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  • Implementing Static Libraries In iPhone

    - by socialCircus
    Hi All, I have created a static library following this link. But I am facing Problems in using the library. For reference on how to use static libraries in an iPhone project I followed this link . But I am stil struggling with the "How to implement static libraries in any other iPhone project?" question. Thank you all.

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  • Why doesn't genstrings convert NSLocalizedStringFromTable entries to table.strings?

    - by juan tendero
    In my source code I have some lines like NSLocalizedStringFromTable(@"Info", @"en", @"Title of this view"). When I subsequently call genstrings -o en.lproj ./Classes/*.m I would not get the expected file en.strings but Localized.strings, although I've read in the genstrings-manpage that it would generate a table.strings file from NSLocalizedStringFromTable(a, table, c) function. Am I wrong? How would I create a table.strings file then?

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  • Using kAudioSessionProperty_OtherMixableAudioShouldDuck on iPhone

    - by Cliff
    Hello, I'm trying to get consistant behavior out of the kAudioSessionProperty_OtherMixableAudioShouldDuck property on the iPhone to allow iPod music blending and I'm having trouble. At the start of my app I set an Ambient category like so: -(void) initialize { [[AVAudioSession sharedInstance] setCategory: AVAudioSessionCategoryAmbient error: nil]; } Later on when I attempt to play audio I set the duck property using the following method: //this will crossfade the audio with the ipod music - (void) toggleCrossfadeOn:(UInt32)onOff { //crossfade the ipod music AudioSessionSetProperty(kAudioSessionProperty_OtherMixableAudioShouldDuck,sizeof(onOff),&onOff); AudioSessionSetActive(onOff); } I call this passing a numeric "1" just before playing audio like so: [self toggleCrossfadeOn:1]; [player play]; I then call the crossfade method again passing a zero when my app's audio completes using a playback is stopping callback like so: -(void) playbackIsStoppingForPlayer:(MQAudioPlayer*)audioPlayer { NSLog(@"Releasing player"); [audioPlayer release]; [self toggleCrossfadeOn:0]; } In my production app this exact code works as expected, causing the ipod to fade out just before playing my app's audio then fade back in when the audio finishes playing. In a new project I recently started, I get different behavior. The iPod audio fades down and never fades back in. In my production app I use the AVAudioPlayer where in my new app I've written a custom audio player that uses audio queues. Could somebody help me understand the differences and how to properly use this API?

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  • AVAudioRecorder Won't Record On Device

    - by Dyldo42
    This is my method: -(void) playOrRecord:(UIButton *)sender { if (playBool == YES) { NSError *error = nil; NSString *filePath = [[NSBundle mainBundle] pathForResource:[NSString stringWithFormat: @"%d", [sender tag]] ofType:@"caf"]; NSURL *fileUrl = [NSURL fileURLWithPath:filePath]; AVAudioPlayer *player = [[AVAudioPlayer alloc] initWithContentsOfURL:fileUrl error:&error]; [player setNumberOfLoops:0]; [player play]; } else if (playBool == NO) { if ([recorder isRecording]) { [recorder stop]; [nowRecording setImage:[UIImage imageNamed:@"NormalNormal.png"] forState:UIControlStateNormal]; [nowRecording setImage:[UIImage imageNamed:@"NormalSelected.png"] forState:UIControlStateSelected]; } if (nowRecording == sender) { nowRecording = nil; return; } nowRecording = sender; NSError *error = nil; NSString *filePath = [[NSBundle mainBundle] pathForResource:[NSString stringWithFormat: @"%d", [sender tag]] ofType:@"caf"]; NSURL *fileUrl = [NSURL fileURLWithPath:filePath]; [sender setImage:[UIImage imageNamed:@"RecordingNormal.png"] forState:UIControlStateNormal]; [sender setImage:[UIImage imageNamed:@"RecordingSelected.png"] forState:UIControlStateSelected]; recorder = [[AVAudioRecorder alloc] initWithURL:fileUrl settings:recordSettings error:&error]; [recorder record]; } } Most of it is self explanatory; playBool is a BOOL that is YES when it is in play mode. Everything works in the simulator however, when I run it on a device, [recorder record] returns NO. Does anyone have a clue as to why this is happening?

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  • Newbie Android question

    - by DanyW
    Hi folks, I have just started with Android with the usual Hello World project template in Eclipse. I modified the layout XML and removed the label that says "Hello World, !", and added a couple of other controls. However, these are not reflected in the app, within the emulator. When I run this app from Eclipse again it is still showing the Hello World label! I'm sure it's something terribly simple that I have completely missed. Can someone please point me in the right direction? Many thanks, Dany.

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  • Need help with animation on iPhone

    - by Arun Ravindran
    I'm working on an animated clock application for the iPhone, and I have to pivot all the 3 nodes in the view, which I have obtained in the following code: [CATransaction begin]; [CATransaction setValue:(id)kCFBooleanTrue forKey:kCATransactionDisableActions]; clockarm.layer.anchorPoint = CGPointMake(0.0, 0.0); [CATransaction commit]; [CATransaction begin]; [CATransaction setValue:(id)kCFBooleanFalse forKey:kCATransactionDisableActions]; [CATransaction setValue:[NSNumber numberWithFloat:50.0] forKey:kCATransactionAnimationDuration]; CABasicAnimation *animation; animation = [CABasicAnimation animationWithKeyPath:@"transform.rotation.z"]; animation.fromValue = [NSNumber numberWithFloat:-60.0]; animation.toValue = [NSNumber numberWithFloat:2 * M_PI]; animation.timingFunction = [CAMediaTimingFunction functionWithName: kCAMediaTimingFunctionLinear]; animation.delegate = self; [clockarm.layer addAnimation:animation forKey:@"rotationAnimation"]; animation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]; [CATransaction commit]; The problem it's just rotating once, ie. only 360 degree and then stopping. I want to raotate the needles indefinitely. How would I do that?

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  • UITableView titleForHeaderInSection prints headers to console twice then crashes

    - by joec
    In the method below titleForHeaderInSection, for some reason the NSLog prints out the headers twice and then the app crashes in objc_msgSend. I can't understand why this would cause the app to crash? It would seem from research that crashes in objc_msgSend are caused by sending messages to already freed objects, but is that the case here? My sectionNames array is populated in viewDidLoad. - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { NSString *title = nil; title=[sectionNames objectAtIndex:section]; NSLog(title); return title; } Thanks

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  • App store name and info.plist

    - by user346194
    Hi guys, I've just completed my first app and having tested I'm ready for submission. However, despite numerous web searches and reading, I'm struggling to finalise the method required to enable me to have a different name on the app store to the name that appears under the app on the device home screen. In the plist.info file there is reference to bundle display name, executable name, bundle name, bundle identifier, product name etc. So, for example, say I would like the app store name to display as: HELLO WORLD and I would like the name below the icon on the device home screen to display as: HELLO How should I enter the data in the plist.info file to achieve the above? Many thanks in advance for your help. Gav.

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  • UITextView insert text in the textview text

    - by John Smith
    I want to have to occasionally insert text into the UITextView text object. For example, if the user presses the "New Paragraph" button I would like to insert a double newline instead of just the standard single newline. How can I go about such? Do i have to read the string from UITextView, mutate it, and write it back? Then how would I know where the pointer was? Thanks

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  • UINavigationController from UIViewController

    - by 4thSpace
    I currently have this workflow in a tab based app: Tab1 loads... ViewOne : UIViewController >> PickerView : UIViewController >> DetailView : UIViewController "" means loads based on user action. I'd like navigation bars on PickerView and DetailView. PickerView just needs a cancel button in the top left of its nav bar. DetailView needs the normal navbar back button. I already have PickerView's nav bar wired up through IB and working. I'm not sure what to do with PickerView's nav bar. PickerView is also loaded from Tab2, who's main view starts as a UINavigationController. PickerView's nav bar works fine in that case. ViewOne should not have a navigation bar. Any ideas?

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  • Converting NSMutableData to NSString Problem

    - by Sheehan Alam
    initWithData does not convert my data object into a string properly. When I check the length of the data object, it has a value. NSMutableData* receivedData =[[NSMutableData data] retain]; NSString* json_string = [[NSString alloc] initWithData:receivedData encoding:NSUTF8StringEncoding]; Am I doing something wrong creating the string?

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  • 'NSInvalidArgumentException' UIButton IBAction Error

    - by Graeme
    Hi, I have a button in a view which refuses to work. I've got in working in a blank, default view application from X-Code, but in none of my applications will it work, instead it gives me the following error. Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '* -[UIViewController showVicInfo:]: unrecognized selector sent to instance 0x3c084f0' The debugger isn't any help either. I've made sure that I hook up the button to the file's owner (not the other way around) as well. Below is the code for the action. And I know it's not the alert view, because the breakpoint doesn't even reach there. about.h @interface about : UIViewController { } -(IBAction)showInfo:(id)sender; about.m -(IBAction)showVicInfo:(id)sender { UIAlertView *myAlert = [[UIAlertView alloc] initWithTitle:@"No Internet Connection" message:@"You require an internet connection via WiFi or cellular network for iFirelert to work." delegate:self cancelButtonTitle:@"OK, thanks" otherButtonTitles:nil]; [myAlert show]; [myAlert release]; }

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  • Beginning 3.2+ iPhone development

    - by Dinah
    I'm interested in learning Objective C for iPhone development. This is a topic which I realize has been covered to death. The qualifying difference is: I'd like to start learning beginning with the latest version (the most recent iPhone OS as of May, 2010 is ver. 3.2 and 4 beta is also out). I'd like to not have to wade through or unlearn legacy information. Using the links I've found throughout related topics on Stack Overflow, I'll read a blog post or tutorial which will say one thing, but then the comments will say, "this is different now in version xyz." For example, I've found this a few times regarding memory management/garbage collection. I assume that Apple's "getting started" doc.s will have the most recent info but many SO posts have said that those are not the most clear. The Stanford iPhone course looks great, but how do I know if it still applies to the most recent versions? Where should one start learning Objective C for iPhone development starting with version 3.2 or later without having as much exposure to legacy information?

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  • Android Color Picker

    - by GuyNoir
    Does anyone know of a quick color picker widget that I could grab to use in my application? I've seen one in a few different applications that has a wheel with colors, and that you tap in the center to select, but I'm not sure where to find it. Google brings up nothing. Any color picker would be fine though. Thanks.

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  • Image "moves" when varying heightForRowAtIndexPath in UITableViewCell.

    - by Kalle
    I have a table view with varying height, as defined in the heightForRowAtIndexPath. For some very odd reason, the image is "indented" to the right based on the height; if the height is low enough, the image is stuck to the left side of the cell, but as the height increases, the image for said cell is shifted rightward compared to other rows. The result of this is a very poor looking list, with images floppily laid out in a zig-zag pattern depending on the height of each individual row. The problem is revealed by this simple example: - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { return (indexPath.row+1) * 50; } Each cell is set up (simplified) as a "Subtitle" style cell with: // ... cell.textLabel.text = @"foo"; cell.detailTextLabel.text = @"bar"; cell.imageView.backgroundColor = [UIColor redColor]; // for debugging; i have images with transparent bg cell.imageView.image = anImageThatIs55x50pixelsBig; return cell; Any ideas? My head bleeds from the wall-love-affair. Edit: uploaded a screen which displays this. The "image" is just a screenshot of a tiny area of the screen which makes it look a little weird, but you get the picture I'm sure: http://img28.imageshack.us/img28/549/screenshot20100311at172.png

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  • iPhone: Get indexPath of Predicate Object

    - by Nic Hubbard
    I am using a predicate to find an object in core data. I can successfully find the object that I want, but I need to also get the indexPath of that object, so that I can push a details view in for that object. Currently I have the following code for getting my object: NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; [fetchRequest setEntity:[NSEntityDescription entityForName:@"Ride" inManagedObjectContext:self.managedObjectContext]]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"title = %@ AND addressFull = %@", view.annotation.title, view.annotation.subtitle]; [fetchRequest setPredicate:predicate]; NSMutableArray *sortDescriptors = [NSMutableArray array]; [sortDescriptors addObject:[[[NSSortDescriptor alloc] initWithKey:@"title" ascending:YES] autorelease]]; [sortDescriptors addObject:[[[NSSortDescriptor alloc] initWithKey:@"addressFull" ascending:YES] autorelease]]; [fetchRequest setSortDescriptors:sortDescriptors]; [fetchRequest setReturnsObjectsAsFaults:NO]; [fetchRequest setPropertiesToFetch:[NSArray arrayWithObjects:@"title", @"addressFull", nil]]; NSError *error = nil; NSArray *fetchedItems = [self.managedObjectContext executeFetchRequest:fetchRequest error:&error]; // Sohow what record we returned NSLog(@"%@",[fetchedItems objectAtIndex:0]); So, I can correctly get my object into an array. But how do I translate that object into an indexPath?

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  • Using malloc/free in Objective-C object

    - by Itamar Katz
    I have a class AudioManager with a member of type AudioBufferList *. (This is a struct declared in the CoreAudio framework). Since AudioBufferList is not a NSObject, I cannot retain it, so I have to alloc/free it (correct me if I'm wrong). My question is, where is the 'right' place to free it? Currently I am doing it in the dealloc method of AudioManager. If I understand correctly, this method is invoked automatically once the release message is sent to the instance of AudioManager --- is that true? Is there any other recommended practice regarding using alloc/free on non-objects members of Objective-C objects? Edit: From Apples documentation: Subclasses must implement their own versions of dealloc to allow the release of any additional memory consumed by the object—such as dynamically allocated storage for data or object instance variables owned by the deallocated object. After performing the class-specific deallocation, the subclass method should incorporate superclass versions of dealloc through a message to super: Which makes things a little bit clearer - but more insights are appreciated.

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  • The accossoryView of a UITableViewCell disappears after the visible view is changed

    - by Luca
    Hi! I'm experiencing this strange situation. I have a UITableView where, when the user selects a cell, a long (network) process begins. So, I performed this in a background thread and I placed (in the didSelectRowAtIndexPath) a UIActivityIndicatorView as the accessory view. This is what I wrote: UITableViewCell* cell = [self.tableView cellForRowAtIndexPath:indexPath]; UIActivityIndicatorView* activityView = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhite]; cell.accessoryView = activityView; [activityView startAnimating]; [activityView release]; everything seems to work correctly, except that, if during a loading process (when the indicator is animated), I switch the view using a UITabBar, when I go back to the UITableView, the UIActivityIndicatorView that should still be there has disappeared. Any idea of what I did wrong? Thanks!

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  • Numeric keyboard dismiss???

    - by shishir.bobby
    HI all, I am having a 2 textFeild and 1 textview. out of 2 textfeild,one textfield requires number to be filled in there. so for that i hv provided numeric keyboard. i m not able to dismiss numeric keyboard,since i cant c any option to hit the numeric keyboard dismiss. is it possible to dismiss numeric keyboard ?? if yes than can anyone guide me through. regards shishir

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