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  • correct way to create a pivot table in postgresql using CASE WHEN

    - by mojones
    I am trying to create a pivot table type view in postgresql and am nearly there! Here is the basic query: select acc2tax_node.acc, tax_node.name, tax_node.rank from tax_node, acc2tax_node where tax_node.taxid=acc2tax_node.taxid and acc2tax_node.acc='AJ012531'; And the data: acc | name | rank ----------+-------------------------+-------------- AJ012531 | Paromalostomum fusculum | species AJ012531 | Paromalostomum | genus AJ012531 | Macrostomidae | family AJ012531 | Macrostomida | order AJ012531 | Macrostomorpha | no rank AJ012531 | Turbellaria | class AJ012531 | Platyhelminthes | phylum AJ012531 | Acoelomata | no rank AJ012531 | Bilateria | no rank AJ012531 | Eumetazoa | no rank AJ012531 | Metazoa | kingdom AJ012531 | Fungi/Metazoa group | no rank AJ012531 | Eukaryota | superkingdom AJ012531 | cellular organisms | no rank What I am trying to get is the following: acc | species | phylum AJ012531 | Paromalostomum fusculum | Platyhelminthes I am trying to do this with CASE WHEN, so I've got as far as the following: select acc2tax_node.acc, CASE tax_node.rank WHEN 'species' THEN tax_node.name ELSE NULL END as species, CASE tax_node.rank WHEN 'phylum' THEN tax_node.name ELSE NULL END as phylum from tax_node, acc2tax_node where tax_node.taxid=acc2tax_node.taxid and acc2tax_node.acc='AJ012531'; Which gives me the output: acc | species | phylum ----------+-------------------------+----------------- AJ012531 | Paromalostomum fusculum | AJ012531 | | AJ012531 | | AJ012531 | | AJ012531 | | AJ012531 | | AJ012531 | | Platyhelminthes AJ012531 | | AJ012531 | | AJ012531 | | AJ012531 | | AJ012531 | | AJ012531 | | AJ012531 | | Now I know that I have to group by acc at some point, so I try select acc2tax_node.acc, CASE tax_node.rank WHEN 'species' THEN tax_node.name ELSE NULL END as sp, CASE tax_node.rank WHEN 'phylum' THEN tax_node.name ELSE NULL END as ph from tax_node, acc2tax_node where tax_node.taxid=acc2tax_node.taxid and acc2tax_node.acc='AJ012531' group by acc2tax_node.acc; But I get the dreaded ERROR: column "tax_node.rank" must appear in the GROUP BY clause or be used in an aggregate function All the previous examples I've been able to find use something like SUM() around the CASE statements, so I guess that is the aggregate function. I have tried using FIRST(): select acc2tax_node.acc, FIRST(CASE tax_node.rank WHEN 'species' THEN tax_node.name ELSE NULL END) as sp, FIRST(CASE tax_node.rank WHEN 'phylum' THEN tax_node.name ELSE NULL END) as ph from tax_node, acc2tax_node where tax_node.taxid=acc2tax_node.taxid and acc2tax_node.acc='AJ012531' group by acc2tax_node.acc; but get the error: ERROR: function first(character varying) does not exist Can anyone offer any hints?

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  • I need to display users current location as text

    - by Taylor Satula
    Hi, I am new to iPhone development and really have no idea how to do what I am trying to implement. Here is my problem, I need to display the users current street and city as text in my iPhone app (See picture). I have seen many posts on stack overflow and other websites about how to do this but they are all just code examples. As I said before, I am a extreme beginner. I just need to show the MKReverseGeocoder and its output as text in my application. If someone could walk me through how/where to create the ReverseGeocoder and how to make it show up in my application I would be extremely grateful. I have searched for hours trying to find a beginner example but alas I cannot find one that lays it out step by step. I hope this can help me out.

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  • API to Rank blog articles

    - by mnml
    I would like to know if there is any easy way to rank blog articles by counting how many times they have been retweeted / digg'ed / buzz'ed and if there is an existing api for it. The idea would be to keep important 'stories' at the top of the blog timeline.

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  • Unusual "static" method declaration

    - by Jason
    public class Card { public enum Rank { DEUCE, THREE, FOUR, FIVE, SIX, SEVEN, EIGHT, NINE, TEN, JACK, QUEEN, KING, ACE } public enum Suit { CLUBS, DIAMONDS, HEARTS, SPADES } private final Rank rank; private final Suit suit; private Card(Rank rank, Suit suit) { this.rank = rank; this.suit = suit; } public Rank rank() { return rank; } public Suit suit() { return suit; } public String toString() { return rank + " of " + suit; } private static final List<Card> protoDeck = new ArrayList<Card>(); // Initialize prototype deck **static** { for (Suit suit : Suit.values()) for (Rank rank : Rank.values()) protoDeck.add(new Card(rank, suit)); } public static ArrayList<Card> newDeck() { return new ArrayList<Card>(protoDeck); // Return copy of prototype deck } } I have a quick question. The code block that starts right after the static keyword declaration, what type of method is that ? I haven't ever seen that before. If anyone could enlighten me, that would be greatly appreciated. Thanks.

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  • from JS to iphone dev - what's the best language to start with?

    - by Enkai
    I am a total beginner and would like to eventually learn to develop for the iphone. I have just done a beginner's CS course where the language we learned was JavaScript. We studied basic concepts like: variables, arrays, loops (for,while,if,if..else..), properties and functions. I'm wondering if I am starting in the right/wrong place by following this book: Learn C on the Mac by Dave Mark? I have read a few chapters and am finding it a bit hard to get my head around the way that C works, for example the way that Strings are printed seems overly complicated as compared to JS. Do you think that JS was the wrong language to start off with and would I be better to go from JS straight to Objective-C rather than to C? I have tried to read up on previous threads on the merits/demerits of learning C first but haven't found any that relate JS to learning C/Obj C/ Cocoa. Any advice appreciated as I am very new to this. Thanks

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  • How to implement rank structure

    - by Luke101
    What is the best way to implement a rank system: here is the code i will use public class MyRank { private int LevelOneMaxPoints = 100; private int LevelTwoMinPoints = 200; private int LevelTwoMaxPoints = 299; private int LevelThreeMinPoints = 300; private int LevelThreeMaxPoints = 399; private int LevelFourMinPoints = 400; private int LevelFourMaxPoints = 599; private int LevelFourPlusMinPoints = 600; private int LevelFourPlusMaxPoints = 999; private int LevelFiveMinPoints = 1000; private int LevelFiveMaxPoints = 1299; private int LevelSixMinPoints = 1300; private int LevelSixMaxPoints = 2699; private int LevelSevenMinPoints = 2700; private int LevelSevenMaxPoints = 3999; private int LevelEightMinPoints = 4000; private int LevelEightMaxPoints = 5499; private int LevelEightPlusMinPoints = 5500; private int LevelEightPlusMaxPoints = 7499; private int LevelNineMinPoints = 7500; private int LevelNineMaxPoints = 9999; private int LevelTenMinPoints = 10000; private string LevelOneName = "Private"; private string LevelTwoName = "PV2"; private string LevelThreeName = "Private Fist Class"; private string LevelFourName = "Specialist"; private string LevelFourPlusName = "Corporal"; private string LevelFiveName = "Sergeant"; //private string LevelSixName = "Staff Sergeant"; private string LevelSevenName = "Sergeant First Class"; private string LevelEightName = "Master Sergeant"; private string LevelEightPlusName = "First Sergeant"; private string LevelNineName = "Sergeant Major"; //private string LevelTenName = "Sergeant Major of the Answers"; private int points = 0; public string RankName { get; private set; } public MyRank(int points) { this.points = points; RankName = GetRankName(); } private string GetRankName() { if (points >= Int32.MinValue && points <= LevelOneMaxPoints) return LevelOneName; else if (points >= LevelTwoMinPoints && points <= LevelTwoMaxPoints) return LevelTwoName; else if (points >= LevelThreeMinPoints && points <= LevelThreeMaxPoints) return LevelThreeName; else if (points >= LevelFourMinPoints && points <= LevelFourMaxPoints) return LevelFourName; else if (points >= LevelFourPlusMinPoints && points <= LevelFourPlusMaxPoints) return LevelFourPlusName; else if (points >= LevelFiveMinPoints && points <= LevelFiveMaxPoints) return LevelFiveName; else if (points >= LevelSixMinPoints && points <= LevelSixMaxPoints) return LevelFiveName; else if (points >= LevelSevenMinPoints && points <= LevelSevenMaxPoints) return LevelSevenName; else if (points >= LevelEightMinPoints && points <= LevelEightMaxPoints) return LevelEightName; else if (points >= LevelEightPlusMinPoints && points <= LevelEightPlusMaxPoints) return LevelEightPlusName; else if (points >= LevelNineMinPoints && points <= LevelNineMaxPoints) return LevelNineName; else if (points >= LevelNineMinPoints && points <= LevelNineMaxPoints) return LevelNineName; else if (points >= LevelTenMinPoints) return LevelFourName; else return "No Rank"; } } Do you think this is the most efficient way to do this?

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  • Blackjack game reshuffling problem

    - by Jam
    I am trying to make a blackjack game where before each new round, the program checks to make sure that the deck has 7 cards per player. And if it doesn't, the deck clears, repopulates, and reshuffles. I have most of the problem down, but for some reason at the start of every deal it reshuffles the deck more than once, and I can't figure out why. Help, please. Here's what I have so far: (P.S. the imported cards and games modules aren't part of the problem, I'm fairly sure my problem lies in the deal() function of my BJ_Deck class.) import cards, games class BJ_Card(cards.Card): """ A Blackjack Card. """ ACE_VALUE = 1 def get_value(self): if self.is_face_up: value = BJ_Card.RANKS.index(self.rank) + 1 if value > 10: value = 10 else: value = None return value value = property(get_value) class BJ_Deck(cards.Deck): """ A Blackjack Deck. """ def populate(self): for suit in BJ_Card.SUITS: for rank in BJ_Card.RANKS: self.cards.append(BJ_Card(rank, suit)) def deal(self, hands, per_hand=1): for rounds in range(per_hand): for hand in hands: if len(self.cards)>=7*(len(hands)): top_card=self.cards[0] self.give(top_card, hand) else: print "Reshuffling the deck." self.cards=[] self.populate() self.shuffle() top_card=self.cards[0] self.give(top_card, hand) class BJ_Hand(cards.Hand): """ A Blackjack Hand. """ def init(self, name): super(BJ_Hand, self).init() self.name = name def __str__(self): rep = self.name + ":\t" + super(BJ_Hand, self).__str__() if self.total: rep += "(" + str(self.total) + ")" return rep def get_total(self): # if a card in the hand has value of None, then total is None for card in self.cards: if not card.value: return None # add up card values, treat each Ace as 1 total = 0 for card in self.cards: total += card.value # determine if hand contains an Ace contains_ace = False for card in self.cards: if card.value == BJ_Card.ACE_VALUE: contains_ace = True # if hand contains Ace and total is low enough, treat Ace as 11 if contains_ace and total <= 11: # add only 10 since we've already added 1 for the Ace total += 10 return total total = property(get_total) def is_busted(self): return self.total > 21 class BJ_Player(BJ_Hand): """ A Blackjack Player. """ def is_hitting(self): response = games.ask_yes_no("\n" + self.name + ", do you want a hit? (Y/N): ") return response == "y" def bust(self): print self.name, "busts." self.lose() def lose(self): print self.name, "loses." def win(self): print self.name, "wins." def push(self): print self.name, "pushes." class BJ_Dealer(BJ_Hand): """ A Blackjack Dealer. """ def is_hitting(self): return self.total < 17 def bust(self): print self.name, "busts." def flip_first_card(self): first_card = self.cards[0] first_card.flip() class BJ_Game(object): """ A Blackjack Game. """ def init(self, names): self.players = [] for name in names: player = BJ_Player(name) self.players.append(player) self.dealer = BJ_Dealer("Dealer") self.deck = BJ_Deck() self.deck.populate() self.deck.shuffle() def get_still_playing(self): remaining = [] for player in self.players: if not player.is_busted(): remaining.append(player) return remaining # list of players still playing (not busted) this round still_playing = property(get_still_playing) def __additional_cards(self, player): while not player.is_busted() and player.is_hitting(): self.deck.deal([player]) print player if player.is_busted(): player.bust() def play(self): # deal initial 2 cards to everyone self.deck.deal(self.players + [self.dealer], per_hand = 2) self.dealer.flip_first_card() # hide dealer's first card for player in self.players: print player print self.dealer # deal additional cards to players for player in self.players: self.__additional_cards(player) self.dealer.flip_first_card() # reveal dealer's first if not self.still_playing: # since all players have busted, just show the dealer's hand print self.dealer else: # deal additional cards to dealer print self.dealer self.__additional_cards(self.dealer) if self.dealer.is_busted(): # everyone still playing wins for player in self.still_playing: player.win() else: # compare each player still playing to dealer for player in self.still_playing: if player.total > self.dealer.total: player.win() elif player.total < self.dealer.total: player.lose() else: player.push() # remove everyone's cards for player in self.players: player.clear() self.dealer.clear() def main(): print "\t\tWelcome to Blackjack!\n" names = [] number = games.ask_number("How many players? (1 - 7): ", low = 1, high = 8) for i in range(number): name = raw_input("Enter player name: ") names.append(name) print game = BJ_Game(names) again = None while again != "n": game.play() again = games.ask_yes_no("\nDo you want to play again?: ") main() raw_input("\n\nPress the enter key to exit.")

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  • What's the best way to transition to MVC coding?

    - by ggfan
    It's been around 5 months since I picked up a PHP book and started coding in PHP. At first, I created all my sites without any organizational plan or MVC. I soon found out that was a pain.. Then I started to read on stackoverflow on how to separate php and html and that's what I have been doing ever since. Ex: profile.php <--this file is HTML,css. I just echo the functions here. profile_functions.php <--this file is mostly PHP. has the functions. This is how I have been separating all my coding so far and now I feel I should move on and start MVC. But the problem is, I never used classes before and suck with them. And since MVC (such as cakephp and codeigniter) is all classes, that can't be good. My question: Is there any good books/sites/articles that teaches you how to code in MVC? I am looking for beginner beginner books :) I just started reading the codeigniter manuel and I think I am going to use that. When I looked at the example MVC, they use different PHP coding. When I start coding in MVC, would I have to learn a "new" way to code? Because right now I am coding in pure basic PHP.

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  • Why do InterruptedExceptions clear a thread's interrupted status?

    - by Hanno Fietz
    If a thread is interrupted while inside Object.wait() or Thread.join(), it throws an InterruptedException, which resets the thread's interrupted status. I. e., if I have a loop like this inside a Runnable.run(): while (!this._workerThread.isInterrupted()) { // do something try { synchronized (this) { this.wait(this._waitPeriod); } } catch (InterruptedException e) { if (!this._isStopping()) { this._handleFault(e); } } } the thread will continue to run after calling interrupt(). This means I have to explicitly break out of the loop by checking for my own stop flag in the loop condition, rethrow the exception, or add a break. Now, this is not exactly a problem, since this behaviour is well documented and doesn't prevent me from doing anything the way I want. However, I don't seem to understand the concept behind it: Why is a thread not considered interrupted anymore once the exception has been thrown? A similar behaviour also occurs if you get the interrupted status with interrupted() instead of isInterrupted(), then, too, the thread will only appear interrupted once. Am I doing something unusual here? For example, is it more common to catch the InterruptedException outside the loop? (Even though I'm not exactly a beginner, I tagged this "beginner", because it seems like a very basic question to me, looking at it.)

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  • Trouble with copying dictionaries and using deepcopy on an SQLAlchemy ORM object

    - by Az
    Hi there, I'm doing a Simulated Annealing algorithm to optimise a given allocation of students and projects. This is language-agnostic pseudocode from Wikipedia: s ? s0; e ? E(s) // Initial state, energy. sbest ? s; ebest ? e // Initial "best" solution k ? 0 // Energy evaluation count. while k < kmax and e > emax // While time left & not good enough: snew ? neighbour(s) // Pick some neighbour. enew ? E(snew) // Compute its energy. if enew < ebest then // Is this a new best? sbest ? snew; ebest ? enew // Save 'new neighbour' to 'best found'. if P(e, enew, temp(k/kmax)) > random() then // Should we move to it? s ? snew; e ? enew // Yes, change state. k ? k + 1 // One more evaluation done return sbest // Return the best solution found. The following is an adaptation of the technique. My supervisor said the idea is fine in theory. First I pick up some allocation (i.e. an entire dictionary of students and their allocated projects, including the ranks for the projects) from entire set of randomised allocations, copy it and pass it to my function. Let's call this allocation aOld (it is a dictionary). aOld has a weight related to it called wOld. The weighting is described below. The function does the following: Let this allocation, aOld be the best_node From all the students, pick a random number of students and stick in a list Strip (DEALLOCATE) them of their projects ++ reflect the changes for projects (allocated parameter is now False) and lecturers (free up slots if one or more of their projects are no longer allocated) Randomise that list Try assigning (REALLOCATE) everyone in that list projects again Calculate the weight (add up ranks, rank 1 = 1, rank 2 = 2... and no project rank = 101) For this new allocation aNew, if the weight wNew is smaller than the allocation weight wOld I picked up at the beginning, then this is the best_node (as defined by the Simulated Annealing algorithm above). Apply the algorithm to aNew and continue. If wOld < wNew, then apply the algorithm to aOld again and continue. The allocations/data-points are expressed as "nodes" such that a node = (weight, allocation_dict, projects_dict, lecturers_dict) Right now, I can only perform this algorithm once, but I'll need to try for a number N (denoted by kmax in the Wikipedia snippet) and make sure I always have with me, the previous node and the best_node. So that I don't modify my original dictionaries (which I might want to reset to), I've done a shallow copy of the dictionaries. From what I've read in the docs, it seems that it only copies the references and since my dictionaries contain objects, changing the copied dictionary ends up changing the objects anyway. So I tried to use copy.deepcopy().These dictionaries refer to objects that have been mapped with SQLA. Questions: I've been given some solutions to the problems faced but due to my über green-ness with using Python, they all sound rather cryptic to me. Deepcopy isn't playing nicely with SQLA. I've been told thatdeepcopy on ORM objects probably has issues that prevent it from working as you'd expect. Apparently I'd be better off "building copy constructors, i.e. def copy(self): return FooBar(....)." Can someone please explain what that means? I checked and found out that deepcopy has issues because SQLAlchemy places extra information on your objects, i.e. an _sa_instance_state attribute, that I wouldn't want in the copy but is necessary for the object to have. I've been told: "There are ways to manually blow away the old _sa_instance_state and put a new one on the object, but the most straightforward is to make a new object with __init__() and set up the attributes that are significant, instead of doing a full deep copy." What exactly does that mean? Do I create a new, unmapped class similar to the old, mapped one? An alternate solution is that I'd have to "implement __deepcopy__() on your objects and ensure that a new _sa_instance_state is set up, there are functions in sqlalchemy.orm.attributes which can help with that." Once again this is beyond me so could someone kindly explain what it means? A more general question: given the above information are there any suggestions on how I can maintain the information/state for the best_node (which must always persist through my while loop) and the previous_node, if my actual objects (referenced by the dictionaries, therefore the nodes) are changing due to the deallocation/reallocation taking place? That is, without using copy?

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  • SQL - Rank() on a table

    - by Abhi
    create table v (mydate,value) as select to_date('20/03/2010 00','dd/mm/yyyy HH24'),98 from dual union all select to_date('20/03/2010 01','dd/mm/yyyy HH24'),124 from dual union all select to_date('20/03/2010 02','dd/mm/yyyy HH24'),140 from dual union all select to_date('20/03/2010 03','dd/mm/yyyy HH24'),138 from dual union all select to_date('20/03/2010 04','dd/mm/yyyy HH24'),416 from dual union all select to_date('20/03/2010 05','dd/mm/yyyy HH24'),196 from dual union all select to_date('20/03/2010 06','dd/mm/yyyy HH24'),246 from dual union all select to_date('20/03/2010 07','dd/mm/yyyy HH24'),176 from dual union all select to_date('20/03/2010 08','dd/mm/yyyy HH24'),124 from dual union all select to_date('20/03/2010 09','dd/mm/yyyy HH24'),128 from dual union all select to_date('20/03/2010 10','dd/mm/yyyy HH24'),32010 from dual union all select to_date('20/03/2010 11','dd/mm/yyyy HH24'),384 from dual union all select to_date('20/03/2010 12','dd/mm/yyyy HH24'),368 from dual union all select to_date('20/03/2010 13','dd/mm/yyyy HH24'),392 from dual union all select to_date('20/03/2010 14','dd/mm/yyyy HH24'),374 from dual union all select to_date('20/03/2010 15','dd/mm/yyyy HH24'),350 from dual union all select to_date('20/03/2010 16','dd/mm/yyyy HH24'),248 from dual union all select to_date('20/03/2010 17','dd/mm/yyyy HH24'),396 from dual union all select to_date('20/03/2010 18','dd/mm/yyyy HH24'),388 from dual union all select to_date('20/03/2010 19','dd/mm/yyyy HH24'),360 from dual union all select to_date('20/03/2010 20','dd/mm/yyyy HH24'),194 from dual union all select to_date('20/03/2010 21','dd/mm/yyyy HH24'),234 from dual union all select to_date('20/03/2010 22','dd/mm/yyyy HH24'),328 from dual union all select to_date('20/03/2010 23','dd/mm/yyyy HH24'),216 from dual From this table, how to rank() over 'value', partitioning by each hour of the day? and select only the 1st ranked result?

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  • Automate Reading Lotto Numbers

    - by neiling
    When we buy a large qty of Lotto tickets, is there a way to read all those numbers into a spreadsheet so that they can be checked against the winning numbers thru formulas/macros? I am looking for an OCR application that can read the scanned PDF/JPG file and dump them into a file. (This might apply not only to Lotto, but also to other scanned documents.) As for checking for winning numbers, I know how to do it once I have them in a CSV/XLS file.

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  • How does software installation in Linux work?

    - by Saif Bechan
    I am new to Linux and trying to set up a server. For this project I need some additional software, but how to install the software I'm interested in is not always obvious. For example, this was my experience with a PHP package called htscanner: There is no installation guide on the website. The website says that the version I used did not have any dependencies, but this is incorrect. "Release 0.8.1: No dependencies registered." There is no configuration guide on the website. After I managed to get it installed it still didn't work. I decided to just uninstall it and find a better solution. Uninstalling isn't straightforward; the best answer I got is to manually look for the files and delete them. What are the basic concepts of installing and uninstalling software on Linux? How is this supposed to work?

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  • How to install PHP-FPM and PHP on Ubuntu?

    - by Sanoj
    I have problems with installing PHP and in Ubuntu. I followed the instructions on the PHP-FPM site, PHP FastCGI Process Manager but when doing ../configure && make to compile PHP I got a lot of not found messages (listed below), and I don't know how to fix them. I tried both the Integrated compilation and Separate compilation but both compilations ends up with the same messages. Is there a solution or workaround? An alternativ way to install PHP with PHP-FPM? ../configure: 11986: ac_fn_c_check_func: not found ../configure: 11997: ac_fn_c_check_func: not found ../configure: 12147: 5: Bad file descriptor ../configure: 12147: :: checking for socket in -lsocket: not found ../configure: 12147: 6: Bad file descriptor ../configure: 12147: checking for socket in -lsocket... : not found cat: confdefs.h: No such file or directory ../configure: 12147: ac_fn_c_try_link: not found ../configure: 12147: 5: Bad file descriptor ../configure: 12147: :: result: no: not found ../configure: 12147: 6: Bad file descriptor ../configure: 12147: no: not found ../configure: 12147: 5: Bad file descriptor ../configure: 12147: :: checking for __socket in -lsocket: not found ../configure: 12147: 6: Bad file descriptor ../configure: 12147: checking for __socket in -lsocket... : not found cat: confdefs.h: No such file or directory ../configure: 12147: ac_fn_c_try_link: not found ../configure: 12147: 5: Bad file descriptor ../configure: 12147: :: result: no: not found ../configure: 12147: 6: Bad file descriptor ../configure: 12147: no: not found ../configure: 12154: ac_fn_c_check_func: not found ../configure: 12165: ac_fn_c_check_func: not found ../configure: 12315: 5: Bad file descriptor ../configure: 12315: :: checking for socketpair in -lsocket: not found ../configure: 12315: 6: Bad file descriptor ../configure: 12315: checking for socketpair in -lsocket... : not found cat: confdefs.h: No such file or directory ../configure: 12315: ac_fn_c_try_link: not found ../configure: 12315: 5: Bad file descriptor ../configure: 12315: :: result: no: not found ../configure: 12315: 6: Bad file descriptor ../configure: 12315: no: not found ../configure: 12315: 5: Bad file descriptor ../configure: 12315: :: checking for __socketpair in -lsocket: not found ../configure: 12315: 6: Bad file descriptor ../configure: 12315: checking for __socketpair in -lsocket... : not found cat: confdefs.h: No such file or directory ../configure: 12315: ac_fn_c_try_link: not found ../configure: 12315: 5: Bad file descriptor ../configure: 12315: :: result: no: not found ../configure: 12315: 6: Bad file descriptor ../configure: 12315: no: not found ../configure: 12322: ac_fn_c_check_func: not found ../configure: 12333: ac_fn_c_check_func: not found ../configure: 12483: 5: Bad file descriptor ../configure: 12483: :: checking for htonl in -lsocket: not found ../configure: 12483: 6: Bad file descriptor ../configure: 12483: checking for htonl in -lsocket... : not found cat: confdefs.h: No such file or directory ../configure: 12483: ac_fn_c_try_link: not found ../configure: 12483: 5: Bad file descriptor ../configure: 12483: :: result: no: not found ../configure: 12483: 6: Bad file descriptor ../configure: 12483: no: not found ../configure: 12483: 5: Bad file descriptor ../configure: 12483: :: checking for __htonl in -lsocket: not found ../configure: 12483: 6: Bad file descriptor ../configure: 12483: checking for __htonl in -lsocket... : not found cat: confdefs.h: No such file or directory ../configure: 12483: ac_fn_c_try_link: not found ../configure: 12483: 5: Bad file descriptor ../configure: 12483: :: result: no: not found ../configure: 12483: 6: Bad file descriptor ../configure: 12483: no: not found ../configure: 12490: ac_fn_c_check_func: not found ../configure: 12501: ac_fn_c_check_func: not found ../configure: 12651: 5: Bad file descriptor ../configure: 12651: :: checking for gethostname in -lnsl: not found ../configure: 12651: 6: Bad file descriptor ../configure: 12651: checking for gethostname in -lnsl... : not found cat: confdefs.h: No such file or directory ../configure: 12651: ac_fn_c_try_link: not found ../configure: 12651: 5: Bad file descriptor ../configure: 12651: :: result: no: not found ../configure: 12651: 6: Bad file descriptor ../configure: 12651: no: not found ../configure: 12651: 5: Bad file descriptor ../configure: 12651: :: checking for __gethostname in -lnsl: not found ../configure: 12651: 6: Bad file descriptor ../configure: 12651: checking for __gethostname in -lnsl... : not found cat: confdefs.h: No such file or directory ../configure: 12651: ac_fn_c_try_link: not found ../configure: 12651: 5: Bad file descriptor ../configure: 12651: :: result: no: not found ../configure: 12651: 6: Bad file descriptor ../configure: 12651: no: not found ../configure: 12658: ac_fn_c_check_func: not found ../configure: 12669: ac_fn_c_check_func: not found ../configure: 12819: 5: Bad file descriptor ../configure: 12819: :: checking for gethostbyaddr in -lnsl: not found ../configure: 12819: 6: Bad file descriptor ../configure: 12819: checking for gethostbyaddr in -lnsl... : not found cat: confdefs.h: No such file or directory ../configure: 12819: ac_fn_c_try_link: not found ../configure: 12819: 5: Bad file descriptor ../configure: 12819: :: result: no: not found ../configure: 12819: 6: Bad file descriptor ../configure: 12819: no: not found ../configure: 12819: 5: Bad file descriptor ../configure: 12819: :: checking for __gethostbyaddr in -lnsl: not found ../configure: 12819: 6: Bad file descriptor ../configure: 12819: checking for __gethostbyaddr in -lnsl... : not found cat: confdefs.h: No such file or directory ../configure: 12819: ac_fn_c_try_link: not found ../configure: 12819: 5: Bad file descriptor ../configure: 12819: :: result: no: not found ../configure: 12819: 6: Bad file descriptor ../configure: 12819: no: not found ../configure: 12826: ac_fn_c_check_func: not found ../configure: 12837: ac_fn_c_check_func: not found ../configure: 12987: 5: Bad file descriptor ../configure: 12987: :: checking for yp_get_default_domain in -lnsl: not found ../configure: 12987: 6: Bad file descriptor ../configure: 12987: checking for yp_get_default_domain in -lnsl... : not found cat: confdefs.h: No such file or directory ../configure: 12987: ac_fn_c_try_link: not found ../configure: 12987: 5: Bad file descriptor ../configure: 12987: :: result: no: not found ../configure: 12987: 6: Bad file descriptor ../configure: 12987: no: not found ../configure: 12987: 5: Bad file descriptor ../configure: 12987: :: checking for __yp_get_default_domain in -lnsl: not found ../configure: 12987: 6: Bad file descriptor ../configure: 12987: checking for __yp_get_default_domain in -lnsl... : not found cat: confdefs.h: No such file or directory ../configure: 12987: ac_fn_c_try_link: not found ../configure: 12987: 5: Bad file descriptor ../configure: 12987: :: result: no: not found ../configure: 12987: 6: Bad file descriptor ../configure: 12987: no: not found ../configure: 12995: ac_fn_c_check_func: not found ../configure: 13006: ac_fn_c_check_func: not found ../configure: 13156: 5: Bad file descriptor ../configure: 13156: :: checking for dlopen in -ldl: not found ../configure: 13156: 6: Bad file descriptor ../configure: 13156: checking for dlopen in -ldl... : not found cat: confdefs.h: No such file or directory ../configure: 13156: ac_fn_c_try_link: not found ../configure: 13156: 5: Bad file descriptor ../configure: 13156: :: result: no: not found ../configure: 13156: 6: Bad file descriptor ../configure: 13156: no: not found ../configure: 13156: 5: Bad file descriptor ../configure: 13156: :: checking for __dlopen in -ldl: not found ../configure: 13156: 6: Bad file descriptor ../configure: 13156: checking for __dlopen in -ldl... : not found cat: confdefs.h: No such file or directory ../configure: 13156: ac_fn_c_try_link: not found ../configure: 13156: 5: Bad file descriptor ../configure: 13156: :: result: no: not found ../configure: 13156: 6: Bad file descriptor ../configure: 13156: no: not found ../configure: 13164: 5: Bad file descriptor ../configure: 13164: :: checking for sin in -lm: not found ../configure: 13164: 6: Bad file descriptor ../configure: 13164: checking for sin in -lm... : not found cat: confdefs.h: No such file or directory ../configure: 13196: ac_fn_c_try_link: not found ../configure: 13198: 5: Bad file descriptor ../configure: 13198: :: result: no: not found ../configure: 13198: 6: Bad file descriptor ../configure: 13198: no: not found ../configure: 13214: ac_fn_c_check_func: not found ../configure: 13225: ac_fn_c_check_func: not found ../configure: 13510: 5: Bad file descriptor ../configure: 13510: :: checking for inet_aton in -lresolv: not found ../configure: 13510: 6: Bad file descriptor ../configure: 13510: checking for inet_aton in -lresolv... : not found cat: confdefs.h: No such file or directory ../configure: 13510: ac_fn_c_try_link: not found ../configure: 13510: 5: Bad file descriptor ../configure: 13510: :: result: no: not found ../configure: 13510: 6: Bad file descriptor ../configure: 13510: no: not found ../configure: 13510: 5: Bad file descriptor ../configure: 13510: :: checking for __inet_aton in -lresolv: not found ../configure: 13510: 6: Bad file descriptor ../configure: 13510: checking for __inet_aton in -lresolv... : not found cat: confdefs.h: No such file or directory ../configure: 13510: ac_fn_c_try_link: not found ../configure: 13510: 5: Bad file descriptor ../configure: 13510: :: result: no: not found ../configure: 13510: 6: Bad file descriptor ../configure: 13510: no: not found ../configure: 13510: 5: Bad file descriptor ../configure: 13510: :: checking for inet_aton in -lbind: not found ../configure: 13510: 6: Bad file descriptor ../configure: 13510: checking for inet_aton in -lbind... : not found cat: confdefs.h: No such file or directory ../configure: 13510: ac_fn_c_try_link: not found ../configure: 13510: 5: Bad file descriptor ../configure: 13510: :: result: no: not found ../configure: 13510: 6: Bad file descriptor ../configure: 13510: no: not found ../configure: 13510: 5: Bad file descriptor ../configure: 13510: :: checking for __inet_aton in -lbind: not found ../configure: 13510: 6: Bad file descriptor ../configure: 13510: checking for __inet_aton in -lbind... : not found cat: confdefs.h: No such file or directory ../configure: 13510: ac_fn_c_try_link: not found ../configure: 13510: 5: Bad file descriptor ../configure: 13510: :: result: no: not found ../configure: 13510: 6: Bad file descriptor ../configure: 13510: no: not found ../configure: 13516: 5: Bad file descriptor ../configure: 13516: :: checking for ANSI C header files: not found ../configure: 13516: 6: Bad file descriptor ../configure: 13516: checking for ANSI C header files... : not found cat: confdefs.h: No such file or directory ../configure: 13615: ac_fn_c_try_compile: not found ../configure: 13617: 5: Bad file descriptor ../configure: 13617: :: result: no: not found ../configure: 13617: 6: Bad file descriptor ../configure: 13617: no: not found ../configure: 13665: ac_cv_header_dirent_dirent.h: not found ../configure: 13665: 5: Bad file descriptor ../configure: 13665: :: checking for dirent.h that defines DIR: not found ../configure: 13665: 6: Bad file descriptor ../configure: 13665: checking for dirent.h that defines DIR... : not found eval: 1: Bad substitution

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  • To install Markdown's extensions by Python

    - by Masi
    The installation notes (git://gitorious.org/python-markdown/mainline.git) say in the file using_as_module.txt One of the parameters that you can pass is a list of Extensions. Extensions must be available as python modules either within the markdown.extensions package or on your PYTHONPATH with names starting with mdx_, followed by the name of the extension. Thus, extensions=['footnotes'] will first look for the module markdown.extensions.footnotes, then a module named mdx_footnotes. See the documentation specific to the extension you are using for help in specifying configuration settings for that extension. I put the folder "extensions" to ~/bin/python/ such that my PYTHONPATH is the following export PYTHONPATH=/Users/masi/bin/python/:/opt/local/Library/Frameworks/Python.framework/Versions/2.6/ The instructions say that I need to import the addons such that import markdown import <module-name> However, I cannot see any module in my Python. This suggests me that the extensions are not available as "python modules - - on [my] PYTHONPATH with names starting with mdx_ - -." How can you get Markdown's extensions to work? 2nd attempt I run at ~/bin/markdown git clone git://gitorious.org/python-markdown/mainline.git python-markdown cd python-markdown python setup.py install I put the folder /Users/masi/bin/markdown/python-markdown/build to my PATH because the installation message suggests me that is the new location of the extensions. I have the following in a test markdown -document [TOC] -- headings here with # -format --- However, I do not get the table of contents. This suggests me that we need to somehow activate the extensions when we compile by the markdown.py -script. **The problem returns to my first quoted text which I is rather confusing to me.

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  • Linux Distro for Beginners

    - by XLR3204S
    Well... I know that's the question arising all over the Internet, but I couldn't find an answer to suit me after googling for quite some time. I'd like to get a Linux distribution, and start learning using the CLI. I'm looking for a distribution already having GNOME installed, as I'll be using Linux-Command.org as my learning resource, and I'm not very familiar with CLI-based web browsers. I'd mainly like to get to know my way around a UNIX-based system, and then I think I'd like to pick up a CLI-only distribution, and start doing more complex stuff. I've tried Ubuntu, Fedora Core, OpenSolaris and FreeBSD (the last two aren't linux distros, I know). Ubuntu and FC are fine, they do come with Firefox, but I'm not really sure they're meant for learning purposes. OpenSolaris was OK as well, but I haven't got to play with it enough. FreeBSD 7.2 did not want to install itself on my 13" MacBook Pro, it generated a kernel panic everytime while copying the files to the disk. So to sum this up, I'm trying to learn Linux, and I'm willing to invest time into this (that is, not giving up when the first problems arise). I also have intermediate knowledge of C++, if it helps, and I'm also using the CLI-vim to write small C++ CLI-based programs, so text editing should be any problem. And... speaking of Macs, how am I going to be limited if I try to learn how to use UNIX-based systems using the OS X Terminal? It uses bash 3.2, isn't this the same shell as the one found on most of the Linux machines? How does the fact that OS X is based on FreeBSD 4.4, if I'm not mistaking, affect this? Thanks in advance, and hopefully, I'll have a starting point ASAP.

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  • Ripping DVDs to 700 MB video files

    - by Click Ok
    When downloading movies on torrent websites, usually they come as 700 MB video files and with the .avi extension. In one single DVD I have 4~6 movies and they play very nice (with good quality) in my DVD player! I've downloaded Handbrake and DVD43. But I don't know the settings to get those nice results. How can I do it?

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  • Compiling libevent on Windows server?

    - by RadiantHex
    Hi folks, it would be immensly helpful if someone could indicate me how to compile libevent http://monkey.org/~provos/libevent/ on Windows 7. I usually use compile source code on Linux distributions, as executable binaries are usually always available for Windows. Help would be great.

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