Do 2D games have a future? [closed]
- by Griffin
I'm currently working on a 2D soft-body physics engine (since none exist right now -_-), but I'm worried that there's no point to spending what will most likely be years on it.
Although I love working on it, I doubt such an engine would get any income considering anyone willing to pay money for the library will likely to be working in 3D.
Do 2D games have any sort of future in the game industry?
Should I just drop my engine and find something meaningful to work on?
Bonus:
I've been trying to think of a unique way to implement my physics engine in a 2d game by looking at games that are multiple dimensions, but still in 2d perspective like Paper Mario. Any ideas?