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  • Daemon running as user nobody needs to copy file from Desktop

    - by Randall
    I have a daemon that is running as user nobody. It needs to copy a file that I specify into /Users/Shared/MyFolder If I tell it to copy a file that is already in /Users/Shared/ it works fine. If I tell it to copy it from somewhere in my home directory like the desktop, the copy fails. I'm using NSFileManager copyPath:toPath: Any ideas?

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  • Variable height UIViews and labels

    - by Bob Spryn
    Ok so I'm not in a table cell at this point. (I've seen a lot of threads regarding the height of cells.) I have a detail view with a title and description at the top of the view, followed by a tableView below it. If the description is going to vary in length, how do I get the tableView to adjust with it accordingly so it always starts directly below it? I see apple doing this in the app store application. If you look at an application description (as if you were going to buy it), they have an application description, and wherever that ends a scrolling pane of screenshots follow. How do they do the varying height on the text description like that? Are they doing this all programmatically or can I use the layout controls in IB to do the same thing?

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  • Why do my raytraced spheres have dark lines when lit with multiple light sources?

    - by Curyous
    I have a simple raytracer that only works back up to the first intersection. The scene looks OK with two different light sources, but when both lights are in the scene, there are dark shadows where the lit area from one ends, even if in the middle of a lit area from the other light source (particularly noticeable on the green ball). The transition from the 'area lit by both light sources' to the 'area lit by just one light source' seems to be slightly darker than the 'area lit by just one light source'. The code where I'm adding the lighting effects is: // trace lights for ( int l=0; l<primitives.count; l++) { Primitive* p = [primitives objectAtIndex:l]; if (p.light) { Sphere * lightSource = (Sphere *)p; // calculate diffuse shading Vector3 *light = [[Vector3 alloc] init]; light.x = lightSource.centre.x - intersectionPoint.x; light.y = lightSource.centre.y - intersectionPoint.y; light.z = lightSource.centre.z - intersectionPoint.z; [light normalize]; Vector3 * normal = [[primitiveThatWasHit getNormalAt:intersectionPoint] retain]; if (primitiveThatWasHit.material.diffuse > 0) { float illumination = DOT(normal, light); if (illumination > 0) { float diff = illumination * primitiveThatWasHit.material.diffuse; // add diffuse component to ray color colour.red += diff * primitiveThatWasHit.material.colour.red * lightSource.material.colour.red; colour.blue += diff * primitiveThatWasHit.material.colour.blue * lightSource.material.colour.blue; colour.green += diff * primitiveThatWasHit.material.colour.green * lightSource.material.colour.green; } } [normal release]; [light release]; } } How can I make it look right?

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  • Singleton EXC_BAD_ACCESS

    - by lclaud
    Hi, so I have a class that I decleare as a singleton and in that class I have a NSMutableArray that contains some NSDictionaries with some key/value pairs in them. The trouble is it doesn't work and I dont't know why... I mean it crashes with EXC_BAD_ACCESS but i don't know where. I followed the code and it did create a new array on first add, made it to the end of the funtion ..and crashed ... @interface dataBase : NSObject { NSMutableArray *inregistrari; } @property (nonatomic,retain) NSMutableArray *inregistrari; -(void)adaugaInregistrareCuData:(NSDate *)data siValoare:(NSNumber *)suma caVenit:(BOOL)venit cuDetaliu:(NSString *)detaliu; -(NSDictionary *)raportIntreData:(NSDate *)dataInitiala siData:(NSDate *)dataFinala; -(NSArray *)luniDisponibileIntreData:(NSDate *)dataInitiala siData:(NSDate *)dataFinala; -(NSArray *)aniDisponibiliIntreData:(NSDate *)dataInitiala siData:(NSDate *)dataFinala; -(NSArray *)vectorDateIntreData:(NSDate *)dataI siData:(NSDate *)dataF; -(void)salveazaInFisier; -(void)incarcaDinFisier; + (dataBase *)shareddataBase; @end And here is the .m file #import "dataBase.h" #import "SynthesizeSingleton.h" @implementation dataBase @synthesize inregistrari; SYNTHESIZE_SINGLETON_FOR_CLASS(dataBase); -(void)adaugaInregistrareCuData:(NSDate *)data siValoare:(NSNumber *)suma caVenit:(BOOL)venit cuDetaliu:(NSString *)detaliu{ NSNumber *v=[NSNumber numberWithBool:venit]; NSArray *input=[NSArray arrayWithObjects:data,suma,v,detaliu,nil]; NSArray *keys=[NSArray arrayWithObjects:@"data",@"suma",@"venit",@"detaliu",nil]; NSDictionary *inreg=[NSDictionary dictionaryWithObjects:input forKeys:keys]; if(inregistrari == nil) { inregistrari=[[NSMutableArray alloc ] initWithObjects:inreg,nil]; }else { [inregistrari addObject:inreg]; } [inreg release]; [input release]; [keys release]; } It made it to the end of that adaugaInregistrareCuData ... ok . said the array had one object ... and then crashed

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  • IPhone Objectvie C

    - by Sea
    I am trying to determine if a UILabel was touched and if so do something. Give .. . . . UILabel * site = [[UILabel alloc] initWithFrame:CGRectMake(0, 185, 320, 30)]; site.text = [retriever.plistDict valueForKey:@"url"]; site.textAlignment =UITextAlignmentCenter; site.backgroundColor = [UIColor clearColor]; site.textColor = [UIColor whiteColor]; site.userInteractionEnabled = YES; [theBgView addSubview:site]; [site release]; . . . Then I write the callback. - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event{ retriever = [PListRetriever sharedInstance]; CGPoint pt = [[touches anyObject] locationInView: self]; NSURL *target = [[NSURL alloc] initWithString:[retriever.plistDict valueForKey:@"url"]]; [[UIApplication sharedApplication] openURL:target]; } The problem is right now, no matter where I touch in the View the Url is being opened. How do I determine if only just my label was touched?

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  • How to insert/update multiple record into SQLite database in a single query.

    - by TuanCM
    Hi Guy. Is it possible to insert/update multiple record in SQLite database using EGODatabase wrapper. If I'm correct I think we can do it with FMDatabase by wrapping it between [db beginTransaction] and [db commit]. I wonder if we can do the same thing by using EGODatabase. Following is the code sample from FMDatabase project: [db beginTransaction]; i = 0; while (i++ < 20) { [db executeUpdate:@"insert into test (a, b, c, d, e) values (?, ?, ?, ?, ?)" , @"hi again'", // look! I put in a ', and I'm not escaping it! [NSString stringWithFormat:@"number %d", i], [NSNumber numberWithInt:i], [NSDate date], [NSNumber numberWithFloat:2.2f]]; } [db commit];

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  • Custom UITableViewCell not appearing when row height is set

    - by Sheehan Alam
    I have a custom UITableViewCell which I have created in IB. My labels display when I don't over-ride: - (CGFloat)tableView:(UITableView *)tblView heightForRowAtIndexPath:(NSIndexPath *)indexPath however my content is squished. I want the height to be 120px so I have the following: - (CGFloat)tableView:(UITableView *)tblView heightForRowAtIndexPath:(NSIndexPath *)indexPath { CGFloat rowHeight = 120; return rowHeight; } I'm not sure why the content inside of my UITableViewCell all of a sudden disappears?

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  • http-post request for a long String in iOS

    - by onkar
    I am looking to send a very long String, which is an image that is encoded into a String. I need to send that information using POST method. I have implemented the same in Android using key-value pair, I need to implement the same in iOS using key-value pair. Please help me with useful resources/approach. EDIT 1 What have I tried [dictionnary setObject:@"admin" forKey:@"username"]; [dictionnary setObject:@"123123" forKey:@"password"]; NSError *error = nil; NSData *jsonData = [NSJSONSerialization dataWithJSONObject:dictionnary options:kNilOptions error:&error]; NSString *urlString = @"MY CALL URL"; NSURL *url = [NSURL URLWithString:urlString]; NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:url]; [request setHTTPMethod:@"POST"]; [request setHTTPBody:jsonData]; NSURLResponse *response = NULL; NSError *requestError = NULL; NSData *responseData = [NSURLConnection sendSynchronousRequest:request returningResponse:&response error:&requestError]; NSLog(@"response is obtained"); NSString *responseString = [[NSString alloc] initWithData:responseData encoding:NSUTF8StringEncoding] ; NSLog(@"%@", responseString); EDIT 2 Error I am getting Request Error Error Domain=kCFErrorDomainCFNetwork Code=303 "The operation couldn’t be completed. (kCFErrorDomainCFNetwork error 303.)" UserInfo=0x7ba0120 {NSErrorFailingURLKey=http://yahoo.com/, NSErrorFailingURLStringKey=http://yahoo.com/}

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  • Test iPhone in-app purchases on a different bundle?

    - by Andrew Johnson
    We have a group of beta testers for iPhone app. Recently, we added in-app purchases to the app. Before this, we would send out ad hoc builds to beta testers using a separate bundle ID and name so that they could have the store build and the ad hoc build on their phones. However, it seems like we have to build the ad hoc copy with the same Bundle ID to test in-app purchases, and this means we can't send out a seperate beta copy - our beta file (annoyingly) overwrites the user's store-bought app. Is there any way to test in-app purchases in a different bundle ID? Do I need to set up fake, test in-app purchases for the test build too?

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  • CGAffineTransformMakeRotation UIImageView

    - by Bharathi Jayakumar
    I have an UIImageView and I wanted to rotate it slightly in the anti-clock direction. But when I do that, rotation works. But the edges are not shared. Having a pixelated edges. How do I solve this issue. Please help. UIImageView *popupTop = [[UIImageView alloc] initWithFrame:CGRectMake(10, 54, 300, 15)]; popupTop.image = [UIImage imageNamed:@"pover_note.png"]; [self.view addSubview:popupTop]; popupTop.transform = CGAffineTransformMakeRotation(-0.04);

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  • Setting UIActivityIndicatorView while view is prepared

    - by iFloh
    Hi, I have a UITabbBarController with a UITableView. Under certain circumstances the TabBarControllers dataset requires updating when a user arrives from another view, e.g. the initial load when the TabBarController is called the first time, or when the settings are changed. This dataset update takes about 2 seconds and I want to show an UIActivityIndicatorView. Trouble is that when I enter from another view I don't know which view to attach it to, since the loading of the tabbarController is carried out in the viewWillAppear method. Any clues how I can go about this?

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  • NSWindowController and isWindowLoaded

    - by Jim
    Hi, I have an NSWindowController and I initialize it like this; + (MyWindowController *) sharedController { static MyWindowController *singleton = nil; if (!singleton) singleton = [[self alloc] initWithWindowNibName: @"myWindow"]; return singleton; } and I show windows like this; [[MyWindowController sharedController] showWindow: nil]; Now the problem is that I need information from some controls on that window. But I do not want to load the window if it's not yet loaded because then I can just go with the defaults. Should I use @property to access the singleton? or what is recommended here? (If @property, then please give me the readonly, nonatomic attributes too.)

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  • Cyclic Reference - protocols and subclasses

    - by blindJesse
    I'm getting some cyclic reference (I think) problems between a few classes that require imported headers due to either subclassing or protocol definitions. I can explain why things are set up this way but I'm not sure it's essential. Basically these classes are managing reciprocal to-many data relationships. The layout is this: Class A imports Class B because it's a delegate of Class B and needs its protocol definition. Class B imports Class C because it's a subclass of Class C. Class C imports Class A because it's a delegate of Class A and needs its protocol definition. Here's some sample code that illustrates the problem. The errors I'm getting are as follows: In Class A - "Can't find protocol definition for Class_B_Delegate". In Class B - "Can't find interface declaration for Class C - superclass of Class B." In Class C - "Can't find protocol definition for Class_A_Delegate". Class A header: #import <Foundation/Foundation.h> #import "Class_B.h" @protocol Class_A_Delegate @end @interface Class_A : NSObject <Class_B_Delegate> { } @end Class B header: #import <Foundation/Foundation.h> #import "Class_C.h" @protocol Class_B_Delegate <NSObject> @end @interface Class_B : Class_C { } @end Class C Header: #import <Foundation/Foundation.h> #import "Class_A.h" @interface Class_C : NSObject <Class_A_Delegate> { } @end

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  • My object becomes NSCFArray when running on iPhone

    - by cagreen
    I'm really scratching my head on this one: I have an object (MyObject) which I instantiate, and this object has an NSArray member variable. The following simple code working in the sim: MyObject *myObj = [[MyObject alloc] init]; NSArray *arr = [myObj myMemberArray]; When I hover over myObj in XCode the tooltip reads "MyObject". Good! But when I debug it on the device (OS 3.1.3) I get: "[NSCFArray myMemberArray]: unrecognized selector sent to instance ... " When I hover over myObj, sure enough it reads "NSCFArray". Can anyone give me some pointers on where to go next with this? Thanks.

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  • Creating my own bundle in xCode, for iPhone application

    - by sagar
    Hello everyone! I am having some difficulty creating a bundle for my application, and placing files in the bundle. For example, FaceBook has developed a bundle for iPhone applications using their framework. In the same way, I also want to create a bundle which can be reused for many applications. My questions are: what steps should I follow to create a bundle for any kind of application? what should be taken care while creating a bundle? Thanks in advance for sharing your knowledge.

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  • How does this "&" work in this statement?

    - by aquaibm
    I know how bitwise AND works,but I don't understand how does (sourceDragMask & NSDragOperationGeneric) work here,I don't get the point.Is there anyone can explain to me?Thanks a lot. (NSDragOperation)draggingEntered:(id )sender { NSPasteboard *pboard; NSDragOperation sourceDragMask; sourceDragMask = [sender draggingSourceOperationMask]; pboard = [sender draggingPasteboard]; if ( [[pboard types] containsObject:NSColorPboardType] ) { if (sourceDragMask & NSDragOperationGeneric) { return NSDragOperationGeneric; } } return NSDragOperationNone; }

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  • Validate a URL string in my iphone app

    - by Derek
    Hi, I am getting really frustrated and I cant seem to check if the user has entered a valid url or not. This is what I have tried: NSString *str = [NSString stringWithFormat:@"%@", [myurl.text stringByAddinPercentEscapesUsingEncoding:NSUTF8StringEncoding]]; NSURL *aurl = [NSURL URLWithString:urlStr[; if(aurl == nil){ //Invalid url }

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  • Caching images in iPhone app

    - by objektivs
    My iPhone app has a built in RSS reader. There are images and I'd like to find a way to cache them on the system but have the system manage the caching and eventual clean up. Is there a way of doing this?

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  • Singleton array deallocated? EXC_BAD_ACCESS

    - by lclaud
    Ok, so I have this singleton object and in it is an array that needs to be shown in a tableview. The thing is that it deallocates and after the first show, i get EXC_BAD_ACCESS in cellForRowAtIndexPath - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [[dataBase shareddataBase].dateActive count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell=[tableView dequeueReusableCellWithIdentifier:@"celula"]; int i; i=indexPath.row; if (cell==nil) { cell=[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleValue1 reuseIdentifier:@"celula"]; } count sent to dealocated instance of CFArray .. in cellForRowAtIndexPath.. WHAT is deallocating it? why? it's declarea as an NSMutableArray and has a (nonatomic,retain) property defined .. if ((i<[[dataBase shareddataBase].dateActive count])&&(i>=0)) { NSDictionary *d=[[dataBase shareddataBase].dateActive objectAtIndex:i]; cell.textLabel.text=[d objectForKey:@"detaliu"]; } return cell; }

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  • iPad orientation on launch problem in portrait (bottom home button)

    - by edie
    Hi.... I've an iPad app that supports all orientation... my problem was on the start up of the application. In case of landScapeRight and landScapeLeft and portrait(top home button) the views shows correctly but when the app start in portrait (bottom home button) the views show in landscape mode... I've implemented the - (void) willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation When I change the apps orientation the views shows correctly.

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