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  • Demantra 7.3.1.3 Controlling MDP_MATRIX Combinations Assigned to Forecasting Tasks Using TargetTaskSize

    - by user702295
    New 7.3.1.3 parameter: TargetTaskSize Old parameter: BranchID  Multiple, deprecated  7.3.1.3 onwards Parameter Location: Parameters > System Parameters > Engine > Proport   Default: 0   Engine Mode: Both   Details: Specifies how many MDP_MATRIX combinations the analytical engine attempts to assign to each forecasting task.  Allocation will be affected by forecsat tree branch size.  TaskTargetSize is automcatically calculated.  It holds the perferred branch size, in number of combinations in the lowest level. This parameter is adjusted to a lower value for smaller schemas, depending on the number of available engines.   - As the forecast is generated the engine goes up the tree using max_fore_level and not top_level -1.  Max_fore_level has     to be less than or equal to top_level -1.  Due to this requirement, combinations falling under the same top level -1     member must be in the same task.  A member of the top level -1 of the forecast tree is known as a branch.  An engine     task is therefore comprised of one or more branches.     - Reveal current task size       go to Engine Administrator --> View --> Branch Information and run the application on your Demantra schema.  This will be deprecated in 7.3.1.3 since there is no longer a means of adjusting the brach size directly.  The focus is now on proper hierarchy / forecast design.     - Control of tasks       The number of tasks created is the lowest of number of branches, as defined by top level -1 members in forecast       tree, and engine sessions and the value of TargetTaskSize.  You are used to using the branch multiplier in this       calculation.  As of 7.3.1.3, the branch ID multiple is deprecated.     - Discovery of current branch size       To resolve this you must review the 2nd highest level in the forecast tree (below highest/highest) as this is the       level which determines the size of the branches.  If a few resulting tasks are too large it is recommended that       the forecast tree level driving branches be revised or at times completely removed from the forecast tree.     - Control of foreacast tree branch size         - Run the following sql to determine how even the branches are being split by the engine:             select count(*),branch_id from mdp_matrix where prediction_status = 1 and do_fore = 1 group by branch_id;             This will give you an understanding if some of the individual branches have an unusually large number of           rows and thus might indicate that the engine is not efficiently dividing up the parallel tasks.         - Based on the results of this sql, we may want to adjust the branch id multiplier and/or the number of engines           (both of these settings are found in the Engine Administrator)           select count(*), level_id from mdp_matrix where prediction_status = 1 and do_fore = 1 group by level_id;           This will give us an understanding at which level of the Forecast tree where the forecast is being generated.            Having a majority of combinations higher on the forecast tree might indicate either a poorly designed forecast           tree and/or engine parameters that are too strict           Based on the results of this we would adjust the Forecast Tree to see if choosing a different hierarchy might           produce a forecast, with more combinations, at a lower level.           For example:             - Review the 2nd highest level in the forecast tree, below highest/highest, as this is the level which               determines the size of the branches.             - If a few resulting tasks are too large it is recommended that the forecast tree level driving branches               be revised or at times completely removed from the forecast tree.               - For example, if the highest level of the forecast tree is set to Brand/All Locations.             - You have 10 brands but 2 of the brands account for 67% and 29% of all combinations.             - There is a distinct possibility that the tasks resulting from these 2 branches will be too large for               a single engine to process.  Some possible solutions could be to remove the Brand level and instead               use a different product grouping which has a more even distribution, possibly Product Group.               - It is also possible to add a location dimension to this forecast tree level, for example Customer.                This will also reduce forecast tree branch size and will deliver a balanced task allocation.             - A correctly configured Forecast Tree is something that is done by the Implementation team and is               not the responsibility of Oracle Support.  Allocation will be affected by forecast tree branch size.  When TargetTaskSize is set to 0, the default value, the system automatically calculates a value for 'TargetTaskSize' depending on the number of engines.   - QUESTION:  Does this mean that if TargetTaskSize is 1, we use tree branch size to allocate branches to tasks instead                of automatically calculating the size?     ANSWER: DEV Strongly recommends that the setting of TargetTaskSize remain at the DEFAULT of ZERO (0).   - How to control the number of engines?     Determine how many CPUs are on the machine(s) that is (are) running the engine.  As mentioned earlier, the general     rule is that you should designate 2 engines per each CPU that is available.  So for example, if you are running the     engine on a machine that has 4 CPU then you can have up to 8 engines designated in the Engine Administrator.  In this     type of architecture then instead of having one 'localhost' in your Engine Settings Screen, you would have 'localhost'     repeated eight times in this field.     Where do I set the number of engines?                 To add multiples computers where engine will run, please do a back-up of Settings.xml file under         Analytical Engines\bin\ folder, then edit it and add there the selected machines.                 Example, this will allow 3 engines to start:         - <Entry>           <Key argument="ComputerNames" />           <Value type="string" argument="localhost,localhost,localhost" />           </Entry Otherwise, if there are no additional engines defined, the calculated value of 'TargetTaskSize' is used. (Oracle does not recommend changing the default value.) The TargetTaskSize holds the engines prefered branch size, in number of level 1 combinations.   - Level 1 combinations, known as group size The engine manager will use this parameter to attempt creating branches with similar size.   * The engine manager will not create engines that do not have a branch. The engine divider algorithm uses the value of 'TargetTaskSize' as a system-preferred branch size to create branches that are more equal in size which improves engine performance.  The engine divider will try to add as many tasks as possible to an existing branch, up to the limit of 'TargetTaskSize' level 1 combinations, before adding new branches. Coming up next: - The engine divider - Group size - Level 1 combinations - MAX_FORE_LEVEL - Engine Parameters  

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  • Oracle Database Customers In the News!

    - by jenny.gelhausen
    Our database customers are implementing some pretty interesting applications. Here are a few recent ones in the news: Dressbarn, Maurices and Justice Brands' Parent Company Ascena Retail Group, Inc. all using Oracle Database 11g to power their Oracle E-Business Suite 12.1 applications for growth Hotwire, Inc. Innovates Faster with Oracle Exadata Database Machine Disney Store Completes International Implementation of @OracleRetail Point of Service using Oracle Database 11g Banca Transilvania selects Oracle FLEXCUBE Universal Banking (uses #Exadata Database Machine X2-2) Shop Direct Group Selects Oracle to Support E-Commerce Growth Strategy With Oracle Retail on Oracle Database 11g Let us know your story - how are you utilizing Oracle Database? var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www."); document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E")); try { var pageTracker = _gat._getTracker("UA-13185312-1"); pageTracker._trackPageview(); } catch(err) {}

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  • I'm looking to learn how to apply traditional animation techniques to my graphics engine - are there any tutorials or online-resources that can help?

    - by blueberryfields
    There are many traditional animation techniques - such as blurring of motion, motion along an elliptical curve rather than a straight line, counter-motion before beginning of movement - which help with creating the appearance of a realistic 3D animated character. I'm looking to incorporate tools and short cuts for some of these into my graphics engine, to make it easier for my end users to use these techniques in their animations. Is there a good resource listing the techniques and the principles behind them, especially how they might apply to a graphics engine or 3D animation?

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  • Bullet Physics - Casting a ray straight down from a rigid body (first person camera)

    - by Hydrocity
    I've implemented a first person camera using Bullet--it's a rigid body with a capsule shape. I've only been using Bullet for a few days and physics engines are new to me. I use btRigidBody::setLinearVelocity() to move it and it collides perfectly with the world. The only problem is the Y-value moves freely, which I temporarily solved by setting the Y-value of the translation vector to zero before the body is moved. This works for all cases except when falling from a height. When the body drops off a tall object, you can still glide around since the translate vector's Y-value is being set to zero, until you stop moving and fall to the ground (the velocity is only set when moving). So to solve this I would like to try casting a ray down from the body to determine the Y-value of the world, and checking the difference between that value and the Y-value of the camera body, and disable or slow down movement if the difference is large enough. I'm a bit stuck on simply casting a ray and determining the Y-value of the world where it struck. I've implemented this callback: struct AllRayResultCallback : public btCollisionWorld::RayResultCallback{ AllRayResultCallback(const btVector3& rayFromWorld, const btVector3& rayToWorld) : m_rayFromWorld(rayFromWorld), m_rayToWorld(rayToWorld), m_closestHitFraction(1.0){} btVector3 m_rayFromWorld; btVector3 m_rayToWorld; btVector3 m_hitNormalWorld; btVector3 m_hitPointWorld; float m_closestHitFraction; virtual btScalar addSingleResult(btCollisionWorld::LocalRayResult& rayResult, bool normalInWorldSpace) { if(rayResult.m_hitFraction < m_closestHitFraction) m_closestHitFraction = rayResult.m_hitFraction; m_collisionObject = rayResult.m_collisionObject; if(normalInWorldSpace){ m_hitNormalWorld = rayResult.m_hitNormalLocal; } else{ m_hitNormalWorld = m_collisionObject->getWorldTransform().getBasis() * rayResult.m_hitNormalLocal; } m_hitPointWorld.setInterpolate3(m_rayFromWorld, m_rayToWorld, m_closestHitFraction); return 1.0f; } }; And in the movement function, I have this code: btVector3 from(pos.x, pos.y + 1000, pos.z); // pos is the camera's rigid body position btVector3 to(pos.x, 0, pos.z); // not sure if 0 is correct for Y AllRayResultCallback callback(from, to); Base::getSingletonPtr()->m_btWorld->rayTest(from, to, callback); So I have the callback.m_hitPointWorld vector, which seems to just show the position of the camera each frame. I've searched Google for examples of casting rays, as well as the Bullet documentation, and it's been hard to just find an example. An example is really all I need. Or perhaps there is some method in Bullet to keep the rigid body on the ground? I'm using Ogre3D as a rendering engine, and casting a ray down is quite straightforward with that, however I want to keep all the ray casting within Bullet for simplicity. Could anyone point me in the right direction? Thanks.

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  • Maximum Availability with Oracle GoldenGate

    - by Irem Radzik
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 Oracle Database offers a variety of built-in and optional products for maximum availability, and it is well known for its robust high availability and disaster recovery solutions. With its heterogeneous, real-time, transactional data movement capabilities, Oracle GoldenGate is a key part of the Maximum Availability Architecture for Oracle Database. This week on Thursday Dec. 13th we will be presenting in a live webcast how Oracle GoldenGate fits into Oracle Database Maximum Availability Architecture (MAA). Joe Meeks from the Oracle Database High Availability team will discuss how Oracle GoldenGate complements other key products within MAA such as Active Data Guard. Nick Wagner from GoldenGate PM team will present how to upgrade to latest Oracle Database release without any downtime. Nick will also cover 2 new features of  Oracle GoldenGate 11gR2:  Integrated Capture for Oracle Database and Automated Conflict Detection and Resolution. Nick will provide in depth review of these new features with examples. Oracle GoldenGate also offers maximum availability for non-Oracle databases, such as HP NonStop, SQL Server, DB2 (LUW, iSeries, or zSeries) and more. The same robust, reliable real-time, bidirectional data movement capabilities apply to all supported databases.  I'd like to invite you to join us on Thursday Dec. 13th 10am PT/1pm ET to hear from the product experts on how to use GoldenGate for maximizing database availability and to ask your questions. You can find the registration link below. Webcast: Maximum Availability with Oracle GoldenGate Thursday Dec. 13th 10am PT/1pm ET Look forward to another great webcast with lots of interaction with the audience. /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;}

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  • ClearTrace Shows Execution History

    - by Bill Graziano
    The latest release of ClearTrace (Build 38) now shows the execution history of a particular statement. You’ll need to save the trace files to a trace group instead of just using the default.  That’s as easy as typing something into the trace group name when you upload the trace.  I usually put the server name in this field. Build 38 also re-enables support for statement level events.  If your trace includes RPC:StmtCompleted or SQL:StmtCompleted events those will be processed and save.  In the results tab you can choose to view statement level or batch level events.  Please note that saving statement level events in a trace can generate HUGE trace files very quickly.

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  • Sponsor sessions - why should you attend?

    - by Testas
    At the Manchester SQL Server User Group we have had a number of sponser sessions, likewise at SQLBits too You may think  that it would be an hour promoting the software that that a particular vendor has to offer. This is often not the case. many session spend  time focusing on the tools, native to SQL Server that can be used for performance tuning and finish off by providing an overview of vendors software and how it can make it easier to perform performance tuning operations on your SQL Server. Many of you will be attending SQLBits this April. Many of the sponsors will perform a lunchtime lecture surrounding many areas of SQL Server. Event sponsors play a very important role in supporting events such as SQLBits and some of the SQL Server User group events Based on the presentations I have seen, I would recommend attending one of the lunchtime sessions at SQLBits. I have no doubt you will pick up golden nuggets of information that will help you in your work. I know I have Chris

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  • Best solution for a team home server

    - by aliasbody
    I created a home server with Ubuntu 12.04 Server (using an old Netbook with an Atom CPU and 512Mb). The idea is just to be used for a small team (maximum 10 persons) that will have constant access by SSH to the main projects and could add features with Git, and will, as well, have their own directory (with VirtualHost configured) for their own personal projects. Everything is configured and running, but my question is : What is the best solution here for everyone to work? It is to have them on the http group and then all have access as normal users to the /var/www folder (that also contains GitWeb and Drupal), or would be to create a new user named after the project (as an example) where only those with the password could have access to work (configured with VirtualHost). Notice: The idea is to have 1 person responsible of the server directly (since he is the one who is hosting it), 2 more people that will have access to the root from their home in order to configure anything from their home, plus anyone else that joins the group without any root access, but just the necessary access to create personal works and work with Git.

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  • CodePlex Daily Summary for Wednesday, August 20, 2014

    CodePlex Daily Summary for Wednesday, August 20, 2014Popular ReleasesMolGridCal & MolCal: MolGridCal tutorial v1.1: Update the contents for grid computing virtual screening.SharePoint 2013 Search Query Tool: SharePoint 2013 Search Query Tool v2.1: Layout improvements Bug fixes Stores auth method and user name Moved experimental settings to Advanced boxCtrlAltStudio Viewer: CtrlAltStudio Viewer 1.2.2.41183 Alpha: This alpha of the CtrlAltStudio Viewer provides some preliminary Oculus Rift DK2 support. For more details, see the release notes linked to below. Release notes: http://ctrlaltstudio.com/viewer/release-notes/1-2-2-41183-alpha Support info: http://ctrlaltstudio.com/viewer/support Privacy policy: http://ctrlaltstudio.com/viewer/privacy Disclaimer: This software is not provided or supported by Linden Lab, the makers of Second Life.SQL Scripts to Improve DNN Performance: Turbo Scripts 0.9.1 for DNN 7.1.2 - 7.3.2: Support for DNN 7.3.2 added Fixed a typo in GetVendor procedure New goodies TurboDbConfig and TurboDNNSettings added (re-uploaded with fixed file name)The IRIS Toolbox Project: IRIS Toolbox Release 20140819: Regular Updates Issue 66 (66) closed, bug fixed. Calls to irisstartup and iriscleanup occasionally crashed when older IRIS versions were on the search path. Issue 65 (65) closed, bug fixed. The function tseries/convert crashed when called with 'method=' 'first' or 'last'.ConEmu - Windows console with tabs: ConEmu 140819 [Alpha]: ConEmu - developer build x86 and x64 versions. Written in C++, no additional packages required. Run "ConEmu.exe" or "ConEmu64.exe". Some useful information you may found: http://superuser.com/questions/tagged/conemu http://code.google.com/p/conemu-maximus5/wiki/ConEmuFAQ http://code.google.com/p/conemu-maximus5/wiki/TableOfContents If you want to use ConEmu in portable mode, just create empty "ConEmu.xml" file near to "ConEmu.exe" HDD Guardian: HDD Guardian 0.6.1: New: package now include smartctl 6.3; Removed: standard notification e-mail. Now you have to set your mail server to send e-mail alerts; Bugfix: USB detection error; custom e-mail server settings issue; bottom panel displays a wrong ATA error count.VG-Ripper & PG-Ripper: VG-Ripper 2.9.62: changes NEW: Added Support for 'MadImage.org' links NEW: Added Support for 'ImgSpot.org' links NEW: Added Support for 'ImgClick.net' links NEW: Added Support for 'Imaaage.com' links NEW: Added Support for 'Image-Bugs.com' links NEW: Added Support for 'Pictomania.org' links NEW: Added Support for 'ImgDap.com' links NEW: Added Support for 'FileSpit.com' links FIXED: 'ImgSee.me' linksLinq 4 Javascript: Version 2.4: Minor Changes Made Added Count() and Count(with where clause) Distinct will now use a dictionary instead of a custom dictionary object Organize the unit tests. The variable names will actually make sense and won't be 2 letters. SelectMany will now use the queryable logic.Magick.NET: Magick.NET 7.0.0.0001: Magick.NET linked with ImageMagick 7-Beta.CMake Tools for Visual Studio: CMake Tools for Visual Studio 1.2: This release adds the following new features and bug fixes from CMake Tools for Visual Studio 1.1: Added support for CMake 3.0. Added support for word completion. Added IntelliSense support for the CMAKEHOSTSYSTEM_INFORMATION command. Fixed syntax highlighting for tokens beginning with escape sequences. Fixed issue uninstalling CMake Tools for Visual Studio after Visual Studio has been uninstalled.GW2 Personal Assistant Overlay: GW2 Personal Assistant Overlay 1.1: Overview1.1 is the second 'stable' release of the GW2 Personal Assistant Overlay. This version includes just a couple of very minor features and some minor bug fixes. For details regarding installation, setup, and general use, see Documentation. Note: If you were using a previous version, you will probably want to copy over the following user settings files: GW2PAO.DungeonSettings.xml GW2PAO.EventSettings.xml GW2PAO.WvWSettings.xml GW2PAO.ZoneCompletionSettings.xml New FeaturesAdded new "No...Fluentx: Fluentx v1.5.3: Added few more extension methods.fastJSON: v2.1.2: 2.1.2 - bug fix circular referencesJPush.NET: JPush Server SDK 1.2.1 (For JPush V3): Assembly: 1.2.1.24728 JPush REST API Version: v3 JPush Documentation Reference .NET framework: v4.0 or above. Sample: class: JPushClientV3 2014 Augest 15th.SEToolbox: SEToolbox 01.043.008 Release 1: Changed ship/station names to use new DisplayName instead of Beacon/Antenna. Fixed issue with updated SE binaries 01.043.018 using new Voxel Material definitions.Google .Net API: Drive.Sample: Google .NET Client API – Drive.SampleInstructions for the Google .NET Client API – Drive.Sample</h2> http://code.google.com/p/google-api-dotnet-client/source/browse/?repo=samples#hg%2FDrive.SampleBrowse Source, or main file http://code.google.com/p/google-api-dotnet-client/source/browse/Drive.Sample/Program.cs?repo=samplesProgram.cs <h3>1. Checkout Instructions</h3> <p><b>Prerequisites:</b> Install Visual Studio, and <a href="http://mercurial.selenic.com/">Mercurial</a>.</p> ...FineUI - jQuery / ExtJS based ASP.NET Controls: FineUI v4.1.1: -??Form??????????????(???-5929)。 -?TemplateField??ExpandOnDoubleClick、ExpandOnEnter、ExpandToSelectRow????(LZOM-5932)。 -BodyPadding???????,??“5”“5 10”,???????????“5px”“5px 10px”。 -??TriggerBox?EnableEdit=false????,??????????????(Jango_Jing-5450)。 -???????????DataKeyNames???????????(yygy-6002)。 -????????????????????????(Gnid-6018)。 -??PageManager???AutoSizePanelID????,??????????????????(yygy-6008)。 -?FState???????????????,????????????????(????-5925)。 -??????OnClientClick???return?????????(FineU...DNN CMS Platform: 07.03.02: Major Highlights Fixed backwards compatibility issue with 3rd party control panels Fixed issue in the drag and drop functionality of the File Uploader in IE 11 and Safari Fixed issue where users were able to create pages with the same name Fixed issue that affected older versions of DNN that do not include the maxAllowedContentLength during upgrade Fixed issue that stopped some skins from being upgraded to newer versions Fixed issue that randomly showed an unexpected error during us...WordMat: WordMat for Mac: WordMat for Mac has a few limitations compared to the Windows version - Graph is not supported (Gnuplot, GeoGebra and Excel works) - Units are not supported yet (Coming up) The Mac version is yet as tested as the windows version.New ProjectsCryptography Enumerations JavaScript Shell: Javascript shell for CAPICOM enumsFamiglia Information Server: Famiglia ProjectHustle: Hustle is a small utility that can be used to manage threads when executing command line tools. The tool was built to take advantage parallel loading in TM1.LuckyDraw: an lucky drawer for 2nd Sudoku Competition Powered by PythonMachina Aurum WebDriver Powershell: Powershell commands to the http://www.w3.org/TR/webdriver/ specification (works on Internet Explorer 11 and Chrome)ODBC Connect: ODBC Connect is a Windows user interface for 32bit and 64bit ODBC data sources. Generate SQL statements, export to file, run from the command line to automate.Post Publisher: Post Publisher is a post publishing platform. This is a work-in-progress.Samurai Framework: Samurai is a game framework written in C# using OpenGL for graphics. It aims to be a higher level abstraction rather than just a simple OpenGL binding.SharePoint 2013 tokenizing user/group autocomplete: SharePoint 2013 tokenizing user/group autocomplete plugin allow user to search/select users/groups.SharePoint 2013 User Lync Presence using jQuery: SharePoint 2013 User Lync Presence jQuery plugin renders the presence for particular user with or without picture.SharePoint Search Box User/Group AutoComplete: SharePoint Search box User/Group autocomplete is a jQuery plugin to quick search the user/group from OOB search input control.TI Helper: TI Helper is an Auto Hot Key script that can be used to enhance the options in the IBM Cognos TM1 Turbo Integrator (TI) process editor.trade-software: for trading educationWPF Graphing: CUSTOME GRAPHING SOLUTIONYoutubeChannelDownloader: I love to see video on my favorite channel,and I want to download videos on this channel to watch later. So I made this app.

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  • andengine - how to make the game wait for an animation to finish?

    - by petervaz
    I'm teaching myself andengine while trying to make a match-3 puzzle, so far I have a grid of gems that I populate and can move then around. Matching gems and new gems falling is working already. My problem is that the game keeps flowing while animations runs. How can I make the flow suspend until movement is done? I use entity modifiers for the gems animations. MoveYModifier for the fall and PathModifier for the swap.

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  • Sprite Animation Toolkits for iPhone

    - by Mike Eggleston
    Does anyone know of any good (and preferably free) Sprite Animation Toolkits/Libraries for iOS development? This library should be able to handle the collision detection and the movement of the sprites. Back in the 90's there was a Pascal library called Sprite Animation Toolkit by Ingemar Ragnemalm that handled a lot of the heft to create animations and the such. I am just wondering if there is anything like that in the iOS world?

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  • Wordpress asks for FTP credentials, even though owner of the whole /var/www is www-data

    - by dmt0
    I'm trying to get Wordpress to run on my local Ubuntu 12.10 installation. When I try to install themes/plugins, it asks me for FTP credentials. I've been trying to get this to work for 2 days now. Everywhere on the web it says you should change the owner:group of your Wordpress directory to whateverowner:group runs your apache server - in my case www-data:www-data. I've done this, and even tryed setting permissions to the whole /var/www directory to 777, restarting apache and the whole system. But wordpress is still asking me for the FTP credentials. What else could this be?

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  • What makes games responsive to user input?

    - by zaftcoAgeiha
    Many games have been praised for its responsive gameplay, where each user action input correspond to a quick and precise character movement (eg: super meat boy, shank...) What makes those games responsive? and what prevents other games from achieving the same? How much of it is due to the game framework used to queue mouse/keyboard events and render/update the game and how much is attributed to better coding?

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  • How many lines of code can a C# developer produce per month?

    - by lox
    An executive at my workplace asked me and my group of developers the question: How many lines of code can a C# developer produce per month? An old system was to be ported to C# and he would like this measure as part of the project planning. From some (apparently creditable) source he had the answer of "10 SLOC/month" but he was not happy with that. The group agreed that this was nearly impossible to specify because it would depend on a long list of circumstances. But we could tell that the man would not leave (or be very disappointed in us) if we did not come up with an answer suiting him better. So he left with the many times better answer of "10 SLOC/day" Can this question be answered? (offhand or even with some analysis)

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  • Java EE@Princeton Java Meetup

    - by reza_rahman
    On November 28th, I spoke at the Princeton Java Meetup Group. It's a well-organized group led by veteran Java champion Yakov Fain - I have spoken there numerous times. I did my Java EE 6 DDD talk (the same one from Java2Days 2012). Domain Driven Design with Java EE 6 from Reza Rahman The code examples are available here: https://blogs.oracle.com/reza/resource/dddsample.zip. Give me a shout if you would like to get it up and running. The talk went very well -- the official RSVP shows 33 attended. I gave away a few GlassFish T-shirts, laptop stickers and Arun Gupta's Java EE 6 pocket guide. More details on the talk here. I most certainly look forward to speaking there again.

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  • How to Name Groups of Apps on the Windows 8 Metro Start Screen

    - by Taylor Gibb
    The Windows 8 Start Screen certainly takes some getting use to, however, one of the things that I really miss about the Start Menu was how i was able to categorize my installed applications. While you cant create folders on the Start Screen, you can group your applications. To get started head over to the Metro Start Screen and move your mouse to the bottom right-hand corner, clicking on the small icon. Now right click on the group of apps that you want to name. Make Your Own Windows 8 Start Button with Zero Memory Usage Reader Request: How To Repair Blurry Photos HTG Explains: What Can You Find in an Email Header?

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  • Can working exclusively with niche apps or tech hurt your career in software development? How to get out of the cycle? [closed]

    - by Keoma
    I'm finding myself in a bit of a pickle. I've been at a pretty comfortable IT group for almost a decade. I got my start here working on web development, mostly CRUD, but have demonstrated the ability to figure out more complex problems. I'm not a rock star, but I have received many compliments on my programming aptitude, and technologists and architects have commented on my ability to pick things up (for example, I recently learned a very popular web framework that shall remain nameless since I don’t want to be identified). My problem is that, over time, my responsibilities have been shifting towards work such as support or ‘development’ with some rather niche products (afraid to mention here due to potential for being identified). Some of this work, if it includes anything resembling coding, is very menial scripting in languages such as Powershell or VBScript. The vast majority of the time, however, a typical day consists of going back and forth with the product’s vendor support to send them logs and apply configuration changes or patches they recommend. I’m basically starved for some actual software development. However, even though I’m more than capable of doing that development work (and actually do a much better job at it than anything else), our boss is more interested in the kind of work I mentioned above, her reasoning being that since no one else in the organization wants to do it, it must mean job security. This has been going on for close to 3 years, and the only reason I have held on is on the promise that we would eventually get more development projects assigned to us. Well, that turned out not to be true at all. A recent talk with the boss has just made it more explicitly clear, as she told me in no uncertain terms that it’s very likely that development work (web or otherwise) would go to another group. The reason given to me is that our we don’t have enough resources in our group to handle that. So now I find myself in the position that I either have to stay in what has essentially become a dead end IT job that is tied to the fortunes of a niche stack of apps, or try to find a position that will be better for my long term career. My problem (is it a problem?), however, is that compared to others, my development projects in the last three years are very sparse in number. To compound things, projects using the latest and most popular frameworks, amount to the big fat number of just one—with no work of that kind in the foreseeable future. I am very concerned that this sparseness in my resume is a deficit, and that it will hurt my chances of landing a different job. I’m also wondering how much it will hurt me, and whether that can be ameliorated with hobby projects of my own. I guess I’m looking for opinions. Thank you very much for reading.

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  • Game ideas for a platformer

    - by user5925
    I have created a platformer which currently has the features listed below. I would greatly appreciate any further ideas which I could implement! (I don't play a lot of games which is why I require help) -- Walking/jumping/movement -- player can shoot lasers -- enemies also walk, fly, and shoot lasers -- water (you can swim in this) -- mud (slows you down on contact, and stops you from jumping) -- ladders -- damage when falling from a large height, unless falling into water -- moving platforms -- springboards (jumping on them shoot you into the air) -- growing platforms (allow you to reach new places) -- key and door system -- gem and coin collection system

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  • Migrating Virtual Iron guest to Oracle VM 3.x

    - by scoter
    As stated on the official site, Oracle in 2009, acquired a provider of server virtualization management software named Virtual Iron; you can find all the acquisition details at this link. Into the FAQ on the official site you can also view that, for the future, Oracle plans to fully integrate Virtual Iron technology into Oracle VM products, and any enhancements will be delivered as a part of the combined solution; this is what is going on with Oracle VM 3.x. So, customers started asking us to migrate Virtual Iron guests to Oracle VM. IMPORTANT: This procedure needs a dedicated OVM-Server with no-guests running on top; be careful while execute this procedure on production environments. In these little steps you will find how-to migrate, as fast as possible, your guests between VI ( Virtual Iron ) and Oracle VM; keep in mind that OracleVM has a built-in P2V utility ( Official Documentation )  that you can use to migrate guests between VI and Oracle VM. Concepts: VI repositories.  On VI we have the same "repository" concept as in Oracle VM; the difference between these two products is that VI use a raw-lun as repository ( instead of using ocfs2 and its capabilities, like ref-links ). The VI "raw-lun" repository, with a pure operating-system perspective, may be presented as in this picture: Infact on this "raw-lun" VI create an LVM2 volume-group. The VI "raw-lun" repository, with an hypervisor perspective, may be presented as in this picture: So, the relationships are: LVM2-Volume-Group <-> VI Repository LVM2-Logical-Volume <-> VI guest virtual-disk The first step is to present the VI repository ( raw-lun ) to your dedicated OVM-Server. Prepare dedicated OVM-Server On the OVM-Server ( OVS ) you need to discover new lun and, after that, discover volume-group and logical-volumes containted in VI repository; due to default OVS configuration you need to edit lvm2 configuration file: /etc/lvm/lvm.conf     # By default for OVS we restrict every block device:     # filter = [ "r/.*/" ] and comment the line starting with "filter" as above. Now you have to discover the raw-lun presented and, next, activate volume-group and logical-volumes: #!/bin/bash for HOST in `ls /sys/class/scsi_host`;do echo '- - -' > /sys/class/scsi_host/$HOST/scan; done CPATH=`pwd` cd /dev for DEVICE in `ls sd[a-z] sd?[a-z]`;do echo '1' > /sys/block/$DEVICE/device/rescan; done cd $CPATH cd /dev/mapper for PARTITION in `ls *[a-z] *?[a-z]`;do partprobe /dev/mapper/$PARTITION; done cd $CPATH vgchange -a yAfter that you will see a new device:[root@ovs01 ~]# cd /dev/6000F4B00000000000210135bef64994[root@ovs01 6000F4B00000000000210135bef64994]# ls -l 6000F4B0000000000061013* lrwxrwxrwx 1 root root 77 Oct 29 10:50 6000F4B00000000000610135c3a0b8cb -> /dev/mapper/6000F4B00000000000210135bef64994-6000F4B00000000000610135c3a0b8cb By your OVM-Manager create a guest server with the same definition as on VI:same core number as VI source guestsame memory as VI source guestsame number of disks as VI source guest ( you can create OVS virtual disk with a small size of 1GB because the "clone" will, eventually, extend the size of your new virtual disks )Summarizing:source-virtual-disk path ( VI ):/dev/mapper/6000F4B00000000000210135bef64994-6000F4B00000000000610135c3a0b8cbdest-virtual-disk path ( OVS ):/OVS/Repositories/0004fb00000300006cfeb81c12f12f00/VirtualDisks/0004fb000012000055e0fc4c5c8a35ee.img ** ** = to identify your virtual disk you have verify its name under the "vm.cfg" file of your new guest.Clone VI virtual-disk to OVS virtual-diskdd if=/dev/mapper/6000F4B00000000000210135bef64994-6000F4B00000000000610135c3a0b8cb of=/OVS/Repositories/0004fb00000300006cfeb81c12f12f00/VirtualDisks/0004fb000012000055e0fc4c5c8a35ee.img Clean unsupported parameters and changes on OVS.1. Restore original /etc/lvm/lvm.conf    # By default for OVS we restrict every block device:     filter = [ "r/.*/" ]    and uncomment the line starting with "filter" as above.2. Force-stop lvm2-monitor service  # service lvm2-monitor force-stop 3. Restore original /etc/lvm directories ( archive, backup and cache )  # cd /etc/lvm  # rm -fr archive backup cache; mkdir archive backup cache4. Reboot OVSRefresh OVS repository and start your guest.By OracleVM Manager refresh your repository:By OracleVM Manager start your "migrated" guest: Comments and corrections are welcome.  Simon COTER 

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  • SEO - PageRank on Facebook pages, but pages have no back links to them?

    - by Marco Demaio
    have a look at these two pages: 1) http://it-it.facebook.com/jeanchristophe.cataliotti (PageRank 2 from Google toolbar) Amazingly it has got NO links to it: http://siteexplorer.search.yahoo.com/search?p=it-it.facebook.com/jeanchristophe.cataliotti&fr=sfp 2) http://www.facebook.com/group.php?gid=18463182878&v=wall&viewas=0 (PageRank 1 from Google toolbar) Still amazingly it has got NO links to it: http://siteexplorer.search.yahoo.com/search?p=www.facebook.com/group.php?gid=18463182878&v=wall&viewas=0&fr=sfp How do you explain this? Hoping for an explanation that goes beyond just saying that the PR in Goole toolbar it's not updated, because it can not be the reason for this!

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  • When to use mixins in Ruby

    - by Gilles
    I am wondering when to use mixins? I have read about them. Many authors compare them to interfaces, abstract classes, etc. Mixins are modules that are mixed-in and modules are a way to group similar methods, constants and classes together. I have seen examples where a module for math functions is created. It makes sense to group and reuse such functions but should I only mix these in a class if I am faced with an inheritance situation? Should I mix these in anytime I want to use them in a class? Should they be used exactly like interfaces in other languages or are there other subtleties?

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  • The JCP Celebrates 15 Years in 2014

    - by Heather VanCura
    The JCP Program is celebrating fifteen years of collaborative work from companies, academics, individual developers and not-for-profits from all over the world who have come together to develop Java technology through the JCP.  In June, we held a party at the Computer History Museum in Mountain View, California in conjunction with the Silicon Valley Java User Group (SVJUG). You can check out the Nighthacking videos and pictures from the party: Video Interview with James Gosling Video Interview with Van Riper & Kevin Nilson Video Interview with Rob Gingell If you missed the party, we have kits for Java User Groups (JUG) to order to celebrate with your Java User Group (JUG) in 2014.  Fill out the order form and we will send a presentation, party favors, posters and a raffle item for your local JUG 15 year JCP Celebration! And next month we will have another celebration during the annual JavaOne Conference in San Francisco.  The JCP Party & Awards ceremony will be Monday, 29 September at the Hilton in Union Square.  Reserve your ticket early!

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  • Help with Strategy-game AI

    - by f20k
    Hi, I am developing a strategy-game AI (think: Final Fantasy Tactics), and I am having trouble coming up for the design of the AI. My main problem is determining which is the optimal thing for it to do. First let me describe the priority of what action I would like the AI to take: Kill nearest player unit Fulfill primary directive (kill all player units, kill target unit, survive for x turns) Heal ally unit / cast buffer Now the AI can do the following in its turn: Move - {Attack / Ability / Item} (either attack or ability or item) {Attack / Ability / Item} - Move Move closer (if targets not in range) {Attack / Ability / Item} (if move not available) Notes Abilities have various ranges / effects / costs / effects. Each ai unit has maybe 5-10 abilities to choose from. The AI will prioritize killing over safety unless its directive is to survive for x turns. It also doesn't care about ability cost much. While a player may want to save a big spell for later, the AI will most likely use it asap. Movement is on a (hex) grid num of player units: 3-6 num of ai units: 3-7 or more. Probably max 10. AI and player take turns controlling ONE unit, instead of all at the same time. Platform is Android (if program doesnt respond after some time, there will be a popup saying to Force Quit or Wait - which looks really bad!). Now comes the questions: The best ability to use would obviously be the one that hits the most targets for the most damage. But since each ability has different ranges, I won't know if they are in range without exploring each possible place I can move to. One solution would be to go through each possible places to move to, determine the optimal attack at that location - which gives me a list of optimal moves for each location. Then choose the optimal out of the list and execute it. But this will take a lot of CPU time. Is there a better solution? My current idea is to move as close as possible towards the closest, largest group of people, and determine the optimal attack/ability from there. I think this would be a lot less work for the CPU and still allow for wide-range attacks. Its sub-optimal but the AI will still seem 'smart'. Other notes/questions: Am I over-thinking/over-complicating it? Better solution? I am open to all sorts of suggestions I have taken a look at the spell-casting question, but it doesn't take into account the movement - so perhaps use that algo for each possible move location? The top answer mentioned it wasn't great for area-of-effect and group fights - so maybe requires more tweaking? Please, if you mention a graph/tree, let me know basically how to use it. E.g. Node means ability, level corresponds to damage, then search for the deepest node.

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  • get stick analogue XY position using Jinput in lwjgl

    - by oIrC
    i want to capture the movement of the analogue stick of the gamePad. is there any equivalent function to this public void mouseMoved(MouseEvent mouseEvent) { mouseEvent.getX(); //return the X coordinate of the cursor inside a component mouseEvent.getY();//return the Y coordinate of the cursor inside a component } into lwjgl.input.Controllers, i found controller.getAxisValue() but this one doesn't work as the function above. any help? thanks.

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