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  • How to 'hide' spurious "declared but never used" warnings?

    - by Roddy
    I'm using the C++Builder compiler which has a minor bug that certain static const items from system header files can cause spurious "xyzzy is declared but never used" warnings. I'm trying to get my code 100% warning free, so want a way of masking these particular warnings (note - but not by simply turning off the warning!) Also, I can't modify the header files. I need a way of 'faking' the use of the items, preferably without even knowing their type. As an example, adding this function to my .cpp modules fixes warnings for these four items, but it seems a bit 'ad-hoc'. Is there a better and preferably self-documenting way of doing this? static int fakeUse() { return OneHour + OneMinute + OneSecond + OneMillisecond; }

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  • Vbscript - Object Required for DateLastModified

    - by Kenny Bones
    I don't really know what's wrong right here. I'm trying to create a vbscript that basically checks two Folders for their files and compare the DateLastModified attribute of each and then copies the source files to the destination folder if the DateLastModified of the source file is newer than the existing one. I have this code: Dim strSourceFolder, strDestFolder Dim fso, objFolder, colFiles strSourceFolder = "c:\users\user\desktop\Source\" strDestFolder = "c:\users\user\desktop\Dest\" Set fso = CreateObject("Scripting.FileSystemObject") Set objFolder = fso.GetFolder(strSourceFolder) Set colFiles = objFolder.Files For each objFile in colFiles Dim DateModified DateModified = objFile.DateLastModified ReplaceIfNewer objFile, DateModified, strSourceFolder, strDestFolder Next Sub ReplaceIfNewer (sourceFile, DateModified, SourceFolder, DestFolder) Const OVERWRITE_EXISTING = True Dim fso, objFolder, colFiles, sourceFileName, destFileName Dim DestDateModified, objDestFile Set fso = CreateObject("Scripting.FileSystemObject") sourceFileName = fso.GetFileName(sourceFile) destFileName = DestFolder & sourceFileName if fso.FileExists(destFileName) Then objDestFile = fso.GetFile(destFileName) DestDateModified = objDestFile.DateLastModified msgbox "File last modified: " & DateModified msgbox "New file last modified: " & DestDateModified End if End Sub And I get the error: On line 34, Char 3 "Object required: 'objDestFile' But objDestFile IS created?

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  • visual studio intellisense error

    - by rakkarage
    template <typename T> class Test { friend Test<T> & operator * (T lhs, const Test<T> & rhs) { Test<T> r(rhs); // return r *= lhs; } } 4 IntelliSense: identifier "T" is undefined why is T defined on line 3 but not line 4? i mean i guess its not a real error just an intellisense error... it works anyway but is there something wrong? can i fix it? or remove the red squiggles somehow? thanks i am using visual studio 2010... i wonder if this happens in other versions as well?

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  • Avoiding "variable might not have been initialized"

    - by Mason Wheeler
    I recently ran across a routine that looks something like this: procedure TMyForm.DoSomething(list: TList<TMyObject>; const flag: boolean); var local: integer; begin if flag then //do something else local := ExpensiveFunctionCallThatCalculatesSomething; //do something else for i := 0 to list.Count do if flag then //do something else if list[i].IntValue > local then //WARNING HERE //do something else end; This gives Variable 'local' might not have been initialized even though you can tell by reading the code that you won't hit that line unless the code branch that initializes it has run. Now, I could get rid of this warning by adding a useless local := 0; at the top of the procedure, but I wonder if there might not be a better way to structure this to avoid the issue. Anyone have any ideas?

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  • Add every value in stack

    - by rezivor
    I am trying to figure out a method that will add every value in a stack. The goal is to use that value to determine if all the values in the stack are even. I have written to code to do this template <class Object> bool Stack<Object>::objectIsEven( Object value ) const { bool answer = false; if (value % 2 == 0) answer = true; return( answer ); } However, I am stumped on how to add all of the stack's values in a separate method

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  • Zend Framework Custom Validation Class Error Message

    - by remlabm
    The validation fails as it should but does not return the error message. $form->addElement('text', 'phone_number', array( 'required' => true, 'validators' => array( array('NotEmpty', true, array('messages' => 'Enter a valid Phone Number')), array('regex', false, array('pattern' => '/\([0-9]{3}\)\s[0-9]{3}-[0-9]{4}/', 'messages' => 'Enter a valid Phone Number' )), 'CheckPhoneNumber'), ), )); Custom Class: class Custom_Validators_CheckPhoneNumber extends Zend_Validate_Abstract{ const IN_USE = 'inUse'; protected $_messageTemplates = array( self::IN_USE => "'%value%' is currently in use" ); public function isValid($value) { $this->_setValue($value); $user_check = Users::getActive(preg_replace("/[^0-9]/", "", $value)); if($user_check->id){ $this->_error(self::IN_USE); return false; } return true; } } Just fails does not give the "IN_USE" error.

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  • Determine if a string contains only alphanumeric characters (or a space)

    - by dreamlax
    I'm learning C++ and I am writing a function that determines whether a string contains only alphanumeric characters and spaces. I suppose I am effectively testing whether it matches the regular expression ^[[:alnum:] ]+$ but without using regular expressions. I have seen a lot of algorithms revolve around iterators, so I tried to find a solution that made use of iterators, and this is what I have: #include <algorithm> static inline bool is_not_alnum_space(char c) { return !(isalpha(c) || isdigit(c) || (c == ' ')); } bool string_is_valid(const std::string &str) { return find_if(str.begin(), str.end(), is_not_alnum_space) == str.end(); } Is there a better solution, or a “more C++” way to do this?

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  • Casting problem cant convert from void to float C++

    - by Makenshi
    as i said i get this horrible error i dont really know what to do anymore float n= xAxis[i].Normalize(); thats where i get the error and i get it cuz normalize is a void function this is it void CVector::normalize() { float len=Magnitude(); this->x /= len; this->y /= len; } i need normalize to stay as void tho i tried normal casting like this float n= (float)xAxis[i].Normalize(); and it doesnt work also with static,dynamic cast,reinterpret,const cast and cant make it work any help would be really apreciated... thank you .<

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  • For Qt 4.6.x, how to auto-size text to fit in a specified width?

    - by darenchow
    Inside of my QGraphicsRectItem::paint(), I am trying to draw the name of the item within its rect(). However, for each of the different items, they can be of variable width and similarly names can be of variable length. Currently I am starting with a maximum font size, checking if it fits and decrementing it until I find a font size that fits. So far, I haven't been able to find a quick and easy way to do this. Is there a better, or more efficient way to do this? Thanks! void checkFontSize(QPainter *painter, const QString& name) { // check the font size - need a better algorithm... this could take awhile while (painter->fontMetrics().width(name) > rect().width()) { int newsize = painter->font().pointSize() - 1; painter->setFont(QFont(painter->font().family(), newsize)); } }

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  • How to create a string array in matlab?

    - by aduric
    I would like to pass a vector of strings from C++ to matlab. I have tried using the functions available such as mxCreateCharMatrixFromStrings but it doesn't give me the correct behavior. So, I have something like this: void mexFunction( int nlhs, mxArray *plhs[], int nrhs, const mxArray *prhs[]) { vector<string> stringVector; stringVector.push_back("string 1"); stringVector.push_back("string 2"); //etc... The problem is how do I get this vector to the matlab environment? plhs[0] = ??? My goal is to be able to run: >> [strings] = MyFunc(...) >> strings(1) = 'string 1'

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  • how to copy char * into a string and visa versa

    - by user295030
    If i pass a char * into a function. I want to then take that char * convert it to a std::string and once I get my result convert it back to char * from a std::string to show the result. I don't know how to do this for conversion ( I am not talking const char * but just char *) I am not sure how to manipulate the value of the pointer I send in. so steps i need to do take in a char * convert it into a string. take the result of that string and put it back in the form of a char * return the result such that the value should be available outside the function and not get destroyed. If possible can i see how it could be done via reference vs a pointer (whose address I pass in by value however I can still modify the value that pointer is pointing to. so even though the copy of the pointer address in the function gets destroyed i still see the changed value outside. thanks!

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  • How do I make a class whose interface matches double, but upon which templates can be specialized?

    - by Neil G
    How do I make a class whose interface matches double, but whose templated types do not dynamic cast to double? The reason is that I have a run-time type system, and I want to be able to have a type that works just like double: template<int min_value, int max_value> class BoundedDouble: public double {}; And then inherit use template specialization to get run-time information about that type: template<typename T> class Type { etc. } template<int min_value, int max_value> class Type<BoundedDouble<min_value, max_value>> { int min() const { return min_value; } etc. } But, you can't inherit from double...

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  • use callback function to report stack backtrace

    - by user353394
    Assume I have the following: typedef struct { char *name; char binding; int address; } Fn_Symbol //definition of function symbol static Fn_Symbol *fnSymbols; //array of function symbols in a file statc int total; //number of symbol functions in the array and file static void PrintBacktrace(int sigum, siginfo_t * siginfo, void *context) { printf("\nSignal received %d (%s)\n", signum, strsignal(signum)); const int eip_index = 14; void *eip = (void *)((struct ucontext *)context)->uc_mcontext.gregs[eip_index]; printf("Error at [%p] %s (+0x%x), eip, fnName, offset from start); //????? exit(0); } I have this so far, but what is the best way using the fnSymbols static global pointer to identify the function where the error occured and then back trace through the stack to identify each calling function by address, name, and offset?

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  • Strange error: cannot convert from 'int' to 'ios_base::openmode'

    - by Dylan Klomparens
    I am using g++ to compile some code. I wrote the following snippet: bool WriteAccess = true; string Name = "my_file.txt"; ofstream File; ios_base::open_mode Mode = std::ios_base::in | std::ios_base::binary; if(WriteAccess) Mode |= std::ios_base::out | std::ios_base::trunc; File.open(Name.data(), Mode); And I receive these errors... any idea why? Error 1: invalid conversion from ‘int’ to ‘std::_Ios_Openmode’ Error 2: initializing argument 2 of ‘std::basic_filebuf<_CharT, _Traits* std::basic_filebuf<_CharT, _Traits::open(const char*, std::_Ios_Openmode) [with _CharT = char, _Traits = std::char_traits]’ As far as I could tell from a Google search, g++ is actually breaking the C++ standard here. Which I find quite astonishing, since they generally conform very strictly to the standard. Is this the case? Or am I doing something wrong. My reference for the standard: http://www.cplusplus.com/reference/iostream/ofstream/open/

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  • Access violation reading location 0x00184000.

    - by numerical25
    having troubles with the following line HR(md3dDevice->CreateBuffer(&vbd, &vinitData, &mVB)); it appears the CreateBuffer method is having troubles reading &mVB. mVB is defined in box.h and looks like this ID3D10Buffer* mVB; Below is the code it its entirety. this is all files that mVB is in. //Box.cpp #include "Box.h" #include "Vertex.h" #include <vector> Box::Box() : mNumVertices(0), mNumFaces(0), md3dDevice(0), mVB(0), mIB(0) { } Box::~Box() { ReleaseCOM(mVB); ReleaseCOM(mIB); } float Box::getHeight(float x, float z)const { return 0.3f*(z*sinf(0.1f*x) + x*cosf(0.1f*z)); } void Box::init(ID3D10Device* device, float m, float n, float dx) { md3dDevice = device; mNumVertices = m*n; mNumFaces = 12; float halfWidth = (n-1)*dx*0.5f; float halfDepth = (m-1)*dx*0.5f; std::vector<Vertex> vertices(mNumVertices); for(DWORD i = 0; i < m; ++i) { float z = halfDepth - (i * dx); for(DWORD j = 0; j < n; ++j) { float x = -halfWidth + (j* dx); float y = getHeight(x,z); vertices[i*n+j].pos = D3DXVECTOR3(x, y, z); if(y < -10.0f) vertices[i*n+j].color = BEACH_SAND; else if( y < 5.0f) vertices[i*n+j].color = LIGHT_YELLOW_GREEN; else if (y < 12.0f) vertices[i*n+j].color = DARK_YELLOW_GREEN; else if (y < 20.0f) vertices[i*n+j].color = DARKBROWN; else vertices[i*n+j].color = WHITE; } } D3D10_BUFFER_DESC vbd; vbd.Usage = D3D10_USAGE_IMMUTABLE; vbd.ByteWidth = sizeof(Vertex) * mNumVertices; vbd.BindFlags = D3D10_BIND_VERTEX_BUFFER; vbd.CPUAccessFlags = 0; vbd.MiscFlags = 0; D3D10_SUBRESOURCE_DATA vinitData; vinitData.pSysMem = &vertices; HR(md3dDevice->CreateBuffer(&vbd, &vinitData, &mVB)); //create the index buffer std::vector<DWORD> indices(mNumFaces*3); // 3 indices per face int k = 0; for(DWORD i = 0; i < m-1; ++i) { for(DWORD j = 0; j < n-1; ++j) { indices[k] = i*n+j; indices[k+1] = i*n+j+1; indices[k+2] = (i*1)*n+j; indices[k+3] = (i*1)*n+j; indices[k+4] = i*n+j+1; indices[k+5] = (i*1)*n+j+1; k+= 6; } } D3D10_BUFFER_DESC ibd; ibd.Usage = D3D10_USAGE_IMMUTABLE; ibd.ByteWidth = sizeof(DWORD) * mNumFaces*3; ibd.BindFlags = D3D10_BIND_INDEX_BUFFER; ibd.CPUAccessFlags = 0; ibd.MiscFlags = 0; D3D10_SUBRESOURCE_DATA iinitData; iinitData.pSysMem = &indices; HR(md3dDevice->CreateBuffer(&ibd, &iinitData, &mIB)); } void Box::Draw() { UINT stride = sizeof(Vertex); UINT offset = 0; md3dDevice->IASetVertexBuffers(0, 1, &mVB, &stride, &offset); md3dDevice->IASetIndexBuffer(mIB, DXGI_FORMAT_R32_UINT, 0); md3dDevice->DrawIndexed(mNumFaces*3, 0 , 0); } //Box.h #ifndef _BOX_H #define _BOX_H #include "d3dUtil.h" Box.h class Box { public: Box(); ~Box(); void init(ID3D10Device* device, float m, float n, float dx); void Draw(); float getHeight(float x, float z)const; private: DWORD mNumVertices; DWORD mNumFaces; ID3D10Device* md3dDevice; ID3D10Buffer* mVB; ID3D10Buffer* mIB; }; #endif Thanks again for the help

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  • Sql inline query with parameters. Parameter is not read when the query is executed.

    - by fzshah76
    Hi All: I am having a problem with my sql query in c#, basically it's inline query with parameters, but when I run it it tells me that parameter 1 or parameter 2 is not there here is my query declared on top of the page as public: public const string InsertStmtUsersTable = "insert into Users (username, password, email, userTypeID, memberID, CM7Register) " + "Values(@username, @password, @email, @userTypeID, @memberID,@CM7Register ); select @@identity"; this is my code for assigning the parameters, I know I am having problem so I am assigning the params twice: Username =(cmd.Parameters["@username"].Value = row["username"].ToString()) as string; cmd.Parameters["@username"].Value = row["username"].ToString(); In 1 methopd it calls this query and tries to insert to table, here is the code: Result = Convert.ToInt32(SqlHelper.ExecuteScalar(con, CommandType.Text,InsertStmtUsersTable)); Exact error message is: Must declare the variable '@username'.

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  • Why does SQLite not bring back any results from my database

    - by tigermain
    This is my first SQLite based iPhone app and I am trying to get it to read a menu hierarchy from my database. The database appears to be registered fine as the compiled statement doesnt error (tried putting in valid table name to test) but for some reason sqlite3_step(compiledStmt) doesnt ever equal SQLITE_ROW as if to suggest there is no data in there; which there is. sqlite3 *database; menu = [[NSMutableArray alloc] init]; if (sqlite3_open([databasePath UTF8String], &database) == SQLITE_OK) { const char *sqlStmt = "SELECT * FROM Menu"; sqlite3_stmt *compiledStmt; if (sqlite3_prepare_v2(database, sqlStmt, -1, &compiledStmt, NULL) == SQLITE_OK) { while (sqlite3_step(compiledStmt) == SQLITE_ROW) { NSString *aTitle = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStmt, 1)]; MenuItem *menuItem = [[MenuItem alloc] init]; menuItem.title = aTitle; [menu addObject:menuItem]; [menuItem release]; } } else { NSLog(@"There is an error with the SQL Statement"); } sqlite3_finalize(compiledStmt); } sqlite3_close(database);

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  • read out a txt and send the last line to email adress - vbscript

    - by matthias
    Hallo, I'm back haha :-) so i have the next question and i hope someone can help me... I know i have a lot of questions but i will try to learn vbscript :-) Situation: I try to make a program that check all 5 min a txt and if there a new line in the txt, i'll try to send it to my eMail Address Option Explicit Dim fso, WshShell, Text, Last, objEmail Const folder = "C:\test.txt" Set fso=CreateObject("Scripting.FileSystemObject") Set WshShell = WScript.CreateObject("WScript.Shell") Do Text = Split(fso.OpenTextFile(Datei, 1).ReadAll, vbCrLF) Letzte = Text(UBound(Text)) Set objEmail = CreateObject("CDO.Message") objEmail.From = "[email protected]" objEmail.To = "[email protected]" objEmail.Subject = "Control" objEmail.Textbody = Last objEmail.Configuration.Fields.Item _ ("http://schemas.microsoft.com/cdo/configuration/sendusing") = 2 objEmail.Configuration.Fields.Item _ ("http://schemas.microsoft.com/cdo/configuration/smtpserver") = _ "smtpip" objEmail.Configuration.Fields.Item _ ("http://schemas.microsoft.com/cdo/configuration/smtpserverport") = 25 objEmail.Configuration.Fields.Update objEmail.Send WScript.Sleep 300000 Loop This program works, but this program send me all 5 mins a mail...but i will only have a new mail when there is a new line in the txt. Can someone help me?

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  • Why won't C++ allow this default value

    - by nieldw
    Why won't GCC allow a default parameter here? template<class edgeDecor, class vertexDecor, bool dir> Graph<edgeDecor,int,dir> Graph<edgeDecor,vertexDecor,dir>::Dijkstra(vertex s, bool print = false) const { This is the output I get: graph.h:82: error: default argument given for parameter 2 of ‘Graph<edgeDecor, int, dir> Graph<edgeDecor, vertexDecor, dir>::Dijkstra(Vertex<edgeDecor, vertexDecor, dir>, bool)’ graph.h:36: error: after previous specification in ‘Graph<edgeDecor, int, dir> Graph<edgeDecor, vertexDecor, dir>::Dijkstra(Vertex<edgeDecor, vertexDecor, dir>, bool)’ Can anyone see why I'm getting this?

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  • converting string to int in C++

    - by xbonez
    I am trying to convert a string I read in from a file to an int value so I can store it in an integer variable. This is what my code looks like: ifstream sin; sin.open("movie_output.txt"); string line; getline(sin,line); myMovie.setYear(atoi(line)); Over here, setYear is a mutator in the Movie class (myMovie is an object of Movie class) that looks like this: void Movie::setYear(unsigned int year) { year_ = year; } When I run the code, I get the following error: error C2664: 'atoi' : cannot convert parameter 1 from 'std::string' to 'const char *' 1> No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called

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  • How to load an RSA key from binary data to an RSA structure using the OpenSSL C Library?

    - by Andreas Bonini
    Currently I have my private key saved in a file, private.key, and I use the following function to load it: RSA *r = PEM_read_RSAPrivateKey("private.key", NULL, NULL, NULL); This works perfectly but I'm not happy with the file-based format; I want to save my key in pure binary form (ie, no base64 or similar) in a char* variable and load/save the key from/to it. This way I have much more freedom: I'll be able to store the key directly into the application const char key[] { 0x01, 0x02, ... };, send it over a network socket, etc. Unfortunately though I haven't found a way to do that. The only way to save and load a key I know of reads/saves it to a file directly.

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  • Multiple constructors definitions with same name but different signatures (C++)

    - by PuRe_ChAoS12
    With the following code, I keep getting error C2535 when I compile. It's complaining that a member function already defined or declared. Rationnel.h ... class Rationnel { public: Rationnel(int); //Constructor Rationnel(int,int); //Constructor void add(const Rationnel); ... Rationnel.cpp ... //Constructor Rationnel::Rationnel(int n = 1) { numerateur = n; denominateur = 1; } //Constructor Rationnel::Rationnel(int n = 1, int d = 1) { numerateur = n; denominateur = d; } ... Any idea what could be causing the error? Thanks for your time.

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  • how to open many files simultaneously for reading in c

    - by monkeyking
    I'm trying to port some of my c++ code into c. I have the following construct class reader{ private: FILE *fp; alot_of_data data;//updated by read_until() method public: reader(const char*filename) read_until(some conditional dependent on the contents of the file, and the arg supplied) } Im then instantiating hundreds of these object and iterate over them using several 'read_until()' for each file until allfiles is at eof. I'm failing to see any clever way to do this in c, the only solution I can come up with is making an array of FILE pointers, and do the same with all the private member data from my class. But this seems very messy, can I implement the functionality of my class as a function pointer, or anything better, I think I'm missing a fundamental design pattern? The files are way to big to have all in memory, so reading everything from every file is not feasible Thanks

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  • Does C# compile code inside an if(false) block?

    - by aximili
    I am just wondering if these code blocks gets compiled into .dll I don't think this one gets compiled at all #if SOMETHING_UNDEFINED // some code - this is ignored by the compiler #endif Now what about these? 1. if(false) { // some code - is this compiled? } 2. const bool F = false; if(F) { // some code - is this compiled? } 3. bool F = false; if(F) { // some code - is this compiled? }

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