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  • Generic callbacks

    - by bobobobo
    Extends So, I'm trying to learn template metaprogramming better and I figure this is a good exercise for it. I'm trying to write code that can callback a function with any number of arguments I like passed to it. // First function to call int add( int x, int y ) ; // Second function to call double square( double x ) ; // Third func to call void go() ; The callback creation code should look like: // Write a callback object that // will be executed after 42ms for "add" Callback<int, int, int> c1 ; c1.func = add ; c1.args.push_back( 2 ); // these are the 2 args c1.args.push_back( 5 ); // to pass to the "add" function // when it is called Callback<double, double> c2 ; c2.func = square ; c2.args.push_back( 52.2 ) ; What I'm thinking is, using template metaprogramming I want to be able to declare callbacks like, write a struct like this (please keep in mind this is VERY PSEUDOcode) <TEMPLATING ACTION <<ANY NUMBER OF TYPES GO HERE>> > struct Callback { double execTime ; // when to execute TYPE1 (*func)( TYPE2 a, TYPE3 b ) ; void* argList ; // a stored list of arguments // to plug in when it is time to call __func__ } ; So for when called with Callback<int, int, int> c1 ; You would automatically get constructed for you by < HARDCORE TEMPLATING ACTION > a struct like struct Callback { double execTime ; // when to execute int (*func)( int a, int b ) ; void* argList ; // this would still be void*, // but I somehow need to remember // the types of the args.. } ; Any pointers in the right direction to get started on writing this?

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  • How to implement an interface class using the non-virtual interface idiom in C++?

    - by andreas buykx
    Hi all, In C++ an interface can be implemented by a class with all its methods pure virtual. Such a class could be part of a library to describe what methods an object should implement to be able to work with other classes in the library: class Lib::IFoo { public: virtual void method() = 0; }; : class Lib::Bar { public: void stuff( Lib::IFoo & ); }; Now I want to to use class Lib::Bar, so I have to implement the IFoo interface. For my purposes I need a whole of related classes so I would like to work with a base class that guarantees common behavior using the NVI idiom: class FooBase : public IFoo // implement interface IFoo { public: void method(); // calls methodImpl; private: virtual void methodImpl(); }; The non-virtual interface (NVI) idiom ought to deny derived classes the possibility of overriding the common behavior implemented in FooBase::method(), but since IFoo made it virtual it seems that all derived classes have the opportunity to override the FooBase::method(). If I want to use the NVI idiom, what are my options other than the pImpl idiom already suggested (thanks space-c0wb0y).

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  • templete class c++

    - by inna karpasas
    hi! i try to design a templete for my universty project. i wrote the follwing cod: #ifndef _LinkedList_H_ #define _LinkedList_H_ #include "Link.h" #include <ostream> template <class L>//error one class LinkedList { private: Link<L> *pm_head; Link<L> * pm_tail; int m_numOfElements; Link<L>* FindLink(L * dataToFind); public: LinkedList(); ~LinkedList(); int GetNumOfElements(){return m_numOfElements;} bool Add( L * data); L *FindData(L * data); template <class L> friend ostream & operator<<(ostream& os,const LinkedList<L> listToprint);//error two L* GetDataOnTop(); bool RemoveFromHead(); L* Remove(L * toRemove); this templete uses the link class templete #ifndef _Link_H_ #define _Link_H_ template <class T>//error 3 class Link { private: T* m_data; Link* m_next; Link* m_prev; public: Link(T* data); ~Link(void); bool Link::operator ==(const Link& other)const; /*getters*/ Link* GetNext()const {return m_next;} Link* GetPrev()const {return m_prev;} T* GetData()const {return m_data;} //setters void SetNext(Link* next) {m_next = next;} void SetPrev(Link* prev) {m_prev = prev;} void SetData(T* data) {m_data = data;} }; error one: shadows template parm class L' error two:declaration ofclass L' error three: shadows template parm `class T' i dont understand what is the problem. i can relly usr your help thank you :)

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  • why does this code crash?

    - by ashish yadav
    why does this code crash? is using strcat illegal on character pointers? #include <stdio.h> #include <string.h> int main() { char *s1 = "Hello, "; char *s2 = "world!"; char *s3 = strcat(s1, s2); printf("%s",s3); return 0; } please give a proper way with referring to both array and pointers.

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  • Java KeyListener in separate class

    - by Chris
    So I have my main class here, where basically creates a new jframe and adds a world object to it. The world object is basically where all drawing and keylistening would take place... public class Blobs extends JFrame{ public Blobs() { super("Blobs :) - By Chris Tanaka"); setVisible(true); setResizable(false); setSize(1000, 1000); setIgnoreRepaint(true); setDefaultCloseOperation(EXIT_ON_CLOSE); add(new World()); } public static void main(String[] args) { new Blobs(); } } How exactly would you get key input from the world class? (So far I have my world class extending a jpanel and implementing a keylistener. In the constructor i addKeyListener(this). I also have these methods since they are auto implemented: public void keyPressed(KeyEvent e) { if (e.getKeyCode() == KeyEvent.VK_W) System.out.println("Hi"); } public void keyReleased(KeyEvent e) {} public void keyTyped(KeyEvent e) {} However this does not seem to work?

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  • Error in VC++ for code that looks perfectly good C++?

    - by Ram Bhat
    Hey guys. Check out this piece of sample code. #include "stdafx.h" #include<conio.h> #include<string.h> class person{ private char name[20]; private int age; public void setValues(char n[],int a) { strcpy(this->name,n); this->age=a; } public void display() { printf("\nName = %s",name); printf("\nAge = %d",age); } }; int _tmain(int argc, _TCHAR* argv[]) { person p; p.setValues("ram",20); p.display(); getch(); return 0; } I am getting the following errors : 1------ Build started: Project: first, Configuration: Debug Win32 ------ 1 first.cpp 1c:\documents and settings\dark wraith\my documents\visual studio 2010\projects\first\first\first.cpp(9): error C2144: syntax error : 'char' should be preceded by ':' 1c:\documents and settings\dark wraith\my documents\visual studio 2010\projects\first\first\first.cpp(10): error C2144: syntax error : 'int' should be preceded by ':' 1c:\documents and settings\dark wraith\my documents\visual studio 2010\projects\first\first\first.cpp(12): error C2144: syntax error : 'void' should be preceded by ':' 1c:\documents and settings\dark wraith\my documents\visual studio 2010\projects\first\first\first.cpp(17): error C2144: syntax error : 'void' should be preceded by ':' ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

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  • Catch FileNotFoundException in AsyncTask method

    - by Musterknabe
    I'm getting the favicon of a website with a method. Of course not every website has a favicon. So I want to catch it. The app doesn't crash if the website doesn't have a favicon but I still get an FileNotFoundException in the LogCat. The problem I'm encountering is that I can't catch it When I add `catch (FileNotFoundException f) to my try-catch block it tells me Unreachable catch block for FileNotFoundException. This exception is never thrown from the try statement body. The options I have is to remove it or to add a throws declaration to the doInBackground-method. The latter is not possible. This is the whole Try-Catch try{ String baseURL = getBaseURL ( sourceURLArr[i] ); System.out.println(baseURL + "/favicon.ico"); Bitmap favicon = getBitmapFromURL( baseURL + "/favicon.ico"); Drawable fv = new BitmapDrawable(getResources(), Bitmap.createScaledBitmap(favicon, 20, 20, true)); source [i].setCompoundDrawablesWithIntrinsicBounds(fv, null, null, null); } catch(NullPointerException e){ } catch(FileNotFoundException f){ } I already tried to switch the FileNotFoundException with the NullPointerException but it was the same error. When I add the throws to the asynctask do in background method I get Exception FileNotFoundException is not compatible with throws clause in AsyncTask<Void,Void,Void>.doInBackground(Void[]) How can I now catch the FileNotFoundException?

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  • When do instance variables get initialized and values assigned?

    - by AKh
    When doees the instance variable get initialized? Is it after the constructor block is done or before it? Consider this example: public abstract class Parent { public Parent(){ System.out.println("Parent Constructor"); init(); } public void init(){ System.out.println("parent Init()"); } } public class Child extends Parent { private Integer attribute1; private Integer attribute2 = null; public Child(){ super(); System.out.println("Child Constructor"); } public void init(){ System.out.println("Child init()"); super.init(); attribute1 = new Integer(100); attribute2 = new Integer(200); } public void print(){ System.out.println("attribute 1 : " +attribute1); System.out.println("attribute 2 : " +attribute2); } } public class Tester { public static void main(String[] args) { Parent c = new Child(); ((Child)c).print(); } } OUTPUT: Parent Constructor Child init() parent Init() Child Constructor attribute 1 : 100 attribute 2 : null When the memory for the atribute 1 & 2 are allocated in the heap ? Curious to know why is attribute 2 is NULL ? Are there any design flaws?

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  • Why my object sees variables which were not given to it in the constructor?

    - by Roman
    I have the following code. Which is "correct" and which I do not understand: private static void updateGUI(final int i, final JLabel label) { SwingUtilities.invokeLater( new Runnable() { public void run() { label.setText("You have " + i + " seconds."); } } ); } I create a new instance of the Runnable class and then in the run method of this instance I use variables label and i. It works, but I do not understand why it work. Why the considered object sees values of these variables. According to my understanding the code should look like that (and its wrong): private static void updateGUI(final int i, final JLabel label) { SwingUtilities.invokeLater(new Runnable(i,label) { public Runnable(int i, JLabel label) { this.i = i; this.label = label; } public void run() { label.setText("You have " + i + " seconds."); } }); } So, I would give the i and label variables to the constructor so the object can access them... By the way, in the updateGUI I use final before the i and label. I think I used final because compiler wanted that. But I do not understand why.

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  • Private member vector of vector dynamic memory allocation

    - by Geoffroy
    Hello, I'm new to C++ (I learned programming with Fortran), and I would like to allocate dynamically the memory for a multidimensional table. This table is a private member variable : class theclass{ public: void setdim(void); private: std::vector < std::vector <int> > thetable; } I would like to set the dimension of thetable with the function setdim(). void theclass::setdim(void){ this->thetable.assign(1000,std::vector <int> (2000)); } I have no problem compiling this program, but as I execute it, I've got a segmentation fault. The strange thing for me is that this piece (see under) of code does exactly what I want, except that it doesn't uses the private member variable of my class : std::vector < std::vector < int > > thetable; thetable.assign(1000,std::vector <int> (2000)); By the way, I have no trouble if thetable is a 1D vector. In theclass : std::vector < int > thetable; and if in setdim : this->thetable.assign(1000,2); So my question is : why is there such a difference with "assign" between thetable and this-thetable for a 2D vector? And how should I do to do what I want? Thank-you for your help, Best regards, -- Geoffroy

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  • Very strange Application.ThreadException behaviour.

    - by Brann
    I'm using the Application.ThreadException event to handle and log unexpected exceptions in my winforms application. Now, somewhere in my application, I've got the following code (or rather something equivalent, but this dummy code is enough to reproduce my issue) : try { throw new NullReferenceException("test"); } catch (Exception ex) { throw new Exception("test2", ex); } I'm clearly expecting my Application_ThreadException handler to be passed the "test2" exception, but this is not always the case. Typically, if another thread marshals my code to the UI, my handler receives the "test" exception, exactly as if I hadn't caught "test" at all. Here is a short sample reproducing this behavior. I have omitted the designer's code. static class Program { [STAThread] static void Main() { Application.ThreadException += new System.Threading.ThreadExceptionEventHandler(Application_ThreadException); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new Form1()); } static void Application_ThreadException(object sender, System.Threading.ThreadExceptionEventArgs e) { Console.WriteLine(e.Exception.Message); } } public partial class Form1 : Form { public Form1() { InitializeComponent(); button1.Click+=new EventHandler(button1_Click); System.Threading.Thread t = new System.Threading.Thread(new System.Threading.ThreadStart(ThrowEx)); t.Start(); } private void button1_Click(object sender, EventArgs e) { try { throw new NullReferenceException("test"); } catch (Exception ex) { throw new Exception("test2", ex); } } void ThrowEx() { this.BeginInvoke(new EventHandler(button1_Click)); } } The output of this program on my computer is : test ... here I click button1 test2 I've reproduced this on .net 2.0,3.5 and 4.0. Does someone have a logical explanation ?

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  • Passing data between objects in Chain of Responsibility pattern

    - by AbrahamJP
    While implementing the Chain of Responsibility pattern, i came across a dilemma om how to pass data between objects in the chain. The datatypes passed between object in the chain can differ for each object. As a temporary fix I had created a Static class containing a stack where each object in the chain can push the results to the stack while the next object in the chain could pop the results from the stack. Here is a sample code on what I had implemented. public interface IHandler { void Process(); } public static class StackManager { public static Stack DataStack = new Stack(); } //This class doesn't require any input to operate public class OpsA : IHandler { public IHandler Successor {get; set; } public void Process() { //Do some processing, store the result into Stack var ProcessedData = DoSomeOperation(); StackManager.DataStack.Push(ProcessedData); if(Successor != null) Successor(); } } //This class require input data to operate upon public class OpsB : IHandler { public IHandler Successor {get; set; } public void Process() { //Retrieve the results from the previous Operation var InputData = StackManager.DataStack.Pop(); //Do some processing, store the result into Stack var NewProcessedData = DoMoreProcessing(InputData); StackManager.DataStack.Push(NewProcessedData); if(Successor != null) Successor(); } } public class ChainOfResponsibilityPattern { public void Process() { IHandler ProcessA = new OpsA(); IHandler ProcessB = new OpsB(); ProcessA.Successor = ProcessB; ProcessA.Process(); } } Please help me to find a better approach to pass data between handlers objects in the chain.

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  • MFC CDialog not showing

    - by Jesus_21
    here is my problem : In my Solution, I have 2 projects, one is a lib in which I created a ressource file (mylib.rc) and a dialog template in it. Then I made a class which inherits CDialog and uses this template. But when I instantiate it and call DoModal(), nothing appends... here the code of my class, is something wrong with it ? MyDialog.h /*MyDialog.h*/ #pragma once #include "../../../resource.h" class MyDialog : public CDialog { enum {IDD=IDD_DLGTEMPLATE}; public: MyDialog(CWnd* pParent = NULL); virtual ~MyDialog(); protected: virtual BOOL OnInitDialog(); DECLARE_MESSAGE_MAP() private: afx_msg void OnBnClickedOk(); afx_msg void OnBnClickedCancel(); }; MyDialog.cpp /*MyDialog.cpp*/ #include "stdafx.h" #include "MyDialog.h" MyDialog::MyDialog(CWnd* pParent /*=NULL*/) : CDialog(IDD_DLGTEMPLATE, pParent) {} MyDialog::~MyDialog() {} BOOL MyDialog::OnInitDialog() { return TRUE; } BEGIN_MESSAGE_MAP(MyDialog, CDialog) ON_BN_CLICKED(IDOK, &MyDialog::OnBnClickedOk) ON_BN_CLICKED(IDCANCEL, &MyDialog::OnBnClickedCancel) END_MESSAGE_MAP() void MyDialog::OnBnClickedOk() { OnOK(); } void MyDialog::OnBnClickedCancel() { OnCancel(); }

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  • How can I implement CRUD operations in a base class for an entity framework app?

    - by hminaya
    I'm working a simple EF/MVC app and I'm trying to implement some Repositories to handle my entities. I've set up a BaseObject Class and a IBaseRepository Interface to handle the most basic operations so I don't have to repeat myself each time: public abstract class BaseObject<T> { public XA.Model.Entities.XAEntities db; public BaseObject() { db = new Entities.XAEntities(); } public BaseObject(Entities.XAEntities cont) { db = cont; } public void Delete(T entity) { db.DeleteObject(entity); db.SaveChanges(); } public void Update(T entity) { db.AcceptAllChanges(); db.SaveChanges(); } } public interface IBaseRepository<T> { void Add(T entity); T GetById(int id); IQueryable<T> GetAll(); } But then I find myself having to implement 3 basic methods in every Repository ( Add, GetById & GetAll): public class AgencyRepository : Framework.BaseObject<Agency>, Framework.IBaseRepository<Agency> { public void Add(Agency entity) { db.Companies.AddObject(entity); db.SaveChanges(); } public Agency GetById(int id) { return db.Companies.OfType<Agency>().FirstOrDefault(x => x.Id == id); } public IQueryable<Agency> GetAll() { var agn = from a in db.Companies.OfType<Agency>() select a; return agn; } } How can I get these into my BaseObject Class so I won't run in conflict with DRY.

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  • Web User Control og Event

    - by Mcoroklo
    I have a web user control, CreateQuestion.ascx, in ASP.NET. I want an event "QuestionAdded" to fire when a specific button is clicked. I don't want to send any data, I just want to know WHEN the button is fired. My implementation: CreateQuestion.ascx: public event EventHandler QuestionAdded; protected virtual void OnQuestionAdded(EventArgs e) { if (QuestionAdded != null) QuestionAdded(this, e); } /// This is the button I want to know when is fired protected void SubmitButton_Click(object sender, EventArgs e) { //question.Save(); this.OnQuestionAdded(new EventArgs()); } On the page AnswerQuestion.aspx, I use this: private void SetupControls(int myId) { CreateQuestionControl.QuestionAdded += new EventHandler(QuestionAdded); } private void QuestionAdded(object sender, EventArgs e) { Response.Write("HEJ KARL?"); } My problem No matter what, the event is never fired. I know that both SetupControls() is being run, and the code behind the button which should fire the event is run. When I debug, I can see the event QuestionAdded always are null. How do I make this work? Thanks a lot

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  • OmniCppComplete: Completing on Class Members which are STL containers

    - by Robert S. Barnes
    Completion on class members which are STL containers is failing. Completion on local objects which are STL containers works fine. For example, given the following files: // foo.h #include <string> class foo { public: void set_str(const std::string &); std::string get_str_reverse( void ); private: std::string str; }; // foo.cpp #include "foo.h" using std::string; string foo::get_str_reverse ( void ) { string temp; temp.assign(str); reverse(temp.begin(), temp.end()); return temp; } /* ----- end of method foo::get_str ----- */ void foo::set_str ( const string &s ) { str.assign(s); } /* ----- end of method foo::set_str ----- */ I've generated the tags for these two files using: ctags -R --c++-kinds=+pl --fields=+iaS --extra=+q . When I type temp. in the cpp I get a list of string member functions as expected. But if I type str. omnicppcomplete spits out "Pattern Not Found". I've noticed that the temp. completion only works if I have the using std::string; declaration. How do I get completion to work on my class members which are STL containers?

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  • How to highlight the new created file in JTree

    - by newbie123
    I want to make it like when I click a button, it will create a new file. Then the jTree will highlight the new file. Below are my code. Currently I create new file, i will show the new file but no highlight the file. class FileTreeModel implements TreeModel { private FileNode root; public FileTreeModel(String directory) { root = new FileNode(directory); } public Object getRoot() { return root; } public Object getChild(Object parent, int index) { FileNode parentNode = (FileNode) parent; return new FileNode(parentNode, parentNode.listFiles()[index].getName()); } public int getChildCount(Object parent) { FileNode parentNode = (FileNode) parent; if (parent == null || !parentNode.isDirectory() || parentNode.listFiles() == null) { return 0; } return parentNode.listFiles().length; } public boolean isLeaf(Object node) { return (getChildCount(node) == 0); } public int getIndexOfChild(Object parent, Object child) { FileNode parentNode = (FileNode) parent; FileNode childNode = (FileNode) child; return Arrays.asList(parentNode.list()).indexOf(childNode.getName()); } public void valueForPathChanged(TreePath path, Object newValue) { } public void addTreeModelListener(TreeModelListener l) { } public void removeTreeModelListener(TreeModelListener l) { } } class FileNode extends java.io.File { public FileNode(String directory) { super(directory); } public FileNode(FileNode parent, String child) { super(parent, child); } @Override public String toString() { return getName(); } } jTree = new JTree(); jTree.setBounds(new Rectangle(164, 66, 180, 421)); jTree.setBackground(SystemColor.inactiveCaptionBorder); jTree.setBorder(BorderFactory.createTitledBorder(null, "", TitledBorder.LEADING, TitledBorder.TOP, new Font("Arial", Font.BOLD, 12), new Color(0, 0, 0))); FileTreeModel model = new FileTreeModel(root); jTree.setRootVisible(false); jTree.setModel(model); expandAll(jTree); public void expandAll(JTree tree) { int row = 0; while (row < tree.getRowCount()) { tree.expandRow(row); row++; } }

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  • How to Inject code in c# method calls from a separate app

    - by Fusspawn
    I was curious if anyone knew of a way of monitoring a .Net application's runtime info (what method is being called and such) and injecting extra code to be run on certain methods from a separate running process. say i have two applications: app1.exe that for simplicity's sake could be class Program { static void Main(string[] args) { while(true){ Somefunc(); } } static void Somefunc() { Console.WriteLine("Hello World"); } } and I have a second application that I wish to be able to detect when Somefunc() from application 1 is running and inject its own code, class Program { static void Main(string[] args) { while(true){ if(App1.SomeFuncIsCalled) InjectCode(); } } static void InjectCode() { App1.Console.WriteLine("Hello World Injected"); } } So The result would be Application one would show Hello World Hello World Injected I understand its not going to be this simple ( By a long shot ) but I have no idea if it's even possible and if it is where to even start. Any suggestions ? I've seen similar done in java, But never in c#. EDIT: To clarify, the usage of this would be to add a plugin system to a .Net based game that I do not have access to the source code of.

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  • Hi I am facing a fragmentation error while executing this code? Can someone explain why?

    - by aks
    #include<stdio.h> struct table { char *ipAddress; char *domainName; struct table *next; }; struct table *head = NULL; void add_rec(); void show_rec(); int main() { add_rec(); show_rec(); return 0; } void add_rec() { struct table * temp = head; struct table * temp1 = (struct table *)malloc(sizeof(struct table)); if(!temp1) printf("\n Unable to allocate memory \n"); printf("Enter the ip address you want \n"); scanf("%s",temp1->ipAddress); printf("\nEnter the domain name you want \n"); scanf("%s",temp1->domainName); if(!temp) { head = temp; } else { while(temp->next!=NULL) temp = temp->next; temp->next = temp1; } } void show_rec() { struct table * temp = head; if(!temp) printf("\n No entry exists \n"); while(temp!=NULL) { printf("ipAddress = %s\t domainName = %s\n",temp->ipAddress,temp->domainName); temp = temp->next; } } When i execute this code and enters the IP address for the first node, i am facing fragmentation error. The code crashed. Can someone enlighten?

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  • sigleton EXC_BAD_ACCESS

    - by lclaud
    Hi, so I have a class that I decleare as a singleton and in that class I have a NSMutableArray that contains some NSDictionaries with some key/value pairs in them. The trouble is it doesn't work and I dont't know why... I mean it crashes with EXC_BAD_ACCESS but i don't know where. I followed the code and it did create a new array on first add, made it to the end of the funtion ..and crashed ... @interface dataBase : NSObject { NSMutableArray *inregistrari; } @property (nonatomic,retain) NSMutableArray *inregistrari; -(void)adaugaInregistrareCuData:(NSDate *)data siValoare:(NSNumber *)suma caVenit:(BOOL)venit cuDetaliu:(NSString *)detaliu; -(NSDictionary *)raportIntreData:(NSDate *)dataInitiala siData:(NSDate *)dataFinala; -(NSArray *)luniDisponibileIntreData:(NSDate *)dataInitiala siData:(NSDate *)dataFinala; -(NSArray *)aniDisponibiliIntreData:(NSDate *)dataInitiala siData:(NSDate *)dataFinala; -(NSArray *)vectorDateIntreData:(NSDate *)dataI siData:(NSDate *)dataF; -(void)salveazaInFisier; -(void)incarcaDinFisier; + (dataBase *)shareddataBase; @end And here is the .m file #import "dataBase.h" #import "SynthesizeSingleton.h" @implementation dataBase @synthesize inregistrari; SYNTHESIZE_SINGLETON_FOR_CLASS(dataBase); -(void)adaugaInregistrareCuData:(NSDate *)data siValoare:(NSNumber *)suma caVenit:(BOOL)venit cuDetaliu:(NSString *)detaliu{ NSNumber *v=[NSNumber numberWithBool:venit]; NSArray *input=[NSArray arrayWithObjects:data,suma,v,detaliu,nil]; NSArray *keys=[NSArray arrayWithObjects:@"data",@"suma",@"venit",@"detaliu",nil]; NSDictionary *inreg=[NSDictionary dictionaryWithObjects:input forKeys:keys]; if(inregistrari == nil) { inregistrari=[[NSMutableArray alloc ] initWithObjects:inreg,nil]; }else { [inregistrari addObject:inreg]; } [inreg release]; [input release]; [keys release]; } It made it to the end of that adaugaInregistrareCuData ... ok . said the array had one object ... and then crashed

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  • How to append \line into RTF using RichTextBox control

    - by Steve Sheldon
    When using the Microsoft RichTextBox control it is possible to add new lines like this... richtextbox.AppendText(System.Environment.NewLine); // appends \r\n However, if you now view the generated rtf the \r\n characters are converted to \par not \line How do I insert a \line control code into the generated RTF? What does't work: Token Replacement Hacks like inserting a token at the end of the string and then replacing it after the fact, so something like this: string text = "my text"; text = text.Replace("||" "|"); // replace any '|' chars with a double '||' so they aren't confused in the output. text = text.Replace("\r\n", "_|0|_"); // replace \r\n with a placeholder of |0| richtextbox.AppendText(text); string rtf = richtextbox.Rtf; rtf.Replace("_|0|_", "\\line"); // replace placeholder with \line rtf.Replace("||", "|"); // set back any || chars to | This almost worked, it breaks down if you have to support right to left text as the right to left control sequence always ends up in the middle of the placeholder. Sending Key Messages public void AppendNewLine() { Keys[] keys = new Keys[] {Keys.Shift, Keys.Return}; SendKeys(keys); } private void SendKeys(Keys[] keys) { foreach(Keys key in keys) { SendKeyDown(key); } } private void SendKeyDown(Keys key) { user32.SendMessage(this.Handle, Messages.WM_KEYDOWN, (int)key, 0); } private void SendKeyUp(Keys key) { user32.SendMessage(this.Handle, Messages.WM_KEYUP, (int)key, 0); } This also ends up being converted to a \par Is there a way to post a messaged directly to the msftedit control to insert a control character? I am totally stumped, any ideas guys? Thanks for your help!

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  • SpeechRecognizer causes ANR... I need help with Android speech API.

    - by Dondo Chaka
    I'm trying to use Android's speech recognition package to record user speech and translate it to text. Unfortunately, when I attempt initiate listening, I get an ANR error that doesn't point to anything specific. As the SpeechRecognizer API indicates, a RuntimeException is thrown if you attempt to call it from the main thread. This would make me wonder if the processing was just too demanding... but I know that other applications use the Android API for this purpose and it is typically pretty snappy. java.lang.RuntimeException: SpeechRecognizer should be used only from the application's main thread Here is a (trimmed) sample of the code I'm trying to call from my service. Is this the proper approach? Thanks for taking the time to help. This has been a hurdle I haven't been able to get over yet. Intent intent = new Intent(RecognizerIntent.ACTION_RECOGNIZE_SPEECH); intent.putExtra(RecognizerIntent.EXTRA_LANGUAGE_MODEL, RecognizerIntent.LANGUAGE_MODEL_FREE_FORM); intent.putExtra(RecognizerIntent.EXTRA_CALLING_PACKAGE, "com.domain.app"); SpeechRecognizer recognizer = SpeechRecognizer .createSpeechRecognizer(this.getApplicationContext()); RecognitionListener listener = new RecognitionListener() { @Override public void onResults(Bundle results) { ArrayList<String> voiceResults = results .getStringArrayList(RecognizerIntent.EXTRA_RESULTS); if (voiceResults == null) { Log.e(getString(R.string.log_label), "No voice results"); } else { Log.d(getString(R.string.log_label), "Printing matches: "); for (String match : voiceResults) { Log.d(getString(R.string.log_label), match); } } } @Override public void onReadyForSpeech(Bundle params) { Log.d(getString(R.string.log_label), "Ready for speech"); } @Override public void onError(int error) { Log.d(getString(R.string.log_label), "Error listening for speech: " + error); } @Override public void onBeginningOfSpeech() { Log.d(getString(R.string.log_label), "Speech starting"); } }; recognizer.setRecognitionListener(listener); recognizer.startListening(intent);

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  • Disposing ActiveX resources owned by another thread

    - by Stefan Teitge
    I've got a problem problem with threading and disposing resources. I've got a C# Windows Forms application which runs expensive operation in a thread. This thread instantiates an ActiveX control (AxControl). This control must be disposed as it uses a high amount of memory. So I implemented a Dispose() method and even a destructor. After the thread ends the destructor is called. This is sadly called by the UI thread. So invoking activexControl.Dispose(); fails with the message "COM object that has been separated from its underlying RCW", as the object belongs to another thread. How to do this correctly or is it just a bad design I use? (I stripped the code down to the minimum including removing any safety concerns.) class Program { [STAThread] static void Main() { // do stuff here, e.g. open a form new Thread(new ThreadStart(RunStuff); // do more stuff } private void RunStuff() { DoStuff stuff = new DoStuff(); stuff.PerformStuff(); } } class DoStuff : IDisposable { private AxControl activexControl; DoStuff() { activexControl = new AxControl(); activexControl.CreateControl(); // force instance } ~DoStuff() { Dispose(); } public void Dispose() { activexControl.Dispose(); } public void PerformStuff() { // invent perpetuum mobile here, takes time } }

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  • error invoking store procedure with input parameter from ADO.Net

    - by George2
    Hello everyone, I am using VSTS 2008 + C# + .Net 3.5 + ADO.Net. Here is my code and related error message. The error message says, @Param1 is not supplied, but actually it is supplied in my code. Any ideas what is wrong? System.Data.SqlClient.SqlException: Procedure or function 'Pr_Foo' expects parameter '@Param1', which was not supplied. class Program { private static SqlCommand _command; private static SqlConnection connection; private static readonly string _storedProcedureName = "Pr_Foo"; private static readonly string connectionString = "server=.;integrated Security=sspi;initial catalog=FooDB"; public static void Prepare() { connection = new SqlConnection(connectionString); connection.Open(); _command = connection.CreateCommand(); _command.CommandText = _storedProcedureName; _command.CommandType = CommandType.StoredProcedure; } public static void Dispose() { connection.Close(); } public static void Run() { try { SqlParameter Param1 = _command.Parameters.Add("@Param1", SqlDbType.Int, 300101); Param1.Direction = ParameterDirection.Input; SqlParameter Param2 = _command.Parameters.Add("@Param2", SqlDbType.Int, 100); portal_SiteInfoID.Direction = ParameterDirection.Input; SqlParameter Param3 = _command.Parameters.Add("@Param3", SqlDbType.Int, 200); portal_RoleInfoID.Direction = ParameterDirection.Input; _command.ExecuteScalar(); } catch (Exception e) { Console.WriteLine(e); } } static void Main(string[] args) { try { Prepare(); Thread t1 = new Thread(Program.Run); t1.Start(); t1.Join(); Dispose(); } catch (Exception ex) { Console.WriteLine(ex.Message + "\t" + ex.StackTrace); } } } thanks in avdance, George

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  • Calling delegate methods and calling selectors

    - by Crystal
    I'm new to the concept of delegates and selectors when used with notifications. So my first question is, 1) Let's say you have a button that has a delegate that implements some doWork method. If you want the same functionality that's in the method, is it 'ok' to just call that method? I didn't know if that was considered good coding practices and/or if you should do that, or do something different in getting that type of functionality. Like if that is ok architecture? 2) Similarly, with NSNotificationCenter, I see some code that posts a notification. Then there's a HandleSegmentedControl:(NSNotification *)notification method. If I want to manually have that functionality, but without pressing the segment control, is it 'ok' to just take that functionality out of that method and put it in a new method so it would look like this: Original: - (void)HandleSegmentedControl:(NSNotification *)notification { NSDictionary *dict = [userInfo notification]; // do stuff with the dictionary } New: - (void)HandleSegmentedControl:(NSNotification *)notification { NSDictionary *dict = [userInfo notification]; [self newMethod:dict]; } - (void)newMethod:(NSDictionary *)dict { // do stuff with the dictionary } - (void)myOtherMethodThatNeedsTheSameFunctionality { NSDictionary *dict = // create some dictionary [self newMethod:dict]; } Sorry if these are basic questions. I'm not sure what the best practices are for things like this and wanted to start the right way. Thanks.

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