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  • Rails/Node.js interaction

    - by lpvn
    I and my co-worker are developing a web application with rails and node.js and we can't reach a consensus regarding a particular architectural decision. Our setup is basically a rails server working with node.js and redis, when a client makes a http request to our rails API in some cases our rails application posts the response to a redis database and then node.js transmits the response via websocket. Our disagreement occurs in the following point: my co-worker thinks that using node.js to send data to clients is somewhat business logic and should be inside the model, so in the first code he wrote he used commands of broadcast in callbacks and other places of the model, he's convinced that the models are the best place for the interaction between rails and node. I on the other hand think that using node.js belongs to the runtime realm, my take is that the broadcast commands and other node.js interactions should be in the controller and should only be used in a model if passed through a well defined interface, just like the situation when a model needs to access the current user of a session. At this point we're tired of arguing over this same thing and our discussion consists in us repeating to ourselves our same opinions over and over. Could anyone, preferably with experience in the same setup, give us an unambiguous response saying which solution is more adequate and why it is?

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  • How to introduce versioning for questions on Stack*? [closed]

    - by András Szepesházi
    What today is the best answer for any given question, yesterday was not available and tomorrow will be obsolete. Especially when we're talking about software development. Here is an example for you (there must be thousands, this one is absolutely imaginary): Q: What is the best way to implement autocomplete in javascript? A: (2000) Whut? A: (2007) Write a custom ajax function, display the results after processing A: (2011) Use this plugin: http://jqueryui.com/demos/autocomplete/ (nono, I'm not a jQuery affiliate, actually I prefer MooTools) What would be your recommendation to introduce versioning for Stack Exchange questions and answers? Is there a need at all for that?

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  • How should I log time spent on multiple tasks?

    - by xenoterracide
    In Joel's blog on evidence based scheduling he suggests making estimates based on the smallest unit of work and logging extra work back to the original task. The problem I'm now experiencing is that I'll have create object A with subtask method A which creates object B and test all of the above. I create tasks for each of these that seems to be resulting in ok-ish estimates (need practice), but when I go to log work I find that I worked on 4 tasks at once because I tweak method A and find a bug in the test and refactor object B all while coding it. How should I go about logging this work? should I say I spent, for example, 2 hours on each of the 4 tasks I worked on in the 8 hour day?

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  • Outdoor Programming Jobs...

    - by Rodrick Chapman
    Are there any kinds of jobs that require programming (or at least competency) but take place outdoors for a significant portion of the time? As long as I'm fantasizing, an ideal job would involve programming in a high level language like Haskell, F#, or Scala* for, say, 50% of the time and doing something like digging an irrigation trench the rest of the time. My background: I triple majored in mathematics, philosophy, and history (BS/BA) and have been working as a web developer for the past six years. I love hacking but I'm feeling a bit burned out. *I only chose these languages as examples since, ideally, I'd want to work among high caliber people... but it really doesn't matter.

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  • Best practice with branching source code and application lifecycle

    - by Toni Frankola
    We are a small ISV shop and we usually ship a new version of our products every month. We use Subversion as our code repository and Visual Studio 2010 as our IDE. I am aware a lot of people are advocating Mercurial and other distributed source control systems but at this point I do not see how we could benefit from these, but I might be wrong. Our main problem is how to keep branches and main trunk in sync. Here is how we do things today: Release new version (automatically create a tag in Subversion) Continue working on the main trunk that will be released next month And the cycle repeats every month and works perfectly. The problem arises when an urgent service release needs to be released. We cannot release it from the main trunk (2) as it is under heavy development and it is not stable enough to be released urgently. In such case we do the following: Create a branch from the tag we created in step (1) Bug fix Test and release Push the change back to main trunk (if applicable) Our biggest problem is merging these two (branch with main). In most cases we cannot rely on automatic merging because e.g.: a lot of changes has been made to main trunk merging complex files (like Visual Studio XML files etc.) does not work very well another developer / team made changes you do not understand and you cannot just merge it So what you think is the best practice to keep these two different versions (branch and main) in sync. What do you do?

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  • Algorithm for a lucky game [on hold]

    - by Ronnie
    Assume we have the following Keno(lottery type) game: From 80 numbers(from 1 to 80), 20 are being drawn. The players choose 1 or 2 or 3..... or 12 numbers to play(12 categories). If they choose for example 4 then they win if they predict correctly a certain amount of numbers(2,3 or 4) from the 4 they have played and lose if the predict only 1 or 0 numbers. They win X times their money accordingly to some predefined factor depending on how many numbers they predict from each category. The same with the other categories. And e.g 11 out of 11 gives 250000 times your money and 12 out of 12 gives 1000000 your money. So the company would want to avoid winnings so high. Every draw by the company is being made every 5 minutes and in each draw around 120000 (let's say) different predictions(Keno tickets) are being played. Let's assume 12000 are being played in category 10 and 12000 in category 11 and also 12000 in category 12. I'm wondering if there is an algorithm to allow the company that provides the game in the 5 minutes between the drawings, to find a 20 number set, in order to avoid any "12 out of 12" and "11 out of 11" and "11 out of 12" and "10 out of 11" and "10 out of 10" winning ticket. That means is there any algorithm, where in a time of less than 1 minute approximately(in todays hardware), to be able to find a 20 number set so that none of the 12000 12 and 11 and 10 number sets that the players played(in categories 10,11 and 12) contains any winning of "12 out of 12" and "11 out of 11" and "11 out of 12" and "10 out of 11" and "10 out of 10"? Or even better the generalization of the problem: What is the best algorithm(from a perspective of minimal time), to be able to find a Y number set from numbers 1 to Z(e.g Y=20, Z=80) so that none of the X sets of K-numbers that are being played(in category K) contains more than K-m numbers from the Y-set? (Note that for Y=K and m=1 there is a practical algorithm.)

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  • Single python file distribution: module or package?

    - by DanielSank
    Suppose I have a useful python function or class (or whatever) called useful_thing which exists in a single file. There are essentialy two ways to organize the source tree. The first way uses a single module: - setup.py - README.rst - ...etc... - foo.py where useful_thing is defined in foo.py. The second strategy is to make a package: - setup.py - README.rst - ...etc... - foo |-module.py |-__init__.py where useful_thing is defined in module.py. In the package case __init__.py would look like this from foo.module import useful_thing so that in both cases you can do from foo import useful_thing. Question: Which way is preferred, and why? EDIT: Since user gnat says this question is poorly formed, I'll add that the official python packaging tutorial does not seem to comment on which of the methods described above is the preferred one. I am explicitly not giving my personal list of pros and cons because I'm interested in whether there is a community preferred method, not generating a discussion of pros/cons :)

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  • Performance: recursion vs. iteration in Javascript

    - by mastazi
    I have read recently some articles (e.g. http://dailyjs.com/2012/09/14/functional-programming/) about the functional aspects of Javascript and the relationship between Scheme and Javascript (the latter was influenced by the first, which is a functional language, while the O-O aspects are inherited from Self which is a prototyping-based language). However my question is more specific: I was wondering if there are metrics about the performance of recursion vs. iteration in Javascript. I know that in some languages (where by design iteration performs better) the difference is minimal because the interpreter / compiler converts recursion into iteration, however I guess that probably this is not the case of Javascript since it is, at least partially, a functional language.

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  • What is the value in hiding the details through abstractions? Isn't there value in transparency?

    - by user606723
    Background I am not a big fan of abstraction. I will admit that one can benefit from adaptability, portability and re-usability of interfaces etc. There is real benefit there, and I don't wish to question that, so let's ignore it. There is the other major "benefit" of abstraction, which is to hide implementation logic and details from users of this abstraction. The argument is that you don't need to know the details, and that one should concentrate on their own logic at this point. Makes sense in theory. However, whenever I've been maintaining large enterprise applications, I always need to know more details. It becomes a huge hassle digging deeper and deeper into the abstraction at every turn just to find out exactly what something does; i.e. having to do "open declaration" about 12 times before finding the stored procedure used. This 'hide the details' mentality seems to just get in the way. I'm always wishing for more transparent interfaces and less abstraction. I can read high level source code and know what it does, but I'll never know how it does it, when how it does it, is what I really need to know. What's going on here? Has every system I've ever worked on just been badly designed (from this perspective at least)? My philosophy When I develop software, I feel like I try to follow a philosophy I feel is closely related to the ArchLinux philosophy: Arch Linux retains the inherent complexities of a GNU/Linux system, while keeping them well organized and transparent. Arch Linux developers and users believe that trying to hide the complexities of a system actually results in an even more complex system, and is therefore to be avoided. And therefore, I never try to hide complexity of my software behind abstraction layers. I try to abuse abstraction, not become a slave to it. Question at heart Is there real value in hiding the details? Aren't we sacrificing transparency? Isn't this transparency valuable?

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  • Should I choose Doctrine 2 or Propel 1.5/1.6, and why?

    - by Billy ONeal
    I'd like to hear from those who have used Doctrine 2 (or later) and Propel 1.5 (or later). Most comparisons between these two object relational mappers are based on old versions -- Doctrine 1 versus Propel 1.3/1.4, and both ORMs went through significant redesigns in their recent revisions. For example, most of the criticism of Propel seems to center around the "ModelName Peer" classes, which are deprecated in 1.5 in any case. Here's what I've accumulated so far (And I've tried to make this list as balanced as possible...): Propel Pros Extremely IDE friendly, because actual code is generated, instead of relying on PHP magic methods. This means IDE features like code completion are actually helpful. Fast (In terms of database usage -- no runtime introspection is done on the database) Clean migration between schema versions (at least in the 1.6 beta) Can generate PHP 5.3 models (i.e. namespaces) Easy to chain a lot of things into a single database query with things like useXxx methods. (See the "code completion" video above) Cons Requires an extra build step, namely building the model classes. Generated code needs rebuilt whenever Propel version is changed, a setting is changed, or the schema changes. This might be unintuitive to some and custom methods applied to the model are lost. (I think?) Some useful features (i.e. version behavior, schema migrations) are in beta status. Doctrine Pros More popular Doctrine Query Language can express potentially more complicated relationships between data than easily possible with Propel's ActiveRecord strategy. Easier to add reusable behaviors when compared with Propel. DocBlock based commenting for building the schema is embedded in the actual PHP instead of a separate XML file. Uses PHP 5.3 Namespaces everywhere Cons Requires learning an entirely new programming language (Doctrine Query Language) Implemented in terms of "magic methods" in several places, making IDE autocomplete worthless. Requires database introspection and thus is slightly slower than Propel by default; caching can remove this but the caching adds considerable complexity. Fewer behaviors are included in the core codebase. Several features Propel provides out of the box (such as Nested Set) are available only through extensions. Freakin' HUGE :) This I have gleaned though only through reading the documentation available for both tools -- I've not actually built anything yet. I'd like to hear from those who have used both tools though, to share their experience on pros/cons of each library, and what their recommendation is at this point :)

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  • Python interview questions

    - by Andy
    I am going to interview within two weeks for an internship that would involve Python programming. Can anyone suggest what possible areas should I polish? I am looking for commonly asked stuff in interviews for Python openings. Apart from the fact that I have already been doing the language for over a year now, I fail to perceive what they can ask me. Like for a C or C++ interview, there are lots of questions ranging from reversing of strings to building linked lists, but for a Python interview, I am clueless. Personal experiences and/ or suggestions are welcomed.

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  • Useful certifications for a young programmer

    - by Alain
    As @Paddyslacker elegantly stated in Are certifications worth it? The main purpose of certifications is to make money for the certifying body. I am a fairly young developer, with only an undergraduate degree, and my job is (graciously) offering to sponsor some professional development of my choice (provided it can be argued that it will contribute to the quality of work I do for them). A search online offers a slew of (mostly worthless) certifications one can attain. I'm wondering if there are any that are actually recognized in the (North American) industry as an asset. My local university promoted CIPS (I.S.P., ITCP) at the time I was graduating, but for all I can tell it's just the one that happened to get its foot in the door. It's certainly money grubbing - with a $205 a year fee. So are there any such certifications that provide useful credentials? To better define 'useful' - would it benefit full time developers, or is it only something worth while to the self-employed? Would any certifications lead me to being considered for higher wages, or can that only be achieved with more experience and an higher-level degree?

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  • Why is Software Engineering not the typical major for future software developers?

    - by FarmBoy
    While most agree that a certain level of Computer Science is essential to being a good programmer, it seems to me that the principles of good software development is even more important, though not as fundamental. Just like mechanical engineers take physics classes, but far more engineering classes, I would expect, now that software is over a half century old, that software development would begin to dominate the undergraduate curriculum. But I don't see much evidence of this. Is there a reason that Software Engineering hasn't taken hold as an academic discipline?

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  • Is my first employer expecting too much?

    - by priyank patel
    This is my first job as a programmer. I am working using the followig technologies: ASP.NET C# HTML CSS Javascript JQuery I work for a firm which develops software for small banking firms. Currently they have their software running in 100 firms. Their software is developed in Visual Fox Pro. I was hired to develop an online version of this software. I am the only developer. My boss is another developer, the only other developer in the firm. Therefore, my employer has a total of two developers. My boss does not have any experience with .NET development. I have been working on this project for 8 months. The progress is there, but has been very slow. I try my best to do what my boss asks. But the project just seems too ambitious for me. The company has not done have any planning for the project. They just ask me to develop what their older software provides. So I have to deal with front end, back end, review code, design architecture, and more. I have decided to give my best. I try a lot. But the project sometimes just seems to be overwhelming. Question: Is it normal for a beginner programmer to be in this place? Are my employers just expecting too much of a new programmer? As a programmer, am I lacking skills one needs to deal with this? I always feel the need to work in at least a small team, if not big one. I am just not able judge my condition. Also I am paid very low salary. I do work on Saturday as well. Please, help to clarify my judgment. Any suggestions are welcome.

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  • Intellectual Property for in house development

    - by Kyle Rogers
    My company is a sub contractor on a major government contract. Over the past 5 years we've been developing in house applications to help support our company and streamline our work. Apparently in 2008 our president of the company at that time signed a continuation of services contract with the company we subcontract with on this project. In the contract amendment various things were discussed such as intellectual property and the creation of new and existing tools. The contract states that all the subcontractor's tools/scripts/etc... become the intellectual property of the main contractor holder. Basically all tools that were created in support of the project which we work on are no longer ours exclusively and they have rights to them. My company really doesn't do software development specifically but because of this contract these tools helped tremendously with our daily tasking. Does my company have any sort of recourse or actions to help keep our tools? My team of developers were completely unaware of any of these negotiations and until recently were kept in the dark about the agreements that were made. Do we as developers have any rights to the software? Since our company is not a software development shop, we have created all these tools without any sort of agreements or contracts within the company stating that we give our company full rights to our creations? I was reading an article by Joel Spolsky on this topic and was just wonder if there is any advice out there to help assist us? Thank you Joel Spolsky's Article

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  • Bad style programming, am I pretending too much?

    - by Luca
    I realized to work in an office with a quite bad code base. The base library implemented in years and years is quite limited, and most of that code is, honestly, horrible. Projects developed in the office are very large. Fine. I could define me a "perfectionist" (but often I'm not), and I thought to refactor an application (really a portion), which need a new (complex) feature. But, today, I really realized that it's not possible to refactor that application modules with a reasonable time (say, 24/26 hours, respect the avaialable time for the task, which is 160 hours). I'm talking about (I am a bit ashamed to say) name collisions, large and frequent cut & paste code, horrible and misleading naming, makefiles without dependencies (!), application login is spread randomly across many different sources, dead code, variable aliasing, no assertion, no documentation, very long source files, bad/incomplete include file definition, (this is emblematic!) very frequent extern declaration of variables and functions, ... I'm sure to continue ... buffer overflows because sprintf, indentation (!), spacing, non existent const modifier usage. I would say that every source line was written quite randomly when needed, without keeping in mind some design (at least, the obvious one). (Am I in hell?) The problem arises when the application is developed by a colleague of mine. I felt very frustrated. So, I decided to expose the "situation" to my colleague; at the end, that was a bad idea. He is justified in saying that "the application was developed in haste, so it is natural that it is written vaguely; you are wasting time to think and implement an elegant implementation" .... I'm asking too much from my colleague to write readable code, which is managed and documented? I expect too much in not having to read thousands of lines of code to understand how a particular logic?

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  • Logical progressions through the job market

    - by Philluminati
    I'm 5 years out of a unrecognised university where I did Software Engineering. First job was VB.NET, one job was Python, Linux and Web development. I feel cast as a web developer. I'd love a role doing C but no one is interested in juniors if the applicant hasn't got 3 years of C development experience already. I've done some C and a drop of open source coding but I'll never have the confidence to convince someone I know absolutely what I'm doing. Do I just spend more and more time letting life pass me by as I sit in my room on a friday night writing a C problem "for the sake of learning more C" Basically I'm just not sure I want to continue my career if it's going to involve nothing but high level, machine abstracted, business logic and as interested as I am in low level development and enjoy reading books by Taunembaum I struggle to see how I can make the jump and I just feel life would be easier if I got a job in a cafe in Amsterdam rolling spliffs for customers. My ideal job, being a paid member of the Fedora development team seems so far away, without anyone to pay me to learn the skills to get there, and the only way would be to literally spend weeks and weeks of my life contributing code without recognition for free and without any guarentees at the end. Not that I've contributed anything at all so far. Are there any career paths that are logically set out so that jumping between roles is "correctly" incremental and where hard work and learning does eventually lead to the kind of places I might want to go? [ and also getting paid at the same time? ]

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  • Are Language Comparisons Meaningful?

    - by Prasoon Saurav
    Dr Bjarne Stroustrup in his book D&E says Several reviewers asked me to compare C++ to other languages. This I have decided against doing. Thereby, I have reaffirmed a long-standing and strongly held view: "Language comparisons are rarely meaningful and even less often fair" . A good comparison of major programming languages requires more effort than most people are willing to spend, experience in a wide range of application areas, a rigid maintenance of a detached and impartial point of view, and a sense of fairness. I do not have the time, and as the designer of C++, my impartiality would never be fully credible. -- The Design and Evolution of C++(Bjarne Stroustrup) Do you people agree with his this statement "Language comparisons are rarely meaningful and even less often fair"? Personally I think that comparing a language X with Y makes sense because it gives many more reasons to love/despise X/Y :-P What do you people think?

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  • What should we tell our unsupported IE6 users?

    - by Dan Fabulich
    In the upcoming version of our web app, we've broken IE6, and we don't intend to fix it. We've had a clear warning posted for IE6 users for some months; we've decided it's time not to support it. My question is: how should we communicate this to our users? Some people here feel that we should block IE6 users who would try to access the web app, because it's not going to work for them. Others feel that we should just leave up a warning, saying "This doesn't work in IE6," but not block them; instead, if they click to dismiss the warning, just let them in to the broken site to see for themselves that it doesn't work. Who is right? Is there a better way?

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  • Am I experienced enough to learn and develop immediately using Ruby on Rails?

    - by acheong87
    General Question I understand that discussions revolving around questions of this form run the risk of becoming too specific to help others. So, perhaps a better, general question would be: What kind of experience, if any, translates easily to Ruby on Rails; and if none, then what's the learning curve like, in comparison to other popular languages? Background I have the opportunity to build a website using whatever technologies I wish to use. It's a fairly simple website, for listing products, taking payments, managing customer data, providing a back-end portal for employees to manage data, possibly hooking in flight information (the products are travel related), possibly integrating a blog and all the social-networking goodies. Specific Problem I have to let the client know by tonight whether I'm interested in taking up this project, before he talks to other potential developers, but I'm on the fence. I already work a full-time C++ development job, so the money doesn't do it for me. It's the opportunity to (be paid to) learn some new technologies and to have a real, running product in the end. I've heard and read great things about Ruby, and am really intrigued. I zipped through some introductory Ruby tutorials, no sweat. However I found the Rails tutorials a little overwhelming, especially not being able to try it out anywhere. And researching Rails hosts like Heroku and EngineYard makes me think that maybe I don't know what I'm getting myself into. The ship's leaving port! I wish I had more time to learn, better yet play with the language, but I have to decide soon! Should I venture or pass? Additional Details My experiences are in C/C++/Tcl/Perl/PHP/jQuery, and basic knowledge of Java/C#. I didn't study C.S. formally so I wasn't exposed to design principles, programming paradigms, etc., which is my greatest concern. Will my lack of understanding in this realm make RoR frustrating to learn? Will it be so incompatible with a C++ "way" of thinking that I'll wish I never started? Am I putting my client at risk by attempting this? If it helps, I'm quick to learn new things (self-taught so far) and care a great deal about correctness, using things for their intended purposes, and so on. I've read numerous recommendations of Agile Development with Rails and would love to read it (though perhaps, while developing in parallel, for shortness of time). Worse comes to worst, I'd give up and do the standard LAMP gig, of course, not charging the client for wasted time. But I'm hoping to avoid the project altogether if it's gonna come down to that! Thanks in advance for any tips, insights, votes of confidence, votes of discouragement (for the better), and such.

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  • What have you learnt that has a steep learning curve?

    - by Jonathan Khoo
    Recently, I've invested time in learning the intricacies of Git and it has got me thinking about time and learning. (My previous experience with version control systems was only limited use of CVS and SVN.) It took me a whole day's worth of reading to be able to understand the concepts and differences of Git. There are an infinite number of things available for us to learn. Some, more useful than others. I don't know Fortran - I'm relatively young. But looking back at the preceding years of my life, I notice that I'm busier and busier as time goes on. The amount of things I have to get through in a day is increasingly out of my control. It doesn't take a genius to extrapolate that information and realise I'll have even less time in the future - unless I get fired, but I have no strong plans relating to that idea for now. So, given that I have much more time and energy now than I will have in the future: what have you learnt, that has a steep learning curve, that you would possibly recommend to a fellow programmer? Edit: I've stumbled upon the excellent question What programming skills have provided you the best return on investment? and hav realised that my way of approaching how to spend learning time was naive - it doesn't matter if ten useful concepts can be learnt in the time of one if they're worth it.

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  • First ASP.NET WebForms application completed, should I jump into MVC now?

    - by farhad
    I just finished my first Asp.net intranet application using WebForms, and now I am considering learning MVC. My questions are: I mainly use LINQ for CRUD purposes instead of SQL, should I also learn hard coded SQL or just stick to LINQ EF? Is it a good idea to start learning MVC now and use it on all my future projects or is it too early for me? Do employers favour MVC over WebForms when recruiting junior developers?

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  • Recommended requirements when outsourcing xhtml/css site building?

    - by András Szepesházi
    I'm considering outsourcing a part of our web application development project for freelancers, namely the site building part. What I mean by site building is the process of creating the xhtml/css template files, with dummy content, from a psd file (or any other graphical layout file). The resulting xhtml/css files will be used by our developers as templates for cms based page rendering. The cms in this case is Drupal, but that might not be of much relevance. I'm looking for a good set of requirements, that will result in good quality xhtml/css code, complying with today's standards leaves little to the freelancer developer's imagination in terms of what I need I'm thinking about requirements like: Valid XHTML 1.0 Transitional document type, validated by validator.w3.org Identical rendering in all modern browsers (FF, Chrome, Safari, Opera, IE7-8) and also in IE6 All opening and closing block-level elements should be properly commented, referencing the functional part of the user interface they belong to (menu, toolbar, content, etc) No inline CSS definitions And so on. How would you organize a list like that? What requirements would you add?

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  • Annotate source code with diagrams as comments

    - by Steven Lu
    I write a lot of (primarily c++ and javascript) code that touches upon computational geometry and graphics and those kinds of topics, so I have found that visual diagrams have been an indispensable part of the process of solving problems. I have determined just now that "oh, wouldn't it just be fantastic if I could somehow attach a hand-drawn diagram to a piece of code as a comment", and this would allow me to come back to something I worked on, days, weeks, months earlier and far more quickly re-grok my algorithms. As a visual learner, I feel like this has the potential to improve my productivity with almost every type of programming because simple diagrams can help with understanding and reasoning about any type of non-trivial data structure. Graphs for example. During graph theory class at university I had only ever been able to truly comprehend the graph relationships that I could actually draw diagrammatical representations of. So... No IDE to my knowledge lets you save a picture as a comment to code. My thinking was that I or someone else could come up with some reasonably easy-to-use tool that can convert an image into a base64 binary string which I can then insert into my code. If the conversion/insertion process can be streamlined enough it would allow a far better connection between the diagram and the actual code, so I no longer need to chronographically search through my notebooks. Even more awesome: plugins for the IDEs to automatically parse out and display the image. There is absolutely nothing difficult about this from a theoretical point of view. My guess is that it would take some extra time for me to actually figure out how to extend my favorite IDEs and maintain these plugins, so I'd be totally happy with a sort of code post-processor which would do the same parsing out and rendering of the images and show them side by side with the code, inside of a browser or something. Since I'm a javascript programmer by trade. What do people think? Would anyone pay for this? I would.

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  • PHP MVC error handling, view display and user permissions

    - by cen
    I am building a moderation panel from scratch in a MVC approach and a lot of questions cropped up during development. I would like to hear from others how they handle these situations. Error handling Should you handle an error inside the class method or should the method return something anyway and you handle the error in controller? What about PDO exceptions, how to handle them? For example, let's say we have a method that returns true if the user exists in a table and false if he does not exist. What do you return in the catch statement? You can't just return false because then the controller assumes that everything is alright while the truth is that something must be seriously broken. Displaying the error from the method completely breaks the whole design. Maybe a page redirect inside the method? The proper way to show a view The controller right now looks something like this: include('view/header.php'); if ($_GET['m']=='something') include('view/something.php'); elseif ($_GET['m']=='somethingelse') include('view/somethingelse.php'); include('view/foter.php'); Each view also checks if it was included from the index page to prevent it being accessed directly. There is a view file for each different document body. Is this way of including different views ok or is there a more proper way? Managing user rights Each user has his own rights, what he can see and what he can do. Which part of the system should verify that user has the permission to see the view, controller or view itself? Right now I do permission checks directly in the view because each view can contain several forms that require different permissions and I would need to make a seperate file for each of them if it was put in the controller. I also have to re-check for the permissions everytime a form is submitted because form data can be easily forged. The truth is, all this permission checking and validating the inputs just turns the controller into a huge if/then/else cluster. I feel like 90% of the time I am doing error checks/permissions/validations and very little of the actual logic. Is this normal even for popular frameworks?

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