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  • Why hasn't C# gained much traction within the opensource community?

    - by tmitchel2
    I'm not expecting C# to be on par with say Java or Python in the open source community, but it still surprises me just how far behind it is. 'Multi language' open source repos like google code or github have barely any C# projects in comparison to the other languages I mentioned. I'd like to see C# and .Net shake off that slight corporate feel and move more into the open source arena but I just can't see that happening. I'd be interested to hear peoples opinion on why this might be?

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  • The role of the Debian ftpmasters

    <b>LWN.net:</b> "Linux distributions don't simply appear on mirrors and BitTorrent networks fully formed. A great deal of work goes on behind the scenes before a release sees the light of day."

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  • solve TOR edge node problem by using .onion proxy?

    - by rd.
    I would like to improve the TOR network, where the exit nodes are a vulnerability to concealing traffic. From my understanding, traffic to .onion sites are not decrypted by exit nodes, so therefore - in theory - a .onion site web proxy could be used to further anonymize traffic. Yes/no? perhaps you have insight into the coding and routing behind these concepts to elaborate on why this is a good/not good idea.

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  • Techniques for lighting a texture (no shadows)

    - by Paul Manta
    I'm trying to learn about dynamic shadows for 2D graphics. While I understand the basic ideas behind determining what areas should be lit and which should be in shadow, I don't know how I would "lighten" a texture in the first place. Could you go over various popular techniques for lighting a texture and what (dis)advantages each one has? Also, how is lighting a texture with colored light different from using white light?

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  • Gestalt: Unifying Silverlight, IronRuby, XAML, and HTML

    HTML was never designed to allow for the rich interactivity that we’ve unfairly demanded of it in recent years. With our trusty steed, HTML, starting to lag behind, saddled with ever-increasing complexity of modern JavaScript, Gestalt straps a couple of booster rockets onto the old girl, lights the fuse, steps back, and watches as she lifts off into the age of modern web development.

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  • Encapsulating code in F# (Part 1)

    - by MarkPearl
    I have been looking at F# for a while now and seem a few really interesting samples and snippets on howto’s. This has been great to see the basic outline of the language and the possibilities, however a nagging question in the back of my mind has been what does an F# project look like? How do I code group code in F# so that it can be modularized and brought in and out of a project easily? My Expert F# book has an entire chapter (7) dedicated to this and after browsing the other chapters of the book I decided that this topic was something I really wanted to know more about now! Because of my C# background I keep trying to think in F# of objects. So to try and get a clearer idea of how to do things the F# way I am first going to take a very simplified C# example and try to “translate” it. using System; namespace ConsoleApplication1 { namespace ExampleOfEncapsulationInCSharp { class Program { static void EncapsulatedVariableInAMethod() { int count = 10; Console.WriteLine(count); } static void Main(string[] args) { EncapsulatedVariableInAMethod(); Console.ReadLine(); } } } } From the above example the count integer is encapsulated within EncapsulatedVariableInAMethod method. You couldn’t access the count variable from outside the scope of its parent method but have full access to it within the method. Lets look at my F# equivalent… open System let EncapsulatedVariableInAMethod = let count = 10 Console.WriteLine(count) () EncapsulatedVariableInAMethod Console.ReadLine()   Now, when I first attempted to write the F# code I got stuck… I didn’t have the Console.WriteLine calls but had the following… open System let EncapsulatedVariableInAMethod = let count = 10 EncapsulatedVariableInAMethod Console.ReadLine()   The compiler didn’t like the let before the count = 10. This is because every F# expression must evaluate to a value. If I did not want to make the Console call, I would still need to evaluate the expression to something – and for this reason the Unit Type is provided. I could have done something like…. open System let EncapsulatedVariableInAMethod = let count = 10 () EncapsulatedVariableInAMethod Console.ReadLine()   Which the compiler would be happy with…

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  • Oracle's ODF Plug-in Pricing: What's up with That?

    <b>Standards Blog:</b> "It does leave open one tantalizing question though, that's harder to read: does the decision to charge for the plug-in indicate that Oracle is taking its ODF-compliant office suite unit seriously as a money maker, and plans to put serious resources behind it..."

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  • How to remove configuration files completely

    - by Jasper Loy
    Recently I uninstalled some software using sudo apt-get --purge autoremove, thinking that this would remove all traces of it including unused dependencies and configuration files. However I discovered that a configuration file was left behind in my home folder. Is there a more powerful command which would remove even that? As a related question about keeping things clean , is is safe to delete the hidden files and folders under home, if they are merely configuration files, or are there other kinds of files?

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  • Botnet Malware Sleeps Eight Months Activation, Child Concerns

    Daily Safety Check experts used a computer forensic analysis of a significant botnet that consisted of Carberp and SpyEye malware to come up with the details for their report. The analysis found that the botnet profiled the behavior of the slave computers it infected, similar to surveillance techniques used by law enforcement agencies, for an average of eight months. During the eight months, the botnet analyzed each computer's users and assigned ratings to certain activities to form a complete profile for each. Doing so allowed those behind the scheme to determine which were the most favora...

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  • How much does game development mathematics change over time?

    - by FlightOfGrey
    This question is mainly aimed at this book, Essential Mathematics for Games and Interactive Applications, Second Edition which I have seen highly recommended all around the internet, so I'm sure there are people on here who own a copy. What I want to know specifically is if any of the information would be out dated since the book was released on June 2, 2008? Also interested to see how the mathematics behind game development has changed over time.

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  • Advice on how to build html5 basic tile game (multi player, cross device)

    - by Eric
    I just read http://buildnewgames.com/real-time-multiplayer/ which explains the fundamentals and bets practices to build a massive real time multiplayer html5 game. My question is however given the “simplicity” of the game I need to build (simple kind of scratch game where you find or not something behind a tile), do I really need complex tools (canvas or node.js for example) ? The game The gamestakes place with a picture of our office as a background (tilemap). For HR purpose, we wish to create the following game fore employees: each day they can come to the website and click on a certain number of tiles (3 max per day) and find behind it motivation advice and interesting facts about the company. The constraints and rules the screen is divided into isometric 2D square tiles. There are basically an image (photograph of our office) number of tiles on the screen game: about 10,000 to much more (with scroll , see below) the players can scroll in 4 directions there are only 2 types of tiles: already open and closed player can open tiles that have not been yet open by other players there is no path for players : any player can click on any tile on the screen at any moment (if it’s not already done by another player) 2 players can’t be on the same tile at the same moment (or if they can, I’ll have to manage to see which one clicked on it first) only one type of player (all with similar roles), no weapon, no internal score… very simple game. no complex physics (collision only occurs if 2 players are on the same tile) The target I need to achieve: cross device, cross browsers high performance reaction (subsecond reactions) average nb of players per hour: up to 10K players per hour (quite high indeed but it’s because we aim at proving our case for the game to our business unit) So what I would like to know: 2D Tiled map: Do I need tiledmapeditor or can I enable me split the screen like here ? should I use canvas or plain html/css could be sufficient for my need? do I need a game engine/framework such as melon.js or crafty./js ? (even if the game play is extremely basic, I do need mouse and touché device support, mouse emulations on touch devices…) or ca I easily/quickly do it without? for my constraints and targets, should I use CPU acceleration ? for my constraints and targets, should I use web workers ? for the database, for a massively real time game should I avoid to put the current locations of player in MySQL as i feel it might slow me down. What kind of DB should I implement ? Thanks for your help !

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  • Projectile Rotation

    - by Alex
    I'm trying to add a projectile system like the projectiles in Realm Of The Mad God. (YouTube it to see what I mean) These projectiles seem to move according to their rotation perfectly and can have nearly any rotation. They also have near perfect hitboxing. What's the maths behind this? My Game works on an integer-based coordinate system, but at the moment projectiles can only shoot either 0, 45, 90, 135, 180, 225, 270 and 315 degrees.

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  • State machine interpreters

    - by saadtaame
    I wrote my own state machine tool in C and at this point I'm faced with two choices for specifying state machines. Crafting a little language and writing a interpreter. Writing a compiler for that language. I know the advantages/disadvantages of each. I'd like to know what choices game programmers have made for their games. If you've used a state machine in your game in any form, I'd be interested in knowing how you did it.

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  • Download Script# – C# to Javascript

    - by Editor
    Script# is a C# compiler that generates JavaScript (instead of MSIL) for use in Web applications and other script-based application types such as Windows Vista Sidebar Gadgets. The primary goal of Script# is to provide a productive script development methodology for developing and maintaining Ajax applications and frameworks by leveraging the [...]

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  • Visual Studio 2010 Web Development Improvements

    - by Aamir Hasan
    VS2010 emulates what is available in previous framework versions through reference assemblies. These assemblies contain metadata that describes functionality available in previous versions. VS2010 itself uses the .NET 4 framework, so when adding multitargeting support the team decided against running a previous framework version inside the same process. When your application is compiled to 100 percent guarantee application compatibility, previous compiler versions are used.Web development in Visual Studio 2010 has been enhanced for greater CSS compatibility, increased productivity through HTML and ASP.NET markup snippets and new dynamic IntelliSense JavaScript.Improved CSS CompatibilityHTML and JavaScript SnippetsJavaScript IntelliSense Enhancements

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  • Is Operator Overloading supported in C

    - by caramel23
    Today when I was reading about LCC(windows) compiler I find out it has the implemention for operator overloading . I'm puzzled because after a bit of googling , it has been confirm that operator overloading ain't support in standard C , but I read some people's comment mentioning LCC is ANSI-compliant . So my real question is , is LCC really standard C or it's just like objective-c , a C variant with object-oriented feature ?

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  • Ready to Build? Own Website Construction Ramping Up

    Organisations around the world are becoming increasingly aware that the ability to Build their own website is critical for future growth. The onset of extremely effective "build my own website" programs and software is causing businesses to question the value of paying top dollar to have their online presence outsourced. Employees who develop the skills of website creation and internet marketing will become invaluable to their companies. Without employees who have developed these skills, businesses will find themselves falling way behind.

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  • A better way to organize your Silverlight Code Snippets.

    - by mbcrump
    I hate re-writing code. I also hate it when I find a great code snippet on the web and forget to bookmark it or it gets lost in my endless sea of bookmarks. So what do you do to get around this? This is the question that I was asking myself at the end of 2010. How can I get my Silverlight code organized? My requirements for a snippet manager were: Needs to be FREE. An easy way to view XAML/C# code behind together in one “view”. I wanted the ability to store the code snippets in cloud in case my HDD dies. Searchable Keywords to quickly find code snippets. I started looking for a snippet manager that would allow me to do just that and finally found Snippet Manager. Before going any further, I think that one of the most important things to note here is that this software supports 37 languages. It’s not just for Silverlight developers nor C# only guys. The software supports Java, SQL and even COBOL.   Below is a screenshot of the Snippet Manager that shows my Silverlight code snippet. You will notice that I have highlighted two sections. The top part is my XAML and the bottom is my C# code behind. I’ve included a sample below of my code snippets so that you can get an idea of how I organized it. Another thing that’s great about this software is that it supports plain text. I added some connection strings in the TEXT section below.  Once you have finished adding your code snippets, you can store them in the cloud. I created a FTP directory called “snippets” on my FTP Server and hit the upload button once I am finished adding my new codes snippets. This will allow me to use the code snippets on another computer with this application on my USB Key. See screenshots below: Enter your FTP credentials below: Hit the Uploads button on the Toolbar: Login in to your FTP Server and verify the following files are now on the FTP Server: Another great feature of the Snippet Manager is that you can also integrate this into VS2010 by clicking Tools –> External Tools: And setting up your External Screen to point to the Executable: You can now launch it by going to Tools –> Snippet Manager. If you want you could also a shortcut to launch the program with HotKeys. As you can see, this is a nice little program that includes everything needed to organize your code snippets very clean. I didn’t go over every feature but this is something that you might want to download and give it a shot.  Subscribe to my feed CodeProject

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  • SEO - How to Optimise For Long-Tail Queries

    There is a great deal of value in the long-tail of search. The long-tail is basically a query that is over three or four keywords long. Good examples of long-tail queries include "cheap flights to Japan May" or "buy back doors UK." Both of these terms exhibit a great deal of user intent - this means the users behind both terms are very far down the buying cycle and are looking for a website on which they can transact and buy a flight to Japan or purchase a back door.

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  • Proper Search Engine Indexing

    Google's search engine is nothing but a very simplistic search box, but behind the scenes, it's a complicated algorithm and getting increasingly difficult as time goes on. Search engines like Google, Yahoo, and Bing are getting more precise at sorting websites in order to help people find the information they are looking for.

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  • Introducing the PyPy 1.2 release

    <b>PyPy Status Blog:</b> "We are pleased to announce PyPy's 1.2 release. This version 1.2 is a major milestone and it is the first release to ship a Just-in-Time compiler that is known to be faster than CPython"

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  • Five Things (We Bet) You Didn't Know About Subversion Webinar - Rescheduled for November 8th

    Rescheduled for November 8th, 2011 9:00 AM - 10:00 AM PST Come and learn The Truth about Migration to and Administration for Apache Subversion. CollabNet, Subversion founder and corporate sponsor, and Red Gate Software, number one in SQL source management using any SCM system, want to share five powerful truths about Subversion that will fortify your decision to leave VSS behind. If you were registered for the original event, please re-register for the new date.

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