speak - I can't Speak before I have an object, and I can't divide before I have 100. Then on the other side I first create an InputBox with some instructions for how to display it. When I hit enter on the input box it evaluates or "returns" whatever I entered. (Hint: 'oooooo' makes a funny sound) So when I say Speak, the right side is what to Speak. And I get that from the InputBox. So when you do several things on a line, like: x = 14 + y; You need to be aware of the order of things. First we add 14 and y. Then we put the result (what it evaluates to, or returns) into x. That's my goal, to have a bunch of these cool examples to demonstrate and teach the class while they have fun. I tried this example on my roommate and while I may not use this as the first lesson, she liked it and learned something. Some cool mathematica programs that make beautiful graphs or shapes that are easy to understand would be good ideas and I'm going to look into those. Here are some complicated actionscript examples but that's a bit too advanced and I can't teach flash. What other ideas do you have?

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  • Where to ask practical unit-testing questions?

    - by Ian Boyd
    Before i can understand unit testing, i have to see real world examples. Every book, blog, article, or answer i've seen gives hypothetical examples that don't apply to the/my real world. i really don't want to flood StackOverflow with hundreds of questions all titled "How do i unit-test this?" There must be another place i can go to ask for real solutions. Where can i go to get practical answers to unit-testing questions? Note: i would give an example question, but then people would get grumpy when i asked the 200 follow-up questions.

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  • Bubble Breaker Game Solver better than greedy?

    - by Gregory
    For a mental exercise I decided to try and solve the bubble breaker game found on many cell phones as well as an example here:Bubble Break Game The random (N,M,C) board consists N rows x M columns with C colors The goal is to get the highest score by picking the sequence of bubble groups that ultimately leads to the highest score A bubble group is 2 or more bubbles of the same color that are adjacent to each other in either x or y direction. Diagonals do not count When a group is picked, the bubbles disappear, any holes are filled with bubbles from above first, ie shift down, then any holes are filled by shifting right A bubble group score = n * (n - 1) where n is the number of bubbles in the bubble group The first algorithm is a simple exhaustive recursive algorithm which explores going through the board row by row and column by column picking bubble groups. Once the bubble group is picked, we create a new board and try to solve that board, recursively descending down Some of the ideas I am using include normalized memoization. Once a board is solved we store the board and the best score in a memoization table. I create a prototype in python which shows a (2,15,5) board takes 8859 boards to solve in about 3 seconds. A (3,15,5) board takes 12,384,726 boards in 50 minutes on a server. The solver rate is ~3k-4k boards/sec and gradually decreases as the memoization search takes longer. Memoization table grows to 5,692,482 boards, and hits 6,713,566 times. What other approaches could yield high scores besides the exhaustive search? I don't seen any obvious way to divide and conquer. But trending towards larger and larger bubbles groups seems to be one approach Thanks to David Locke for posting the paper link which talks above a window solver which uses a constant-depth lookahead heuristic.

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  • Generating all unique combinations for "drive ya nuts" puzzle

    - by Yuval A
    A while back I wrote a simple python program to brute-force the single solution for the drive ya nuts puzzle. The puzzle consists of 7 hexagons with the numbers 1-6 on them, and all pieces must be aligned so that each number is adjacent to the same number on the next piece. The puzzle has ~1.4G non-unique possibilities: you have 7! options to sort the pieces by order (for example, center=0, top=1, continuing in clockwise order...). After you sorted the pieces, you can rotate each piece in 6 ways (each piece is a hexagon), so you get 6**7 possible rotations for a given permutation of the 7 pieces. Totalling: 7!*(6**7)=~1.4G possibilities. The following python code generates these possible solutions: def rotations(p): for i in range(len(p)): yield p[i:] + p[:i] def permutations(l): if len(l)<=1: yield l else: for perm in permutations(l[1:]): for i in range(len(perm)+1): yield perm[:i] + l[0:1] + perm[i:] def constructs(l): for p in permutations(l): for c in product(*(rotations(x) for x in p)): yield c However, note that the puzzle has only ~0.2G unique possible solutions, as you must divide the total number of possibilities by 6 since each possible solution is equivalent to 5 other solutions (simply rotate the entire puzzle by 1/6 a turn). Is there a better way to generate only the unique possibilities for this puzzle?

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  • The woes of (sometimes) storing "date only" in datetimes

    - by Heinzi
    We have two fields from and to (of type datetime), where the user can store the begin time and the end time of a business trip, e.g.: From: 2010-04-14 09:00 To: 2010-04-16 16:30 So, the duration of the trip is 2 days and 7.5 hours. Often, the exact times are not known in advance, so the user enters the dates without a time: From: 2010-04-14 To: 2010-04-16 Internally, this is stored as 2010-04-14 00:00 and 2010-04-16 00:00, since that's what most modern class libraries (e.g. .net) and databases (e.g. SQL Server) do when you store a "date only" in a datetime structure. Usually, this makes perfect sense. However, when entering 2010-04-16 as the to date, the user clearly did not mean 2010-04-16 00:00. Instead, the user meant 2010-04-16 24:00, i.e., calculating the duration of the trip should output 3 days, not 2 days. I can think of a few (more or less ugly) workarounds for this problem (add "23:59" in the UI layer of the to field if the user did not enter a time component; add a special "dates are full days" Boolean field; store "2010-04-17 00:00" in the DB but display "2010-04-16 24:00" to the user if the time component is "00:00"; ...), all having advantages and disadvantages. Since I assume that this is a fairly common problem, I was wondering: Is there a "standard" best-practice way of solving it? If there isn't, have you experienced a similar requirement, how did you solve it and what were the pros/cons of that solution?

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  • What happens if two COM classes each without a threading model are implemented in one in-proc COM se

    - by sharptooth
    Consider a situation. I have an in-proc COM server that contains two COM classes. Both classes are marked as "no threading model" in the registry - the "ThreadingModel" value is just absent. Both classes read/write the same set of global variable without any synchronization. As far as I know "no threading model" will enforce COM to disallow concurrent access to the same or different instances of the same class by different threads. Will COM prevent concurrent access to instances of the two abovementioned different classes? Do I need synchronization when accessing the global variables from two different COM classes in this situation?

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  • Filter items from a feed using words in a text file, with Yahoo Pipes

    - by pufferfish
    I have a pipe that filters an RSS feed and removes any item that contains "stopwords" that I've chosen. Currently I've manually created a filter for each stopword in the pipe editor, but the more logical way is to read these from a file. I've figured out how to read the stopwords out of the text file, but how do I apply the filter operator to the feed, once for every stopword? The documentation states explicitly that operators can't be applied within the loop construct, but hopefully I'm missing something here.

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  • How do you mock a Sealed class?

    - by Brett Veenstra
    Mocking sealed classes can be quite a pain. I currently favor an Adapter pattern to handle this, but something about just keeps feels weird. So, What is the best way you mock sealed classes? Java answers are more than welcome. In fact, I would anticipate that the Java community has been dealing with this longer and has a great deal to offer. But here are some of the .NET opinions: Why Duck Typing Matters for C# Develoepers Creating wrappers for sealed and other types for mocking Unit tests for WCF (and Moq)

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  • How to make concept representation with the help of bag of words

    - by agazerboy
    Hi All, Thanks for stoping to read my question :) this is very sweet place full of GREAT peoples ! I have a question about "creating sentences with words". NO NO it is not about english grammar :) Let me explain, If I have bag of words like "person apple apple person person a eat person will apple eat hungry apple hungry" and it can generate some kind of following sentence "hungry person eat apple" I don't in which field this topic will relate. Where should I try to find an answer. I tried to search google but I only found english grammar stuff :) Any body there who can tell me which algo can work in this problem? or any program Thanks P.S: It is not an assignment :) if it would be i would ask for source code ! I don't even know in which field I should look for :)

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