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  • Localizing a plist with grouped data

    - by Robert Altman
    Is there a way to localize a plist that contain hierarchical or grouped data? For instance, if the plist contains: Book 1 (dictionary) Key (string) Name (string) Description (localizable string) Book 2 (dictionary) Key (string) Name (string) Description (localizable string) (etcetera...) For the sake of the example, the Key and Name should not be translated (and preferably should not be duplicated in multiple localized property lists). Is there a mechanism for providing localizations for the localizable Description field without localizing the entire property list? The only other strategy that came to my mind is to store a lookup key in the description field and than use that to retrieve the localized text via NSLocalizedString(...) Thanks.

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  • Removing object from NSMutableArray

    - by Ben Packard
    Just a small query... I stumbled across the following shortcut in setting up a for loop (shortcut compared to the textbook examples I have been using): for (Item *i in items){ ... } As opposed to the longer format: for (NSInteger i = 0; i < [items count]; i++){ ... } //think that's right If I'm using the shorter version, is there a way to remove the item currently being iterated over (ie 'i')? Or do I need to use the longer format?

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  • in playgame button Game Get freezed

    - by bmindhacker
    Hey guys i have done a game in cocos2d.And now i am stuck .i have a menu scene and a game scene. In menu scene i have a button named "Play Game". when i press this button game starts perfectly after game over i have a button named "Go back to main menu" that is used to take back to main menu scene now after game over when i click "PlayGame" button game does not perform any action and get freeze. please please help me guys i will be really thankful to you.

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  • [CA_COLOR_OPAQUE] things that make a layer non-opaque. scaled CAGradientLayer?

    - by mahal tertin
    i spent some time with the environment variable CA_COLOR_OPAQUE = 1 and have my findings to share. things that make a CALayer non-opaque (slow, more memory, ...): * contents with alpha (like an NSImage with an icon) * NSImage/CGImage from a pdf as contents (even when the pdf does not contain any alpha and opaque=YES) * backgroundColor = nil * CATextLayer with text in a (because it is contents with alpha) * rounded corners? maybe/sometimes * masksToBounds? not necessarily as we scale most of tree with CATransform3DScale on sublayerTransform i found also these rather irritating non-opaque: * CAGradientLayer that is somewhere down in this scaled tree (even when set all the gradient colors without alpha) * edgeAntialiasingMask != 0 of a layer that is somewhere down in this scaled tree the last two do not make sense to me. why should it be non opaque? what do i see? if anyone has any thoughts on these findings, i'm happy to learn as i couldn't find such a list yet.

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  • Nested functions not allowed in drawrect problem

    - by Martin
    I have a custom view onto which I draw some graphics from the drawrect function, which works fine. However I like to draw based on the contens of an array I pass on the the view just before I do a setNeedsDisplay. In the drawRect function I try to access the array but then I get a nested functions error which I do not understand. Here's my code: // // MyView.h // window // #import <UIKit/UIKit.h> @interface MyView : UIView { NSArray * nary; } @property (nonatomic, copy) NSArray *nary; @end // // MyView.m // window // #import "MyView.h" @implementation MyView @synthesize nary; CGContextRef c; CGFloat black[4] = {0.0f, 0.0f, 0.0f, 1.0f}; - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } - (void)drawRect:(CGRect)rect { c = UIGraphicsGetCurrentContext(); CGContextSetStrokeColor(c, black); NSLog(@"mview"); NSArray *ns = [nary objectAtIndex:0]; } - (void)dealloc { [super dealloc]; } @end

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  • Using CGContextDrawTiledImage at different zooms causes massive memory growth

    - by Jacques
    I'm working on app an where there's a view in a zoomable UIScrollView. When the user zooms in or out, I redraw the view that's in the UIScrollView to be nice and sharp. That view has a background image that I draw with CGContextDrawTiledImage. I noticed that memory usage grows every time I switch to a new zoom level. It looks like CGContextDrawTiledImage keeps a cache somewhere of the image scaled to different sizes. So, If I go from 1.0 to 1.1x zoom, memory use grows. Going back to 1.0 doesn't cause it to grow, but then going to 1.05 and then 1.2 causes it to grow twice. Back to 1.1 and no growth. Of course, the zoom level is under user control so I don't have control over how many zoom levels happen. Right now my background image is kind of massive (512x512), so this causes memory usage to grow very quickly. It doesn't show up as a memory leak in Instruments, just additional allocations that never get freed. I've tried to find a way to free the cache that appears to be being created, but no luck. It doesn't seem to respond to low memory warnings, for example. I also tried setting the view's backgroundColor to a UIColor created with colorWithPatternImage, but that doesn't work because I'm doing the scaling by changing the graphics context's CTM, not by setting the view's transform. Any ideas on how to keep memory usage from blowing up?

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  • Listen to HTML/CSS events of web page

    - by David Metcalfe
    I'm looking for a way to listen for an event in the HTML/CSS of a webpage. Basically, a website I use at work lists queues and appointments, which flag as yellow/red based on the amount of time late on taking said appointment. Other than this visual aide, there is no alert of any kind, which is a failing point if one is juggling multiple windows and doesn't notice. What I would like to do is put together a simple way to watch for the tag ID or perhaps the flag hex color, and then alert me in a way of my choosing. The work environment is on OS X, so I presume I'm looking at an Objective-C centric solution unless Applescript is capable of doing this. Any help would be greatly appreciated.

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  • list of uids / names of System Preferences > Accounts

    - by neoneye
    How can I obtain an array with uid and names? I could iterate from 0 to 99999 and do a getpwnam(). However most machines have less than 5 accounts, so it's not optimal. I don't know what framework is responsible for this and thus I have no clue what to search for. Is there a more optimal solution that can traverse the accounts?

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  • How to programmatically deactivate the AirPort?

    - by mystify
    I want to make a small utility to programmatically deactivate the AirPort of my mac. I have networking problems which couldnt be resolved by expensive experts. I need to deactivate and reactivate the mac AirPort once every half hour. So a little utility which does that automatically would be great. I think I wouldn't need an UI for this either. Just the most simple possible kind of application to automatically stop and start the AirPort. Maybe even apple automator code?

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  • Responding to setters

    - by Simon Cave
    What is the best way to respond to data changes when property setters are called. For example, if I have a property called data, how can I react when [object setData:newData] is called and still use the synthesised setter. Instinctively, I would override the synthesised setter like so: - (void)setData:(DataObject *)newData { // defer to synthesised setter [super setData:newData]; // react to new data ... } ...but of course this doesn't make sense - I can't use super like this. So what is the best way to handle this situation? Should I be using KVO? Or something else?

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  • iPhone keyboard, Done button and resignFirstResponder

    - by nevan
    This is probably a dumb question, but I can't find the answer in the docs. Did the "Done" button on the pop-up keyboard always cause the keyboard to disappear? I see a lot of code around the web like this: - (BOOL)textFieldShouldReturn:(UITextField *)theTextField { [theTextField resignFirstResponder]; return YES; } When I press the "Done" button, the keyboard pops down and the UITextField resigns first responder. I'm presuming that pressing the "Done" button didn't used to cause a UITextField to resignFirstResponder, but that behavior changed at some time. I'm debugging on OS 3.0 - 3.1.3

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  • How is an AppDelegate instanciated?

    - by pwny
    I have an iOS application for which I want to create a ViewController programmatically. I started an empty XCode project and modified the main method so it looks like this int main(int argc, char *argv[]) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; int retVal = UIApplicationMain(argc, argv, nil, @"MyAppDelegate_iPad"); [pool release]; return retVal; } The app is a Universal Application, MyAppDelegate_iPad is a subclass of MyAppDelegate, which is a subclass of NSObject <UIApplicationDelegate>. My problem is that the applicationDidFinishLoading method I've overridden in MyAppDelegate_iPad is never called (break point on the first line never hits). The method looks like this -(void) applicationDidFinishLaunching:(UIApplication *)application { window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; if(!window) { [self release]; return; } window.backgroundColor = [UIColor whiteColor]; rootController = [[MyViewController alloc] init]; [window addSubview:rootController.view]; [window makeKeyAndVisible]; [window layoutSubviews]; } I removed the line to link to a nib file from my plist file (I used to get the default "My Universal app on iPad" white screen) and now all that is displayed is a black screen. applicationDidFinishLoading is still not being called. Am I doing something wrong? How should I properly create my AppDelegate instance?

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  • How to backup data stored with Core Data - iPhone app?

    - by Alex
    I'm using sqlite for the persistent store, so could I just upload the .sqlite file to, for example, Amazon S3 as a way of providing users with the ability to backup their app data? Then for restoring just download it back and replace the existing .sqlite file in the app's folder. Does anybody see any issues with that? Has anyone done it? Any other suggestions on how to implement data backup feature?

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  • Weird landscape UITabBarController Application startup

    - by Stefano Verna
    Hi there. My application is quite simple, but I have some problems when it starts. I setted in the Info.plist to be landscaped, but it seems to ignore the order. In fact, when the app is loading the Simulator is landscaped, but then it returns in portrait mode. This is the hierarchy of the views and controllers: MainViewController (extends UITabBarController just to override shouldAutorotateToInterfaceOrientation:) Three extended UITableViewControllers as tabs (also those have the shouldAutorotateToInterfaceOrientation correctly setted up). If I kinda force the orientation of the device to Landscape with: [[UIDevice currentDevice] setOrientation: UIInterfaceOrientationLandscapeRight]; Then for an instant the Simulator flashes in portrait mode, and then it goes landscaped. The problem is that in this way, the auto-rotation animations gets started, which is something I cannot tollerate. I just want a fixed, landscaped application. Any clues? Am I missing something?

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  • NSDirectoryEnumerator And Subfolders

    - by Matthew Roberts
    I have an iPhone app that searches a folder, collates an an array of all the audio files, and lets them be played back. The problem is that if there is a subfolder within the folder I am searching, it will just skip over it/not go into its contents. My code is as follows: NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSDirectoryEnumerator *direnum = [[NSFileManager defaultManager] enumeratorAtPath:documentsDirectory]; NSString *pname; while (pname = [direnum nextObject]) { [musicArray addObject:[pname stringByDeletingPathExtension]]; } What I want to do is continue to search its subfolders, how would I go about doing that?

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  • Black Corners On Grouped UITableViewCells Only After Navigation Pops

    - by coneybeare
    I am not graphics expert but I somehow managed to make some good looking custom grouped UITableViewCells by setting the background view to a backgroundView with some CG code. In all SDK's up to 3.1.3 (maybe 3.2... I haven't tested on the iPad) this was working great, but I think a more recent SDK has introduced a change in the way graphics are cached offscreen. Upon first render, everything is great: The drawing is fine and the corners are transparent. If I push a couple of view controllers on the navigation stack and come back, there are now black corners that appear in the views: BEFORE && AFTER I have tons of code, most of which is written up here. I have tried tweaking to the best of my ability, looking at the docs for applicable changes, but after at least 8 hours in I still cannot find what might cause this. I have tried setting every view I can think of to be backgroundColor=clearColor and opaque=NO What else am I missing? Any debugging tips? UPDATE: I have some debug code in viewDidAppear that prints the backgroundColor and class description of all the subviews. - (void)debugView:(UIView *)view { DebugLog(@"%@ - %@", view.backgroundColor, [[view class] description]); for (UIView* child in view.subviews) { [self debugView:child]; } } - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; [DownloadController.networkQueue setSuspended:NO]; for (TTTableViewCell *cell in [self.tableView visibleCells]) { [cell debugView:cell]; } } With this code, I inspect the backgroundColor settings of the cell views on first load, when it is fine, and then again after coming back. There are some differences, but all the colors are still set to be clear. This leads me to believe the issue is underneath the UITableViewCell. UPDATE 2: I have created a simple sample application to highlight the problem here

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  • Can we send an two dimensional array as input for a function in Objective C.

    - by srikanth rongali
    I have data stored in two dimensional array. I want it to send in to a function in this way, I have written the following in another class. // do if( array[iTemp][1] != 10 ) { Enemy *enemyXX = [[Enemy alloc] init]; [enemyXX EnemyXXTarget: array[iTemp][1]]; iTemp++; }while( iTemp != 9); // -(void)EnemyXXTarget:(id)sender; is function declared in Enemy class. But is giving me an error error: incompatible type for argument 1 of 'EnemyXXTarget:' Where I am wrong ? Please help me. Thank You.

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  • Modal View Does Not Appear in Center in Horizontal Orientation

    - by Sheehan Alam
    I have a UIPresentationFormSheet (contains a textview) that appears in the center of the screen when I am in vertical orientation. When I dismiss the modal view, it disappears fine. When I am in horizontal orientation my modal view does not appear in the center of the screen. I have to dismiss my keyboard for the modal view to appear in the center. [self presentModalViewController:composeTweetController animated:TRUE]; When I dismiss the modal view in horizontal orientation the app automatically switches to vertical orientation. -(void)dismissComposeTweetView{ [self dismissModalViewControllerAnimated:TRUE]; } I want the following to happen: Modal view should appear in the center in horizontal orientation Modal view should disappear without switching to vertical orientation

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  • NSCFType keeps occurring, something is not being released?

    - by user1493543
    I'm attempting to delete files from the documents directory using a tableview/array combination. For some reason, my NSString pointing to the Documents directory path is being converted to a NSCFType (which after some research, I understand is happening because a variable is not being released). Because of this, the application crashes at the line NSString *lastPath = [documentsDirectory stringByAppendingPathComponent:temp]; claiming that NSCFType cannot recognize the method stringByAppendingPathComponent. I would appreciate if someone could help me out (I hope I have explained this clearly enough). - (void) tableView: (UITableView *) tableView commitEditingStyle: (UITableViewCellEditingStyle) editingStyle forRowAtIndexPath: (NSIndexPath *) indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { NSString *temp = [directoryContent objectAtIndex:indexPath.row]; NSLog(temp); NSString *lastPath = [documentsDirectory stringByAppendingPathComponent:temp]; [[NSFileManager defaultManager] removeItemAtPath:lastPath error:nil]; - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); documentsDirectory = [paths objectAtIndex:0]; directoryContent = [[[NSFileManager defaultManager] contentsOfDirectoryAtPath:documentsDirectory error:nil] retain]; //tableview handling below }

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  • Strange behavior: save video recorded within app?

    - by Josue Espinosa
    I allow the user to record a video within my app, then later play it again. When a user records a video, I save the URL of the video, then play the video later from the saved URL. I save the video both in the Photos app and in my app. If I delete the video within the photos app, it still plays. After about 7 days, the video gets deleted. I think I am saving in my tmp directory, but i'm not sure. Here is what I am doing: -(void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { NSString *mediaType = [info objectForKey: UIImagePickerControllerMediaType]; [self dismissViewControllerAnimated:YES completion:nil]; // Handle a movie capture if (CFStringCompare ((__bridge_retained CFStringRef) mediaType, kUTTypeMovie, 0) == kCFCompareEqualTo) { NSString *moviePath = [NSString stringWithFormat:@"%@",[[info objectForKey:UIImagePickerControllerMediaURL] path]]; NSURL *videoURL = [info objectForKey:UIImagePickerControllerMediaURL]; NSData *videoData = [NSData dataWithContentsOfURL:videoURL]; _justRecordedVideoURL = [NSString stringWithFormat:@"%@",videoURL]; AppDelegate *appDelegate = [[UIApplication sharedApplication] delegate]; _managedObjectContext = [appDelegate managedObjectContext]; Video *video = [NSEntityDescription insertNewObjectForEntityForName:@"Video" inManagedObjectContext:_managedObjectContext]; [video setVideoData:videoData]; [video setVideoURL:[NSString stringWithFormat:@"%@",videoURL]]; NSDateFormatter *dateFormatter = [[NSDateFormatter alloc] init]; dateFormatter.dateStyle = NSDateFormatterLongStyle; [dateFormatter setDateStyle:NSDateFormatterLongStyle]; NSDate *date = [dateFormatter dateFromString:[dateFormatter stringFromDate:[NSDate date]]]; NSString *dateAdded = [dateFormatter stringFromDate:date]; [video setDate_recorded:dateAdded]; if(_currentAthlete != nil){ [video setWhosVideo:_currentAthlete]; } NSError *error = nil; if(![_managedObjectContext save:&error]){ //handle dat error } NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *tempPath = [documentsDirectory stringByAppendingFormat:@"/vid1.mp4"]; BOOL success = [videoData writeToFile:tempPath atomically:NO]; if(success == FALSE){ NSLog(@"Video was not successfully saved."); } if (UIVideoAtPathIsCompatibleWithSavedPhotosAlbum(moviePath)) { UISaveVideoAtPathToSavedPhotosAlbum(moviePath, self, @selector(video:didFinishSavingWithError:contextInfo:), nil); } } } Am I saving it incorrectly? When I go to play the video, it works fine, after a couple days the video will play without audio, then eventually it will be gone. Any ideas why?

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  • How to Get Search Bar in Tableview to Appear When User Taps Search Icon at the top of sectionIndex s

    - by Gorgando
    I have a tableview with an indexed scrollbar on the right side that shows the letters A-Z and has a magnifying glass icon at the top ({search}). All of the letters in the scrollbar appropriately take the user to the corresponding section except for the magnifying glass, which takes the user to "A" and keeps the searchBar hidden. I just want it to go to the very top of the table so that the searchBar shows up when the user taps the magnifying glass icon in the scroll bar. I've been looking all over for ways to do this, but I can't find any way shy of adding the searchBar to the first tableCell and it's own section, which I'd prefer not to do unless it's the only way. Thanks so much!

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  • drawRect gets called on UIView subclass but not on UIViewController

    - by HotFudgeSunday
    My code is working so far but I had to create a Class for the UIView. This is a bit inconvenient because I need to interact with the ViewController too. BTW, I did try [self setNeedsDisplay] on the ViewDidLoad of the UIViewController subclass file but it didn't work. Here's the code, which works on UIView Subclass but doesn't get called on a UIViewController one: - (void)drawRect:(CGRect)rect { UIColor *currentColor = [UIColor redColor]; CGContextRef context = UIGraphicsGetCurrentContext(); someNum = 1; CGContextBeginPath(context); CGContextMoveToPoint(context, 30, 40); [self addDotImageX:30 andY:40]; CGContextSetLineWidth(context, 2); CGContextSetStrokeColorWithColor(context, currentColor.CGColor); CGContextStrokePath(context); } Any ideas on what to try? BTW, this is a TabBar App. I know those can somehow block the calls to drawRect. The Tabs where created programatically, not through a Nib. Eg: NSMutableArray *listOfViewControllers = [[NSMutableArray alloc] init]; UIViewController *vc; vc = [[Education alloc] init]; vc.title = @"Education"; [listOfViewControllers addObject:vc]; vc.tabBarItem.image = [UIImage imageNamed:@"info.png"]; [vc release]; I would appreciate any ideas. I've been through the answers on this site related to setNeedsDisplay not calling drawRect and haven't found an answer for my particular case. Thanks.

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