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  • Quicker alternative to gnome-screenshot? (no animation!, quick!, no frills)

    - by humanityANDpeace
    I want to take screenshots in Ubuntu. This is normally no big problem with the standard gnome-screenshot program is working good. But just now I ran into trouble because I need to take a screenshot of some window which appears only for about 0.5 seconds. The Problem is that the gnome-screenshot is using a (from me at least disappreciated animation when used... this fancy thing kind of delays all and I really cannot manage to take the picture..) So what I need is a "no frills" "down to the ground" alternative to the gnome-screenshot. I really disklike the animation - now because it makes me so much trouble. I also hate it that there appears to be no way to disable it after all. Everybody is forced to accept this animation that looks like "a flash light is going on". I am not against being fancy... but this animation in gnome-screenshot is impacting/reducing its functionality. Indeed in my case the shortly appearing window hides when loosing focus. The animaiton -as I assume- triggers the "loosing of focus". So because of the animation I cannot take the screenshot. Anyhow I have looked for "less frills" alternatives and I have found that shutter is a programme that commes with quite some baggage.. But maybe somebody knows a very light-weight programm that serves the very sinple (do nothing else) purpose of just taking a screenshot...

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  • Would form keys reduce the amount of spam we receive?

    - by David Wilkins
    I work for a company that has an online store, and we constantly have to deal with a lot of spam product reviews, and bogus customer accounts. These are all created by automated systems and are more of a nuisance than anything. What I am thinking of (in lieu of captcha, which can be broken) is adding a sort of form key solution to all relevant forms. I know for certain some of the spammers are using XRumer, and I know they seldom request a page before sending us the form data (Is this the definition of CSRF?) so I would think that tying a key to each requested form would at least stem the tide. I also know the spammers are lazy and don't check their work, or they would see that we have never posted a spam review, and they have never gained any revenue from our site. Would this succeed in significantly reducing the volume of spam product reviews and customer account creations we are seeing? EDIT: To clarify what I mean by "Form Keys": I am referring to creating a unique identifier (or "key") that will be used as an invisible, static form field. This key will also be stored either in the database (relative to the user session) or in a cookie variable. When the form's target gets a request, the key must be validated for the form's data to be processed. Those pesky bots won't have the key because they don't load the javascript that generates the form (they just send a blind request to the target) and even if they did load the javascript once, they'd only have one valid key, and I'm not sure they even use cookies.

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  • Prefer class members or passing arguments between internal methods?

    - by geoffjentry
    Suppose within the private portion of a class there is a value which is utilized by multiple private methods. Do people prefer having this defined as a member variable for the class or passing it as an argument to each of the methods - and why? On one hand I could see an argument to be made that reducing state (ie member variables) in a class is generally a good thing, although if the same value is being repeatedly used throughout a class' methods it seems like that would be an ideal candidate for representation as state for the class to make the code visibly cleaner if nothing else. Edit: To clarify some of the comments/questions that were raised, I'm not talking about constants and this isn't relating to any particular case rather just a hypothetical that I was talking to some other people about. Ignoring the OOP angle for a moment, the particular use case that I had in mind was the following (assume pass by reference just to make the pseudocode cleaner) int x doSomething(x) doAnotherThing(x) doYetAnotherThing(x) doSomethingElse(x) So what I mean is that there's some variable that is common between multiple functions - in the case I had in mind it was due to chaining of smaller functions. In an OOP system, if these were all methods of a class (say due to refactoring via extracting methods from a large method), that variable could be passed around them all or it could be a class member.

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  • XNA 2D Top Down game - FOREACH didn't work for checking Enemy and Switch-Tile

    - by aldroid16
    Here is the gameplay. There is three condition. The player step on a Switch-Tile and it became false. 1) When the Enemy step on it (trapped) AND the player step on it too, the Enemy will be destroyed. 2) But when the Enemy step on it AND the player DIDN'T step on it too, the Enemy will be escaped. 3) If the Switch-Tile condition is true then nothing happened. The effect is activated when the Switch tile is false (player step on the Switch-Tile). Because there are a lot of Enemy and a lot of Switch-Tile, I have to use foreach loop. The problem is after the Enemy is ESCAPED (case 2) and step on another Switch-Tile again, nothing happened to the enemy! I didn't know what's wrong. The effect should be the same, but the Enemy pass the Switch tile like nothing happened (They should be trapped) Can someone tell me what's wrong? Here is the code : public static void switchUpdate(GameTime gameTime) { foreach (SwitchTile switch in switchTiles) { foreach (Enemy enemy in EnemyManager.Enemies) { if (switch.Active == false) { if (!enemy.Destroyed) { if (switch.IsCircleColliding(enemy.EnemyBase.WorldCenter, enemy.EnemyBase.CollisionRadius)) { enemy.EnemySpeed = 10; //reducing Enemy Speed if it enemy is step on the Tile (for about two seconds) enemy.Trapped = true; float elapsed = (float)gameTime.ElapsedGameTime.Milliseconds; moveCounter += elapsed; if (moveCounter> minMoveTime) { //After two seconds, if the player didn't step on Switch-Tile. //The Enemy escaped and its speed back to normal enemy.EnemySpeed = 60f; enemy.Trapped = false; } } } } else if (switch.Active == true && enemy.Trapped == true && switch.IsCircleColliding(enemy.EnemyBase.WorldCenter, enemy.EnemyBase.CollisionRadius) ) { //When the Player step on Switch-Tile and //there is an enemy too on this tile which was trapped = Destroy Enemy enemy.Destroyed = true; } } } }

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  • Ubuntu 12.10 Unity & Gnome Shell problems

    - by user109292
    I'm experiencing some problems since I decided to upgrade Ubuntu to 12.10 version two days ago. Firstly, I cannot select the Unity environment I previously used on 12.04 without opening the terminal with Ctrl+Alt+T and typing setsid unity. When I select the Unity environment on the account page when I start the computer, it automatically switch back to Gnome and launch my session. I tried to set back Unity using the setsid unity tip, and it worked fine. But after few minutes, everything freeze and I cannot control anything anymore. The only option left is to press the Power button of my Asus EeePC and switch everything off. Question 1 : What can I do to get my Unity environment back on 12.10 from the start, without using the terminal every time? What should I do to prevent the all system to freeze once done? Secondly, and since I cannot use Unity for new, I'm using an other interface, GNOME Shell. What's bothering me is that the Activities bar (let's call it like that, 'cause I don't know the proper name) and the Internet bar (or any bar from any other window) cannot merge into one another, reducing the display of the screen I'm actually using to peanuts! Question 2 : Is there a way to merge those two bars? Or is there a way to hide the Activities bar when I'm not using it like on Unity environment?

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  • Is Moving Entity Framework objects over a webservice really the best way?

    - by aceinthehole
    I've inherited a .NET project that has close to 2 thousand clients out in the field that need to push data periodically up to a central repository. The clients wake up and attempt to push the data up via a series of WCF webservices where they are passing each entity framework entity as parameter. Once the service receives this object, it preforms some business logic on the data, and then turns around and sticks it in it's own database that mirrors the database on the client machines. The trick is, is that this data is being transmitted over a metered connection, which is very expensive. So optimizing the data is a serious priority. Now, we are using a custom encoder that compresses the data (and decompresses it on the other end) while it is being transmitted, and this is reducing the data footprint. However, the amount of data that the clients are using, seem ridiculously large, given the amount of information that is actually being transmitted. It seems me that entity framework itself may be to blame. I'm suspecting that the objects are very large when serialized to be sent over wire, with a lot context information and who knows what else, when what we really need is just the 'new' inserts. Is using the entity framework and WCF services as we have done so far the correct way, architecturally, of approaching this n-tiered, asynchronous, push only problem? Or is there a different approach, that could optimize the data use?

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  • How do I produce "enjoyably" random, as opposed to pseudo-random?

    - by Hilton Campbell
    I'm making a game which presents a number of different kinds of puzzles in sequence. I choose each puzzle with a pseudorandom number. For each puzzle, there are a number of variations. I choose the variation with another pseudorandom number. And so on. The thing is, while this produces near-true randomness, this isn't what the player really wants. The player typically wants what they perceive to be and identify as random, but only if it doesn't tend to repeat puzzles. So, not really random. Just unpredictable. Giving it some thought, I can imagine hacky ways of doing it. For example, temporarily eliminating the most recent N choices from the set of possibilities when selecting a new choice. Or assigning every choice an equal probability, reducing a choice's probability to zero on selection, and then increasing all probabilities slowly with each selection. I assume there's an established way of doing this, but I just don't know the terminology so I can't find it. Anyone know? Or has anyone solved this in a pleasing way?

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  • Recommended formats to store bitmaps in memory?

    - by Geotarget
    I'm working with general purpose image rendering, and high-performance image processing, and so I need to know how to store bitmaps in-memory. (24bpp/32bpp, compressed/raw, etc) I'm not working with 3D graphics or DirectX / OpenGL rendering and so I don't need to use graphics card compatible bitmap formats. My questions: What is the "usual" or "normal" way to store bitmaps in memory? (in C++ engines/projects?) How to store bitmaps for high-performance algorithms, such that read/write times are the fastest? (fixed array? with/without padding? 24-bpp or 32-bpp?) How to store bitmaps for applications handling a lot of bitmap data, to minimize memory usage? (JPEG? or a faster [de]compression algorithm?) Some possible methods: Use a fixed packed 24-bpp or 32-bpp int[] array and simply access pixels using pointer access, all pixels are allocated in one continuous memory chunk (could be 1-10 MB) Use a form of "sparse" data storage so each line of the bitmap is allocated separately, reusing more memory and requiring smaller contiguous memory segments Store bitmaps in its compressed form (PNG, JPG, GIF, etc) and unpack only when its needed, reducing the amount of memory used. Delete the unpacked data if its not used for 10 secs.

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  • Uralelektrostroy Improves Turnaround Times for Engineering and Construction Projects by Approximately 50% with Better Project Data Management

    - by Melissa Centurio Lopes
    LLC Uralelektrostroy was established in 1998, to meet the growing demand for reliable energy supply, which included the deployment and operation of a modern power grid system for Russia’s booming economy and industrial sector. To rise to the challenge, the country required a company with a strong reputation and the ability to strategically operate energy production and distribution facilities. As a renowned energy expert, Uralelektrostroy successfully embarked on the mission—focusing on the design, construction, and operation of power grids, transmission lines, and generation facilities. Today, Uralelektrostroy leads the Russian utilities industry with operations across the country, particularly in the Ural, Western Siberia, and Moscow regions. Challenges: Track work progress through all engineering project development stages with ease—from planning and start-up operations, to onsite construction and quality assurance—to enhance visibility into complex projects, such as power grid and power-transmission-line construction Implement and execute engineering projects faster—for example, designing and building power generation and distribution facilities—by better monitoring numerous local subcontractors Improve alignment of project schedules with project owners’ requirements—awarding federal and regional authorities—to avoid incurring fines for missing deadlines Solutions: Used Oracle’s Primavera P6 Enterprise Project Portfolio Management 8.1 to streamline communication with customers and subcontractors through better data management and harmonized reporting, reducing construction project implementation and turnaround times by approximately 50%, on average Enabled fast generation of work-in-progress reports that track project schedules, budgets, materials, and staffing—from approval and material procurement, to construction and delivery Reduced the number of construction sites by nearly 30% (from 35 to 25) by identifying unprofitable sites—streamlining operations at the company’s construction site network and increasing profitability Improved project visibility by enabling managers to efficiently track project status, ensuring on-time reporting and punctual project deliveries to federal customers to reduce delay penalties to zero “Oracle’s Primavera P6 Enterprise Project Portfolio Management 8.1 drastically changed the way we run our business. We’ve reduced the number of redundant assets, streamlined project implementation and execution, and improved collaboration with our customers and contractors. Overall, the Oracle deployment helped to increase our profitability.” – Roman Aleksandrovich Naumenko, Head of Information Technology, LLC Uralelektrostroy Read the complete customer snapshot here.

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  • using one disk as cache for others

    - by HugoRune
    Hi Given a PC with several hard drives: Is it possible to use one fast disk as a giant file cache? I.e. automatically copying frequently accessed data to that one disk, and transparently redirecting reads and writes to that disk, so that other drives would only have be accessed occassionally. (writes would have to be forwarded to the other disks after a while of course) Advantages: the other drives could be powered down most of the time; reducing power, heat, noise speed of the other drives would not matter much. cache disk could be solid state. How can I set such a system up? What OS supports these options? Is this possible at all using Windows or Linux?

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  • Live Webcast: Crystal Ball: Simulation of production uncertainty in unconventional reservoirs - November 29

    - by Melissa Centurio Lopes
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} In our webcast on 29 November, Oracle solution specialist Steve Hoye explains how you can effectively forecast EURs for unconventional reservoirs – supporting better investment decisions and reducing financial exposure and risk. Attend the webcast to find out how your Oil & Gas industry can: Use historical production data and data from other unconventional reservoirs to generate accurate production forecasts Conduct Monte Carlo simulations in minutes to model likely declines in production rates over time Accurately predict probable EURs to inform investment decisions Assess the site against key criteria, such as Value at Risk and Likelihood of Economic Success. Don't miss this opportunity to learn new techniques for mitigating financial risk across your unconventional reservoir projects. Register online today. "Oracle Crystal Ball is involved in every major investment decision that we make for wells." Hugh Williamson, Risk and Cost Advisor, Drilling and Completions, BP

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  • Making efficeint voxel engines using "chunks"

    - by Wardy
    Concept I'm currently looking in to how voxel engines work with a view to possibly making one myself. I see a lot of stuff like this ... https://sites.google.com/site/letsmakeavoxelengine/home/chunks ... which talks about how to go about reducing the draw calls. What I can't seem to understand is how it actually saves draw call counts on the basis of the logic being something like this ... Without chunks foreach voxel in myvoxels DrawIfVisible() With Chunks foreach chunk in mychunks DrawIfVisible() which then does ... foreach voxel in myvoxels DrawIfVisible() So surely you saved nothing ?!?! You still make a draw call for each visible voxel do you not? A visible voxel needs a draw call in either scenario. The only real saving I can see is that the logic that evaluates a chunk will be able to determine if a large number of voxels are visible or not effectively saving a bit of "is this chunk visible" cpu time. But it's the draw calls that interest me ... The fewer of those, the faster the application. EDIT: In case it makes any difference I will probably be using XNA (DX not OpenGL) for my engine so don't consider my choice of example in the link above my choice of technology. But this question is such that I doubt it would matter.

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  • High CPU Steal percentage on Amazon EC2 Instance

    - by Aditya Patawari
    I am experiencing high CPU steal percentage in a Amazon EC2 large instance. I know it means that my virtual CPU is waiting on the real CPU of the machine for time. My question is that what can I do to reduce this percentage and get maximum out of the CPU? Steal percentage is consistently at 20%. System load crosses 10 when this happens. I have checked memory and network and I am sure that they are not the bottleneck. Is that normal for such environment? Also are there any system level optimization techniques for reducing steal percentage form the virtual instance? avg-cpu: %user %nice %system %iowait %steal %idle 52.38 0.00 8.23 0.00 21.21 18.18

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  • Noise Canceling Earphones

    - by Mark Treadwell
    I travel a lot. The hours spent droning through the sky can be made more tolerable with an MP3 player and a set of noise-cancelling headphones. Reducing the sound of the airflow and engines is a great relief. For a year or two, I used a pair of folding Sony MDR-NC5 Noise Canceling Headphones, the ear foam covers self-destructed. I replaced them with old washcloth material and was happy, but the DW thought it looked bad.  I switched to a new set of Sony MDR-NC6 Noise Canceling Headphones.  These worked equally well, although they did not fold as small as the MDR-NC5 headphones. Over four years of use, the MDR-NC6 headphones started cutting out and making popping noises.  This was not surprising considering the beating they took on travel in my backpack.  It looked like I needed another new set. The older MDR-NC5 headphones were still on the shelf with the hated washcloth covers.  A quick search online showed a vibrant business in selling replacement ear foams, often at exorbitant prices.  Nowhere did I see ear foam covers made for the oblong MDR-NC5.  I then realized that foam is stretchable and that the shape should not matter.  After another search and some consideration, I purchased 2-5/16" foam pad ear covers that were able to stretch over the MDR-NC5's strange shape.  Problem solved for less than $5.

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  • I can't open a Word file because it's too large

    - by Jane
    I was creating a file with MS Word 2007 where I included a number of images. I didn't compress them as I was putting them into the file. I managed to save the file, but have not been able to reopen it ever since, as it says that I have exceeded the 32 MB limit. I am working on an old Macbook (OS X 10.4.11). I have tried to open the file in both OpenOffice and LibreOffice, but it just causes those programs to crash. Is there any way of reducing the file size without opening the document?

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  • Using Bulk Operations with Coherence Off-Heap Storage

    - by jpurdy
    Some NamedCache methods (including clear(), entrySet(Filter), aggregate(Filter, …), invoke(Filter, …)) may generate large intermediate results. The size of these intermediate results may result in out-of-memory exceptions on cache servers, and in some cases on cache clients. This may be particularly problematic if out-of-memory exceptions occur on more than one server (since these operations may be cluster-wide) or if these exceptions cause additional memory use on the surviving servers as they take over partitions from the failed servers. This may be particularly problematic with clusters that use off-heap storage (such as NIO or Elastic Data storage options), since these storage options allow greater than normal cache sizes but do nothing to address the size of intermediate results or final result sets. One workaround is to use a PartitionedFilter, which allows the application to break up a larger operation into a number of smaller operations, each targeting either a set of partitions (useful for reducing the load on each cache server) or a set of members (useful for managing client result set sizes). It is also possible to return a key set, and then pull in the full entries using that key set. This also allows the application to take advantage of near caching, though this may be of limited value if the result is large enough to result in near cache thrashing.

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  • How can I make a non-destructive copy of a (NTFS) partition?

    - by violet313
    I want to recover some deleted files from a healthy NTFS partition on an undamaged hard-disk. In order to leave the partition undisturbed, i plan to use dd to clone the partition to a raw image file & then attempt recovery from that mounted clone. Will dd if=/dev/sd<xn> of=/path/to/output.img perform a non-destructive copy ? Is attempting a restore from a clone using dd the best approach? [edit, wrt Deltiks answer, i need to be a bit clearer about what i'm asking] eg: are there some s/w that can do something more with the original sectors ? eg: if it was a damaged hard-disk i am aware that any kind of read is potentially destructive. but assuming my disk head is not going to suddenly spaz out etc, am i reducing my chances of a successful recovery (at any cost) by using an apparently non-destructive single read of my undamaged hard-disk. (btw: i am planning on using ntfsundelete & testdisk for recovery)

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  • Host data transfer limit calculations and network protocol headers

    - by UpTheCreek
    OK, this might be a really stupid question, but... I'm building a web app that utilises websockets. There's fairly rapid messaging going on, so I've been taking a look at the network traffic with wireshark, to see if there's any way of reducing the amount of data we are sending over the wire, and hence costs. A typical message has approx 150 byte data payload, and according to wireshark the lower layer stuff takes up about: Ethernet: 14 bytes IP: 20 Bytes TCP: 20 Bytes My question is, are these network headers included in data transfer calculations? What about TCP ACK messages? (another 54 bytes according to wireshark) This may seem petty, but because we have so much messaging going on, and because the payload is a similar size to these headers, it's significant.

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  • Repository query conditions, dependencies and DRY

    - by vFragosop
    To keep it simple, let's suppose an application which has Accounts and Users. Each account may have any number of users. There's also 3 consumers of UserRepository: An admin interface which may list all users Public front-end which may list all users An account authenticated API which should only list it's own users Assuming UserRepository is something like this: class UsersRepository extends DatabaseAbstraction { private function query() { return $this->database()->select('users.*'); } public function getAll() { return $this->query()->exec(); } // IMPORTANT: // Tons of other methods for searching, filtering, // joining of other tables, ordering and such... } Keeping in mind the comment above, and the necessity to abstract user querying conditions, How should I handle querying of users filtering by account_id? I can picture three possible roads: 1. Should I create an AccountUsersRepository? class AccountUsersRepository extends UserRepository { public function __construct(Account $account) { $this->account = $account; } private function query() { return parent::query() ->where('account_id', '=', $this->account->id); } } This has the advantage of reducing the duplication of UsersRepository methods, but doesn't quite fit into anything I've read about DDD so far (I'm rookie by the way) 2. Should I put it as a method on AccountsRepository? class AccountsRepository extends DatabaseAbstraction { public function getAccountUsers(Account $account) { return $this->database() ->select('users.*') ->where('account_id', '=', $account->id) ->exec(); } } This requires the duplication of all UserRepository methods and may need another UserQuery layer, that implements those querying logic on chainable way. 3. Should I query UserRepository from within my account entity? class Account extends Entity { public function getUsers() { return UserRepository::findByAccountId($this->id); } } This feels more like an aggregate root for me, but introduces dependency of UserRepository on Account entity, which may violate a few principles. 4. Or am I missing the point completely? Maybe there's an even better solution? Footnotes: Besides permissions being a Service concern, in my understanding, they shouldn't implement SQL query but leave that to repositories since those may not even be SQL driven.

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  • Why would my domain admins turn of UAC?

    - by DanO
    I'm a developer of internal software in our company, I've gotten used to UAC in Win7, I prefer to run with in enabled so that our software works correctly with it enabled. Sysadmins have recently pushed out GPO that turns it off every time we log-in. (So I turn it back on every time I log in.) I can imagine some people are annoyed by it and turn it off, but is that really a good company-wide decision? anyone annoyed by it (local admins) would already have permission to turn it of themselves.. right? On the other hand we don't have to worry creating UAC friendly software if no workstations or servers have it enabled. Is there a good reason for doing this? Other than reducing help-desk calls from recent XP users? I can't see the upside of this decision, help me understand.

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  • After installing Windows 8, boot hangs before BIOS setup

    - by Joe Purvis
    I have an Alienware M15x, 940MX processor, 16 GB RAM, 512GB M4 SSD, and I was running Win7 64bit. I backed up the disk and ran Win 8 setup. Setup appeared to go well through multiple reboots. After the last reboot, it simply stopped after POST at "Press F2 for bios setup". I have tried powering off, reducing RAM to one stick, removing MOS battery. Now, it gets to the screen with "Press F2 for setup" and "Press F12 for boot options". If I press F2, I get a single beep only. If I press F12, nothing. I cannot get into the BIOS to change boot options to boot from another disk and restore. I do have the latest BIOS. I am going to try replacing the CMOS battery, but I don't think that is likely to help. The computer has been fast and very reliable until now.

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  • Encrypted directory makes file operations for whole disk very slow

    - by user1566277
    I am running an arm GNU/Linux and I have a SD-Card with three partitions on it. On one of the Partition I create an encfs file and then mount it on a directory which is in another partition to make that directory encrypted. Works fine. But now the writing speed on all the partitions are reduced drastically. I can understand that it should be slow for encrypted directory but why the its reducing write speed for all the partitions. E.g., if do not mount the encrypted directory 20MB is transferred in 2 Sec. roughly but with the encrypted directory mounted its like 20 Seconds for same file. I am using LUKS and all the partitons are ext3 except for the directory where /dev/mapper/encfs is mounted as type ext2. Any hints?

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  • Series On Embedded Development (Part 1)

    - by user12612705
    This is the first in a series of entries on developing applications for the embedded environment. Most of this information is relevant to any type of embedded development (and even for desktop and server too), not just Java. This information is based on a talk Hinkmond Wong and I gave at JavaOne 2012 entitled Reducing Dynamic Memory in Java Embedded Applications. One thing to remember when developing embeddded applications is that memory matters. Yes, memory matters in desktop and server environments as well, but there's just plain less of it in embedded devices. So I'm going to be talking about saving this precious resource as well as another precious resource, CPU cycles...and a bit about power too. CPU matters too, and again, in embedded devices, there's just plain less of it. What you'll find, no surprise, is that there's a trade-off between performance and memory. To get better performance, you need to use more memory, and to save more memory, you need to need to use more CPU cycles. I'll be discussing three Memory Reduction Categories: - Optionality, both build-time and runtime. Optionality is about providing options so you can get rid of the stuff you don't need and include the stuff you do need. - Tunability, which is about providing options so you can tune your application by trading performance for size, and vice-versa. - Efficiency, which is about balancing size savings with performance.

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  • Does multi-platter hard-drive use all of their heads to read simultaneously?

    - by WiSaGaN
    Suppose we have a harddisk with 2 platters with characteristics below: Rotational rate: 10, 000 RPM Avg sectors/track: 1000 Surfaces: 4 Sector size: 512 bytes I was reading "Computer Systems: A Programmer's Perspective 2ed" when I found that it calculates transfer time as if it only uses ONE head to read a sector. If that's the case, why not use 4 heads to write(read) on 4 surfaces? So when I write a 2K bytes file, each head should only need to wait for the platters to rotate just one sector length instead of 4, thus reducing the transfer time by a factor of 4. Or even redesign sector to make each sector on one cylinder but on 4 tracks residing same position respectively on 4 surfaces. Each one of (512/4) bytes. So when the hd needs to read a sector of 512 bytes, we only need the disk to rotate roughly 1/4 compare to original time. The idea looks like RAID 0.

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  • How can I avoid logging file not founds commonly caused by vulnerability scanners?

    - by agweber
    My apache logs are pretty much full of 'admin.php' not found or unable to stat and similar statements for wp-login.php, default.php, and so on that are often sought after by vulnerability scanners. Can I configure apache to avoid logging these statements for certain files? I don't want to filter out all file not founds as I'd like to fix bad links that I may have put out over the years that no longer correspond to the same files. I can use a tool like fail2ban or denyhosts, but from previous experiences it comes from so many places that those errors are still going to pile up, and the reducing those error messages are what this question is asking about.

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