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  • Simple time profiling - strange times

    - by Gacek
    I'm trying to profile my code to check how long it takes to execute some parts of my code. I've wrapped my most time-consuming part of the code in something like that: DateTime start = DateTime.Now; ... ... // Here comes the time-consuming part ... Console.WriteLine((DateTime.Now - start).Miliseconds); The program is executing this part of code for couple of seconds (about 20 s) but in console I get the result of something about 800 miliseconds. Why is that so? What am I doing wrong?

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  • Eclipse RCP Application Fails to launch second time

    - by ibuck
    I have an Eclipse RCP application that will launch properly after a clean install (right after build). The issue is that if I try to launch the application a second time the application throws an exception. I have narrowed the issue down to this file being created after the first run: ~install_dir/configuration/org.eclipse.osgi/.state Has anyone run into a similar issue where the .state file prevents the application from being launched anytime after that first run? I'm hesitant to look at the exception as this does not happen the first time, so I suspect org.eclipse.osgi is more to blame. The details of the exception are: "Error creating bean with name 'luceneRawQueryComposer' defined in class path resource [spring/dataaccess/daoCMClient.xml]: Cannot resolve reference to bean 'indexUtility' while setting bean property 'indexUtility'; NoSuchBeanDefinitionException

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  • show loading gif of image only if it is really loading it for the first time

    - by Y.G.J
    i have 2 img elements. 2 id's for them: rimg and limg. limg is the loading gif and rimg is the reloaded full vertsion of the image. the is the code to show the loading before image finish to load: $("#limg").fadeIn("fast"); $("#rimg").attr("src",$(that).attr("bsrc")).load(function(){ $("#limg").fadeOut("fast",function () { $("#rimg").attr("alt",$(that).attr("alt")); $("#rimg").fadeIn("normal"); }); }); if i log into the site for the first time, it shows me the loading gif. if it is not my first time it is still showing that but i need the loading to be smooth without that loading how can i check if the image is loaded and cached before showing the loading gif?

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  • Listing time every second as a Bash script

    - by Caleb
    Hello all, first time here as I've finally started to learn programming. Anyway, I'm just trying to print the time in nanoseconds every second here, and I have this: #!/usr/bin/env bash while true; do date=(date +%N) ; echo $date ; sleep 1 ; done Now, that simply yields a string of date's, which isn't what I want. My learning has been rather messy, so I hope you'll excuse me for this if it's really simple. Also, I did manage to fine this, that worked on the prompt: while true ; do date +%N ; sleep 1 ; done But that obviously doesn't work as a script.

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  • Time required for a process to complete

    - by yelkawar
    I am new to C# world. I am attempting to calculate time taken by a algorithum for the purpose of comparison. Following code measures the elapsed time from when a subroutine is called until the subroutine returns to the main program.This example is taken from "Data structures through C#" by Michael McMillan. After running this program the output is Time=0, which is incorrect. The program appears to be logically correct. Can anybody help me. Following is the code using System.Collections.Generic; using System.Collections; using System.Linq; using System.Text; namespace Chap1 { class Program { static void Main(string[] args) { int num1 = 100; int num2 = 200; Console.WriteLine("num1: " + num1); Console.WriteLine("num2: " + num2); Swap<int>(ref num1, ref num2); Console.WriteLine("num1: " + num1); Console.WriteLine("num2: " + num2); string str1 = "Sam"; string str2 = "Tom"; Console.WriteLine("String 1: " + str1); Console.WriteLine("String 2: " + str2); Swap<string>(ref str1, ref str2); Console.WriteLine("String 1: " + str1); Console.WriteLine("String 2: " + str2); Console.ReadKey(); } static void Swap<T>(ref T val1, ref T val2) { T temp; temp = val1; val1 = val2; val2 = temp; } } class Timing { TimeSpan StartTiming; TimeSpan duration; public Timing() { StartTiming = new TimeSpan(0); duration = new TimeSpan(0); } public TimeSpan startTime() { GC.Collect(); GC.WaitForPendingFinalizers(); StartTiming = Process.GetCurrentProcess().Threads[0].UserProcessorTime; return StartTiming; } public void stopTime() { duration = Process.GetCurrentProcess().Threads[0].UserProcessorTime.Subtract(StartTiming); } public TimeSpan result() { return duration; } } }

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  • Python: Script works, but seems to deadlock after some time

    - by sberry2A
    I have the following script, which is working for the most part Link to PasteBin The script's job is to start a number of threads which in turn each start a subprocess with Popen. The output from each subprocess is as follows: 1 2 3 . . . n Done Bascially the subprocess is transferring 10M records from tables in one database to different tables in another db with a lot of data massaging/manipulation in between because of the different schemas. If the subprocess fails at any time in it's execution (bad records, duplicate primary keys, etc), or it completes successfully, it will output "Done\n". If there are no more records to select against for transfer then it will output "NO DATA\n" My intent was to create my script "tableTransfer.py" which would spawn a number of these processes, read their output, and in turn output information such as number of updates completed, time remaining, time elapsed, and number of transfers per second. I started running the process last night and checked in this morning to see it had deadlocked. There were not subprocceses running, there are still records to be updated, and the script had not exited. It was simply sitting there, no longer outputting the current information because no subprocces were running to update the total number complete which is what controls updates to the output. This is running on OS X. I am looking for three things: I would like to get rid of the possibility of this deadlock occurring so I don't need to check in on it as frequently. Is there some issue with locking? Am I doing this in a bad way (gThreading variable to control looping of spawning additional thread... etc.) I would appreciate some suggestions for improving my overall methodology. How should I handle ctrl-c exit? Right now I need to kill the process, but assume I should be able to use the signal module or other to catch the signal and kill the threads, is that right? I am not sure whether I should be pasting my entire script here, since I usually just paste snippets. Let me know if I should paste it here as well.

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  • What is causing sudden freezing during running real-time program?

    - by Trevor Boyd Smith
    So I run a high intensive (CPU/GPU) real-time program. During normal execution suddenly everything freezes for 1-4 seconds. I opened "Process Explorer" in the background to help gain insight and maybe identify something. Here is what the CPU/GPU graphs looks like when I align them in time: Notice the 4 distinct drops in both the CPU/GPU. You can see that it goes from some sort of positive CPU/GPU usage to almost zero. These drops in the graph align with when the real-time program suddenly freezes. How do I find what is causing these sudden drops? NOTE: When you put your mouse over the graph it tells you the time, accurate to the second, for where your cursor is. Maybe this mouse over feature could be helpful in some way (e.g. what if you had a log of all processes every 100ms). EDIT: The real-time program is a video game and so I can't watch some sort of instrumentation while the video game is running. I need a solution that let's you look back in time somehow to see what was happening when the slow down occurred. EDIT: RE - Recording Data vs using real-time monitor: So the windows performance recorder is for some reason not recording what I expect it to record. So I switched to using "perfmon" and then opening it's "resource monitor". RE - Setting it up so I can view real-time monitor: In the video game I set it to spectate and then put the video game in "windowed" mode so that I can view the real time display that Resource Monitor has. Now that I can get semi-real time (only once per second... how do you get more than once per second?) I started looking at the various real time data readouts. Getting to the cause: I noticed a strong correlation in high disk IO and low CPU usage (which is also seen by having in-game freezing). How do you use resource monitor to find out who is doing all this offending disk IO?

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  • Reducing time in C# Forms Control.set_Text(string) function

    - by awshepard
    Hoping for a quick answer (which SO seems to be pretty good for)... I just ran a performance analysis with VS2010 on my app, and it turns out that I'm spending about 20% of my time in the Control.set_Text(string) function, as I'm updating labels in quite a few places in my app. The window has a timer object (Forms timer, not Threading timer) that has a timer1_Tick callback, which updates one label every tick (to give a stop-watch sort of effect), and updates about 15 labels once each second. Does anyone have quick suggestions for how to reduce the amount of time spent updating text on a form, other than increasing the update interval? Are there other structures or functions I should be using?

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  • C# simpler run time generics

    - by Hellfrost
    Is there a way to invoke a generic function with a type known only at run time? I'm trying to do something like: static void bar() { object b = 6; string c = foo<typeof(b)>(); } static string foo<T>() { return typeof (T).Name; } Basically I want to decide on the type parameter only at run time, but the function I'm calling depends on the type parameter. Also I know this can be done with reflections... but it's not the nicest solution to the problem... I'm sort of looking for dynamic features in C#...

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  • UIWebView loads a local file for a long time

    - by Knodel
    I have a UIWebView which loads .rtfd.zip files like this: -(void)viewWillAppear:(BOOL)animated { self.title=@"Title"; if(rowPosledovatelnosti==0) { [self loadFile:@"PosledovatelnostiObzie.rtfd.zip"]; } if(rowPosledovatelnosti==1) { [self loadFile:@"Arifmeticheskaya.rtfd.zip"]; } if(rowPosledovatelnosti==2) { [self loadFile:@"Svojstva_Arifmeticheskoj.rtfd.zip"]; } if(rowPosledovatelnosti==3) { [self loadFile:@"Geometricheskaya.rtfd.zip"]; } if(rowPosledovatelnosti==4) { [self loadFile:@"Predel_Posledovatelnosti.rtfd.zip"]; } if(rowPosledovatelnosti==5) { [self loadFile:@"Summa_Geometricheskoy.rtfd.zip"]; } } But on the device it takes some time for the UIWebView to load the content. Is there any way to optimize the loading time?

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  • Basic date/time manipulation in NHiberate query

    - by Yann Trevin
    I'm trying to restrict my NHibernate query with some basic date/time manipulation. More specifically, I want to execute the following statement (pseudo-SQL): select * from article where created_on + lifespan >= sysdate with: created_on is mapped to a property of type DateTime. lifespan is mapped to a property of type TimeSpan. sysdate is the current date/time (of the database server or ofthe application host, I don't care) Is there any built-in way to do that by using the Criteria-API or HQL? return session .CreateCriteria<Article>() .Add( ? ) .List<Article>();

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  • Writing datatable to database file, one record at a time

    - by Kevin
    I want to write a C# program that will read a row from a datatable (named loadDT) and update a database file (named Forecasts.mdb). My datatable looks like this (each day's value is a number representing kilowatts usage forecast): Hour Day1 Day2 Day3 Day4 Day5 Day6 Day7 1 519 520 524 498 501 476 451 My database file looks like this: Day Hour KWForecast 1 1 519 2 1 520 3 1 524 ... and so on. Basically, I want to be able to read one row from the datatable, and then extrapolate that out to my database file, one record at a time. Each row from the datatable will result in seven records written to the database file. Any ideas on how to go about this? I can connect to my database, the connection string works, and I can update and delete from the database. I just can't wrap my head around how to do this one record at a time.

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  • XNA Music mixing real-time

    - by Adam L. S.
    I've created a "format" to store segments of music (prelude part, repeated part, ending part) and time information for these segments (offset, scored length) so I can mix it up in real-time as if it were one piece of music, while repeating the repeated part (optionally) indefinitely. This way, the segments can store decay where the next segment is played, while the previous one is finished. (I've created a player for this in Java, and used the Clip class.) I wanted this format, so I can provide a finite length music (for a jukebox feature), while I play infinite length music in-games. However, when I wanted to code a class in XNA that manages this "format" I've noticed, that there is no obvious way to play "Songs" simultaneously/overlapped. How can I do this/what is the best practice, not leaving the XNA framework? (I don't want to create infinite play-lists.)

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  • Writing datatable to database file, one record at a time in C#

    - by Kevin
    Hi! I want to write a C# program that will read a row from a datatable (named loadDT) and update a database file (named Forecasts.mdb). My datatable looks like this (each day's value is a number representing kilowatts usage forecast): Hour Day1 Day2 Day3 Day4 Day5 Day6 Day7 1 519 520 524 498 501 476 451 My database file looks like this: Day Hour KWForecast 1 1 519 2 1 520 3 1 524 ... and so on. Basically, I want to be able to read one row from the datatable, and then extrapolate that out to my database file, one record at a time. Each row from the datatable will result in seven records written to the database file. Any ideas on how to go about this? I can connect to my database, the connection string works, and I can update and delete from the database. I just can't wrap my head around how to do this one record at a time. Thanks in advance for any help and advice.

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  • How to use error provider at run time along with associating any control to validate

    - by Shantanu Gupta
    I am trying to create a Validation in a reusable fashion. Purpose: Make the validation control reusable. Error Provider should associate with control passed dynamically and can be set or cleared at run time. When user press OnClick event then all the controls gets validated with their own Error Providers. public bool IsFieldEmpty(ref TextBox txtControl, Boolean SetErrorProvider,string msgToShowOnError) { ErrorProvider EP = new ErrorProvider(); if (txtControl.Text == string.Empty) { if(SetErrorProvider==true) EP.SetError(txtControl, msgToShowOnError); return true; } else { if(SetErrorProvider==true) EP.Clear(); return false; } } Issue: Every time the function is called new errorprovider object gets created which i dont want. Every control should not have more than 1 error provider and i should be able to search it just like as done in asp.net to search for some control on a Page. How can I do this

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  • algorithm advice for finding maximum items within a time period

    - by darren
    Hi everyone. I have a database schema that is similar to the following: | User | Event | Date |--------|---------------|------ | 111 | Walked dog | 2009-10-1 | 222 | Walked dog | 2009-10-2 | 333 | Fed Fish | 2009-10-5 | 222 | Did Laundry | 2009-10-6 | 111 | Fed Fish | 2009-10-7 | 111 | Walked dog | 2009-10-18 | 222 | Walked dog | 2009-10-19 | 111 | Fed Fish | 2009-10-21 I would like to produce a query that returns the maximum number of times a user performs some action within a time period. For example, given a time period of 5 days, what is the maximum number of times user 111 walked the dog? The most obvious solution would be to start at some zero point and move forward each day, summing up 5 day periods along the way, then taking the maximum total out of all the 5 day windows. the approach seems incredibly costly however. I would appreciate any suggestions you may have.

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  • Keep an ASP.NET IIS website responsive when time between visits is long

    - by Abel
    After years of ASP.NET development I'm actually quite surprised that I can't seem to find a satisfying solution for this. Why does an IIS ASP.NET site always seem to fall asleep (for 2-6 seconds) after a certain time of inactivity (after several hours), during which no HTTP response is sent from server to client. This happens on any type of site, one page or many, db or not, regardless the settings. How can I fix this? During the wait time, the server is not busy and there are no high peaks or (.NET) memory shortages. My guess is, it has to do with Windows moving the IIS process to the background and its memory to the page file, but I'm not sure. Anybody any idea? EDIT: one solution is to send some HTTP request once an hour or so, but I hope for something more constructive. EDIT: what I meant is: after hours of inactivity, it pauses several seconds on any new HTTP request.

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