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  • Best way to send floating point numbers from .NET to Java and back

    - by Evgeny
    I'm writing a .NET application that will make an RPC call to a Java application (via a message queue). The data sent in both directions will be large arrays of floating-point numbers. What is the best way to serialize them to send them across the wire? I'd like something more compact than text, but architecture-independent as the server may not be an x86 machine. The Java application can be changed as needed.

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  • Matlab - building an array while looping

    - by Mark
    Hello, I have a for loop that loops over one array... for i=1:length(myArray) In this loop, I want to do check on the value of myArray and add it to another array myArray2 if it meets certain conditions. I looked through the Matlab docs, but couldn't find anything on creating arrays without declaring all their values on initialization or reading data into them in one shot. Many thanks!

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  • returning aligned memory with new?

    - by Steve
    I currently allocate my memory for arrays using the MS specific mm_malloc. I align the memory, as I'm doing some heavy duty math and the vectorization takes advantage of the alignment. I was wondering if anyone knows how to overload the new operator to do the same thing, as I feel dirty malloc'ing everywhere (and would eventually like to also compile on Linux)? Thanks for any help

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  • "Distance" between colours in PHP

    - by Phil
    I'm looking for a function that can accurately represent the distance between two colours as a number or something. For example I am looking to have an array of HEX values or RGB arrays and I want to find the most similar colour in the array for a given colour eg. I pass a function a RGB value and the 'closest' colour in the array is returned

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  • In-app settings controlled by plist?

    - by cannyboy
    Is there a library or good tutorial which covers creating in-app settings, like this: http://img.skitch.com/20090625-s8bf6ahybwe3cesd1id38h3nt.jpg What I would like is if it: doesn't use the built-in Settings app is controlled by a plist file with various Dictionaries and Arrays creates a nice looking table view allows text fields as well as switches and sliders and ticks etc doesn't have any of the annoying problems I've come across when trying to build my own version (not scrolling to show the textfield, cells disappearing) It would appear that the iphone dev world is crying out for such a thing. THANK YOU!

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  • merging in python

    - by Abruzzo Forte e Gentile
    Hi all I have the following 4 arrays ( grouped in 2 groups ) that I would like to merge in ascending order by the keys array. I can use also dictionaries as structure if it is easier. Has python any command or something to make this quickly possible? Regards MN # group 1 [7, 2, 3, 5] #keys [10,11,12,26] #values [0, 4] #keys [20, 33] #values # I would like to have [ 0, 2, 3, 4, 5, 7 ] # ordered keys [20, 11,12,33,26,33] # associated values

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  • Getting Frequency Components with FFT

    - by ruhig brauner
    so I was able to solv my last problem but i stubmled upon the next already. So I want to make a simple spectrogram but in oder to do so I want to understand how FFT-libaries work and what they actually calculate and return. (FFT and Signal Processing is the number 1 topic I will get into as soon as I have time but right now, I only have time for some programming exercises in the evening. ;) ) Here I just summarized the most important parts: int framesPerSecond; int samplesPerSecond; int samplesPerCycle; // right now i want to refresh the spectogram every DoubleFFT_1D fft; WAVReader audioIn; double audioL[], audioR[]; double fftL[], fftR[]; ..... framesPerSecond = 30; audioIn= new WAVReader("Strobe.wav"); int samplesPerSecond = (int)audioIn.GetSampleRate(); samplesPerCycle = (int)(audioIn.GetSampleRate()/framesPerSecond); audioL = new double[samplesPerCycle*2]; audioR = new double[samplesPerCycle*2]; fftL = new double[samplesPerCycle]; fftR = new double[samplesPerCycle]; for(int i = 0; i < samplesPerCycle; i++) { // don't even know why,... fftL[i] = 0; fftR[i] = 0; } fft = new DoubleFFT_1D(samplesPerCycle); ..... for(int i = 0; i < samplesPerCycle; i++) { audioIn.GetStereoSamples(temp); audioL[i]=temp[0]; audioR[i]=temp[1]; } fft.realForwardFull(audioL); //still stereo fft.realForwardFull(audioR); System.out.println("Check"); for(int i = 0; i < samplesPerCycle; i++) { //storing the magnitude in the fftL/R arrays fftL[i] = Math.sqrt(audioL[2*i]*audioL[2*i] + audioL[2*i+1]*audioL[2*i+1]); fftR[i] = Math.sqrt(audioR[2*i]*audioR[2*i] + audioR[2*i+1]*audioR[2*i+1]); } So the question is, if I want to know, what frequencys are in the sampled signal, how do I calculate them? (When I want to print the fftL / fftR arrays, I get some exponential formes at both ends of the array.) Thx :)

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  • fill array with binary numbers

    - by davit-datuashvili
    hi, first of all this is not homework!! my question is from book: Algorithms in C++ third edition by robert sedgewick question is: there is given array of size n by 2^n(two dimensional) and we should fill it by binary numbers with bits size exactly n or for example n=5 so result will be 00001 00010 00011 00100 00101 00110 00111 and so on we should put this sequence of bits into arrays please help me

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  • Variable Length Array

    - by corinaf
    Hello, I would like to know how a variable length array is managed (what extra variables or data structures are kept on the stack in order to have variable length arrays). Thanks a lot.

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  • Efficiently generate numpy array from list comprehension output?

    - by shootingstars
    Is there a more efficient way than using numpy.asarray() to generate an array from output in the form of a list? This appears to be copying everything in memory, which doesn't seem like it would be that efficient with very large arrays. (Updated) Example: import numpy as np a1 = np.array([1,2,3,4,5,6,7,8,9,10]) # pretend this has thousands of elements a2 = np.array([3,7,8]) results = np.asarray([np.amax(np.where(a1 > element)) for element in a2])

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  • C/C++ variable length automatic array performance

    - by aaa
    hello. Is there significant cpu/memory overhead associated with using automatic arrays with g++/Intel on 64-bit x86 linux platform? int function(int N) { double array[N]; overhead compared to allocating array before hand (assuming function is called multiple times) overhead compared to using new overhead compared to using malloc range of N maybe from 1kb to 16kb roughly, stack overrun is not a problem Thank you

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  • Is there a static code analyzer [like Lint] for PHP files?

    - by eswald
    Is there a static code analyzer for PHP files? The binary itself can check for syntax errors, but I'm looking for something that does more, like unused variable assignments, arrays that are assigned into without being initialized first, and possibly code style warnings. Open-source programs would be preferred, but we might convince the company to pay for something if it's highly recommended.

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  • Can't re-mount existing RAID10 on Ubuntu

    - by Zoran
    I saw similar questions, but didn't find what solution to my problem. After power-cut, one of RAID10 (4 disks were) appears to be malfunctioning. I make tha array active one, but can not mount it. Always the same error: mount: you must specify the filesystem type So, here is what I have when type mdadm --detail /dev/md0 /dev/md0: Version : 00.90.03 Creation Time : Tue Sep 1 11:00:40 2009 Raid Level : raid10 Array Size : 1465148928 (1397.27 GiB 1500.31 GB) Used Dev Size : 732574464 (698.64 GiB 750.16 GB) Raid Devices : 4 Total Devices : 3 Preferred Minor : 0 Persistence : Superblock is persistent Update Time : Mon Jun 11 09:54:27 2012 State : clean, degraded Active Devices : 3 Working Devices : 3 Failed Devices : 0 Spare Devices : 0 Layout : near=2, far=1 Chunk Size : 64K UUID : 1a02e789:c34377a1:2e29483d:f114274d Events : 0.166 Number Major Minor RaidDevice State 0 8 16 0 active sync /dev/sdb 1 0 0 1 removed 2 8 48 2 active sync /dev/sdd 3 8 64 3 active sync /dev/sde At the /etc/mdadm/mdadm.conf I have by default, scan all partitions (/proc/partitions) for MD superblocks. alternatively, specify devices to scan, using wildcards if desired. DEVICE partitions auto-create devices with Debian standard permissions CREATE owner=root group=disk mode=0660 auto=yes automatically tag new arrays as belonging to the local system HOMEHOST <system> instruct the monitoring daemon where to send mail alerts MAILADDR root definitions of existing MD arrays ARRAY /dev/md0 level=raid10 num-devices=4 UUID=1a02e789:c34377a1:2e29483d:f114274d ARRAY /dev/md1 level=raid1 num-devices=2 UUID=9b592be7:c6a2052f:2e29483d:f114274d This file was auto-generated... So, my question is, how can I mount md0 array (md1 has been mounted without problem) in order to preserve existing data? One more thing, fdisk -l command gives the following result: Disk /dev/sdb: 750.1 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0x660a6799 Device Boot Start End Blocks Id System /dev/sdb1 * 1 88217 708603021 83 Linux /dev/sdb2 88218 91201 23968980 5 Extended /dev/sdb5 88218 91201 23968948+ 82 Linux swap / Solaris Disk /dev/sdc: 750.1 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0x0008f8ae Device Boot Start End Blocks Id System /dev/sdc1 1 88217 708603021 83 Linux /dev/sdc2 88218 91201 23968980 5 Extended /dev/sdc5 88218 91201 23968948+ 82 Linux swap / Solaris Disk /dev/sdd: 750.1 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0x4be1abdb Device Boot Start End Blocks Id System Disk /dev/sde: 750.1 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0xa4d5632e Device Boot Start End Blocks Id System Disk /dev/sdf: 750.1 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0xdacb141c Device Boot Start End Blocks Id System Disk /dev/sdg: 750.1 GB, 750156374016 bytes 255 heads, 63 sectors/track, 91201 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0xdacb141c Device Boot Start End Blocks Id System Disk /dev/md1: 750.1 GB, 750156251136 bytes 2 heads, 4 sectors/track, 183143616 cylinders Units = cylinders of 8 * 512 = 4096 bytes Disk identifier: 0xdacb141c Device Boot Start End Blocks Id System Warning: ignoring extra data in partition table 5 Warning: ignoring extra data in partition table 5 Warning: ignoring extra data in partition table 5 Warning: invalid flag 0x7b6e of partition table 5 will be corrected by w(rite) Disk /dev/md0: 1500.3 GB, 1500312502272 bytes 255 heads, 63 sectors/track, 182402 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Disk identifier: 0x660a6799 Device Boot Start End Blocks Id System /dev/md0p1 * 1 88217 708603021 83 Linux /dev/md0p2 88218 91201 23968980 5 Extended /dev/md0p5 ? 121767 155317 269488144 20 Unknown And one more thing. When using mdadm --examine command, here ise result: mdadm -v --examine --scan /dev/sdb /dev/sdc /dev/sdd /dev/sde /dev/sdf /dev/sd ARRAY /dev/md1 level=raid1 num-devices=2 UUID=9b592be7:c6a2052f:2e29483d:f114274d devices=/dev/sdf ARRAY /dev/md0 level=raid10 num-devices=4 UUID=1a02e789:c34377a1:2e29483d:f114274d devices=/dev/sdb,/dev/sdc,/dev/sdd,/dev/sde md0 has 3 devices which are active. Can someone instruct me how to solve this issue? If it is possible, I would like not to removing faulty HDD. Please advise

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  • RAID controller dropping the wrong drive

    - by bramp
    I've been having an issue with 3ware 9500S-8 RAID 10, and I have contracted their tech support, but I wanted to hear the serverfault community's recommendations. Firstly, all my data is backuped and secure, so I don't mind blowing my RAID away if I have to. But let me describe the problem I've been seeing. A month ago, disk 6 dropped out of the RAID. It is mirrored with disk 7, so I wasn't that bothered. I went to the data centre and replaced it. When I got back to the office, I noticed that disk 6 will still not in the RAID, and in fact the controller was show the name of the old drive still. A week later I went back and replace the drive again, thinking I might have swapped in a bad drive. Still the same problem. I decided to reboot the machine, to see if that would "force" the controller into seeing the new drive. It did, and a rebuild started to happen (from disk 7). Eventually both drives were showing as good. A week later, the MySQL database has flagged the database is corrupt, and is unable to repair it. I don't know what has gone wrong, but I suspected this 6-7 pair. At this point I noticed that the RAID had constantly been verifying itself, over and over. Regardless of this I began to rebuild the database, which took about 19 hours. It's a big database. Near the end of the repair, the RAID controller told me it had dropped disk 7, and that some data was most likely corrupted. I contacted LSI tech support, and they very promptly started to help me. I mentioned that drive 7 had been dropped. They suspect that drive 7 was always at fault, and drive 6 had always been good. I want to know how often a RAID controller would drop the wrong drive (in this case dropping drive 6 a month ago, instead of 7). I foolishly didn't run smartctl on the drives before I started swapping them out. I just assumed the RAID controller knew what it was talking about. I think my plan of action is to replace drive 7, rebuild the array from scratch, double check smartctl on ALL the disks, and then start restoring my data again. I would appreciate anyone's input on what the correct procedure for swapping drives is, and how often failures like this happen. If anyone would like more information then I'd be happy to provide it. thanks in advance. Oh some more information. I'm running CentOS 5.3, with two RAID arrays, a simple RAID 1 for the OS, and RAID 10 for the database. Both arrays are on different controllers. The RAID 10 is made of 10 identical ST3640323AS drives, until I swapped in a SAMSUNG HD103SJ last month.

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  • How do I keep a CALayer, sublayer of a CATiledLayer, from changing it's scale after a zoom ?

    - by David
    I have a CATiledLayer that is used to display a PDF page (this CATiledLayer is the layer type of my UIView which is a subview of a UIScrollView). I want to add overlay markers on this page. So I add a sublayer to my CATiledLayer. This sublayer again hosts the different marker's layers and acts as a grouping layer. So graphically, I have: (keep in mind that I have multiple markers which are CALayers also, this is ascii art after all) pdf page (CATiledLayer) ---------------------- | CALayer | | +---------+ | | | +----+ | | | | |mker| | | | | +----+ | | | +---------+ | | | ---------------------- I have set up the canonical drawLayer:inContext: in my view for drawing the pdf. When I zoom to have more detail, the pdf gets rendered correctly, but the markers get scaled. No matter what I do to the bounds of the CALayer, my markers always become bigger and appear jagged. I would like to have the markers always the same size, as when they were initialized and first shown when the view was drawn. Is this possible ? or am I using a wrong approach ? Should I do special drawing for my contained CALayer in the drawLAyer:inContext: message ? As you see, there are things that I am missing to resolve my problem. Thank you for any help you provide.

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  • Raytracing (LoS) on 3D hex-like tile maps

    - by herenvardo
    Greetings, I'm working on a game project that uses a 3D variant of hexagonal tile maps. Tiles are actually cubes, not hexes, but are laid out just like hexes (because a square can be turned to a cube to extrapolate from 2D to 3D, but there is no 3D version of a hex). Rather than a verbose description, here goes an example of a 4x4x4 map: (I have highlighted an arbitrary tile (green) and its adjacent tiles (yellow) to help describe how the whole thing is supposed to work; but the adjacency functions are not the issue, that's already solved.) I have a struct type to represent tiles, and maps are represented as a 3D array of tiles (wrapped in a Map class to add some utility methods, but that's not very relevant). Each tile is supposed to represent a perfectly cubic space, and they are all exactly the same size. Also, the offset between adjacent "rows" is exactly half the size of a tile. That's enough context; my question is: Given the coordinates of two points A and B, how can I generate a list of the tiles (or, rather, their coordinates) that a straight line between A and B would cross? That would later be used for a variety of purposes, such as determining Line-of-sight, charge path legality, and so on. BTW, this may be useful: my maps use the (0,0,0) as a reference position. The 'jagging' of the map can be defined as offsetting each tile ((y+z) mod 2) * tileSize/2.0 to the right from the position it'd have on a "sane" cartesian system. For the non-jagged rows, that yields 0; for rows where (y+z) mod 2 is 1, it yields 0.5 tiles. I'm working on C#4 targeting the .Net Framework 4.0; but I don't really need specific code, just the algorithm to solve the weird geometric/mathematical problem. I have been trying for several days to solve this at no avail; and trying to draw the whole thing on paper to "visualize" it didn't help either :( . Thanks in advance for any answer

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