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  • set a cookie while sending PERL HTTP::Request

    - by dexter
    i have created HTTP::Request which looks like this: #!/usr/bin/perl require HTTP::Request; require LWP::UserAgent; $request = HTTP::Request->new(GET => 'http://www.google.com/'); $ua = LWP::UserAgent->new; $ua->cookie_jar({file => "testcookies.txt",autosave =>1}); $response = $ua->request($request); if($response->is_success){ print "sucess\n"; print $response->code; } else { print "fail\n"; die $response->code; } now, When i send Request: $request = HTTP::Request->new(GET => 'http://www.google.com/'); $ua = LWP::UserAgent->new; $ua->cookie_jar({file => "testcookies.txt",autosave =>1}); i want to set a cookie which might look like.. $request = HTTP::Request->new(GET => 'http://www.google.com/'); $ua = LWP::UserAgent->new; $ua->new CGI::Cookie(-name=>"testCookie",-value=>"cookieValue"); $ua->cookie_jar({file => "testcookies.txt"}); gives error though. AND, want to log the http response codes in the file please help thank you

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  • CarrierWave and nested forms saving empty image object if photo :title is included in form

    - by Wasabi Developer
    I'm after some advice in regards to handling nested form data and I would be ever so grateful for any insights. The trouble is I'm not 100% sure why I require the following code in my model accepts_nested_attributes_for :holiday_image, allow_destroy: true, :reject_if => lambda { |a| a[:title].blank? } If I don't understand why I require to tact on on my accepts_nested_attributes_for association: :reject_if => lambda { |a| a[:title].blank? } If I remove this :reject_if lambda, it will save a blank holiday photo object in the database. I presume because it takes the :title field from the form as an empty string? I guess my question is, am I doing this right or is there a better way of this this within nested forms if I want to extend my HolidayImage model to include more strings like description, notes? Sorry If I can't be more succinct. My simple holiday app. # holiday.rb class Holiday < ActiveRecord::Base has_many :holiday_image accepts_nested_attributes_for :holiday_image, allow_destroy: true, :reject_if => lambda { |a| a[:title].blank? } attr_accessible :name, :content, :holiday_image_attributes end I'm using CarrierWave for image uploads. # holiday_image.rb class HolidayImage < ActiveRecord::Base belongs_to :holiday attr_accessible :holiday_id, :image, :title mount_uploader :image, ImageUploader end Inside my _form partial there is a field_for block <h3>Photo gallery</h3> <%= f.fields_for :holiday_image do |holiday_image| %> <% if holiday_image.object.new_record? %> <%= holiday_image.label :title, "Image Title" %> <%= holiday_image.text_field :title %> <%= holiday_image.file_field :image %> <% else %> Title: <%= holiday_image.object.title %> <%= image_tag(holiday_image.object.image.url(:thumb)) %> Tick to delete: <%= holiday_image.check_box :_destroy %> <% end %> Thanks again for your patience.

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  • Generic property- specify the type at runtime

    - by Lirik
    I was reading a question on making a generic property, but I'm a little confused at by the last example from the first answer (I've included the relevant code below): You have to know the type at compile time. If you don't know the type at compile time then you must be storing it in an object, in which case you can add the following property to the Foo class: public object ConvertedValue { get { return Convert.ChangeType(Value, Type); } } That's seems strange: it's converting the value to the specified type, but it's returning it as an object when the value was stored as an object. Doesn't the returned object still require un-boxing? If it does, then why bother with the conversion of the type? I'm also trying to make a generic property whose type will be determined at run time: public class Foo { object Value {get;set;} Type ValType{get;set;} Foo(object value, Type type) { Value = value; ValType = type; } // I need a property that is actually // returned as the specified value type... public object ConvertedValue { get { return Convert.ChangeType(Value, ValType); } } } Is it possible to make a generic property? Does the return property still require unboxing after it's accessed?

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  • Capturing Drupal7 DOM content before page load for comparison

    - by ehime
    We have an MU (Multisite) installation of Drupal7 here at work, and are trying to temporarily hold back the swarm of bots we receive until we get a chance to load our content. I wrote a quick and and dirty script to send 503 headers if we find a certain criteria in Xpath (This can ALSO be done as a strpos/preg_match if DOM is not formed). In order to get the ball rolling though I need to figure out how to either A) Hijack the Drupal7 bootstrap and pull all content through this filter below B) ob_flush content through the filter before content is loaded The issue that I am having is figuring out exactly where I can catch the content at? I thought that index.php in Drupal7 would be the suspect, but I'm a little confused as to where or how I should capture the contents. Here's the script, and hopefully someone can point me in the right direction. //error_reporting(-1); /* start query */ $dom = new DOMDocument; $dom->preserveWhiteSpace = false; $dom->Load($_SERVER['PHP_SELF']); $xpath = new DOMXPath($dom); //if this exists we aren't ready to be read by bots $query = $xpath->query(".//*[@id='block-views-about-this-site-block']/div/div/div"); //or $query = 'klat-badge'; //if this is a string not DOM /* end query */ if(strpos($query) !== false) { //require banlist require('botlist.php'); $str = strtolower('/'.implode('|', array_unique($list)).'/i'); if(preg_match($str, strtolower($_SERVER['HTTP_USER_AGENT']))) { //so tell bots we're broken header('HTTP/1.1 503 Service Temporarily Unavailable'); header('Status: 503 Service Temporarily Unavailable'); exit; } }

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  • CM and Agile validation process of merging to the Trunk?

    - by LoneCM
    Hello All, We are a new Agile shop and we are encountering an issue that I hope others have seen. In our process, the Trunk is considered an integration branch; it does not have to be releasable, but it does have to be stable and functional for others to branch off of. We create Feature branches of the Trunk for new development. All work and testing occurs in these branches. An individual branch pulls up as needed to stay integrated with the Trunk as other features that are accepted and are committed. But now we have numerous feature branches. Each are focused, have a short life cycle, and are pushed to the trunk as they are completed, so we not debating the need for the branches and trying very much to be Agile. My issue comes in here: I require that the branches pull up from the Trunk at the end of their life cycle and complete the validation, regression testing and handle all configuration issues before pushing to the trunk. Once reintegrated into the Trunk, I ask for at least a build and an automated smoke test. However, I am now getting push back on the Trunk validation. The argument is that the developers can merge the code and not need the QA validation steps because they already complete the work in the feature branch. Therefore, the extra testing is not needed. I have attempted to remind management of the numerous times "brainless" merges have failed. Thier solution is to instead of build and regression testing to have the developer diff the Feature branch and the newly merged Trunk. That process in thier mind would replace the regression testing I asked for. So what do you require when you reintegrate back to the Trunk? What are the issues that we will encounter if we remove this step and replace with the diff? Is the cost of staying Agile the additional work of the intergration of the branches? Thanks for any input. LoneCM

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  • rails Rake and mysql ssh port forwarding.

    - by rube_noob
    Hello, I need to create a rake task to do some active record operations via a ssh tunnel. The rake task is run on a remote windows machine so I would like to keep things in ruby. This is my latest attempt. desc "Syncronizes the tablets DB with the Server" task(:sync => :environment) do require 'rubygems' require 'net/ssh' begin Thread.abort_on_exception = true tunnel_thread = Thread.new do Thread.current[:ready] = false hostname = 'host' username = 'tunneluser' Net::SSH.start(hostname, username) do|ssh| ssh.forward.local(3333, "mysqlhost.com", 3306) Thread.current[:ready] = true puts "ready thread" ssh.loop(0) { true } end end until tunnel_thread[:ready] == true do end puts "tunnel ready" Importer.sync rescue StandardError => e puts "The Database Sync Failed." end end The task seems to hang at "tunnel ready" and never attempts the sync. I have had success when running first a rake task to create the tunnel and then running the rake sync in a different terminal. I want to combine these however so that if there is an error with the tunnel it will not attempt the sync. This is my first time using ruby Threads and Net::SSH forwarding so I am not sure what is the issue here. Any Ideas!? Thanks

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  • table design for storing large number of rows

    - by hyperboreean
    I am trying to store in a postgresql database some unique identifiers along with the site they have been seen on. I can't really decide which of the following 3 option to choose in order to be faster and easy maintainable. The table would have to provide the following information: the unique identifier which unfortunately it's text the sites on which that unique identifier has been seen The amount of data that would have to hold is rather large: there are around 22 millions unique identifiers that I know of. So I thought about the following designs of the table: id - integer identifier - text seen_on_site - an integer, foreign key to a sites table This approach would require around 22 mil multiplied by the number of sites. id - integer identifier - text seen_on_site_1 - boolean seen_on_site_2 - boolean ............ seen_on_site_n - boolean Hopefully the number of sites won't go past 10. This would require only the number of unique identifiers that I know of, that is around 20 millions, but it would make it hard to work with it from an ORM perspective. one table that would store only unique identifiers, like in: id - integer unique_identifier - text, one table that would store only sites, like in: id - integer site - text and one many to many relation, like: id - integer, unique_id - integer (fk to the table storing identifiers) site_id - integer (fk to sites table) another approach would be to have a table that stores unique identifiers for each site So, which one seems like a better approach to take on the long run?

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  • Passing data between objects in Chain of Responsibility pattern

    - by AbrahamJP
    While implementing the Chain of Responsibility pattern, i came across a dilemma om how to pass data between objects in the chain. The datatypes passed between object in the chain can differ for each object. As a temporary fix I had created a Static class containing a stack where each object in the chain can push the results to the stack while the next object in the chain could pop the results from the stack. Here is a sample code on what I had implemented. public interface IHandler { void Process(); } public static class StackManager { public static Stack DataStack = new Stack(); } //This class doesn't require any input to operate public class OpsA : IHandler { public IHandler Successor {get; set; } public void Process() { //Do some processing, store the result into Stack var ProcessedData = DoSomeOperation(); StackManager.DataStack.Push(ProcessedData); if(Successor != null) Successor(); } } //This class require input data to operate upon public class OpsB : IHandler { public IHandler Successor {get; set; } public void Process() { //Retrieve the results from the previous Operation var InputData = StackManager.DataStack.Pop(); //Do some processing, store the result into Stack var NewProcessedData = DoMoreProcessing(InputData); StackManager.DataStack.Push(NewProcessedData); if(Successor != null) Successor(); } } public class ChainOfResponsibilityPattern { public void Process() { IHandler ProcessA = new OpsA(); IHandler ProcessB = new OpsB(); ProcessA.Successor = ProcessB; ProcessA.Process(); } } Please help me to find a better approach to pass data between handlers objects in the chain.

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  • Can I get rid of this read lock?

    - by Pieter
    I have the following helper class (simplified): public static class Cache { private static readonly object _syncRoot = new object(); private static Dictionary<Type, string> _lookup = new Dictionary<Type, string>(); public static void Add(Type type, string value) { lock (_syncRoot) { _lookup.Add(type, value); } } public static string Lookup(Type type) { string result; lock (_syncRoot) { _lookup.TryGetValue(type, out result); } return result; } } Add will be called roughly 10/100 times in the application and Lookup will be called by many threads, many of thousands of times. What I would like is to get rid of the read lock. How do you normally get rid of the read lock in this situation? I have the following ideas: Require that _lookup is stable before the application starts operation. The could be build up from an Attribute. This is done automatically through the static constructor the attribute is assigned to. Requiring the above would require me to go through all types that could have the attribute and calling RuntimeHelpers.RunClassConstructor which is an expensive operation; Move to COW semantics. public static void Add(Type type, string value) { lock (_syncRoot) { var lookup = new Dictionary<Type, string>(_lookup); lookup.Add(type, value); _lookup = lookup; } } (With the lock (_syncRoot) removed in the Lookup method.) The problem with this is that this uses an unnecessary amount of memory (which might not be a problem) and I would probably make _lookup volatile, but I'm not sure how this should be applied. (John Skeets' comment here gives me pause.) Using ReaderWriterLock. I believe this would make things worse since the region being locked is small. Suggestions are very welcome.

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  • Using Pastebin API in Node.js

    - by wiill
    I've been trying to post a paste to Pastebin in Node.js, but it appears that I'm doing it wrong. I'm getting a Bad API request, invalid api_option, however I'm clearly setting the api_option to paste like the documentation asks for. var http = require('http'); var qs = require('qs'); var query = qs.stringify({ api_option: 'paste', api_dev_key: 'xxxxxxxxxxxx', api_paste_code: 'Awesome paste content', api_paste_name: 'Awesome paste name', api_paste_private: 1, api_paste_expire_date: '1D' }); var req = http.request({ host: 'pastebin.com', port: 80, path: '/api/api_post.php', method: 'POST', headers: { 'Content-Type': 'multipart/form-data', 'Content-Length': query.length } }, function(res) { var data = ''; res.on('data', function(chunk) { data += chunk; }); res.on('end', function() { console.log(data); }); }); req.write(query); req.end(); console.log(query) confirms that the string is well encoded and that api_option is there and set to paste. Now, I've been searching forever on possible causes. I also tried setting the encoding on the write req.write(query, 'utf8') because the Pastebin API mentions that the POST must be UTF-8 encoded. I rewrote the thing over and over and re-consulted the Node HTTP documentation many times. I'm pretty sure I completely missed something here, because I don't see how this could fail. Does anyone have an idea of what I have done wrong?

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  • Programming time schedule for porting a program.

    - by Lothar
    I'm working on a large program which has an abstracted GUI API. It is very GUI based, many dialogs and a few nasty features which rely heavily on the message flow of the GUI (correct sequences of focus/mouse/active handling etc.) - not easy to port I now want to port it from the currently used FOX Toolkit to native Cocoa/MFC. I give myself a timeframe until the end of the year but my main work will be to continue development work with the existing toolkit, but there is no planned release for end customers before both tasks are done. My question is how should i spend my time? Stop working on the main program and do a 90% port (about 3 month) of the GUI first Splitting everything into smaller sessions of one month each. Assigning Monday/Tuesday to the GUI project and the rest of the week for the app. Finishing the App first, then port. I think there are three arguments which i need to balance. Motivation, i want to see something going on on both projects Brain Input Overflow, both tasks require a lot of detail information in my brain and sometimes enough is just enough. I guess the porting is intervowen so porting would also require a lot of code changes in the existing code and the new code that will be written in the meantime.

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  • How do I install websocket module for Node.js on Debian VPS?

    - by Ollie Shaw
    I currently am renting a VPS from Dreamhost which runs Debian. I am still learning command line on this OS, but fast! I have successfully installed Node.js, now I want to install the websocket module found here: https://github.com/Worlize/WebSocket-Node From the root user, I have run the following command: npm install websocket The error thrown is: [websocket v1.0.7] Native code compile failed!! On Windows, native extensions require Visual Studio and Python. On Unix, native extensions require Python, make and a C++ compiler. Start npm with --websocket:verbose to show compilation output (if any). What commands should I issue to install this websocket module and its requirements? Thanks very much! Edit: When I run sudo apt-get install gcc make I get this message: Reading package lists... Done Building dependency tree Reading state information... Done gcc is already the newest version. gcc set to manually installed. make is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 44 not upgraded. And the same error when trying to install WebSocket.

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  • In Corona SDK the background image always cover other images

    - by user1446126
    I'm currently making a tower defense game with Corona SDK. However, while I'm making the gaming scene, The background scene always cover the monster spawn, I've tried background:toBack() ,however it's doesn't work.Here is my code: module(..., package.seeall) function new() local localGroup = display.newGroup(); local level=require(data.levelSelected); local currentDes = 1; monsters_list = display.newGroup() --The background local bg = display.newImage ("image/levels/1/bg.png"); bg.x = _W/2;bg.y = _H/2; bg:toBack(); --generate the monsters function spawn_monster(kind) local monster=require("monsters."..kind); newMonster=monster.new() --read the spawn(starting point) in level, and spawn the monster there newMonster.x=level.route[1][1];newMonster.y=level.route[1][2]; monsters_list:insert(newMonster); localGroup:insert(monsters_list); return monsters_list; end function move(monster,x,y) -- Using pythagoras to calauate the moving distace, Hence calauate the time consumed according to speed transition.to(monster,{time=math.sqrt(math.abs(monster.x-x)^2+math.abs(monster.y-y)^2)/(monster.speed/30),x=x, y=y, onComplete=newDes}) end function newDes() currentDes=currentDes+1; end --moake monster move according to the route function move_monster() for i=1,monsters_list.numChildren do move(monsters_list[i],200,200); print (currentDes); end end function agent() spawn_monster("basic"); end --Excute function above. timer2 = timer.performWithDelay(1000,agent,10); timer.performWithDelay(100,move_monster,-1); timer.performWithDelay(10,update,-1); move_monster(); return localGroup; end and the monster just stuck at the spawn point and stay there. but, When i comment these 3 lines of code: --local bg = display.newImage ("image/levels/1/bg.png"); --bg.x = _W/2;bg.y = _H/2; --bg:toBack(); The problem disappear Any ideas??Thanks for helping

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  • A simple way to put a UIImage in a UIButton

    - by Alice
    I have a UIButton in my iPhone app. I set its size to 100x100. I have an image that is 400x200 that I wish to display in the button. The button STILL needs to stay at 100x100... and I want the image to downsize to fit... but keep the correct aspect ratio. I thought that's what "Aspect Fit" was used for. Do I include my image with setImage, or setBackgroundImage? Do I set AspectFit for the button? or the image? or the background image? (I need the smaller images to INCREASE in size. While larger images should DESCREASE in size. Always keeping the button at 100x100.) I've tried countless combinations of all of the above... and I just can't seem to get everything to work at the same time: Don't change the button's size of 100x100. Don't destroy the image's aspect ratio. Always increase small images to fit the button. Always decrease large images to fit the button. Never clip any of the image edges. Never require the "put UIButtons over all your UIimages" hack. Don't require everyone to upgrade to v4.2.1 just to use new framework methods. I see so many apps, with so many fully-working image-buttons... that I can't believe I can't figure out this very simple, very common thing. Ugh.

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  • How do actually castings work at the CLR level?

    - by devoured elysium
    When doing an upcast or downcast, what does really happen behind the scenes? I had the idea that when doing something as: string myString = "abc"; object myObject = myString; string myStringBack = (string)myObject; the cast in the last line would have as only purpose tell the compiler we are safe we are not doing anything wrong. So, I had the idea that actually no casting code would be embedded in the code itself. It seems I was wrong: .maxstack 1 .locals init ( [0] string myString, [1] object myObject, [2] string myStringBack) L_0000: nop L_0001: ldstr "abc" L_0006: stloc.0 L_0007: ldloc.0 L_0008: stloc.1 L_0009: ldloc.1 L_000a: castclass string L_000f: stloc.2 L_0010: ret Why does the CLR need something like castclass string? There are two possible implementations for a downcast: You require a castclass something. When you get to the line of code that does an castclass, the CLR tries to make the cast. But then, what would happen had I ommited the castclass string line and tried to run the code? You don't require a castclass. As all reference types have a similar internal structure, if you try to use a string on an Form instance, it will throw an exception of wrong usage (because it detects a Form is not a string or any of its subtypes). Also, is the following statamente from C# 4.0 in a Nutshell correct? Upcasting and downcasting between compatible reference types performs reference conversions: a new reference is created that points to the same object. Does it really create a new reference? I thought it'd be the same reference, only stored in a different type of variable. Thanks

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  • How do I fully reload my Sencha Touch App when tapping 'refresh'?

    - by torr
    My list view layout is similar to Pinterest, with absolutely positioned blocks. Unfortunately, this seems to require a full re-initialization at refresh. If reload only the store (as below) the new blocks are incorrectly positioned. How do I reload the app when the user clicks on refresh? This is my View: Ext.require(['Ext.data.Store', 'MyApp.model.StreamModel'], function() { Ext.define('MyApp.view.HomeView', { extend: 'Ext.navigation.View', xtype: 'homepanel', requires: [ 'Ext.dataview.List', ], config: { title: 'Home', iconCls: 'home', styleHtmlContent: true, navigationBar: { items: [ { xtype: 'button', iconMask: true, iconCls: 'refresh', align: 'left', action: 'refreshButton' } ] }, items: { title: 'My', xtype: 'list', itemTpl: [ '<div class="post">', ... '</div>' ].join(''), store: new Ext.data.Store({ model: 'MyApp.model.StreamModel', autoLoad: true, storeId: 'stream' }), } } }); }); Model: Ext.define('MyApp.model.StreamModel', { extend: 'Ext.data.Model', config: { fields: [ 'post_id', 'comments' ], proxy: { type: 'jsonp', url: 'http://My.com/app', reader: { type: 'json', } } } }); and my Controller: Ext.define('MyApp.controller.RefreshController', { extend: 'Ext.app.Controller', requires: [ 'Ext.navigation.View' ], config: { control: { 'button[action=refreshButton]': { tap: 'refresh' } } }, refresh: function() { // Ext.StoreMgr.get('stream').load(); // here I'd like to reload the app instead // not just the store } });

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  • Given a typical Rails 3 environment, why am I unable to execute any tests?

    - by Tom
    I'm working on writing simple unit tests for a Rails 3 project, but I'm unable to actually execute any tests. Case in point, attempting to run the test auto-generated by Rails fails: require 'test_helper' class UserTest < ActiveSupport::TestCase # Replace this with your real tests. test "the truth" do assert true end end Results in the following error: <internal:lib/rubygems/custom_require>:29:in `require': no such file to load -- test_helper (LoadError) from <internal:lib/rubygems/custom_require>:29:in `require' from user_test.rb:1:in `<main>' Commenting out the require 'test_helper' line and attempting to run the test results in this error: user_test.rb:3:in `<main>': uninitialized constant Object::ActiveSupport (NameError) The action pack gems appear to be properly installed and up to date: actionmailer (3.0.3, 2.3.5) actionpack (3.0.3, 2.3.5) activemodel (3.0.3) activerecord (3.0.3, 2.3.5) activeresource (3.0.3, 2.3.5) activesupport (3.0.3, 2.3.5) Ruby is at 1.9.2p0 and Rails is at 3.0.3. The sample dump of my test directory is as follows: /fixtures /functional /integration /performance /unit -- /helpers -- user_helper_test.rb -- user_test.rb test_helper.rb I've never seen this problem before - I've run the typical rake tasks for preparing the test environment. I have nothing out of the ordinary in my application or environment configuration files, nor have I installed any unusual gems that would interfere with the test environment. Edit Xavier Holt's suggestion, explicitly specifying the path to the test_helper worked; however, this revealed an issue with ActiveSupport. Now when I attempt to run the test, I receive the following error message (as also listed above): user_test.rb:3:in `<main>': uninitialized constant Object::ActiveSupport (NameError) But as you can see above, Action Pack is all installed and update to date.

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  • Why does GCC need extra declarations in templates when VS does not?

    - by Kyle
    template<typename T> class Base { protected: Base() {} T& get() { return t; } T t; }; template<typename T> class Derived : public Base<T> { public: Base<T>::get; // Line A Base<T>::t; // Line B void foo() { t = 4; get(); } }; int main() { return 0; } If I comment out lines A and B, this code compiles fine under Visual Studio 2008. Yet when I compile under GCC 4.1 with lines A and B commented, I get these errors: In member function ‘void TemplateDerived::foo()’: error: ‘t’ was not declared in this scope error: there are no arguments to ‘get’ that depend on a template parameter, so a declaration of ‘get’ must be available Why would one compiler require lines A and B while the other doesn't? Is there a way to simplify this? In other words, if derived classes use 20 things from the base class, I have to put 20 lines of declarations for every class deriving from Base! Is there a way around this that doesn't require so many declarations?

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  • Detaching all entities of T to get fresh data

    - by Goran
    Lets take an example where there are two type of entites loaded: Product and Category, Product.CategoryId - Category.Id. We have available CRUD operations on products (not Categories). If on another screen Categories are updated (or from another user in the network), we would like to be able to reload the Categories, while preserving the context we currently use, since we could be in the middle of editing data, and we do not want changes to be lost (and we cannot depend on saving, since we have incomplete data). Since there is no easy way to tell EF to get fresh data (added, removed and modified), we thought of twp possible ways: 1) Getting products attached to context, and categories detached from context. This would mean that we loose the ability to access Product.Category.Name, which we do sometimes require, so we would need to manually resolve it (example when printing data). 2) detaching / attaching all Categories from current context. Context.ChangeTracker.Entries().Where(x => x.Entity.GetType() == typeof(T)).ForEach(x => x.State = EntityState.Detached); And then reload the categories, which will get fresh data. Do you find any problem with this second approach? We understand that this will require all constraints to be put on foreign keys, and not navigation properties, since when detaching all Categories, Product.Category navigation properties would be reset to null also. Also, there could be a potential performance problem, which we did not test, since there could be couple of thousand products loaded, and all would need to resolve navigation property when reloading. Which of the two do you prefer, and is there a better way (EF6 + .NET 4.0)?

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  • LuaEdit can't find module when Lua files all in the same folder

    - by joverboard
    I downloaded LuaEdit to use as an IDE and debug tool however I'm having trouble using it for even the simplest things. I've created a solution with 2 files in it, all of which are stored in the same folder. My files are as follows: --startup.lua require("foo") test("Testing", "testing", "one, two, three") --foo.lua foo = {} print("In foo.lua") function test(a,b,c) print(a,b,c) end This works fine when in my C++ compiler when accessed through some embed code, however when I attempt to use the same code in LuaEdit, it crashes on line 3 require("foo") with an error stating: module 'foo' not found: no field package.preload['foo'] no file 'C:\Program Files (x86)\LuaEdit 2010\lua\foo.lua' no file 'C:\Program Files (x86)\LuaEdit 2010\lua\foo\init.lua' no file 'C:\Program Files (x86)\LuaEdit 2010\foo.lua' no file 'C:\Program Files (x86)\LuaEdit 2010\foo\init.lua' no file '.\foo.lua' no file 'C:\Program Files (x86)\LuaEdit 2010\foo.dll' no file 'C:\Program Files (x86)\LuaEdit 2010\loadall.dll' no file '.\battle.dll' I have also tried creating these files prior to adding them to a solution and still get the same error. Is there some setting I'm missing? It would be great to have an IDE/debugger but it's useless to me if it can't run linked functions.

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  • Error in connection in ruby.

    - by piemesons
    require 'rubygems' require 'mysql' db = Mysql.connect('localhost', 'root', '', 'mohit') //db.rb:4: undefined method `connect' for Mysql:Class (NoMethodError) //undefined method `real_connect' for Mysql:Class (NoMethodError) db.query("CREATE TABLE people ( id integer primary key, name varchar(50), age integer)") db.query("INSERT INTO people (name, age) VALUES('Chris', 25)") begin query = db.query('SELECT * FROM people') puts "There were #{query.num_rows} rows returned" query.each_hash do |h| puts h.inspect end rescue puts db.errno puts db.error end error i am geting is: undefined method `connect' for Mysql:Class (NoMethodError) OR undefined method `real_connect' for Mysql:Class (NoMethodError) EDIT return value of Mysql.methods ["private_class_method", "inspect", "name", "tap", "clone", "public_methods", "object_id", "__send__", "method_defined?", "instance_variable_defined?", "equal?", "freeze", "extend", "send", "const_defined?", "methods", "ancestors", "module_eval", "instance_method", "hash", "autoload?", "dup", "to_enum", "instance_methods", "public_method_defined?", "instance_variables", "class_variable_defined?", "eql?", "constants", "id", "instance_eval", "singleton_methods", "module_exec", "const_missing", "taint", "instance_variable_get", "frozen?", "enum_for", "private_method_defined?", "public_instance_methods", "display", "instance_of?", "superclass", "method", "to_a", "included_modules", "const_get", "instance_exec", "type", "<", "protected_methods", "<=>", "class_eval", "==", "class_variables", ">", "===", "instance_variable_set", "protected_instance_methods", "protected_method_defined?", "respond_to?", "kind_of?", ">=", "public_class_method", "to_s", "<=", "const_set", "allocate", "class", "new", "private_methods", "=~", "tainted?", "__id__", "class_exec", "autoload", "untaint", "nil?", "private_instance_methods", "include?", "is_a?"] return value of Mysql.methods(false) is []... blank array

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  • Locating SSL certificate, key and CA on server

    - by jovan
    Disclaimer: you don't need to know Node to answer this question but it would help. I have a Node server and I need to make it work with HTTPS. As I researched around the internet, I found that I have to do something like this: var fs = require('fs'); var credentials = { key: fs.readFileSync('path/to/ssl/private-key'), cert: fs.readFileSync('path/to/ssl/cert'), ca: fs.readFileSync('path/to/something/called/CA') }; var app = require('https').createServer(credentials, handler); I have several problems with this. First off, all the examples I found use completely different approaches. Some link to .pem files for both the certificate and key. I don't know what pem files are but I know my certificate is .crt and my key is .key. Some start off at the root folder and some seem to just have these .pem files in the application directory. I don't. Some use the ca thing too and some don't. This CA is supposed to be my domain's CA bundle according to some articles - but none explain where to find this file. In the ssl directory on my server I have one .crt file in the certs directory and one .key file in the keys directory, in addition to an empty csrs directory and an ssl.db file. So, where do I find these 3 files (key, cert, ca) and how do I link to them correctly?

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  • Rails problem with Delayed_Job and Active Record

    - by Michael Waxman
    I'm using Delayed_Job to grab a Twitter user's data from the API, but it's not saving it in the model for some reason! Please help! (code below) class BandJob < Struct.new(:band_id, :band_username) #parameter def perform require 'json' require 'open-uri' band = Band.find_by_id(band_id) t = JSON.parse(open("http://twitter.com/users/show/#{band_username}.json").read) band.screen_name = t['screen_name'] band.profile_background_image = t['profile_background_image_url'] band.url = 'http://' + band_username + '.com' band.save! end end To clarify, I'm actually not getting any errors, it's just not saving. Here's what my log looks like: * [JOB] acquiring lock on BandJob [4;36;1mDelayed::Job Update (3.1ms)[0m [0;1mUPDATE "delayed_jobs" SET locked_at = '2009-11-09 18:59:45', locked_by = 'host:dhcp128036151228.central.yale.edu pid:2864' WHERE (id = 10442 and (locked_at is null or locked_at < '2009-11-09 14:59:45') and (run_at <= '2009-11-09 18:59:45')) [0m [4;35;1mBand Load (1.5ms)[0m [0mSELECT * FROM "bands" WHERE ("bands"."id" = 34) LIMIT 1[0m [4;36;1mBand Update (0.6ms)[0m [0;1mUPDATE "bands" SET "updated_at" = '2009-11-09 18:59:45', "profile_background_image" = 'http://a3.twimg.com/profile_background_images/38193417/fbtile4.jpg', "url" = 'http://Coldplay.com', "screen_name" = 'coldplay' WHERE "id" = 34[0m [4;35;1mDelayed::Job Destroy (0.5ms)[0m [0mDELETE FROM "delayed_jobs" WHERE "id" = 10442[0m * [JOB] BandJob completed after 0.5448 1 jobs processed at 1.8011 j/s, 0 failed ... Thanks!

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  • How do I export a package symbol to a namespace in Perl?

    - by Mike
    I'm having trouble understanding how to export a package symbol to a namespace. I've followed the documentation almost identically, but it seems to not know about any of the exporting symbols. mod.pm #!/usr/bin/perl package mod; use strict; use warnings; require Exporter; @ISA = qw(Exporter); @EXPORT=qw($a); our $a=(1); 1; test.pl $ cat test.pl #!/usr/bin/perl use mod; print($a); This is the result of running it $ ./test.pl Global symbol "@ISA" requires explicit package name at mod.pm line 10. Global symbol "@EXPORT" requires explicit package name at mod.pm line 11. Compilation failed in require at ./test.pl line 3. BEGIN failed--compilation aborted at ./test.pl line 3. $ perl -version This is perl, v5.8.4 built for sun4-solaris-64int

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  • BUG - ProteaAudio with Lua does not work

    - by Stackfan
    Any idea why i cant use or cant build in Lua the ProTeaAudio ? 1) Exist [root@example ~]# yum install lua-devel Loaded plugins: presto, refresh-packagekit Setting up Install Process Package lua-devel-5.1.4-4.fc12.i686 already installed and latest version Nothing to do 2) get failed to build the RtAudio [sun@example proteaAudio_src_090204]$ make g++ -O2 -Wall -DHAVE_GETTIMEOFDAY -D__LINUX_ALSA__ -Irtaudio -Irtaudio/include -I../lua/src -I../archive/baseCode/include -c rtaudio/RtAudio.cpp -o rtaudio/RtAudio.o rtaudio/RtAudio.cpp:365: error: no ‘unsigned int RtApi::getStreamSampleRate()’ member function declared in class ‘RtApi’ rtaudio/RtAudio.cpp: In member function ‘virtual bool RtApiAlsa::probeDeviceOpen(unsigned int, RtApi::StreamMode, unsigned int, unsigned int, unsigned int, RtAudioFormat, unsigned int*, RtAudio::StreamOptions*)’: rtaudio/RtAudio.cpp:5835: error: ‘RTAUDIO_SCHEDULE_REALTIME’ was not declared in this scope rtaudio/RtAudio.cpp:5837: error: ‘struct RtAudio::StreamOptions’ has no member named ‘priority’ make: *** [rtaudio/RtAudio.o] Error 1 [sun@example proteaAudio_src_090204]$ Lua 5.1.4 Copyright (C) 1994-2008 Lua.org, PUC-Rio > require("proAudioRt"); stdin:1: module 'proAudioRt' not found: no field package.preload['proAudioRt'] no file './proAudioRt.lua' no file '/usr/share/lua/5.1/proAudioRt.lua' no file '/usr/share/lua/5.1/proAudioRt/init.lua' no file '/usr/lib/lua/5.1/proAudioRt.lua' no file '/usr/lib/lua/5.1/proAudioRt/init.lua' no file './proAudioRt.so' no file '/usr/lib/lua/5.1/proAudioRt.so' no file '/usr/lib/lua/5.1/loadall.so' stack traceback: [C]: in function 'require' stdin:1: in main chunk [C]: ?

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