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  • Python to Java translation

    - by obelix1337
    Hello, i get quite short code of algorithm in python, but i need to translate it to Java. I didnt find any program to do that, so i will really appreciate to help translating it. I learned python a very little to know the idea how algorithm work. The biggest problem is because in python all is object and some things are made really very confuzing like sum(self.flow[(source, vertex)] for vertex, capacity in self.get_edges(source)) and "self.adj" is like hashmap with multiple values which i have no idea how to put all together. Is any better collection for this code in java? code is: [CODE] class FlowNetwork(object): def __init__(self): self.adj, self.flow, = {},{} def add_vertex(self, vertex): self.adj[vertex] = [] def get_edges(self, v): return self.adj[v] def add_edge(self, u,v,w=0): self.adj[u].append((v,w)) self.adj[v].append((u,0)) self.flow[(u,v)] = self.flow[(v,u)] = 0 def find_path(self, source, sink, path): if source == sink: return path for vertex, capacity in self.get_edges(source): residual = capacity - self.flow[(source,vertex)] edge = (source,vertex,residual) if residual > 0 and not edge in path: result = self.find_path(vertex, sink, path + [edge]) if result != None: return result def max_flow(self, source, sink): path = self.find_path(source, sink, []) while path != None: flow = min(r for u,v,r in path) for u,v,_ in path: self.flow[(u,v)] += flow self.flow[(v,u)] -= flow path = self.find_path(source, sink, []) return sum(self.flow[(source, vertex)] for vertex, capacity in self.get_edges(source)) g = FlowNetwork() map(g.add_vertex, ['s','o','p','q','r','t']) g.add_edge('s','o',3) g.add_edge('s','p',3) g.add_edge('o','p',2) g.add_edge('o','q',3) g.add_edge('p','r',2) g.add_edge('r','t',3) g.add_edge('q','r',4) g.add_edge('q','t',2) print g.max_flow('s','t') [/CODE] result of this example is "5". algorithm find max flow in graph(linked list or whatever) from source vertex "s" to destination "t". Many thanx for any idea

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  • Java: Inputting text from a file using split

    - by 00PS
    I am inputting an adjacency list for a graph. There are three columns of data (vertex, destination, edge) separated by a single space. Here is my implementation so far: FileStream in = new FileStream("input1.txt"); Scanner s = new Scanner(in); String buffer; String [] line = null; while (s.hasNext()) { buffer = s.nextLine(); line = buffer.split("\\s+"); g.add(line[0]); System.out.println("Added vertex " + line[0] + "."); g.addEdge(line[0], line[1], Integer.parseInt(line[2])); System.out.println("Added edge from " + line[0] + " to " + line[1] + " with a weight of " + Integer.parseInt(line[2]) + "."); } System.out.println("Size of graph = " + g.size()); Here is the output: Added vertex a. Added edge from a to b with a weight of 9. Exception in thread "main" java.lang.NullPointerException at structure5.GraphListDirected.addEdge(GraphListDirected.java:93) at Driver.main(Driver.java:28) I was under the impression that line = buffer.split("\\s+"); would return a 2 dimensional array of Strings to the variable line. It seemed to work the first time but not the second. Any thoughts? I would also like some feedback on my implementation of this problem. Is there a better way? Anything to help out a novice! :)

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  • network design to segregate public and staff

    - by barb
    My current setup has: a pfsense firewall with 4 NICs and potential for a 5th 1 48 port 3com switch, 1 24 port HP switch, willing to purchase more subnet 1) edge (Windows Server 2003 for vpn through routing and remote access) and subnet 2) LAN with one WS2003 domain controller/dns/wins etc., one WS2008 file server, one WS2003 running Vipre anti-virus and Time Limit Manager which controls client computer use, and about 50 pcs I am looking for a network design for separating clients and staff. I could do two totally isolated subnets, but I'm wondering if there is anything in between so that staff and clients could share some resources such as printers and anti-virus servers, staff could access client resources, but not vice versa. I guess what I'm asking is can you configure subnets and/or vlans like this: 1)edge for vpn 2)services available to all other internal networks 3)staff which can access services and clients 4)clients which can access services but not staff By access/non-access, I mean stronger separation than domain usernames and passwords.

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  • Can I alias all directory requests to a single file in nginx?

    - by user749618
    I'm trying to figure out how to take all requests made to a particular directory and return a json string without a redirect, in nginx. Example: curl -i http://example.com/api/call1/ Expected result: HTTP/1.1 200 OK Accept-Ranges: bytes Content-Type: application/json Date: Fri, 13 Apr 2012 23:48:21 GMT Last-Modified: Fri, 13 Apr 2012 22:58:56 GMT Server: nginx X-UA-Compatible: IE=Edge,chrome=1 Content-Length: 38 Connection: keep-alive {"logout": true} Here's what I have so far in my nginx conf: location ~ ^/api/(.*)$ { index /api_logout.json; alias /path/to/file/api_logout.json; types { } default_type "application/json; charset=utf-8"; break; } However, when I try to make the request the Content-Type doesn't stick: $ curl -i http://example.com/api/call1/ HTTP/1.1 200 OK Accept-Ranges: bytes Content-Type: application/octet-stream Date: Fri, 13 Apr 2012 23:48:21 GMT Last-Modified: Fri, 13 Apr 2012 22:58:56 GMT Server: nginx X-UA-Compatible: IE=Edge,chrome=1 Content-Length: 38 Connection: keep-alive {"logout": true} Is there a better way to do this? How can I get the application/json type to stick?

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  • Is there a way to allow continuous scrolling in Adobe Reader?

    - by RLH
    I am having to read through a MASSIVE (1000+ page) PDF specification in Adobe Reader X (version 10). It has always bugged me that if you scroll to the edge of a page, the Reader automatically jumps to the top of the next page. Is there away to cut this off so that when I reach the bottom of one page, the edge of the page meets the top of the next page and I can see a half-page of both the last and next page? I know that MS Word can and does behave this way. Can I change a setting to scroll the document in this manner in Adobe Reader?

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  • NIC interface names in /proc/interrupts

    - by Gallus
    When I look at /proc/interrupts: $ cat /proc/interrupts CPU0 CPU1 (...) 12: 4 0 IO-APIC-edge i8042 14: 145 65310875 IO-APIC-edge ide0 50: 0 0 IO-APIC-level uhci_hcd:usb5, Intel ICH7 58: 5388 7983508 IO-APIC-level libata 169: 812427252 1236572641 IO-APIC-level skge, eth1 217: 6 0 IO-APIC-level ehci_hcd:usb1, uhci_hcd:usb2 225: 0 0 IO-APIC-level uhci_hcd:usb3 233: 60 3108720778 IO-APIC-level uhci_hcd:usb4, skge I can see two skge and one eth1 entries. All of them are the network cards. Because of the general name "skge" (which is the name of the network driver of the card) I can't easily reocognize, which NIC occupies which interrupt. How to make linux use more descriptive names in the entries? Or: Is there any alternative way to obtain INT information instead of /proc/interrupt? My final goal is to manipulate smp_affinities of the NICs.

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  • PDF booklet printing

    - by Diego
    I have a Samsung ML-2851nd printer (laser, duplex) When printing booklets from PDF files, what is best? Printing with "standard" Page Scaling from Reader, and selecting Booklet printing from the Printer Properties Using the Booklet Printing option from Reader, and only selecting "Print on Both Sides" in the Printer Properties. If I go with the first option, can I use Page Scaling "None" to get bigger text or will it cause any problems? (Fit to printable area shrinks to 93%, I'm using A4 paper) If I go with the second one, what's the correct setting: "Flip on Long Edge" or "Flip on Short Edge"? Thanks!

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  • Good maintained privacy Add-On/settings set that takes usability into account?

    - by Foo Bar
    For some weeks I've been trying to find a good set of Firefox Addons that give me a good portion of privacy/security without losing to much of usability. But I can't seem to find a nice combination of add-ons/settings that I'm happy with. Here's what I tried, together with the pros and cons that I discovered: HTTPS Everywhere: Has only pro's: just install and be happy (no interaction needed), loads known pages SLL-encrypted, is updated fairly often NoScript - Fine, but needs a lot of fine-tuning, often maintained, mainly blocks all non-HTML/CSS Content, but the author sometimes seems to do "untrustworthy" decission RequestPolicy - seems dead (last activity 6 months ago, has some annoying bugs, official support mail address is dead), but the purpose of this is really great: gives you full control over cross-site requests: blocks by default, let's you add sites to a whitelist, once this is done it works interaction-less in the background AdBlock Edge: blocks specific cross-site requests from a pre-defined whitelist (can never be fully sure, need to trust others) Disconnect: like AdBlock Edge, just looking different, has no interaction possibilities (can never be fully sure, need to trust others, can not interact even if I wanted to) Firefox own Cookie Managment (block by default, whitelist specific sites), after building own whitelist it does it's work in the background and I have full control All These addons together basically block everything unsecure. But there are a lot of redundancies: NoScript has a mixed-content blocker, but FF has it's own for a while now. Also the Cookie blocker from NoScript is reduntant to my FF-Cookie setting. NoScript also has an XSS-blocker, which is redundant to RequestPolicy. Disconnect and AdBlock are extremly redundant, but not fully. And there are some bugs (especially RequestPolicy). And RequestPolicy seems to be dead. All in all, this list is great but has these heavy drawbacks. My favourite set would be "NoScript Light" (only script blocking, without all the additonal redundant-to-other-addons hick-hack it does) + HTTPS Everywhere + RequestPolicy-clone (maintained, less buggy), because RequestPolicy makes all other "site-blockers" obsolete (because it blocks everything by default and let's me create a whitelist). But since RequestPolicy is buggy and seems to be dead I have to fallback to AdBlock Edge and Disconnect, which don't block all and and need more maintaining (whitelist updates, trust-check). Are there addons that fulfill my wishes?

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  • IIS7 response size thresholds

    - by DanielM
    I have a customer who is attempting video playback via HTTP progressive download of very large files ( 1 GB). There is no problem once a file is cached at the edge via my CDN, but hits to my origin (first hits prior to edge-cache population) experience stalling and loss of sync between audio and video about an hour and a half into playback. This occurs pretty reliably at that point, suggesting that some threshold somehwere is getting hit. Are there IIS configuration knobs governing HTTP Response size? Other data points: I am unable to replicate this problem. I am looking at client bandwidth and last mile issues. I am looking at possible encoding recipe dependencies. But this problem never came up when we were using a "push" cache configuration (CDN-hosted origin), so something funky serverside at my origin seems like a likely culprit. Thanks ...

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  • Indentation-based Folding for TextMate

    - by Craig Walker
    SASS and HAML have indentation-based syntax, much like Python. Blocks of related code have the same number of spaces at the start of a line. Here's some example code: #drawer height: 100% color: #c2c7c4 font: size: 10px .slider overflow: hidden height: 100% .edge background: url('/images/foo') repeat-y .tab margin-top = !drawer_top width: 56px height: 161px display: block I'm using phuibonhoa's SASS bundle, and I'd like to enhance it so that the various sections can fold. For instance, I'd like to fold everything under #drawer, everything under .slider, everything under .edge, etc. The bundle currently includes the following folding code: foldingStartMarker = '/\*|^#|^\*|^\b|^\.'; foldingStopMarker = '\*/|^\s*$'; How can I enhance this to fold similarly-indented blocks?

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  • Windows 8.1 touchpad three-finger-multitouch gesture gone

    - by THEVAN3D
    Couple of days ago, i installed the Windows 8.1 Pro WMC and all of a sudden the touchpad gesture, which worked like a charm back in Win 8.1 preview, Win 8 and even Win 7, just stopped working. I am talking about the "Three Finger Flick" feature, which is used to go back and forward in folders and/or internet browsers at first i didnt even have the left edge pull feature, but then i added some values in this key into regedit, and now i have it [HKEY_CURRENT_USER\Software\Synaptics\SynTPEnh\ZoneConfig\TouchPadPS2\Left Edge Pull] I Googled that, i didnt know what to do by myself and i dont know where to write and what to write anything in order to get the three finger flick back too I installed various versions of drivers starting from about version 15 to the version 17.0.8.0 (the one that i currently have), and even though i have all the other gestures, taps and swipes working they are not in the device settings, there is no multitouch gestures in device settings so thats why i guess i have to write something in regedit, but again, i dont know what to write, and where to write. please help me if you can

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  • How Can I Set the OS X Dock to Show Instantly Instead of Waiting Half a Second in Snow Leopard?

    - by Patrik Björklund
    Having a MacBook Pro 13" I find myself trying to maximize the screen real estate constantly which have led me to put the dock at the right hand corner of the screen. Now in an attempt to save a few more pixels I decided to give autohiding of the dock a go and ran into a problem that have plagued me all night... When you toggle the switch to automatically hide the dock you get stuck with a small delay before it appears when hovering the edge of the screen. I have learnt that this is one of the many design principles Apple have put in use. In this case it appears to be their mission to save me from seeing the dock those few times when it's not intentional to touch the screens edge. In Windows there was a way to tweak this setting to have the menubar appear instantly by altering some registry value. Is there some way I can do this in Mac OS X?

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  • Synergy doesn't work correctly if I switch client/server role (left of works, right of does not)

    - by PhilW
    When I use my win7/64bit as a server, with the mac (10.7.5) on its left, it works. Screens: [Mac/10.7.5]---[Win7/64bit] I've now switched the roles, so I use the Mac's keyboard (because Bug #18/19) and use windows as a client. Now I cannot move the mouse over the right edge to the windows client. But if I configure windows to be on the left (virtually at least), it works, I can use the left edge to cross over to the windows client. Dock is on the bottom. Synergy v1.4.15 What do I need to change in order to fix this? Thanks!

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  • Drawing outlines around organic shapes

    - by ThunderChunky_SF
    One thing that seems particularly easy to do in the Flash IDE but difficult to do with code is to outline an organic shape. In the IDE you can just use the inkbucket tool to draw a stroke around something. Using nothing but code it seems much trickier. One method I've seen is to add a glow filter to the shape in question and just mess with the strength. But what if i want to only show the outline? What I'd like to do is to collect all of the points that make up the edge of the shape and then just connect the dots. I've actually gotten so far as to collect all of the points with a quick and dirty edge detection script that I wrote. So now I have a Vector of all the points that makeup my shape. How do I connect them in the proper sequence so it actually looks like the original object? For anyone who is interested here is my edge detection script: // Create a new sprite which we'll use for our outline var sp:Sprite = new Sprite(); var radius:int = 50; sp.graphics.beginFill(0x00FF00, 1); sp.graphics.drawCircle(0, 0, radius); sp.graphics.endFill(); sp.x = stage.stageWidth / 2; sp.y = stage.stageHeight / 2; // Create a bitmap data object to draw our vector data var bmd:BitmapData = new BitmapData(sp.width, sp.height, true, 0); // Use a transform matrix to translate the drawn clip so that none of its // pixels reside in negative space. The draw method will only draw starting // at 0,0 var mat:Matrix = new Matrix(1, 0, 0, 1, radius, radius); bmd.draw(sp, mat); // Pass the bitmap data to an actual bitmap var bmp:Bitmap = new Bitmap(bmd); // Add the bitmap to the stage addChild(bmp); // Grab all of the pixel data from the bitmap data object var pixels:Vector.<uint> = bmd.getVector(bmd.rect); // Setup a vector to hold our stroke points var points:Vector.<Point> = new Vector.<Point>; // Loop through all of the pixels of the bitmap data object and // create a point instance for each pixel location that isn't // transparent. var l:int = pixels.length; for(var i:int = 0; i < l; ++i) { // Check to see if the pixel is transparent if(pixels[i] != 0) { var pt:Point; // Check to see if the pixel is on the first or last // row. We'll grab everything from these rows to close the outline if(i <= bmp.width || i >= (bmp.width * bmp.height) - bmp.width) { pt = new Point(); pt.x = int(i % bmp.width); pt.y = int(i / bmp.width); points.push(pt); continue; } // Check to see if the current pixel is on either extreme edge if(int(i % bmp.width) == 0 || int(i % bmp.width) == bmp.width - 1) { pt = new Point(); pt.x = int(i % bmp.width); pt.y = int(i / bmp.width); points.push(pt); continue; } // Check to see if the previous or next pixel are transparent, // if so save the current one. if(i > 0 && i < bmp.width * bmp.height) { if(pixels[i - 1] == 0 || pixels[i + 1] == 0) { pt = new Point(); pt.x = int(i % bmp.width); pt.y = int(i / bmp.width); points.push(pt); } } } }

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  • Get rid of jfreechart chartpanel unnecessary space

    - by ryvantage
    I am trying to get a JFreeChart ChartPanel to remove unwanted extra space between the edge of the panel and the graph itself. To best illustrate, here's a SSCCE (with JFreeChart installed): public static void main(String[] args) { JPanel panel = new JPanel(new GridBagLayout()); GridBagConstraints gbc = new GridBagConstraints(); gbc.fill = GridBagConstraints.BOTH; gbc.gridwidth = 1; gbc.gridheight = 1; gbc.weightx = 1; gbc.weighty = 1; gbc.gridy = 1; gbc.gridx = 1; panel.add(createChart("Sales", Chart_Type.DOLLARS, 100000, 115000), gbc); gbc.gridx = 2; panel.add(createChart("Quotes", Chart_Type.DOLLARS, 250000, 240000), gbc); gbc.gridx = 3; panel.add(createChart("Profits", Chart_Type.PERCENTAGE, 40.00, 38.00), gbc); JFrame frame = new JFrame(); frame.add(panel); frame.setSize(800, 300); frame.setLocationRelativeTo(null); frame.setVisible(true); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); } private static ChartPanel createChart(String title, Chart_Type type, double goal, double actual) { double maxValue = goal * 2; double yellowToGreenNum = goal; double redToYellowNum = goal * .75; DefaultValueDataset dataset = new DefaultValueDataset(actual); JFreeChart jfreechart = createChart(dataset, Math.max(actual, maxValue), redToYellowNum, yellowToGreenNum, title, type); ChartPanel chartPanel = new ChartPanel(jfreechart); chartPanel.setBorder(new LineBorder(Color.red)); return chartPanel; } private static JFreeChart createChart(ValueDataset valuedataset, Number maxValue, Number redToYellowNum, Number yellowToGreenNum, String title, Chart_Type type) { MeterPlot meterplot = new MeterPlot(valuedataset); meterplot.setRange(new Range(0.0D, maxValue.doubleValue())); meterplot.addInterval(new MeterInterval(" Goal Not Met ", new Range(0.0D, redToYellowNum.doubleValue()), Color.lightGray, new BasicStroke(2.0F), new Color(255, 0, 0, 128))); meterplot.addInterval(new MeterInterval(" Goal Almost Met ", new Range(redToYellowNum.doubleValue(), yellowToGreenNum.doubleValue()), Color.lightGray, new BasicStroke(2.0F), new Color(255, 255, 0, 64))); meterplot.addInterval(new MeterInterval(" Goal Met ", new Range(yellowToGreenNum.doubleValue(), maxValue.doubleValue()), Color.lightGray, new BasicStroke(2.0F), new Color(0, 255, 0, 64))); meterplot.setNeedlePaint(Color.darkGray); meterplot.setDialBackgroundPaint(Color.white); meterplot.setDialOutlinePaint(Color.gray); meterplot.setDialShape(DialShape.CHORD); meterplot.setMeterAngle(260); meterplot.setTickLabelsVisible(false); meterplot.setTickSize(maxValue.doubleValue() / 20); meterplot.setTickPaint(Color.lightGray); meterplot.setValuePaint(Color.black); meterplot.setValueFont(new Font("Dialog", Font.BOLD, 0)); meterplot.setUnits(""); if(type == Chart_Type.DOLLARS) meterplot.setTickLabelFormat(NumberFormat.getCurrencyInstance()); else if(type == Chart_Type.PERCENTAGE) meterplot.setTickLabelFormat(NumberFormat.getPercentInstance()); JFreeChart jfreechart = new JFreeChart(title, JFreeChart.DEFAULT_TITLE_FONT, meterplot, false); return jfreechart; } enum Chart_Type { DOLLARS, PERCENTAGE } If you resize the frame, you can see that you cannot make the edge of the graph go to the edge of the panel (the panels are outlined in red). Especially on the bottom - there is always a gap between the bottom the graph and the bottom of the panel. Is there a way to make the graph fill the entire area? Is there a way to at least guarantee that it is touching one edge of the panel (i.e., it is touching the top and bottom or the left and right) ??

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  • Right-aligning button in a grid with possibly no content - stretch grid to always fill the page

    - by Peter Perhác
    Hello people, I am losing my patience with this. I am working on a Windows Phone 7 application and I can't figure out what layout manager to use to achieve the following: Basically, when I use a Grid as the layout root, I can't make the grid to stretch to the size of the phone application page. When the main content area is full, all is well and the button sits where I want it to sit. However, in case the page content is very short, the grid is only as wide as to accommodate its content and then the button (which I am desperate to keep near the right edge of the screen) moves away from the right edge. If I replace the grid and use a vertically oriented stack panel for the layout root, the button sits where I want it but then the content area is capable of growing beyond the bottom edge. So, when I place a listbox full of items into the main content area, it doesn't adjust its height to be completely in view, but the majority of items in that listbox are just rendered below the bottom edge of the display area. I have tried using a third-party DockPanel layout manager and then docked the button in it's top section and set the button's HorizontalAlignment="Right" but the result was the same as with the grid, it also shrinks in size when there isn't enough content in the content area (or when title is short). How do I do this then? ==EDIT== I tried WPCoder's XAML, only I replaced the dummy text box with what I would have in a real page (stackpanel) and placed a listbox into the ContentPanel grid. I noticed that what I had before and what WPCoder is suggesting is very similar. Here's my current XAML and the page still doesn't grow to fit the width of the page and I get identical results to what I had before: <phone:PhoneApplicationPage x:Name="categoriesPage" x:Class="CatalogueBrowser.CategoriesPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:phone="clr-namespace:Microsoft.Phone.Controls;assembly=Microsoft.Phone" xmlns:shell="clr-namespace:Microsoft.Phone.Shell;assembly=Microsoft.Phone" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" FontFamily="{StaticResource PhoneFontFamilyNormal}" FontSize="{StaticResource PhoneFontSizeNormal}" Foreground="{StaticResource PhoneForegroundBrush}" SupportedOrientations="PortraitOrLandscape" Orientation="Portrait" mc:Ignorable="d" d:DesignWidth="480" d:DesignHeight="768" xmlns:ctrls="clr-namespace:Microsoft.Phone.Controls;assembly=Microsoft.Phone.Controls.Toolkit" shell:SystemTray.IsVisible="True"> <Grid x:Name="LayoutRoot" Background="Transparent"> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition Height="*"/> </Grid.RowDefinitions> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Width="*" /> <ColumnDefinition Width="Auto" /> </Grid.ColumnDefinitions> <StackPanel Orientation="Horizontal" VerticalAlignment="Center" > <TextBlock Text="Browsing:" Margin="10,10" Style="{StaticResource PhoneTextTitle3Style}" /> <TextBlock x:Name="ListTitle" Text="{Binding DisplayName}" Margin="0,10" Style="{StaticResource PhoneTextTitle3Style}" /> </StackPanel> <Button Grid.Column="1" x:Name="btnRefineSearch" Content="Refine Search" Style="{StaticResource buttonBarStyle}" FontSize="14" /> </Grid> <Grid x:Name="ContentPanel" Grid.Row="1"> <ListBox x:Name="CategoryList" ItemsSource="{Binding Categories}" Style="{StaticResource CatalogueList}" SelectionChanged="CategoryList_SelectionChanged"/> </Grid> </Grid> </phone:PhoneApplicationPage> This is what the page with the above XAML markup looks like in the emulator:

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  • Is it better to hard code data or find an algorithm?

    - by OghmaOsiris
    I've been working on a boardgame that has a hex grid as the board (the upper right grid in the image below) Since the board will never change and the spaces on the board will always be linked to the same other spaces around it, should I just hard code every space with the values that I need? Or should I use various algorithms to calculate links and traversals? To be more specific, my board game is a 4 player game where each player has a 5x5x5x5x5x5 hex grid (again, the upper right grid in th eimage above). The object is to get from the bottom of the grid to the top, with various obstacles in the way, and each players being able to attack eachother from the edge of their grid onto other players based on a range multiplier. Since the players grid will never change and the distance of any arbitrary space from the edge of the grid will always be the same, should I just hard code this number into each of the spaces, or should I still use a breadth first search algorithm when players are attacking? The only con I can think of for hard coding everything is that I'm going to code 9+ 2(5+6+7+8) = 61 individual cells. Is there anything else that I'm missing that I should consider using more complex algorithms?

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  • Profit at Oracle OpenWorld 2012

    - by user462779
    It's only a week away: Oracle OpenWorld descends on San Francisco from September 30 to October 4. It's always a frantic week for the Profit editorial staff, but here's a few thing we've got going in San Francisco that you'll want to watch out for: Profit on Oracle OpenWorld Live: The Oracle video team will be broadcasting live from the event all week. I have a few interesting on-air interviews booked, including a conversation with business/technology researcher Andrew Mcafee (Monday Oct 1 @ 11:45am), Acorn Paper CEO David Weissberg (Tuesday, Oct 2 @ 12:15pm) and Abhay Parasnis, Oracle Senior Vice President, Oracle Public Cloud (Wednesday, Oct 3, @ 10:45am). Profit in the Oracle Partner Network Lounge: This summer, I worked with the amazing Oracle Partner Network (OPN) team to create the Profit Oracle Specialized Partner Edition 2012. It's a great catalog of Oracle partner success stories and insight into the OPN strategy from its leadership. Look for the special issue of Profit in the Oracle PartnerNetwork Lounge: the place where partners can meet formally or informally with colleagues, customers, prospects, and other industry professionals. Moscone South, Exhibit Hall, Room 100 Oracle Customer Experience Summit @ OpenWorld: There's been a lot of discussion within my editorial team (and content published, as well)about Customer Experience. To keep pace with this evolving subject, I'll be attending this special embedded conference on Wednesday and Thursday (Oct. 3-4). Especially looking forward to Seth Godin's presentation: he was one of the first experts we interviewed forProfit Online five years ago. The Executive Edge @ OpenWorld: Of course, my Oracle OpenWorld is mostly filled with meetings/interviews with Oracle customers about completed Oracle projects and the strategic impact of enterprise IT on business. The ideal place for these conversations is The Executive Edge @ OpenWorld embedded conference. Samovar Tea Lounge at Moscone Center: I spend my down time on the roof of Moscone North, preparing for meetings or having impromptu conversations with attendees at this little oasis overlooking Yerba Buena Gardens. Fee free to drop my for a chat! See you in San Francisco! -Aaron Lazenby

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  • Real world pitfalls of introducing F# into a large codebase and engineering team

    - by nganju
    I'm CTO of a software firm with a large existing codebase (all C#) and a sizable engineering team. I can see how certain parts of the code would be far easier to write in F#, resulting in faster development time, fewer bugs, easier parallel implementations, etc., basically overall productivity gains for my team. However, I can also see several productivity pitfalls of introducing F#, namely: 1) Everyone has to learn F#, and it's not as trivial as switching from, say, Java to C#. Team members that have not learned F# will be unable to work on F# parts of the codebase. 2) The pool of hireable F# programmers, as of now (Dec 2010) is non-existent. Search various software engineer resume databases for "F#", way less than 1% of resumes contain the keyword. 3) Community support as of now (Dec 2010) is less available. You can google almost any problem in C# and find someone that has already dealt with it, not so with F#. Third party tool support (NUnit, Resharper etc) is also sketchy. I realize that this is a bit Catch-22, i.e. if people like me don't use F# then the community and tools will never materialize, etc. But, I've got a company to run, and I can be cutting edge but not bleeding edge. Any other pitfalls I'm not considering? Or anyone care to rebut the pitfalls I've mentioned? I think this is an important discussion and would love to hear your counter-arguments in this public forum that may do a lot to increase F# adoption by industry. Thanks.

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  • In a 2D platform game, how to ensure the player moves smoothly over sloping ground?

    - by Kovsa
    See image: http://i41.tinypic.com/huis13.jpg I'm developing a physics engine for a 2D platform game. I'm using the separating axis theorem for collision detection. The ground surface is constructed from oriented bounding boxes, with the player as an axis aligned bounding box. (Specifically, I'm using the algorithm from the book "Realtime Collision Detection" which performs swept collision detection for OBBs using SAT). I'm using a fairly small (close to zero) restitution coefficient in the collision response, to ensure that the dynamic objects don't penetrate the environment. The engine mostly works fine, it's just that I'm concerned about some edge cases that could possibly occur. For example, in the diagram, A, B and C are the ground surface. The player is heading left along B towards A. It seems to me that due to inaccuracy, the player box could be slightly below the box B as it continues up and left. When it reaches A, therefore, the bottom left corner of the player might then collide with the right side of A, which would be undesirable (as the intention is for the player to move smoothly over the top of A). It seems like a similar problem could happen when the player is on top of box C, moving left towards B - the most extreme point of B could collide with the left side of the player, instead of the player's bottom left corner sliding up and left above B. Box2D seems to handle this problem by storing connectivity information for its edge shapes, but I'm not really sure how it uses this information to solve the problem, and after looking at the code I don't really grasp what it's doing. Any suggestions would be greatly appreciated.

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  • How can I resolve collisions at different speeds, depending on the direction?

    - by Raven Dreamer
    I have, for all intents and purposes, a Triangle class that objects in my scene can collide with (In actuality, the right side of a parallelogram). My collision detection and resolution code works fine for the purposes of preventing a gameobject from entering into the space of the Triangle, instead directing the movement along the edge. The trouble is, the maximum speed along the x and y axis is not equivalent in my game, and moving along the Y axis (up or down) should take twice as long as an equivalent distance along the X axis (left or right). Unfortunately, these speeds apply to the collision resolution too, and movement along the blue path above progresses twice as fast. What can I do in my collision resolution to make sure that the speedlimit for Y axis movement is obeyed in the latter case? Collision Resolution for this case below (vecInput and velocity are the position and velocity vectors of the game object): // y = mx+c // solve for y. M = 2, x = input's x coord, c = rightYIntercept lowY = 2*vecInput.x + parag.rightYIntercept ; ... else { // y = mx+c // vecInput.y = 2(x) + RightYIntercept // (vecInput.y - RightYIntercept) / 2 = x; //if velocity.Y (positive) greater than velocity.X (negative) //pushing from bottom, so push right. if(velocity.y > -1*velocity.x) { //change the input vector's x position to match the //y position on the shape's edge. Formula for line: Y = MX+C // M is 2, C is rightYIntercept, y is the input y, solve for X. vecInput = new Vector2((vecInput.y - parag.rightYIntercept)/2, vecInput.y); Debug.Log("adjusted rightwards"); } else { vecInput = new Vector2( vecInput.x, lowY); Debug.Log("adjusted downwards"); } }

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  • Profit : August, 2012

    - by user462779
    August 2012 issue of Profit is now available online. Way back in 2003, I wrote my first feature for Profit. It was titled “Everything You Always Wanted to Know About Application Servers (But Were Afraid To Ask),” and it discussed “cutting-edge” technologies like portals and XML and the brand-new Java Platform, Enterprise Edition (Java EE; we’re now on Java EE 7). But despite the dated terms I used in my Profit debut, I noticed something in rereading that old story that has stayed constant: mid-tier technology is where innovative enterprise IT projects happen. It may have been XML in 2003, but it’s SOA in 2012. While preparing the August issue of Profit was more than just a stroll down memory lane for me, it has provided a nice bit of perspective about what changes and what doesn’t in this dynamic IT industry. Technologies continuously evolve—some become standard practice, some are revived or reinvented, and some are left by the wayside. But the drive to innovate and the desire to succeed are business principles that never go out of fashion. Also, be sure to check out the Profit JD Edwards Special Issue 2012 (PDF), featuring partner profiles, customer successes, and Oracle executive interviews. The Middleware Advantage Three ways a flexible, integrate software layer can deliver a competitive edge Playing to Win Electronic Arts’ superefficient hub processes millions of online gaming transactions every day. Adjustable Loans With Oracle Exadata, Reliance Commercial Finance keeps pace with India’s commercial loan market. Future Proof To keep pace with mobile, social, and location-based services, smart technologists are using middleware to innovate. Spring Training Knowledge and communication help Jackson Hewitt’s Tim Bechtold get seasonal workers in top shape. Keeping Online Customers Happy Customers worldwide are comfortable with online service—but are companies meeting customers’ needs?

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  • Character movement on a 2D tile map

    - by Chris Morris
    I'm working at making a HTML5 game. Top down, closest thing I can equate it to is the gameboy zeldas, but open world and no rooms. What I have so far is a procedurally generated map in a multi dimensional array. And a starting position on the map. Along with this I have an array of movable and non movable tile ID's. I also have a class for my player and have him being rendered out in the center of the starting tile. My problem however is getting the movement sorted out for the player. I want to be able to have the character free move around the map (pixel by pixel essentially) ontop of this 2D generated world. Ideally this would allow the user to move around the walk able area of the canvas. this is simple enough for me to do, but I am having problems now moving the world. If the user is 20% from the edge of the screen i want the world to start panning in the direction the player is heading. But I'm rather lacking in ideas of how to do this. I've looked around for some tutorials, but am coming up blank on ideas of how to generate the playable area (zoomed in) and to then move this generated area under the player when they reach near the end of the screen. My current idea was to generate a certain amount of tiles full size to fill the screen and place the player i the middle. Then when the user approaches the edge of the screen start generating the tiles offset by the distance moved and the direction. I can kind of see this working but I really have no idea if this is the best or easiest to code of methods for generating the world. sorry for the lack of code but I'm still just in the theory stages of working this all out.

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  • BPM Solution Catalogue–promote your process templates

    - by JuergenKress
    Oracle’s BPM Solution Catalogue showcasing our solutions with partners is now live. Take a look at the initial entries here. We are planning to use this catalogue not only to publish and highlight successful BPM implementations but also will be running campaigns in industry verticals with your solutions. If you have delivered a successful implementation in BPM and think it could be reused and applied again in a similar scenario in the same industry or in a similar environment, then we are keen to know about it and will add it to the solution catalogue. The solution catalogue will showcase successful BPM solutions both inside and outside Oracle. Be in touch with us on this via this e-mail id and we will make sure to add your solution. For more information you can also read the article “Leading-Edge BPM Benefits Without Bleeding-Edge Pain” SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit  www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Technorati Tags: BPM,Solution Catalogue,process templates,BPM Suite,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • Slick 2d scrolling off screen

    - by Peter
    I have something scrolling in and out of the screen. Now when it goes off screen, I want it to scroll into the screen at another location. What I do is I grab the last pixels at the screens edge using g.copyArea and then g.drawImage on the edge of the screen. And then I do a g.translate to create room for the next row which is next render cycle. My problem is that I get a single pixel row, which is not copied onto the canvas. Where as I want each row to be added and then translated, so that the image that scrolled off screen is recreated on the other side of the screen. Here is my code, maybe there is a better way of doing this, open to any suggests, cause I'm totally stuck @Override public void render(GameContainer gc, Graphics g) throws SlickException { //g.setClip(0, 0, 300, gc.getHeight()); g.translate(0, y); g.drawImage(image,0,200); g.resetTransform(); //g.clearClip(); g.copyArea(rightImage, 0, gc.getHeight() - 1); g.drawImage(rightImage, 300, 0); g.translate(0, y); y=y+3; }

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