Search Results

Search found 25442 results on 1018 pages for 'disk size'.

Page 130/1018 | < Previous Page | 126 127 128 129 130 131 132 133 134 135 136 137  | Next Page >

  • Ubuntu 12.04 3.2 Kernel showing incorrect "cache size" in cpuinfo?

    - by Tom G
    2x Xeon E5620 . 16 Cores altogether. /proc/cpuinfo shows cache is only @ 4096kb According to intel this should have 12MB of "smart cache". Doing searched for E5620 and CPUinfo shows the correct number: cache size : 12288 KB However mine shows this: processor : 15 v endor_id : GenuineIntel cpu family : 6 model : 44 model name : Intel(R) Xeon(R) CPU E5620 @ 2.40GHz stepping : 2 microcode : 0x1 cpu MHz : 2400.104 cache size : 4096 KB fpu : yes fpu_exception : yes cpuid level : 11 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic mtrr pge mca cmov pat pse36 clflush mmx bogomips : 4800.20 clflush size : 64 cache_alignment : 64 address sizes : 40 bits physical, 48 bits virtual Any idea on why it shows like it's missing 8MB in CPU cache? .

    Read the article

  • Re-encoding a video file and increasing the size -- does this improve the quality?

    - by Josh
    If I have a video file at 320x240 resolution which I want to re-encode (because I don't like the encoding it's in now) and I also want to play it at double size (640x480), will I get higher quality if I scale it up to 640x480 when I convert it to a new format, verses keeping it at 320x240 in the new format and playing it at double size? This probably depends on the program used to convert, and if so, please let me know any program which might increase the quality. Here's my thinking. If I play a 320x240 file at double size, the system has to scale up each frame in real time, whereas if I scale up while recompressing the system may be able to use a more intensive algorythm like Bicubic interpolation . However I am not sure if this is true or not.

    Read the article

  • How can I print legible text in a font size <1.5?

    - by user330372
    For biological research, I need to print characters so tiny that 2 of them fit in less than 0.5 mm, which I will read under a microscope. I am currently printing from Excel at font size of 1.5, using a HP LaserJet 400M. The result is slightly larger than what I need it to be, but printing at size 1 produces unreadable results. How can I print a smaller font size but still get readable results? Are there specialized printers for that? Where could I find one?

    Read the article

  • Streaming desktop with avconv - severe sound issues

    - by Tommy Brunn
    I'm trying to do some live streaming in Ubuntu 12.10, but I'm having some problems with audio. More specifically, the quality is complete garbage and it's at least 10 seconds out of sync with the video. I'm using an excellent guide found here to set up my loopback devices so that I can combine the desktop audio with the microphone input. It seems to work, as I'm able to stream both audio and video to Twitch.tv. But, as I said, the audio quality is terrible. The microphone audio is very, very low, but if I increase it, I get a horrible garbled sound that is absolutely unbearable. Nothing like that is present during VoIP calls or when recording sound alone with the sound recorder, so it's not an issue with the microphone itself. The entire audio stream is also delayed about 10-15 seconds compared to the video stream. I put together an imgur album of my settings. Here is some example output from when I'm streaming: avconv version 0.8.4-6:0.8.4-0ubuntu0.12.10.1, Copyright (c) 2000-2012 the Libav developers built on Nov 6 2012 16:51:11 with gcc 4.7.2 [x11grab @ 0x162fd80] device: :0.0+570,262 -> display: :0.0 x: 570 y: 262 width: 1280 height: 720 [x11grab @ 0x162fd80] shared memory extension found [x11grab @ 0x162fd80] Estimating duration from bitrate, this may be inaccurate Input #0, x11grab, from ':0.0+570,262': Duration: N/A, start: 1353181686.735113, bitrate: 884736 kb/s Stream #0.0: Video: rawvideo, bgra, 1280x720, 884736 kb/s, 30 tbr, 1000k tbn, 30 tbc [alsa @ 0x163fce0] capture with some ALSA plugins, especially dsnoop, may hang. [alsa @ 0x163fce0] Estimating duration from bitrate, this may be inaccurate Input #1, alsa, from 'pulse': Duration: N/A, start: 1353181686.773841, bitrate: N/A Stream #1.0: Audio: pcm_s16le, 48000 Hz, 2 channels, s16, 1536 kb/s Incompatible pixel format 'bgra' for codec 'libx264', auto-selecting format 'yuv420p' [buffer @ 0x1641ec0] w:1280 h:720 pixfmt:bgra [scale @ 0x1642480] w:1280 h:720 fmt:bgra -> w:852 h:480 fmt:yuv420p flags:0x4 [libx264 @ 0x165ae80] VBV maxrate unspecified, assuming CBR [libx264 @ 0x165ae80] using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 [libx264 @ 0x165ae80] profile Main, level 3.1 [libx264 @ 0x165ae80] 264 - core 123 r2189 35cf912 - H.264/MPEG-4 AVC codec - Copyleft 2003-2012 - http://www.videolan.org/x264.html - options: cabac=1 ref=2 deblock=1:0:0 analyse=0x1:0x111 me=hex subme=6 psy=1 psy_rd=1.00:0.00 mixed_ref=0 me_range=16 chroma_me=1 trellis=1 8x8dct=0 cqm=0 deadzone=21,11 fast_pskip=1 chroma_qp_offset=-2 threads=4 sliced_threads=0 nr=0 decimate=1 interlaced=0 bluray_compat=0 constrained_intra=0 bframes=3 b_pyramid=0 b_adapt=1 b_bias=0 direct=1 weightb=0 open_gop=1 weightp=1 keyint=250 keyint_min=25 scenecut=40 intra_refresh=0 rc_lookahead=30 rc=cbr mbtree=1 bitrate=712 ratetol=1.0 qcomp=0.60 qpmin=0 qpmax=69 qpstep=4 vbv_maxrate=712 vbv_bufsize=512 nal_hrd=none ip_ratio=1.25 aq=1:1.00 Output #0, flv, to 'rtmp://live.justin.tv/app/live_23011330_Pt1plSRM0z5WVNJ0QmCHvTPmpUnfC4': Metadata: encoder : Lavf53.21.0 Stream #0.0: Video: libx264, yuv420p, 852x480, q=-1--1, 712 kb/s, 1k tbn, 30 tbc Stream #0.1: Audio: libmp3lame, 44100 Hz, 2 channels, s16, 712 kb/s Stream mapping: Stream #0:0 -> #0:0 (rawvideo -> libx264) Stream #1:0 -> #0:1 (pcm_s16le -> libmp3lame) Press ctrl-c to stop encoding frame= 17 fps= 0 q=0.0 size= 0kB time=10000000000.00 bitrate= 0.0kbitframe= 32 fps= 31 q=0.0 size= 0kB time=10000000000.00 bitrate= 0.0kbitframe= 40 fps= 23 q=29.0 size= 44kB time=0.03 bitrate=13786.2kbits/s dup=frame= 47 fps= 21 q=31.0 size= 93kB time=2.73 bitrate= 277.7kbits/s dup=0frame= 62 fps= 23 q=29.0 size= 160kB time=3.23 bitrate= 406.2kbits/s dup=0frame= 77 fps= 24 q=23.0 size= 209kB time=3.71 bitrate= 462.5kbits/s dup=0frame= 92 fps= 25 q=20.0 size= 267kB time=4.91 bitrate= 445.2kbits/s dup=0frame= 107 fps= 25 q=20.0 size= 318kB time=5.41 bitrate= 482.1kbits/s dup=0frame= 123 fps= 26 q=18.0 size= 368kB time=5.96 bitrate= 505.7kbits/s dup=0frame= 139 fps= 26 q=16.0 size= 419kB time=6.48 bitrate= 529.7kbits/s dup=0frame= 155 fps= 27 q=15.0 size= 473kB time=7.00 bitrate= 553.6kbits/s dup=0frame= 170 fps= 27 q=14.0 size= 525kB time=7.52 bitrate= 571.7kbits/s dup=0 frame= 180 fps= 25 q=-1.0 Lsize= 652kB time=7.97 bitrate= 670.0kbits/s dup=0 drop=32 //Here I stop the streaming video:531kB audio:112kB global headers:0kB muxing overhead 1.345945% [libx264 @ 0x165ae80] frame I:1 Avg QP:30.43 size: 39748 [libx264 @ 0x165ae80] frame P:45 Avg QP:11.37 size: 11110 [libx264 @ 0x165ae80] frame B:134 Avg QP:15.93 size: 27 [libx264 @ 0x165ae80] consecutive B-frames: 0.6% 0.0% 1.7% 97.8% [libx264 @ 0x165ae80] mb I I16..4: 7.3% 0.0% 92.7% [libx264 @ 0x165ae80] mb P I16..4: 0.1% 0.0% 0.1% P16..4: 49.1% 1.2% 2.1% 0.0% 0.0% skip:47.4% [libx264 @ 0x165ae80] mb B I16..4: 0.0% 0.0% 0.0% B16..8: 0.1% 0.0% 0.0% direct: 0.0% skip:99.9% L0:42.5% L1:56.9% BI: 0.6% [libx264 @ 0x165ae80] coded y,uvDC,uvAC intra: 82.3% 87.4% 71.9% inter: 7.1% 8.4% 7.0% [libx264 @ 0x165ae80] i16 v,h,dc,p: 27% 29% 16% 28% [libx264 @ 0x165ae80] i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 22% 21% 14% 8% 8% 8% 7% 5% 7% [libx264 @ 0x165ae80] i8c dc,h,v,p: 47% 22% 20% 11% [libx264 @ 0x165ae80] Weighted P-Frames: Y:0.0% UV:0.0% [libx264 @ 0x165ae80] ref P L0: 96.4% 3.6% [libx264 @ 0x165ae80] kb/s:474.19 Received signal 2: terminating. Any ideas on how I can resolve this? The video delay is perfectly acceptable, so I wouldn't think that it's a network issue that's causing the delay in the audio. Any help would be appreciated.

    Read the article

  • Coherence Warnings in WLS

    - by john.graves(at)oracle.com
    With 11g (10.3.4 WLS), coherence is now built into many applications.  I’ve been noticing errors in my OSB logs like these:####<10/03/2011 10:45:40 AM EST> <Warning> <Coherence> <osb-jeos> <osb_server1> <Logger@324239121 3.6.0.4> <<anonymous>> <> <583c1 0bfdbd326ba:-8c38159:12e9d02c829:-8000-0000000000000003> <1299714340643> <BEA-000000> <Oracle Coherence 3.6.0.4 (member=n/a): Unic astUdpSocket failed to set receive buffer size to 714 packets (1023KB); actual size is 12%, 89 packets (127KB). Consult your OS do cumentation regarding increasing the maximum socket buffer size. Proceeding with the actual value may cause sub-optimal performanc e.> ####<10/03/2011 10:45:40 AM EST> <Warning> <Coherence> <osb-jeos> <osb_server1> <Logger@324239121 3.6.0.4> <<anonymous>> <> <583c1 0bfdbd326ba:-8c38159:12e9d02c829:-8000-0000000000000003> <1299714340650> <BEA-000000> <Oracle Coherence 3.6.0.4 (member=n/a): Pref erredUnicastUdpSocket failed to set receive buffer size to 1428 packets (1.99MB); actual size is 6%, 89 packets (127KB). Consult y our OS documentation regarding increasing the maximum socket buffer size. Proceeding with the actual value may cause sub-optimal p erformance.> ####<10/03/2011 10:45:40 AM EST> <Warning> <Coherence> <osb-jeos> <osb_server1> <Logger@324239121 3.6.0.4> <<anonymous>> <> <583c1 0bfdbd326ba:-8c38159:12e9d02c829:-8000-0000000000000003> <1299714340659> <BEA-000000> <Oracle Coherence 3.6.0.4 (member=n/a): Mult icastUdpSocket failed to set receive buffer size to 714 packets (1023KB); actual size is 12%, 89 packets (127KB). Consult your OS documentation regarding increasing the maximum socket buffer size. Proceeding with the actual value may cause sub-optimal performa nce.> I was able to “fix” this on my ubuntu system by adding the following lines to the /etc/sysctl.conf file:# Setup networking for coherence # maximum receive socket buffer size, default 131071 net.core.rmem_max = 2000000 # maximum send socket buffer size, default 131071 net.core.wmem_max = 1000000 # default receive socket buffer size, default 65535 net.core.rmem_default = 2524287 # default send socket buffer size, default 65535 net.core.wmem_default = 2524287 .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }

    Read the article

  • Need help partitioning when reinstalling Ubuntu 14.04

    - by Chris M.
    I upgraded to 14.04 about a month ago on my HP Mini netbook (about 16 GB hard disk). A few days ago the system crashed (I don't know why but I was using internet at the time). When I restarted the computer, Ubuntu would not load. Instead, I got a message from the BIOS saying Reboot and Select proper Boot device or Insert Boot Media in selected Boot device and press a key I took this to mean that I needed to reinstall 14.04. When I try to reinstall Ubuntu from the USB stick, I choose "Erase disk and install Ubuntu" but then I get a message: Some of the partitions you created are too small. Please make the following partitions at least this large: / 3.3 GB If you do not go back to the partitioner and increase the size of these partitions, the installation may fail. At first I hit Continue to see if it would install anyway, and it gave the message: The attempt to mount a file system with type ext4 in SCSI1 (0,0,0), partition # 1 (sda) at / failed. You may resume partitioning from the partitioning menu. The second time I hit Go Back, and it took me to the following partitioning table: Device Type Mount Point Format Size Used System /dev/sda /dev/sda1 ext4 (checked) 3228 MB Unknown /dev/sda5 swap (not checked) 1063 MB Unknown + - Change New Partition Table... Revert Device for boot loader installation: /dev/sda ATA JM Loader 001 (4.3 GB) At this point I'm not sure what to do. I've never partitioned my hard drive before and I don't want to screw things up. (I'm not particularly tech savvy.) Can you instruct me what I should do. (P.S. I'm afraid the table might not appear as I typed it in.) Results from fdisk: ubuntu@ubuntu:~$ sudo fdisk -l Disk /dev/sda: 4294 MB, 4294967296 bytes 255 heads, 63 sectors/track, 522 cylinders, total 8388608 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Disk /dev/sda doesn't contain a valid partition table Disk /dev/sdb: 7860 MB, 7860125696 bytes 155 heads, 31 sectors/track, 3194 cylinders, total 15351808 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x0009a565 Device Boot Start End Blocks Id System /dev/sdb1 * 2768 15351807 7674520 b W95 FAT32 ubuntu@ubuntu:~$ Here is what it displays when I open the Disks utility (I tried the screenshot terminal command you suggested but it didn't seem to do anything): 4.3 GB Hard Disk /dev/sda Model: JM Loader 001 (01000001) Size: 4.3 GB (4,294,967,296 bytes) Serial Number: 01234123412341234 Assessment: SMART is not supported Volumes Size: 4.3 GB (4,294,967,296 bytes) Device: /dev/sda Contents: Unknown (There is a button in the utility that when you click it gives the following options: Format... Create Disk Image... Restore Disk Image... Benchmark but SMART Data & Self-Tests... is dimmed out) When I hit F9 Change Boot Device Order, it shows the hard drive as: SATA:PM-JM Loader 001 When I hit F10 to get me into the BIOS Setup Utility, under Diagnostic it shows: Primary Hard Disk Self Test Not Support NetworkManager Tool State: disconnected Device: eth0 Type: Wired Driver: atl1c State: unavailable Default: no HW Address: 00:26:55:B0:7F:0C Capabilities: Carrier Detect: yes Wired Properties Carrier: off When I run command lshw -C network, I get: WARNING: you should run this program as super-user. *-network description: Network controller product: BCM4312 802.11b/g LP-PHY vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:01:00.0 version: 01 width: 64 bits clock: 33MHz capabilities: bus_master cap_list configuration: driver=b43-pci-bridge latency=0 resources: irq:16 memory:feafc000-feafffff *-network description: Ethernet interface product: AR8132 Fast Ethernet vendor: Qualcomm Atheros physical id: 0 bus info: pci@0000:02:00.0 logical name: eth0 version: c0 serial: 00:26:55:b0:7f:0c capacity: 100Mbit/s width: 64 bits clock: 33MHz capabilities: bus_master cap_list ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=atl1c driverversion=1.0.1.1-NAPI latency=0 link=no multicast=yes port=twisted pair resources: irq:43 memory:febc0000-febfffff ioport:ec80(size=128) WARNING: output may be incomplete or inaccurate, you should run this program as super-user.

    Read the article

  • Ruby: Passing optional objects to method

    - by Sam
    Class TShirt def size(suggested_size) if suggested_size == nil size = "please choose a size" else size = suggested end end end tshirt = TShirt.new tshirt.size("M") == "M" tshirt = TShirt.new size = tshirt.size(nil) == "please choose a size" What is a better way to have optional objects in a method? Procs?

    Read the article

  • [iPhone Obj-C] How to move a label with the wave of the iPhone?

    - by Didi
    The code below is from the book Beginning iPhone 3 Development, chapter 15, using the accelerometer to control a ball. I want to use a label instead of the ball, and only move in the x direction. However, I donno how to revise the code to achieve this goal. Can anyone please help me? THX so much!!!! (id)initWithCoder:(NSCoder *)coder { if (self = [super initWithCoder:coder]) { self.image = [UIImage imageNamed:@"ball.png"]; self.currentPoint = CGPointMake((self.bounds.size.width / 2.0f) + (image.size.width / 2.0f), (self.bounds.size.height / 2.0f) + (image.size.height / 2.0f)); ballXVelocity = 0.0f; ballYVelocity = 0.0f; } return self; } (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } (void)drawRect:(CGRect)rect { // Drawing code [image drawAtPoint:currentPoint]; } (void)dealloc { [image release]; [acceleration release]; [super dealloc]; } //#pragma mark - - (CGPoint)currentPoint { return currentPoint; } - (void)setCurrentPoint:(CGPoint)newPoint { previousPoint = currentPoint; currentPoint = newPoint; if (currentPoint.x < 0) { currentPoint.x = 0; //ballXVelocity = 0; ballXVelocity = - (ballXVelocity / 2.0); } if (currentPoint.y < 0){ currentPoint.y = 0; //ballYVelocity = 0; ballYVelocity = - (ballYVelocity / 2.0); } if (currentPoint.x > self.bounds.size.width - image.size.width) { currentPoint.x = self.bounds.size.width - image.size.width; //ballXVelocity = 0; ballXVelocity = - (ballXVelocity / 2.0); } if (currentPoint.y > self.bounds.size.height - image.size.height) { currentPoint.y = self.bounds.size.height - image.size.height; //ballYVelocity = 0; ballYVelocity = - (ballYVelocity / 2.0); } CGRect currentImageRect = CGRectMake(currentPoint.x, currentPoint.y, currentPoint.x + image.size.width, currentPoint.y + image.size.height); CGRect previousImageRect = CGRectMake(previousPoint.x, previousPoint.y, previousPoint.x + image.size.width, currentPoint.y + image.size.width); [self setNeedsDisplayInRect:CGRectUnion(currentImageRect, previousImageRect)]; } (void)draw { static NSDate *lastDrawTime; if (lastDrawTime != nil) { NSTimeInterval secondsSinceLastDraw = -([lastDrawTime timeIntervalSinceNow]); ballYVelocity = ballYVelocity + -(acceleration.y * secondsSinceLastDraw); ballXVelocity = ballXVelocity + acceleration.x * secondsSinceLastDraw; CGFloat xAcceleration = secondsSinceLastDraw * ballXVelocity * 500; CGFloat yAcceleration = secondsSinceLastDraw * ballYVelocity * 500; self.currentPoint = CGPointMake(self.currentPoint.x + xAcceleration, self.currentPoint.y +yAcceleration); } // Update last time with current time [lastDrawTime release]; lastDrawTime = [[NSDate alloc] init]; }

    Read the article

  • LVM mirror attempt results in "Insufficient free space"

    - by MattK
    Attempting to add a disk to mirror an LVM volume on CentOS 7 always fails with "Insufficient free space: 1 extents needed, but only 0 available". Having searched for a solution, I have tried specifying disks, multiple logging options, adding 3rd log partition, but have not found a solution Not sure if I am making a rookie mistake, or there is something more subtle wrong (I am more familiar with ZFS, new to using LVM): # lvconvert -m1 centos_bi/home Insufficient free space: 1 extents needed, but only 0 available # lvconvert -m1 --corelog centos_bi/home Insufficient free space: 1 extents needed, but only 0 available # lvconvert -m1 --corelog --alloc anywhere centos_bi/home Insufficient free space: 1 extents needed, but only 0 available # lvconvert -m1 --mirrorlog mirrored --alloc anywhere centos_bi/home /dev/sda2 Insufficient free space: 1 extents needed, but only 0 available # lvconvert -m1 --corelog --alloc anywhere centos_bi/home /dev/sdi2 /dev/sda2 Insufficient free space: 1 extents needed, but only 0 available The two disks are of the same size, and have identical partition layouts via "sfdisk -d /dev/sdi part_table; sfdisk /dev/sda < part_table". The current configuration is detailed below. # pvs PV VG Fmt Attr PSize PFree /dev/sda1 centos_bi lvm2 a-- 496.00m 496.00m /dev/sda2 centos_bi lvm2 a-- 465.27g 465.27g /dev/sdi2 centos_bi lvm2 a-- 465.27g 0 # vgs VG #PV #LV #SN Attr VSize VFree centos_bi 3 3 0 wz--n- 931.02g 465.75g # lvs -a -o +devices LV VG Attr LSize Pool Origin Data% Move Log Cpy%Sync Convert Devices home centos_bi -wi-ao---- 391.64g /dev/sdi2(6050) root centos_bi -wi-ao---- 50.00g /dev/sdi2(106309) swap centos_bi -wi-ao---- 23.63g /dev/sdi2(0) # pvdisplay --- Physical volume --- PV Name /dev/sdi2 VG Name centos_bi PV Size 465.27 GiB / not usable 3.00 MiB Allocatable yes (but full) PE Size 4.00 MiB Total PE 119109 Free PE 0 Allocated PE 119109 --- Physical volume --- PV Name /dev/sda2 VG Name centos_bi PV Size 465.27 GiB / not usable 3.00 MiB Allocatable yes PE Size 4.00 MiB Total PE 119109 Free PE 119109 Allocated PE 0 --- Physical volume --- PV Name /dev/sda1 VG Name centos_bi PV Size 500.00 MiB / not usable 4.00 MiB Allocatable yes PE Size 4.00 MiB Total PE 124 Free PE 124 Allocated PE 0 # vgdisplay --- Volume group --- VG Name centos_bi System ID Format lvm2 Metadata Areas 3 Metadata Sequence No 10 VG Access read/write VG Status resizable MAX LV 0 Cur LV 3 Open LV 3 Max PV 0 Cur PV 3 Act PV 3 VG Size 931.02 GiB PE Size 4.00 MiB Total PE 238342 Alloc PE / Size 119109 / 465.27 GiB Free PE / Size 119233 / 465.75 GiB # lvdisplay --- Logical volume --- LV Path /dev/centos_bi/swap LV Name swap VG Name centos_bi LV Write Access read/write LV Creation host, time localhost, 2014-08-07 16:34:34 -0400 LV Status available # open 2 LV Size 23.63 GiB Current LE 6050 Segments 1 Allocation inherit Read ahead sectors auto - currently set to 256 Block device 253:1 --- Logical volume --- LV Path /dev/centos_bi/home LV Name home VG Name centos_bi LV Write Access read/write LV Creation host, time localhost, 2014-08-07 16:34:35 -0400 LV Status available # open 1 LV Size 391.64 GiB Current LE 100259 Segments 1 Allocation inherit Read ahead sectors auto - currently set to 256 Block device 253:2 --- Logical volume --- LV Path /dev/centos_bi/root LV Name root VG Name centos_bi LV Write Access read/write LV Creation host, time localhost, 2014-08-07 16:34:37 -0400 LV Status available # open 1 LV Size 50.00 GiB Current LE 12800 Segments 1 Allocation inherit Read ahead sectors auto - currently set to 256 Block device 253:0

    Read the article

  • Help debugging Sendmail/Mailman configuration issue

    - by inxilpro
    Hi folks, I'm trying to configure a server with Sendmail and Mailman. I've been getting "Broken pipe" errors for a while, and have slowly been debugging. I fixed some permission issues, and changed the user that Mailman expects to be called from, among other things. Finally, I'd gone through everything I could think of, so I added a new test to see if it's the Mailman script or Sendmail that's causing the problem. Here's the error I'm getting now (stripped of timestamps and identifying information): <-- MAIL FROM:[email protected] Authentication-Warning: xxxxx.org: xxxxxxxxxxxxxx.net [xx.xx.xxx.xxx] didn't use HELO protocol --- 250 2.1.0 [email protected]... Sender ok <-- RCPT TO: [email protected] --- 250 2.1.5 [email protected]... Recipient ok <-- DATA --- 354 Enter mail, end with "." on a line by itself [email protected], size=20, class=0, nrcpts=1, msgid=<[email protected]>, proto=SMTP, relay=xxxxxxxxxxxxxx.net [xx.xx.xxx.xxx] --- 250 2.0.0 o6KMg2xZ025804 Message accepted for delivery alias [email protected] => "|/bin/echo foo" SYSERR(root): putbody: write error: Broken pipe 0: fl=0x0, mode=20660: CHR: dev=0/15, ino=776, nlink=1, u/gid=0/0, size=0 1: fl=0x1, mode=20660: CHR: dev=0/15, ino=776, nlink=1, u/gid=0/0, size=0 2: fl=0x1, mode=20660: CHR: dev=0/15, ino=776, nlink=1, u/gid=0/0, size=0 3: fl=0x2, mode=140777: SOCK localhost->[[UNIX: /dev/log]] 5: fl=0x0, mode=100600: dev=8/3, ino=486765, nlink=1, u/gid=0/51, size=5 6: fl=0x8000, mode=100640: dev=8/3, ino=65501, nlink=1, u/gid=0/0, size=12288 7: fl=0x8000, mode=100640: dev=8/3, ino=65501, nlink=1, u/gid=0/0, size=12288 8: fl=0x8000, mode=100640: dev=8/3, ino=65510, nlink=1, u/gid=0/0, size=12288 9: fl=0x8000, mode=100640: dev=8/3, ino=65510, nlink=1, u/gid=0/0, size=12288 10: fl=0x8000, mode=100640: dev=8/3, ino=64814, nlink=1, u/gid=0/51, size=12288 11: fl=0x8000, mode=100640: dev=8/3, ino=64814, nlink=1, u/gid=0/51, size=12288 12: fl=0x1, mode=100600: dev=8/3, ino=486767, nlink=1, u/gid=0/51, size=754 13: fl=0x1, mode=10600: FIFO: dev=0/5, ino=7649785, nlink=1, u/gid=0/51, size=0 14: fl=0x0, mode=10600: FIFO: dev=0/5, ino=7649786, nlink=1, u/gid=0/51, size=0 MCI@0x0: NULL MCI@0x0: NULL to="|/bin/echo foo", [email protected] (8/0), delay=00:00:08, xdelay=00:00:00, mailer=prog, pri=30476, dsn=5.0.0, stat=Service unavailable o6KMsnxX025948: DSN: Service unavailable done; delay=00:00:08, ntries=1 The alias in /etc/aliases is: cmtest: "|/bin/echo foo" As you can see, even when trying to pipe to /bin/echo I still get the same error. But I can't for the life of me figure out what else to check. Normal aliases work fine. Any ideas? Thanks!

    Read the article

  • How do I record video to a local disk in AIR?

    - by Jim OHalloran
    I'm trying to record a webcam's video and audio to a FLV file stored on the users local hard disk. I have a version of this code working which uses NetConnection and NetStream to stream the video over a network to a FMS (Red5) server, but I'd like to be able to store the video locally for low bandwidth/flaky network situations. I'm using FLex 3.2 and AIR 1.5, so I don't believe there should be any sandbox restrictions which prevent this from occurring. Things I've seen: FileStream - Allows reading.writing local files but no .attachCamera and .attachAudio methids for creating a FLV. flvrecorder - Produces screen grabs from the web cam and creates it's own flv file. Doesn't support Audio. License prohibits commercial use. SimpleFLVWriter.as - Similar to flvrecorder without the wierd license. Doesn't support audio. This stackoverflow post - Which demonstrates the playback of a video from local disk using a NetConnection/NetStream. Given that I have a version already which uses NetStream to stream to the server I thought the last was most promising and went ahead and put together this demo application. The code compiles and runs without errors, but I don't have a FLV file on disk which the stop button is clicked. - <mx:Script> <![CDATA[ private var _diskStream:NetStream; private var _diskConn:NetConnection; private var _camera:Camera; private var _mic:Microphone; public function cmdStart_Click():void { _camera = Camera.getCamera(); _camera.setQuality(144000, 85); _camera.setMode(320, 240, 15); _camera.setKeyFrameInterval(60); _mic = Microphone.getMicrophone(); videoDisplay.attachCamera(_camera); _diskConn = new NetConnection(); _diskConn.connect(null); _diskStream = new NetStream(_diskConn); _diskStream.client = this; _diskStream.attachCamera(_camera); _diskStream.attachAudio(_mic); _diskStream.publish("file://c:/test.flv", "record"); } public function cmdStop_Click() { _diskStream.close(); videoDisplay.close(); } ]]> </mx:Script> <mx:VideoDisplay x="10" y="10" width="320" height="240" id="videoDisplay" /> <mx:Button x="10" y="258" label="Start" click="cmdStart_Click()" id="cmdStart"/> <mx:Button x="73" y="258" label="Stop" id="cmdStop" click="cmdStop_Click()"/> </mx:WindowedApplication> It seems to me that there's either something wrong with the above code which is preventing it from working, or NetStream just can't be abused in this wany to record video. What I'd like to know is, a) What (if anything) is wrong with the code above? b) If NetStream doesn't support recording to disk, are there any other alternatives which capture Audio AND Video to a file on the users local hard disk? Thanks in advance!

    Read the article

  • Download SQL Server 2008 R2 Express (Database Size Limit Increased to 10GB! )

    - by Aamir Hasan
    Yesterday i was researching about SQL Server 2008. i found New release of MS SQL Server 2008 R2, which have many new BI features and enhancements. There is a tiny cute feature that I am sure all of us will appreciate a lot. The product team has increased the Database Size limit for SQL Server 2008 R2 Express from 4 GB to 10 GB. So if you have got a growing SQL Server Express database that is close to the 4 GB Limit, hurry, upgrade to R2 Express. See the announcement from Product Team. SQL Server 2008 R2 Express download. SQL Server 2008 R2 Express Download

    Read the article

  • Why there is perception that VB.NET is good for small to medium size application and not for enterprise class project?

    - by Gens
    I love VB.NET very much. Coding VB.NET with Visual Studio is just like typing messages. Smooth, fast and simple. Any error will be notified instantly. The OO capability of VB.NET is good enough. But often in any .Net languages discussion, there is perception that VB.NET is good for small to medium size application and not for large scale project? Why there is such perception? Or am I missing anything regarding to VB.NET?

    Read the article

  • Size limit while using UICollectionView as tiled map for iOS game?

    - by Alexander Winn
    I'm working on a turn-based strategy game for iOS, (picture Civilization 2 as a template example), and I'm considering using a UICollectionView as my game map. Each cell would be a tile, and I could use the "didSelectCell" method to handle player interaction with each tile. Here's my question: I know that UICollectionViewCells are dequeued and reused by the OS, so does that mean that the map could support an effectively infinitely-large map, so long as only a few cells are onscreen at a time? However many cells were onscreen would be held in memory, and obviously the data source would take up some memory, but would my offscreen map be limited to a certain size or could it be enormous so long as the number of cells visible at any one time wasn't too much for the device to handle? Basically, is there any memory weight to offscreen cells, or do only visible cells have any impact? Also, does a UICollectionView seem like a bad idea for a game map, in a way I haven't thought of yet? It seems like it work well, but I haven't tried it yet so any thoughts are welcome.

    Read the article

  • How do I limit the size of my syslog?

    - by Wayne Werner
    I've got my mom's computer running Ubuntu 12.04 LTS. It's been working just fine but all of the sudden syslog has been filling up. And by filling up I mean I just deleted a /var/log/syslog that was 400GB in size. Yes - Gigabytes. While I'm sure there was some useful information in there, I'm not sure that 400GB is any kind of information to sift through. And what's really amazing about it is that it happened within a period of 8 hours - I had ran df around noon, and between then and now her drive filled up 30% (from just under 70% to 100%). What could be causing this and how could I fix it?`

    Read the article

  • At what size of data does it become beneficial to move from SQL to NoSQL?

    - by wobbily_col
    As a relational database programmer (most of the time), I read articles about how relational databases don't scale, and NoSQL solutions such as MongoDB do. As most of the databases I have developed so far have been small to mid scale, I have never had a problem that hasn't been solved by some indexing, query optimization or schema redesign. What sort of size would I expect to see MySQL struggling with. How many rows? (I know this is going to depend on the application, and type of data stored. the one that got me thing was basically a genetics database, so would have one main table, with 3 or 4 lookup tables. The main table will contain amongst other things, a chromosome reference, and a position coordinate. It will likely get queried for a number of entries between two potions on a chromosome, to see what is stored there).

    Read the article

  • How to mimic the same fixed-size horizon as in this racing game?

    - by Aybe
    I am trying to replicate the same horizon (buildings and sky) as in the image below: As you can see, the player has advanced in a straight line, yet the horizon has still the same size: This is my attempt using 3D, while it's okay when the player is on the start line: It's not so great when the player advanced as much as in the image no. 2: This is an overview of where the horizon buildings and sky are located: Obviously this won't achieve such effect when one is close to it, so I've tried to scale up the horizon on all axes but the problem is that the buildings are too small depending where you look at them from. How can one mimic such rendering ?

    Read the article

  • What's going on with my server? High load, lots of idle CPU time, low disk utilization

    - by Jonathan
    I run a web site and send a legitimate opt-in, daily email newsletter to subscribers. Both the web hosting and email sending are done by the same machine. I have about 100,000 subscribers who have opted in to my daily email newsletter. My PHP script did a pretty good job sending mail to all of them until fairly recently, but as the list has grown I can't keep up. When I run top, I have very high load--usually at least 6 or 7, sometimes as high as 15--even though I only have two CPUs. However, when I run sar, my CPU is idle an average of about 30% of the time. So, it seems I'm not CPU bound. When I run iostat, it seems as though I'm not disk bound because my %util for each device is very low (no more than 5%). Given that I don't seem to be CPU bound or disk bound, why is top reporting such high load? Additionally, since I don't seem to be CPU bound or disk bound, why is my email sending script not able to keep up? Here's what I see when running top: top - 11:33:28 up 74 days, 18:49, 2 users, load average: 7.65, 8.79, 8.28 Tasks: 168 total, 5 running, 162 sleeping, 0 stopped, 1 zombie Cpu(s): 38.9%us, 58.6%sy, 0.8%ni, 0.0%id, 0.7%wa, 0.2%hi, 0.8%si, 0.0%st Mem: 3083012k total, 2144436k used, 938576k free, 281136k buffers Swap: 2048248k total, 39164k used, 2009084k free, 1470412k cached Here's what I see when running iostat -mx: avg-cpu: %user %nice %system %iowait %steal %idle 34.80 1.20 55.24 0.37 0.00 8.38 Device: rrqm/s wrqm/s r/s w/s rMB/s wMB/s avgrq-sz avgqu-sz await svctm %util sda 0.19 71.70 1.59 29.45 0.02 0.07 5.90 0.55 17.82 1.16 3.59 sda1 0.00 0.00 0.00 0.00 0.00 0.00 7.10 0.00 13.80 13.72 0.00 sda2 0.05 50.45 1.13 24.57 0.01 0.29 24.25 0.35 13.43 1.15 2.97 sda3 0.05 10.17 0.20 2.33 0.01 0.05 43.75 0.05 20.96 2.45 0.62 sda4 0.00 0.00 0.00 0.00 0.00 0.00 2.00 0.00 70.50 70.50 0.00 sda5 0.07 0.22 0.03 0.07 0.00 0.00 32.84 0.08 856.19 8.03 0.08 sda6 0.02 5.45 0.03 0.72 0.00 0.02 67.55 0.02 26.72 5.26 0.39 sda7 0.00 1.56 0.00 0.42 0.00 0.01 38.04 0.00 8.88 5.84 0.24 sda8 0.01 3.84 0.20 1.35 0.00 0.02 28.55 0.05 31.90 4.08 0.63 Here's what I see when running sar: 09:40:02 AM CPU %user %nice %system %iowait %steal %idle 09:50:01 AM all 30.59 1.01 49.80 0.23 0.00 18.37 10:00:08 AM all 31.73 0.92 51.66 0.13 0.00 15.55 10:10:06 AM all 30.43 0.99 48.94 0.26 0.00 19.38 10:20:01 AM all 29.58 1.00 47.76 0.25 0.00 21.42 10:30:01 AM all 29.37 1.02 47.30 0.18 0.00 22.13 10:40:06 AM all 32.50 1.01 52.94 0.16 0.00 13.39 10:50:01 AM all 30.49 1.00 49.59 0.15 0.00 18.77 11:00:01 AM all 29.43 0.99 47.71 0.17 0.00 21.71 11:10:07 AM all 30.26 0.93 49.48 0.83 0.00 18.50 11:20:02 AM all 29.83 0.81 48.51 1.32 0.00 19.52 11:30:06 AM all 31.18 0.88 51.33 1.15 0.00 15.47 Average: all 26.21 1.15 42.62 0.48 0.00 29.54 Here are the top handful of processes listed at the particular time I happened to run top -c: PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 8180 mysql 16 0 57448 19m 2948 S 26.6 0.7 4702:26 /usr/sbin/mysqld --basedir=/ --datadir=/var/lib/mysql --user=mysql --pid-file=/var/lib/mysql/bristno.pid --skip-external-locking 26956 brristno 17 0 0 0 0 Z 8.0 0.0 0:00.24 [php] <defunct> 26958 brristno 17 0 94408 43m 37m R 5.0 1.4 0:00.15 /usr/bin/php /home/brristno/public_html/dbv.php 22852 nobody 16 0 9628 2900 1524 S 0.7 0.1 0:00.17 /usr/local/apache/bin/httpd -k start -DSSL 8591 brristno 34 19 96896 13m 6652 S 0.3 0.4 0:29.82 /usr/local/bin/php /home/brristno/bin/mailer.php 1qwqyb6 i0gbor 24469 nobody 16 0 9628 2880 1508 S 0.3 0.1 0:00.08 /usr/local/apache/bin/httpd -k start -DSSL 25495 nobody 15 0 9628 2876 1500 S 0.3 0.1 0:00.06 /usr/local/apache/bin/httpd -k start -DSSL 26149 nobody 15 0 9628 2864 1504 S 0.3 0.1 0:00.04 /usr/local/apache/bin/httpd -k start -DSSL

    Read the article

  • Improving the efficiency of frustum culling

    - by DeadMG
    I've got some code which performs frustum culling. However, this defines the "frustum" way too broadly- when I have ~10 objects on screen, the code returns 42 objects to be rendered. I've tried taking "slices" through the frustum to attempt to increase the accuracy of the technique, but it doesn't seem to have made much impact. I also significantly reduced the far plane, so that the objects are barely at the edge. Here's my code (where size is the size in screen space- the resolution of the client area of the window I'm rendering into). Any suggestions? auto&& size = GetDimensions(); D3DVIEWPORT9 vp = { 0, 0, size.x, size.y, 0, 1 }; D3DCALL(device->SetViewport(&vp)); static const int slices = 10; std::vector<Object*> result; for(int i = 0; i < slices; i++) { D3DXVECTOR3 WorldSpaceFrustrumPoints[8] = { D3DXVECTOR3(0, size.y, static_cast<float>(i) / slices), D3DXVECTOR3(size.x, 0, static_cast<float>(i) / slices), D3DXVECTOR3(size.x, size.y, static_cast<float>(i) / slices), D3DXVECTOR3(0, 0, static_cast<float>(i) / slices), D3DXVECTOR3(0, 0, static_cast<float>(i + 1) / slices), D3DXVECTOR3(size.x, 0, static_cast<float>(i + 1) / slices), D3DXVECTOR3(size.x, size.y, static_cast<float>(i + 1) / slices), D3DXVECTOR3(0, size.y, static_cast<float>(i + 1) / slices) }; D3DXMATRIXA16 Identity; D3DXMatrixIdentity(&Identity); D3DXVec3UnprojectArray( WorldSpaceFrustrumPoints, sizeof(D3DXVECTOR3), WorldSpaceFrustrumPoints, sizeof(D3DXVECTOR3), &vp, &Projection, &View, &Identity, 8 ); Math::AABB Frustrum; auto world_begin = std::begin(WorldSpaceFrustrumPoints); auto world_end = std::end(WorldSpaceFrustrumPoints); auto world_initial = WorldSpaceFrustrumPoints[0]; Frustrum.BottomLeftClosest.x = std::accumulate(world_begin, world_end, world_initial, [](D3DXVECTOR3 lhs, D3DXVECTOR3 rhs) { return lhs.x < rhs.x ? lhs : rhs; }).x; Frustrum.BottomLeftClosest.y = std::accumulate(world_begin, world_end, world_initial, [](D3DXVECTOR3 lhs, D3DXVECTOR3 rhs) { return lhs.y < rhs.y ? lhs : rhs; }).y; Frustrum.BottomLeftClosest.z = std::accumulate(world_begin, world_end, world_initial, [](D3DXVECTOR3 lhs, D3DXVECTOR3 rhs) { return lhs.z < rhs.z ? lhs : rhs; }).z; Frustrum.TopRightFurthest.x = std::accumulate(world_begin, world_end, world_initial, [](D3DXVECTOR3 lhs, D3DXVECTOR3 rhs) { return lhs.x > rhs.x ? lhs : rhs; }).x; Frustrum.TopRightFurthest.y = std::accumulate(world_begin, world_end, world_initial, [](D3DXVECTOR3 lhs, D3DXVECTOR3 rhs) { return lhs.y > rhs.y ? lhs : rhs; }).y; Frustrum.TopRightFurthest.z = std::accumulate(world_begin, world_end, world_initial, [](D3DXVECTOR3 lhs, D3DXVECTOR3 rhs) { return lhs.z > rhs.z ? lhs : rhs; }).z; auto slices_result = ObjectTree.collision(Frustrum); result.insert(result.end(), slices_result.begin(), slices_result.end()); } return result;

    Read the article

  • Is there a size limit when using UICollectionView as tiled map for iOS game?

    - by Alexander Winn
    I'm working on a turn-based strategy game for iOS, (picture Civilization 2 as an example), and I'm considering using a UICollectionView as my game map. Each cell would be a tile, and I could use the "didSelectCell" method to handle player interaction with each tile. Here's my question: I know that UICollectionViewCells are dequeued and reused by the OS, so does that mean that the map could support an effectively infinitely-large map, so long as only a few cells are onscreen at a time? However many cells were onscreen would be held in memory, and obviously the data source would take up some memory, but would my offscreen map be limited to a certain size or could it be enormous so long as the number of cells visible at any one time wasn't too much for the device to handle? Basically, is there any memory weight to offscreen cells, or do only visible cells have any impact?

    Read the article

  • Why does Unity in 2d mode employ scaling and the default othographic size the way it does?

    - by Neophyte
    I previously used SFML, XNA, Monogame, etc to create 2d games, where if I display a 100px sprite on the screen, it will take up 100px. If I use 128px tiles to create a background, the first tile will be at (0,0) while the second will be at (129,0). Unity on the other hand, has its own odd unit system, scaling on all transforms, pixel-to-units, othographic size, etc etc. So my question is two-fold, namely: Why does Unity have this system by default for 2d? Is it for mobile dev? Is there a big benefit I'm not seeing? How can I setup my environment, so that if I have a 128x128 sprite in Photoshop, it displays as a 128x128 sprite in Unity when I run my game? Note that I am targeting desktop exclusively.

    Read the article

  • how to adjust the size of the root partition on live arch linux system (/dev/mapper/arch_root-image)

    - by leon
    Summary: I created a bootable usb drive with a live Bridge linux (ARCH based) on it. Everything works fine. The live system mounts a device called /dev/mapper/arch_root-image as its ext4 root partition (/ mount point). The problem is that I dont know how to control the size of this partition. This is not a Bridge specific issue (also happens with Archbang) Detail: My usb drive has a dos partition table with 2 ext2 partitions $ fdisk -l /dev/sdb Disk /dev/sdb: 29,8 GiB, 32006733824 bytes, 62513152 sectors Unités : secteur de 1 × 512 = 512 octets Taille de secteur (logique / physique) : 512 octets / 512 octets taille d'E/S (minimale / optimale) : 512 octets / 512 octets Type d'étiquette de disque : dos Identifiant de disque : 0x0007b7e2 Périphérique Amorçage Début Fin Blocs Id Système /dev/sdb1 * 2048 2002943 1000448 83 Linux /dev/sdb2 2002944 32258047 15127552 83 Linux sdb1 is approx 1GB and sdb2 is 14GB. The live system is on sdb1. sdb2 is empty. Now when I boot the live system, its filesystem looks like this: $ mount proc on /proc type proc (rw,nosuid,nodev,noexec,relatime) sys on /sys type sysfs (rw,nosuid,nodev,noexec,relatime) dev on /dev type devtmpfs (rw,nosuid,relatime,size=505272k,nr_inodes=126318,mode=755) run on /run type tmpfs (rw,nosuid,nodev,relatime,mode=755) /dev/sda1 on /run/archiso/bootmnt type ext2 (ro,relatime) cowspace on /run/archiso/cowspace type tmpfs (rw,relatime,size=772468k,mode=755) /dev/loop0 on /run/archiso/sfs/root-image type squashfs (ro,relatime) /dev/mapper/arch_root-image on / type ext4 (rw,relatime) securityfs on /sys/kernel/security type securityfs (rw,nosuid,nodev,noexec,relatime) tmpfs on /dev/shm type tmpfs (rw,nosuid,nodev) devpts on /dev/pts type devpts (rw,nosuid,noexec,relatime,gid=5,mode=620,ptmxmode=000) tmpfs on /sys/fs/cgroup type tmpfs (rw,nosuid,nodev,noexec,mode=755) cgroup on /sys/fs/cgroup/systemd type cgroup (rw,nosuid,nodev,noexec,relatime,xattr,release_agent=/usr/lib/systemd/systemd-cgroups-agent,name=systemd) pstore on /sys/fs/pstore type pstore (rw,nosuid,nodev,noexec,relatime) cgroup on /sys/fs/cgroup/cpuset type cgroup (rw,nosuid,nodev,noexec,relatime,cpuset) cgroup on /sys/fs/cgroup/cpu,cpuacct type cgroup (rw,nosuid,nodev,noexec,relatime,cpuacct,cpu) cgroup on /sys/fs/cgroup/memory type cgroup (rw,nosuid,nodev,noexec,relatime,memory) cgroup on /sys/fs/cgroup/devices type cgroup (rw,nosuid,nodev,noexec,relatime,devices) cgroup on /sys/fs/cgroup/freezer type cgroup (rw,nosuid,nodev,noexec,relatime,freezer) cgroup on /sys/fs/cgroup/net_cls type cgroup (rw,nosuid,nodev,noexec,relatime,net_cls) cgroup on /sys/fs/cgroup/blkio type cgroup (rw,nosuid,nodev,noexec,relatime,blkio) mqueue on /dev/mqueue type mqueue (rw,relatime) debugfs on /sys/kernel/debug type debugfs (rw,relatime) hugetlbfs on /dev/hugepages type hugetlbfs (rw,relatime) configfs on /sys/kernel/config type configfs (rw,relatime) systemd-1 on /proc/sys/fs/binfmt_misc type autofs (rw,relatime,fd=36,pgrp=1,timeout=300,minproto=5,maxproto=5,direct) tmpfs on /tmp type tmpfs (rw) tmpfs on /etc/pacman.d/gnupg type tmpfs (rw,relatime,mode=755) As we can see, the root partition is from the device /dev/mapper/arch_root-image and my problem is that the live system recognizes it as a 3.9GB drive $ df -h Filesystem Size Used Avail Use% Mounted on /dev/mapper/arch_root-image 3.9G 1.9G 2.1G 48% / dev 494M 0 494M 0% /dev run 503M 23M 481M 5% /run /dev/sda1 962M 590M 324M 65% /run/archiso/bootmnt cowspace 755M 32M 723M 5% /run/archiso/cowspace /dev/loop0 520M 520M 0 100% /run/archiso/sfs/root-image tmpfs 503M 132K 503M 1% /dev/shm tmpfs 503M 0 503M 0% /sys/fs/cgroup tmpfs 503M 360K 503M 1% /tmp tmpfs 503M 896K 503M 1% /etc/pacman.d/gnupg My question is how is this size controled? I suspect this is related to the content of the aitab file which is part of the Bridge iso image: $ cat aitab # <img> <mnt> <arch> <sfs_comp> <fs_type> <fs_size> root-image / i686 xz ext4 50% I have read https://wiki.archlinux.org/index.php/archiso#aitab but found no clue

    Read the article

  • Android Loading Screen: How do I go about using a stack to load elements, and the option of incrementing the size counter?

    - by tom_mai78101
    I have some problems with figuring out what value I should put in the function: int value_needed_to_figure_out = X; ProgressBar.incrementProgressBy(value_needed_to_figure_out); I've been researching about loading screens and how to use them. Some examples I've seen have implemented Thread.sleep() in a Handler.post(new Runnable()) function. To me, I got most of that concept of using the Handler to update the ProgressBar, while pretending to do some heavy crunching work. So, I kept looking. I have read this thread here: How do I load chunks of data from an assest manager during a loading screen? It said that I can try using a stack it needs to load, and adding a size counter as I add elements to the stack. What does it mean? This is the part where I'm totally stumped. If anyone would provide some hints, I'll gladly appreciate it. Thanks in advance.

    Read the article

  • How can I increase the text size in empathy chat windows?

    - by skyblue
    The text that appears in empathy chat windows is quite small, even though I have set the font DPI to a large value in Preferences Appearance. There does not appear to be any option to make this larger so that I can read what other people are sending me easily. I've been using pidgin in the meantime because it is a little better in this respect. I would be grateful for any tips on how to increase the text size in empathy chat windows, even if this involves clever .gtkrc-2.0 hacks. Thanks!

    Read the article

  • There is not enough space on the disk when there is?

    - by Lee Tickett
    Permissions are fine (inherited) and checking effective permissions everything is AOK. As you can see i can make a file in the docs folder but not the pdf_docs subfolder. The folder has a lot of files and is quite large- i wonder if i've reached a limit? I couldn't find anything on google. Size: 51.0 GB (54,819,804,885 bytes) Size on disk: 52.0 GB (55,925,719,040) Contains 554,697 Files EDIT I've just checked and i can delete files... and for every file i delete i appear to be able to create a new one. This definitely points toward a limit in terms of number of files?

    Read the article

< Previous Page | 126 127 128 129 130 131 132 133 134 135 136 137  | Next Page >