XNA - 3D AABB collision detection and response
- by fastinvsqrt
I've been fiddling around with 3D AABB collision in my voxel engine for the last couple of days, and every method I've come up with thus far has been almost correct, but each one never quite worked exactly the way I hoped it would.
Currently what I do is get two bounding boxes for my entity, one modified by the X translation component and the…