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  • Limiting the speed of the mouse cursor

    - by idlewire
    I am working on a simple game where you can drag objects around with the mouse cursor. As I drag the object around quickly, I notice there is some juddering, which seems to be due to the fact that I can move the mouse cursor faster than the game's update/draw. So, although I maintain the offset from where the player initially clicked on the object, the mouse's relative position to the object shifts around slightly before settling as I move the object very quickly. The only way I have found to get smooth, exact 1:1 movement is if I turn both IsFixedTimeStep and SynchronizeWithVerticalRetrace to false. However, I'd rather not have to do that. I have also tried making a custom mouse cursor, hiding the real mouse, taking the real mouse delta and clamping it to a maximum speed. Here is the problem: In windowed mode, the "real" mouse cursor moves off the window while the custom mouse cursor (since it's movement is being scaled) is still somewhere inside the game window. This becomes bizarre and is obviously not desired, as clicking at this point means clicking on things outside the game window. Is there any way to accomplish this in windowed mode? In fullscreen mode, the "real" mouse cursor is bounded to the edges of the screen. So I get to a point where there is no more mouse delta, yet my custom cursor is still somewhere in the middle of the screen and hence can't move further in that direction. If I wanted to clamp it to the edge of the screen when the real cursor is at the edge, then I would get an abrupt jump to the edge of the screen, which isn't desired either Any help would be appreciated. I'd like to be able to limit the speed of the mouse, but also would appreciate help with the first issue (the non-smooth relative offset between mouse cursor movement and object movement).

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  • How do you keep down your urge to learn many things [closed]

    - by devsundar
    One of the difficulties i have is to lower my urge to learn new things (Languages, tools, frameworks etc.). I know it's good to stay the bleeding edge, but at the same time i want to learn things properly. I really see that i need to strike a balance between staying bleeding edge and knowing things properly. For example: Before choosing Arch (Desktop), Ubuntu(Server) and Knoppix(Portable) -- depending on situation -- as favourite distributions. Virtually i have tried all popular linux distributions. You name any popular linux (Redhat, Ubuntu, Arch, Suse, Knoppix, Slax, Slackware) i have tried it for some time. In fact i have spent few years experimenting the operating systems. Before choosing Python, Javascript (nodejs). I have tried all the languages i cameacross Scala, Haskell, Erlang, Ruby, Python, Perl, Scheme. Same applies for database. All popular db RDBMS (Oracle, Mysql, Postgres, SQLite[Favourite] etc) and NoSQL (Mongo, Couch, Neo4j etc.). Advantages i see: We get a overall picture of the technologies/tools/languages. It's useful to select the right tool for the job. We develop a taste and choose the One we like. Disadvantages: I feel that i spend somuch time and see a need to strike a balance. In summary, for e.g. If i see a blog post in HackerNews about CofeeScript i will try it out irrespective of what i am currently learning (Say Haskell). I switch back to learning Haskell, then again i see DART i check it out. And this continues.. Effectively i take more time to learn Haskell, but learnt about other new stuff on the way. The quetion i have is how do you strike a balance between staying bleeding edge and learning properly.

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  • unexplainable packet drops with 5 ethernet NICs and low traffic on Ubuntu

    - by jon
    I'm stuck on problem where my machine started to drops packets with no sign of ANY system load or high interrupt usage after an upgrade to Ubuntu 12.04. My server is a network monitoring sensor, running Ubuntu LTS 12.04, it passively collects packets from 5 interfaces doing network intrusion type stuff. Before the upgrade I managed to collect 200+GB of packets a day while writing them to disk with around 0% packet loss depending on the day with the help of CPU affinity and NIC IRQ to CPU bindings. Now I lose a great deal of packets with none of my applications running and at very low PPS rate which a modern workstation NIC would have no trouble with. Specs: x64 Xeon 4 cores 3.2 Ghz 16 GB RAM NICs: 5 Intel Pro NICs using the e1000 driver (NAPI). [1] eth0 and eth1 are integrated NICs (in the motherboard) There are 2 other PCI-X network cards, each with 2 Ethernet ports. 3 of the interfaces are running at Gigabit Ethernet, the others are not because they're attached to hubs. Specs: [2] http://support.dell.com/support/edocs/systems/pe2850/en/ug/t1390aa.htm uptime 17:36:00 up 1:43, 2 users, load average: 0.00, 0.01, 0.05 # uname -a Linux nms 3.2.0-29-generic #46-Ubuntu SMP Fri Jul 27 17:03:23 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux I also have the CPU governor set to performance mode and irqbalance off. The problem still occurs with them on. # lspci -t -vv -[0000:00]-+-00.0 Intel Corporation E7520 Memory Controller Hub +-02.0-[01-03]--+-00.0-[02]----0e.0 Dell PowerEdge Expandable RAID controller 4 | \-00.2-[03]-- +-04.0-[04]-- +-05.0-[05-07]--+-00.0-[06]----07.0 Intel Corporation 82541GI Gigabit Ethernet Controller | \-00.2-[07]----08.0 Intel Corporation 82541GI Gigabit Ethernet Controller +-06.0-[08-0a]--+-00.0-[09]--+-04.0 Intel Corporation 82546EB Gigabit Ethernet Controller (Copper) | | \-04.1 Intel Corporation 82546EB Gigabit Ethernet Controller (Copper) | \-00.2-[0a]--+-02.0 Digium, Inc. Wildcard TE210P/TE212P dual-span T1/E1/J1 card 3.3V | +-03.0 Intel Corporation 82546EB Gigabit Ethernet Controller (Copper) | \-03.1 Intel Corporation 82546EB Gigabit Ethernet Controller (Copper) +-1d.0 Intel Corporation 82801EB/ER (ICH5/ICH5R) USB UHCI Controller #1 +-1d.1 Intel Corporation 82801EB/ER (ICH5/ICH5R) USB UHCI Controller #2 +-1d.2 Intel Corporation 82801EB/ER (ICH5/ICH5R) USB UHCI Controller #3 +-1d.7 Intel Corporation 82801EB/ER (ICH5/ICH5R) USB2 EHCI Controller +-1e.0-[0b]----0d.0 Advanced Micro Devices [AMD] nee ATI RV100 QY [Radeon 7000/VE] +-1f.0 Intel Corporation 82801EB/ER (ICH5/ICH5R) LPC Interface Bridge \-1f.1 Intel Corporation 82801EB/ER (ICH5/ICH5R) IDE Controller I believe the NIC nor the NIC drivers are dropping the packets because ethtool reports 0 under rx_missed_errors and rx_no_buffer_count for each interface. On the old system, if it couldn't keep up this is where the drops would be. I drop packets on multiple interfaces just about every second, usually in small increments of 2-4. I tried all these sysctl values, I'm currently using the uncommented ones. # cat /etc/sysctl.conf # high net.core.netdev_max_backlog = 3000000 net.core.rmem_max = 16000000 net.core.rmem_default = 8000000 # defaults #net.core.netdev_max_backlog = 1000 #net.core.rmem_max = 131071 #net.core.rmem_default = 163480 # moderate #net.core.netdev_max_backlog = 10000 #net.core.rmem_max = 33554432 #net.core.rmem_default = 33554432 Here's an example of an interface stats report with ethtool. They are all the same, nothing is out of the ordinary ( I think ), so I'm only going to show one: ethtool -S eth2 NIC statistics: rx_packets: 7498 tx_packets: 0 rx_bytes: 2722585 tx_bytes: 0 rx_broadcast: 327 tx_broadcast: 0 rx_multicast: 1504 tx_multicast: 0 rx_errors: 0 tx_errors: 0 tx_dropped: 0 multicast: 1504 collisions: 0 rx_length_errors: 0 rx_over_errors: 0 rx_crc_errors: 0 rx_frame_errors: 0 rx_no_buffer_count: 0 rx_missed_errors: 0 tx_aborted_errors: 0 tx_carrier_errors: 0 tx_fifo_errors: 0 tx_heartbeat_errors: 0 tx_window_errors: 0 tx_abort_late_coll: 0 tx_deferred_ok: 0 tx_single_coll_ok: 0 tx_multi_coll_ok: 0 tx_timeout_count: 0 tx_restart_queue: 0 rx_long_length_errors: 0 rx_short_length_errors: 0 rx_align_errors: 0 tx_tcp_seg_good: 0 tx_tcp_seg_failed: 0 rx_flow_control_xon: 0 rx_flow_control_xoff: 0 tx_flow_control_xon: 0 tx_flow_control_xoff: 0 rx_long_byte_count: 2722585 rx_csum_offload_good: 0 rx_csum_offload_errors: 0 alloc_rx_buff_failed: 0 tx_smbus: 0 rx_smbus: 0 dropped_smbus: 01 # ifconfig eth0 Link encap:Ethernet HWaddr 00:11:43:e0:e2:8c UP BROADCAST RUNNING NOARP PROMISC ALLMULTI MULTICAST MTU:1500 Metric:1 RX packets:373348 errors:16 dropped:95 overruns:0 frame:16 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:356830572 (356.8 MB) TX bytes:0 (0.0 B) eth1 Link encap:Ethernet HWaddr 00:11:43:e0:e2:8d UP BROADCAST RUNNING NOARP PROMISC ALLMULTI MULTICAST MTU:1500 Metric:1 RX packets:13616 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:8690528 (8.6 MB) TX bytes:0 (0.0 B) eth2 Link encap:Ethernet HWaddr 00:04:23:e1:77:6a UP BROADCAST RUNNING NOARP PROMISC ALLMULTI MULTICAST MTU:1500 Metric:1 RX packets:7750 errors:0 dropped:471 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:2780935 (2.7 MB) TX bytes:0 (0.0 B) eth3 Link encap:Ethernet HWaddr 00:04:23:e1:77:6b UP BROADCAST RUNNING NOARP PROMISC ALLMULTI MULTICAST MTU:1500 Metric:1 RX packets:5112 errors:0 dropped:206 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:639472 (639.4 KB) TX bytes:0 (0.0 B) eth4 Link encap:Ethernet HWaddr 00:04:23:b6:35:6c UP BROADCAST RUNNING NOARP PROMISC ALLMULTI MULTICAST MTU:1500 Metric:1 RX packets:961467 errors:0 dropped:935 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:958561305 (958.5 MB) TX bytes:0 (0.0 B) eth5 Link encap:Ethernet HWaddr 00:04:23:b6:35:6d inet addr:192.168.1.6 Bcast:192.168.1.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:4264 errors:0 dropped:16 overruns:0 frame:0 TX packets:699 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:572228 (572.2 KB) TX bytes:124456 (124.4 KB) I tried the defaults, then started to play around with settings. I wasn't using any flow control and I increased the RxDescriptor count to 4096 before the upgrade as well without any problems. # cat /etc/modprobe.d/e1000.conf options e1000 XsumRX=0,0,0,0,0 RxDescriptors=4096,4096,4096,4096,4096 FlowControl=0,0,0,0,0 debug=16 Here's my network configuration file, I turned off checksumming and various offloading mechanisms along with setting CPU affinity with heavy use interfaces getting an entire CPU and light use interfaces sharing a CPU. I used these settings prior to the upgrade without problems. # cat /etc/network/interfaces # The loopback network interface auto lo iface lo inet loopback # The primary network interface auto eth0 iface eth0 inet manual pre-up /sbin/ethtool -G eth0 rx 4096 tx 0 pre-up /sbin/ethtool -K eth0 gro off gso off rx off pre-up /sbin/ethtool -A eth0 rx off autoneg off up ifconfig eth0 0.0.0.0 -arp promisc mtu 1500 allmulti txqueuelen 0 up post-up echo "4" > /proc/irq/48/smp_affinity down ifconfig eth0 down post-down /sbin/ethtool -G eth0 rx 256 tx 256 post-down /sbin/ethtool -K eth0 gro on gso on rx on post-down /sbin/ethtool -A eth0 rx on autoneg on auto eth1 iface eth1 inet manual pre-up /sbin/ethtool -G eth1 rx 4096 tx 0 pre-up /sbin/ethtool -K eth1 gro off gso off rx off pre-up /sbin/ethtool -A eth1 rx off autoneg off up ifconfig eth1 0.0.0.0 -arp promisc mtu 1500 allmulti txqueuelen 0 up post-up echo "4" > /proc/irq/49/smp_affinity down ifconfig eth1 down post-down /sbin/ethtool -G eth1 rx 256 tx 256 post-down /sbin/ethtool -K eth1 gro on gso on rx on post-down /sbin/ethtool -A eth1 rx on autoneg on auto eth2 iface eth2 inet manual pre-up /sbin/ethtool -G eth2 rx 4096 tx 0 pre-up /sbin/ethtool -K eth2 gro off gso off rx off pre-up /sbin/ethtool -A eth2 rx off autoneg off up ifconfig eth2 0.0.0.0 -arp promisc mtu 1500 allmulti txqueuelen 0 up post-up echo "1" > /proc/irq/82/smp_affinity down ifconfig eth2 down post-down /sbin/ethtool -G eth2 rx 256 tx 256 post-down /sbin/ethtool -K eth2 gro on gso on rx on post-down /sbin/ethtool -A eth2 rx on autoneg on auto eth3 iface eth3 inet manual pre-up /sbin/ethtool -G eth3 rx 4096 tx 0 pre-up /sbin/ethtool -K eth3 gro off gso off rx off pre-up /sbin/ethtool -A eth3 rx off autoneg off up ifconfig eth3 0.0.0.0 -arp promisc mtu 1500 allmulti txqueuelen 0 up post-up echo "2" > /proc/irq/83/smp_affinity down ifconfig eth3 down post-down /sbin/ethtool -G eth3 rx 256 tx 256 post-down /sbin/ethtool -K eth3 gro on gso on rx on post-down /sbin/ethtool -A eth3 rx on autoneg on auto eth4 iface eth4 inet manual pre-up /sbin/ethtool -G eth4 rx 4096 tx 0 pre-up /sbin/ethtool -K eth4 gro off gso off rx off pre-up /sbin/ethtool -A eth4 rx off autoneg off up ifconfig eth4 0.0.0.0 -arp promisc mtu 1500 allmulti txqueuelen 0 up post-up echo "4" > /proc/irq/77/smp_affinity down ifconfig eth4 down post-down /sbin/ethtool -G eth4 rx 256 tx 256 post-down /sbin/ethtool -K eth4 gro on gso on rx on post-down /sbin/ethtool -A eth4 rx on autoneg on auto eth5 iface eth5 inet static pre-up /etc/fw.conf address 192.168.1.1 netmask 255.255.255.0 broadcast 192.168.1.255 gateway 192.168.1.1 dns-nameservers 192.168.1.2 192.168.1.3 up ifconfig eth5 up post-up echo "8" > /proc/irq/77/smp_affinity down ifconfig eth5 down Here's a few examples of packet drops, i ran one after another, probabling totaling 3 or 4 seconds. You can see increases in the drops from the 1st and 3rd. This was a non-busy time, very little traffic. # awk '{ print $1,$5 }' /proc/net/dev Inter-| face drop eth3: 225 lo: 0 eth2: 505 eth1: 0 eth5: 17 eth0: 105 eth4: 1034 # awk '{ print $1,$5 }' /proc/net/dev Inter-| face drop eth3: 225 lo: 0 eth2: 507 eth1: 0 eth5: 17 eth0: 105 eth4: 1034 # awk '{ print $1,$5 }' /proc/net/dev Inter-| face drop eth3: 227 lo: 0 eth2: 512 eth1: 0 eth5: 17 eth0: 105 eth4: 1039 I tried the pci=noacpi options. With and without, it's the same. This is what my interrupt stats looked like before the upgrade, after, with ACPI on PCI it showed multiple NICs bound to an interrupt and shared with other devices such as USB drives which I didn't like so I think i'm going to keep it with ACPI off as it's easier to designate sole purpose interrupts. Is there any advantage I would have using the default i.e. ACPI w/ PCI. ? # cat /etc/default/grub | grep CMD_LINE GRUB_CMDLINE_LINUX_DEFAULT="ipv6.disable=1 noacpi pci=noacpi" GRUB_CMDLINE_LINUX="" # cat /proc/interrupts CPU0 CPU1 CPU2 CPU3 0: 45 0 0 16 IO-APIC-edge timer 1: 1 0 0 7936 IO-APIC-edge i8042 2: 0 0 0 0 XT-PIC-XT-PIC cascade 6: 0 0 0 3 IO-APIC-edge floppy 8: 0 0 0 1 IO-APIC-edge rtc0 9: 0 0 0 0 IO-APIC-edge acpi 12: 0 0 0 1809 IO-APIC-edge i8042 14: 1 0 0 4498 IO-APIC-edge ata_piix 15: 0 0 0 0 IO-APIC-edge ata_piix 16: 0 0 0 0 IO-APIC-fasteoi uhci_hcd:usb2 18: 0 0 0 1350 IO-APIC-fasteoi uhci_hcd:usb4, radeon 19: 0 0 0 0 IO-APIC-fasteoi uhci_hcd:usb3 23: 0 0 0 4099 IO-APIC-fasteoi ehci_hcd:usb1 38: 0 0 0 61963 IO-APIC-fasteoi megaraid 48: 0 0 1002319 4 IO-APIC-fasteoi eth0 49: 0 0 38772 3 IO-APIC-fasteoi eth1 77: 0 0 130076 432159 IO-APIC-fasteoi eth4 78: 0 0 0 23917 IO-APIC-fasteoi eth5 82: 1329033 0 0 4 IO-APIC-fasteoi eth2 83: 0 4886525 0 6 IO-APIC-fasteoi eth3 NMI: 5 6 4 5 Non-maskable interrupts LOC: 61409 57076 64257 114764 Local timer interrupts SPU: 0 0 0 0 Spurious interrupts IWI: 0 0 0 0 IRQ work interrupts RES: 17956 25333 13436 14789 Rescheduling interrupts CAL: 22436 607 539 478 Function call interrupts TLB: 1525 1458 4600 4151 TLB shootdowns TRM: 0 0 0 0 Thermal event interrupts THR: 0 0 0 0 Threshold APIC interrupts MCE: 0 0 0 0 Machine check exceptions MCP: 16 16 16 16 Machine check polls ERR: 0 MIS: 0 Here's sample output of vmstat, showing the system. Barebones system right now. root@nms:~# vmstat -S m 1 procs -----------memory---------- ---swap-- -----io---- -system-- ----cpu---- r b swpd free buff cache si so bi bo in cs us sy id wa 0 0 0 14992 192 1029 0 0 56 2 419 29 1 0 99 0 0 0 0 14992 192 1029 0 0 0 0 922 27 0 0 100 0 0 0 0 14991 192 1029 0 0 0 36 763 50 0 0 100 0 0 0 0 14991 192 1029 0 0 0 0 646 35 0 0 100 0 0 0 0 14991 192 1029 0 0 0 0 722 54 0 0 100 0 0 0 0 14991 192 1029 0 0 0 0 793 27 0 0 100 0 ^C Here's dmesg output. I can't figure out why my PCI-X slots are negotiated as PCI. The network cards are all PCI-X with the exception of the integrated NICs that came with the server. In the output below it looks as if eth3 and eth2 negotiated at PCI-X speeds rather than PCI:66Mhz. Wouldn't they all drop to PCI:66Mhz? If your integrated NICs are PCI, as labeled below (eth0,eth1), then wouldn't all devices on your bus speed drop down to that slower bus speed? If not, I still don't know why only one of my NICs ( each has two ethernet ports) is labeled as PCI-X in the output below. Does that mean it is running at PCI-X speeds are is it showing that it's capable? # dmesg | grep e1000 [ 3678.349337] e1000: Intel(R) PRO/1000 Network Driver - version 7.3.21-k8-NAPI [ 3678.349342] e1000: Copyright (c) 1999-2006 Intel Corporation. [ 3678.349394] e1000 0000:06:07.0: PCI->APIC IRQ transform: INT A -> IRQ 48 [ 3678.409725] e1000 0000:06:07.0: Receive Descriptors set to 4096 [ 3678.409730] e1000 0000:06:07.0: Checksum Offload Disabled [ 3678.409734] e1000 0000:06:07.0: Flow Control Disabled [ 3678.586409] e1000 0000:06:07.0: eth0: (PCI:66MHz:32-bit) 00:11:43:e0:e2:8c [ 3678.586419] e1000 0000:06:07.0: eth0: Intel(R) PRO/1000 Network Connection [ 3678.586642] e1000 0000:07:08.0: PCI->APIC IRQ transform: INT A -> IRQ 49 [ 3678.649854] e1000 0000:07:08.0: Receive Descriptors set to 4096 [ 3678.649859] e1000 0000:07:08.0: Checksum Offload Disabled [ 3678.649863] e1000 0000:07:08.0: Flow Control Disabled [ 3678.826436] e1000 0000:07:08.0: eth1: (PCI:66MHz:32-bit) 00:11:43:e0:e2:8d [ 3678.826444] e1000 0000:07:08.0: eth1: Intel(R) PRO/1000 Network Connection [ 3678.826627] e1000 0000:09:04.0: PCI->APIC IRQ transform: INT A -> IRQ 82 [ 3679.093266] e1000 0000:09:04.0: Receive Descriptors set to 4096 [ 3679.093271] e1000 0000:09:04.0: Checksum Offload Disabled [ 3679.093275] e1000 0000:09:04.0: Flow Control Disabled [ 3679.130239] e1000 0000:09:04.0: eth2: (PCI-X:133MHz:64-bit) 00:04:23:e1:77:6a [ 3679.130246] e1000 0000:09:04.0: eth2: Intel(R) PRO/1000 Network Connection [ 3679.130449] e1000 0000:09:04.1: PCI->APIC IRQ transform: INT B -> IRQ 83 [ 3679.397312] e1000 0000:09:04.1: Receive Descriptors set to 4096 [ 3679.397318] e1000 0000:09:04.1: Checksum Offload Disabled [ 3679.397321] e1000 0000:09:04.1: Flow Control Disabled [ 3679.434350] e1000 0000:09:04.1: eth3: (PCI-X:133MHz:64-bit) 00:04:23:e1:77:6b [ 3679.434360] e1000 0000:09:04.1: eth3: Intel(R) PRO/1000 Network Connection [ 3679.434553] e1000 0000:0a:03.0: PCI->APIC IRQ transform: INT A -> IRQ 77 [ 3679.704072] e1000 0000:0a:03.0: Receive Descriptors set to 4096 [ 3679.704077] e1000 0000:0a:03.0: Checksum Offload Disabled [ 3679.704081] e1000 0000:0a:03.0: Flow Control Disabled [ 3679.738364] e1000 0000:0a:03.0: eth4: (PCI:33MHz:64-bit) 00:04:23:b6:35:6c [ 3679.738371] e1000 0000:0a:03.0: eth4: Intel(R) PRO/1000 Network Connection [ 3679.738538] e1000 0000:0a:03.1: PCI->APIC IRQ transform: INT B -> IRQ 78 [ 3680.046060] e1000 0000:0a:03.1: eth5: (PCI:33MHz:64-bit) 00:04:23:b6:35:6d [ 3680.046067] e1000 0000:0a:03.1: eth5: Intel(R) PRO/1000 Network Connection [ 3682.132415] e1000: eth0 NIC Link is Up 100 Mbps Half Duplex, Flow Control: None [ 3682.224423] e1000: eth1 NIC Link is Up 100 Mbps Half Duplex, Flow Control: None [ 3682.316385] e1000: eth2 NIC Link is Up 100 Mbps Half Duplex, Flow Control: None [ 3682.408391] e1000: eth3 NIC Link is Up 1000 Mbps Full Duplex, Flow Control: None [ 3682.500396] e1000: eth4 NIC Link is Up 1000 Mbps Full Duplex, Flow Control: None [ 3682.708401] e1000: eth5 NIC Link is Up 1000 Mbps Full Duplex, Flow Control: RX At first I thought it was the NIC drivers but I'm not so sure. I really have no idea where else to look at the moment. Any help is greatly appreciated as I'm struggling with this. If you need more information just ask. Thanks! [1]http://www.cs.fsu.edu/~baker/devices/lxr/http/source/linux/Documentation/networking/e1000.txt?v=2.6.11.8 [2] http://support.dell.com/support/edocs/systems/pe2850/en/ug/t1390aa.htm

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  • Am I right about the differences between Floyd-Warshall, Dijkstra's and Bellman-Ford algorithms?

    - by Programming Noob
    I've been studying the three and I'm stating my inferences from them below. Could someone tell me if I have understood them accurately enough or not? Thank you. Dijkstra's algorithm is used only when you have a single source and you want to know the smallest path from one node to another, but fails in cases like this Floyd-Warshall's algorithm is used when any of all the nodes can be a source, so you want the shortest distance to reach any destination node from any source node. This only fails when there are negative cycles (this is the most important one. I mean, this is the one I'm least sure about:) 3.Bellman-Ford is used like Dijkstra's, when there is only one source. This can handle negative weights and its working is the same as Floyd-Warshall's except for one source, right? If you need to have a look, the corresponding algorithms are (courtesy Wikipedia): Bellman-Ford: procedure BellmanFord(list vertices, list edges, vertex source) // This implementation takes in a graph, represented as lists of vertices // and edges, and modifies the vertices so that their distance and // predecessor attributes store the shortest paths. // Step 1: initialize graph for each vertex v in vertices: if v is source then v.distance := 0 else v.distance := infinity v.predecessor := null // Step 2: relax edges repeatedly for i from 1 to size(vertices)-1: for each edge uv in edges: // uv is the edge from u to v u := uv.source v := uv.destination if u.distance + uv.weight < v.distance: v.distance := u.distance + uv.weight v.predecessor := u // Step 3: check for negative-weight cycles for each edge uv in edges: u := uv.source v := uv.destination if u.distance + uv.weight < v.distance: error "Graph contains a negative-weight cycle" Dijkstra: 1 function Dijkstra(Graph, source): 2 for each vertex v in Graph: // Initializations 3 dist[v] := infinity ; // Unknown distance function from 4 // source to v 5 previous[v] := undefined ; // Previous node in optimal path 6 // from source 7 8 dist[source] := 0 ; // Distance from source to source 9 Q := the set of all nodes in Graph ; // All nodes in the graph are 10 // unoptimized - thus are in Q 11 while Q is not empty: // The main loop 12 u := vertex in Q with smallest distance in dist[] ; // Start node in first case 13 if dist[u] = infinity: 14 break ; // all remaining vertices are 15 // inaccessible from source 16 17 remove u from Q ; 18 for each neighbor v of u: // where v has not yet been 19 removed from Q. 20 alt := dist[u] + dist_between(u, v) ; 21 if alt < dist[v]: // Relax (u,v,a) 22 dist[v] := alt ; 23 previous[v] := u ; 24 decrease-key v in Q; // Reorder v in the Queue 25 return dist; Floyd-Warshall: 1 /* Assume a function edgeCost(i,j) which returns the cost of the edge from i to j 2 (infinity if there is none). 3 Also assume that n is the number of vertices and edgeCost(i,i) = 0 4 */ 5 6 int path[][]; 7 /* A 2-dimensional matrix. At each step in the algorithm, path[i][j] is the shortest path 8 from i to j using intermediate vertices (1..k-1). Each path[i][j] is initialized to 9 edgeCost(i,j). 10 */ 11 12 procedure FloydWarshall () 13 for k := 1 to n 14 for i := 1 to n 15 for j := 1 to n 16 path[i][j] = min ( path[i][j], path[i][k]+path[k][j] );

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  • Dual monitor not working completely in 12.10 after upgrade

    - by Mark Baldridge
    At 12.04, dual monitors worked perfectly. After upgrading to 12.10, the primary monitor works, the second monitor only partly works. I am sure there is some difference between the releases that I have missed setting properly. System settings - Displays show both correctly as Acer 22" monitors at 1680x1050 (16:10). An icon on monitor 2 is present, but elongated; almost an artifact, since other icons on the primary screen are absent, but this one icon is there on th second monitor. Selecting the icons on both screens exist. Painting is weird on monitor 2. Launcher exists and works on both screens, but even with sticky edges off, the cursor stops at the left edge of monitor 2. Clicking on text editor on screen 2 launcer will launch gedit there. If I drag it, it leaves a trail of after images like repaint is failing. If I drive the cursor on the launcher, the help tags like "LibreOffice Writer" appear, but stay on screen unless I drag the active gedit window over them. Then part of the help bubbles are overwritten, leaving behind after images of the gedit window on screen. What is really fascinating is that the System settings - Displays is now ignoring monitor selection, after allowing it earlier. Just before this, the help popup which said "Select a monitor to change its properties; drag to rearrange its placement" actually let me do that. Maybe a trick of where I grab the edge of the monitor in the Displays setting. I just found a working handle. When I drag monitor 1 to the right of monitor 2, "Apply" and confirm, both monitors work normally (although the right monitor lets the cursor slide off the right edge onto the left edge of monitor 1 - which sounds correct). Painting of windows does not leave an after image. However, success is only temporary. The setting survives the reboot, but painting on the left monitor, now monitor 2, now replicates the issues from before. The after image of the gedit window and the small window for "Are you sure you want to close all programs and restart the computer?" are still on monitor 2 (on the left now), even though they are not real windows, nor do they have processes behind them. Curiously, in Displays, the "green" monitor on the left in the display window is matched by the right monitor color in the monitor upper left corner. Probably makes sense as the one on the right is now monitor 1. If I repeat the "drag the left monitor to the right of the right monitor on the "Displays" window, things are oriented properly, with no display artifacts as I drag windows around either screen. Also the description bubbles that pop up are overwritten on both screens, so none of those artifacts either. This goodness does not survive a reboot, however. Have not tried logging out and back in. All of this after positing that the motherboard VGA and HDMI ports could have been the issue. So, I installed an e-GeForce 7600 GT Dual DVI (I know the web thinks it is not DVI, but VGA, but the connectors are DVI). No change to the weird behavior. The good parts continue to work, the weirdness also works, and swapping monitor positions seems to cure the issue. So, is there a setting I have missed? Given "swapping" monitor 1 and 2 on the System Settings... - Displays makes it work, just not across boot, I suspect so.

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  • php script google maps points from mysql (google example)

    - by user1637477
    I have recently added style information to my maps script, and it stopped working. Have I done something wrong? Guess you can tell I'm very new to this. Any help appreciated. <!DOCTYPE html> <html xmlns="http://www.w3.org/1999/xhtml"><head> <meta http-equiv="content-type" content="text/html; charset=utf-8"><title>Google Maps AJAX + mySQL/PHP Example</title> <script src="http://maps.google.com/maps/api/js?sensor=false" type="text/javascript"></script> <script type="text/javascript"> //<![CDATA[ ( *******************I INSERTED HERE ) var styles = [ { stylers: [ { hue: "#00ffe6" }, { saturation: -20 } ] },{ featureType: "road", elementType: "geometry", stylers: [ { lightness: 100 }, { visibility: "simplified" } ] },{ featureType: "road", elementType: "labels", stylers: [ { visibility: "off" } ] } ];**( ******************************** THROUGH TO HERE ) map.setOptions({styles: styles}); var customIcons = { restaurant: { icon: 'http://labs.google.com/ridefinder/images/mm_20_blue.png', shadow: 'http://labs.google.com/ridefinder/images/mm_20_shadow.png' }, bar: { icon: 'http://labs.google.com/ridefinder/images/mm_20_red.png', shadow: 'http://labs.google.com/ridefinder/images/mm_20_shadow.png' } }; function load() { var map = new google.maps.Map(document.getElementById("map"), { center: new google.maps.LatLng(-37.7735, 175.1418), zoom: 10, mapTypeId: 'roadmap' }); var infoWindow = new google.maps.InfoWindow; // Change this depending on the name of your PHP fileBHBHBHBHBHBHBHBBBBBBBBBBBBBBBBBBBBBBBBBBB downloadUrl("mywebsite-no i did this just a minute ago", function(data) { var xml = data.responseXML; var markers = xml.documentElement.getElementsByTagName("marker"); for (var i = 0; i < markers.length; i++) { var name = markers[i].getAttribute("name"); var address = markers[i].getAttribute("address"); var type = markers[i].getAttribute("type"); var point = new google.maps.LatLng( parseFloat(markers[i].getAttribute("lat")), parseFloat(markers[i].getAttribute("lng"))); var html = "<b>" + name + "</b> <br/>" + address; var icon = customIcons[type] || {}; var marker = new google.maps.Marker({ map: map, position: point, icon: icon.icon, shadow: icon.shadow }); bindInfoWindow(marker, map, infoWindow, html); } }); } function bindInfoWindow(marker, map, infoWindow, html) { google.maps.event.addListener(marker, 'click', function() { infoWindow.setContent(html); infoWindow.open(map, marker); }); } function downloadUrl(url, callback) { var request = window.ActiveXObject ? new ActiveXObject('Microsoft.XMLHTTP') : new XMLHttpRequest; request.onreadystatechange = function() { if (request.readyState == 4) { request.onreadystatechange = doNothing; callback(request, request.status); } }; request.open('GET', url, true); request.send(null); } function doNothing() {} //]]> </script><!--Adobe Edge Runtime--> <script type="text/javascript" charset="utf-8" src="map500x1000_edgePreload.js"></script> <style> .edgeLoad-EDGE-12956064 { visibility:hidden; } </style> <!--Adobe Edge Runtime End--> </head> <body onload="load()"> <div id="map" style="width: 1000px; height: 1000px;" class="edgeLoad-EDGE-12956064"></div> </body></html>

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  • How do DP and CC change in Piet?

    - by Paul Butcher
    According to the specification, Black colour blocks and the edges of the program restrict program flow. If the Piet interpreter attempts to move into a black block or off an edge, it is stopped and the CC is toggled. The interpreter then attempts to move from its current block again. If it fails a second time, the DP is moved clockwise one step. These attempts are repeated, with the CC and DP being changed between alternate attempts. If after eight attempts the interpreter cannot leave its current colour block, there is no way out and the program terminates. Unless I'm reading it incorrectly, this is at odds with the behaviour of the Fibonacci sequence example here: http://www.dangermouse.net/esoteric/piet/fibbig1.gif (from: http://www.dangermouse.net/esoteric/piet/samples.html) Specifically, why does the DP turn left at (0,3) ((0,0) being (top, left)) when it hits the left edge? At this point, both DP and CC are LEFT, so, by my reading, the sequence should then be: Attempt (and fail) to leave the block by going off the edge at (0,4), Toggle CC to RIGHT, Attempt (and fail) to leave the block by going off the edge at (0,2). Rotate DP to UP, Attempt (and succeed) to leave the block at (1,2) by entering the white block at (1,1) The behaviour indicated by the trace seems to be that DP gets rotated all the way, leaving CC at LEFT. What have I misunderstood?

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  • Can this method to convert a name to proper case be improved?

    - by Kelsey
    I am writing a basic function to convert millions of names (one time batch process) from their current form, which is all upper case, to a proper mixed case. I came up with the following so far: public string ConvertToProperNameCase(string input) { TextInfo textInfo = new CultureInfo("en-US", false).TextInfo; char[] chars = textInfo.ToTitleCase(input.ToLower()).ToCharArray(); for (int i = 0; i + 1 < chars.Length; i++) { if ((chars[i].Equals('\'')) || (chars[i].Equals('-'))) { chars[i + 1] = Char.ToUpper(chars[i + 1]); } } return new string(chars);; } It works in most cases such as: JOHN SMITH - John Smith SMITH, JOHN T - Smith, John T JOHN O'BRIAN - John O'Brian JOHN DOE-SMITH - John Doe-Smith There are some edge cases that do no work like: JASON MCDONALD - Jason Mcdonald (Correct: Jason McDonald) OSCAR DE LA HOYA - Oscar De La Hoya (Correct: Oscar de la Hoya) MARIE DIFRANCO - Marie Difranco (Correct: Marie DiFranco) These are not captured and I am not sure if I can handle all these odd edge cases. Can anyone think of anything I could change or add to capture more edge case? I am sure there are tons of edge cases I am not even thinking of as well. All casing should following North American conventions too meaning that if certain countries expect a specific capitalization format, and that differs from the North American format, then the North American format takes precedence.

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  • In a digital photo, how can I detect if a mountain is obscured by clouds?

    - by Gavin Brock
    The problem I have a collection of digital photos of a mountain in Japan. However the mountain is often obscured by clouds or fog. What techniques can I use to detect that the mountain is visible in the image? I am currently using Perl with the Imager module, but open to alternatives. All the images are taken from the exact same position - these are some samples. My naïve solution I started by taking several horizontal pixel samples of the mountain cone and comparing the brightness values to other samples from the sky. This worked well for differentiating good image 1 and bad image 2. However in the autumn it snowed and the mountain became brighter than the sky, like image 3, and my simple brightness test started to fail. Image 4 is an example of an edge case. I would classify this as a good image since some of the mountain is clearly visible. UPDATE 1 Thank you for the suggestions - I am happy you all vastly over-estimated my competence. Based on the answers, I have started trying the ImageMagick edge-detect transform, which gives me a much simpler image to analyze. convert sample.jpg -edge 1 edge.jpg I assume I should use some kind of masking to get rid of the trees and most of the clouds. Once I have the masked image, what is the best way to compare the similarity to a 'good' image? I guess the "compare" command suited for this job? How do I get a numeric 'similarity' value from this?

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  • NSPredicate as a constraint solver?

    - by Felixyz
    I'm working on a project which includes some slightly more complex dynamic layout of interface elements than what I'm used to. I always feel stupid writing complex code that checks if so-and-so is close to such-and-such and in that case move it x% in some direction, etc. That's just not how programming should be done. Programming should be as declarative as possible! Precisely because what I'm going to do is fairly simple, I thought it would be a good opportunity to try something new, and I thought of using NSPredicate as a simple constraints solver. I've only used NSPredicate for very simple tasks so far, but I know that it capable of much more. Are there any ideas, experiences, examples, warnings, insights that could be useful here? I'll give a very simple example so there will be something concrete to answer. How could I use NSPredicate to solve the following constraints: viewB.xmid = (viewB.leftEdge + viewB.width) / 2 viewB.xmid = max(300, viewA.rightEdge + 20 + viewB.width/2) ("viewB should be horizontally centered on coordinate 300, unless its left edge gets within 20 pixels of viewB's right edge, in which case viewA's left edge should stay fixed at 20 pixels to the right of viewB's right edge and viewA's horizontal center get pushed to the right.") viewA.rightEdge and viewB.width can vary, and those are the 'input variables'. EDIT: Any solution would probably have to use the NSExpression method -(id)expressionValueWithObject:(id)object context:(NSMutableDictionary *)context. This answer is relevant.

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  • SQL2k8 T-SQL: Output into XML file

    - by Nai
    I have two tables Table Name: Graph UID1 UID2 ----------- 12 23 12 32 41 51 32 41 Table Name: Profiles NodeID UID Name ----------------- 1 12 Robs 2 23 Jones 3 32 Lim 4 41 Teo 5 51 Zacks I want to get an xml file like this: <graph directed="0"> <node id="1"> <att name="UID" value="12"/> <att name="Name" value="Robs"/> </node> <node id="2"> <att name="UID" value="23"/> <att name="Name" value="Jones"/> </node> <node id="3"> <att name="UID" value="32"/> <att name="Name" value="Lim"/> </node> <node id="4"> <att name="UID" value="41"/> <att name="Name" value="Teo"/> </node> <node id="5"> <att name="UID" value="51"/> <att name="Name" value="Zacks"/> </node> <edge source="12" target="23" /> <edge source="12" target="32" /> <edge source="41" target="51" /> <edge source="32" target="41" /> </graph> Thanks very much!

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  • What's the best way to format this simple HTML form using CSS?

    - by GregH
    I have have a simple HTML form with say four input widgets (see below)...two lines with two widgets on each line. However, when this renders it is pretty ugly. I want the whole form to be indented from the edge of the left page say 40px and I want the left edge of the widgets to line up with each other and the right edge of the labels to line up. I also want to be able to specify a minimum distance between the right edge of the first widget and the label of the widget next to it. How would I do this using CSS? Basically so it looks something like: Name: _____________ Common Names: _____________ Version: ____________ Status: ____________ See current un-formatted HTML below: <form name="detailData"> <div id="dataEntryForm"> <label> Name: <input type="text" class="input_text" name="ddName"/> Common Names: <input type="text" class="input_text" name="ddCommonNames"><P> Version: <input type="text" class="input_text" name="ddVer"/> Status: <select name="ddStatus"><option value="A" selected="selected">Active</option><option value="P">Planned</option><option value="D">Deprecated</option> </label> </div> </form>

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  • Implementing list position locator in C++?

    - by jfrazier
    I am writing a basic Graph API in C++ (I know libraries already exist, but I am doing it for the practice/experience). The structure is basically that of an adjacency list representation. So there are Vertex objects and Edge objects, and the Graph class contains: list<Vertex *> vertexList list<Edge *> edgeList Each Edge object has two Vertex* members representing its endpoints, and each Vertex object has a list of Edge* members representing the edges incident to the Vertex. All this is quite standard, but here is my problem. I want to be able to implement deletion of Edges and Vertices in constant time, so for example each Vertex object should have a Locator member that points to the position of its Vertex* in the vertexList. The way I first implemented this was by saving a list::iterator, as follows: vertexList.push_back(v); v->locator = --vertexList.end(); Then if I need to delete this vertex later, then rather than searching the whole vertexList for its pointer, I can call: vertexList.erase(v->locator); This works fine at first, but it seems that if enough changes (deletions) are made to the list, the iterators will become out-of-date and I get all sorts of iterator errors at runtime. This seems strange for a linked list, because it doesn't seem like you should ever need to re-allocate the remaining members of the list after deletions, but maybe the STL does this to optimize by keeping memory somewhat contiguous? In any case, I would appreciate it if anyone has any insight as to why this happens. Is there a standard way in C++ to implement a locator that will keep track of an element's position in a list without becoming obsolete? Much thanks, Jeff

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  • Android game logic problem

    - by semajhan
    I'm currently creating a game and have a problem which I think I know why it is occurring but not entirely sure and even if I knew, don't know how to solve. I have a 2D array 10 x 10 and have a "player" class that takes up a tile. Now, I have created 2 instances of the player and move them around via swiping. Around the edges I have put "walls" that the player cannot walk through and everything works fine, until I remove a wall. Once I remove a wall and move the character/player to the edge of the screen, the player cannot go any further. The problem occurs here, where the second instance of the player is not at the edge of the screen but say 2 tiles from the first instance of "player" who is at the edge. If I try moving them further into the direction of the edge, I understand that the first instance of player wouldn't move or do anything but the second instance of player should still move, but it won't. This is the code that executed when the user swipes: if (player.getArrayX() - 1 != player2.getArrayX()) { player.moveLeft(); } else if (player.getArrayX() - 1 == player2.getArrayX() && player.getArrayY() != player2.getArrayY()) { player.moveLeft(); } if (player2.getArrayX() - 1 != player.getArrayX()) { player2.moveLeft(); } else if (player2.getArrayX() - 1 == player.getArrayX() && player2.getArrayY() != player.getArrayY()) { player2.moveLeft(); } In the player class I have: public void moveLeft() { if (alive) { switch (levelMaster.getLevel1(getArrayX() - 1, getArrayY())) { case 0: break; case 1: subX(); // basically moves player left setArrayX(getArrayX() - 1); // shifts x coord of player 1 within tilemap Log.d("semajhan", "x: " + getArrayX()); break; case 9: subX(); setArrayX(getArrayX() - 1); setAlive(false); break; } } } Any help on the matter or further insight would be greatly appreciated, thanks.

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  • javascript error of unterminated string

    - by OM The Eternity
    I want pass a parameter of javascript functiona which is a string. This javascript function is a hintbox on mousehover.. and the string i am using is like this: Hemmed Finish: Every side/edge (1/2" to 2") of the banner are folded and glued (special vinyl solution) or heat pressed. This is the most common and best finish option. Stitched Finish: Every side/edge (1" to 2") of the banner are folded in the back and stitched/sewed with white thread. This is not a common option as thread can be seen on the banner. Now in the hintbox on mousehover the above given text has to be display as it is displayed above along with the paragraph break.. But when i pass the above as parameter in that function along with appending some backslashes to recognise some punctuation, iots till gives me javascript error of unterminated string... I am doing this: onMouseover="showhint('Hemmed Finish\: Every side/edge \(1/2\'\' to 2\'\'\) of the banner are folded and glued \(special vinyl solution\) or heat pressed. This is the most common and best finish option.Stitched Finish\: Every side/edge \(1\'\' to 2\'\'\) of the banner are folded in the back and stitched/sewed with white thread. This is not a common option as thread can be seen on the banner', this, event, '250px')" pls could u help me in rectifying the issue...

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  • DNS entries for OCS 2007 R2 basic deploy

    - by Anero
    I'm doing a test deploy on a Lab with 3 VMs: TEST-DC: DC / DHCP / DNS / Root CA (Joined to TEST.AD Domain) TEST-CS: OCS Front End (Joined to TEST.AD Domain - IP: 10.0.128.1) TEST-EDGES: OCS Edge Server (Joined to Workgroup: EDGE-WKG - Internal IP: 10.0.128.3, External IPs: 192.168.129.12 - Access Edge Server, 192.168.129.13 - Web Conferencing, 192.168.129.14 - A/V) I can login with the Communicator Client from within computers in the domain (using [email protected]) and even the Automatic Sign-In works as expected. Nevertheless, I cannot login neither from within machines in the domain nor from outside the domain using [email protected]. I'm pretty sure it is a DNS related issue, so I'm including below a list of the entries. DNS Entries on TEST-DC: Forward Lookup Zones TEST.AD sip.test.ad (Host A). IP Address: 10.0.128.1 sipinternal.test.ad (Host A). IP Address: 10.0.128.1 sipexternal.test.ad (Host A). IP Address: 10.0.128.3 _sipinternaltls._tcp.test.ad (Service Location SRV). Port: 5061. Host: sipinternal.test.ad _sipinternal._tcp.test.ad (Service Location SRV). Port: 5061. Host: sipinternal.test.ad _sip._tcp.test.ad (Service Location SRV). Port: 5061. Host: sipexternal.test.ad _sipfederationtls._tcp.test.ad (Service Location SRV). Port: 5061. Host: sipexternal.test.ad _sip._tls.test.ad (Service Location SRV). Port: 443. Host: sipexternal.test.ad TEST.COM sip.test.com (Host A). IP Address: 10.0.128.1 sipinternal.test.com (Host A). IP Address: 10.0.128.1 sipexternal.test.com (Host A). IP Address: 10.0.128.3 _sipinternaltls._tcp.test.com (Service Location SRV). Port: 5061. Host: sipinternal.test.com _sipinternal._tcp.test.com (Service Location SRV). Port: 5061. Host: sipinternal.test.com _sip._tcp.test.com (Service Location SRV). Port: 5061. Host: sipexternal.test.com _sip._tls.test.ad (Service Location SRV). Port: 443. Host: sipexternal.test.ad Validation Errors OCS Front End Edge Server I ran the OCS 2007 Automatic Sign-In Troubleshooting and all DNS entries for both TEST.AD and TEST.COM are reported to be OK. What am I missing?

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  • More interruptions than cpu context switches

    - by Christopher Valles
    I have a machine running Debian GNU/Linux 5.0.8 (lenny) 8 cores and 12Gb of RAM. We have one core permanently around 40% ~ 60% wait time and trying to spot what is happening I realized that we have more interruptions than cpu context switches. I found that the normal ratio between context switch and interruptions is around 10x more context switching than interruptions but on my server the values are completely different. backend1:~# vmstat -s 12330788 K total memory 12221676 K used memory 3668624 K active memory 6121724 K inactive memory 109112 K free memory 3929400 K buffer memory 4095536 K swap cache 4194296 K total swap 7988 K used swap 4186308 K free swap 44547459 non-nice user cpu ticks 702408 nice user cpu ticks 13346333 system cpu ticks 1607583668 idle cpu ticks 374043393 IO-wait cpu ticks 4144149 IRQ cpu ticks 3994255 softirq cpu ticks 0 stolen cpu ticks 4445557114 pages paged in 2910596714 pages paged out 128642 pages swapped in 267400 pages swapped out 3519307319 interrupts 2464686911 CPU context switches 1306744317 boot time 11555115 forks Any ideas if that is an issue? And in that case, how can I spot the cause and fix it? Update Following the instructions of the comments and focusing on the core stuck in wait I checked the processes attached to that core and below you can find the list: PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ P COMMAND 24 root RT -5 0 0 0 S 0 0.0 0:03.42 7 migration/7 25 root 15 -5 0 0 0 S 0 0.0 0:04.78 7 ksoftirqd/7 26 root RT -5 0 0 0 S 0 0.0 0:00.00 7 watchdog/7 34 root 15 -5 0 0 0 S 0 0.0 1:18.90 7 events/7 83 root 15 -5 0 0 0 S 0 0.0 1:10.68 7 kblockd/7 291 root 15 -5 0 0 0 S 0 0.0 0:00.00 7 aio/7 569 root 15 -5 0 0 0 S 0 0.0 0:00.00 7 ata/7 1545 root 15 -5 0 0 0 S 0 0.0 0:00.00 7 ksnapd 1644 root 15 -5 0 0 0 S 0 0.0 0:36.73 7 kjournald 1725 root 16 -4 16940 1152 488 S 0 0.0 0:00.00 7 udevd 2342 root 20 0 8828 1140 956 S 0 0.0 0:00.00 7 sh 2375 root 20 0 8848 1220 1016 S 0 0.0 0:00.00 7 locate 2421 root 30 10 8896 1268 1016 S 0 0.0 0:00.00 7 updatedb.findut 2430 root 30 10 58272 49m 616 S 0 0.4 0:17.44 7 sort 2431 root 30 10 3792 448 360 S 0 0.0 0:00.00 7 frcode 2682 root 15 -5 0 0 0 S 0 0.0 3:25.98 7 kjournald 2683 root 15 -5 0 0 0 S 0 0.0 0:00.64 7 kjournald 2687 root 15 -5 0 0 0 S 0 0.0 1:31.30 7 kjournald 3261 root 15 -5 0 0 0 S 0 0.0 2:30.56 7 kondemand/7 3364 root 20 0 3796 596 476 S 0 0.0 0:00.00 7 acpid 3575 root 20 0 8828 1140 956 S 0 0.0 0:00.00 7 sh 3597 root 20 0 8848 1216 1016 S 0 0.0 0:00.00 7 locate 3603 root 30 10 8896 1268 1016 S 0 0.0 0:00.00 7 updatedb.findut 3612 root 30 10 58272 49m 616 S 0 0.4 0:27.04 7 sort 3655 root 20 0 11056 2852 516 S 0 0.0 5:36.46 7 redis-server 3706 root 20 0 19832 1056 816 S 0 0.0 0:01.64 7 cron 3746 root 20 0 3796 580 484 S 0 0.0 0:00.00 7 getty 3748 root 20 0 3796 580 484 S 0 0.0 0:00.00 7 getty 7674 root 20 0 28376 1000 736 S 0 0.0 0:00.00 7 cron 7675 root 20 0 8828 1140 956 S 0 0.0 0:00.00 7 sh 7708 root 30 10 58272 49m 616 S 0 0.4 0:03.36 7 sort 22049 root 20 0 8828 1136 956 S 0 0.0 0:00.00 7 sh 22095 root 20 0 8848 1220 1016 S 0 0.0 0:00.00 7 locate 22099 root 30 10 8896 1264 1016 S 0 0.0 0:00.00 7 updatedb.findut 22108 root 30 10 58272 49m 616 S 0 0.4 0:44.55 7 sort 22109 root 30 10 3792 452 360 S 0 0.0 0:00.00 7 frcode 26927 root 20 0 8828 1140 956 S 0 0.0 0:00.00 7 sh 26947 root 20 0 8848 1216 1016 S 0 0.0 0:00.00 7 locate 26951 root 30 10 8896 1268 1016 S 0 0.0 0:00.00 7 updatedb.findut 26960 root 30 10 58272 49m 616 S 0 0.4 0:10.24 7 sort 26961 root 30 10 3792 452 360 S 0 0.0 0:00.00 7 frcode 27952 root 20 0 65948 3028 2400 S 0 0.0 0:00.00 7 sshd 30731 root 20 0 0 0 0 S 0 0.0 0:01.34 7 pdflush 31204 root 20 0 0 0 0 S 0 0.0 0:00.24 7 pdflush 21857 deploy 20 0 1227m 2240 868 S 0 0.0 2:44.22 7 nginx 21858 deploy 20 0 1228m 2784 868 S 0 0.0 2:42.45 7 nginx 21862 deploy 20 0 1228m 2732 868 S 0 0.0 2:43.90 7 nginx 21869 deploy 20 0 1228m 2840 868 S 0 0.0 2:44.14 7 nginx 27994 deploy 20 0 19372 2216 1380 S 0 0.0 0:00.00 7 bash 28493 deploy 20 0 331m 32m 16m S 4 0.3 0:00.40 7 apache2 21856 deploy 20 0 1228m 2844 868 S 0 0.0 2:43.64 7 nginx 3622 nobody 30 10 21156 10m 916 D 0 0.1 4:42.31 7 find 7716 nobody 30 10 12268 1280 888 D 0 0.0 0:43.50 7 find 22116 nobody 30 10 12612 1696 916 D 0 0.0 6:32.26 7 find 26968 nobody 30 10 12268 1284 888 D 0 0.0 1:56.92 7 find Update As suggested I take a look at /proc/interrupts and below the info there: CPU0 CPU1 CPU2 CPU3 CPU4 CPU5 CPU6 CPU7 0: 35 0 0 1469085485 0 0 0 0 IO-APIC-edge timer 1: 0 0 0 8 0 0 0 0 IO-APIC-edge i8042 8: 0 0 0 1 0 0 0 0 IO-APIC-edge rtc0 9: 0 0 0 0 0 0 0 0 IO-APIC-fasteoi acpi 12: 0 0 0 105 0 0 0 0 IO-APIC-edge i8042 16: 0 0 0 0 0 0 0 580212114 IO-APIC-fasteoi 3w-9xxx, uhci_hcd:usb1 18: 0 0 142 0 0 0 0 0 IO-APIC-fasteoi uhci_hcd:usb6, ehci_hcd:usb7 19: 9 0 0 0 0 0 0 0 IO-APIC-fasteoi uhci_hcd:usb3, uhci_hcd:usb5 21: 0 0 0 0 0 0 0 0 IO-APIC-fasteoi uhci_hcd:usb2 23: 0 0 0 0 0 0 0 0 IO-APIC-fasteoi uhci_hcd:usb4, ehci_hcd:usb8 1273: 0 0 1600400502 0 0 0 0 0 PCI-MSI-edge eth0 1274: 0 0 0 0 0 0 0 0 PCI-MSI-edge ahci NMI: 0 0 0 0 0 0 0 0 Non-maskable interrupts LOC: 214252181 69439018 317298553 21943690 72562482 56448835 137923978 407514738 Local timer interrupts RES: 27516446 16935944 26430972 44957009 24935543 19881887 57746906 24298747 Rescheduling interrupts CAL: 10655 10705 10685 10567 10689 10669 10667 396 function call interrupts TLB: 529548 462587 801138 596193 922202 747313 2027966 946594 TLB shootdowns TRM: 0 0 0 0 0 0 0 0 Thermal event interrupts THR: 0 0 0 0 0 0 0 0 Threshold APIC interrupts SPU: 0 0 0 0 0 0 0 0 Spurious interrupts ERR: 0 All the values seems more or less the same for all the cores but this one IO-APIC-fasteoi 3w-9xxx, uhci_hcd:usb1 only affects to the core 7 (the same with the wait time of 40% ~ 60%) could be something attached to the usb port causing the issue? Thanks in advanced

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  • inkscape stroke inaccurate

    - by oshirowanen
    I am trying to add a stroke to a rectangle object, but if I add a 1px stroke, it places it 0.5px outside the edge of the rectangle and 0.5px inside the rectangle. I find this to be annoying when I want an object to be exactly 5px by 5px and it ends up becoming 6px by 6px. Is there a setting anywhere which places the stroke within the rectangle edge so a 5px by 5px square remains a 5px by 5px square. Please help.

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  • Exporting to PNG from Adobe Illustrator cutting off edges

    - by Luther Baker
    I created a 40px x 40px image in Adobe Illustrator CS4. I saved as an .ai file and then tried to export as a PNG. Adobe Illustrator automatically crops the background and tightens the export to a rect around all the objects which if fine. In this case, I am not working edge to edge so my image is not quite 40px wide. But, unfortunately, Illustrator is not exporting the entire image. I end up with an image that is 34px wide. Indeed, the icon I draw starts on the left hand side but the right edge of my object cut off. Any ideas why this is happening? I can't imagine Illustrator CS4 can't correctly to export to PNG.

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  • How do I antialias the clip boundary on Android's canvas?

    - by Jesse Wilson
    I'm using Android's android.graphics.Canvas class to draw a ring. My onDraw method clips the canvas to make a hole for the inner circle, and then draws the full outer circle over the hole: clip = new Path(); clip.addRect(outerCircle, Path.Direction.CW); clip.addOval(innerCircle, Path.Direction.CCW); canvas.save(); canvas.clipPath(clip); canvas.drawOval(outerCircle, lightGrey); canvas.restore(); The result is a ring with a pretty, anti-aliased outer edge and a jagged, ugly inner edge: What can I do to antialias the inner edge? I don't want to cheat by drawing a grey circle in the middle because the dialog is slightly transparent. (This transparency isn't as subtle on on other backgrounds.)

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  • Optimally reducing maximum flow

    - by ArIck
    Given a parameter k, I'm trying to delete k edges from a directed graph such that the maximum flow is reduced by as much as possible. The graph has a source s and a sink t, and the capacity of each edge is one. The graph may or may not contain cycles. My proposed solution would be to first perform a topological sorting on the graph, using an algorithm that "forgives" cycles -- perhaps by ignoring edges that lead us back to the source. Then (assuming k = 1): i = 0 for each vertex u order by topological(u) for each edge (u, v) order by topological(v) descending if topological(v) > topological(u) then delete (u, v) if ++i = k then return else // edge doesn't contribute to max flow, ignore Would this work, or am I totally off-track here?

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  • head detection from video

    - by Aman Kaushal
    I have to detect heads of people in crowd in real time.For that I detected edge from video using matlab but from edge detected video , how to identify heads that i am unable to do. I used edge detection of video because it is easy to find circle from edged video and detection of head would be easy can anyone help me or suggest me any method for head- detection in real time. I have used VGG head detector and viola jones algorithm but it is only detecting face for small size video not detecting heads for large crowd. Suggestions?

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  • Display another field in the referenced table for multiple columns with performance issues in mind

    - by israkir
    I have a table of edge like this: ------------------------------- | id | arg1 | relation | arg2 | ------------------------------- | 1 | 1 | 3 | 4 | ------------------------------- | 2 | 2 | 6 | 5 | ------------------------------- where arg1, relation and arg2 reference to the ids of objects in another object table: -------------------- | id | object_name | -------------------- | 1 | book | -------------------- | 2 | pen | -------------------- | 3 | on | -------------------- | 4 | table | -------------------- | 5 | bag | -------------------- | 6 | in | -------------------- What I want to do is that, considering performance issues (a very big table more than 50 million of entries) display the object_name for each edge entry rather than id such as: --------------------------- | arg1 | relation | arg2 | --------------------------- | book | on | table | --------------------------- | pen | in | bag | --------------------------- What is the best select query to do this? Also, I am open to suggestions for optimizing the query - adding more index on the tables etc... EDIT: Based on the comments below: 1) @Craig Ringer: PostgreSQL version: 8.4.13 and only index is id for both tables. 2) @andrefsp: edge is almost x2 times bigger than object.

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  • How do I get an Iterator over a vector of objects from a Template?

    - by nieldw
    I'm busy implementing a Graph ADT in C++. I have templates for the Edges and the Vertices. At each Vertex I have a vector containing pointers to the Edges that are incident to it. Now I'm trying to get an iterator over those edges. These are the lines of code: vector<Edge<edgeDecor, vertexDecor, dir>*> edges = this->incidentEdges(); vector<Edge<edgeDecor, vertexDecor, dir>*>::const_iterator i; for (i = edges.begin(); i != edges.end(); ++i) { However, the compiler won't accept the middle line. I'm pretty new to C++. Am I missing something? Why can't I declare an iterator over objects from the Edge template? The compiler isn't giving any useful feedback. Much thanks niel

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  • i need help to designe code in c++

    - by user344987
    ) Design and implement a Graph data structure. Use adjacency matrix to implement the unweighted graph edges. The Graph must support the following operations: 1.Constructor 2.Destructor 3.Copy constructor 4.A function to add an edge between two nodes in the graph 5.A display function that outputs all the edges of the graph 6.A function edge that accepts two nodes, the function returns true if there is an edge between the passed nodes, and returns false otherwise. B.(100 points) Depth first search and Breadth first search functions. C.(100 points) A function to output a spanning tree of the graph, use any algorithm you find appropriate, also, make the necessary changes on the data structure in A to implement your algorithm.

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