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  • Access Violation When Writing Dynamic 2D Array... Sometimes

    - by Shraptnel
    This program is meant to generate a dynamic array, however it gives an access violation error when writing when given certain dimensions. Eg: R = 6, C = 5 crashes, but then R = 5, C = 6 doesn't. In case your wondering, it isn't my homework to "fix" this broken program, this is the method we were taught in class. Also part of my assessment is to use this method, so vectors are out. Thanks in advance! #include <iostream> using namespace std; int main(){ const int R = 6; const int C = 5; char **d; d = new char *[R]; for(int i=0; i<C; ++i){ d[i] = new char[C]; } //initialise for(int i=0; i<R; ++i){ for(int j=0; j<C; ++j){ d[i][j] = 'd'; cout<<d[i][j]; } cout<<endl; } cout<<endl; system("pause"); return 0; }

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  • wsdl return an array of complex types

    - by Anand
    hi, I have defined a web service that will return the data from my mysql data base. I have written the web service in php. Now I have defined a complex type as follows: $server->wsdl->addComplexType( 'Category', 'complexType', 'struct', 'all', '', array( 'category_parent_id' => array('name' => 'category_parent_id', 'type' => 'xsd:int'), 'category_child_id' => array('name' => 'category_child_id', 'type' => 'xsd:int'), 'category_list' => array('name' => 'category_list', 'type' => 'xsd:int') ) ); The above complex type is a row in a table in my database. Now my function must send an array of these rows so how do I achieve the same My code is as follows: require_once('./nusoap/nusoap.php'); $server = new soap_server; $server-configureWSDL('productwsdl', 'urn:productwsdl'); // Register the data structures used by the service $server-wsdl-addComplexType( 'Category', 'complexType', 'struct', 'all', '', array( 'category_parent_id' = array('name' = 'category_parent_id', 'type' = 'xsd:int'), 'category_child_id' = array('name' = 'category_child_id', 'type' = 'xsd:int'), 'category_list' = array('name' = 'category_list', 'type' = 'xsd:int') ) ); $server-register('getaproduct', // method name array(), // input parameters //array('return' = array('result' = 'tns:Category')), // output parameters array('return' = 'tns:Category'), // output parameters 'urn:productwsdl', // namespace 'urn:productwsdl#getaproduct', // soapaction 'rpc', // style 'encoded', // use 'Get the product categories' // documentation ); function getaproduct() { $conn = mysql_connect('localhost','root',''); mysql_select_db('sssl', $conn); $sql = "SELECT * FROM jos_vm_category_xref"; $q = mysql_query($sql); while($r = mysql_fetch_array($q)) { $items[] = array('category_parent_id'=$r['category_parent_id'], 'category_child_id'=$r['category_child_id'], 'category_list'=$r['category_list']); } return $items; } // Use the request to (try to) invoke the service $HTTP_RAW_POST_DATA = isset($HTTP_RAW_POST_DATA) ? $HTTP_RAW_POST_DATA : ''; $server-service($HTTP_RAW_POST_DATA);

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  • Map enum in JPA with fixed values ?

    - by Kartoch
    I'm looking for the different ways to map an enum using JPA. I especially want to set the integer value of each enum entry and to save only the integer value. @Entity @Table(name = "AUTHORITY_") public class Authority implements Serializable { public enum Right { READ(100), WRITE(200), EDITOR (300); private int value; Right(int value) { this.value = value; } public int getValue() { return value; } }; @Id @GeneratedValue(strategy = GenerationType.AUTO) @Column(name = "AUTHORITY_ID") private Long id; // the enum to map : private Right right; } A simple solution is to use the Enumerated annotation with EnumType.ORDINAL: @Column(name = "RIGHT") @Enumerated(EnumType.ORDINAL) private Right right; But in this case JPA maps the enum index (0,1,2) and not the value I want (100,200,300). Th two solutions I found do not seem simple... First Solution A solution, proposed here, uses @PrePersist and @PostLoad to convert the enum to an other field and mark the enum field as transient: @Basic private int intValueForAnEnum; @PrePersist void populateDBFields() { intValueForAnEnum = right.getValue(); } @PostLoad void populateTransientFields() { right = Right.valueOf(intValueForAnEnum); } Second Solution The second solution proposed here proposed a generic conversion object, but still seems heavy and hibernate-oriented (@Type doesn't seem to exist in JEE): @Type( type = "org.appfuse.tutorial.commons.hibernate.GenericEnumUserType", parameters = { @Parameter( name = "enumClass", value = "Authority$Right"), @Parameter( name = "identifierMethod", value = "toInt"), @Parameter( name = "valueOfMethod", value = "fromInt") } ) Is there any other solutions ? I've several ideas in mind but I don't know if they exist in JPA: use the setter and getter methods of right member of Authority Class when loading and saving the Authority object an equivalent idea would be to tell JPA what are the methods of Right enum to convert enum to int and int to enum Because I'm using Spring, is there any way to tell JPA to use a specific converter (RightEditor) ?

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  • Concat LPSTR in C++

    - by Cat Man Do
    Trying to use as basic C++ as I can to build a list of numbers from 1-52 in a random order (deck of cards). Unfortauntely, all my attempts to concat the strings and get a result end in failure. Any suggestions? NOTE: This is not homework it's something I'm using to create a game. // Locals char result[200] = ""; // Result int card[52]; // Array of cards srand(time(0)); // Initialize seed "randomly" // Build for (int i=0; i<52; i++) { card[i] = i; // fill the array in order } // Shuffle cards for (int i=0; i<(52-1); i++) { int r = i + (rand() % (52-i)); int temp = card[i]; card[i] = card[r]; card[r] = temp; } // Build result for (int c=0; c<52; c++) { // Build sprintf(result, "%d", card[c]); // Comma? if ( c < 51 ) { sprintf(result, "%s", ","); } } My end result is always garbled text. Thanks for the help.

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  • add elements to WPF Grid

    - by Konrad
    I wanted to make a function that populates a Grid in WPF with pictures. So I did that: private void setCellImage(Grid g, Image img, int column, int row) { Grid.SetColumn(img, column); Grid.SetRow(img, row); if (!g.Children.Contains(img)) g.Children.Add(img); g.UpdateLayout(); } And was using it by calling in that way: for (int i = 0; i < 15; i++) for(int j=0; j<15; j++) setCellImage(gameMap,background, i, j); But it wasn't working. it populated a grid only in cell 14,14 leaving all other cells blank. I thought that it may be my mistake that I should use another instances of Image but it wasn't that: private void setCellImage(Grid g, Image img, int column, int row) { Image _img = new Image(); _img = img; Grid.SetColumn(_img, column); Grid.SetRow(_img, row); if (!g.Children.Contains(_img)) g.Children.Add(_img); g.UpdateLayout(); } This thing is still not working.

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  • Finding min and max values

    - by user01
    I am trying to write a simple program that reads integers from a data file and outputs the minimum and maximum value. The first integer of the input file will indicate how many more integers will be read, and then the integers will be listed. My program compiles without any problem, however, it returns values that are not part of the set in my test data file. Could anyone help with diagnose this issue? int main(){ FILE *fp = fopen("data.txt", "r"); int count; int num; int i; int min = 0; int max = 0; fscanf (fp, "%d", &count); for (i = 0; i < count; i++) fscanf( fp, "%d", &i); { if (num < min) min = num; if (num > max) max = num; } fclose (fp); printf("Of the %d integers, the minimum value is %d and the maximum value is %d \n", count, min, max);}

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  • Strange C++ performance difference?

    - by STingRaySC
    I just stumbled upon a change that seems to have counterintuitive performance ramifications. Can anyone provide a possible explanation for this behavior? Original code: for (int i = 0; i < ct; ++i) { // do some stuff... int iFreq = getFreq(i); double dFreq = iFreq; if (iFreq != 0) { // do some stuff with iFreq... // do some calculations with dFreq... } } While cleaning up this code during a "performance pass," I decided to move the definition of dFreq inside the if block, as it was only used inside the if. There are several calculations involving dFreq so I didn't eliminate it entirely as it does save the cost of multiple run-time conversions from int to double. I expected no performance difference, or if any at all, a negligible improvement. However, the perfomance decreased by nearly 10%. I have measured this many times, and this is indeed the only change I've made. The code snippet shown above executes inside a couple other loops. I get very consistent timings across runs and can definitely confirm that the change I'm describing decreases performance by ~10%. I would expect performance to increase because the int to double conversion would only occur when iFreq != 0. Chnaged code: for (int i = 0; i < ct; ++i) { // do some stuff... int iFreq = getFreq(i); if (iFreq != 0) { // do some stuff with iFreq... double dFreq = iFreq; // do some stuff with dFreq... } } Can anyone explain this? I am using VC++ 9.0 with /O2. I just want to understand what I'm not accounting for here.

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  • JAVA - Create variable names using a loop?

    - by SeerUK
    Hi, first time poster, long time reader so be gentle with me :) See the following code which works to generate me timestamps for the beginning and end of every month in a financial year. int year = 2010; // Financial year runs from Sept-Aug so earlyMonths are those where year = FY-1 and lateMonths are those where year = FY int[] earlyMonths = {8, 9, 10, 11}; // Sept to Dec int earlyYear = year -1; for (int i : earlyMonths) { month = i; Calendar cal = Calendar.getInstance(); cal.clear(); cal.set(earlyYear,month,1,0,0,0); Long start = cal.getTimeInMillis(); cal.clear(); cal.set(earlyYear,month,1); lastDayofMonth = cal.getActualMaximum(GregorianCalendar.DAY_OF_MONTH); cal.set(earlyYear,month,lastDayofMonth,23,59,59); Long end = cal.getTimeInMillis(); } int[] lateMonths = {0, 1, 2, 3, 4, 5, 6, 7}; // Jan to Aug for (int i : lateMonths) { month = i; Calendar cal = Calendar.getInstance(); cal.clear(); cal.set(year,month,1,0,0,0); Long start = cal.getTimeInMillis(); cal.clear(); cal.set(year,month,1); lastDayofMonth = cal.getActualMaximum(GregorianCalendar.DAY_OF_MONTH); cal.set(year,month,lastDayofMonth,23,59,59); Long end = cal.getTimeInMillis(); } So far so good, but in order to use these results I need these timestamps to be output to variables named by month (to be used in a prepared statement later in the code. e.g. SeptStart = sometimestamp, SeptEnd = some timestamp etc etc. I don't know if it is possible to declare new variables based on the results of each loop. Any ideas?

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  • Map tiling - What kind of projection?

    - by ikky
    Hi. I've taken a large image and divided it in to square tiles (256x256). It is made for google maps also, so the whole image is divided into z_x_y.png (Depending on zoom level). z=0 = 1x1 tile z=1 = 2x2 tilesthe z=2 = 4x4 tiles My imageMap is "flat" and is not based on a sphere like the worldmap. I'm gonna use this map on a windows mobile app (which has no google API), and all the "points of interests" is inserted into a database by longitude and latitude. And since i have to make this for the windows mobile, i just have XY coordinate system. Is it enough to just use this: MAP_WIDTH = 256*TILES_W; MAP_HEIGHT = 256*TILES_H; function convert(int lat, int lon) { int y = (int)((-1 * lat) + 90) * (MAP_HEIGHT / 180); int x = (int)(lon + 180) * (MAP_WIDTH / 360); ImagePoint p = new ImagePoint(x,y); // An object which holds the coordinates return p; } Or do i need a projection technique? Thanks in advance. Please ask, if something is unclear.

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  • How to get image's coordinate on JPanel

    - by Jessy
    This question is related to my previous question http://stackoverflow.com/questions/2376027/how-to-generate-cartesian-coordinate-x-y-from-gridbaglayout I have successfully get the coordinate of each pictures, however when I checked the coordinate through (System.out.println) and the placement of the images on the screen, it seems to be wrong. e.g. if on the screen it was obvious that the x point of the first picture is on cell 2 which is on coordinate of 20, but the program shows x=1. Here is part of the code: public Grid (){ setPreferredSize(new Dimension(600,600)); .... setLayout(new GridBagLayout()); GridBagConstraints gc = new GridBagConstraints(); gc.weightx = 1d; gc.weighty = 1d; gc.insets = new Insets(0, 0, 0, 0);//top, left, bottom, and right gc.fill = GridBagConstraints.BOTH; JLabel[][] label = new JLabel[ROWS][COLS]; Random rand = new Random(); // fill the panel with labels for (int i=0;i<IMAGES;i++){ ImageIcon icon = createImageIcon("myPics.jpg"); int r, c; do{ //pick random cell which is empty r = (int)Math.floor(Math.random() * ROWS); c = (int)Math.floor(Math.random() * COLS); } while (label[r][c]!=null); //randomly scale the images int x = rand.nextInt(50)+30; int y = rand.nextInt(50)+30; Image image = icon.getImage().getScaledInstance(x,y, Image.SCALE_SMOOTH); icon.setImage(image); JLabel lbl = new JLabel(icon); // Instantiate GUI components gc.gridx = r; gc.gridy = c; add(lbl, gc); //add(component, constraintObj); label[r][c] = lbl; } I checked the coordinate through this code: Component[] components = getComponents(); for (Component component : components) { System.out.println(component.getBounds()); }

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  • [C#] Improving method to read signed 8-bit integers from hexadecimal.

    - by JYelton
    Scenario: I have a string of hexadecimal characters which encode 8-bit signed integers. Each two characters represent a byte which employ the leftmost (MSB) bit as the sign (rather than two's complement). I am converting these to signed ints within a loop and wondered if there's a better way to do it. There are too many conversions and I am sure there's a more efficient method that I am missing. Current Code: string strData = "FFC000407F"; // example input data, encodes: -127, -64, 0, 64, 127 int v; for (int x = 0; x < strData.Length/2; x++) { v = HexToInt(strData.Substring(x * 2, 2)); Console.WriteLine(v); // do stuff with v } private int HexToInt(string _hexData) { string strBinary = Convert.ToString(Convert.ToInt32(_hexData, 16), 2).PadLeft(_hexData.Length * 4, '0'); int i = Convert.ToInt32(strBinary.Substring(1, 7), 2); i = (strBinary.Substring(0, 1) == "0" ? i : -i); return i; } Question: Is there a more streamlined and direct approach to reading two hex characters and converting them to an int when they represent a signed int (-127 to 127) using the leftmost bit as the sign?

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  • What could I add to this code to allow the cell height to dynamically change as I edit the JTextArea

    - by Dr. Plaguey
    The derived classes I am using public class TextAreaRenderer extends JTextArea implements TableCellRenderer { public TextAreaRenderer() { setLineWrap(true); setWrapStyleWord(true); } public Component getTableCellRendererComponent(JTable jTable, Object obj, boolean isSelected, boolean hasFocus, int row, int column) { setText((String)obj); int height_wanted = (int)getPreferredSize().getHeight() + 10; if (height_wanted != rootJTable.getRowHeight(row)) rootJTable.setRowHeight(row, height_wanted); return this; } } class TextEditor extends AbstractCellEditor implements TableCellEditor { protected JTextArea ta; String txt; public TextEditor() { ta = new JTextArea(); } //Implement the one CellEditor method that AbstractCellEditor doesn't. public Object getCellEditorValue() { return ta.getText(); } // Implement the one method defined by TableCellEditor. public Component getTableCellEditorComponent(javax.swing.JTable table, Object value,boolean isSelected, int row, int column) { txt = value.toString(); ta.setText(txt); ta.setLineWrap(true); return new JScrollPane(ta); } public boolean isCellEditable(EventObject anEvent) { return true; } } Set column renderer and editor rootJTable.getColumnModel().getColumn(1).setCellRenderer(new TextAreaRenderer()); rootJTable.getColumnModel().getColumn(1).setCellEditor(new TextEditor());

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  • Best Practice: QT4 QList<Mything*>... on Heap, or QList<Mything> using reference?

    - by Mike Crowe
    Hi Folks, Learning C++, so be gentle :)... I have been designing my application primarily using heap variables (coming from C), so I've designed structures like this: QList<Criteria*> _Criteria; // ... Criteria *c = new Criteria(....); _Criteria.append(c); All through my program, I'm passing pointers to specific Criteria, or often the list. So, I have a function declared like this: QList<Criteria*> Decision::addCriteria(int row,QString cname,QString ctype); Criteria * Decision::getCriteria(int row,int col) which inserts a Criteria into a list, and returns the list so my GUI can display it. I'm wondering if I should have used references, somehow. Since I'm always wanting that exact Criteria back, should I have done: QList<Criteria> _Criteria; // .... Criteria c(....); _Criteria.append(c); ... QList<Criteria>& Decision::addCriteria(int row,QString cname,QString ctype); Criteria& Decision::getCriteria(int row,int col) (not sure if the latter line is syntactically correct yet, but you get the drift). All these items are specific, quasi-global items that are the core of my program. So, the question is this: I can certainly allocate/free all my memory w/o an issue in the method I'm using now, but is there are more C++ way? Would references have been a better choice (it's not too late to change on my side). TIA Mike

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  • Create variable names using a loop in Java?

    - by SeerUK
    Hi, first time poster, long time reader so be gentle with me :) See the following code which works to generate me timestamps for the beginning and end of every month in a financial year. int year = 2010; // Financial year runs from Sept-Aug so earlyMonths are those where year = FY-1 and lateMonths are those where year = FY int[] earlyMonths = {8, 9, 10, 11}; // Sept to Dec int earlyYear = year -1; for (int i : earlyMonths) { month = i; Calendar cal = Calendar.getInstance(); cal.clear(); cal.set(earlyYear,month,1,0,0,0); Long start = cal.getTimeInMillis(); cal.clear(); cal.set(earlyYear,month,1); lastDayofMonth = cal.getActualMaximum(GregorianCalendar.DAY_OF_MONTH); cal.set(earlyYear,month,lastDayofMonth,23,59,59); Long end = cal.getTimeInMillis(); } int[] lateMonths = {0, 1, 2, 3, 4, 5, 6, 7}; // Jan to Aug for (int i : lateMonths) { month = i; Calendar cal = Calendar.getInstance(); cal.clear(); cal.set(year,month,1,0,0,0); Long start = cal.getTimeInMillis(); cal.clear(); cal.set(year,month,1); lastDayofMonth = cal.getActualMaximum(GregorianCalendar.DAY_OF_MONTH); cal.set(year,month,lastDayofMonth,23,59,59); Long end = cal.getTimeInMillis(); } So far so good, but in order to use these results I need these timestamps to be output to variables named by month (to be used in a prepared statement later in the code. e.g. SeptStart = sometimestamp, SeptEnd = some timestamp etc etc. I don't know if it is possible to declare new variables based on the results of each loop. Any ideas?

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  • c# Most efficient way to combine two objects

    - by Dested
    I have two objects that can be represented as an int, float, bool, or string. I need to perform an addition on these two objects with the results being the same thing c# would produce as a result. For instance 1+"Foo" would equal the string "1Foo", 2+2.5 would equal the float 5.5, and 3+3 would equal the int 6 . Currently I am using the code below but it seems like incredible overkill. Can anyone simplify or point me to some way to do this efficiently? private object Combine(object o, object o1) { float left = 0; float right = 0; bool isInt = false; string l = null; string r = null; if (o is int) { left = (int)o; isInt = true; } else if (o is float) { left = (float)o; } else if (o is bool) { l = o.ToString(); } else { l = (string)o; } if (o1 is int) { right = (int)o1; } else if (o is float) { right = (float)o1; isInt = false; } else if (o1 is bool) { r = o1.ToString(); isInt = false; } else { r = (string)o1; isInt = false; } object rr; if (l == null) { if (r == null) { rr = left + right; } else { rr = left + r; } } else { if (r == null) { rr = l + right; } else { rr = l + r; } } if (isInt) { return Convert.ToInt32(rr); } return rr; }

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  • OpenCV to JNI how to make it work?

    - by user293252
    I am tring to use opencv and java for face detection, and in that pursit i found this "JNI2OPENCV" file....but i am confused on how to make it work, can anyone help me? http://img519.imageshack.us/img519/4803/askaj.jpg and the following is the FaceDetection.java class JNIOpenCV { static { System.loadLibrary("JNI2OpenCV"); } public native int[] detectFace(int minFaceWidth, int minFaceHeight, String cascade, String filename); } public class FaceDetection { private JNIOpenCV myJNIOpenCV; private FaceDetection myFaceDetection; public FaceDetection() { myJNIOpenCV = new JNIOpenCV(); String filename = "lena.jpg"; String cascade = "haarcascade_frontalface_alt.xml"; int[] detectedFaces = myJNIOpenCV.detectFace(40, 40, cascade, filename); int numFaces = detectedFaces.length / 4; System.out.println("numFaces = " + numFaces); for (int i = 0; i < numFaces; i++) { System.out.println("Face " + i + ": " + detectedFaces[4 * i + 0] + " " + detectedFaces[4 * i + 1] + " " + detectedFaces[4 * i + 2] + " " + detectedFaces[4 * i + 3]); } } public static void main(String args[]) { FaceDetection myFaceDetection = new FaceDetection(); } } CAn anyone tell me how can i make this work on Netbeans?? I tried Google but help on this particular topic is very meger. I have added the whole folder as Llibrary in netbeans project and whe i try to run the file i get the followig wrroes. Exception in thread "main" java.lang.UnsatisfiedLinkError: FaceDetection.JNIOpenCV.detectFace(IILjava/lang/String;Ljava/lang/String;)[I at FaceDetection.JNIOpenCV.detectFace(Native Method) at FaceDetection.FaceDetection.<init>(FaceDetection.java:19) at FaceDetection.FaceDetection.main(FaceDetection.java:29) Java Result: 1 BUILD SUCCESSFUL (total time: 2 seconds) CAn anyone tell me the exact way to work with this? like what all i have to do?

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  • Reference inherited class's <T>ype in a derived class

    - by DRapp
    I don't know if its possible or not, but here's what I need. I'm toying around with something and want to know if its possible since you can't create your own data type based on a sealed type such as int, Int32, Int64, etc. I want to create a top-level class that is defined of a given type with some common stuff. Then, derive this into two subclasses, but in this case, each class is based on either and int or Int64 type. From THAT instance, create an instance of either one and know its yped basis for parameter referenc / return settings. So when I need to create an instance of the "ThisClass", I don't have to know its type basis of either int or Int64, yet IT will know the type and be able to allow methods/functions to be called with the typed... This way, If I want to change my ThisClass definition from SubLevel1 to SubLevel2, I don't have to dance around all different data type definitions. Hope this makes sense.. public class TopLevel<T> { ... } pubic class SubLevel1 : TopLevel<int> { ... } public class SubLevel2 : TopLevel<Int64> { ... } public class ThisClass : SubLevel1 { ... public <based on the Int data type from SubLevel1> SomeFunc() { return <the Int value computed>; } }

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  • Improving method to read signed 8-bit integers from hexadecimal.

    - by JYelton
    Scenario: I have a string of hexadecimal characters which encode 8-bit signed integers. Each two characters represent a byte which employ the leftmost (MSB) bit as the sign (rather than two's complement). I am converting these to signed ints within a loop and wondered if there's a better way to do it. There are too many conversions and I am sure there's a more efficient method that I am missing. Current Code: string strData = "FFC000407F"; // example input data, encodes: -127, -64, 0, 64, 127 int v; for (int x = 0; x < strData.Length/2; x++) { v = HexToInt(strData.Substring(x * 2, 2)); Console.WriteLine(v); // do stuff with v } private int HexToInt(string _hexData) { string strBinary = Convert.ToString(Convert.ToInt32(_hexData, 16), 2).PadLeft(_hexData.Length * 4, '0'); int i = Convert.ToInt32(strBinary.Substring(1, 7), 2); i = (strBinary.Substring(0, 1) == "0" ? i : -i); return i; } Question: Is there a more streamlined and direct approach to reading two hex characters and converting them to an int when they represent a signed int (-127 to 127) using the leftmost bit as the sign?

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  • Unknown error in the memory in C

    - by Sergey Gavruk
    I have a 2D dynamic array. I enter a line of 0's after line which has a biggest number: void InsertZero(int **a, int pos){ int i, j; a = (int**)realloc(a, n * sizeof(*a)); a[n-1] = (int*)calloc(n, sizeof(**a)); d = 0; for(i = n-1; i > pos; i--){ for(j = 0; j < n; j++){ a[i][j] = a[i-1][j]; printf("%d ", a[i][j]); } } for(i = 0; i < n; i++){ a[pos][i] = 0; } } If i make a size of array 3, 5, 7, 9, ... it works correctly. But if a number of lines is 2, 4, 6, ... , it is an access violation error, when i try to print my array: void Print(void){ int i, j; for(i = 0; i < (n-d); i++){ for(j = 0; j < n; j++){ printf("%d\t", arr[i][j]); } printf("\n"); } } code: http://codepad.org/JcUis6W4

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  • Sending 2 dim array using scatter

    - by MPI_Beginner
    I am a beginner in MPI, and i am using C Language, and Simulator for Processors (MPICH2), i wrote the following code to send a 2D array to make 2 processors take a line from it but it produces error when running MPICH2, the code is: int main ( int argc , char *argv[] ) { int rank; int commsize; MPI_Init(&argc, &argv); MPI_Comm_size(MPI_COMM_WORLD,&commsize); MPI_Comm_rank(MPI_COMM_WORLD,&rank); char** name=malloc(2*sizeof(char*)); int i; for(i=0;i<2;i++){ name[i]=malloc(15*sizeof(char)); } name[0]="name"; name[1]="age"; if(rank==0){ char** mArray=malloc(2*sizeof(char*)); MPI_Scatter(&name,1,MPI_CHAR,&mArray,1,MPI_CHAR,0,MPI_COMM_WORLD);//send } else{ char** mArray=malloc(2*sizeof(char*)); int k; for(k=0;k<2;k++){ mArray[k]=malloc(15*sizeof(char)); } MPI_Scatter(&mArray,1,MPI_CHAR,&mArray,1,MPI_CHAR,0,MPI_COMM_WORLD);//receive printf("line is %s \n",mArray[rank-1]); } MPI_Finalize(); }

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  • debugging finite state machine spell checker code

    - by Durell
    I need someone to debug the lines of c++ code I wrote below so it can run. It is intended to spell check the word "and" using state to state transition. include include using namespace std; string in_str; int n; void spell_check() { int i; FILE *in_file; while (!EOF(in_file)) { fscanf(in_str); n = strlen(in_str); start(in_str,n); } } void start() { char next_char; int i = 0; if (n == 0) { cout<<"This is an empty string"; exit();//do something here to terminate the program } else{ next_char = in_str[i]; if(next_char == 'a') { i++; if(i >= n) error(); else state_A(i); } else error(); } } void state_A(int i) { if(in_str[i] == 'n') { i++; if(i void state_AN(int i) { if(in_str[i] == 'd') { if(i == n-1) cout<<" Your keyword spelling is correct"; else cout<<"Wrong keyword spelling"; } } int main() { spell_check(); return 0; }

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  • Stretch video to full screen in a SurfaceView extension

    - by SS
    I have created a widget that is an extension of SurfaceView (very similar to [VideoView][1]) and I am working on a feature to stretch the video fully across the device screen when certain action is taken. I've looked at onMeasure function of VideoView and re-wrote it this way: @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { if (mStretchVideo) { super.onMeasure(widthMeasureSpec, heightMeasureSpec); } else { int width = getDefaultSize(mVideoWidth, widthMeasureSpec); int height = getDefaultSize(mVideoHeight, heightMeasureSpec); if (mVideoWidth > 0 && mVideoHeight > 0) { if (mVideoWidth * height > width * mVideoHeight) { height = width * mVideoHeight / mVideoWidth; } else if (mVideoWidth * height < width * mVideoHeight) { width = height * mVideoWidth / mVideoHeight; } } setMeasuredDimension(width, height); } } This seems to work fine if I completely stop the video and start playing again. Now I am trying to force the refresh of this SurfaceView after setting the stretch flag so that the video gets stretched while it is playing, but I couldn't figure out how to force a refresh on SurfaceView. I tried android.view.View.invalidate(), android.view.View.refreshDrawableState() and calling android.view.View.measure(int, int) directly with different combinations but did not get any success. Any ideas?

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  • How to change one Button background in a gridview? -- Android

    - by Tstop Studios
    I have a GridView with 16 ImageView buttons. My program makes a random number and when the user clicks a button in the gridview, i want it to take the random number (0-15) and set the background of the tile with the same position as the random number (0-15) to a different image. How can I just change one of the buttons background? Here's my code so far: public class ButtonHider extends Activity { Random random = new Random(); int pos; @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.button_hider); pos = random.nextInt(15); GridView gridview = (GridView) findViewById(R.id.gvBH); gridview.setAdapter(new ImageAdapter(this)); gridview.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View v, int position, long id) { pos = random.nextInt(16); if (position == pos) { Toast.makeText(ButtonHider.this, "Found Me!", Toast.LENGTH_SHORT).show(); } else { Toast.makeText(ButtonHider.this, "Try Again!!", Toast.LENGTH_SHORT).show(); } } }); } public class ImageAdapter extends BaseAdapter { private Context mContext; public ImageAdapter(Context c) { mContext = c; } public int getCount() { return 16; } public Object getItem(int position) { return null; } public long getItemId(int position) { return 0; } // create a new ImageView for each item referenced by the Adapter public View getView(int position, View convertView, ViewGroup parent) { ImageView imageView; if (convertView == null) { // if it's not recycled, initialize some // attributes imageView = new ImageView(mContext); imageView.setLayoutParams(new GridView.LayoutParams(100, 100)); imageView.setScaleType(ImageView.ScaleType.CENTER_CROP); imageView.setPadding(15, 15, 15, 15); } else { imageView = (ImageView) convertView; } imageView.setImageResource(R.drawable.bh_b); return imageView; } } }

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  • In Perl, is a while loop generally faster than a for loop?

    - by Mike
    I've done a small experiment as will be shown below and it looks like that a while loop is faster than a for loop in Perl. But since the experiment was rather crude, and the subject might be a lot more complicated than it seems, I'd like to hear what you have to say about this. Thanks as always for any comments/suggestions :) In the following two small scripts, I've tried while and for loops separately to calcaulte the factorial of 100,000. The one that has the while loop took 57 minutes 17 seconds to finish while the for loop equivalent took 1 hour 7 minutes 54 seconds. Script that has while loop: use strict; use warnings; use bigint; my $now = time; my $n =shift; my $s=1; while(1){ $s *=$n; $n--; last if $n==2; } print $s*$n; $now = time - $now; printf("\n\nTotal running time: %02d:%02d:%02d\n\n", int($now / 3600), int(($now % 3600) / 60), int($now % 60)); Script that has for loop: use strict; use warnings; use bigint; my $now = time; my $n =shift; my $s=1; for (my $i=2; $i<=$n;$i++) { $s = $s*$i; } print $s; $now = time - $now; printf("\n\nTotal running time: %02d:%02d:%02d\n\n", int($now / 3600), int(($now % 3600) / 60), int($now % 60));

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  • Problems with generation of dynamic code

    - by user308344
    This code gif an exception: Invocation exception, please help, I don't know what happen, I think is some thing with the Add because he work when I push onto the stack intergers, and when i push lvalue It's didn't work, thanks static void Main(string[] args) { AppDomain dominioAplicacion = System.Threading.Thread.GetDomain(); AssemblyName nombre_Del_Ensamblado = new AssemblyName("ASS"); AssemblyBuilder ensambladoBld = dominioAplicacion.DefineDynamicAssembly(nombre_Del_Ensamblado, AssemblyBuilderAccess.RunAndSave); ModuleBuilder moduloBld = ensambladoBld.DefineDynamicModule("<MOD"); TypeBuilder claseContenedoraBld = moduloBld.DefineType("claseContenedora"); MethodBuilder mainBld = claseContenedoraBld.DefineMethod("main", MethodAttributes.Public | MethodAttributes.Static, typeof(void), Type.EmptyTypes); ILGenerator il = mainBld.GetILGenerator(); FieldBuilder campoBld = claseContenedoraBld.DefineField("x", typeof(int), FieldAttributes.Public | FieldAttributes.Static); il.Emit(OpCodes.Ldc_I4, 2); il.Emit(OpCodes.Stsfld, campoBld); FieldBuilder campoBld1 = claseContenedoraBld.DefineField("x1", typeof(int), FieldAttributes.Public | FieldAttributes.Static); il.Emit(OpCodes.Ldc_I4, 2); il.Emit(OpCodes.Stsfld, campoBld1); il.Emit(OpCodes.Ldftn, campoBld); //il.Emit(OpCodes.Unbox, typeof(int)); //il.Emit(OpCodes.Stloc_0); il.Emit(OpCodes.Ldloc_0); il.Emit(OpCodes.Ldftn, campoBld1); //il.Emit(OpCodes.Unbox, typeof(int)); il.Emit(OpCodes.Stloc_1); il.Emit(OpCodes.Ldloc_1); //il.Emit(OpCodes.Box, typeof(int)); //il.Emit(OpCodes.Ldftn, campoBld1); //il.Emit(OpCodes.Unbox, typeof(int)); il.Emit(OpCodes.Add); il.Emit(OpCodes.Pop); //il.Emit(OpCodes.Stsfld, campoBld1); il.Emit(OpCodes.Ret); Type t = claseContenedoraBld.CreateType(); object ptInstance = Activator.CreateInstance(t, new Type[] { }); t.InvokeMember("main", BindingFlags.InvokeMethod | BindingFlags.Static | BindingFlags.Public, null, ptInstance, new object[0]); var x = t.GetField("x"); }

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