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  • How to add support for the JPEG image format

    - by Samir Sabri
    After installing Imagemagick, I've tested it with jpg image, like this: identify 1.jpg But, I got this result: identify: no decode delegate for this image format `1.jpg' @ error/constitute.c/ReadImage/550. Then, I tried to add support for JPEG format by: yum install libjpeg libjpeg-devel but, I got: Setting up Install Process No package libjpeg available. No package libjpeg-devel available. Nothing to do I thought I need to update the apt-get, I did: apt-get install libjpeg libjpeg-devel but, I got: Reading package lists... Done Building dependency tree Reading state information... Done E: Unable to locate package libjpeg E: Unable to locate package libjpeg-devel Is there an easy way to get those libraries installed ? I am using Ubuntu 12.04.

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  • Quality Assurance activities

    - by MasloIed
    Having asked but deleted the question as it was a bit misunderstood. If Quality Control is the actual testing, what are the commonest true quality assurance activities? I have read that verification (reviews, inspections..) but it does not make much sense to me as it looks more like quality control as mentioned here: DEPARTMENT OF HEALTH AND HUMAN SERVICES ENTERPRISE PERFORMANCE LIFE CYCLE FRAMEWORK Practices guide Verification - “Are we building the product right?” Verification is a quality control technique that is used to evaluate the system or its components to determine whether or not the project’s products satisfy defined requirements. During verification, the project’s processes are reviewed and examined by members of the IV&V team with the goal of preventing omissions, spotting problems, and ensuring the product is being developed correctly. Some Verification activities may include items such as: • Verification of requirement against defined specifications • Verification of design against defined specifications • Verification of product code against defined standards • Verification of terms, conditions, payment, etc., against contracts

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  • "Oracle Certified Expert, Java Platform, Enterprise Edition 6 Java Persistence API Developer" Preparation

    - by Matt
    I have been working with Hibernate for a fews years now, and I want to solidify and demonstrate my knowledge by taking the Oracle JPA certification, also known as: "Oracle Certified Expert, Java Platform, Enterprise Edition 6 Java Persistence API Developer (CX-310-094)" There is a training course provided by Oracle: "Building Database Driven Applications with JPA (SL-370-EE6)" But this costs $1800 and I think it would be overkill for my needs. Ideally, I would like a self study guide that will cover everything in the exam. I have looked for books and these seem like possibilities: Pro JPA 2: Mastering the Java Persistence API (Expert's Voice in Java Technology) and Beginning Java EE 6 with GlassFish 3 2nd Edition (Expert's Voice in Java Technology) But these aren't checklist type study guides as far as I am aware. I found the official SCJP study guide very useful, but I think the equivalent text for the JPA exam isn't out yet. If anyone has taken this exam, I would be grateful to hear how you prepared for it. Thanks!

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  • BI Publisher at OpenWorld 2012

    - by mdonohue
    For those going to OpenWorld, hope you can join us for any of the following Sessions, Hands On Labs or just stop by and visit us in the DEMOgrounds: Moscone South S-262 Oracle Business Intelligence Publisher Overview, What’s New, and What’s Planned Monday, 1-Oct 13:45 - 14:45Moscone South - 305Mike Donohue - Oraclewith Ed Farler - CSC Oracle Business Intelligence Publisher: Reporting for Oracle Applications Wednesday, 3-Oct 11:45 - 12:45Palace Hotel - RoseMike Donohue - OracleNote: new room to accommodate everyone who pre-registered Oracle Business Intelligence Publisher Best Practices: Be a Reporting Superstar Wednesday, 3-Oct 15:30 - 16:30Moscone South - 305Nikos Psomas & Klaus Fabian - Oracle Two sessions of the Hands on Lab:  Building Reports and Data Models in Oracle Business Intelligence Publisher Tuesday 2-Oct 17:00 - 18:00andThursday 4-Oct 11:15 - 12:15Marriott Marquis - Salon 5/6Nikos Psomas, Klaus Fabian & Kasturi Shekar -- Oracle You can also download the Focus on BI Publisher sheet that lists all Publisher related Sessions, Labs and DEMOground stations. Hope to see you there.

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  • Cannot install Android 2.3 libs dies to missing ia32-libs-multiarch

    - by Enrique
    I need to get my box up to par or android development, but cannot get ia32-libs to install for the life of me. Can anyone help? The error Android's tool gave me was Stopping ADB server failed (code -1) and after a bit of investigation I found that I needed to install the ia32-libs which from my understanding is a pain. Ubuntu 12.04 (x64) xxx@xxx:~$ sudo apt-get -f install ia32-libs Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: ia32-libs : Depends: ia32-libs-multiarch E: Unable to correct problems, you have held broken packages.

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  • Is it typical for a provider of a web services to also provide client libraries?

    - by HDave
    My company is building a corporate Java web-app and we are leaning towards using GWT-RPC as the client-server protocol for performance reasons. However, in the future, we will need to provide an API for other enterprise systems to access our data as well. For this, we were thinking of a SOAP based web service. In my experience it is common for commercial providers of enterprise web applications to provide client libraries (Java, .NET, C#, etc.). Is this generally the case? I ask because if so, then why bother using SOAP or REST or any standard web services protocol at all? Why not just create a client libraries that communicate via GWT-RPC?

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  • Automatically zoom out the camera to show all players

    - by user36159
    I am building a game in XNA that takes place in a rectangular arena. The game is multiplayer and each player may go where they like within the arena. The camera is a perspective camera that looks directly downwards. The camera should be automatically repositioned based on the game state. Currently, the xy position is a weighted sum of the xy positions of important entities. I would like the camera's z position to be calculated from the xy coordinates so that it zooms out to the point where all important entities are visible. My current approach is to: hw = the greatest x distance from the camera to an important entity hh = the greatest y distance from the camera to an important entity Calculate z = max(hw / tan(FoVx), hh / tan(FoVy)) My code seems to almost work as it should, but the resulting z values are always too low by a factor of about 4. Any ideas?

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  • Handling Players, enemies and attacks in HTML5

    - by Chris Morris
    I'm building a simple (currently) game with free roaming player and monsters on a map built by a 2D grid. I've been looking at the methods for implementing characters and enemies onto the screen and I've seen two seperate methods for doing this online. Drawing the player onto the screen canvas directly and refreshing the entire screen every FPS tick. Having a separate canvas to handle the player and moving the player canvas on top of the screen canvas via absolute positioning. I can see some pros and cons of both methods but what is generally the best method for doing this? I assume the second due to not having to drain resources by refreshing the map when the user is not moving, but the type of game will generally have constant movement.

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  • Which Game Engine to Use for an Angry Bird style game? [JAVA] [on hold]

    - by Arch1tect
    Our team is building an Angry Bird Style game, and we have only about ten days. The game is a little more complex than Angry Bird because there are two players, they each have a castle with pigs to protect(not destroy:)). And the goal is to destroy the other player's pigs. I wonder what Game Engine would help us finish this game most efficiently. We at least need a physics engine but I guess game engine is more helpful since it usually includes physics engine. Correct me if I'm wrong. (So I'm wondering which game engine I should use, if it's just physics engine, I'll use box2d) Networking may or may not be added later depend on time we have. Thanks in advance for any advice! EDIT: image looks small, I'll add one:

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  • Hiring Developers - Any tips on being more efficient?

    - by DotnetDude
    I represent a software company that is in process of building a large software development team. We are picky in who we hire and have really good retention rate (most of the devs have been here for an average of 5-6 years). We've been spending a lot of developers' and HR time and have a low applications to hire ratio. Here's the process we use: HR Interview on phone - Involves asking basic behaviorial and tech questions Online test - Involves a 30 minute technical test Technical Phone interview - A 60 minute interview by a developer Onsite Interview - A 60-90 minute interview by several senior developers Although this process has been working, we've been spending way too much time on interviews. Any thoughts on how this can be done differently? Our goal is to automate any tasks if possible still retaining the quality of talent.

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  • 3D/perspective Top down shooter bullet issues

    - by Tseng
    I'm developing a top-down shooter with multiple levels (ground for ground units, middle level for buildings, top level for air unity). The problem is the collision. Though I can make the collider box of a bullet be long enough to reach the ground (and collide with it), the real issue is optical. When the bullet is fired from a aircraft and collides with some object on the ground (building, ground unit) it will be optically offset due to the perspective camera, because it looks like the shot "by-passed" the target as seen below Is there any way to make the bullets collide perspectively correct? I'm using Unity3d Engine and it offers only simple colliders (box, sphere, cylinder, mesh and wheel), though I don't think a cone-formed collider would solve this issue. I'd need a (cheap) way to check if it's overlapping a destructible object? I thought of casting a ray from the camera through the bullet and if it hits something destructible, trigger an action, but that's quite punctual and maybe to performance heavy on certain number of bullets

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  • What are examples of games with "minimalist" models/art assets

    - by Ken
    When teaching game development, my student's obsess about building realistic or complex art/models/animation. And spending wayyy to much time trying to get accurate collision detection between two 3D models [despite my best efforts] However I would like them to spend more time thinking about developing the game mechanics, interaction and game play. I'm looking for some games where the visuals are simple but have good game play. Things I am thinking about are Cubes' vs Spheres or Impossible Game. What are more examples of visually simple (preferably 3D) games to help inspire my students?

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  • How come verification does not include actual testing?

    - by user970696
    Having read a lot about this topic, I still did not get it. Verification should prove that you are building the product right, while validation you build the right product. But only static techniques are mentioned as being verification methods (code reviews, requirements checks...). But how can you say if its implemented correctly if you do not test it? It is said that verification checks e.g. code for its correctnes. Verification - ensure that the product meet specified requirements. Again, if the function is specified to work somehow, only by testing I can say that it does. Could anyone explain this to me please? EDIT: As Wiki says: Verification:Preparing of the test cases (based on the analysis of the requireemnts) Validation: Running of the test cases

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  • EBS Procurement - Approval Workflow

    - by Annemarie Provisero
    ADVISOR WEBCAST:  Approval Workflow PRODUCT FAMILY: EBS Procurement    February 15, 2011 at 14:00 UK Time, 9:00 am ET, 4:00 pm, Egypt Standard Time, 7:30 pm, India Time This one-hour session is recommended for technical and functional users who would like to know about APPROVAL WORKFLOW TROUBLESHOOTING. TOPICS WILL INCLUDE: Introduction Purchasing Approval Basics How to See the Workflow for a Purchasing Document Advanced Troubleshooting Helpful My Oracle Support Notes Conclusion A short, live demonstration (only if applicable) and question and answer period will be included. Oracle Advisor Webcasts are dedicated to building your awareness around our products and services. This session does not replace offerings from Oracle Global Support Services.  Click here to register for this session ------------------------------------------------------------------------------------------------------------- The above webcast is a service of the E-Business Suite Communities in My Oracle Support.For more information on other webcasts, please reference the Oracle Advisor Webcast Schedule.Click here to visit the E-Business Communities in My Oracle Support Note that all links require access to My Oracle Support.

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  • Tab Sweep - Coherence, SBT for GlassFish, OSGi in question, Java EE plugins, ...

    - by alexismp
    Recent Tips and News on Java, Java EE 6, GlassFish & more : • Oracle Coherence Team Blog (blogs.oracle.com) • JSF Nightlies (Ed) • Setting up Mobile Server with GlassFish (Greg) • Deploying to remote Glassfish from SBT (Vasil) • OSGi (Jarda) • Building Plugins with Java EE 6 (Adam) • Application Entreprise JSF2 avec Maven ... (simplicity2k) • Project Coin at Devoxx 2011 (Joe)

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  • How to Build Your Own Siri App In a Browser

    - by ultan o'broin
    This post from Applications User Experience team co-worker Mark Vilrokx (@mvilrokx) about building your own Siri-style voice app in a browser using Rails, Chrome, and WolframAlpha is so just good you've now got it thrice! I love these kind of How To posts. They not only show off innovation but inspire others to try it out too. Love the sharing of the code snippets too. Hat tip to Jake at the AppsLab (and now on board with the Applications UX team too) for picking up the original All Things Rails blog post. Oracle Voice & Nuance demo on the Oracle Applications User Experience Usable Apps YouTube Channel Mark recently presented on Oracle Voice at the Oracle Usability Advisory Board on Oracle Voice and Oracle Fusion Applications and opened customers and partners eyes to how this technology can work for their users in the workplace and what's coming down the line! Great job, Mark.

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  • Silverlight TV 23: MVP Q&A with WWW (Wildermuth, Wahlin and Ward)

    John interviews a panel of 3 well known Silverlight leaders including Shawn Wildermuth, Dan Wahlin, and Ward Bell at the Silverlight 4 launch event. The guest panel answers questions sent in from Twitter about the features in Silverlight 4, thoughts on MVVM, and the panel members' experiences developing Silverlight. This is a great chance to hear from some of the leading Silverlight minds. These guys are all experts at building business applications with Silverlight. Relevant links: John's Blog...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Importing FBX with multiple meshes in UDK

    - by andresp
    I need to import into UDK a several amount of FBX models (representing buildings) which are composed by various submeshes (walls, windows, roof...). I need to keep the individual meshes (can't use the merge option) but I also need to work with the building as a whole. Do you know if this is possible? How? Also, is there a way to keep the textures assignment for the FBX models after importing them to Unreal? Doing the process manually (importing model, importing texture, assign to the material, assign the material to each mesh and submesh) for 100 or 200 models (to import an entire city from City Engine), isn't viable.

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  • Extending SSIS with custom Data Flow components (Presentation)

    Download the slides and sample code from my Extending SSIS with custom Data Flow components presentation, first presented at the SQLBits II (The SQL) Community Conference. Abstract Get some real-world insights into developing data flow components for SSIS. This starts with an introduction to the data flow pipeline engine, and explains the real differences between adapters and the three sub-types of transformation. Understanding how the different types of component behave and manage data is key to writing components of your own, and probably should but be required knowledge for anyone building packages at all. Using sample code throughout, I will show you how to write components, as well as highlighting best practice and lessons learned. The sample code includes fully working example projects for source, destination and transformation components. Presentation & Samples (358KB) Extending SSIS with custom Data Flow components.zip

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  • Modularity through HTTP

    - by Michael Williamson
    As programmers, we strive for modularity in the code we write. We hope that splitting the problem up makes it easier to solve, and allows us to reuse parts of our code in other applications. Object-orientation is the most obvious of many attempts to get us closer to this ideal, and yet one of the most successful approaches is almost accidental: the web. Programming languages provide us with functions and classes, and plenty of other ways to modularize our code. This allows us to take our large problem, split it into small parts, and solve those small parts without having to worry about the whole. It also makes it easier to reason about our code. So far, so good, but now that we’ve written our small, independent module, for example to send out e-mails to my customers, we’d like to reuse it in another application. By creating DLLs, JARs or our platform’s package container of choice, we can do just that – provided our new application is on the same platform. Want to use a Java library from C#? Well, good luck – it might be possible, but it’s not going to be smooth sailing. Even if a library exists, it doesn’t mean that using it going to be a pleasant experience. Say I want to use Java to write out an XML document to an output stream. You’d imagine this would be a simple one-liner. You’d be wrong: import org.w3c.dom.*; import java.io.*; import javax.xml.transform.*; import javax.xml.transform.dom.*; import javax.xml.transform.stream.*; private static final void writeDoc(Document doc, OutputStream out) throws IOException { try { Transformer t = TransformerFactory.newInstance().newTransformer(); t.setOutputProperty(OutputKeys.DOCTYPE_SYSTEM, doc.getDoctype().getSystemId()); t.transform(new DOMSource(doc), new StreamResult(out)); } catch (TransformerException e) { throw new AssertionError(e); // Can't happen! } } Most of the time, there is a good chance somebody else has written the code before, but if nobody can understand the interface to that code, nobody’s going to use it. The result is that most of the code we write is just a variation on a theme. Despite our best efforts, we’ve fallen a little short of our ideal, but the web brings us closer. If we want to send e-mails to our customers, we could write an e-mail-sending library. More likely, we’d use an existing one for our language. Even then, we probably wouldn’t have niceties like A/B testing or DKIM signing. Alternatively, we could just fire some HTTP requests at MailChimp, and get a whole slew of features without getting anywhere near the code that implements them. The web is inherently language agnostic. So long as your language can send and receive text over HTTP, and probably parse some JSON, you’re about as well equipped as anybody. Instead of building libraries for a specific language, we can build a service that almost every language can reuse. The text-based nature of HTTP also helps to limit the complexity of the API. As SOAP will attest, you can still make a horrible mess using HTTP, but at least it is an obvious horrible mess. Complex data structures are tedious to marshal to and from text, providing a strong incentive to keep things simple. By contrast, spotting the complexities in a class hierarchy is often not as easy. HTTP doesn’t solve every problem. It probably isn’t such a good idea to use it inside an inner loop that’s executed thousands of times per second. What’s more, the HTTP approach might introduce some new problems. We often need to add a thin shim to each application that we wish to communicate over HTTP. For instance, we might need to write a small plugin in PHP if we want to integrate WordPress into our system. Suddenly, instead of a system written in one language, we’re maintaining a system with several distinct languages and platforms. Even then, we should strive to avoid re-implementing the same old thing. As programmers, we consistently underestimate both the cost of building a system and the ongoing maintenance. If we allow ourselves to integrate existing applications, even if they’re in unfamiliar languages, we save ourselves those development and maintenance costs, as well as being able to pick the best solution for our problem. Thanks to the web, HTTP is often the easiest way to get there.

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  • My Oracle Support Accreditation for E-Business Suite

    - by ChristineS-Oracle
    The My Oracle Support Accreditation Series delivers a targeted learning experience that is designed to increase your expertise with My Oracle Support core functions and build skills to help you leverage Oracle product solutions, tools, and knowledge. The accreditation framework for Oracle E-Business Suite is targeted to customers and partners who actively use My Oracle Support and Oracle E-Business Suite. The content is focused on building skills around best practices, recommendations, and tool enablement – taking your expertise with Oracle E-Business Suite to the next level. The Oracle E-Business Suite course covers:•    Staying informed •    Period Close•    Patching•    Certifications •    Upgrade Advisor•    Reporting  Visit the My Oracle Support Accreditation Index and get started with the Level 1 My Oracle Support Accreditation path and the Level 2 Oracle E-Business Suite learning path today.

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  • ASP.NET MVC Cookbook &ndash; public review

    I have recently started writing another book. The topic of this book is ASP.NET MVC. This book differs from my previous book in that rather than working towards building one project from end to end this book will demonstrate specific topics from end to end. It is a recipe book (hence the cookbook name) and will be part of the Packt Publishing cookbook series. An example recipe in this book might be how to consume JSON, creating a master /details page, jquery modal popups, custom ActionResults, etc....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Pivotal change in strategy at Microsoft

    - by Sahil Malik
    SharePoint, WCF and Azure Trainings: more information Drop whatever you are doing, and watch this video. Here is what Microsoft’s new CEO Satya Nadella said, .. If there is anything that would define windows, I think of the cloud as being in a heterogeneous device world. It will not be limited to Windows. I think that is perhaps the biggest pivotal change in our strategy. We absolutely think of building services and infrastructure in the cloud that will be across Android, iOS and Windows, and we will differentiate windows family with user experience that is consistent across all these devices .. Read full article ....

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  • Orthographic Projection with variable FOV

    - by cubrman
    We are building agame with orthographic view. The problem we face is the fact that with different resolution you can see different area of the game world. E.g. if you have higher resolution you can see more around you. To solve this we currently use a common scale factor that every model is scaled by, depending on resolution. But this has drawbacks when drawing shadows - I cannot set a higher view angle for the orthographic shadow camera, while when using the perspective shadow camera I get significantly worse shadow quality. So the question is is there any way to controll FOV when using orthographic projection, or, more specifically, what is the easiest way to scale the world uniformly up or down with orthographic projection matrix? I saw that in 3ds MAX you can control FOV for an orthographic camera I wonder how they implemented it.

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  • iOS: Versioned static frameworks vs Git Submodules and included code

    - by drekka
    For the last couple of years I've been building static frameworks of common APIs for my iOS projects. I can build a universal binary containing all the architectures (i386, armv6, armv7) and wrap it up in a .framework directory structure. I then stored this in a directory based on the version of the framework. For example ..../myAPI/v0.1.0/myAPI.framework Once I have this framework I can then easily add it to a project and if I want to advance the version, merely change the framework search paths to the later version. This works, but the approach is very similar to what I would use in the Java world. Recently I've been reading about using Git submodules and static framework sub projects in XCode 4. Im wondering if my currently approach is something that I should consider retiring and what the pros/cons are of the new approach. I'm weary of just including code because I've already had issues in a work project which had (effectively) multiple versions of a third party API. Any opinions?

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