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  • Hide editor-label for public property when calling EditorFor(...)?

    - by FreshCode
    When calling Html.EditorFor(m => m), where m is a public class with public properties, a hidden input and a label are displayed for properties with the [HiddenInput] attribute. How can I hide the label without making it private or creating an editor template? Example public class User { [HiddenInput] public Guid ID { get; set; } // should not be displayed in editor template public string Name { get; set; } // should be editable } Undesired result for ID property by EditorFor(...) with label <div class="editor-label"> <label for="ID">ID</label> <!-- Why is this here? --> </div> <div class="editor-field"> <input id="ID" name="ID" type="hidden" value=""> </div>

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  • starting smartcard programming

    - by hyperboreean
    How could one get started with smartcards programming? I am asking here about all the toolkit he needs in order to get started: books, tutorials, hardware etc. I am planning in playing around with a couple of smartcards programmers and I am pretty new to this field. Edit: I am mostly interested in programmers that play nice with Unix-like operating systems. Also, I am not sure how this works ... but I would like to program them in C/C++

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  • book "Programming Role Playing Games with DirectX 2nd edition" and newer DirectX api

    - by numerical25
    I got the book "Programming Role Playing Games with DirectX 2nd edition" and I notice there are things in the book that are now considered deprecated. There is a whole Section on DirectPlay. And as much as I would like to avoid this section, I am afraid it might screw up the entire engine he is trying to build. So I was just curious to know even though DirectPlay is considered deprecated by XNA, and directX10. Is it possible to use it still in DirectX 9 ??

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  • How to speed up calculation of length of longest common substring?

    - by eSKay
    I have two very large strings and I am trying to find out their Longest Common Substring. One way is using suffix trees (supposed to have a very good complexity, though a complex implementation), and the another is the dynamic programming method (both are mentioned on the Wikipedia page linked above). Using dynamic programming The problem is that the dynamic programming method has a huge running time (complexity is O(n*m), where n and m are lengths of the two strings). What I want to know (before jumping to implement suffix trees): Is it possible to speed up the algorithm if I only want to know the length of the common substring (and not the common substring itself)?

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  • What are the best programming articles?

    - by lillq
    Part of being a good software developer is keeping current with what people are saying in the community. There are many good articles out there on the Internet about the wide subject of computer programming. What articles have you found worth your time? Please provide the article's title, author and a link if possible.

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  • What's the Easiest Way to Learn Programming?

    - by Chris
    If a friend of yours wanted to get into development and didn't have any experience, what would you suggest? What language/resources would you suggest to break into programming? With all of the technologies out right now and buzz words where should one even start explaining this stuff to people?

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  • Linux Bluetooth programming

    - by sfactor
    I am making a desktop application to connect with an embedded device. I was going to use Windows but due to lack of proper examples and documentation I decided to go with Linux bluez development. Can someone suggest a good resource to go about programming for bluez. I found a MIT documentation but that was about it.

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  • Introduction to 3D Graphics Programming

    - by Jacob Relkin
    Hi everyone! I'm a self-taught programmer with absolutely nil 3D programming experience. A client of mine has related to me an idea for an iPhone app that requires OpenGL ES 2.0 for it's inherently complex 3D structure and animations. Where do I start on this ( albeit long ) journey toward OpenGL ES competence? I'm willing to put in a tremendous amount of time and effort into learning, and if i could please get some pointers to where I should start and what to expect, that would be awesome!

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  • Greenspun's 10th rule in Perl?

    - by DVK
    Greenspun's Tenth Rule of Programming is a common aphorism in computer programming and especially programming language circles. It states: Any sufficiently complicated C or Fortran program contains an ad hoc, informally-specified, bug-ridden, slow implementation of half of Common Lisp. The questions are, 1) Would you consider this to be true of Perl interpreter? Only objective arguments please (e.g. which features of Common Lisp are implemented within the interpreter) 2) Independently, does there exist a Lisp (or at least a n ad hoc, informally-specified, bug-ridden, slow implementation of half of Common Lisp) implemented entirely in Perl?

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  • How to start Android Kernel programming?

    - by Rajapandian
    Hi All, I am 6 months experience in Android, use to develop simple UI based application. Now i want to write application targeting the Android core Kernel.For example i want to develop a Framework which is not present in Android.To achieve that we have to write the code for the Kernel. I dont know where and how to start the Android Kernel Programming. If anybody knows the way to start it please help me. Regards, Rajapandian.K

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  • Join ACM, join IEEE, or read programming books?

    - by Laura
    I read blogs and listen to podcasts, and I own many of the "classic" programming books. For the money, what kind of printed material would you say is the most valuable to keep current in software engineering -- books, or magazines from professional organizations such as ACM and IEEE? Which organization has the best periodicals?

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  • Find which alias method is called in rails model

    - by Kashif Umair Liaqat
    I am new to rails development. I have created some aliases to a method and I want to know that which alias is called. I have this code. alias_method :net_stock_quantity_equals :net_stock_quantity alias_method :net_stock_quantity_gte :net_stock_quantity alias_method :net_stock_quantity_lte :net_stock_quantity alias_method :net_stock_quantity_gt :net_stock_quantity alias_method :net_stock_quantity_lt :net_stock_quantity def net_stock_quantity #some code here end I want to know that user has called which alias. Like if user calls net_stock_quantity_equals then I should know that the user has called net_stock_quantity_equals not net_stock_quantity. Any help would be appreciated.

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  • Where can you find fun/educational programming challenges?

    - by tj9991
    I've searched around for different challenge sites, and most of them seem to be geared towards difficulty in problem solving logically, rather than trying to use your language of choice to do something you haven't used it for. Their center is around mathematics rather than function design. Some kind of point system for correctly solving challenges, or solving them the most efficient/smallest would be neat as well. Listed sites Project Euler TopCoder UVa Online Judge Challenges with Python Google Code Jam Programming Challenges Less Than Dot ACM's Programing Contest archive USACO problems ITA Software's puzzle page Refactor My Code Ruby Quiz

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  • Intro to GPU programming

    - by Adam Davis
    Everyone has this huge massively parallelized supercomputer on their desktop in the form of a graphics card GPU. What is the "hello world" equivalent of the GPU community? What do I do, where do I go, to get started programming the GPU for the major GPU vendors? -Adam

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  • How to find the right balance between "quick & dirty" and "nice & general" code?

    - by Frank
    This is not a direct programming question, but a little help from the programming community would be appreciated. I am suffering from an overgeneralization disease. I can't stop spending valuable time with making my code most general and abstract. I could also call it the toolkit/library disease. I tend to turn every programming task into a general problem and try to "write a toolkit", that would work for many similar problems. I know it's a good thing in general, if there is enough time, but sometimes I should be writing a quick prototype and just can't seem to write the quick and dirty code that just works for the special case. I often get excited about an idea that makes the code more general and user-configurable and understimate the time it takes to actually implement it that way. Does anyone else have this experience? How can I force myself to find the right balance between "quick hack" and "nice solution"?

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  • Teach Perl as a first language?

    - by yossale
    I need to teach a non-programmer the basics of computer programming + some basic programming skills (- He's going to be in a position between the clients and the programmers , so the company requires him to learn the basic concepts of programming). I thought of Perl - You can teach it without getting into typing and pointers and it's syntax is very close to human (precious "bless" :) ) - but I'm a bit troubled because I feel like I'm going to "spoil" him for other languages in the future (C,C++,Java - What some people call "Real" languages) - exactly because of the reasons mentioned above. What do you think?

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  • Getting javadoc for Google Wave robot programming in Eclipse

    - by Espenhh
    Hey, Does anyone know how I can get the helpful Eclipse popups with javadoc when programming for the Google Wave Robots API? I have access to the JAR-file, the HTML Javadoc, as well as the source files from here How do I set up eclipse so I get javadoc integrated? I have tried adding the source files, but things just get "messy"

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  • Applications for the Church Programming Language

    - by Chris S
    Has anyone worked with the programming language Church? Can anyone recommend practical applications? I just discovered it, and while it sounds like it addresses some long-standing problems in AI and machine-learning, I'm sceptical. I had never heard of it, and was surprised to find it's actually been around for a few years, having been announced in the paper Church: a language for generative models.

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  • How do you unit test a unit test?

    - by FlySwat
    I was watching Rob Connerys webcasts on the MVCStoreFront App, and I noticed he was unit testing even the most mundane things, things like: public Decimal DiscountPrice { get { return this.Price - this.Discount; } } Would have a test like: [TestMethod] public void Test_DiscountPrice { Product p = new Product(); p.Price = 100; p.Discount = 20; Assert.IsEqual(p.DiscountPrice,80); } While, I am all for unit testing, I sometimes wonder if this form of test first development is really beneficial, for example, in a real process, you have 3-4 layers above your code (Business Request, Requirements Document, Architecture Document), where the actual defined business rule (Discount Price is Price - Discount) could be misdefined. If that's the situation, your unit test means nothing to you. Additionally, your unit test is another point of failure: [TestMethod] public void Test_DiscountPrice { Product p = new Product(); p.Price = 100; p.Discount = 20; Assert.IsEqual(p.DiscountPrice,90); } Now the test is flawed. Obviously in a simple test, it's no big deal, but say we were testing a complicated business rule. What do we gain here? Fast forward two years into the application's life, when maintenance developers are maintaining it. Now the business changes its rule, and the test breaks again, some rookie developer then fixes the test incorrectly...we now have another point of failure. All I see is more possible points of failure, with no real beneficial return, if the discount price is wrong, the test team will still find the issue, how did unit testing save any work? What am I missing here? Please teach me to love TDD, as I'm having a hard time accepting it as useful so far. I want too, because I want to stay progressive, but it just doesn't make sense to me. EDIT: A couple people keep mentioned that testing helps enforce the spec. It has been my experience that the spec has been wrong as well, more often than not, but maybe I'm doomed to work in an organization where the specs are written by people who shouldn't be writing specs.

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  • wii programming

    - by harald
    hello, my daughter just got a wii for christmas from her parents and her father has nothing better to do than looking for ways to dive into wii programming. i already read a lot about "homebrew" and wii. but i seem to be unable to find answers for the most important questions: do i have to modify the firmware to get the homebrew stuff to work? how likely is it, that the wii get's bricked, if for example there are any nintendo firmware updates? thanks very much!

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  • Famous eponymous programming techniques

    - by Alicia
    In some sports certain techniques or elements are named after the athlete who invented or first performed them—for example, Biellmann spin. Is their widespread use of such names for programming techniques and idioms? What are they? To be clear, I am explicitly not asking about algorithms, which are quite often named after their creators. For example, one is Schwartzian transform, but I can't recall any more.

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  • How to loop through a boost::mpl::list?

    - by Kyle
    This is as far as I've gotten, #include <boost/mpl/list.hpp> #include <algorithm> namespace mpl = boost::mpl; class RunAround {}; class HopUpAndDown {}; class Sleep {}; template<typename Instructions> int doThis(); template<> int doThis<RunAround>() { /* run run run.. */ return 3; } template<> int doThis<HopUpAndDown>() { /* hop hop hop.. */ return 2; } template<> int doThis<Sleep>() { /* zzz.. */ return -2; } int main() { typedef mpl::list<RunAround, HopUpAndDown, Sleep> acts; // std::for_each(mpl::begin<acts>::type, mpl::end<acts>::type, doThis<????>); return 0; }; How do I complete this? (I don't know if I should be using std::for_each, just a guess based on another answer here)

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