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  • JSF2: Re-render all components on page that have a given ID, without absolute paths

    - by tlind
    Is there any way in JSF 2.0/PrimeFaces of re-rendering all components (using the PrimeFaces update="id1 id2..." attribute or the <f:ajax render="..."/> tag) that have got a given ID, regardless of whether they are in the same form that contains the button triggering the AJAX re-render or not? For example, I want my button to re-render all sections on a page that visualize the user's current shopping basket. Right now, I always have to specify the absolute path to the components that I want to get updated, e.g. update=":header:basket :left-sidebar:menu:basket" which is rather impractical if the structure of the page changes (besides, I have not been able to figure out the correct path for one of these components). I already tried to implement a custom EL function like this, which traverses the component tree: update="{utilBean.findAllComponentsMatchingId('basket')}" but at the time that function is evaluated, apparently not the entire component tree has been set up as it doesn't contain the components I am looking for. How can I deal with this? There certainly must be an easy way of doing AJAX-based updates of sections of the page that are not part of the current <h:form>? Thanks!

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  • I think client's project will be a flop; should I discuss with him? [closed]

    - by WeaklyTyped
    I have a meeting with a prospective client tomorrow for a certain e-commerce project he wants to commission. I had an overview of it over the phone and from what I understand there are gazillion such concepts already floating and most of them are disasters and I have reasons to believe that his project is significantly likely to have the same fate. Should I raise/discuss the commercial feasibility of his idea with him or simply accept the project, give my best and leave out all the rest?

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  • How to communicate between Client and Server in a Client-Server Application?

    - by Sanoj
    I would like to implement an Client-Server Application, where the business-logic, security validations and a database are at the server and the user interface are at the client. I would like to implement clients in different languages i.e. one in WPF/.NET, one Swing/Java , one in Android/Java and maybe one HTML/JavaScript client. The server will be on Internet, so I would like to be able to have encrypted communication. The client will send some lists of items to be added to the database, or update items, and do some transactions. The server will check if the items are already updated by another client, or update the item, add new items or delete items. How do I solve the communication between clients and the server in such a system? I have been thinking about: http/https webserver, and sending messages in JSON or XML and use Web Sockets for bi-directional communication. Use http in a RESTful way, except when WebSockets are needed. But I guess there are better solutions for native desktop applications than http? CORBA - I have just heard about it, and it's old and complex. Not much talk about it these days. XMPP/Jabber - I have just heard about it and I don't know if it fits me at all. EJabberd seams to be a popular implementation. AMQP - I have just heard about it and I don't know if it fits me at all. RabbitMQ seams to be a popular implementation. Windows Communication Foundation, Java RMI, Java Message Service - but are they language independent? I guess some of these alternatives are on different levels, maybe I can have i.e xmpp or amqp in web sockets over https? What technologys are used for this problem in companies today? and what is recommended to use? I have no experience of them other than webservers and http. Please give me some guidance in this jungle. What are the pros and cons of these technologies in my situation?

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  • MessageSecurityException: The security header element 'Timestamp' with the '' id must be signed

    - by NiklasN
    I'm asking the same question here that I've already asked on msdn forums http://social.msdn.microsoft.com/Forums/en-US/netfxnetcom/thread/70f40a4c-8399-4629-9bfc-146524334daf I'm consuming a (most likely Java based) Web Service with I have absolutely no access to modify. It won't be modified even though I would ask them (it's a nation wide system). I've written the client with WCF. Here's some code: CustomBinding binding = new CustomBinding(); AsymmetricSecurityBindingElement element = SecurityBindingElement.CreateMutualCertificateDuplexBindingElement(MessageSecurityVersion.WSSecurity10WSTrustFebruary2005WSSecureConversationFebruary2005WSSecurityPolicy11BasicSecurityProfile10); element.AllowSerializedSigningTokenOnReply = true; element.SetKeyDerivation(false); element.IncludeTimestamp = true; element.KeyEntropyMode = SecurityKeyEntropyMode.ClientEntropy; element.MessageProtectionOrder = System.ServiceModel.Security.MessageProtectionOrder.SignBeforeEncrypt; element.LocalClientSettings.IdentityVerifier = new CustomIdentityVerifier(); element.SecurityHeaderLayout = SecurityHeaderLayout.Lax; element.IncludeTimestamp = false; binding.Elements.Add(element); binding.Elements.Add(new TextMessageEncodingBindingElement(MessageVersion.Soap11, Encoding.UTF8)); binding.Elements.Add(new HttpsTransportBindingElement()); EndpointAddress address = new EndpointAddress(new Uri("url")); ChannelFactory<MyPortTypeChannel> factory = new ChannelFactory<MyPortTypeChannel>(binding, address); ClientCredentials credentials = factory.Endpoint.Behaviors.Find<ClientCredentials>(); credentials.ClientCertificate.Certificate = myClientCert; credentials.ServiceCertificate.DefaultCertificate = myServiceCert; credentials.ServiceCertificate.Authentication.CertificateValidationMode = X509CertificateValidationMode.None; service = factory.CreateChannel(); After this every request done to the service fails in client side (I can confirm my request is accepted by the service and a sane response is being returned) I always get the following exception MessageSecurityException: The security header element 'Timestamp' with the '' id must be signed. By looking at trace I can see that in the response there really is a timestamp element, but in the security section there is only a signature for body. Can I somehow make WCF to ingore the fact Timestamp isn't signed?

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  • Problem running standalone Glassfish v3 client as Eclipse plugin

    - by dmt
    Hello, I'm developing a standalone client that invokes some EJB methods on Glassfish v3. This works well until I'm integrating the client into an Eclipse plugin for running in our RCP application. In this setting there seems to be a classloader problem on initializing the naming context and I get the exception listed below. (The client has gf-client.jar and all its dependencies on its classpath.) It fails on m_ctx = new InitialContext(); with the exception java.lang.NoSuchMethodException: org.eclipse.osgi.internal.baseadaptor.DefaultClassLoader.findResources(java.lang.String) at java.lang.Class.getMethod(Class.java:1605) at com.sun.enterprise.module.single.ManifestProxy.<init>(ManifestProxy.java:34) at com.sun.enterprise.module.single.ProxyModuleDefinition.<init>(ProxyModuleDefinition.java:78) at com.sun.enterprise.module.single.ProxyModuleDefinition.<init>(ProxyModuleDefinition.java:73) at com.sun.enterprise.module.single.SingleModulesRegistry.<init>(SingleModulesRegistry.java:42) at com.sun.enterprise.module.single.SingleModulesRegistry.<init>(SingleModulesRegistry.java:30) at com.sun.enterprise.module.single.StaticModulesRegistry.<init>(StaticModulesRegistry.java:60) at org.glassfish.internal.api.Globals.getStaticHabitat(Globals.java:67) at com.sun.enterprise.naming.impl.SerialContext.<init>(SerialContext.java:183) at com.sun.enterprise.naming.impl.SerialContext.<init>(SerialContext.java:253) at com.sun.enterprise.naming.impl.SerialInitContextFactory.createInitialContext(SerialInitContextFactory.java:121) at com.sun.enterprise.naming.impl.SerialInitContextFactory.getInitialContext(SerialInitContextFactory.java:116) at javax.naming.spi.NamingManager.getInitialContext(NamingManager.java:667) at javax.naming.InitialContext.getDefaultInitCtx(InitialContext.java:288) at javax.naming.InitialContext.init(InitialContext.java:223) at javax.naming.InitialContext.<init>(InitialContext.java:175) Has anybody an idea how to solve this problem? Thanks!

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  • Python Twisted Client Connection Lost

    - by MovieYoda
    I have this twisted client, which connects with a twisted server having an index. I ran this client from command-line. It worked fine. Now I modified it to run in loop (see main()) so that I can keep querying. But the client runs only once. Next time it simply says connection lost \n Connection lost - goodbye!. What am i doing wrong? In the loop I am reconnecting to the server, it that wrong? from twisted.internet import reactor from twisted.internet import protocol from settings import AS_SERVER_HOST, AS_SERVER_PORT # a client protocol class Spell_client(protocol.Protocol): """Once connected, send a message, then print the result.""" def connectionMade(self): self.transport.write(self.factory.query) def dataReceived(self, data): "As soon as any data is received, write it back." if data == '!': self.factory.results = '' else: self.factory.results = data self.transport.loseConnection() def connectionLost(self, reason): print "\tconnection lost" class Spell_Factory(protocol.ClientFactory): protocol = Spell_client def __init__(self, query): self.query = query self.results = '' def clientConnectionFailed(self, connector, reason): print "\tConnection failed - goodbye!" reactor.stop() def clientConnectionLost(self, connector, reason): print "\tConnection lost - goodbye!" reactor.stop() # this connects the protocol to a server runing on port 8090 def main(): print 'Connecting to %s:%d' % (AS_SERVER_HOST, AS_SERVER_PORT) while True: print query = raw_input("Query:") if query == '': return f = Spell_Factory(query) reactor.connectTCP(AS_SERVER_HOST, AS_SERVER_PORT, f) reactor.run() print f.results return if __name__ == '__main__': main()

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  • returning correct multiTouch id

    - by Max
    I've spent countless hours on reading tutorials and looking at every question related to multiTouch from here and Stackoverflow. But I just cannot figure out how to do this correctly. I use a loop to get my pointerId, I dont see alot of people doing this but its the only way I've managed to get it somewhat working. I have two joysticks on my screen, one for moving and one for controlling my sprites rotation and the angle he shoots, like in Monster Shooter. Both these work fine. My problem is that when I Move my sprite at the same time as Im shooting, my touchingPoint for my movement is set to the touchingPoint of my shooting, since the x and y is higher on the touchingPoint of my shooting (moving-stick on left side of screen, shooting-stick on right side), my sprite speeds up, this creates an unwanted change in speed for my sprite. I will post my entire onTouch method here with some variable-changes to make it more understandable. Since I do not know where Im going wrong. public void update(MotionEvent event) { if (event == null && lastEvent == null) { return; } else if (event == null && lastEvent != null) { event = lastEvent; } else { lastEvent = event; } int pointerCount = event.getPointerCount(); for (int i = 0; i < pointerCount; i++) { int x = (int) event.getX(i); int y = (int) event.getY(i); int id = event.getPointerId(i); int action = event.getActionMasked(); int actionIndex = event.getActionIndex(); String actionString; switch (action) { case MotionEvent.ACTION_DOWN: actionString = "DOWN"; break; case MotionEvent.ACTION_UP: shooting=false; // when shooting is true, it shoots dragging=false; // when dragging is true, it moves actionString = "UP"; break; case MotionEvent.ACTION_POINTER_DOWN: actionString = "PNTR DOWN"; break; case MotionEvent.ACTION_POINTER_UP: shooting=false; dragging=false; actionString = "PNTR UP"; break; case MotionEvent.ACTION_CANCEL: shooting=false; dragging=false; actionString = "CANCEL"; break; case MotionEvent.ACTION_MOVE: try{ if((int) event.getX(id) > 0 && (int) event.getX(id) < touchingBox && (int) event.getY(id) > touchingBox && (int) event.getY(id) < view.getHeight()){ movingPoint.x = (int) event.getX(id); movingPoint.y = (int) event.getY(id); dragging = true; } else if((int) event.getX(id) > touchingBox && (int) event.getX(id) < view.getWidth() && (int) event.getY(id) > touchingBox && (int) event.getY(id) < view.getHeight()){ shootingPoint.x = (int) event.getX(id); shootingPoint.y = (int) event.getY(id); shooting=true; }else{ shooting=false; dragging=false; } }catch(Exception e){ } actionString = "MOVE"; break; default: actionString = ""; } Wouldnt post this much code if I wasnt at an absolute loss of what I'm doing wrong. I simply can not get a good understanding of how multiTouching works. basicly movingPoint changes for both my first and second finger. I bind it to a box, but aslong as I hold one finger within this box, it changes its value based on where my second finger touches. It moves in the right direction and nothing gives an error, the problem is the speed-change, its almost like it adds up the two touchingPoints.

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  • Choosing approach for an IM client-server app

    - by John
    Update: totally re-wrote this to be more succint. I'm looking at a new application, one part of which will be very similar to standard IM clients, i.e text chat, ability to send attachments, maybe some real-time interaction like a multi-user whiteboard. It will be client-server, i.e all traffic goes through my central server. That means if I want to support cross-communication with other IM systems, I am still free to pick any protocol for my own client<--server communication - my server can use XMPP or whatever to talk to other systems. Clients are expected to include desktop apps, but probably also browser-based as well either through Flex/Silverlight or HTML/AJAX. I see 3 options for my own client-server communication layer: XMPP. The benefits are clients already exist as do open-source servers. However it requires the most up-front research/learning and also appears like it might raise legal issues due to GPL. Custom sockets. A server app makes connections with the clients, allowing any text/binary data to be sent very fast. However this approach requires building said server from scratch, and also makes a JS client tricky Servlets (or similar web server). Using tried and tested Java web-stack, clients send HTTP requests similar to AJAX-based websites. The benefit is the server is easy to write using well-established technologies, and easy to talk to. But what restrictions would this bring? Is it appropriate technology for real-time communication? Advice and suggests are welcome, especially what pros and cons surround using a web-server approach as compared to a socket-based approach.

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  • Client side thumb creation OR Server side?

    - by Totty
    Hy, I have two options to choose from: Client side: pro: image manipulations occurs on the client side, so no load on the server cons: more uploaded data Server side: pro: less uploaded data cons: image manipulations occurs on the server side, so there are some load and will be queried... For example, when you upload an image, you will get 4 images: a large image, medium, thumb1, thumb2, so in the case of the client side will be needed to upload the 4 optimized images. For the server side, will be only uploaded 1 optimized image and then manipulated. What is better and less consuming way?

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  • Client timeout when using WCF through Spring.net

    - by Khash
    I'm using WCF through Spring.net WCF integration link text This works relatively fine, however it seems that WCF and Spring get in each other's way when instantiating client channels. This means that only a single client channel is created for a service and therefore the clients get a timeout after the configured timeout is expired since the same client channel has been open since it was instantiated by Spring. To make the matters worst, once a channel goes to a fault state, it affect all users of that service since spring doesn't create a new channel for each user. Has anyone managed to use WCF and Spring.net work together without these issues?

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  • GlassFish Starting Up Java SE Client - No Initial Context Exception

    - by Marcel
    Hi I have developed a java se client that calls some session beans on a glassfish server. I connect to the bean remote interface like this. context = new InitialContext(); em = (ICrudService) context.lookup("java:global/BackITServer/CrudServiceImpl"); This works fine from inside eclipse (gf-client on build path). When I export my project as a runnable jar and call it on the console with java -jar BackItClient.jar I get a NoInitialContextException. MMMM. I would very much appreciate some help. Thank You Greetings Marcel PS: Do I really have to pack all the jars which gf-client is referencing into my jar?

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  • How to create a persistent connection using AS3 Sockets for a chat client

    - by Vivek
    I want to create a chat client in flash/flex for a chat server,something like a MUD/MOO client but I'm unable to create a persistent connection . I've been using the AS3 Socket class,but I'm getting disconnected from the server side,soon after the connection is made but the client still shows the 'connected' property as true .The server is asynchronous and was written in python using asyncore/asynchat, it works fine with most open source MOO/MUD clients . I tried connecting my program to a simple synchronous echo server,here both read and write worked fine with no disconnections from either side . So my question is how do I make a persistent connection with the server?

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  • apache commons http client efficiency

    - by wo_shi_ni_ba_ba
    I use apache commons http client to send data via post every second, is there a way to make the following code more efficient? I know http is stateless, but is there anything I can do to improve since the base url is always the same in this case(only the parameter value change. private void sendData(String s){ try { HttpClient client = getHttpClient(); HttpPost method = new HttpPost("http://192.168.1.100:8080/myapp"); System.err.println("send to server "+s); List formparams = new ArrayList(); formparams.add(new BasicNameValuePair("packet", s)); UrlEncodedFormEntity entity = new UrlEncodedFormEntity(formparams, "UTF-8"); method.setEntity(entity); HttpResponse resp=client.execute(method); String res = EntityUtils.toString(resp.getEntity()); System.out.println(res); } catch (Exception e) { e.printStackTrace(); } } private HttpClient getHttpClient() { if(httpClient==null){ httpClient = new DefaultHttpClient(); } return httpClient; }

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  • client-server application design

    - by nelly
    Hi, i want to create a client-server application using sockets on .net platform and being new to networking programming and i have a dilemma. The client will send data to server often and also the server will notify clients often. What is the best way to design it? should the server keep a thread to communicate with each client until it quits or just the clients send data to the server and it update the clients regularly(few seconds) or none of those? Some help would be great. Thanks guys.

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  • Applet in client-server infrastructure

    - by Andrey
    Hello! I have a general question concerning client-server design. We have a Java server with Spring, a GWT client program and some HTTP-servlets for our site. At the moment we also want to develop an applet which would communicate with that server in such a way GWT-client and site requests do. Is it a good idea to communicate with the server from applet by RMI? I.e. to create some Remote services, register them with Spring and call them from applet? Thanks in advance!

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  • operating sever client from same program

    - by sksingh73
    i want to make a single program for operating both server & client. i want my program to run in such a way that when program is launched, server should start listening for requests from other machines. but when i want to send data to other machines, my server should quit & client is launched so that i start sending data. once complete data has been transferred by client, it should quit & come back to server mode. Any suggestion on whether its feasible. if yes, then how.

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  • Oracle VDI thin client terminal and Synergy

    - by katsumii
    I use my main laptop and old SunRay thin client hardware at my office.I set up Synergy for keyboard/mouse/clipboard sharing and I thought I hit this issue.  Bug #3002 - Mouse Pointer Invisible on Client PC - SynergyRDP and a thin client setup I found this workaround. Turning "Display pointer trails" on somehow made mymouse appear on thin client side.  This may or may not work in different kind of Oracle VDI setup or other vendors' thin client

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  • Client-side prediction for FPS

    - by newprogrammer
    People that understand client-side prediction and client-side interpolation, I have a question: When I play the game Team Fortress 2, and type cl_predict 1 into the developer's console, it enables client-side prediction. The also says "6 predictable entities reinitialized". It says this regardless of how many players are on the server, which makes sense, because other players are not predictable entities. I thought client-side prediction was only for the movement of the player. Are there other entities that the client can provide prediction for?

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  • What failure can kill a long running IRC client? [closed]

    - by Xeoncross
    I have an IRC bot that I built in PHP using sockets that attempts to run forever and (if disconnected) reconnects again. I have it listening to several channels. Apparently it's fairly resilient, because it can run for several days before the process ends and CRON has to start it up again. However, based on the fact the process ends I'm assuming there are other conditions I'm not accounting for that are causing problems. I have nothing in my error logs giving me a hint. In addition, sometimes the process will continue running - but I notice it's no longer present in any of the channels on the IRC server which makes me think it violated some part of the protocol. I have logic setup to handle: reply to PING's correctly reconnect on disconnect (and reconnect to channels) respond to private messages (so someone doesn't ban it) prevent memory leaks What other failure could be killing my long-running IRC client?

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  • TCP client in C and server in Java

    - by faldren
    I would like to communicate with 2 applications : a client in C which send a message to the server in TCP and the server in Java which receive it and send an acknowledgement. Here is the client (the code is a thread) : static void *tcp_client(void *p_data) { if (p_data != NULL) { char const *message = p_data; int sockfd, n; struct sockaddr_in serv_addr; struct hostent *server; char buffer[256]; sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd < 0) { error("ERROR opening socket"); } server = gethostbyname(ALARM_PC_IP); if (server == NULL) { fprintf(stderr,"ERROR, no such host\n"); exit(0); } bzero((char *) &serv_addr, sizeof(serv_addr)); serv_addr.sin_family = AF_INET; bcopy((char *)server->h_addr, (char *)&serv_addr.sin_addr.s_addr, server->h_length); serv_addr.sin_port = htons(TCP_PORT); if (connect(sockfd,(struct sockaddr *) &serv_addr,sizeof(serv_addr)) < 0) { error("ERROR connecting"); } n = write(sockfd,message,strlen(message)); if (n < 0) { error("ERROR writing to socket"); } bzero(buffer,256); n = read(sockfd,buffer,255); if (n < 0) { error("ERROR reading from socket"); } printf("Message from the server : %s\n",buffer); close(sockfd); } return 0; } And the java server : try { int port = 9015; ServerSocket server=new ServerSocket(port); System.out.println("Server binded at "+((server.getInetAddress()).getLocalHost()).getHostAddress()+":"+port); System.out.println("Run the Client"); while (true) { Socket socket=server.accept(); BufferedReader in= new BufferedReader(new InputStreamReader(socket.getInputStream())); System.out.println(in.readLine()); PrintStream out=new PrintStream(socket.getOutputStream()); out.print("Welcome by server\n"); out.flush(); out.close(); in.close(); System.out.println("finished"); } } catch(Exception err) { System.err.println("* err"+err); } With n = read(sockfd,buffer,255); the client is waiting a response and for the server, the message is never ended so it doesn't send a response with PrintStream. If I remove these lines : bzero(buffer,256); n = read(sockfd,buffer,255); if (n < 0) { error("ERROR reading from socket"); } printf("Message from the server : %s\n",buffer); The server knows that the message is finished but the client can't receive the response. How solve that ? Thank you

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  • How to get friendly device name from DEV_BROADCAST_DEVICEINTERFACE and Device Instance ID

    - by snicker
    I've registered a window with RegisterDeviceNotification and can successfully recieve DEV_BROADCAST_DEVICEINTERFACE messages. However, the dbcc_name field in the returned struct is always empty. The struct I have is defined as such: [StructLayout(LayoutKind.Sequential)] public struct DEV_BROADCAST_DEVICEINTERFACE { public int dbcc_size; public int dbcc_devicetype; public int dbcc_reserved; public Guid dbcc_classguid; [MarshalAs(UnmanagedType.LPStr)] public string dbcc_name; } And I'm using Marshal.PtrToStructure on the LParam of the WM_DEVICECHANGE message. Should this be working? Or even better... Is there an alternative way to get the name of a device upon connection? EDIT (02/05/2010 20:56GMT): I found out how to get the dbcc_name field to populate by doing this: [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)] public struct DEV_BROADCAST_DEVICEINTERFACE { public int dbcc_size; public int dbcc_devicetype; public int dbcc_reserved; public Guid dbcc_classguid; [MarshalAs(UnmanagedType.ByValTStr, SizeConst=255)] public string dbcc_name; } but I still need a way to get a "Friendly" name from what is int dbcc_name. It looks like the following: \?\USB#VID_05AC&PID_1294&MI_00#0#{6bdd1fc6-810f-11d0-bec7-08002be2092f} And I really just want it to say "Apple iPhone" (which is what the device is in this case).

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  • Webmail client that can open multiple email addresses at once like a desktop client

    - by Trent
    I've got 5 email domains with multiple email addresses on each domain. Traditional webmail clients only seem to allow you to browse a single account at a time (ie, you log into that account). With over 20 email addresses I need to monitor, this is obviously a major time sink. Is there a (preferably OSS, unix-based) webmail client that simulates a desktop email client, ie I log in once and can access all the email addresses from a central control panel? I've considered using a ticket system but that is overkill and not really used to my needs.

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  • provider discovery url in windows live id

    - by shingara
    Microsoft has announce that WindowsLiveID become a OpenID provider. I want implement it in my application but I can't find the provider discovery URL. In blog post they call about live.com but it's doesn't works. Anyone know this provider discovery URL ?

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  • REST doesn't work with Sever-Client-Client setup

    - by drozzy
    I am having a problem with my current RESTful api design. What I have is a REST api which is consumed by Django web-server, which renders the HTML templates. REST api > Django webserver > HTML The problem I am encountering is that I have to reconstruct all the URLS like mysite.com/main/cities/<id>/streets/ into equivalent rest api urls on my web-server layer: api.com/cities/<id>/streets/ Thus I have a lot of mapping back and forth, but as far as I know REST says that the client (in this case my web-server) should NOT need to know how to re-construct the urls. Can REST be used for such a setup and how? Or is it only viable for Server-Client architecture. Thanks

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  • Multiple datepicker sucks if same ID

    - by namezero
    hi, here is my problem: then i apply datepicker on dom (by classname) $('.datepick1').datepicker(); $('.datepick2').datepicker(); $('.datepick3').datepicker(); = the three dom have datepicker but, onselect date, it change automatically the first one (datepick1) HELP

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