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  • Common header file for C++ and JavaScipt

    - by paperjam
    I have an app that runs a C++ server backend and Javascript on the client. I would like to define certain strings once only, for both pieces of code. For example, I might have a CSS class "row-hover" - I want to define this class name in one place only in case I change it later. Is there an easy way to include, or read, some sort of common definitions file into both C++ and JavaScript? Ideally as a compile / preprocessing step but any neat approach good.

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  • REST API rule about tunneling

    - by miku
    Just read this in the REST API Rulebook: GET and POST must not be used to tunnel other request methods. Tunneling refers to any abuse of HTTP that masks or misrepresents a message’s intent and undermines the protocol’s transparency. A REST API must not compromise its design by misusing HTTP’s request methods in an effort to accommodate clients with limited HTTP vocabulary. Always make proper use of the HTTP methods as specified by the rules in this section. [highlights by me] But then a lot of frameworks use tunneling to expose REST interfaces via HTML forms, since <form> knows only about GET and POST. My most recent example is a MethodRewriteMiddleware for flask (submitted by the author of the framework): http://flask.pocoo.org/snippets/38/. Any ways to comply to the "Rule" without hacks or add-ons in web frameworks?

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  • How to develop a menu for Linux apps

    - by Antonio Ciccia
    I want to create a python panel for Linux like pypanel or tint2 just for fun and to do practice with python development. Now the problem is: I want to create an auto-generated menu, but I don't know where to start. Where can I find all user's installed software in a Linux distro? I know I should look in the /usr/bin folder, but I don't know if it's really the best thing to do. Is there a way to filter installed apps to avoid dependecies programs?

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  • Is an undergraduate degree in CS required?

    - by Girish
    I will complete my undergrad in Material Science this spring. I am not interested in the subject but I am very interested in Computer Science and programming and have decided to make the shift. Do you think I should first get an undergraduate degree in Computer Science or should I apply for a master's program? My programming skills are pretty decent, but I lack a lot of concrete knowledge in algorithms and data structures? Will a master's degree help me with the basics?

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  • First ASP.NET WebForms application completed, should I jump into MVC now?

    - by farhad
    I just finished my first Asp.net intranet application using WebForms, and now I am considering learning MVC. My questions are: I mainly use LINQ for CRUD purposes instead of SQL, should I also learn hard coded SQL or just stick to LINQ EF? Is it a good idea to start learning MVC now and use it on all my future projects or is it too early for me? Do employers favour MVC over WebForms when recruiting junior developers?

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  • Teaching myself, as a physicist, to become a better programmer

    - by user787267
    I've always liked physics, and I've always liked coding, so when I got the offer for a PhD position doing numerical physics (details are not relevant, it's mostly parallel programming for a cluster) at a university, it was a no-brainer for me. However, as most physicists, I'm self taught. I don't have broad background knowledge about how to code in an object oriented way, or the name of that specific algorithm that optimizes the search in some kD tree. Since all my work so far has been more concerned about the physics and the scientific results, I undoubtedly have some bad habits - more so because my coding is my own, and not really teamwork. I have mostly used C since it is very straightforward and "what you write is what you get" - no need for fancy abstractions. However, I have recently switched to C++ since I'd like to learn more about the power that comes with abstraction, and it's pretty C-like (syntax-wise at least). How do I teach myself to code in a good, abstract way like a graduate in computer science? I know my code is efficient, but I want it to be elegant as well, and readable. Keep in mind that I don't have time to read several 1000-page tomes about abstract programming. I need to spend time on actual, physics related research (my supervisor would laugh at me if he knew I spent time thinking about how to program elegantly). How do I assess if my work is also good from a programmer's perspective?

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  • How do you educate your teammates without seeming condescending or superior?

    - by Dan Tao
    I work with three other guys; I'll call them Adam, Brian, and Chris. Adam and Brian are bright guys. Give them a problem; they will figure out a way to solve it. When it comes to OOP, though, they know very little about it and aren't particularly interested in learning. Pure procedural code is their MO. Chris, on the other hand, is an OOP guy all the way -- and a cocky, condescending one at that. He is constantly criticizing the work Adam and Brian do and talking to me as if I must share his disdain for the two of them. When I say that Adam and Brian aren't interested in learning about OOP, I suspect Chris is the primary reason. This hasn't bothered me too much for the most part, but there have been times when, looking at some code Adam or Brian wrote, it has pained me to think about how a problem could have been solved so simply using inheritance or some other OOP concept instead of the unmaintainable mess of 1,000 lines of code that ended up being written instead. And now that the company is starting a rather ambitious new project, with Adam assigned to the task of getting the core functionality in place, I fear the result. Really, I just want to help these guys out. But I know that if I come across as just another holier-than-thou developer like Chris, it's going to be massively counterproductive. I've considered: Team code reviews -- everybody reviews everybody's code. This way no one person is really in a position to look down on anyone else; besides, I know I could learn plenty from the other members on the team as well. But this would be time-consuming, and with such a small team, I have trouble picturing it gaining much traction as a team practice. Periodic e-mails to the team -- this would entail me sending out an e-mail every now and then discussing some concept that, based on my observation, at least one team member would benefit from learning about. The downside to this approach is I do think it could easily make me come across as a self-appointed expert. Keeping a blog -- I already do this, actually; but so far my blog has been more about esoteric little programming tidbits than straightforward practical advice. And anyway, I suspect it would get old pretty fast if I were constantly telling my coworkers, "Hey guys, remember to check out my new blog post!" This question doesn't need to be specifically about OOP or any particular programming paradigm or technology. I just want to know: how have you found success in teaching new concepts to your coworkers without seeming like a condescending know-it-all? It's pretty clear to me there isn't going to be a sure-fire answer, but any helpful advice (including methods that have worked as well as those that have proved ineffective or even backfired) would be greatly appreciated. UPDATE: I am not the Team Lead on this team. Chris is. UPDATE 2: Made community wiki to accord with the general sentiment of the community (fancy that).

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  • What have you learnt that has a steep learning curve?

    - by Jonathan Khoo
    Recently, I've invested time in learning the intricacies of Git and it has got me thinking about time and learning. (My previous experience with version control systems was only limited use of CVS and SVN.) It took me a whole day's worth of reading to be able to understand the concepts and differences of Git. There are an infinite number of things available for us to learn. Some, more useful than others. I don't know Fortran - I'm relatively young. But looking back at the preceding years of my life, I notice that I'm busier and busier as time goes on. The amount of things I have to get through in a day is increasingly out of my control. It doesn't take a genius to extrapolate that information and realise I'll have even less time in the future - unless I get fired, but I have no strong plans relating to that idea for now. So, given that I have much more time and energy now than I will have in the future: what have you learnt, that has a steep learning curve, that you would possibly recommend to a fellow programmer? Edit: I've stumbled upon the excellent question What programming skills have provided you the best return on investment? and hav realised that my way of approaching how to spend learning time was naive - it doesn't matter if ten useful concepts can be learnt in the time of one if they're worth it.

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  • Pros and cons of using Grails compared to pure Groovy

    - by shabunc
    Say, you (by you I mean an abstract guy, any guy in your team) have experience of writing and building java web apps, know about filters, servlet mappings and so on, and so on. Also, let us assume you know pretty well any sql db, no matter which one exactly, whether it mysql, oracle or psql. At last, let pretend we know Groovy and its standard libraries, for example all that JsonBuilder and XmlSlurper stuff, so we don't need grails converters. The question is - what are benefits of using grails in this case. I'm not trying to start flame war, I'm just asking to compare - what are ups and downs of grails development compared to pure groovy one. For instance, off the top of my head I can name two pluses - automatic DB mapping and custom gsp tags. But when I want to write a modest app which provides small API for handling some well defined set of data, I'm totally OK with groovy's awesome SQL support. As for gsp, we does not use it at all, so we are not interested in custom tags as well.

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  • Is it possible to use RubyGnome2's/QtRuby's HTML renderers to make UI for a Ruby script?

    - by mjr
    I'd like to make a graphical user interface for my script, instead of running it from the console. I'm aware there's a wealth of UI libraries for Ruby, but I'm quite familiar with HTML and CSS and I'd like to use them for building an interface. So the question is: Is it possible to use a HTML rendering library to make such an UI? From what I understand, it's relatively easy to put in a HTML rendered view of something, but is it possible to communicate back with the script? Like when I push that big red button, it actually tells the script to act on it? Obviously it's possible if the script run on the server side, but I'd like to run it as a desktop application.

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  • Use a partial in a partial?

    - by Greg Wallace
    I'm a Rails newbie, so bear with me. I have a few places, some pages, some partials that use: <%= link_to "delete", post, method: :delete, data: { confirm: "You sure?" }, title: post.content %> Would it make sense to make this a partial since it is used repeatedly, sometimes in other partials too? Is it o.k. to put partials in partials?

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  • Is a coding standard even needed any more?

    - by SomeKittens
    I know that it's been proven that a coding standard helps enormously. However, there are many different tools and IDEs that will format to whatever standard the programmer prefers. So long as the code's neat/commented (and not a spaghetti mess), I don't see the need for a coding standard. Are there any arguments for the development of a coding standard (we don't have one, but I was looking into creating one)?

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  • Must-do activities for a team leader, and time managing them

    - by MeLight
    This is a two part question Part one: I'm leading a small team of developers of mixed skills (juniors and seniors). I'm sometimes feeling that I focus too much on my own code, instead of seeing the big the picture, and managing the team. What would you say the most crucial non-coding activities for a team leader, related to his team members? Part two:Given that I know what other (non-coding stuff) I should be doing, what is a good time division between my own code writing and managing the other team members (code reviews, whiteboarding, meetings etc).

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  • Where does the "mm" come from in GTKmm, glibmm, etc

    - by Cole Johnson
    I understand that the "mm" suffix [in various GTK-associated C++ binding libraries] means "minus minus," but where exactly does it come from? I understand that there is a programming language called "C--," but if there were bindings (and I'm pretty sure I've seen some), they would be suffixed "--". TL;DR: Is there some page on gnu.org that explains the "mm" suffix in various C++ bindings or is it just a de facto standard adopted by the open source community with no reasoning behind it?

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  • Most popular Open-Source License on github?

    - by John R
    This is a two part question: 1) What is the most popular Open-Source License used by developers on github? 2) Assuming people follow the rules - will this license (the most popular on github) assure that my name is always associated with the project - regardless of how it forks or is picked up elsewhere. The reason I ask is I have not yet used github nor released an open source project. My main incentive for releasing a particular project is to develop a name for myself and improve my resume. I have a lot of reading to do, but I suspect that knowing the most popular licensing schemes will reduce my reading and my learning curve.

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  • Are Language Comparisons Meaningful?

    - by Prasoon Saurav
    Dr Bjarne Stroustrup in his book D&E says Several reviewers asked me to compare C++ to other languages. This I have decided against doing. Thereby, I have reaffirmed a long-standing and strongly held view: "Language comparisons are rarely meaningful and even less often fair" . A good comparison of major programming languages requires more effort than most people are willing to spend, experience in a wide range of application areas, a rigid maintenance of a detached and impartial point of view, and a sense of fairness. I do not have the time, and as the designer of C++, my impartiality would never be fully credible. -- The Design and Evolution of C++(Bjarne Stroustrup) Do you people agree with his this statement "Language comparisons are rarely meaningful and even less often fair"? Personally I think that comparing a language X with Y makes sense because it gives many more reasons to love/despise X/Y :-P What do you people think?

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  • Are books on programming hard to understand?

    - by DarkEnergy
    I've been reading books that are extremely daunting. Accelerated C++ is by far one of the books -- that I haven't finished. I plan too, but that's another story. When reading a programming book, do you find yourself re reading a lot of the paragraphs? Sometimes it takes me like an hour to read 20 pages out of a book. Sometimes they become so daunting that it takes me all day to finish a single chapter. I think having these as e-books makes them even harder to read sometimes, since I'm so used to looking down to read a book or just looking at tangible paper. IDK, just wanting to know if reading these books becomes extremely hard, and do you find yourself rereading the most simplest paragraphs 2-3 times just to get the meaning of it because the previous paragraph left your brain hurting? http://www.it-career-coach.net/2007/03/04/are-computer-programming-books-hard-to-study/ here is a article i read on something similar to this. edit sometimes I find myself reading a whole page... then I look up and say 'wth did I just read'... I could finish a chapter in 30 minutes to an hour and feel this way too...

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  • What to use for simple cross-platform games instead of Flash?

    - by jmh_gr
    In short, for simple games: Is Flash still a good option for browser-based PC clients? It still has 90%+ penetration. What is a good alternative for mobile devices? It HTML5 + JavaScript the choice for mobile? Or does one have to learn a new native language for each target platform? (Android, Apple, Windows Phone)... If you desire further background: There are more blogs about the official demise of mobile Flash than I can count, along with endless useless and vitriolic comments. I'm actually trying to do something practical: build simple games that can be served accross multiple platforms. Several months ago I plopped down $1100 for CS5.5 Web and am wading into Flash. Bummer. My question to people who actually develop simple games and apps: What platform should I use instead? Is Flash still a sensible platform for web-served PC users? For example, let's say I build a simple arcade game that I would like to serve as an app to mobile users and as a browser-based game to PC users. Should I still invest the time and effort to learn and develop in Flash for the PC users, while building a parallel code set in some other language for mobile users? My games are simple enough that it would be annoying but not inconceivable to maintain parallel code sets.

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  • data handling with javascript

    - by Vincent Warmerdam
    Python has a very neat package called pandas which allows for quick data transformation; tables, aggregation, that sort of thing. A lot of these types of functionality can also be found in the python itertools module. The plyR package in R is also very similar. Usually one woud use this functionality to produce a table which is later visualized with a plot. I am personally very fond of d3, and I would like to allow the user to first indicate what type of data aggregation he wants on the dataset before it is visualized. The visualisation in question involves making a heatmap where the user gets to select the size of the bins of the heatmap beforehand (I want d3 to project this through leaflet). I want to visually select the ideal size of the bins for the heatmap. The way I work now is that I take the dataset, aggregate it with python and then manually load it in d3. This is a process that takes a lot of human effort and I was wondering if the data aggregation can be done through the javascript of the browser. I couldn't find a package for javascript specifically built for data, suggesting (to me) that this is a bad idea and that one should not use javascript for the data handling. Is there a good module/package for javascript to handle data aggregation? Is it a good/bad idea to do the data aggregation in javascript (performance wise)?

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  • Equal Gifts Algorithm Problem

    - by 7Aces
    Problem Link - http://opc.iarcs.org.in/index.php/problems/EQGIFTS It is Lavanya's birthday and several families have been invited for the birthday party. As is customary, all of them have brought gifts for Lavanya as well as her brother Nikhil. Since their friends are all of the erudite kind, everyone has brought a pair of books. Unfortunately, the gift givers did not clearly indicate which book in the pair is for Lavanya and which one is for Nikhil. Now it is up to their father to divide up these books between them. He has decided that from each of these pairs, one book will go to Lavanya and one to Nikhil. Moreover, since Nikhil is quite a keen observer of the value of gifts, the books have to be divided in such a manner that the total value of the books for Lavanya is as close as possible to total value of the books for Nikhil. Since Lavanya and Nikhil are kids, no book that has been gifted will have a value higher than 300 Rupees... For the problem, I couldn't think of anything except recursion. The code I wrote is given below. But the problem is that the code is time-inefficient and gives TLE (Time Limit Exceeded) for 9 out of 10 test cases! What would be a better approach to the problem? Code - #include<cstdio> #include<climits> #include<algorithm> using namespace std; int n,g[150][2]; int diff(int a,int b,int f) { ++f; if(f==n) { if(a>b) { return a-b; } else { return b-a; } } return min(diff(a+g[f][0],b+g[f][1],f),diff(a+g[f][1],b+g[f][0],f)); } int main() { int i; scanf("%d",&n); for(i=0;i<n;++i) { scanf("%d%d",&g[i][0],&g[i][1]); } printf("%d",diff(g[0][0],g[0][1],0)); } Note - It is just a practice question, & is not part of a competition.

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  • Why is Adobe Air so underrated for building mobile apps?

    - by Marcelo de Assis
    I worked with Adobe Flash related technologies for the last 5 years, although not being a big fan of Adobe. I see some little bugs happening in some apps, but I cannot imagine why a lot of big companies do not even think to use use Adobe Air as a good technology for their mobile apps. I see a lot of mobile developer positions asking for experts in Android or iOS , but very much less positions asking for Adobe Air, even when Adobe Air apps have the advantage of being multi-plataform, with the same app working in Blackberry, iOS and Android. Is so much easier to develop a game using Flash, than using Android SDK, for example. It really have flaws (that I never saw) or it is just some kind of mass prejudgement? I also would like to hear what a project manager or a indie developer takes when choosing a plataform for building apps.

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  • Critique of the IO monad being viewed as a state monad operating on the world

    - by Petr Pudlák
    The IO monad in Haskell is often explained as a state monad where the state is the world. So a value of type IO a monad is viewed as something like worldState -> (a, worldState). Some time ago I read an article (or a blog/mailing list post) that criticized this view and gave several reasons why it's not correct. But I cannot remember neither the article nor the reasons. Anybody knows? Edit: The article seems lost, so let's start gathering various arguments here. I'm starting a bounty to make things more interesting.

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  • Moving Forward with Code Iteration

    - by rcapote
    There are times when working on my programming projects, and I get to a point where I'm ready to move on to the next part of my program. However, when I sit down to implement this new feature I get stuck, in a sense. It's not that I don't know how to implement the feature, it's that I get stuck on figuring out the best way to implement said feature. So I sit back for a day or two and let the ideas ferment until I am comfortable with a design. I get worried that I may not write something as well as it could be, or that I might have to go back and rework the whole thing; so I put it off. This is a big reason why I've never really finished many personal projects. Anyone else experience this, and how do you keep your self moving forward in your project?

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  • Being prepared for a code review as a developer?

    - by Karthik Sreenivasan
    I am looking for some ideas here. I read the article How should code reviews be Carried Out and Code Reviews, what are the advantages? which were very informative but I still need more clarity on the question below. My Question is, Being the target developer, can you suggest some best practices a developer can incorporate before his code is going get reviewed. Currently I practice the following methods PPT for a logical flow Detailed comments. Issue: Even though I have implemented the above practices, they do not help on the review. The problem I faced is, when certain logic is referred, I keep searching for the implementation and the flow and too much time is wasted in the process and I get on people’s nerve. I think a lot of developers would be going through what I am going through as well.

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  • Where can I safely learn about computer security?

    - by Ammar Ahmed
    I find it really hard to find resources about computer security. I asked questions on message boards about key loggers and viruses and I got negative assumption from people assuming the the worse. Also, I don't think that I can trust random message boards. I know that it is a broad topic, but are there any good websites that I can follow and learn from that are targeted to beginner with some samples? I am a developer (or at least want to be one) and I have a CS degree if that helps.

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