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  • Jquery function calls more than one time.

    - by Harie
    I am having an aspx page in which I am calling a user control. The user control I am using a pop up to display it when a user clicks a asp:linkbutton. In that user control I am having a textbox and I am calling a Jquery Blur to do some validation. While doing so the function is calling [blur] is calling twice. I just called an alert() with the textbox value.So I can see the alert is coming twice .What I need to do to avoid the second time. I need to do it only whenever the user going out of the textbox and that also one time. $('#<%=txtCategory.ClientID %>').blur(function() { alert($(this).val()); }); This is called twice.Thanks for ur response.

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  • Response Time is different for mulitiple execution of the application with the same request Performa

    - by sivananda
    My java application functionality is to provide reference data (basically loads lots of data from xml files into hashmap) and hence we request for one such data from the hashmap based on a id and we have such multiple has map for different set of business data. The problem is that when i tried executing the java application for the same request multiple times, the response times are different like 31ms, 48ms, 72ms, 120ms, 63ms etc. hence there is a considerable gap between the min and max time taken for the execution to complete. Ideally, i would expect the response times to be like, 63ms, 65ms, 61ms, 70ms, 61ms, but in my case the variation of the response time for the same request is varying hugely. I had used a opensource profile to understand if there is any extra execution of the methods or memory leak, but as per my understanding there was no problem. Please let me know what could be the reasons and how can i address this problem.

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  • Measuring execution time of a call to system() in C++

    - by jm1234567890
    I have found some code on measuring execution time here http://www.dreamincode.net/forums/index.php?showtopic=24685 However, it does not seem to work for calls to system(). I imagine this is because the execution jumps out of the current process. clock_t begin=clock(); system(something); clock_t end=clock(); cout<<"Execution time: "<<diffclock(end,begin)<<" s."<<endl; Then double diffclock(clock_t clock1,clock_t clock2) { double diffticks=clock1-clock2; double diffms=(diffticks)/(CLOCKS_PER_SEC); return diffms; } However this always returns 0 seconds... Is there another method that will work? Also, this is in Linux. Thanks!

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  • Domino 9 / Dojo 1.8 - Date Time Picker without default value

    - by Julian Buss
    I want a Date Time Picker control WITHOUT a default value. Doesn't seem to be possible anymore :-( To reproduce, create a blank XPage and place a Date Time Picker control. Open the XPage in the browser and you will see that it defaults to today. I didn't found any way to set the default to an empty value. I tried setting all properties/data/default to 0, null, empty string and so on - no luck. I tried the data-dojo-probs attribute with value:'', this sets the default to 1970-1-1, but not to blank. Any ideas?

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  • Creating a sub site in SharePoint takes a very long time

    - by denni
    Hi, I am working in a MOSS 2007 project and have customized many parts of it. There is a problem in the production server where it takes a very long time (more than 15 minutes, sometimes fails due to timeouts) to create a sub site (even with the built-in site templates). While in the development server, it only takes 1 to 2 minutes. Both servers are having same configuration with 8 cores CPU and 8 GIGs RAM. Both are using separate database servers with the same configuration. The content db size is around 100 GB. More than a hundred subsites are there. What could be the reason why in the other server it will take so much time? Is there any configuration or something else I need to take care? Thanks a lot, all helps are appreciated.

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  • how to deal with international time?

    - by alex
    i build a new website.but the host is in USA.i am not in USA. i need get the time on the website page to compare with one local Variable. But because of time difference,it has 8 hous difference?how to solve this problom? my code SimpleDateFormat formatter = new SimpleDateFormat("HH:mm:ss"); java.util.Date currentTime = new java.util.Date(); String dateString = formatter.format(currentTime); ` how to revise these code ?

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  • Browsed Time Problem.

    - by aamir Fayyaz
    I want to display the browsed time of a user, But when i refresh it, it will be again start from 0:0:0. How can it handle? <?php $total_mints=($live_match['match_name']) * (60); ?> <script language="javascript"> display_c(<?=$total_mints?>,'ct'); </script> <script type="text/javascript"> function display_c(start,div){ window.start = parseFloat(start); var end = 0 // change this to stop the counter at a higher value var refresh=1000; // Refresh rate in milli seconds if(window.start >= end ){ mytime=setTimeout("display_ct('"+div+"')",refresh) } else {alert("Time Over ");} </script>

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  • Time Zone conversion form stringdate

    - by Kishore
    Hi, I have a stringdate 16-MAY-2010 23:04:44 which i need to convert to gmt time zone that is the out put required is 17-May-2010 12:03:03. I used date formatters to convert but the result i am getting is not in the format i required.I am sending the code please let me know if i am doing correct or not Here is the code: NSString *timeStamp = [format stringFromDate:[NSDate date]]; NSString *output = [timeConv dateStringFromString:timeStamp]; (NSString *)dateStringFromString:(NSString *)sourceString { NSDateFormatter *dateFormatter = [[[NSDateFormatter alloc] init] autorelease]; [dateFormatter setFormatterBehavior:NSDateFormatterBehavior10_4]; [dateFormatter setDateFormat:@"dd-MMMM-yyyy HH:MM:ss"]; NSTimeZone *gmt = [NSTimeZone timeZoneWithAbbreviation:@"GMT"]; [dateFormatter setTimeZone:gmt]; NSDate *date = [dateFormatter dateFromString:sourceString]; return [dateFormatter stringFromDate:date]; } The out put i am getting is the same old time without conversion. so please let me know the correct solution.

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  • AudioOutputUnitStart takes time

    - by tokentoken
    Hello, I'm making an iPhone game application using Core Audio, Extended Audio File Services. It works OK, but when I first call AudioOutputUnitStart, it takes about 1-2 seconds. After the second call, no problem. For a game application, 1-2 seconds is very noticeable. (I tested this on iPhone simulator, and iPhone 3GS) Also, if I leave the game for about 10 seconds, first call of AudioOutputUnitStart also takes time. Maybe I have to call AudioOutputUnitStart beginning of the application to prevent the start-up time?

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  • iPhone OpenGL scrolling background jumps when texture is drawn for first time

    - by Magnum39
    I have been fighting a problem for a while now and would appreciate any help anybody could give. I have a sprite that moves within a landscape. The sprite remains in the center of the screen and the background moves to simulate that the sprite is moving within the landscape. I have split the landscape into sections so that I only draw the sections of the landscape that I need (are on screen). The Problem: As a new texture section of the screen appears on the screen (is drawn for the first time) the movement jumps. Almost like a frame is missed. I have done some timing experiments and I do not thinks a frame is missed. My processing is well below the 30fps that I have the animation set to. It only happens the first time the texture section is drawn. Is there something extra that is done the first time a texture is drawn? Here is the code: - (void) render{ // Sets up an array of values to use as the sprite vertices. const GLfloat sVerts[] = { -1.6f, -1.6f, 1.6f, -1.6f, -1.6f, 1.6f, 1.6f, 1.6f, }; static const GLfloat sTexCoords[] = { 0.0, 1.0, 1.0, 1.0, 0.0, 0.0, 1.0, 0.0 }; glDisableClientState(GL_COLOR_ARRAY); glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); // Setup opengl to draw the object in correct orientation, size, position, etc glLoadIdentity(); // Enable use of the texture glEnable(GL_TEXTURE_2D); glVertexPointer(2, GL_FLOAT, 0, sVerts); glTexCoordPointer(2, GL_FLOAT, 0, sTexCoords); // draw the texture // set the position of the first tile float xOffset = -4.8; float yOffset = 4.8; int i; int y; int currentTexture = textureA; for(i=0; i<2; i++) { for(y=0; y<2; y++) { // test for the texture tile on the screen if not on screen then do not draw float localX = xOffset+(3.21*y); float localY = yOffset-(3.21*i); float xDiff = monkeyX - localX; float yDiff = monkeyY - localY; if(((xDiff < 3.2) && (xDiff > -3.2)) && ((yDiff <2.7) && (yDiff > -2.7))) { // bind the texture and set the vertex data pointers glBindTexture(GL_TEXTURE_2D, spriteTexture[currentTexture]); // move to draw position for the texture glLoadIdentity(); glTranslatef((localX+self.positionX), (localY+self.positionY), 0.0); //draw the texture glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); } currentTexture++; } } }

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  • Sending some byte at time

    - by user1417815
    I'm trying to figure out way to send some amount of text from the string ech time until it reach the end of the string, example: const char* the_string = "hello world, i'm happy to meet you all. Let be friends or maybe more, but nothing less" Output: hello world Output: , i'm happy to meet you all. Output: Let be friends or maybe more Output: , but nothing less stop: no more bytes to send. the problem i have searched google, but didn't understand the examples, i spent 4 days trying find a good way, also that sendt 5 bytes at time, but in case there is less, then send them until you are at the end of the string. please help me out guys, i will accept a C or C++ way, as long it works and well explained.

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  • Part-time Programming Job

    - by Bluechip Solutions
    I am a student at Middlesex Universtity, London studying Information Technology. I really love software development and I have taught myself how to write HTML + CSS, JavaScript (I use jQuery and AngularJS) and Java (I learnt this in school). I have developed few apps (a desktop app in Java and a mobile app with AngularJS and PhoneGap) I am looking at applying for a part-time programming job to develop myself. Are there part time jobs available for someone like me and are my skill set enough to get me a job? I understand this topic may not be ideal here but this is the only place I know can provide me answers. Thank you!

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  • ?asting String to Time makes 01:00:00

    - by kawtousse
    Hi everyone, when i do the following: String start = request.getParameter("startp"); SimpleDateFormat sdf = new SimpleDateFormat("hh:mm:ss"); long ms=0; try { ms = sdf.parse(start).getTime(); } catch (ParseException e1) { e1.printStackTrace(); } Time ts = new Time(ms); it is inserted with this value 01:00:00 witch is not the correct one (entered by user). I didn't undertstand the error here. Please help. Thanks

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  • When is the best time to do self learning in relation with software management?

    - by shankbond
    It all started from here. I have been following Software Estimation: Demystifying the Black Art (Best Practices (Microsoft)). The third chapter says that in Software Management: You cannot give too much time to software developers, if you give it to them, then it is likely that extra time given to them will be filled by some other tasks (in other words, the developers will eat that time :)) Parkinson's Law You can also not squeeze the time from their schedule because if you do that, it is likely that they will develop poor quality product, poor design and will hurt you in the long run, there will be a panic situation and total chaos in the project, lots of rework etc. My question is related to the first point. If you don't give enough time then will the typical software engineer learn his/her skills? The market is always coming with new technologies, you need to learn them. Even with the existing familiar technologies there are always best practices and dos and don'ts.

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  • How meaningful is the Big-O time complexity of an algorithm?

    - by james creasy
    Programmers often talk about the time complexity of an algorithm, e.g. O(log n) or O(n^2). Time complexity classifications are made as the input size goes to infinity, but ironically infinite input size in computation is not used. Put another way, the classification of an algorithm is based on a situation that algorithm will never be in: where n = infinity. Also, consider that a polynomial time algorithm where the exponent is huge is just as useless as an exponential time algorithm with tiny base (e.g., 1.00000001^n) is useful. Given this, how much can I rely on the Big-O time complexity to advise choice of an algorithm?

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  • How can I generate signed distance fields (2D) in real time, fast?

    - by heishe
    In a previous question, it was suggested that signed distance fields can be precomputed, loaded at runtime and then used from there. For reasons I will explain at the end of this question (for people interested), I need to create the distance fields in real time. There are some papers out there for different methods which are supposed to be viable in real-time environments, such as methods for Chamfer distance transforms and Voronoi diagram-approximation based transforms (as suggested in this presentation by the Pixeljunk Shooter dev guy), but I (and thus can be assumed a lot of other people) have a very hard time actually putting them to use, since they're usually long, largely bloated with math and not very algorithmic in their explanation. What algorithm would you suggest for creating the distance fields in real-time (favourably on the GPU) especially considering the resulting quality of the distance fields? Since I'm looking for an actual explanation/tutorial as opposed to a link to just another paper or slide, this question will receive a bounty once it's eligible for one :-). Here's why I need to do it in real time: There's something else:

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  • How can I generate signed distance fields in real time, fast?

    - by heishe
    In a previous question, it was suggested that signed distance fields can be precomputed, loaded at runtime and then used from there. For reasons I will explain at the end of this question (for people interested), I need to create the distance fields in real time. There are some papers out there for different methods which are supposed to be viable in real-time environments, such as methods for Chamfer distance transforms and Voronoi diagram-approximation based transforms (as suggested in this presentation by the Pixeljunk Shooter dev guy), but I (and thus can be assumed a lot of other people) have a very hard time actually putting them to use, since they're usually long, largely bloated with math and not very algorithmic in their explanation. What algorithm would you suggest for creating the distance fields in real-time (favourably on the GPU) especially considering the resulting quality of the distance fields? Since I'm looking for an actual explanation/tutorial as opposed to a link to just another paper or slide, this question will receive a bounty once it's eligible for one :-). Here's why I need to do it in real time:

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  • Using Google Analytics to determine how much time a visitor spends in each section of my site

    - by flossfan
    I have a site with various pages, like: /about/history /about/team /contact/email-us /contact I want to figure out how much time people are spending on the entire /about section, and how much on the /contact section. If I run a query on the Google Analytics API and set the dimension to ga:pagePathLevel1 and the metric to ga:avgTimeOnPage, I get results like this: { pagePathLevel1: /about, avgTimeOnPage: 28 }, { pagePathLevel1: /contact, avgTimeOnPage: 10 } This looks roughly like what I want, but I'm not sure how to intepret it: Is the value of avgTimeOnPage the average time spent by any user on all pages that match that path? Or is it the average time spent by any user on any single page that matches that path? I'm looking for the average time spent across all pages matching that path, but the time estimates look shorter than I'd expect.

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