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  • Question about Virtual Inheritance hierarchy

    - by Summer_More_More_Tea
    Hi there: I encounter this problem when tackling with virtual inheritance. I remember that in a non-virtual inheritance hierarchy, object of sub-class hold an object of its direct super-class. What about virtual inheritance? In this situation, does object of sub-class hold an object of its super-class directly or just hold a pointer pointing to an object of its super-class? By the way, why the output of the following code is: sizeof(A): 8 sizeof(B): 20 sizeof(C): 20 sizeof(C): 36 Code: #include <iostream> using namespace std; class A{ char k[ 3 ]; public: virtual void a(){}; }; class B : public virtual A{ char j[ 3 ]; public: virtual void b(){}; }; class C : public virtual B{ char i[ 3 ]; public: virtual void c(){}; }; class D : public B, public C{ char h[ 3 ]; public: virtual void d(){}; }; int main( int argc, char *argv[] ){ cout << "sizeof(A): " << sizeof( A ) << endl; cout << "sizeof(B): " << sizeof( B ) << endl; cout << "sizeof(C): " << sizeof( C ) << endl; cout << "sizeof(D): " << sizeof( D ) << endl; return 0; } Thanks in advance. Kind regards.

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  • For loop index out of range ArgumentOutOfRangeException when multithreading

    - by Lirik
    I'm getting some strange behavior... when I iterate over the dummyText List in the ThreadTest method I get an index out of range exception (ArgumentOutOfRangeException), but if I remove the threads and I just print out the text, then everything works fine. This is my main method: public static Object sync = new Object(); static void Main(string[] args) { ThreadTest(); Console.WriteLine("Press any key to continue."); Console.ReadKey(); } This method throws the exception: private static void ThreadTest() { Console.WriteLine("Running ThreadTest"); Console.WriteLine("Running ThreadTest"); List<String> dummyText = new List<string>() { "One", "Two", "Three", "Four", "Five", "Six", "Seven", "Eight", "Nine", "Ten"}; for (int i = 0; i < dummyText.Count; i++) { Thread t = new Thread(() => PrintThreadName(dummyText[i])); // <-- Index out of range?!? t.Name = ("Thread " + (i)); t.IsBackground = true; t.Start(); } } private static void PrintThreadName(String text) { Random rand = new Random(DateTime.Now.Millisecond); while (true) { lock (sync) { Console.WriteLine(Thread.CurrentThread.Name + " running " + text); Thread.Sleep(1000+rand.Next(0,2000)); } } } This does not throw the exception: private static void ThreadTest() { Console.WriteLine("Running ThreadTest"); List<String> dummyText = new List<string>() { "One", "Two", "Three", "Four", "Five", "Six", "Seven", "Eight", "Nine", "Ten"}; for (int i = 0; i < dummyText.Count; i++) { Console.WriteLine(dummyText[i]); // <-- No exception here } } Does anybody know why this is happening?

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  • C++ STL type_traits question.

    - by Kim Sun-wu
    I was watching the latest C9 lecture and noticed something interesting.. In his introduction to type_traits, Stephan uses the following (as he says, contrived) example: template <typename T> void foo(T t, true_type) { std::cout << t << " is integral"; } template <typename T> void foo(T t, false_type) { std::cout << t << " is not integral"; } template <typename T> void bar(T t) { foo(t, typename is_integral<T>::type()); } This seems to be far more complicated than: template <typename T> void foo(T t) { if(std::is_integral<T>::value) std::cout << "integral"; else std::cout << "not integral"; } Is there something wrong with the latter way of doing it? Is his way better? Why? Thanks.

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  • List of functions references

    - by Ockonal
    Hello, I'm using boost::function for making references to the functions. Can I make a list of references? For example: boost::function<bool (Entity &handle)> behaviorRef; And I need in a list of such pointers. For example: std::vector<behaviorRef> listPointers; Of course it's wrong code due to behaviorRef isn't a type. So the question is: how can I store a list of pointers for the function?

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  • Why am I getting this error when overriding an inherited method?

    - by Sergio Tapia
    Here's my parent class: public abstract class BaseFile { public string Name { get; set; } public string FileType { get; set; } public long Size { get; set; } public DateTime CreationDate { get; set; } public DateTime ModificationDate { get; set; } public abstract void GetFileInformation(); public abstract void GetThumbnail(); } And here's the class that's inheriting it: public class Picture:BaseFile { public override void GetFileInformation(string filePath) { FileInfo fileInformation = new FileInfo(filePath); if (fileInformation.Exists) { Name = fileInformation.Name; FileType = fileInformation.Extension; Size = fileInformation.Length; CreationDate = fileInformation.CreationTime; ModificationDate = fileInformation.LastWriteTime; } } public override void GetThumbnail() { } } I thought when a method was overridden, I could do what I wanted with it. Any help please? :)

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  • Pass a Message From Thread to Update UI

    - by Jay Dee
    Ive created a new thread for a file browser. The thread reads the contents of a directory. What I want to do is update the UI thread to draw a graphical representation of the files and folders. I know I can't update the UI from within a new thread so what I want to do is: whilst the file scanning thread iterates through a directories files and folders pass a file path string back to the UI thread. The handler in the UI thread then draws the graphical representation of the file passed back. public class New_Project extends Activity implements Runnable { private Handler handler = new Handler() { @Override public void handleMessage(Message msg) { Log.d("New Thread","Proccess Complete."); Intent intent = new Intent(); setResult(RESULT_OK, intent); finish(); } }; public void getFiles(){ //if (!XMLEFunctions.canReadExternal(this)) return; pd = ProgressDialog.show(this, "Reading Directory.", "Please Wait...", true, false); Log.d("New Thread","Called"); Thread thread = new Thread(this); thread.start(); } public void run() { Log.d("New Thread","Reading Files"); getFiles(); handler.sendEmptyMessage(0); } public void getFiles() { for (int i=0;i<=allFiles.length-1;i++){ //I WANT TO PASS THE FILE PATH BACK TU A HANDLER IN THE UI //SO IT CAN BE DRAWN. **passFilePathBackToBeDrawn(allFiles[i].toString());** } } }

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  • How can change my code to can user insert numbers of year and days ?

    - by MANAL
    I make code to calculate the date of today and the date for two years ago before the day of today and also calculate day before 5 days. I want user insert the numbers of years and days to make compare between date of today . import java.util.Date; import java.util.Calendar; import java.text.SimpleDateFormat; import java.util.Scanner; public class Calendar1 { private static void doCalendarTime() { System.out.print("*************************************************"); Date now = Calendar.getInstance().getTime(); System.out.print(" \n Calendar.getInstance().getTime() : " + now); System.out.println(); } private static void doSimpleDateFormat() { System.out.print("*************************************************"); System.out.print("\n\nSIMPLE DATE FORMAT\n"); System.out.print("*************************************************"); // Get today's date Calendar now = Calendar.getInstance(); SimpleDateFormat formatter = new SimpleDateFormat("E yyyy.MM.dd 'at' hh:mm:ss a zzz"); System.out.print(" \n It is now : " + formatter.format(now.getTime())); System.out.println(); } private static void doAdd() { System.out.println("ADD / SUBTRACT CALENDAR / DATEs"); System.out.println("================================================================="); // Get today's date Calendar now = Calendar.getInstance(); Calendar working; SimpleDateFormat formatter = new SimpleDateFormat("E yyyy.MM.dd 'at' hh:mm:ss a zzz"); working = (Calendar) now.clone(); working.add(Calendar.DAY_OF_YEAR, - (365 * 2)); System.out.println (" Two years ago it was: " + formatter.format(working.getTime())); working = (Calendar) now.clone(); working.add(Calendar.DAY_OF_YEAR, + 5); System.out.println(" In five days it will be: " + formatter.format(working.getTime())); System.out.println(); } public static void main(String[] args) { System.out.println(); doCalendarTime(); doSimpleDateFormat(); doAdd(); } } help me .

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  • Constructor Overload Problem in C++ Inheritance

    - by metdos
    Here my code snippet: class Request { public: Request(void); ……….. } Request::Request(void) { qDebug()<<"Request: "<<"Hello World"; } class LoginRequest :public Request { public: LoginRequest(void); LoginRequest(QDomDocument); …………… } LoginRequest::LoginRequest(void) { qDebug()<<"LoginRequest: "<<"Hello World"; requestType=LOGIN; requestId=-1; } LoginRequest::LoginRequest(QDomDocument doc){ qDebug()<<"LoginRequest: "<<"Hello World with QDomDocument"; LoginRequest::LoginRequest(); xmlDoc_=doc; } When call constructor of Overrided LoginRequest LoginRequest *test=new LoginRequest(doc); I came up with this result: Request: Hello World LoginRequest: Hello World with QDomDocument Request: Hello World LoginRequest: Hello World Obviously both constructor of LoginRequest called REquest constructor. Is there any way to cape with this situation? I can construct another function that does the job I want to do and have both constructors call that function. But I wonder is there any solution?

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  • How to determine which inheriting class is using an abstract class's methods.

    - by Kin
    In my console application have an abstract Factory class "Listener" which contains code for listening and accepting connections, and spawning client classes. This class is inherited by two more classes (WorldListener, and MasterListener) that contain more protocol specific overrides and functions. I also have a helper class (ConsoleWrapper) which encapsulates and extends System.Console, containing methods for writing to console info on what is happening to instances of the WorldListener and MasterListener. I need a way to determine in the abstract ListenerClass which Inheriting class is calling its methods. Any help with this problem would be greatly appreciated! I am stumped :X Simplified example of what I am trying to do. abstract class Listener { public void DoSomething() { if(inheriting class == WorldListener) ConsoleWrapper.WorldWrite("Did something!"); if(inheriting class == MasterListener) ConsoleWrapper.MasterWrite("Did something!"); } } public static ConsoleWrapper { public void WorldWrite(string input) { System.Console.WriteLine("[World] {0}", input); } } public class WorldListener : Listener { public void DoSomethingSpecific() { ConsoleWrapper.WorldWrite("I did something specific!"); } } public void Main() { new WorldListener(); new MasterListener(); } Expected output [World] Did something! [World] I did something specific! [Master] Did something! [World] I did something specific!

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  • SWT Problem with MouseTrackListener and Shell

    - by Krt_Malta
    Hi! I'm developing an Eclipse plug-in and I have a problem which is reproduced in this small SWT application: public static void main(String[] args) { Display display = new Display(); Shell shell = new Shell(display); Text text = new Text(shell, SWT.MULTI | SWT.WRAP | SWT.READ_ONLY | SWT.V_SCROLL); text.setText("Hello"); shell.setLayout(new FillLayout()); shell.addMouseTrackListener(new MouseTrackListener() { public void mouseEnter(MouseEvent arg0) { System.out.println("mouseEnter"); } public void mouseExit(MouseEvent arg0) { System.out.println("mouseExit"); } public void mouseHover(MouseEvent arg0) { System.out.println("mouseHover"); } }); // Display the window shell.open(); while (!shell.isDisposed()) { if (!display.readAndDispatch()) { display.sleep(); } } display.dispose(); } As you can see I'm creating a shell and putting a Textbox inside it and putting it all across the shell. Then I attach a MouseTrackListener to the shell. The events don't fire (as in when I hover in the shell "mouseHover" is not printed etc). When I remove the Textbox the events fire. Can anyone tell me where the problem lies please? I don't want to attach a listener to the textbox but to the shell. I'll really appreciate the help because I've been trying to trace it for quite some time now. Thanks and regards, Krt_Malta

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  • Java - Calling all methods of a class

    - by Thomas Eschemann
    I'm currently working on an application that has to render several Freemarker templates. So far I have a Generator class that handles the rendering. The class looks more or less like this: public class Generator { public static void generate(…) { renderTemplate1(); renderTemplate2(); renderTemplate3(); } private static void render(…) { // renders the template } private static void renderTemplate1() { // Create config object for the rendering // and calls render(); }; private static void renderTemplate1() { // Create config object for the rendering // and calls render(); }; … } This works, but it doesn't really feel right. What I would like to do is create a class that holds all the renderTemplate...() methods and then call them dynamically from my Generator class. This would make it cleaner and easier to extend. I was thinking about using something like reflection, but it doesn't really feel like a good solution either. Any idea on how to implement this properly ?

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  • How can I remove the present view when I have added more than one subView ?

    - by srikanth rongali
    How can I remove the present view when I touched the close button. I did [self.view removeFromSuperView] when I added only one subView. It worked. But, I have now added another subView to the previous subView. I need to to get the parent view . How can I do it. My code of adding the subView is here. When I did the following only one view is removed. //FirstViewController: UIViewController -(void)libraryFunction:(id)sender { LibraryController *libraryController = [[LibraryController alloc]init]; [self.view addSubview:libraryController.view]; } //LibraryController: UIViewController -(void)viewDidLoad{ RootViewController *rootViewController = [[RootViewController alloc] initWithStyle:UITableViewStylePlain]; UINavigationController *aNavigationController = [[UINavigationController alloc] initWithRootViewController:rootViewController]; self.navController = aNavigationController; [aNavigationController release]; [rootViewController release]; [self.view addSubview:navController.view]; } //RootViewController: UITableViewController - (void)viewDidLoad { [super viewDidLoad]; self.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc] initWithTitle:@"Close" style:UIBarButtonItemStyleBordered target:self action:@selector(close:)]; } -(void)close:(id)sender { [self.view removeFromSuperview]; } Thank You.

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  • How to store and remove dynamically and automatic variable of generic data type in custum list data

    - by Vineel Kumar Reddy
    Hi I have created a List data structure implementation for generic data type with each node declared as following. struct Node { void *data; .... .... } So each node in my list will have pointer to the actual data(generic could be anything) item that should be stored in the list. I have following signature for adding a node to the list AddNode(struct List *list, void* eledata); the problem is when i want to remove a node i want to free even the data block pointed by *data pointer inside the node structure that is going to be freed. at first freeing of datablock seems to be straight forward free(data) // forget about the syntax..... But if data is pointing to a block created by malloc then the above call is fine....and we can free that block using free function int *x = (int*) malloc(sizeof(int)); *x = 10; AddNode(list,(void*)x); // x can be freed as it was created using malloc what if a node is created as following int x = 10; AddNode(list,(void*)&x); // x cannot be freed as it was not created using malloc Here we cannot call free on variable x!!!! How do i know or implement the functionality for both dynamically allocated variables and static ones....that are passed to my list.... Thanks in advance...

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  • flash as3, Error #1009

    - by smerels
    I'm making a website that exist out of linked pages. All the pages are on the time line and all the code is in an as3 file. The first page with links works but if I want to place a link on the second frame I get the 1009 error Cannot access a property or method of a null object reference. Because the link doesn't exist on the first frame. This is my code. package { import flash.display.MovieClip; import flash.events.MouseEvent; public class Honger extends MovieClip { public function Honger():void { weten.buttonMode = true; weten.addEventListener(MouseEvent.CLICK, onClickWeten); spelen.buttonMode = true; spelen.addEventListener(MouseEvent.CLICK, onClickSpelen); antwoorden.buttonMode = true; antwoorden.addEventListener(MouseEvent.CLICK, onClickAntwoorden); } public function onClickWeten(e:MouseEvent):void { this.gotoAndStop("vragen"); } public function onClickSpelen(e:MouseEvent):void{ this.gotoAndStop("spel"); } public function onClickAntwoorden(e:MouseEvent):void{ this.gotoAndStop("sp"); } } } Does anyone know how to solve this problem within the code?

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  • What is the purpose of unit testing an interface repository

    - by ahsteele
    I am unit testing an ICustomerRepository interface used for retrieving objects of type Customer. As a unit test what value am I gaining by testing the ICustomerRepository in this manner? Under what conditions would the below test fail? For tests of this nature is it advisable to do tests that I know should fail? i.e. look for id 4 when I know I've only placed 5 in the repository I am probably missing something obvious but it seems the integration tests of the class that implements ICustomerRepository will be of more value. [TestClass] public class CustomerTests : TestClassBase { private Customer SetUpCustomerForRepository() { return new Customer() { CustId = 5, DifId = "55", CustLookupName = "The Dude", LoginList = new[] { new Login { LoginCustId = 5, LoginName = "tdude" }, new Login { LoginCustId = 5, LoginName = "tdude2" } } }; } [TestMethod] public void CanGetCustomerById() { // arrange var customer = SetUpCustomerForRepository(); var repository = Stub<ICustomerRepository>(); // act repository.Stub(rep => rep.GetById(5)).Return(customer); // assert Assert.AreEqual(customer, repository.GetById(5)); } } Test Base Class public class TestClassBase { protected T Stub<T>() where T : class { return MockRepository.GenerateStub<T>(); } } ICustomerRepository and IRepository public interface ICustomerRepository : IRepository<Customer> { IList<Customer> FindCustomers(string q); Customer GetCustomerByDifID(string difId); Customer GetCustomerByLogin(string loginName); } public interface IRepository<T> { void Save(T entity); void Save(List<T> entity); bool Save(T entity, out string message); void Delete(T entity); T GetById(int id); ICollection<T> FindAll(); }

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  • Android ListView: how to select an item?

    - by mmo
    I am having trouble with a ListView I created: I want an item to get selected when I click on it. My code for this looks like: protected void onResume() { ... ListView lv = getListView(); lv.setOnItemSelectedListener(new OnItemSelectedListener() { public void onItemSelected(AdapterView<?> adapterView, View view, int pos, long id) { Log.v(TAG, "onItemSelected(..., " + pos + ",...) => selected: " + getSelectedItemPosition()); } public void onNothingSelected(AdapterView<?> adapterView) { Log.v(TAG, "onNothingSelected(...) => selected: " + getSelectedItemPosition()); } }); lv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> adapterView, View view, int pos, long id) { lv.setSelection(pos); Log.v(TAG, "onItemClick(..., " + pos + ",...) => selected: " + getSelectedItemPosition()); } }); ... } When I run this and click e.g. on the second item (i.e. pos=1) I get: 04-03 23:08:36.994: V/DisplayLists(663): onItemClick(..., 1,...) => selected: -1 i.e. even though the OnItemClickListener is called with the proper argument and calls a setSelection(1), there is no item selected (and hence also OnItemSelectedListener.onItemSelected(...) is never called) and getSelectedItemPosition() still yields -1 after the setSelection(1)-call. What am I missing? Michael PS.: My list does have =2 elements...

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  • IE8 + Jquery ajax call giving parsererror from dJango : for json data which seems valid in Firefox

    - by PlanetUnknown
    The ajax call works fine in FF. the data returned is in JSON here is an example from FF firebug - {"noProfiles": "No profiles have been created, lets start now !"} When I try to print the error in IE8 (& in compatibility modes as well), it says "parsererror". But the output seems to be valid JSON. Here is the ajax function call I'm making. Any pointers would be great ! $.ajax({ type: "GET", url: "/get_all_profile_details/", data: "", dataType: "json", beforeSend: function() {alert("before send called");}, success: function(jsonData) { alert("data received"); }, error: function(xhr, txt, err){ alert("xhr: " + xhr + "\n textStatus: " + txt + "\n errorThrown: " + err); } }); The alerts in the error function above give - xhr:<blank> textstatus:parsererror errorThrown: undefined Any pointers would be great ! Note : jquery : 1.3.2

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  • Java Concurrency in practice sample question

    - by andy boot
    I am reading "Java Concurrency in practice" and looking at the example code on page 51. This states that if a thread has references to a shared object then other threads may be able to access that object before the constructor has finished executing. I have tried to put this into practice and so I wrote this code thinking that if I ran it enough times a RuntimeException("World is f*cked") would occur. But it isn't doing. Is this a case of the Java spec not guaranting something but my particular implementation of java guaranteeing it for me? (java version: 1.5.0 on Ubuntu) Or have I misread something in the book? Code: (I expect an exception but it is never thrown) public class Threads { private Widgit w; public static void main(String[] s) throws Exception { while(true){ Threads t = new Threads(); t.runThreads(); } } private void runThreads() throws Exception{ new Checker().start(); w = new Widgit((int)(Math.random() * 100) + 1); } private class Checker extends Thread{ private static final int LOOP_TIMES = 1000; public void run() { int count = 0; for(int i = 0; i < LOOP_TIMES; i++){ try { w.checkMe(); count++; } catch(NullPointerException npe){ //ignore } } System.out.println("checked: "+count+" times out of "+LOOP_TIMES); } } private static class Widgit{ private int n; private int n2; Widgit(int n) throws InterruptedException{ this.n = n; Thread.sleep(2); this.n2 = n; } void checkMe(){ if (n != n2) { throw new RuntimeException("World is f*cked"); } } } }

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  • Displaying modal view in Objective-C

    - by kpower
    I'm trying to display Modal View in my app. I have subclass of UIViewController that has only the "Done" button (UIButton created with IB and linked with XCode). .h @interface myModalVC : UIViewController { UIButton *bDone; } @property (nonatomic, retain) IBOutlet UIButton *bDone; - (IBAction)bDoneTouchDown:(id)sender; @end .m #import "myModalVC.h" @implementation myModalVC @synthesize bDone; - (void)dealloc { [bDone release]; [super dealloc]; } - (void)viewDidLoad { [super viewDidLoad]; } - (void)viewDidUnload { } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (UIInterfaceOrientationLandscapeLeft == interfaceOrientation || UIInterfaceOrientationLandscapeRight == interfaceOrientation); } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } - (IBAction)bDoneTouchDown:(id)sender { [self.parentViewController dismissModalViewControllerAnimated:YES]; } @end I'm trying to display modal view with this code (from my main view): myModalVC *temp = [[[myModalVC alloc] initWithNibName:@"myModalVC" bundle:[NSBundle mainBundle]] autorelease]; [self presentModalViewController:temp animated:YES]; If this code is placed in some method, that responds to button touches - everything is fine. But when I place it to some other method (called during some processes in my app) - modal view is displayed without problems, but when I press (touch) "Done" button, application crashes with "Program received signal: “EXC_BAD_ACCESS”." What am I doing wrong?

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  • How to configure and run a fastcgi application using Lighthttpd...

    - by Airy
    Hi, i've installed Lighthttpd for windows and i'd created a simple program in c++ which uses fastcgi libraries. i'll post the code here... #include "fcgi_stdio.h" #include <stdlib.h> int count; void initialize(void) { count=0; } void main(void) { initialize(); while (FCGI_Accept() >= 0) { printf("Content-type: text/html\r\n" "\r\n" "<title>FastCGI Hello! (C, fcgi_stdio library)</title>" "<h1>FastCGI Hello! (C, fcgi_stdio library)</h1>" "Request number %d running on host <i>%s</i>\n", ++count, getenv("SERVER_HOSTNAME")); } } I've spawned the fastcgi application in lighthttpd using the below configuration in lightttpd-inc.conf fastcgi.server = ( ".exe" => ( "" => ( "bin-path" => "D:\tinycgi.exe", "port" => 8080, "min-procs" => 1, "max-procs" => 1 ) ) ) while sending a request using the browser the server is responding with this message in the console 2009-02-18 16:08:34: (mod_fastcgi.c.2494) unexpected end-of-file (perhaps the fa stcgi process died): pid: 0 socket: tcp:localhost:8080 2009-02-18 16:08:34: (mod_fastcgi.c.3325) response not received, request sent: 1 024 on socket: tcp:localhost:8080 for /new/tinycgi.exe , closing connection I think the fastcgi application is not spawned correctly. Thank you, Varun

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  • virtual methods and template classes

    - by soxs060389
    Hi I got over a problem, I think a very specific one. I've got 2 classes, a B aseclass and a D erived class (from B aseclass). B is a template class ( or class template) and has a pure virtual method virutal void work(const T &dummy) = 0; The D erived class is supposed to reimplement this, but as D is Derived from B rather than D being another template class, the compiler spits at me that virtual functions and templates don't work at once. Any ideas how to acomplish what I want? I am thankfull for any thoughts and Ideas, especially if you allready worked out that problem this class is fixed aka AS IS, I can not edit this without breaking existing code base template <typename T> class B { public: ... virtual void work(const T &dummy) = 0; .. }; take int* as an example class D : public B<int*>{ ... virtual void work(const int* &dummy){ /* put work code here */ } .. }; Edit: The compiler tells me, that void B<T>::work(const T&) [with T = int*] is pure virtual within D

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  • How to force inclusion of an object file in a static library when linking into executable?

    - by Brian Bassett
    I have a C++ project that due to its directory structure is set up as a static library A, which is linked into shared library B, which is linked into executable C. (This is a cross-platform project using CMake, so on Windows we get A.lib, B.dll, and C.exe, and on Linux we get libA.a, libB.so, and C.) Library A has an init function (A_init, defined in A/initA.cpp), that is called from library B's init function (B_init, defined in B/initB.cpp), which is called from C's main. Thus, when linking B, A_init (and all symbols defined in initA.cpp) is linked into B (which is our desired behavior). The problem comes in that the A library also defines a function (Af, defined in A/Afort.f) that is intended to by dynamically loaded (i.e. LoadLibrary/GetProcAddress on Windows and dlopen/dlsym on Linux). Since there are no references to Af from library B, symbols from A/Afort.o are not included into B. On Windows, we can artifically create a reference by using the pragma: #pragma comment (linker, "/export:_Af") Since this is a pragma, it only works on Windows (using Visual Studio 2008). To get it working on Linux, we've tried adding the following to A/initA.cpp: extern void Af(void); static void (*Af_fp)(void) = &Af; This does not cause the symbol Af to be included in the final link of B. How can we force the symbol Af to be linked into B?

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  • why when I delete a parent on a one to many relationship on grails the beforeInsert event is called

    - by nico
    hello, I have a one to many relationship and when I try to delete a parent that haves more than one child the berforeInsert event gets called on the frst child. I have some code in this event that I mean to call before inserting a child, not when i'm deleting the parent! any ideas on what might be wrong? the entities: class MenuItem { static constraints = { name(blank:false,maxSize:200) category() subCategory(nullable:true, validator:{ val, obj -> if(val == null){ return true }else{ return obj.category.subCategories.contains(val)? true : ['invalid.category.no.subcategory'] } }) price(nullable:true) servedAtSantaMonica() servedAtWestHollywood() highLight() servedAllDay() dateCreated(display:false) lastUpdated(display:false) } static mapping = { extras lazy:false } static belongsTo = [category:MenuCategory,subCategory:MenuSubCategory] static hasMany = [extras:MenuItemExtra] static searchable = { extras component: true } String name BigDecimal price Boolean highLight = false Boolean servedAtSantaMonica = false Boolean servedAtWestHollywood = false Boolean servedAllDay = false Date dateCreated Date lastUpdated int displayPosition void moveUpDisplayPos(){ def oldDisplayPos = MenuItem.get(id).displayPosition if(oldDisplayPos == 0){ return }else{ def previousItem = MenuItem.findByCategoryAndDisplayPosition(category,oldDisplayPos - 1) previousItem.displayPosition += 1 this.displayPosition = oldDisplayPos - 1 this.save(flush:true) previousItem.save(flush:true) } } void moveDownDisplayPos(){ def oldDisplayPos = MenuItem.get(id).displayPosition if(oldDisplayPos == MenuItem.countByCategory(category) - 1){ return }else{ def nextItem = MenuItem.findByCategoryAndDisplayPosition(category,oldDisplayPos + 1) nextItem.displayPosition -= 1 this.displayPosition = oldDisplayPos + 1 this.save(flush:true) nextItem.save(flush:true) } } String toString(){ name } def beforeInsert = { displayPosition = MenuItem.countByCategory(category) } def afterDelete = { def otherItems = MenuItem.findAllByCategoryAndDisplayPositionGreaterThan(category,displayPosition) otherItems.each{ it.displayPosition -= 1 it.save() } } } class MenuItemExtra { static constraints = { extraOption(blank:false, maxSize:200) extraOptionPrice(nullable:true) } static searchable = true static belongsTo = [menuItem:MenuItem] BigDecimal extraOptionPrice String extraOption int displayPosition void moveUpDisplayPos(){ def oldDisplayPos = MenuItemExtra.get(id).displayPosition if(oldDisplayPos == 0){ return }else{ def previousExtra = MenuItemExtra.findByMenuItemAndDisplayPosition(menuItem,oldDisplayPos - 1) previousExtra.displayPosition += 1 this.displayPosition = oldDisplayPos - 1 this.save(flush:true) previousExtra.save(flush:true) } } void moveDownDisplayPos(){ def oldDisplayPos = MenuItemExtra.get(id).displayPosition if(oldDisplayPos == MenuItemExtra.countByMenuItem(menuItem) - 1){ return }else{ def nextExtra = MenuItemExtra.findByMenuItemAndDisplayPosition(menuItem,oldDisplayPos + 1) nextExtra.displayPosition -= 1 this.displayPosition = oldDisplayPos + 1 this.save(flush:true) nextExtra.save(flush:true) } } String toString(){ extraOption } def beforeInsert = { if(menuItem){ displayPosition = MenuItemExtra.countByMenuItem(menuItem) } } def afterDelete = { def otherExtras = MenuItemExtra.findAllByMenuItemAndDisplayPositionGreaterThan(menuItem,displayPosition) otherExtras.each{ it.displayPosition -= 1 it.save() } } }

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  • base destructor called twice after derived object?

    - by sil3nt
    hey there, why is the base destructor called twice at the end of this program? #include <iostream> using namespace std; class B{ public: B(){ cout << "BC" << endl; x = 0; } virtual ~B(){ cout << "BD" << endl; } void f(){ cout << "BF" << endl; } virtual void g(){ cout << "BG" << endl; } private: int x; }; class D: public B{ public: D(){ cout << "dc" << endl; y = 0; } virtual ~D(){ cout << "dd" << endl; } void f(){ cout << "df" << endl; } virtual void g(){ cout << "dg" << endl; } private: int y; }; int main(){ B b, * bp = &b; D d, * dp = &d; bp->f(); bp->g(); bp = dp; bp->f(); bp->g(); }

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