Search Results

Search found 4243 results on 170 pages for 'bool'.

Page 134/170 | < Previous Page | 130 131 132 133 134 135 136 137 138 139 140 141  | Next Page >

  • c++ tables of unions and structures

    - by newbDeveloper
    I was told to write a program, that creates a union and structure, then creates two-element arrays of unions and structures and fills their fields. I have created a union and a structure, but how to fill their fields in arrays ? #include <iostream> #include <stdlib.h> #include <stdio.h> using namespace std; union complex; union complex{ int i1; long double ld1; } u; struct Person { char* name; int age; bool sex; void show(){ printf("name %s, age %2.0d, sex %1d\n", name , age, sex); }; } person; int main(void) { Person *o = new Person[2]; complex *un = new complex[2]; un[0]->i1=i; system("pause"); return 0; } I've tried un[0]-i1=i; but it's not the proper way to do this.

    Read the article

  • Is there any class in the .NET Framework to represent a holding container for objects?

    - by Charles Prakash Dasari
    I am looking for a class that defines a holding structure for an object. The value for this object could be set at a later time than when this container is created. It is useful to pass such a structure in lambdas or in callback functions etc. Say: class HoldObject<T> { public T Value { get; set; } public bool IsValueSet(); public void WaitUntilHasValue(); } // and then we could use it like so ... HoldObject<byte[]> downloadedBytes = new HoldObject<byte[]>(); DownloadBytes("http://www.stackoverflow.com", sender => downloadedBytes.Value = sender.GetBytes()); It is rather easy to define this structure, but I am trying to see if one is available in FCL. I also want this to be an efficient structure that has all needed features like thread safety, efficient waiting etc. Any help is greatly appreciated.

    Read the article

  • Webinvoke to POST JSON with ajax call

    - by G-Man
    This is my first time that I an using WCF Service with Knockout. I want to POST an entire view model as a JSON object with an ajax call. This is the error message that I get: Endpoints using 'UriTemplate' cannot be used with 'System.ServiceModel.Description.WebScriptEnablingBehavior' I have noticed that some developers send each value as a parameter which I feel is unnecessary especially if you work with a big object. This is my WCF method: [OperationContract] [WebInvoke(UriTemplate = "AddNewEvent?newEvent", Method = "POST", ResponseFormat = WebMessageFormat.Json, RequestFormat = WebMessageFormat.Json)] public bool AddNewEvent(Models.DAL_CRMEvents newEvent) { Entities.CRMEntities dbCRM = new Entities.CRMEntities(); //Models.CRMEvents crmEvent = new Models.CRMEvents(); Entities.Event crmEvent = new Entities.Event(); crmEvent.EventDateCreated = Convert.ToDateTime(newEvent.DateCreated); crmEvent.EventActive = true; crmEvent.EventDescription = newEvent.Description; crmEvent.EventDate = Convert.ToDateTime(newEvent.Date); crmEvent.EventTimeStart = TimeSpan.Parse(newEvent.TimeStart); crmEvent.EventTimeEnd = TimeSpan.Parse(newEvent.TimeEnd); crmEvent.EventAllDay = newEvent.AllDay; dbCRM.AddToEvent(crmEvent); return true; } This is my ajax function function SaveEvent (data) { var s = { newEvent: ko.mapping.toJS(data) } alert(data.AllDay()); $.ajax({ type: "POST", url: "../Services/CRMDataService.svc/AddNewEvent", data: JSON.stringify(s), contentType: "application/json; charset=utf-8", dataType: "JSON", success: function (result) { alert(result); }, error: function (jqXHR, textStatus, errorThrown) { if (textStatus == "error" && errorThrown != "") { var n = noty({ text: errorThrown, type: 'warning', dismissQueue: false, modal: true, layout: 'center', theme: 'defaults', callback: { } }) } } }) }

    Read the article

  • InputManager ignores cut/copy/paste when initiated from menu

    - by Wallstreet Programmer
    I'm using the InputManager to check if changes to controls are done by user or code. This works fine, except when user uses the context menu for cut/copy/paste. If the user do ctrl+v in a textbox, InputManager correctly notices it. However, if the paste is done from the context menu of the textbox, the InputManager never fires the PreNotifyInput or PostNotifyInput events. Anyone knows why? Or how to detect that these user actions? Below is a working sample. The lower textblock never gets updated when user uses the cut/copy/paste menu in the above textbox since PreNotifyInput never fires. XAML: <Window x:Class="InputMgrDemo.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Height="300" Width="300"> <StackPanel> <TextBox TextChanged="TextBox_TextChanged" /> <TextBlock Name="_text" /> </StackPanel> </Window> Code behind: using System.Windows; using System.Windows.Controls; using System.Windows.Input; namespace InputMgrDemo { public partial class Window1 : Window { public Window1() { InitializeComponent(); InputManager.Current.PreNotifyInput += ((sender, e) => _userInput = true); InputManager.Current.PostNotifyInput += ((sender, args) => _userInput = false); } private void TextBox_TextChanged(object sender, TextChangedEventArgs e) { if (_userInput) { _text.Text = (sender as TextBox).Text; } } private bool _userInput; } }

    Read the article

  • Protecting sensitive entity data

    - by Andreas
    Hi, I'm looking for some advice on architecture for a client/server solution with some peculiarities. The client is a fairly thick one, leaving the server mostly to peristence, concurrency and infrastructure concerns. The server contains a number of entities which contain both sensitive and public information. Think for example that the entities are persons, assume that social security number and name are sensitive and age is publicly viewable. When starting the client, the user is presented with a number of entities, not disclosing any sensitive information. At any time the user can choose to log in and authenticate against the server, given the authentication is successful the user is granted access to the sensitive information. The client is hosting a domain model and I was thinking of implementing this as some kind of "lazy loading", making the first request instantiating the entities and later refreshing them with sensitive data. The entity getters would throw exceptions on sensitive information when they've not been disclosed, f.e.: class PersonImpl : PersonEntity { private bool undisclosed; public override string SocialSecurityNumber { get { if (undisclosed) throw new UndisclosedDataException(); return base.SocialSecurityNumber; } } } Another more friendly approach could be to have a value object indicating that the value is undisclosed. get { if (undisclosed) return undisclosedValue; return base.SocialSecurityNumber; } Some concerns: What if the user logs in and then out, the sensitive data has been loaded but must be disclosed once again. One could argue that this type of functionality belongs within the domain and not some infrastructural implementation(i.e. repository implementations). As always when dealing with a larger number of properties there's a risk that this type of functionality clutters the code Any insights or discussion is appreciated!

    Read the article

  • How to make a program not show up in Alt-Tab or on the taskbar.

    - by Scott Chamberlain
    I have a program that needs to sit in the background and when a user connects to a RDP session it will do some stuff then launch a program. when the program is closed it will do some housekeeping and logoff the session. The current way I am doing it is like this I have the terminal server launch this application. I have it set as a windows forms application and my code is this public static void Main() { //Do some setup work Process proc = new Process(); //setup the process proc.Start(); proc.WaitForExit(); //Do some housecleaning NativeMethods.ExitWindowsEx(0, 0); } I really like this because there is no item in the taskbar and there is nothing showing up in alt-tab. However to do this I gave up access to functions like void WndProc(ref Message m) So Now I can't listen to windows messages (Like WTS_REMOTE_DISCONNECT or WTS_SESSION_LOGOFF) and do not have a handle to use for for bool WTSRegisterSessionNotification(IntPtr hWnd, int dwFlags); I would like my code to be more robust so it will do the housecleaning if the user logs off or disconnects from the session before he closes the program. Any reccomendations on how I can have my cake and eat it too?

    Read the article

  • Ninject: How do I inject into a class library ?

    - by DennyDotNet
    To start I'm using Ninject 1.5. I have two projects: Web project and a Class library. My DI configuration is within the Web project. Within my class library I have the following defined: public interface ICacheService<T> { string Identifier { get; } T Get(); void Set( T objectToCache, TimeSpan timeSpan ); bool Exists(); } And then a concrete class called CategoryCacheService. In my web project I bind the two: Bind( typeof( ICacheService<List<Category>> ) ).To( typeof(CategoryCacheService)).Using<SingletonBehavior>(); In my class library I have extension methods for the HtmlHelper class, for example: public static class Category { [Inject] public static ICacheService Categories { get; set; } public static string RenderCategories(this HtmlHelper htmlHelper) { var c = Categories.Get(); return string.Join(", ", c.Select(s = s.Name).ToArray()); } } I've been told that you cannot inject into static properties, instead I should use Kernel.Get<() - However... Since the code above is in a class library I don't have access to the Kernel. How can I get the Kernel from this point or is there a better way of doing this? Thanks!

    Read the article

  • c# finding matching words in table column using Linq2Sql

    - by David Liddle
    I am trying to use Linq2Sql to return all rows that contain values from a list of strings. The linq2sql class object has a string property that contains words separated by spaces. public class MyObject { public string MyProperty { get; set; } } Example MyProperty values are: MyObject1.MyProperty = "text1 text2 text3 text4" MyObject2.MyProperty = "text2" For example, using a string collection, I pass the below list var list = new List<>() { "text2", "text4" } This would return both items in my example above as they both contain "text2" value. I attempted the following using the below code however, because of my extension method the Linq2Sql cannot be evaluated. public static IQueryable<MyObject> WithProperty(this IQueryable<MyProperty> qry, IList<string> p) { return from t in qry where t.MyProperty.Contains(p, ' ') select t; } I also wrote an extension method public static bool Contains(this string str, IList<string> list, char seperator) { if (String.IsNullOrEmpty(str) || list == null) return false; var splitStr = str.Split(new char[] { seperator }, StringSplitOptions.RemoveEmptyEntries); foreach (string s in splitStr) foreach (string l in list) if (String.Compare(s, l, true) == 0) return true; return false; } Any help or ideas on how I could achieve this?

    Read the article

  • LNK2019 Against CArray Add, GetAt, GetSize, all includes are present

    - by David J
    I'm having some issues trying to Compile a DLL, but I just can't see where this linking error is coming from. My LNK2019 is: Exports.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: int __thiscall CArray<struct HWND__ *,struct HWND__ *>::Add(struct HWND__ *)" (__imp_?Add@? $CArray@PAUHWND__@@PAU1@@@QAEHPAUHWND__@@@Z) referenced in function "int __stdcall _Disable(struct HWND__ *,long)" (?_Disable@@YGHPAUHWND__@@J@Z) Disable(...) is... static BOOL CALLBACK _Disable(HWND hwnd, LPARAM lParam) { CArray<HWND, HWND>* pArr = (CHWndArray*)lParam; if(::IsWindowEnabled(hwnd) && ::IsWindowVisible(hwnd)) { pArr->Add(hwnd); ::Enable(hwnd, FALSE); } } This is the first function in Exports.cpp; right above it is #include <afxtempl.h> I have the Windows 7.1 SDK installed (and have tried reinstalling both that and VS2010). The exact same project compiles perfectly fine on other machines, so it can't be the code itself.. I've spent countless errors researching, which led to desperate attempts of just changing random values in the solution file, including different Windows headers, etc. My last resort is getting to be just reinstalling the OS completely (assuming it's actually a problem with the Windows SDK being incorrect or something). Any suggestions at all would be a huge help. EDIT: I've added /showIncludes on the cpp giving issues, and I do see afxtempl.h being included. It's being included multiple times due to other headers including it, but it is there (and it is from the same directory every time): 1> Note: including file: C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\atlmfc\include\afxtempl.h

    Read the article

  • how do i call mpmovieplayer from applicationwillresignactive in ppdelegate

    - by ss30
    i'm using mpmovieplayer to play audio stream, one problem i'm having trouble with handling intruptions e.g when call is received. My player is declared in viewcontroller and i beleive i need to do something in applicationdidresignactive in my appdelegate right? how do i do that if my appdelegate isn't aware of my moviePlayer? i'm new to iphone dev so i'm learning as i go and enjoying it :) here is what i'm doing in viewcontroller -(IBAction)play1MButton:(id)sender{ [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(moviePlayerStatus:) name:MPMoviePlayerPlaybackStateDidChangeNotification object:nil]; NSString *url = @"http://22.22.22.22:8000/listen.pls"; [self.activityIndicator startAnimating]; moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:[NSURL URLWithString:url]]; [moviePlayer prepareToPlay]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(moviePlayerLoadStateChanged:) name:MPMoviePlayerLoadStateDidChangeNotification object:nil]; } } -(void) moviePlayerStatus:(NSNotification*)notification { //MPMoviePlayerController *moviePlayer = notification.object; MPMoviePlaybackState playbackState = moviePlayer.playbackState; if(playbackState == MPMoviePlaybackStateStopped) { NSLog(@"MPMoviePlaybackStateStopped"); } else if(playbackState == MPMoviePlaybackStatePlaying) { NSLog(@"MPMoviePlaybackStatePlaying"); } else if(playbackState == MPMoviePlaybackStatePaused) { NSLog(@"MPMoviePlaybackStatePaused"); } else if(playbackState == MPMoviePlaybackStateInterrupted) { NSLog(@"MPMoviePlaybackStateInterrupted"); } else if(playbackState == MPMoviePlaybackStateSeekingForward) { NSLog(@"MPMoviePlaybackStateSeekingForward"); } else if(playbackState == MPMoviePlaybackStateSeekingBackward) { NSLog(@"MPMoviePlaybackStateSeekingBackward"); } } - (void) moviePlayerLoadStateChanged:(NSNotification*)notification { if ([moviePlayer loadState] != MPMovieLoadStateUnknown) { [[NSNotificationCenter defaultCenter] removeObserver:self name:MPMoviePlayerLoadStateDidChangeNotification object:moviePlayer]; [moviePlayer play]; [self.activityIndicator stopAnimating]; [moviePlayer setFullscreen:NO animated:NO]; } } and in appdelegate - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { // Override point for customization after application launch. self.window.rootViewController = self.viewController; [self.window makeKeyAndVisible]; AVAudioSession *audioSession = [AVAudioSession sharedInstance]; NSError *setCategoryError = nil; [audioSession setCategory:AVAudioSessionCategoryPlayback error:&setCategoryError]; if (setCategoryError) { } NSError *activationError = nil; [audioSession setActive:YES error:&activationError]; if (activationError) { } I can catch the errors but how do i use the player from appdelegate?!! thanks in advance

    Read the article

  • Coordinating typedefs and structs in std::multiset (C++)

    - by Sarah
    I'm not a professional programmer, so please don't hesitate to state the obvious. My goal is to use a std::multiset container (typedef EventMultiSet) called currentEvents to organize a list of structs, of type Event, and to have members of class Host occasionally add new Event structs to currentEvents. The structs are supposed to be sorted by one of their members, time. I am not sure how much of what I am trying to do is legal; the g++ compiler reports (in "Host.h") "error: 'EventMultiSet' has not been declared." Here's what I'm doing: // Event.h struct Event { public: bool operator < ( const Event & rhs ) const { return ( time < rhs.time ); } double time; int eventID; int hostID; }; // Host.h ... void calcLifeHist( double, EventMultiSet * ); // produces compiler error ... void addEvent( double, int, int, EventMultiSet * ); // produces compiler error // Host.cpp #include "Event.h" ... // main.cpp #include "Event.h" ... typedef std::multiset< Event, std::less< Event > > EventMultiSet; EventMultiSet currentEvents; EventMultiSet * cePtr = &currentEvents; ... Major questions Where should I include the EventMultiSet typedef? Are my EventMultiSet pointers obviously problematic? Is the compare function within my Event struct (in theory) okay? Thank you very much in advance.

    Read the article

  • Best Practice for Summary Footer (and the like) in MVC

    - by benpage
    Simple question on best practice. Say I have: public class Product { public string Name { get; set; } public string Price { get; set; } public int CategoryID { get; set; } public bool IsAvailable { get; set; } } and i have a view using IEnumerable< Product as the model, and i iterate through the Products on the page and want to show the total of the prices at the end of the list, should I use: <%= Model.Sum(x=> x.Price) %> or should I use some other method? This may extend to include more involved things like: <%= Model.Where(x=> x.CategoryID == 5 && x.IsAvailable).Sum(x=> x.Price) %> and even <% foreach (Product p in Model.Where(x=> x.IsAvailable) {%> -- insert html -- <% } %> <% foreach (Product p in Model.Where(x=> !x.IsAvailable) {%> -- insert html -- <% } %> I guess this comes down to should I have that sort of code within my view, or should i be passing it to my view in ViewData? Or perhaps some other way?

    Read the article

  • .NET XML serialization gotchas?

    - by kurious
    I've run into a few gotchas when doing C# XML serialization that I thought I'd share: You can't serialize items that are read-only (like KeyValuePairs) You can't serialize a generic dictionary. Instead, try this wrapper class (from http://weblogs.asp.net/pwelter34/archive/2006/05/03/444961.aspx): using System; using System.Collections.Generic; using System.Text; using System.Xml.Serialization; [XmlRoot("dictionary")] public class SerializableDictionary<TKey, TValue> : Dictionary<TKey, TValue>, IXmlSerializable { public System.Xml.Schema.XmlSchema GetSchema() { return null; } public void ReadXml(System.Xml.XmlReader reader) { XmlSerializer keySerializer = new XmlSerializer(typeof(TKey)); XmlSerializer valueSerializer = new XmlSerializer(typeof(TValue)); bool wasEmpty = reader.IsEmptyElement; reader.Read(); if (wasEmpty) return; while (reader.NodeType != System.Xml.XmlNodeType.EndElement) { reader.ReadStartElement("item"); reader.ReadStartElement("key"); TKey key = (TKey)keySerializer.Deserialize(reader); reader.ReadEndElement(); reader.ReadStartElement("value"); TValue value = (TValue)valueSerializer.Deserialize(reader); reader.ReadEndElement(); this.Add(key, value); reader.ReadEndElement(); reader.MoveToContent(); } reader.ReadEndElement(); } public void WriteXml(System.Xml.XmlWriter writer) { XmlSerializer keySerializer = new XmlSerializer(typeof(TKey)); XmlSerializer valueSerializer = new XmlSerializer(typeof(TValue)); foreach (TKey key in this.Keys) { writer.WriteStartElement("item"); writer.WriteStartElement("key"); keySerializer.Serialize(writer, key); writer.WriteEndElement(); writer.WriteStartElement("value"); TValue value = this[key]; valueSerializer.Serialize(writer, value); writer.WriteEndElement(); writer.WriteEndElement(); } } } Any other XML gotchas out there?

    Read the article

  • Creating Settings form using TreeView in C#

    - by Kiran Chandrashekhar
    I am developing the settings form for the software developed in C#. I was looking at how different software have implemented their settings form. In most of the cases that I came across, they seem to be using Treeview on the left pane of the form and configuration settings on the right pane. Ref URL : http://2.bp.blogspot.com/-nMfQoLurxwM/UDXfiZKd4DI/AAAAAAAAAME/IRf6kmxay4w/s1600/bild1.jpg I was wondering, how the different controls are designed/displayed on the right pane. Do they hide all the controls depending which node is selected in the TreeView something like this : if (treeView1.SelectedNode == treeView1.Nodes[0]) { this.groupBox1.Visible = true; this.button1.Visible = true; this.textBox1.Visible = true; this.textBox2.Visible = true; this.label1.Visible = true; this.label2.Visible = true; this.label3.Visible = true; } else { this.groupBox1.Visible = false; this.button1.Visible = false; this.textBox1.Visible = false; this.textBox2.Visible = false; this.label1.Visible = false; this.label2.Visible = false; this.label3.Visible = false; this.groupBox2.Visible = true; this.button2.Visible = true; this.textBox3.Visible = true; this.textBox3.Visible = true; this.labe4.Visible = true; this.label5.Visible = true; this.label6.Visible = true; // bool success = selectColor(); } Is my understanding correct ? Or do we have a better design approach for creating a settings form. Thanks

    Read the article

  • Changing colour of text in a textblock via a trigger

    - by Sike12
    Here is my Xaml <Window.Resources> <sampleData:MainWindow x:Key="DataSource"/> <DataTemplate x:Key="bobReferencer"> <TextBlock Text="{Binding Name}" > <TextBlock.Style> <Style TargetType="TextBlock"> <Style.Triggers> <DataTrigger Binding="{Binding HasErrors}" Value="true"> //what goes in here? </DataTrigger> </Style.Triggers> </Style> </TextBlock.Style> </TextBlock> </DataTemplate> </Window.Resources> Codebehind (the one xaml references) public class bob { public string Name { get; set; } public bool HasErrors { get; set; } Basically what i want to do is if the HasErrors is true then i want the Name to appear in Red via the trigger. But my xaml is not properly formed. Any suggestions on this? I also looked into this link but didn't help much. How can I change the Foreground color of a TextBlock with a Trigger?

    Read the article

  • Querying the size of a drive on a remote server is giving me an error

    - by Testifier
    Here's what I have: public static bool DriveHasLessThanTenPercentFreeSpace(string server) { long driveSize = 0; long freeSpace = 0; var oConn = new ConnectionOptions {Username = "username", Password = Settings.Default.SQLServerAdminPassword}; var scope = new ManagementScope("\\\\" + server + "\\root\\CIMV2", oConn); //connect to the scope scope.Connect(); //construct the query var query = new ObjectQuery("SELECT FreeSpace FROM Win32_LogicalDisk where DeviceID = 'D:'"); //this class retrieves the collection of objects returned by the query var searcher = new ManagementObjectSearcher(scope, query); //this is similar to using a data adapter to fill a data set - use an instance of the ManagementObjectSearcher to get the collection from the query and store it ManagementObjectCollection queryCollection = searcher.Get(); //iterate through the object collection and get what you're looking for - in my case I want the FreeSpace of the D drive foreach (ManagementObject m in queryCollection) { //the FreeSpace value is in bytes freeSpace = Convert.ToInt64(m["FreeSpace"]); //error happens here! driveSize = Convert.ToInt64(m["Size"]); } long percentFree = ((freeSpace / driveSize) * 100); if (percentFree < 10) { return true; } return false; } This line of code is giving me an error: driveSize = Convert.ToInt64(m["Size"]); The error says: ManagementException was unhandled by user code Not found I'm assuming the query to get the drive size is wrong. Please note that I AM getting the freeSpace value at the line: freeSpace = Convert.ToInt64(m["FreeSpace"]); So I know the query IS working for freeSpace. Can anyone give me a hand?

    Read the article

  • What are the default return values for operator< and operator[] in C++ (Visual Studio 6)?

    - by DustOff
    I've inherited a large Visual Studio 6 C++ project that needs to be translated for VS2005. Some of the classes defined operator< and operator[], but don't specify return types in the declarations. VS6 allows this, but not VS2005. I am aware that the C standard specifies that the default return type for normal functions is int, and I assumed VS6 might have been following that, but would this apply to C++ operators as well? Or could VS6 figure out the return type on its own? For example, the code defines a custom string class like this: class String { char arr[16]; public: operator<(const String& other) { return something1 < something2; } operator[](int index) { return arr[index]; } }; Would VS6 have simply put the return types for both as int, or would it have been smart enough to figure out that operator[] should return a char and operator< should return a bool (and not convert both results to int all the time)? Of course I have to add return types to make this code VS2005 C++ compliant, but I want to make sure to specify the same type as before, as to not immediately change program behavior (we're going for compatibility at the moment; we'll standardize things later).

    Read the article

  • Why is PLINQ slower than LINQ for this code?

    - by Rob Packwood
    First off, I am running this on a dual core 2.66Ghz processor machine. I am not sure if I have the .AsParallel() call in the correct spot. I tried it directly on the range variable too and that was still slower. I don't understand why... Here are my results: Process non-parallel 1000 took 146 milliseconds Process parallel 1000 took 156 milliseconds Process non-parallel 5000 took 5187 milliseconds Process parallel 5000 took 5300 milliseconds using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; namespace DemoConsoleApp { internal class Program { private static void Main() { ReportOnTimedProcess( () => GetIntegerCombinations(), "non-parallel 1000"); ReportOnTimedProcess( () => GetIntegerCombinations(runAsParallel: true), "parallel 1000"); ReportOnTimedProcess( () => GetIntegerCombinations(5000), "non-parallel 5000"); ReportOnTimedProcess( () => GetIntegerCombinations(5000, true), "parallel 5000"); Console.Read(); } private static List<Tuple<int, int>> GetIntegerCombinations( int iterationCount = 1000, bool runAsParallel = false) { IEnumerable<int> range = Enumerable.Range(1, iterationCount); IEnumerable<Tuple<int, int>> integerCombinations = from x in range from y in range select new Tuple<int, int>(x, y); return runAsParallel ? integerCombinations.AsParallel().ToList() : integerCombinations.ToList(); } private static void ReportOnTimedProcess( Action process, string processName) { var stopwatch = new Stopwatch(); stopwatch.Start(); process(); stopwatch.Stop(); Console.WriteLine("Process {0} took {1} milliseconds", processName, stopwatch.ElapsedMilliseconds); } } }

    Read the article

  • public class ImageHandler : IHttpHandler

    - by Ken
    cmd.Parameters.AddWithValue("@id", new system.Guid (imageid)); What using System reference would this require? Here is the handler: using System; using System.Collections.Specialized; using System.Web; using System.Web.Configuration; using System.Web.Security; using System.Globalization; using System.Configuration; using System.Data.SqlClient; using System.Data; using System.IO; using System.Web.Profile; using System.Drawing; public class ImageHandler : IHttpHandler { public void ProcessRequest(HttpContext context) { string imageid; if (context.Request.QueryString["id"] != null) imageid = (context.Request.QueryString["id"]); else throw new ArgumentException("No parameter specified"); context.Response.ContentType = "image/jpeg"; Stream strm = ShowProfileImage(imageid.ToString()); byte[] buffer = new byte[8192]; int byteSeq = strm.Read(buffer, 0, 8192); while (byteSeq > 0) { context.Response.OutputStream.Write(buffer, 0, byteSeq); byteSeq = strm.Read(buffer, 0, 8192); } //context.Response.BinaryWrite(buffer); } public Stream ShowProfileImage(String imageid) { string conn = ConfigurationManager.ConnectionStrings["MyConnectionString1"].ConnectionString; SqlConnection connection = new SqlConnection(conn); string sql = "SELECT image FROM Profile WHERE UserId = @id"; SqlCommand cmd = new SqlCommand(sql, connection); cmd.CommandType = CommandType.Text; cmd.Parameters.AddWithValue("@id", new system.Guid (imageid));//Failing Here!!!! connection.Open(); object img = cmd.ExecuteScalar(); try { return new MemoryStream((byte[])img); } catch { return null; } finally { connection.Close(); } } public bool IsReusable { get { return false; } } }

    Read the article

  • How to write a custom predicate for multi_index_containder with composite_key?

    - by Titan
    I googled and searched in the boost's man, but didn't find any examples. May be it's a stupid question...anyway. So we have the famous phonebook from the man: typedef multi_index_container< phonebook_entry, indexed_by< ordered_non_unique< composite_key< phonebook_entry, member<phonebook_entry,std::string,&phonebook_entry::family_name>, member<phonebook_entry,std::string,&phonebook_entry::given_name> >, composite_key_compare< std::less<std::string>, // family names sorted as by default std::greater<std::string> // given names reversed > >, ordered_unique< member<phonebook_entry,std::string,&phonebook_entry::phone_number> > > > phonebook; phonebook pb; ... // look for all Whites std::pair<phonebook::iterator,phonebook::iterator> p= pb.equal_range(boost::make_tuple("White"), my_custom_comp()); How should my_custom_comp() look like? I mean it's clear for me then it takes boost::multi_index::composite_key_result<CompositeKey> as an argumen (due to compilation errors :) ), but what is CompositeKey in that particular case? struct my_custom_comp { bool operator()( ?? boost::multi_index::composite_key_result<CompositeKey> ?? ) const { return blah_blah_blah; } }; Thanks in advance.

    Read the article

  • Black Corners On Grouped UITableViewCells Only After Navigation Pops

    - by coneybeare
    I am not graphics expert but I somehow managed to make some good looking custom grouped UITableViewCells by setting the background view to a backgroundView with some CG code. In all SDK's up to 3.1.3 (maybe 3.2... I haven't tested on the iPad) this was working great, but I think a more recent SDK has introduced a change in the way graphics are cached offscreen. Upon first render, everything is great: The drawing is fine and the corners are transparent. If I push a couple of view controllers on the navigation stack and come back, there are now black corners that appear in the views: BEFORE && AFTER I have tons of code, most of which is written up here. I have tried tweaking to the best of my ability, looking at the docs for applicable changes, but after at least 8 hours in I still cannot find what might cause this. I have tried setting every view I can think of to be backgroundColor=clearColor and opaque=NO What else am I missing? Any debugging tips? UPDATE: I have some debug code in viewDidAppear that prints the backgroundColor and class description of all the subviews. - (void)debugView:(UIView *)view { DebugLog(@"%@ - %@", view.backgroundColor, [[view class] description]); for (UIView* child in view.subviews) { [self debugView:child]; } } - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; [DownloadController.networkQueue setSuspended:NO]; for (TTTableViewCell *cell in [self.tableView visibleCells]) { [cell debugView:cell]; } } With this code, I inspect the backgroundColor settings of the cell views on first load, when it is fine, and then again after coming back. There are some differences, but all the colors are still set to be clear. This leads me to believe the issue is underneath the UITableViewCell. UPDATE 2: I have created a simple sample application to highlight the problem here

    Read the article

  • Elegant code question: How to avoid creating unneeded object

    - by SeaDrive
    The root of my question is that the C# compiler is too smart. It detects a path via which an object could be undefined, so demands that I fill it. In the code, I look at the tables in a DataSet to see if there is one that I want. If not, I create a new one. I know that dtOut will always be assigned a value, but the the compiler is not happy unless it's assigned a value when declared. This is inelegant. How do I rewrite this in a more elegant way? System.Data.DataTable dtOut = new System.Data.DataTable(); . . // find table with tablename = grp // if none, create new table bool bTableFound = false; foreach (System.Data.DataTable d1 in dsOut.Tables) { string d1_name = d1.TableName; if (d1_name.Equals(grp)) { dtOut = d1; bTableFound = true; break; } } if (!bTableFound) dtOut = RptTable(grp);

    Read the article

  • Can't add/remove items from a collection while foreach is iterating over it

    - by flockofcode
    If I make my own implementation of IEnumerator interface, then I am able ( inside foreach statement )to add or remove items from a albumsList without generating an exception.But if foreach statement uses IEnumerator supplied by albumsList, then trying to add/delete ( inside the foreach )items from albumsList will result in exception: class Program { static void Main(string[] args) { string[] rockAlbums = { "rock", "roll", "rain dogs" }; ArrayList albumsList = new ArrayList(rockAlbums); AlbumsCollection ac = new AlbumsCollection(albumsList); foreach (string item in ac) { Console.WriteLine(item); albumsList.Remove(item); //works } foreach (string item in albumsList) { albumsList.Remove(item); //exception } } class MyEnumerator : IEnumerator { ArrayList table; int _current = -1; public Object Current { get { return table[_current]; } } public bool MoveNext() { if (_current + 1 < table.Count) { _current++; return true; } else return false; } public void Reset() { _current = -1; } public MyEnumerator(ArrayList albums) { this.table = albums; } } class AlbumsCollection : IEnumerable { public ArrayList albums; public IEnumerator GetEnumerator() { return new MyEnumerator(this.albums); } public AlbumsCollection(ArrayList albums) { this.albums = albums; } } } a) I assume code that throws exception ( when using IEnumerator implementation A supplied by albumsList ) is located inside A? b) If I want to be able to add/remove items from a collection ( while foreach is iterating over it), will I always need to provide my own implementation of IEnumerator interface, or can albumsList be set to allow adding/removing items? thank you

    Read the article

  • Can I use drawRect to refresh a UIView subclass?

    - by Timbo
    I've created a subclass of UIView called Status which is designed to display a rectangle of a certain size (within a view) depending on the value of a variable. // Interface #import <Foundation/Foundation.h> #import <QuartzCore/QuartzCore.h> @interface Status: UIView { NSString* name; int someVariable; } @property int someVariable; @property (assign) NSString *name; - (void) createStatus: (NSString*)withName; - (void) drawRect:(CGRect)rect; @end // Implementation #import "Status.h" @implementation Status @synthesize name, someVariable; - (void) createStatus: (NSString*)withName { name = withName; someVariable = 10000; } - (void) drawRect:(CGRect)rect { CGContextRef context = UIGraphicsGetCurrentContext(); //Draw Status CGContextSetRGBFillColor(context, 0.0, 0.0, 1.0, 1); // fill CGContextFillRect(context, CGRectMake(0.0, 0.0, someVariable, 40.0)); } //// myviewcontroller implementation - (void) viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; myStatus = [[Status alloc] initWithFrame:CGRectMake(8,8,200,56)]; myStatus.backgroundColor = [UIColor grayColor]; [self.view addSubview:myStatus]; } How do I set this up so I can repeatedly call a refresh of the status bar? I'll probably call the refresh 4 times per second using a NSTimer, I'm just not sure what to call or if I should move this rectangle drawing to a separate function or something... Thanks in advance for your help :)

    Read the article

  • close file with fopen() but file still in use

    - by Marco
    Hi all, I've got a problem with deleting/overwriting a file using my program which is also being used(read) by my program. The problem seems to be that because of the fact my program is reading data from the file (output.txt) it puts the file in a 'in use' state which makes it impossible to delete or overwrite the file. I don't understand why the file stays 'in use' because I close the file after use with fclose(); this is my code: bool bBool = true while(bBool){ //Run myprogram.exe tot generate (a new) output.txt //Create file pointer and open file FILE* pInputFile = NULL; pInputFile = fopen("output.txt", "r"); // //then I do some reading using fscanf() // //And when I'm done reading I close the file using fclose() fclose(pInputFile); //The next step is deleting the output.txt if( remove( "output.txt" ) == -1 ){ //ERROR }else{ //Succesfull } } I use fclose() to close the file but the file remains in use by my program until my program is totally shut down. What is the solution to free the file so it can be deleted/overwrited? In reality my code isn't a loop without an end ; ) Thanks in advance! Marco

    Read the article

< Previous Page | 130 131 132 133 134 135 136 137 138 139 140 141  | Next Page >