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  • I'm an experienced PHP programmer, how would it be for me to learn and use Django and Ruby on Rails?

    - by João Paulo Apolinário Passos
    I'm an experienced PHP programmer, I still have lots to learn but I consider myself experienced. I sometimes use pure PHP and sometimes some framework like CodeIgniter. I always wanted to learn new technologies like Python and Ruby, and their best frameworks for web are Django and Ruby on Rails, but I want to ask to persons like me who migrated from PHP to some of this technologies if is it worth it; Thank you

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  • How much PHP do I need to know to use AJAX?

    - by user1146440
    Hi I am interested in learning to create AJAX calls with Javascript.I already know Javascript and I would like to learn PHP at some point but at the moment I know nothing about it and I don't have the time to learn the full language. How much PHP do I need to know to be able to do AJAX calls? Can someone recommend me some good resources to get familiar with what I need to learn from PHP so I can learn AJAX.I am planing on starting to read AJAX and PHP: Building Modern Web Applications 2nd Edition but I think I need to know some basic PHP.

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  • Additional useful skill?

    - by Sergey
    Almost each language has some additional technology or skill or whatever which can work in a pair with it but still be something fresh. For example, Java + Flex. It's a good pair - those who learn Java and want something both useful and new may try Flex. What are "pairs" for the most popular languages(Java, C#, C++, etc.)? PS: Most people advise learning functional programming as an additional skill but this is very fuzzy. They talk about such abstract things as wide programming perspective and other things, but you can hardly say whether these functional skills will be really needed. Yeah, maybe some basics of it can be useful, but serious learning of LISP seems not perspective.

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  • Codeigniter + JQuery + Processing.js to replace a Delphi App

    - by Peter Turner
    So, I've got a mandate to make our aged trillion lined Delphi app web based and it needs to make heavy use of the <canvas> element (HTML5 compatibility doesn't seem to be a big issue since we can just make our clients use a compatible browser the way we'd make them use a compatible version of Windows in the win32 environment). The Delphi app in question is almost completely database driven and will still pretty much continue to be developed as the main product. What I am tasked with is pretty much recreating a scaled down version of the program that performs the major functions of the whole program. I couldn't find any frameworks that simulate windows forms using the canvas element, I'm assuming this is probably by design since it is easier just to use HTML, well, be that as it may, I still think it would be cool to have a few of my cool controls on the web (TRichView and TVirtualTree, etc...) So my question is, to anyone who has tried this before, A.) What can we use for an IDE to code this web app (I just use emacs, but no one else in my company does)? B.) Is it a good idea to mix PHP and Processing.JS? It seems like I'm using a lot of AJAX to get anything to happen. 3 calls just for one dialog box to pop up, Loads the HTML for the dialog, Loads the XML to populate the database info on the form Loads the processing.js PJS file which draws the database info to the canvas. Is three a lot, do people usually combine all their gets into one?

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  • When do you call yourself a programmer

    - by benhowdle89
    "A programmer, computer programmer or coder is someone who writes computer software" from Wikipedia If you do frontend development using jQuery/CSS/HTML do you call yourself a programmer? If you develop PHP applications that deal with databases, do you call yourself a programmer? Are you only a programmer if you write applications for desktops and mobiles? Is the web a place where the line between developer and programmer stops?

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  • Choosing the right language for the job

    - by Ampt
    I'm currently working for a company on the engineering team of about 5-6 people and have been given the job of heading up the redesign of an embedded system tester. We've decided the general requirements and attributes that would be desirable in the system, and now I have to decide on a language to use for the system, or at the very least come up with a list of languages with pros and cons to present to the team. The general idea of the project is that we currently have a tester written in c++, which was never designed to be a tester, but instead has evolved to be such over the course of 3-4 years due to need. Writing tests for a new product requires modifying the 'framework' and writing code that is completely non-human readable or intuitive due to the way the system was originally designed. Now, we've decided that the time to modify this tester for each new product that we want to test has become too high and want to partially re-write the system so that we can program the actual tests in a scripting language that would then use the modified c++ framework on the back end to test the actual systems. The c++ framework would be responsible for doing all the actual work and the scripting language would just integrate with that to tell the framework what to do. Never having programmed in a scripting language (we program embedded systems), I've run into a wall where I have no experience with any of the languages that we could possibly use, but must somehow give pros and cons of each language so that we can choose the best one for the job. Currently my short list of possibilities includes: Python TCL Lua Perl My question is this: How can a person evaluate a language that he/she has never used before? What criteria are good indicators for a languages potential usability on a project? While helpful suggestions for my particular case are appreciated, I feel that this is a good skill to possess and would like to be able to apply this to many different projects if at all possible

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  • Spring 3 learning curve

    - by Lucian Enache
    I'm coming from a Struts background and I was considering learning the Spring framework. How long would it usually take to get familiarity with Spring Core and Spring MVC modules, keeping in mind that I come from a Struts 1 background ? Beside those two modules are there any other modules that I should focus on ? I know that the time is relative given that everyone has a different learning curve.

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  • What design patterns are the worst or most narrowly defined?

    - by Akku
    For every programming project, Managers with past programming experience try to shine when they recommend some design patterns for your project. I like design patterns when they make sense or if you need a scalbale solution. I've used Proxies, Observers and Command patterns in a positive way for example, and do so every day. But I'm really hesitant to use say a Factory pattern if there's only one way to create an object, as a factory might make it all easier in the future, but complicates the code and is pure overhead. So, my question is in respect to my future career and my answer to manager types throwing random pattern-names around: Which design patterns did you use, that threw you back overall? Which are the worst design patterns, that you shouldn't have a look at if it's not that only single situation where it makes sense (read: which design patterns are very narrowly defined)? (It's like I was looking for the negative reviews of an overall good product of amazon to see what bugged people most in using design patterns). And I'm not talking about Anti-Patterns here, but about Patterns that are usually thought of as "good" patterns. Edit: As some answered, the problem is most often that patterns are not "bad" but "used wrong". If you know patterns, that are often misused or even difficult to use, they would also fit as an answer.

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  • Where can I find out the following info on python (coming from Ruby)

    - by Michael Durrant
    I'm coming from Ruby and Ruby on Rails to Python. Where can I find or find resources about: The command prompt, what is python's version of 'irb' django, what is a good resource for installing, using, etc. pythoncasts... is there anything like railscats, i.e. good video tutorials web sites with the api info about what version have what and which to use. info and recommendations on editors, plugins and IDE's common gotchas for newbies and good things to know at the outset scaling issues, common reasons what is the equivalent of 'gems', i.e. components I can plug in what are popular plugins for django authentication and forms similar to devise and simple_form testing, what's available, anything similar to rspec? database adapters - any preferences? framework info - is django MVC like rails? OO'yness. Is everything an object that gets send messages? Different paradign? syntax - anything like jslint for checking for well-formed code?

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  • Recommended requirements when outsourcing xhtml/css site building?

    - by András Szepesházi
    I'm considering outsourcing a part of our web application development project for freelancers, namely the site building part. What I mean by site building is the process of creating the xhtml/css template files, with dummy content, from a psd file (or any other graphical layout file). The resulting xhtml/css files will be used by our developers as templates for cms based page rendering. The cms in this case is Drupal, but that might not be of much relevance. I'm looking for a good set of requirements, that will result in good quality xhtml/css code, complying with today's standards leaves little to the freelancer developer's imagination in terms of what I need I'm thinking about requirements like: Valid XHTML 1.0 Transitional document type, validated by validator.w3.org Identical rendering in all modern browsers (FF, Chrome, Safari, Opera, IE7-8) and also in IE6 All opening and closing block-level elements should be properly commented, referencing the functional part of the user interface they belong to (menu, toolbar, content, etc) No inline CSS definitions And so on. How would you organize a list like that? What requirements would you add?

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  • Guidance for Web XML Api's

    - by qstarin
    I have to create an API for our application that is accessible over HTTP. I envision the API's responses to be simple XML documents. It won't be a REST API (not in the strict sense of REST). I am fairly new to this space - of course I've had to consume some Web API's in my work, but often they are already wrapped in language native libraries (i.e., TweetSharp). I'm looking for information to guide the design of an API. Are there any articles, blog posts, etc. that review and expound upon the design choices to be made in a Web API? Design choices would be things like how to authenticate, URL structure, when users submit should the URL they POST to determine the action being performed or should all requests go to a common URL and some part of the POST'd data is responsible for routing to a command, should all responses have the same document root or should errors have a different root, etc., etc. Ideally, such articles or blog posts would enumerate through the common variations for any given point of design and expound on the advantages and disadvantages, such that they would inform me to make my own decision (as opposed to articles that simply explain one single way to do something). Does anyone have any links or wisdom they can share?

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  • What are the drawbacks of Python?

    - by Rook
    Python seems all the rage these days, and not undeservingly - for it is truly a language with which one almost enjoys being given a new problem to solve. But, as a wise man once said (calling him a wise man only because I've no idea as to who actually said it; not sure whether he was that wise at all), to really know a language one does not only know its syntax, design, etc., advantages but also its drawbacks. No language is perfect, some are just better than others. So, what would be in your opinion, objective drawbacks of Python. Note: I'm not asking for a language comparison here (i.e. C# is better than Python because ... yadda yadda yadda) - more of an objective (to some level) opinion which language features are badly designed, whether, what are maybe some you're missing in it and so on. If must use another language as a comparison, but only to illustrate a point which would be hard to elaborate on otherwise (i.e. for ease of understanding)

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  • Guide to the web development ecosystem

    - by acjohnson55
    I'm a long-time software developer, and I've been thrown in the deep, deep end of developing from the ground up what will hopefully be a highly scalable and interactive web application. I've been out of the web game for about 8 years, and even when I was last in it, I wasn't exactly on the cutting edge. I think I've made judicious design decisions and I'm quite happy with the progress I've been making so far, but new, hot web technologies keep crawling out of the woodwork and into my headspace, forcing me to continually revalidate my implementation decisions. Complicating things even further is the preponderance of out-of-date information and the difficulty of knowing what is out of date in the first place. What I'm wondering is, are there any comprehensive books or guides dedicated to compiling and comparing the technologies out there, end-to-end in the web application stack? I'm happy to learn new techs on demand, but I don't like learning about them after I've already spent time going in another direction. I'm looking for the sort of executive info a CTO might read to make sure the best architectural decisions are being made. And just to be clear, this is a question about resources, not about specific technology suggestions.

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  • How to become a better programmer in 2011?

    - by Anish Patel
    Not strictly a Stack Overflow thing, but I thought I'd get it out there and ask the question. What are you as a programmer going to do to improve in 2011? The things I am planning to do are as follows: Learn Functional Programming Write 100 blog posts Take a bunch of Microsoft exams (70-433, 70-511, 70-513, 70-515, 70-516, 70-518, 70-519) Contribute to an open source project Lets hope the motivation lasts all year!

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  • Proper Data Structure for Commentable Comments

    - by Wesley
    Been struggling with this on an architectural level. I have an object which can be commented on, let's call it a Post. Every post has a unique ID. Now I want to comment on that Post, and I can use ID as a foreign key, and each PostComment has an ItemID field which correlates to the Post. Since each Post has a unique ID, it is very easy to assign "Top Level" comments. When I comment on a comment however, I feel like I now need a PostCommentComment, which attaches to the ID of the PostComment. Since ID's are assigned sequentially, I can no longer simply use ItemID to differentiate where in the tree the comment is assigned. I.E. both a Post and a Post Comment might have an ID of '5', so my foreign key relationship is invalid. This seems like it could go on infinitely, with PostCommentCommentComment's etc... What's the best way to solve this? Should I have a field in the comment called "IsPostComment" or something of the like to know which collection to attach the ID to? This strikes me as the best solution I've seen so far, but now I feel like I need to make recursive DataBase calls which start to get expensive. Meaning, I get a Post and get all PostComments where ItemID == Post.ID && where IsPostComment == true Then I take that as a collection, gather all the ID's of the PostComments, and do another search where ItemID == PostComment[all].ID && where IsPostComment == false, then repeat infinitely. This means I make a call for every layer, and if I'm calling 100 Posts, I might make 1000 DB calls to get 10 layers of comments each. What is the right way to do this?

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  • Python Coding standards vs. productivity

    - by Shroatmeister
    I work for a large humanitarian organisation, on a project building software that could help save lives in emergencies by speeding up the distribution of food. Many NGOs desperately need our software and we are weeks behind schedule. One thing that worries me in this project is what I think is an excessive focus on coding standards. We write in python/django and use a version of PEP0008, with various modifications e.g. line lengths can go up to 160 chars and all lines should go that long if possible, no blank lines between imports, line wrapping rules that apply only to certain kinds of classes, lots of templates that we must use, even if they aren't the best way to solve a problem etc. etc. One core dev spent a week rewriting a major part of the system to meet the then new coding standards, throwing away several suites of tests in the process, as the rewrite meant they were 'invalid'. We spent two weeks rewriting all the functionality that was lost, and fixing bugs. He is the lead dev and his word carries weight, so he has convinced the project manager that these standards are necessary. The junior devs do as they are told. I sense that the project manager has a strong feeling of cognitive dissonance about all this but nevertheless agrees with it vehemently as he feels unsure what else to do. Today I got in serious trouble because I had forgotten to put some spaces after commas in a keyword argument. I was literally shouted at by two other devs and the project manager during a Skype call. Personally I think coding standards are important but also think that we are wasting a lot of time obsessing with them, and when I verbalized this it provoked rage. I'm seen as a troublemaker in the team, a team that is looking for scapegoats for its failings. Since the introduction of the coding standards, the team's productivity has measurably plummeted, however this only reinforces the obsession, i.e. the lead dev simply blames our non-adherence to standards for the lack of progress. He believes that we can't read each other's code if we don't adhere to the conventions. This is starting to turn sticky. Now I am trying to modify various scripts, autopep8, pep8ify and PythonTidy to try to match the conventions. We also run pep8 against source code but there are so many implicit amendments to our standard that it's hard to track them all. The lead dev simple picks faults that the pep8 script doesn't pick up and shouts at us in the next stand-up meeting. Every week there are new additions to the coding standards that force us to rewrite existing, working, tested code. Thank heavens we still have tests, (I reverted some commits and fixed a bunch of the ones he removed). All the while there is increasing pressure to meet the deadline. I believe a fundamental issue is that the lead dev and another core dev refuse to trust other developers to do their job. But how to deal with that? We can't do our job because we are too busy rewriting everything. I've never encountered this dynamic in a software engineering team. Am I wrong to question their adherence to coding standards? Has anyone else experienced a similar situation and how have they dealt with it successfully? (I'm not looking for a discussion just actual solutions people have found)

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  • Why a static main method in Java and C#, rather than a constructor?

    - by Konrad Rudolph
    Why did (notably) Java and C# decide to have a static method as their entry point – rather than representing an application instance by an instance of an Application class, with the entry point being an appropriate constructor which, at least to me, seems more natural? I’m interested in a definitive answer from a primary or secondary source, not mere speculations. This has been asked before. Unfortunately, the existing answers are merely begging the question. In particular, the following answers don’t satisfy me, as I deem them incorrect: There would be ambiguity if the constructor were overloaded. – In fact, C# (as well as C and C++) allows different signatures for Main so the same potential ambiguity exists, and is dealt with. A static method means no objects can be instantiated before so order of initialisation is clear. – This is just factually wrong, some objects are instantiated before (e.g. in a static constructor). So they can be invoked by the runtime without having to instantiate a parent object. – This is no answer at all. Just to justify further why I think this is a valid and interesting question: Many frameworks do use classes to represent applications, and constructors as entry points. For instance, the VB.NET application framework uses a dedicated main dialog (and its constructor) as the entry point1. Neither Java nor C# technically need a main method. Well, C# needs one to compile, but Java not even that. And in neither case is it needed for execution. So this doesn’t appear to be a technical restriction. And, as I mentioned in the first paragraph, for a mere convention it seems oddly unfitting with the general design principle of Java and C#. To be clear, there isn’t a specific disadvantage to having a static main method, it’s just distinctly odd, which made me wonder if there was some technical rationale behind it. I’m interested in a definitive answer from a primary or secondary source, not mere speculations. 1 Although there is a callback (Startup) which may intercept this.

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  • Database source control

    - by Bojan Skrchevski
    Should database files(scripts etc.) be on source control? If so, what is the best method to keep it and update it there? Is there even a need for database files to be on source control since we can put it on a development server where everyone can use it and make changes to it if needed. But, then we can't get it back if someone messes it up. What approach is best used for databases on source-control?

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  • Where can I start learning to build web applications in C#

    - by Carson Myers
    So far I've written web sites in PHP, except for a pet project of mine written in Python. I'd like to start learning C# for use on the web, but I have no idea where to start. I know nothing of .Net. Are there any good tutorials or online books etc. which give a brief intro to the .Net environment (specifically C#, and specifically for the web)? I'm not even sure what I need to install. Visual Studio I guess, but what else? Anything special, or will VS do the trick?

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  • What have we lost from computers 20 years ago

    - by Martin Beckett
    Following the theme of - I can't believe computers used floppy disks and did you have debuggers 20 years ago - questions (and because even putting my age in hex I don't look young anymore). What have we lost from computers 20years ago? VMS versioning file system. Make a mistake, no problem myprog.cpp;5 is still there. Home computers that powered up to give you a wordprocessor or a basic prompt in <0.5sec User ports, serial ports and ADCs that you could control things with - without an arduino APIs that actually did what they said (even DOS interrupts), without having to guess and experiment your way through layers of frameworks.

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  • Design Code Outside of an IDE (C#)?

    - by ryanzec
    Does anyone design code outside of an IDE? I think that code design is great and all but the only place I find myself actually design code (besides in my head) is in the IDE itself. I generally think about it a little before hand but when I go to type it out, it is always in the IDE; no UML or anything like that. Now I think having UML of your code is really good because you are able to see a lot more of the code on one screen however the issue I have is that once I type it in UML, I then have to type the actual code and that is just a big duplicate for me. For those who work with C# and design code outside of Visual Studio (or at least outside Visual Studio's text editor), what tools do you use? Do those tools allow you to convert your design to actual skeleton code? It is also possible to convert code to the design (when you update the code and need an updated UML diagram or whatnot)?

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  • Java - learning / migrating fast

    - by Yippie-Kai-Yay
    This is not one of those questions like "How do I learn Java extremely fast, I know nothing about programming, but I heard Java is cool, yo". I have an interview for a Java Software Developer in a couple of weeks and the thing is that I think that I know C++ really good and I am somewhat good at C# (like, here I can probably answer on a lot of questions related to these languages), but I have almost zero experience with Java. I have a lot of projects written in both languages, I participiated in several open-source projects (mostly C++, though). Now, what should I do (in your opinion) to prepare myself for this Java interview. I guess migrating from C# to Java should be kind of fast, especially when you know a lot about programming in global, patterns, modern techniques and have a lot of practical experience behind you. But still two weeks is obviously not enough to get Java in-depth - so what should I focus on to have the best chances to pass the interview? Thank you.

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  • Should one always know what an API is doing just by looking at the code?

    - by markmnl
    Recently I have been developing my own API and with that invested interest in API design I have been keenly interested how I can improve my API design. One aspect that has come up a couple times is (not by users of my API but in my observing discussion about the topic): one should know just by looking at the code calling the API what it is doing. For example see this discussion on GitHub for the discourse repo, it goes something like: foo.update_pinned(true, true); Just by looking at the code (without knowing the parameter names, documentation etc.) one cannot guess what it is going to do - what does the 2nd argument mean? The suggested improvement is to have something like: foo.pin() foo.unpin() foo.pin_globally() And that clears things up (the 2nd arg was whether to pin foo globally, I am guessing), and I agree in this case the later would certainly be an improvement. However I believe there can be instances where methods to set different but logically related state would be better exposed as one method call rather than separate ones, even though you would not know what it is doing just by looking at the code. (So you would have to resort to looking at the parameter names and documentation to find out - which personally I would always do no matter what if I am unfamiliar with an API). For example I expose one method SetVisibility(bool, string, bool) on a FalconPeer and I acknowledge just looking at the line: falconPeer.SetVisibility(true, "aerw3", true); You would have no idea what it is doing. It is setting 3 different values that control the "visibility" of the falconPeer in the logical sense: accept join requests, only with password and reply to discovery requests. Splitting this out into 3 method calls could lead to a user of the API to set one aspect of "visibility" forgetting to set others that I force them to think about by only exposing the one method to set all aspects of "visibility". Furthermore when the user wants to change one aspect they almost always will want to change another aspect and can now do so in one call.

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  • Questions re: Eclipse Jobs API

    - by BenCole
    Similar to http://stackoverflow.com/questions/8738160/eclipse-jobs-api-for-a-stand-alone-swing-project This question mentions the Jobs API from the Eclipse IDE: ...The disadvantage of the pre-3.0 approach was that the user had to wait until an operation completed before the UI became responsive again. The UI still provided the user the ability to cancel the currently running operation but no other work could be done until the operation completed. Some operations were performed in the background (resource decoration and JDT file indexing are two such examples) but these operations were restricted in the sense that they could not modify the workspace. If a background operation did try to modify the workspace, the UI thread would be blocked if the user explicitly performed an operation that modified the workspace and, even worse, the user would not be able to cancel the operation. A further complication with concurrency was that the interaction between the independent locking mechanisms of different plug-ins often resulted in deadlock situations. Because of the independent nature of the locks, there was no way for Eclipse to recover from the deadlock, which forced users to kill the application... ...The functionality provided by the workspace locking mechanism can be broken down into the following three aspects: Resource locking to ensure multiple operations did not concurrently modify the same resource Resource change batching to ensure UI stability during an operation Identification of an appropriate time to perform incremental building With the introduction of the Jobs API, these areas have been divided into separate mechanisms and a few additional facilities have been added. The following list summarizes the facilities added. Job class: support for performing operations or other work in the background. ISchedulingRule interface: support for determining which jobs can run concurrently. WorkspaceJob and two IWorkspace#run() methods: support for batching of delta change notifications. Background auto-build: running of incremental build at a time when no other running operations are affecting resources. ILock interface: support for deadlock detection and recovery. Job properties for configuring user feedback for jobs run in the background. The rest of this article provides examples of how to use the above-mentioned facilities... In regards to above API, is this an implementation of a particular design pattern? Which one?

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  • Writing cross-platforms Types, Interfaces and Classes/Methods in C++

    - by user827992
    I'm looking for the best solution to write cross-platform software, aka code that I write and that I have to interface with different libraries and platforms each time. What I consider the easiest part, correct me if I'm wrong, is the definition of new types, all I have to do is to write an hpp file with a list of typedefs, I can keep the same names for each new type across the different platforms so my codebase can be shared without any problem. typedefs also helps me to redefine a better scope for my types in my code. I will probably end up having something like this: include |-windows | |-types.hpp |-linux | |-types.hpp |-mac |-types.hpp For the interfaces I'm thinking about the same solution used for the types, a series of hpp files, probably I will write all the interfaces only once since they rely on the types and all "cross-platform portability" is ensured by the work done on the types. include | |-interfaces.hpp | |-windows | |-types.hpp |-linux | |-types.hpp |-mac | |-types.hpp For classes and methods I do not have a real answer, I would like to avoid 2 things: the explicit use of pointers the use of templates I want to avoid the use of the pointers because they can make the code less readable for someone and I want to avoid templates just because if I write them, I can't separate the interface from the definition. What is the best option to hide the use of the pointers? I would also like some words about macros and how to implement some OS-specifics calls and definitions.

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