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  • Correct For Loop Design

    - by Yttrill
    What is the correct design for a for loop? Felix currently uses if len a > 0 do for var i in 0 upto len a - 1 do println a.[i]; done done which is inclusive of the upper bound. This is necessary to support the full range of values of a typical integer type. However the for loop shown does not support zero length arrays, hence the special test, nor will the subtraction of 1 work convincingly if the length of the array is equal to the number of integers. (I say convincingly because it may be that 0 - 1 = maxval: this is true in C for unsigned int, but are you sure it is true for unsigned char without thinking carefully about integral promotions?) The actual implementation of the for loop by my compiler does correctly handle 0 but this requires two tests to implement the loop: continue: if not (i <= bound) goto break body if i == bound goto break ++i goto continue break: Throw in the hand coded zero check in the array example and three tests are needed. If the loop were exclusive it would handle zero properly, avoiding the special test, but there'd be no way to express the upper bound of an array with maximum size. Note the C way of doing this: for(i=0; predicate(i); increment(i)) has the same problem. The predicate is tested after the increment, but the terminating increment is not universally valid! There is a general argument that a simple exclusive loop is enough: promote the index to a large type to prevent overflow, and assume no one will ever loop to the maximum value of this type.. but I'm not entirely convinced: if you promoted to C's size_t and looped from the second largest value to the largest you'd get an infinite loop!

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  • Developer Compensation System

    - by Graviton
    Joel wrote excellent articles on developer compensation system used at Fogcreek. As a team lead and business owner, I would like to device a system that would work best for my team. And here's the catch: I have no experience in managing a team before, and I don't know what works and what doesn't. So I would like to get as many references as I can on this matter. Is there other developer compensation systems that you find is working for you and your company?

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  • How should I design my database API commands? [closed]

    - by WebDev
    I am developing a database API for a project, with commands for getting data from the database. For example, I have one gib table, so the command for that is: getgib name alias limit fields If the user pass their name: getgib rahul Then it will return all gib data whose name is like rahul. If an alias is given then it will return all the gib owned by the user whose alias (userid) was given. I want to design the commands: limit: to limit the record in query, fields: extra fields I want to add in the select query. So now the commands are set, but: I want the gibs by the gibid, so how to make this or any suggestion to improve my command is welcome. If the user doesn't want to specify the name, and he wants only the gibs by providing alias, then what separator should I use instead of name?

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  • Are books on programming hard to understand?

    - by DarkEnergy
    I've been reading books that are extremely daunting. Accelerated C++ is by far one of the books -- that I haven't finished. I plan too, but that's another story. When reading a programming book, do you find yourself re reading a lot of the paragraphs? Sometimes it takes me like an hour to read 20 pages out of a book. Sometimes they become so daunting that it takes me all day to finish a single chapter. I think having these as e-books makes them even harder to read sometimes, since I'm so used to looking down to read a book or just looking at tangible paper. IDK, just wanting to know if reading these books becomes extremely hard, and do you find yourself rereading the most simplest paragraphs 2-3 times just to get the meaning of it because the previous paragraph left your brain hurting? http://www.it-career-coach.net/2007/03/04/are-computer-programming-books-hard-to-study/ here is a article i read on something similar to this. edit sometimes I find myself reading a whole page... then I look up and say 'wth did I just read'... I could finish a chapter in 30 minutes to an hour and feel this way too...

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  • Cross-platform desktop programming: C++ vs. Python

    - by John Wells
    Alright, to start off, I have experience as an amateur Obj-C/Cocoa and Ruby w/Rails programmer. These are great, but they aren't really helpful for writing cross-platform applications (hopefully GNUStep will one day be complete enough for the first to be multi platform, but that day is not today). C++, from what I can gather, is extremely powerful but also a huge, ugly behemoth that can take half a decade or more to master. I've also read that you can very easily not only shoot yourself in the foot, but blow your entire leg off with it since memory management is all manual. Obviously, this is all quite intimidating. Is it correct? Python seems to provide most of the power of C++ and is much easier to pick up at the cost of speed. How big is this sacrifice? Is it meaningful or can it be ignored? Which will have me writing fast, stable, highly reliable applications in a reasonable amount of time? Also, is it better to use Qt for your UI or instead maintain separate, native front ends for each platform? EDIT: For extra clarity, there are two types applications I want to write: one is an extremely friendly and convenient database frontend and the other, which no doubt will come much later on, is a 3D world editor.

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  • Starting off with web dev with php

    - by pavan kumar
    I'm currently working with Java / C++. I'm interested in web development and am planning to shift my stream. I heard that PHP is a good platform to start off and also it does not require that much of knowledge in technologies like JSP / Servlets or frameworks like springs / struts / hibernate. I have basic ideas about HTML and Javascript as well. I have gone through previous posts in SO and found out the relevant resources as well: http://net.tutsplus.com/tutorials/php/the-best-way-to-learn-php/ http://www.webhostingtalk.com/archive/index.php/t-1028265.html http://www.killerphp.com/ http://phpforms.net/tutorial/tutorial.html http://www.php5-tutorial.com/ etc. Now, my question is: I heard of PHP frameworks like CodeIgniter, Zend Frameworkd and Yii. Doesn't learning PHP & MySql implicitly makes us aware of these frameworks? Am I making a good choice in stating with PHP? Is it a good idea to shift streams?

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  • How does key-based caching work?

    - by Dominic Santos
    I recently read an article on the 37Signals blog and I'm left wondering how it is that they get the cache key. It's all well and good having a cache key that includes the object's timestamp (this means that when you update the object the cache will be invalidated); but how do you then use the cache key in a template without causing a DB hit for the very object that you are trying to fetch from the cache. Specifically, how does this affect One to Many relations where you are rendering a Post's Comments for example. Example in Django: {% for comment in post.comments.all %} {% cache comment.pk comment.modified %} <p>{{ post.body }}</p> {% endcache %} {% endfor %} Is caching in Rails different to just requests to memcached for example (I know that they convert your cache key to something different). Do they also cache the cache key?

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  • So what *did* Alan Kay really mean by the term "object-oriented"?

    - by Charlie Flowers
    Reportedly, Alan Kay is the inventor of the term "object oriented". And he is often quoted as having said that what we call OO today is not what he meant. For example, I just found this on Google: I made up the term 'object-oriented', and I can tell you I didn't have C++ in mind -- Alan Kay, OOPSLA '97 I vaguely remember hearing something pretty insightful about what he did mean. Something along the lines of "message passing". Do you know what he meant? Can you fill in more details of what he meant and how it differs from today's common OO? Please share some references if you have any. Thanks.

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  • Any tips for designing the invoicing/payment system of a SaaS?

    - by Alexandru Trandafir Catalin
    The SaaS is for real estate companies, and they can pay a monthly fee that will offer them 1000 publications but they can also consume additional publications or other services that will appear on their bill as extras. On registration the user can choose one of the 5 available plans that the only difference will be the quantity of publications their plan allows them to make. But they can pass that limit if they wish, and additional payment will be required on the next bill. A publication means: Publishing a property during one day, for 1 whole month would be: 30 publications. And 5 properties during one day would be 5 publications. So basically the user can: Make publications (already paid in the monthly fee, extra payment only if it passes the limit) Highlight that publication (extra payment) Publish on other websites or printed catalogues (extra payment) Doubts: How to handle modifications in pricing plans? Let's say quantities change, or you want to offer some free stuff. How to handle unpaid invoices? I mean, freeze the service until the payment has been done and then resume it. When to make the invoices? The idea is to make one invoice for the monthly fee and a second invoice for the extra services that were consumed. What payment methods to use? The choosen now is by bank account, and mobile phone validation with a SMS. If user doesn't pay we call that phone and ask for payment. Any examples on billing online services will be welcome! Thanks!

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  • Are there too many qualified software development engineers chasing too few jobs?

    - by T Gregory
    I am trying to write this question in a non-argumentative way, but it is quite emotionally charged for some, so please bear with me. In the U.S., we hear constantly from CEOs that they cannot find enough qualified software engineers. In fact, it is the position of the U.S. government that demand for software engineering talent outpaces supply. This position can be clearly seen in the granting of tens of thousands of H1B visas, but also in the following excerpt from the official 2010-11 Bureau of Labor Statistics Occupational Outlook Handbook: Employment of computer software engineers is expected to increase by 32 percent from 2008-2018, which is much faster than the average for all occupations. In addition, this occupation will see a large number of new jobs, with more than 295,000 created between 2008 and 2018. Demand for computer software engineers will increase as computer networking continues to grow. For example, expanding Internet technologies have spurred demand for computer software engineers who can develop Internet, intranet, and World Wide Web applications. Likewise, electronic data-processing systems in business, telecommunications, healthcare, government, and other settings continue to become more sophisticated and complex. Implementing, safeguarding, and updating computer systems and resolving problems will fuel the demand for growing numbers of systems software engineers. New growth areas will also continue to arise from rapidly evolving technologies. The increasing uses of the Internet, the proliferation of Web sites, and mobile technology such as the wireless Internet have created a demand for a wide variety of new products. As more software is offered over the Internet, and as businesses demand customized software to meet their specific needs, applications and systems software engineers will be needed in greater numbers. In addition, the growing use of handheld computers will create demand for new mobile applications and software systems. As these devices become a larger part of the business environment, it will be necessary to integrate current computer systems with this new, more mobile technology. However, from the the employee side of the equation, we often hear the opposite. Many of the stories of SDEs with graduate degrees and decades of experience on the unemployment line, or the big tech interview war stories, are anecdotal, for sure. But, there is one piece of data that is neither anecdotal nor transitory, and that is the aggregate decisions of millions of undergraduates of what degree to pursue. Here, a different picture emerges from the data, and that picture is not good for the software profession. According the most recent Taulbee Survey from Computer Research Association, undergrad degree production in CS and CE has fallen nearly 60% since 2004. (Undergrad enrollments have ticked up in the past two years, but only modestly). Here we see that a basic disconnect between what corporate CEOs and the US government are saying and what potential employees really think about job prospects in software engineering. So my questions are these. Who are we to believe? Is there an acute talent shortage, or is there a long-term structural oversupply in the SDE labor market? Can anyone provide reliable data on long-term unemployment among SDEs? How many are leaving the profession due to lack of work? Real data is most helpful. Thanks.

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  • unit testing variable state explicit tests in dynamically typed languages

    - by kris welsh
    I have heard that a desirable quality of unit tests is that they test for each scenario independently. I realised whilst writing tests today that when you compare a variable with another value in a statement like: assertEquals("foo", otherObject.stringFoo); You are really testing three things: The variable you are testing exists and is within scope. The variable you are testing is the expected type. The variable you are testing's value is what you expect it to be. Which to me raises the question of whether you should test for each of these implicitly so that a test fail would occur on the specific line that tests for that problem: assertTrue(stringFoo); assertTrue(stringFoo.typeOf() == "String"); assertEquals("foo", otherObject.stringFoo); For example if the variable was an integer instead of a string the test case failure would be on line 2 which would give you more feedback on what went wrong. Should you test for this kind of thing explicitly or am i overthinking this?

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  • Representation of data in application versus database

    - by user1815201
    I'm going to make an application that will be given data to put in a database. The data will for the most part be the same, but the way it is formatted will vary a lot (could be in anything from text files to .xls to .doc). I'm not a very experienced developer, but I can see some potential issues and I want to minimize them. First off I have decided to use the DAO pattern, so that I can easily support new file formats or file suddenly formatted in different ways. What I really wonder about though, is how I should manage the data itself within my application. I'm thinking that the database DAO should have models representing each table of the database with the same relations between them, to make the uploading process easy. But should the filesystem DAO's have to use the same models? I can imaging that when the database changes, the change will suddenly propagate throughout the entire system, all DAOs and models alike. And that is obviously a bad thing. I'm a little bit tired and out of time. Will update with what ever questions you have. Thanks!

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  • Rails/Node.js interaction

    - by lpvn
    I and my co-worker are developing a web application with rails and node.js and we can't reach a consensus regarding a particular architectural decision. Our setup is basically a rails server working with node.js and redis, when a client makes a http request to our rails API in some cases our rails application posts the response to a redis database and then node.js transmits the response via websocket. Our disagreement occurs in the following point: my co-worker thinks that using node.js to send data to clients is somewhat business logic and should be inside the model, so in the first code he wrote he used commands of broadcast in callbacks and other places of the model, he's convinced that the models are the best place for the interaction between rails and node. I on the other hand think that using node.js belongs to the runtime realm, my take is that the broadcast commands and other node.js interactions should be in the controller and should only be used in a model if passed through a well defined interface, just like the situation when a model needs to access the current user of a session. At this point we're tired of arguing over this same thing and our discussion consists in us repeating to ourselves our same opinions over and over. Could anyone, preferably with experience in the same setup, give us an unambiguous response saying which solution is more adequate and why it is?

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  • Would knowing Python help with creating iPhone applications?

    - by Josh
    Here is what the apple site says: With Snow Leopard, Mac OS X makes it easy to use scripting languages as full application development tools. Snow Leopard ships with support for the RubyCocoa Bridge and the PyObjC bridge. These two bridges give developers access not only to system APIs, but to Cocoa frameworks such as AppKit and Core Data, enabling you to build fully native Mac OS X applications in Ruby or Python. The RubyCocoa and PyObjC bridges allow you to freely mix code written in Objective-C with code written in the scripting language. You can quickly build prototypes and then optimise by implementing performance-critical pieces in Objective-C. How could Python help in this case?

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  • What's the difference between implementing an Interface explicitly or implicitly?

    - by Rachel
    In Visual Studio I can right-click on an interface and choose to Implement Interface, or Implement Interface Explicitly. public class Test : ITest { public string Id // Generated by Implement Interface { get { throw new NotImplementedException(); } } string ITest.Id // Generated by Implement Interface Explicitly { get { throw new NotImplementedException(); } } } The only difference I see between the two is that the Interface name is added to the interface properties and methods when they're created if you choose to Implement Interface Explicitly. I find it makes the code a bit more readable since I can see where that method/property comes from, however does this make any difference in how the class is used or compiled? And does it really matter if I implement my interfaces implicitly or explicitly?

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  • Why does void in C mean not void?

    - by Naftuli Tzvi Kay
    In strongly-typed languages like Java and C#, void (or Void) as a return type for a method seem to mean: This method doesn't return anything. Nothing. No return. You will not receive anything from this method. What's really strange is that in C, void as a return type or even as a method parameter type means: It could really be anything. You'd have to read the source code to find out. Good luck. If it's a pointer, you should really know what you're doing. Consider the following examples in C: void describe(void *thing) { Object *obj = thing; printf("%s.\n", obj->description); } void *move(void *location, Direction direction) { void *next = NULL; // logic! return next; } Obviously, the second method returns a pointer, which by definition could be anything. Since C is older than Java and C#, why did these languages adopt void as meaning "nothing" while C used it as "nothing or anything (when a pointer)"?

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  • Design Code Outside of an IDE (C#)?

    - by ryanzec
    Does anyone design code outside of an IDE? I think that code design is great and all but the only place I find myself actually design code (besides in my head) is in the IDE itself. I generally think about it a little before hand but when I go to type it out, it is always in the IDE; no UML or anything like that. Now I think having UML of your code is really good because you are able to see a lot more of the code on one screen however the issue I have is that once I type it in UML, I then have to type the actual code and that is just a big duplicate for me. For those who work with C# and design code outside of Visual Studio (or at least outside Visual Studio's text editor), what tools do you use? Do those tools allow you to convert your design to actual skeleton code? It is also possible to convert code to the design (when you update the code and need an updated UML diagram or whatnot)?

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  • Designing javascript chart library

    - by coolscitist
    I started coding a chart library on top of d3js: My chart library. I read Javascript API reusability and Towards reusable charts. However, I am NOT really following the suggestions because I am not really convinced about them. This is how my library can be used to create a bubble chart: var chart = new XYBubbleChart(); chart.data = [{"xValue":200,"yValue":300},{"xValue":400,"yValue":200},{"xValue":100,"yValue":310}]; //set data chart.dataKey.x = "xValue"; chart.dataKey.y = "yValue"; chart.elementId = "#chart"; chart.createChart(); Here are my questions: It does not use chaining. Is it a big issue? Every property and function is exposed publicly. (Example: width, height are exposed in Chart.js). OOP is all about abstraction and hiding, but I don't really see the point right now. I think exposing everything gives flexibility to change property and functionality inside subclasses and objects without writing a lot of code. What could be pitfalls of such exposure? I have implemented functions like: zooming, "showing info boxes when data point is clicked" as "abilities". (example: XYZoomingAbility.js). Basically, such "abilities" accept "chart" object, play around with public variables of "chart" to add functionality. What this allows me to do is to add an ability by writing: activateZoomAbility(chartObject); My goal is to separate "visualization" from "interactivity". I want "interactivity" like: zooming to be plugged into the chart rather than built inside the chart. Like, I don't want my bubble chart to know anything about "zooming". However, I do want zoomable bubble chart. What is the best way to do this? How to test and what to test? I have written mixed tests: jasmine and actual html files so that I can test manually on browser.

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  • Additional useful skill?

    - by Sergey
    Almost each language has some additional technology or skill or whatever which can work in a pair with it but still be something fresh. For example, Java + Flex. It's a good pair - those who learn Java and want something both useful and new may try Flex. What are "pairs" for the most popular languages(Java, C#, C++, etc.)? PS: Most people advise learning functional programming as an additional skill but this is very fuzzy. They talk about such abstract things as wide programming perspective and other things, but you can hardly say whether these functional skills will be really needed. Yeah, maybe some basics of it can be useful, but serious learning of LISP seems not perspective.

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  • Bayes Misclassification error and plot : pattern recognition [closed]

    - by user1214586
    Below is a Matlab code for Bayes classifier which classifies arbitrary numbers into their classes. training = [3;5;17;19;24;27;31;38;45;48;52;56;66;69;73;78;84;88]; target_class = [0;0;10;10;20;20;30;30;40;40;50;50;60;60;70;70;80;80]; test = [1:2:90]'; class = classify(test,training, target_class, 'diaglinear'); % Naive Bayes classifier [test class] If someone could provide code snippets for calculating the Bayes error for misclassification and accuracy.Also, is it possible to plot a scatter plot and histogram indicating the number of data points belonging to different classes? Thank you.

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  • First ASP.NET WebForms application completed, should I jump into MVC now?

    - by farhad
    I just finished my first Asp.net intranet application using WebForms, and now I am considering learning MVC. My questions are: I mainly use LINQ for CRUD purposes instead of SQL, should I also learn hard coded SQL or just stick to LINQ EF? Is it a good idea to start learning MVC now and use it on all my future projects or is it too early for me? Do employers favour MVC over WebForms when recruiting junior developers?

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  • What problems will I face if I remove the concept of interfaces from my code?

    - by Vishwas Gagrani
    I have been programming for many years but I am still not comfortable with the concept of "Interfaces". I try to use interfaces but many times I don't see a mandatory use for it. I think this is probably because the projects weren't so big, or because interfaces are more useful when teamwork is involved. So, making another attempt to understand the importance of interfaces, here is my question: What problems will I face if I remove the concept of interfaces from my code?

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  • Should I group all of my .js files into one large bundle?

    - by Scottie
    One of the difficulties I'm running into with my current project is that the previous developer spaghetti'd the javascript code in lots of different files. We have modal dialogs that are reused in different places and I find that the same .js file is often loaded twice. My thinking is that I'd like to just load all of the .js files in _Layout.cshtml, and that way I know it's loaded once and only once. Also, the client should only have to download this file once as well. It should be cached and therefore shouldn't really be a performance hit, except for the first page load. I should probably note that I am using ASP.Net bundling as well and loading most of the jQuery/bootstrap/etc from CDN's. Is there anything else that I'm not thinking of that would cause problems here? Should I bundle everything into a single file?

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  • How do you educate your teammates without seeming condescending or superior?

    - by Dan Tao
    I work with three other guys; I'll call them Adam, Brian, and Chris. Adam and Brian are bright guys. Give them a problem; they will figure out a way to solve it. When it comes to OOP, though, they know very little about it and aren't particularly interested in learning. Pure procedural code is their MO. Chris, on the other hand, is an OOP guy all the way -- and a cocky, condescending one at that. He is constantly criticizing the work Adam and Brian do and talking to me as if I must share his disdain for the two of them. When I say that Adam and Brian aren't interested in learning about OOP, I suspect Chris is the primary reason. This hasn't bothered me too much for the most part, but there have been times when, looking at some code Adam or Brian wrote, it has pained me to think about how a problem could have been solved so simply using inheritance or some other OOP concept instead of the unmaintainable mess of 1,000 lines of code that ended up being written instead. And now that the company is starting a rather ambitious new project, with Adam assigned to the task of getting the core functionality in place, I fear the result. Really, I just want to help these guys out. But I know that if I come across as just another holier-than-thou developer like Chris, it's going to be massively counterproductive. I've considered: Team code reviews -- everybody reviews everybody's code. This way no one person is really in a position to look down on anyone else; besides, I know I could learn plenty from the other members on the team as well. But this would be time-consuming, and with such a small team, I have trouble picturing it gaining much traction as a team practice. Periodic e-mails to the team -- this would entail me sending out an e-mail every now and then discussing some concept that, based on my observation, at least one team member would benefit from learning about. The downside to this approach is I do think it could easily make me come across as a self-appointed expert. Keeping a blog -- I already do this, actually; but so far my blog has been more about esoteric little programming tidbits than straightforward practical advice. And anyway, I suspect it would get old pretty fast if I were constantly telling my coworkers, "Hey guys, remember to check out my new blog post!" This question doesn't need to be specifically about OOP or any particular programming paradigm or technology. I just want to know: how have you found success in teaching new concepts to your coworkers without seeming like a condescending know-it-all? It's pretty clear to me there isn't going to be a sure-fire answer, but any helpful advice (including methods that have worked as well as those that have proved ineffective or even backfired) would be greatly appreciated. UPDATE: I am not the Team Lead on this team. Chris is. UPDATE 2: Made community wiki to accord with the general sentiment of the community (fancy that).

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  • Should devs, testers and business users have one unified test script?

    - by Carlos Jaime C. De Leon
    In development, I would normally have my own test scripts that would document the data, scenarios and execution steps that I plan to test; this is my dev test plan. When the functionality has been deployed to Test, testers test it using their own test script that they wrote. In UAT, the business user then tests using their own test plan. In retrospect, it looks like this provides a better coverage, with dev tests having a mix of black and white box testing, while testers and business users focus on black box testing. But on the other hand, this brings up distinct test cases that only are executed per stage (ie. some cases which testers thought of are only executed on Test stage) and it would like the dev missed it, which makes it a finding/bug. Is it worth consolidating the test scripts from the start? Thus using one unified test script, or is it abit difficult to do this upfront?

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