Search Results

Search found 3493 results on 140 pages for 'constructor'.

Page 110/140 | < Previous Page | 106 107 108 109 110 111 112 113 114 115 116 117  | Next Page >

  • Jasmine testing coffeescript expect(setTimeout).toHaveBeenCalledWith

    - by Lee Quarella
    In the process of learning Jasmine, I've come to this issue. I want a basic function to run, then set a timeout to call itself again... simple stuff. class @LoopObj constructor: -> loop: (interval) -> #do some stuff setTimeout((=>@loop(interval)), interval) But I want to test to make sure the setTimeout was called with the proper args describe "loop", -> xit "does nifty things", -> it "loops at a given interval", -> my_nifty_loop = new LoopObj interval = 10 spyOn(window, "setTimeout") my_nifty_loop.loop(interval) expect(setTimeout).toHaveBeenCalledWith((-> my_nifty_loop.loop(interval)), interval) I get this error: Expected spy setTimeout to have been called with [ Function, 10 ] but was called with [ [ Function, 10 ] ] Is this because the (-> my_nifty_loop.loop(interval)) function does not equal the (=>@loop(interval)) function? Or does it have something to do with the extra square brackets around the second [ [ Function, 10 ] ]? Something else altogther? Where have I gone wrong?

    Read the article

  • QT QSslError being signaled with the error code set to NoError

    - by Nantucket
    My Problem I compiled OpenSSL into QT to enable OpenSSL support. Everything appeared to go correctly in the compile. However, when I try to use the official HTTP example application that can be found here, everytime I try to download an https page, it will signal two QSslError, each with contents NoError. The types of QSslErrors, including NoError, are documented here, poorly. There is no explanation on why they even included an error type called NoError, or what it means. Bizarrely, the NoError error code seems to be true, as it downloads the remote https document perfectly even while signaling the error. Does anyone have any idea what this means and what could possibly be causing it? Optional Background Reading Here is the relevant part of the code from the example app (this is connected to the network connection's sslErrors signal by the constructor): void HttpWindow::sslErrors(QNetworkReply*,const QList<QSslError> &errors) { QString errorString; foreach (const QSslError &error, errors) { if (!errorString.isEmpty()) errorString += ", "; errorString += error.errorString(); } if (QMessageBox::warning(this, tr("HTTP"), tr("One or more SSL errors has occurred: %1").arg(errorString), QMessageBox::Ignore | QMessageBox::Abort) == QMessageBox::Ignore) { reply->ignoreSslErrors(); } } I have tried the old version of this example, and it produced the same result. I have tried OpenSSL 1.0.0a and 0.9.8o. I have tried tried compiling OpenSSL myself, I have tried using pre-compiled versions of OpenSSL from the net. All produce the same result. If this were my first time using QT with SSL, I would almost think this is the intended result (even though their example application is popping up error warning message windows), if not for the fact that last time I played with QT, using what would now be an old version of QT with an old version of SSL, I distinctly remember everything working fine with no error windows. My system is running Windows 7 x64.

    Read the article

  • hadoop implementing a generic list writable

    - by Guruprasad Venkatesh
    I am working on building a map reduce pipeline of jobs(with one MR job's output feeding to another as input). The values being passed around are fairly complex, in that there are lists of different types and hash maps with values as lists. Hadoop api does not seem to have a ListWritable. Am trying to write a generic one, but it seems i can't instantiate a generic type in my readFields implementation, unless i pass in the class type itself: public class ListWritable<T extends Writable> implements Writable { private List<T> list; private Class<T> clazz; public ListWritable(Class<T> clazz) { this.clazz = clazz; list = new ArrayList<T>(); } @Override public void write(DataOutput out) throws IOException { out.writeInt(list.size()); for (T element : list) { element.write(out); } } @Override public void readFields(DataInput in) throws IOException{ int count = in.readInt(); this.list = new ArrayList<T>(); for (int i = 0; i < count; i++) { try { T obj = clazz.newInstance(); obj.readFields(in); list.add(obj); } catch (InstantiationException e) { e.printStackTrace(); } catch (IllegalAccessException e) { e.printStackTrace(); } } } } But hadoop requires all writables to have a no argument constructor to read the values back. Has anybody tried to do the same and solved this problem? TIA.

    Read the article

  • KeyStore, HttpClient, and HTTPS: Can someone explain this code to me?

    - by stormin986
    I'm trying to understand what's going on in this code. KeyStore trustStore = KeyStore.getInstance(KeyStore.getDefaultType()); FileInputStream instream = new FileInputStream(new File("my.keystore")); try { trustStore.load(instream, "nopassword".toCharArray()); } finally { instream.close(); } SSLSocketFactory socketFactory = new SSLSocketFactory(trustStore); Scheme sch = new Scheme("https", socketFactory, 443); httpclient.getConnectionManager().getSchemeRegistry().register(sch); My Questions: trustStore.load(instream, "nopassword".toCharArray()); is doing what exactly? From reading the documentation load() will load KeyStore data from an input stream (which is just an empty file we just created), using some arbitrary "nopassword". Why not just load it with null as the InputStream parameter and an empty string as the password field? And then what is happening when this empty KeyStore is being passed to the SSLSocketFactory constructor? What's the result of such an operation? Or -- is this simply an example where in a real application you would have to actually put a reference to an existing keystore file / password?

    Read the article

  • Is context:annotation-config an alternative to @AutoWired?

    - by Antacid
    Is it correct that I can put context:annotation-config in my XML config and it will automatically inject the bean class without needing any annotations? So instead of using these annotation types: public class Mailman { private String name; @Autowired private Parcel Parcel; public Mailman(String name) { this.name = name; } @Autowired public void setParcel(Parcel Parcel) { this.Parcel = Parcel; } @Autowired public void directionsToParcel(Parcel Parcel) { this.Parcel = Parcel; } } I would just need to write this: <beans ... > <bean id="mailMan" class="MailMan"> <constructor-arg value="John Doe"/> </bean> <bean id="parcel" class="Parcel" /> <context:annotation-config /> </beans> and then my MailMan class would look a lot simpler without the need for annotations: public class Mailman { private String name; private Parcel Parcel; public Mailman(String name) { this.name = name; } }

    Read the article

  • Remove pointer object whose reference is mantained in three different lists

    - by brainydexter
    I am not sure how to approach this problem: 'Player' class mantains a list of Bullet* objects: class Player { protected: std::list< Bullet* > m_pBullet_list; } When the player fires a Bullet, it is added to this list. Also, inside the constructor of bullet, a reference of the same object is updated in CollisionMgr, where CollisionMgr also mantains a list of Bullet*. Bullet::Bullet(GameGL*a_pGameGL, Player*a_pPlayer) : GameObject( a_pGameGL ) { m_pPlayer = a_pPlayer; m_pGameGL->GetCollisionMgr()->AddBullet(this); } class CollisionMgr { void AddBullet(Bullet* a_pBullet); protected: std::list< Bullet*> m_BulletPList; } In CollisionMgr.Update(); based on some conditions, I populate class Cell which again contain a list of Bullet*. Finally, certain conditions qualify a Bullet to be deleted. Now, these conditions are tested upon while iterating through a Cell's list. So, if I have to delete the Bullet object, from all these places, how should I do it so that there are no more dangling references to it? std::list< Bullet*>::iterator bullet_it; for( bullet_it = (a_pCell->m_BulletPList).begin(); bullet_it != (a_pCell->m_BulletPList).end(); bullet_it++) { bool l_Bullet_trash = false; Bullet* bullet1 = *bullet_it; // conditions would set this to true if ( l_Bullet_Trash ) // TrashBullet( bullet1 ); continue; } Also, I was reading about list::remove, and it mentions that it calls the destructor of the object we are trying to delete. Given this info, if I delete from one list, the object does not exist, but the list would still contain a reference to it..How do I handle all these problems ? Can someone please help me here ? Thanks PS: If you want me to post more code or provide explanation, please do let me know.

    Read the article

  • How can you connect to a password protected MS Access Database from a Spring JdbcTemplate?

    - by Tim Visher
    I need to connect to a password protected MS Access 2003 DB using the JDBC-ODBC bridge. I can't find out how to specify the password in the connect string, or even if that is the correct method of connecting. It would probably be relevant to mention that this is a Spring App which is accessing the database through a JdbcTemplate configured as a datasource bean in our application context file. Some relevant snippets: from application-context.xml <bean id="jdbcTemplate" class="org.springframework.jdbc.core.JdbcTemplate"> <property name="dataSource" ref="legacyDataSource" /> </bean> <bean id="jobsheetLocation" class="java.lang.String"> <constructor-arg value="${jobsheet.location}"/> </bean> <bean id="legacyDataSource" class="org.springframework.jdbc.datasource.DriverManagerDataSource"> <property name="driverClassName" value="${jdbc.legacy.driverClassName}" /> <property name="url" value="${jdbc.legacy.url}"/> <property name="password" value="-------------" /> </bean> from our build properties jdbc.legacy.driverClassName=sun.jdbc.odbc.JdbcOdbcDriver jdbc.legacy.url=jdbc:odbc:Driver\={Microsoft Access Driver (*.mdb)};Dbq\=@LegacyDbPath@;DriverID\=22;READONLY\=true Any thoughts?

    Read the article

  • Initializing objects on the fly

    - by pocoa
    I have a vector called players and a class called Player. And what I'm trying to do is to write: players.push_back(Player(name, Weapon(bullets))); So I want to be able to create players in a loop. But I see an error message says "no matching function for call Player::Player..." Then I've changed that to: Weapon w(bullets); Player p(name, w); players.push_back(p); Here is my Player definition: class Player { public: Player(string &name, Weapon &weapon); private string name; Weapon weapon; } I'm just trying to learn what is the difference between these definitions. And is this the right way to pass an object to an object constructor. Note: These are not my actual class definitions. I'm just trying to learn something about object oriented programming in C++ with coding it. I mean I know that Weapon should be initialized in Player :)

    Read the article

  • Working with complex objects in Prevayler commands

    - by alexantd
    The demos included in the Prevayler distribution show how to pass in a couple strings (or something simple like that) into a command constructor in order to create or update an object. The problem is that I have an object called MyObject that has a lot of fields. If I had to pass all of them into the CreateMyObject command manually, it would be a pain. So an alternative I thought of is to pass my business object itself into the command, but to hang onto a clone of it (keeping in mind that I can't store the BO directly in the command). Of course after executing this command, I would need to make sure to dispose of the original copy that I passed in. public class CreateMyObject implements TransactionWithQuery { private MyObject object; public CreateMyObject(MyObject business_obj) { this.object = (MyObject) business_obj.clone(); } public Object executeAndQuery(...) throws Exception { ... } } The Prevayler wiki says: Transactions can't carry direct object references (pointers) to business objects. This has become known as the baptism problem because it's a common beginner pitfall. Direct object references don't work because once a transaction has been serialized to the journal and then deserialized for execution its object references no longer refer to the intended objects - - any objects they may have referred to at first will have been copied by the serialization process! Therefore, a transaction must carry some kind of string or numeric identifiers for any objects it wants to refer to, and it must look up the objects when it is executed. I think by cloning the passed-in object I will be getting around the "direct object pointer" problem, but I still don't know whether or not this is a good idea...

    Read the article

  • SCJP Book, IO section: Is this a typo or is there a reason it would look like this?

    - by iamchuckb
    My question is about line 4, where the new PrintWriter is created with the constructor taking the FileWriter fw as a parameter. I don't understand the use of chaining the BufferedWriter bw to FileWriter if it isn't used later on in the actual writing. Can Java apply chaining in a way that bw still somehow affects the rest of the program? 16. try { 17. FileWriter fw = new FileWriter(test); 18. BufferedWriter bw = new BufferedWriter(fw, 1024); 19. PrintWriter out = new PrintWriter(fw); 20. out.println("<html><body><h1>"); 21. out.println(args[0]); 22. out.println("</h1></body></html>"); 23. out.close(); 24. bw.close(); 25. fw.close(); 26. }catch(IOException e) { 27. e.printStackTrace(); 28. } I think it is probably a typo and they meant to use bw as the parameter for PrintWriter out but like the title says, I'm new to this. Thanks to all in advance.

    Read the article

  • Low-Hanging Fruit: Obfuscating non-critical values in JavaScript

    - by Piskvor
    I'm making an in-browser game of the type "guess what place/monument/etc. is in this satellite/aerial view", using Google Maps JS API v3. However, I need to protect against cheaters - you have to pass a google.maps.LatLng and a zoom level to the map constructor, which means a cheating user only needs to view source to get to this data. I am already unsetting every value I possibly can without breaking the map (such as center and the manipulation functions like setZoom()), and initializing the map in an anonymous function (so the object is not visible in global namespace). Now, this is of course in-browser, client-side, untrusted JavaScript; I've read much of the obfuscation tag and I'm not trying to make the script bullet-proof (it's just a game, after all). I only need to make the obfuscation reasonably hard against the 1337 Java5kryp7 haxz0rz - "kid sister encryption", as Bruce Schneier puts it. Anything harder than base64 encoding would deter most cheaters by eliminating the lowest-hanging fruit - if the cheater is smart and determined enough to use a JS debugger, he can bypass anything I can do (as I need to pass the value to Google Maps API in plaintext), but that's unlikely to happen on a mass scale (there will also be other, not-code-related ways to prevent cheating). I've tried various minimizers and obfuscators, but those will mostly deal with code - the values are still shown verbatim. TL;DR: I need to obfuscate three values in JavaScript. I'm not looking for bullet-proof armor, just a sneeze-guard. What should I use?

    Read the article

  • Using generics in F# to create an EnumArray type

    - by Matthew
    I've created an F# class to represent an array that allocates one element for each value of a specific enum. I'm using an explicit constructor that creates a dictionary from enum values to array indices, and an Item property so that you can write expressions like: let my_array = new EnumArray<EnumType, int> my_array.[EnumType.enum_value] <- 5 However, I'm getting the following obscure compilation error at the line marked with '// FS0670' below. error FS0670: This code is not sufficiently generic. The type variable ^e when ^e : enum<int> and ^e : equality and ^e : (static member op_Explicit : ^e -> int) could not be generalized because it would escape its scope. I'm at a loss - can anyone explain this error? type EnumArray< 'e, 'v when 'e : enum<int> and 'e : equality and ^e : (static member op_Explicit : ^e -> int) > = val enum_to_int : Dictionary<'e, int> val a : 'v array new() as this = { enum_to_int = new Dictionary<'e, int>() a = Array.zeroCreate (Enum.GetValues(typeof<'e>).Length) } then for (e : obj) in Enum.GetValues(typeof<'e>) do this.enum_to_int.Add(e :?> 'e, int(e :?> 'e)) member this.Item with get (idx : 'e) : 'v = this.a.[this.enum_to_int.[idx]] // FS0670 and set (idx : 'e) (c : 'v) = this.a.[this.enum_to_int.[idx]] <- c

    Read the article

  • how to get access to private members of nested class?

    - by macias
    Background: I have enclosed (parent) class E with nested class N with several instances of N in E. In the enclosed (parent) class I am doing some calculations and I am setting the values for each instance of nested class. Something like this: n1.field1 = ...; n1.field2 = ...; n1.field3 = ...; n2.field1 = ...; ... It is one big eval method (in parent class). My intention is -- since all calculations are in parent class (they cannot be done per nested instance because it would make code more complicated) -- make the setters only available to parent class and getters public. And now there is a problem: when I make the setters private, parent class cannot acces them when I make them public, everybody can change the values and C# does not have friend concept I cannot pass values in constructor because lazy evaluation mechanism is used (so the instances have to be created when referencing them -- I create all objects and the calculation is triggered on demand) I am stuck -- how to do this (limit access up to parent class, no more, no less)? I suspect I'll get answer-question first -- "but why you don't split the evaluation per each field" -- so I answer this by example: how do you calculate min and max value of a collection? In a fast way? The answer is -- in one pass. This is why I have one eval function which does calculations and sets all fields at once.

    Read the article

  • Having issues with initializing character array

    - by quandrum
    Ok, this is for homework about hashtables, but this is the simple stuff I thought I was able to do from earlier classes, and I'm tearing my hair out. The professor is not being responsive enough, so I thought I'd try here. We have a hashtable of stock objects.The stock objects are created like so: stock("IBM", "International Business Machines", 2573, date(date::MAY, 23, 1967)) my constructor looks like: stock::stock(char const * const symbol, char const * const name, int sharePrice, date priceDate): symbol(NULL), name(NULL), sharePrice(sharePrice), dateOfPrice(priceDate) { setSymbol(symbol); setName(name); } and setSymbol looks like this: (setName is indentical): void stock::setSymbol(const char* symbol) { if (this->symbol) delete [] this->symbol; this->symbol = new char[strlen(symbol)+1]; strcpy(this->symbol,symbol); } and it refuses to allocate on the line this->symbol = new char[strlen(symbol)+1]; with a std::bad_alloc. name and symbol are declared char * name; char * symbol; I feel like this is exactly how I've done it in previous code.I'm sure it's something silly with pointers. Can anyone help?

    Read the article

  • Why is F# member not found when used in subclass

    - by James Black
    I have a base type that I want to inherit from, for all my DAO objects, but this member gets the error further down about not being defined: type BaseDAO() = member v.ExecNonQuery2(conn)(sqlStr) = let comm = new MySqlCommand(sqlStr, conn, CommandTimeout = 10) comm.ExecuteNonQuery |> ignore comm.Dispose |> ignore I inherit in this type: type CreateDatabase() = inherit BaseDAO() member private self.createDatabase(conn) = self.ExecNonQuery2 conn "DROP DATABASE IF EXISTS restaurant" This is what I see when my script runs in the interactive shell: --> Referenced 'C:\Program Files\MySQL\MySQL Connector Net 6.2.3\Assemblies\MySql.Data.dll' [Loading C:\Users\jblack\Documents\Visual Studio 2010\Projects\RestaurantService\RestaurantDAO\BaseDAO.fs] namespace FSI_0106.RestaurantServiceDAO type BaseDAO = class new : unit -> BaseDAO member ExecNonQuery2 : conn:MySql.Data.MySqlClient.MySqlConnection -> sqlStr:string -> unit member execNonQuery : sqlStr:string -> unit member execQuery : sqlStr:string * selectFunc:(MySql.Data.MySqlClient.MySqlDataReader -> 'a list) -> 'a list member f : x:obj -> string member Conn : MySql.Data.MySqlClient.MySqlConnection end [Loading C:\Users\jblack\Documents\Visual Studio 2010\Projects\RestaurantService\RestaurantDAO\CreateDatabase.fs] C:\Users\jblack\Documents\Visual Studio 2010\Projects\RestaurantService\RestaurantDAO\CreateDatabase.fs(56,14): error FS0039: The field, constructor or member 'ExecNonQuery2' is not defined I am curious what I am doing wrong. I have tried not inheriting, and just instantiating the BaseDAO type in the function, but I get the same error. I started on this path because I had a property that had the same error, so it seems there may be a problem with how I am defining my BaseDAO type, but it compiles with no error, which further confuses me about this problem.

    Read the article

  • What happens when we combine RAII and GOTO ?

    - by Robert Gould
    I'm wondering, for no other purpose than pure curiosity (because no one SHOULD EVER write code like this!) about how the behavior of RAII meshes with the use of Goto (lovely idea isn't it). class Two { public: ~Two() { printf("2,"); } }; class Ghost { public: ~Ghost() { printf(" BOO! "); } }; void foo() { { Two t; printf("1,"); goto JUMP; } Ghost g; JUMP: printf("3"); } int main() { foo(); } When running the following code in VS2005 I get the following output: 1,2,3 BOO! However I imagined, guessed, hoped that 'BOO!' wouldn't actually appear as the Ghost should have never been instantiated (IMHO, because I don't know the actual expected behavior of this code). Any Guru out there knows what's up? Just realized that if I instantiate an explicit constructor for Ghost the code doesn't compile... class Ghost { public: Ghost() { printf(" HAHAHA! "); } ~Ghost() { printf(" BOO! "); } }; Ah, the mystery ...

    Read the article

  • Access modifiers - Property on business objects - getting and setting

    - by Mike
    Hi, I am using LINQ to SQL for the DataAccess layer. I have similar business objects to what is in the data access layer. I have got the dataprovider getting the message #23. On instantiation of the message, in the message constructor, it gets the MessageType and makes a new instance of MessageType class and fills in the MessageType information from the database. Therefore; I want this to get the Name of the MessageType of the Message. user.Messages[23].MessageType.Name I also want an administrator to set the MessageType user.Messages[23].MessageType = MessageTypes.LoadType(3); but I don't want the user to publicly set the MessageType.Name. But when I make a new MessageType instance, the access modifier for the Name property is public because I want to set that from an external class (my data access layer). I could change this to property to internal, so that my class can access it like a public variable, and not allow my other application access to modify it. This still doesn't feel right as it seems like a public property. Are public access modifiers in this situation bad? Any tips or suggestions would be appreciated. Thanks.

    Read the article

  • How do I mock a method with an open array parameter in PascalMock?

    - by Oliver Giesen
    I'm currently in the process of getting started with unit testing and mocking for good and I stumbled over the following method that I can't seem to fabricate a working mock implementation for: function GetInstance(const AIID: TGUID; out AInstance; const AArgs: array of const; const AContextID: TImplContextID = CID_DEFAULT): Boolean; (TImplContextID is just an alias for Integer) I thought it would have to look something like this: function TImplementationProviderMock.GetInstance( const AIID: TGUID; out AInstance; const AArgs: array of const; const AContextID: TImplContextID): Boolean; begin Result := AddCall('GetInstance') .WithParams([@AIID, AContextID]) .ReturnsOutParams([AInstance]) .ReturnValue; end; But the compiler complains about the .ReturnsOutParams([AInstance]) saying "Bad argument type in variable type array constructor.". Also I haven't found a way to specify the open array parameter AArgs at all. Also, is using the @-notation for the TGUID-typed parameter the right way to go? Is it possible to mock this method with the current version of PascalMock at all? Update: I now realize I got the purpose of ReturnsOutParams completely wrong: It's intended to be used for populating the values to be returned when defining the expectations rather than for mocking the call itself. I now think the correct syntax for mocking the out parameter would probably have to look more like this: function TImplementationProviderMock.GetInstance( const AIID: TGUID; out AInstance; const AArgs: array of const; const AContextID: TImplContextID): Boolean; var lCall: TMockMethod; begin lCall := AddCall('GetInstance').WithParams([@AIID, AContextID]); Pointer(AInstance) := lCall.OutParams[0]; Result := lCall.ReturnValue; end; The questions that remain are how to mock the open array parameter AArgs and whether passing the TGUID argument (i.e. a value type) by address will work out...

    Read the article

  • Java - How to declare table[i][j] elements as instance variables?

    - by JDelage
    All, I am trying to code a Connect4 game. For this, I have created a P4Game class and a P4Board class which represents the i X j dimensions of the Connect4 board. In P4Game, I have the following: public class P4Game{ //INSTANCE VARIABLES private int nbLines; private int nbColumns; private P4Board [][] position; //CONSTRUCTOR public P4Game(int nbLines, int nbColumns){ this.nbColumns = nbColumns; this.nbLines = nbLines; P4Board [][] position = new P4Board [nbLines][nbColumns]; //Creates the table to receive the instances of the P4Board object.*/ for (int i=0; i<nbLines; i++){ for (int j=0; j<nbColumns; j++){ this.position[i][j] = new P4Board(i,j); //Meant to create each object at (line=i, column=j) } } } This causes a NullPointerException in the nested loops where I mention this.position[i][j]. I reference those objects in other methods of this class so I need them to be instance variables. I suppose the exception is due to the fact that I have not listed the table element position[i][j] as an instance variable at the beginning of the class. my question to people here is (1) is my assumption correct, and if so (2) what would be the syntax to declare instance variables of this form? Thank you all for your help with what I realize is a very basic question. Hopefully it will also benefit other newbies. Cheers, JDelage

    Read the article

  • Java inheritance and super() isn't working as expected

    - by dwwilson66
    For a homework assignment, I'm working with the following. It's an assigned class structure, I know it's not the best design by a long shot. Class | Extends | Variables -------------------------------------------------------- Person | None | firstName, lastName, streetAddress, zipCode, phone CollegeEmployee | Person | ssn, salary,deptName Faculty | CollegeEmployee | tenure(boolean) Student | person | GPA,major So in the Faculty class... public class Faculty extends CollegeEmployee { protected String booleanFlag; protected boolean tenured; public Faculty(String firstName, String lastName, String streetAddress, String zipCode, String phoneNumber,String ssn, String department,double salary) { super(firstName,lastName,streetAddress,zipCode,phoneNumber, ssn,department,salary); String booleanFlag = JOptionPane.showInputDialog (null, "Tenured (Y/N)?"); if(booleanFlag.equals("Y")) tenured = true; else tenured = false; } } It was my understanding that super() in Faculty would allow access to the variables in CollegeEmployee as well as Person. With the code above, it compiles fine when I ONLY include the Person variables. As soon as I try to use ssn, department, or salary I get the following compile errors. Faculty.java:15: error: constructor CollegeEmployee in class CollegeEmployee can not be applied to the given types: super(firstName,lastName,streetAddress,zipCode,phoneNumber,ssn,department,salary); ^ Required: String,String,String,String,String Found: String,String,String,String,String,String,String,String reason: actual and formal argument lists differ in length I'm completely confused by this error...which is the actual and formal? Person has five arguments, CollegeEmployee has 3, so my guess is that something's funky with how the parameters are being passed...but I'm not quite sure where to begin fixing it. What am I missing?

    Read the article

  • Can I get rid of this read lock?

    - by Pieter
    I have the following helper class (simplified): public static class Cache { private static readonly object _syncRoot = new object(); private static Dictionary<Type, string> _lookup = new Dictionary<Type, string>(); public static void Add(Type type, string value) { lock (_syncRoot) { _lookup.Add(type, value); } } public static string Lookup(Type type) { string result; lock (_syncRoot) { _lookup.TryGetValue(type, out result); } return result; } } Add will be called roughly 10/100 times in the application and Lookup will be called by many threads, many of thousands of times. What I would like is to get rid of the read lock. How do you normally get rid of the read lock in this situation? I have the following ideas: Require that _lookup is stable before the application starts operation. The could be build up from an Attribute. This is done automatically through the static constructor the attribute is assigned to. Requiring the above would require me to go through all types that could have the attribute and calling RuntimeHelpers.RunClassConstructor which is an expensive operation; Move to COW semantics. public static void Add(Type type, string value) { lock (_syncRoot) { var lookup = new Dictionary<Type, string>(_lookup); lookup.Add(type, value); _lookup = lookup; } } (With the lock (_syncRoot) removed in the Lookup method.) The problem with this is that this uses an unnecessary amount of memory (which might not be a problem) and I would probably make _lookup volatile, but I'm not sure how this should be applied. (John Skeets' comment here gives me pause.) Using ReaderWriterLock. I believe this would make things worse since the region being locked is small. Suggestions are very welcome.

    Read the article

  • How can I check if a user has written his username and password correctly?

    - by Sergio Tapia
    I'm using a Linq-to-SQL class called Scans.dbml. In that class I've dragged a table called Users (username, password, role) onto the graphic area and now I can access User object via a UserRepository class: using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Scanner.Classes { public class UserRepository { private ScansDataContext db = new ScansDataContext(); public User getUser(string username) { return db.Users.SingleOrDefault(x => x.username == username); } public bool exists(string username) { } } } Now in my Login form, I want to use this Linq-to-SQL goodness to do all the data related activities. UserRepository users = new UserRepository(); private void btnLogin_Click(object sender, EventArgs e) { loginToSystem(); } private void loginToSystem() { if (users.getUser(txtUsername.Text)) { } //If txtUsername exists && User.password == Salt(txtPassword) //then Show.MainForm() with User.accountType in constructor to set permissions. } I need help with verifying that a user exists && that that users.password is equal to SALT(txtpassword.text). Any guidance please?

    Read the article

  • How is a functional programming-based javascript app laid out?

    - by user321521
    I've been working with node.js for awhile on a chat app (I know, very original, but I figured it'd be a good learning project). Underscore.js provides a lot of functional programming concepts which look interesting, so I'd like to understand how a functional program in javascript would be setup. From my understanding of functional programming (which may be wrong), the whole idea is to avoid side effects, which are basically having a function which updates another variable outside of the function so something like var external; function foo() { external = 'bar'; } foo(); would be creating a side effect, correct? So as a general rule, you want to avoid disturbing variables in the global scope. Ok, so how does that work when you're dealing with objects and what not? For example, a lot of times, I'll have a constructor and an init method that initializes the object, like so: var Foo = function(initVars) { this.init(initVars); } Foo.prototype.init = function(initVars) { this.bar1 = initVars['bar1']; this.bar2 = initVars['bar2']; //.... } var myFoo = new Foo({'bar1': '1', 'bar2': '2'}); So my init method is intentionally causing side effects, but what would be a functional way to handle the same sort of situation? Also, if anyone could point me to either a python or javascript source code of a program that tries to be as functional as possible, that would also be much appreciated. I feel like I'm close to "getting it", but I'm just not quite there. Mainly I'm interested in how functional programming works with traditional OOP classes concept (or does away with it for something different if that's the case).

    Read the article

  • Thread Safety of C# List<T> for readers

    - by ILIA BROUDNO
    I am planning to create the list once in a static constructor and then have multiple instances of that class read it (and enumerate through it) concurrently without doing any locking. In this article http://msdn.microsoft.com/en-us/library/6sh2ey19.aspx MS describes the issue of thread safety as follows: Public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe. A List can support multiple readers concurrently, as long as the collection is not modified. Enumerating through a collection is intrinsically not a thread-safe procedure. In the rare case where an enumeration contends with one or more write accesses, the only way to ensure thread safety is to lock the collection during the entire enumeration. To allow the collection to be accessed by multiple threads for reading and writing, you must implement your own synchronization. The "Enumerating through a collection is intrinsically not a thread-safe procedure." Statement is what worries me. Does this mean that it is thread safe for readers only scenario, but as long as you do not use enumeration? Or is it safe for my scenario?

    Read the article

  • How to copy generically superclass instances to subclass instances?

    - by gerry
    Hi @all, I have a class hierarchy / inheritance like this: public class A { private String name; // with getters & setters public void doAWithName(){ ... } } public class B extends A { public void doBWithName(){ // a differnt implementation to what I do in class A } } public class C extends B { public void doCWithName(){ // a differnt implementation to what I do in class A and B } } So at one time there is a instance of class A with the initialized field "name". Later I want this instance of A get wrapped into instance of B or C. So the superclasses should be get wrapped with a subclass! How can I make this most efficent with respect to DRY? I've thought about a constructor that does some copying with the getters/setters. But in this case I have to repeat myself - and this doesn't respect anymore to my initial requirement of DRY! So, how can I warp A to B by just initializing B's new fields (with default values) and delegating the rest to a method in A (which knows more than B about which fields of A should be accessed...). In the same way: If A should be wrapped into C only a method in c should init C's 'new' fields, delegate to B's wrap method (which therefore inits B's 'new' fields in C) and at last B delegates to A which copies it's fields to the fields of C). So in the end I have a new instance of C which has the values of A wrapped (and some default init values to the fields which the inheritance hierarchy has added).

    Read the article

< Previous Page | 106 107 108 109 110 111 112 113 114 115 116 117  | Next Page >