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  • so i got an econ degree...computing science or software systems (software engineering) degree ?

    - by sofreakinghigh
    okay so here's the story. i want to work in developing software (not QA or writing tests), so although I am currently starting computing science this summer, i came across Software Systems (aka s.e.) program which is "applied" but under computing science.... so what is the difference between the 2 disciplines ? if i choose software engineering, would it require more in depth expertise with calculus (i fail at it), and more coding time ? i am looking for a way to write better and more efficient code. I want to go to school, so i wont get lazy. i want to pick a program that would directly aid me in writing and developing software. graduating with an Econ degree in last year doesn't really help in landing jobs requiring comp sci/software engineering degrees....i should've studied harder in Economics (and maybe land a job) but i was obsessed with learning how to program with various languages since day 1 at University, but i didn't think i was smart enough to pass comp sci courses (so i just relied on books + irc...) and my parents said software jobs are being outsourced to India so i thought this obsession was just a "phase" and i should keep it as a hobby. but yes, it's quite funny why i hadn't pursued this field much earlier. as Joelonsoftware.com says economics degree starts with a bang (microeconomics the only course you only need really)....predicting stock prices (ridiculous!) + realizing China's potential power to meltdown US economy and vice versa + interest rate is inversely related to bond premium which is inversely related to stock market it would absolutely awesome if there was a program that combined finance + programming.

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  • Configuring home wireless network

    - by dvanaria
    I'm new to setting up a home wireless network. I have Comcast tv/internet/phone service (modem included) as well as a wireless router. My question is pretty basic. How can I tell the performance of the following parts of the network? 1. incoming internet speed 2. speed of the modem 3. speed of the wireless router I basically want as fast an internet connection as possible, of course, but I'm not sure where to look for the bottleneck (and so, not sure where I can spend some money to speed things up). Right now I'm getting about 36 Mbps (as it shows in Windows). If I run an online speed test (xfinity has one) it shows Average download speed of 14.91 Mbps and Average upload speed of 5.72 Mbps. Thanks for your help.

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  • error in a pygame code

    - by mekasperasky
    # INTIALISATION import pygame, math, sys from pygame.locals import * screen = pygame.display.set_mode((1024, 768)) car = pygame.image.load('car.png') clock = pygame.time.Clock() k_up = k_down = k_left = k_right = 0 speed = direction = 0 position = (100, 100) TURN_SPEED = 5 ACCELERATION = 2 MAX_FORWARD_SPEED = 10 MAX_REVERSE_SPEED = ­5 BLACK = (0,0,0) while 1: # USER INPUT clock.tick(30) for event in pygame.event.get(): if not hasattr(event, 'key'): continue down = event.type == KEYDOWN # key down or up? if event.key == K_RIGHT: k_right = down * ­5 elif event.key == K_LEFT: k_left = down * 5 elif event.key == K_UP: k_up = down * 2 elif event.key == K_DOWN: k_down = down * ­2 elif event.key == K_ESCAPE: sys.exit(0) # quit the game screen.fill(BLACK) # SIMULATION # .. new speed and direction based on acceleration and turn speed += (k_up + k_down) if speed > MAX_FORWARD_SPEED: speed = MAX_FORWARD_SPEED if speed < MAX_REVERSE_SPEED: speed = MAX_REVERSE_SPEED direction += (k_right + k_left) # .. new position based on current position, speed and direction x, y = position rad = direction * math.pi / 180 x += ­speed*math.sin(rad) y += ­speed*math.cos(rad) position = (x, y) # RENDERING # .. rotate the car image for direction rotated = pygame.transform.rotate(car, direction) # .. position the car on screen rect = rotated.get_rect() rect.center = position # .. render the car to screen screen.blit(rotated, rect) pygame.display.flip() enter code here the error i get is this Non-ASCII character '\xc2' in file race1.py on line 13, but no encoding declared; see http://www.python.org/peps/pep-0263.html for details Not able to understand what the error is and how to get rid of it?

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  • What are USB device resets?

    - by ILIV
    I have this brand-new software RAID-1 built with two WD Elements external USB drives, and I can see that Linux repeats the following message quite a bit: ... [302148.036912] usb 1-3.1: reset high-speed USB device number 19 using ehci_hcd [302153.052029] usb 1-3.3: reset high-speed USB device number 20 using ehci_hcd [302186.031481] usb 1-3.3: reset high-speed USB device number 20 using ehci_hcd [302217.050210] usb 1-3.3: reset high-speed USB device number 20 using ehci_hcd [302281.043543] usb 1-3.3: reset high-speed USB device number 20 using ehci_hcd [302312.090158] usb 1-3.3: reset high-speed USB device number 20 using ehci_hcd [302351.076851] usb 1-3.1: reset high-speed USB device number 19 using ehci_hcd ... So, what does it say? Is this normal? Is this a problem that I should try to fix?

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  • Time Travel 101

    - by Jim Duffy
    I’m thinking maybe I should have used Time Crunching 101 as the title instead… or maybe ‘Duh Duffy, where have you been? Everyone knows that!” Ok, so maybe you won’t actually learn how to travel through time from this post but you will learn how to cram more learning into one day. We all know you can’t make it to every conference, every presentation, or every training session. The good news is that many of those events make their content available to either watch online or to download for off-line viewing. The problem is who has time to sit and watch all those presentations in real time? Not me. One trick I use is to view the content at an increased play rate. Why listen to a boring speaker like me drone on for the entire length of the session when you can listen to them drone on in almost half the time. :-) I view nearly all off-line content with Windows Media Player though I’m sure you can implement this idea with any media playback software. The idea is changing the playback speed you view the content at. With Windows Media Player you can change the play speed from the menu system. Once you have the Play Speed Setting panel open you can specify the playback speed. Depending on the content and the presenter I can typically listen between 1.6 and 2.0 times normal speed. My Florida edumacation taught me that playing the video back at twice the speed means I’ll listen to it twice as fast and that means I can view it in almost 1/2 the time.  Too bad it won’t make me twice as smart. :-) I hope this helps you speed your way through more training content. Have a day. :-|

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  • Apache conf for high trafic CMS with backend users?

    - by Annan
    I'm in the situation where a website is going to have a high number of web users and a few backend webmasters. Webmasters will upload images (+other high mem tasks) and this bumps up the memory allocation of the httpd child processes to 100-150mb. In order to stop swapping I'm currently setting MaxClients in httpd.conf to 20. However this lowers maximum simultaneous requests. Will this be a problem when the website goes live? What is the best configuration? Info: Drupal 6, PHP 5, Apache 2.2 (Prefork atm) I'm thinking about Worker MPM, two apache instances or low MaxRequestsPerChild.

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  • Why is RAM usage so high on an idle server? [duplicate]

    - by DeeDee
    This question already has an answer here: Why is Linux reporting “free” memory strangely? 2 answers I'm investigating a server used for scientific data analysis. It's running RHEL 6.4 It has almost 200GB of RAM. It's been running very slowly for users via SSH, and after some poking around I quickly noticed that the RAM usage was sky-high. What's odd is that even in an idle state it's still using a ton of RAM: I also looked via htop and I can't see that any running process is using more than 0.1% of the RAM. So I wonder what's going on? Right now the only user-initiated process running is an rsync between two NFS-mounted shares. I tried rebooting the server and it was much more responsive for a few minutes, but then memory usage shot up again. Is there any way I can pinpoint why memory usage is so high?

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  • "Oracle Fusion Is Worth Your Consideration," States Mark Smith of Ventana Research

    - by Richard Lefebvre
    After attending OOW 2012, Mark Smith of Ventana Research has written a great blog post on Oct 4th, 2012 titled "Oracle Fusion for CRM and HCM Ready with a Mobile Tap." In this blog post, Mark goes on to say: "It was a great opportunity to get close to the Oracle Fusion Applications, which the company presented as proven and ready, with customers using them on-premises and in private and public cloud computing usage methods. In keynotes from executives Larry Ellison, Mark Hurd and Thomas Kurian and application-focused sessions with executives Steve Miranda and Chris Leone, Oracle repeated the message that Fusion Applications are not just for cloud computing and web services but are also accessible through mobile technology called Oracle Fusion Tap that operates natively on the Apple iPad. The company left no confusion about its applications' readiness for cloud and mobile computing, and provided insight into future advancements." Mark also states: " After two days of Oracle and customer sessions, along with a visit to the demonstration stands in the exposition area, it was clear that Oracle has made an important change in its approach to the market and its executive-level commitment to Fusion Applications. I saw more dialogue with partners to complement its applications, and many announcements, including Oracle's on partners in Fusion CRM, who were also visible during presentations and demonstrations." In closing, Mark makes the following proclamation: "Oracle Fusion is worth your consideration whether you are considering a move to cloud computing or still run applications on-premises or use a hybrid approach which provides more choices to customers than just a cloud computing only approach. We are now in a renaissance of business driving what it needs from business applications, and vendors that convince business they can be trusted will be at the center of a new world of cloud, mobile and social computing." This post is really worth a read. You can find the entire post here.

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  • sensors reporting weird temperatures

    - by Felix
    lm-sensors is reporting weird temps for me: $ sensors coretemp-isa-0000 Adapter: ISA adapter Core 0: +38.0°C (high = +72.0°C, crit = +100.0°C) coretemp-isa-0001 Adapter: ISA adapter Core 1: +35.0°C (high = +72.0°C, crit = +100.0°C) coretemp-isa-0002 Adapter: ISA adapter Core 2: +32.0°C (high = +72.0°C, crit = +100.0°C) coretemp-isa-0003 Adapter: ISA adapter Core 3: +42.0°C (high = +72.0°C, crit = +100.0°C) w83627dhg-isa-0290 Adapter: ISA adapter Vcore: +1.10 V (min = +0.00 V, max = +1.74 V) in1: +1.62 V (min = +0.06 V, max = +0.17 V) ALARM AVCC: +3.34 V (min = +2.98 V, max = +3.63 V) VCC: +3.34 V (min = +2.98 V, max = +3.63 V) in4: +1.83 V (min = +1.30 V, max = +1.15 V) ALARM in5: +1.26 V (min = +0.83 V, max = +1.03 V) ALARM in6: +0.11 V (min = +1.22 V, max = +0.56 V) ALARM 3VSB: +3.30 V (min = +2.98 V, max = +3.63 V) Vbat: +3.18 V (min = +2.70 V, max = +3.30 V) fan1: 0 RPM (min = 0 RPM, div = 128) ALARM fan2: 1117 RPM (min = 860 RPM, div = 8) fan3: 0 RPM (min = 10546 RPM, div = 128) ALARM fan4: 0 RPM (min = 10546 RPM, div = 128) ALARM fan5: 0 RPM (min = 10546 RPM, div = 128) ALARM temp1: +88.0°C (high = +20.0°C, hyst = +4.0°C) ALARM sensor = diode temp2: +25.0°C (high = +80.0°C, hyst = +75.0°C) sensor = diode temp3: +121.5°C (high = +80.0°C, hyst = +75.0°C) ALARM sensor = thermistor cpu0_vid: +2.050 V Please note temp3. How can I know what temp3 is, and why it is so high? The system is really stable (which I guess it wouldn't be at those temps). Also, note the really decent core temps, which suggest a healthy system as well. My guess is that the readout is wrong. On another computer it reported temperatures below 0 degrees centigrade, which was not possible, considering the environment temperature of ~22-24. Is this some known bug/issue? Should I try some Windows programs (like CPU-Z) and see they give similar results?

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  • links for 2011-02-22

    - by Bob Rhubart
    Eleven BI trends for 2011 | ITWeb Business Intelligence (tags: ping.fm) The Buttso Blathers: WebLogic Schema Files Buttso shares a link. (tags: orale weblogic) Cloud Computing & Enterprise Architecture | Open Group Blog "On the first look, it may seem like Enterprise Architecture is irrelevant in a company if your complete IT is running on Cloud Computing, SaaS and outsourcing/offshoring. I was of the same opinion last year. However, it is not the case. In fact, the complexity is going to get multiplied." (tags: opengroup cloud enterprisearchitecture) James Taylor: Change Logging Level for SOA 11g James says: "I’m sure there are many blogs out there that have this solution. But I seem to get asked this question a lot so I thought I would post it here for my convenience. (tags: oracle middleware soa) David Linthicum: The Truth behind Standards, SOA, and Cloud Computing "Most of the standards we've worked on in the world of SOA over the past several years are applicable to the world of cloud computing. Cloud computing is simply a change in platform, and the existing architectural standards we leverage should transfer nicely to the cloud computing space." - David Linthicum (tags: enterprisearchitecture soa cloud) C. Martin Harris, MD: HIMSS11 Update from the Chairman "We cannot allow ourselves to focus exclusively on near term goals. Our real goal is a technology-driven transformation of healthcare that will never stop. A true transformation is a process of lessons learned and applied, that continually open broad new horizons of opportunity." - C. Martin Harris, MD (tags: enterprisearchitecture modernization)

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  • ArchBeat Link-o-Rama for 11/11/2011

    - by Bob Rhubart
    3 SOA business cases, explained in a 2-minute elevator speech | Joe McKendrick Impress your CEO — maybe even the CFO — with some quick examples of SOA making a difference to the business. ADF Faces - a logic bomb in the order of bean instantiations | Chris Muir Oracle ACE Director Chris Muir shares the details on "an interesting ADF logic bomb" discovered by one of his colleagues. 5 key trends in cloud computing's future | David Linthicum "'Cloud computing' will become just 'computing' at some point," says Linthicum, "but it will still be around as an approach to computing." What's New with XBRL? | John O'Rourke John O'Rourke shares highlights and key take-aways from the XBRL US Conference in Nashville and the XBRL International Conference in Montreal. Siri-ous Business: Enterprise Apps and Global UX Considerations | Ultan O'Broin Ultan O'Broin ponders "the enterprise applications user experience (UX) implications of Siri" and "the global UX aspects to the Siri potential." These are 11 of my favorite things! | Mike Gerdts Gerdts introduces his 11 favorite things about zones in Solaris 11. The Power of Social Recommendations | Peter Reiser "Do you really want to invest to drive YOUR audience trough public social networks," asks Reiser, "or do you want to have YOUR audience on your own social network which is seamless integrated with your web properties and business applications." Fourth Key Attribute of Cloud Computing - Provisioning | Tom Laszewski "Self-service provisioning of computing infrastructure in a cloud infrastructure is also very desirable as it can cut down the time it takes to deploy new infrastructure for a new application or scale up/down infrastructure for an existing application," says Tom Laszewski. Oracle Utilities Application Framework Whitepaper List as of November 2011 | Anthony Shorten Anthony Shorten shares an updated and nicely detailed list of Oracle Utilities Application Framework white papers. Down from the Tower; Information Integration Conversation; By the Time the Architects get to Phoenix This week on the Oracle Technology Network Architect Home Page.

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  • Clouds Aroud the World

    - by user12608550
    At the NIST Cloud Computing Workshop this week; representatives from Canada, China, and Japan presented on their cloud computing efforts. Some interesting points made: Canada: Building "Service Canada" cloud for all citizen services, but raised the issue of data location...cloud data must be within Canada border, so they will not focus on public clouds where they don't know or can't control data location. Japan: In response to the massive destruction of the Great East Japan Earthquake, Japan is building nation-wide cloud services to support disaster relief, data recovery, and support for rebuilding new communities. US Ambassador Philip Verveer discussed the need for international cooperation and standards development to enable interoperability of cloud services, keeping in mind cultural and political differences. Additionally, an industry panel reported on cloud standards development, including some actual interoperability testing at http://www.cloudplugfest.org. Much of the first two days of the workshop covered progress and action plans around the 10 High-Priority Requirements to Further USG Agency Cloud Computing Adoption. Thursday's sessions will cover the work of the various NIST Cloud Computing Working Groups on Reference Architecture and Taxonomy Standards Acceleration to Jumpstart the Adoption of Cloud Computing (SAJACC) Cloud Security Standards Roadmap Business Use Cases (see Working Groups of NIST Cloud Computing )

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  • How to increase the startup speed of the delphi app?

    - by Olaf
    What do you do to increase startup speed (or to decrease startup time) of your Delphi app? Other than application specific, is there a standard trick that always works? Note: I'm not talking about fast algorithms or the likes. Only the performance increase at startup, in terms of speed.

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  • JWPlayer plays videos at 3x speed on the first run, then works fine in subsequent runs on the same p

    - by Josiah Kiehl
    Go here: http://nano.materials.drexel.edu/research/videolibrary For some bizarre reason, the videos will play at 3x speed on the first run through, but then will play at normal speed each subsequent play. This doesn't happen all the time, and it's not always the same video(s) that do it. I'm utterly baffled. I've reconverted the videos from m4p to flv (using BitComet's converter) several times, double checking the settings each time through with no change to the behavior. Anyone have a clue what's going on?

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  • Which computing publisher has the best refereed research resources for the working programmer?

    - by Stephen
    When I have a problem I often search the computing literature. Some of the resources[*] I use are: The professional associations? ACM Digital Library IEEE Xplore The scientific publishers? Lecture Notes in Computer Science HCI Bibliography What do you use? What is the best resource source (if there is one) for the working programmer? [*] after stackoverflow and google of course :) PS what tags should I use for this question?

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  • Very high Magento/Apache memory usage even without visitors (are we fooled by our hosting company?)

    - by MrDobalina
    I am no server guy and we have issues with our speed so I come here asking for advise. We have a VPS with 2 cores and 2gb of RAM at a Magento specialized hosting company. Over the course of the last weeks our site speed has gotten worse, even though our store is new, has less than 1000 SKUs and not even 100 visitos a day. At magespeedtest.com we only get 1.87 trans/sec @ 2.11 secs each with a mere 5 concurrent users. Our magento log files are clean, we have no huge database tables or anything like that. When we take a look at our server real time stats, we see that the memory usage jumped up from about 34% to 71% and now 82% in just a few days in idle, with no visitors on the site. Our hosting company said that we do not need to worry about that as it`s maybe related to mysql which creates buffers (which are maybe not even actually being used) and what is important is CPU and swap - stats are ok here. They also said that the low benchmark scores are caused by bad extensions or template modifications on our side. We are not sure if we can trust that statement as we only have 4 plugins installed (all from aheadworks and amasty which are known to be one of the best magento extension developers). Our template modifications are purely html and css, no modifications to the php code. Our pagespeed is ranked with 93/100 in firebug and Magento is properly configured, so the problem really just gets obvious when there are a handful of users on the site at the same time. Can anyone confirm our hosting`s statement about memory usage and where can I start looking for a solution?

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  • how can a web page change my mouse speed?

    - by Tekaholic
    I usually have many tabs open in Firefox and I haven't been able to find one specific website that causes this because I don't seem to notice it right away. I'm going to click on something on my desktop and I am lifting up the mouse several times to get across the screen. It doesn't seem to matter what program I might be using because this happens on all desktops and in Firefox, too. So I go in my settings and I turn up the mouse speed all the way and it's still not really acceptable. It doesn't matter if I click on different tabs but when I close the browser, my mouse is way too sensitive, like I'd expect at the max setting. Then I go back to Control Center and return my mouse speed and acceleration to normal. When I restart my browser, the mouse remains normal. So is there something to this before I start wasting my time hunting through my history to discover which website or sites are having this effect? ...and if it is a specific site and I locate it, what can I change to stop it's effect on my mouse besides not visiting it? I am using Linux Mint 13 on a box with an AMD Athlon processor and 2gigs of ram. I never installed another browser because everything works for me.

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  • The Great Divorce

    - by BlackRabbitCoder
    I have a confession to make: I've been in an abusive relationship for more than 17 years now.  Yes, I am not ashamed to admit it, but I'm finally doing something about it. I met her in college, she was new and sexy and amazingly fast -- and I'd never met anything like her before.  Her style and her power captivated me and I couldn't wait to learn more about her.  I took a chance on her, and though I learned a lot from her -- and will always be grateful for my time with her -- I think it's time to move on. Her name was C++, and she so outshone my previous love, C, that any thoughts of going back evaporated in the heat of this new romance.  She promised me she'd be gentle and not hurt me the way C did.  She promised me she'd clean-up after herself better than C did.  She promised me she'd be less enigmatic and easier to keep happy than C was.  But I was deceived.  Oh sure, as far as truth goes, it wasn't a complete lie.  To some extent she was more fun, more powerful, safer, and easier to maintain.  But it just wasn't good enough -- or at least it's not good enough now. I loved C++, some part of me still does, it's my first-love of programming languages and I recognize its raw power, its blazing speed, and its improvements over its predecessor.  But with today's hardware, at speeds we could only dream to conceive of twenty years ago, that need for speed -- at the cost of all else -- has died, and that has left my feelings for C++ moribund. If I ever need to write an operating system or a device driver, then I might need that speed.  But 99% of the time I don't.  I'm a business-type programmer and chances are 90% of you are too, and even the ones who need speed at all costs may be surprised by how much you sacrifice for that.   That's not to say that I don't want my software to perform, and it's not to say that in the business world we don't care about speed or that our job is somehow less difficult or technical.  There's many times we write programs to handle millions of real-time updates or handle thousands of financial transactions or tracking trading algorithms where every second counts.  But if I choose to write my code in C++ purely for speed chances are I'll never notice the speed increase -- and equally true chances are it will be far more prone to crash and far less easy to maintain.  Nearly without fail, it's the macro-optimizations you need, not the micro-optimizations.  If I choose to write a O(n2) algorithm when I could have used a O(n) algorithm -- that can kill me.  If I choose to go to the database to load a piece of unchanging data every time instead of caching it on first load -- that too can kill me.  And if I cross the network multiple times for pieces of data instead of getting it all at once -- yes that can also kill me.  But choosing an overly powerful and dangerous mid-level language to squeeze out every last drop of performance will realistically not make stock orders process any faster, and more likely than not open up the system to more risk of crashes and resource leaks. And that's when my love for C++ began to die.  When I noticed that I didn't need that speed anymore.  That that speed was really kind of a lie.  Sure, I can be super efficient and pack bits in a byte instead of using separate boolean values.  Sure, I can use an unsigned char instead of an int.  But in the grand scheme of things it doesn't matter as much as you think it does.  The key is maintainability, and that's where C++ failed me.  I like to tell the other developers I work with that there's two levels of correctness in coding: Is it immediately correct? Will it stay correct? That is, you can hack together any piece of code and make it correct to satisfy a task at hand, but if a new developer can't come in tomorrow and make a fairly significant change to it without jeopardizing that correctness, it won't stay correct. Some people laugh at me when I say I now prefer maintainability over speed.  But that is exactly the point.  If you focus solely on speed you tend to produce code that is much harder to maintain over the long hall, and that's a load of technical debt most shops can't afford to carry and end up completely scrapping code before it's time.  When good code is written well for maintainability, though, it can be correct both now and in the future. And you know the best part is?  My new love is nearly as fast as C++, and in some cases even faster -- and better than that, I know C# will treat me right.  Her creators have poured hundreds of thousands of hours of time into making her the sexy beast she is today.  They made her easy to understand and not an enigmatic mess.  They made her consistent and not moody and amorphous.  And they made her perform as fast as I care to go by optimizing her both at compile time and a run-time. Her code is so elegant and easy on the eyes that I'm not worried where she will run to or what she'll pull behind my back.  She is powerful enough to handle all my tasks, fast enough to execute them with blazing speed, maintainable enough so that I can rely on even fairly new peers to modify my work, and rich enough to allow me to satisfy any need.  C# doesn't ask me to clean up her messes!  She cleans up after herself and she tries to make my life easier for me by taking on most of those optimization tasks C++ asked me to take upon myself.  Now, there are many of you who would say that I am the cause of my own grief, that it was my fault C++ didn't behave because I didn't pay enough attention to her.  That I alone caused the pain she inflicted on me.  And to some extent, you have a point.  But she was so high maintenance, requiring me to know every twist and turn of her vast and unrestrained power that any wrong term or bout of forgetfulness was met with painful reminders that she wasn't going to watch my back when I made a mistake.  But C#, she loves me when I'm good, and she loves me when I'm bad, and together we make beautiful code that is both fast and safe. So that's why I'm leaving C++ behind.  She says she's changing for me, but I have no interest in what C++0x may bring.  Oh, I'll still keep in touch, and maybe I'll see her now and again when she brings her problems to my door and asks for some attention -- for I always have a soft spot for her, you see.  But she's out of my house now.  I have three kids and a dog and a cat, and all require me to clean up after them, why should I have to clean up after my programming language as well?

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  • how to do event checks for loops?

    - by yao jiang
    I am having some trouble getting the logic down for this. Currently, I have an app that animates the astar pathfinding algorithm. On start of the app, the ui will show the following: User can press "space" to randomly choose start/end coords, then the app will animate it. Or, user can choose the start/end by left-click/right-click. During the animation, the user can also left-click to generate blocks, or right-click to choose a new destiantion. Where I am stuck at is how to handle the events while the app is animating. Right now, I am checking events in the main loop, then when the app is animating, I do event checks again. While it works fine, I feel that I am probably doing it wrong. What is the proper way of setting up the main loop that will handle the events while the app is animating? In main loop, the app start animating once user choose start/end. In my draw function, I am putting another event checker in there. def clear(rows): for r in range(rows): for c in range(rows): if r%3 == 1 and c%3 == 1: color = brown; grid[r][c] = 1; buildCoor.append(r); buildCoor.append(c); else: color = white; grid[r][c] = 0; pick_image(screen, color, width*c, height*r); pygame.display.flip(); os.system('cls'); # draw out the grid def draw(start, end, grid, route_coord): # draw the end coords color = red; pick_image(screen, color, width*end[1],height*end[0]); pygame.display.flip(); # then draw the rest of the route for i in range(len(route_coord)): # pausing because we want animation time.sleep(speed); # get the x/y coords x,y = route_coord[i]; event_on = False; if grid[x][y] == 2: color = green; elif grid[x][y] == 3: color = blue; for event in pygame.event.get(): if event.type == pygame.MOUSEBUTTONDOWN: if event.button == 3: print "destination change detected, rerouting"; # get mouse position, px coords pos = pygame.mouse.get_pos(); # get grid coord c = pos[0] // width; r = pos[1] // height; grid[r][c] = 4; end = [r, c]; elif event.button == 1: print "user generated event"; pos = pygame.mouse.get_pos(); # get grid coord c = pos[0] // width; r = pos[1] // height; # mark it as a block for now grid[r][c] = 1; event_on = True; if check_events([x,y]) or event_on: # there is an event # mark it as a block for now grid[y][x] = 1; pick_image(screen, event_x, width*y, height*x); pygame.display.flip(); # then find a new route new_start = route_coord[i-1]; marked_grid, route_coord = find_route(new_start, end, grid); draw(new_start, end, grid, route_coord); return; # just end draw here so it wont throw the "index out of range" error elif grid[x][y] == 4: color = red; pick_image(screen, color, width*y, height*x); pygame.display.flip(); # clear route coord list, otherwise itll just add more unwanted coords route_coord_list[:] = []; clear(rows); # main loop while not done: # check the events for event in pygame.event.get(): # mouse events if event.type == pygame.MOUSEBUTTONDOWN: # get mouse position, px coords pos = pygame.mouse.get_pos(); # get grid coord c = pos[0] // width; r = pos[1] // height; # find which button pressed, highlight grid accordingly if event.button == 1: # left click, start coords if grid[r][c] == 2: grid[r][c] = 0; color = white; elif grid[r][c] == 0 or grid[r][c] == 4: grid[r][c] = 2; start = [r,c]; color = green; else: grid[r][c] = 1; color = brown; elif event.button == 3: # right click, end coords if grid[r][c] == 4: grid[r][c] = 0; color = white; elif grid[r][c] == 0 or grid[r][c] == 2: grid[r][c] = 4; end = [r,c]; color = red; else: grid[r][c] = 1; color = brown; pick_image(screen, color, width*c, height*r); # keyboard events elif event.type == pygame.KEYDOWN: clear(rows); # one way to quit program if event.key == pygame.K_ESCAPE: print "program will now exit."; done = True; # space key for random start/end elif event.key == pygame.K_SPACE: # first clear the ui clear(rows); # now choose random start/end coords buildLoc = zip(buildCoor,buildCoor[1:])[::2]; #print buildLoc; (start_x, start_y, end_x, end_y) = pick_point(); while (start_x, start_y) in buildLoc or (end_x, end_y) in buildLoc: (start_x, start_y, end_x, end_y) = pick_point(); clear(rows); print "chosen random start/end coords: ", (start_x, start_y, end_x, end_y); if (start_x, start_y) in buildLoc or (end_x, end_y) in buildLoc: print "error"; # draw the route marked_grid, route_coord = find_route([start_x,start_y],[end_x,end_y], grid); draw([start_x, start_y], [end_x, end_y], marked_grid, route_coord); # return key for user defined start/end elif event.key == pygame.K_RETURN: # first clear the ui clear(rows); # get the user defined start/end print "user defined start/end are: ", (start[0], start[1], end[0], end[1]); grid[start[0]][start[1]] = 1; grid[end[0]][end[1]] = 2; # draw the route marked_grid, route_coord = find_route(start, end, grid); draw(start, end, marked_grid, route_coord); # c to clear the screen elif event.key == pygame.K_c: print "clearing screen."; clear(rows); # go fullscreen elif event.key == pygame.K_f: if not full_sc: pygame.display.set_mode([1366, 768], pygame.FULLSCREEN); full_sc = True; rows = 15; clear(rows); else: pygame.display.set_mode(size); full_sc = False; # +/- key to change speed of animation elif event.key == pygame.K_LEFTBRACKET: if speed >= 0.1: print SPEED_UP; speed = speed_up(speed); print speed; else: print FASTEST; print speed; elif event.key == pygame.K_RIGHTBRACKET: if speed < 1.0: print SPEED_DOWN; speed = slow_down(speed); print speed; else: print SLOWEST print speed; # second method to quit program elif event.type == pygame.QUIT: print "program will now exit."; done = True; # limit to 20 fps clock.tick(20); # update the screen pygame.display.flip();

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  • I need to move an entity to the mouse location after i rightclick

    - by I.Hristov
    Well I've read the related questions-answers but still cant find a way to move my champion to the mouse position after a right-button mouse-click. I use this code at the top: float speed = (float)1/3; And this is in my void Update: //check if right mouse button is clicked if (mouse.RightButton == ButtonState.Released && previousButtonState == ButtonState.Pressed) { // gets the position of the mouse in mousePosition mousePosition = new Vector2(mouse.X, mouse.Y); //gets the current position of champion (the drawRectangle) currentChampionPosition = new Vector2(drawRectangle.X, drawRectangle.Y); // move champion to mouse position: //handles the case when the mouse position is really close to current position if (Math.Abs(currentChampionPosition.X - mousePosition.X) <= speed && Math.Abs(currentChampionPosition.Y - mousePosition.Y) <= speed) { drawRectangle.X = (int)mousePosition.X; drawRectangle.Y = (int)mousePosition.Y; } else if (currentChampionPosition != mousePosition) { drawRectangle.X += (int)((mousePosition.X - currentChampionPosition.X) * speed); drawRectangle.Y += (int)((mousePosition.Y - currentChampionPosition.Y) * speed); } } previousButtonState = mouse.RightButton; What that code does at the moment is on a click it brings the sprite 1/3 of the distance to the mouse but only once. How do I make it move consistently all the time? It seems I am not updating the sprite at all. EDIT I added the Vector2 as Nick said and with speed changed to 50 it should be OK. I tried it with if ButtonState.Pressed and it works while pressing the button. Thanks. However I wanted it to start moving when single mouse clicked. It should be moving until reaches the mousePosition. The Edit of Nick's post says to create another Vector2, But I already have the one called mousePosition. Not sure how to use another one. //gets a Vector2 direction to move *by Nick Wilson Vector2 direction = mousePosition - currentChampionPosition; //make the direction vector a unit vector direction.Normalize(); //multiply with speed (number of pixels) direction *= speed; // move champion to mouse position if (currentChampionPosition != mousePosition) { drawRectangle.X += (int)(direction.X); drawRectangle.Y += (int)(direction.Y); } } previousButtonState = mouse.RightButton;

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