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  • BUG - ProteaAudio with Lua does not work

    - by Stackfan
    Any idea why i cant use or cant build in Lua the ProTeaAudio ? 1) Exist [root@example ~]# yum install lua-devel Loaded plugins: presto, refresh-packagekit Setting up Install Process Package lua-devel-5.1.4-4.fc12.i686 already installed and latest version Nothing to do 2) get failed to build the RtAudio [sun@example proteaAudio_src_090204]$ make g++ -O2 -Wall -DHAVE_GETTIMEOFDAY -D__LINUX_ALSA__ -Irtaudio -Irtaudio/include -I../lua/src -I../archive/baseCode/include -c rtaudio/RtAudio.cpp -o rtaudio/RtAudio.o rtaudio/RtAudio.cpp:365: error: no ‘unsigned int RtApi::getStreamSampleRate()’ member function declared in class ‘RtApi’ rtaudio/RtAudio.cpp: In member function ‘virtual bool RtApiAlsa::probeDeviceOpen(unsigned int, RtApi::StreamMode, unsigned int, unsigned int, unsigned int, RtAudioFormat, unsigned int*, RtAudio::StreamOptions*)’: rtaudio/RtAudio.cpp:5835: error: ‘RTAUDIO_SCHEDULE_REALTIME’ was not declared in this scope rtaudio/RtAudio.cpp:5837: error: ‘struct RtAudio::StreamOptions’ has no member named ‘priority’ make: *** [rtaudio/RtAudio.o] Error 1 [sun@example proteaAudio_src_090204]$ Lua 5.1.4 Copyright (C) 1994-2008 Lua.org, PUC-Rio > require("proAudioRt"); stdin:1: module 'proAudioRt' not found: no field package.preload['proAudioRt'] no file './proAudioRt.lua' no file '/usr/share/lua/5.1/proAudioRt.lua' no file '/usr/share/lua/5.1/proAudioRt/init.lua' no file '/usr/lib/lua/5.1/proAudioRt.lua' no file '/usr/lib/lua/5.1/proAudioRt/init.lua' no file './proAudioRt.so' no file '/usr/lib/lua/5.1/proAudioRt.so' no file '/usr/lib/lua/5.1/loadall.so' stack traceback: [C]: in function 'require' stdin:1: in main chunk [C]: ?

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  • iPad3 HD Black Screen in Portrait Orientation

    - by Jason Brooks
    I'm currently updating my game using XCode 4.3.1 and an iPad3. WHen iPAD HD mode is selected, I get a black screen when I change the scene from the AppDelegate. I'm using COCOS2d v1.0.1 My Game is portrait only mode, and I think I've tracked the problem down. If you create a new project with the default HelloWorld Layer, it works on the iPad3 and it's simulator in HD. However if you change the following code :- -(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { ... #elif GAME_AUTOROTATION == kGameAutorotationUIViewController // // EAGLView will be rotated by the UIViewController // // Sample: Autorotate only in landscpe mode // // return YES for the supported orientations //return ( UIInterfaceOrientationIsLandscape( interfaceOrientation ) ); return ( UIInterfaceOrientationIsPortrait ( interfaceOrientation ) ); //return NO; ... } In RootViewController.m You see a black screen for the iPad3 real device and simulator. It works as expected on all devices, iPhone/iPod Touch, and iPad 1 and 2. If I change the statement back to return ( UIInterfaceOrientationIsLandscape( interfaceOrientation ) ); I get the Hello World rendered to the screen, but it is in landscape only on iPad3. Has anyone else encountered this and have any suggestions for a fix? The project is quite large to upgrade to the latest V1 Beta code.

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  • UITableView cell appearance update not working - iPhone

    - by Jack Nutkins
    I have this piece of code which I'm using to set the alpha and accessibility of one of my tables cells dependent on a value stored in user defaults: - (void) viewDidAppear:(BOOL)animated{ [self reloadTableData]; } - (void) reloadTableData { if ([[userDefaults objectForKey:@"canDeleteReceipts"] isEqualToString:@"0"]) { NSIndexPath *path = [NSIndexPath indexPathForRow:0 inSection:8]; UITableViewCell *cell = [self.tableView cellForRowAtIndexPath:path]; cell.contentView.alpha = 0.2; cell.userInteractionEnabled = NO; } else { NSIndexPath *path = [NSIndexPath indexPathForRow:0 inSection:8]; UITableViewCell *cell = [self.tableView cellForRowAtIndexPath:path]; cell.contentView.alpha = 1; cell.userInteractionEnabled = YES; } if ([[userDefaults objectForKey:@"canDeleteMileages"] isEqualToString:@"0"]) { NSIndexPath *path = [NSIndexPath indexPathForRow:1 inSection:8]; UITableViewCell *cell = [self.tableView cellForRowAtIndexPath:path]; cell.contentView.alpha = 0.2; cell.userInteractionEnabled = NO; } else { NSIndexPath *path = [NSIndexPath indexPathForRow:1 inSection:8]; UITableViewCell *cell = [self.tableView cellForRowAtIndexPath:path]; cell.contentView.alpha = 1; cell.userInteractionEnabled = YES; } if ([[userDefaults objectForKey:@"canDeleteAll"] isEqualToString:@"0"]) { NSIndexPath *path = [NSIndexPath indexPathForRow:2 inSection:8]; UITableViewCell *cell = [self.tableView cellForRowAtIndexPath:path]; cell.contentView.alpha = 0.2; cell.userInteractionEnabled = NO; NSLog(@"In Here"); } else { NSIndexPath *path = [NSIndexPath indexPathForRow:2 inSection:8]; UITableViewCell *cell = [self.tableView cellForRowAtIndexPath:path]; cell.contentView.alpha = 1; cell.userInteractionEnabled = YES; } } The value stored in userDefaults is '0' so the cell in section 8 row 2 should be greyed out and disabled, however this doesn't happen and the cell is still selectable with an alpha of 1... The log statement 'In Here' is called so it seems to be executing the right code, but that code doesn't seem to be doing anything. Can anyone explain what I've done wrong? Thanks, Jack

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  • How to keep the CPU usage down while running an SDL program?

    - by budwiser
    I've done a very basic window with SDL and want to keep it running until I press the X on window. #include "SDL.h" const int SCREEN_WIDTH = 640; const int SCREEN_HEIGHT = 480; int main(int argc, char **argv) { SDL_Init( SDL_INIT_VIDEO ); SDL_Surface* screen = SDL_SetVideoMode( SCREEN_WIDTH, SCREEN_HEIGHT, 0, SDL_HWSURFACE | SDL_DOUBLEBUF ); SDL_WM_SetCaption( "SDL Test", 0 ); SDL_Event event; bool quit = false; while (quit != false) { if (SDL_PollEvent(&event)) { if (event.type == SDL_QUIT) { quit = true; } } SDL_Delay(80); } SDL_Quit(); return 0; } I tried adding SDL_Delay() at the end of the while-clause and it worked quite well. However, 80 ms seemed to be the highest value I could use to keep the program running smoothly and even then the CPU usage is about 15-20%. Is this the best way to do this and do I have to just live with the fact that it eats this much CPU already on this point?

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  • How to refresh/redraw the screen (not the program window)

    - by mohrphium
    I'm having a bit of a hard time figuring out, how to remove a drawn ellipse after it has been drawn somewhere else. I need a circle to follow my mouse all the time and this is all the program should do. I get the mousepositions and draw my circle but how can I remove the last one? #include <Windows.h> #include <iostream> void drawRect(int a1, int a2){ HDC screenDC = ::GetDC(0); //Draw circle at mouse position ::Ellipse(screenDC, a1, a2+5, a1+9, a2+14); ::ReleaseDC(0, screenDC); //::InvalidateRect(0, NULL, TRUE); //<- I tried that but then everything flickers //Also, the refresh rate is not fast enough... still some circles left } int main(void) { int a1; int a2; bool exit=false; while (exit!=true) { POINT cursorPos; GetCursorPos(&cursorPos); float x = 0; x = cursorPos.x; float y = 0; y = cursorPos.y; a1=(int)cursorPos.x; a2=(int)cursorPos.y; drawRect(a1, a2); } } I am working with graphics and all that stuff for the first time. Im kinda stuck here... once again. Thanks.

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  • File.Move, why do i get a FileNotFoundException? The file exist...

    - by acidzombie24
    Its extremely weird since the program is iterating the file! outfolder and infolder are both in H:/ my external HD using windows 7. The idea is to move all folders that only contain files with the extention db and svn-base. When i try to move the folder i get an exception. VS2010 tells me it cant find the folder specified in dir. This code is iterating through dir so how can it not find it! this is weird. string []theExt = new string[] { "db", "svn-base" }; foreach (var dir in Directory.GetDirectories(infolder)) { bool hit = false; if (Directory.GetDirectories(dir).Count() > 0) continue; foreach (var f in Directory.GetFiles(dir)) { var ext = Path.GetExtension(f).Substring(1); if(theExt.Contains(ext) == false) { hit = true; break; } } if (!hit) { var dst = outfolder + "\\" + Path.GetFileName(dir); File.Move(dir, outfolder); //FileNotFoundException: Could not find file dir. } } }

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  • SFINAE + sizeof = detect if expression compiles

    - by FredOverflow
    I just found out how to check if operator<< is provided for a type. template<class T> T& lvalue_of_type(); template<class T> T rvalue_of_type(); template<class T> struct is_printable { template<class U> static char test(char(*)[sizeof( lvalue_of_type<std::ostream>() << rvalue_of_type<U>() )]); template<class U> static long test(...); enum { value = 1 == sizeof test<T>(0) }; typedef boost::integral_constant<bool, value> type; }; Is this trick well-known, or have I just won the metaprogramming Nobel prize? ;) EDIT: I made the code simpler to understand and easier to adapt with two global function template declarations lvalue_of_type and rvalue_of_type.

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  • Shuffle Two NSMutableArray independently

    - by Superman
    I'm creating two NSMutableArray in my viewDidLoad, I add it in a NSMutableDictionary. When I tried shuffling it with one array, It is okay. But the problem is when Im shuffling two arrays independently its not working,somehow the indexes got mixed up. Here is my code for my array (I have two of these): self.items1 = [NSMutableArray new]; for(int i = 0; i <= 100; i++) { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES); NSString *documentsDir = [paths objectAtIndex:0]; NSString *savedImagePath = [documentsDir stringByAppendingPathComponent:[NSString stringWithFormat:@"[Images%d.png", i]]; if([[NSFileManager defaultManager] fileExistsAtPath:savedImagePath]){ self.container = [[NSMutableDictionary alloc] init]; [container setObject:[UIImage imageWithContentsOfFile:savedImagePath] forKey:@"items1"]; [container setObject:[NSNumber numberWithInt:i] forKey:@"index1"]; [items1 addObject:container]; } } NSLog(@"Count : %d", [items1 count]); [items1 enumerateObjectsUsingBlock:^(id object, NSUInteger index, BOOL *stop) { NSLog(@"%@ images at index %d", object, index); }]; then my shuffle code(Which I tried duplicating for the other array,but not working also): srandom(time(NULL)); NSUInteger count = [items1 count]; for (NSUInteger i = 0; i < count; ++i) { int nElements = count - i; int n = (random() % nElements) + i; [items1 exchangeObjectAtIndex:i withObjectAtIndex:n]; } How am I going to shuffle it using above code (or if you have other suggestions) with two arrays? Thanks My other problem is when I tries subclassing the class for the shuffle method or either use the above code, their index mixed. For example: Object: apple, ball, carrots, dog Indexes: 1 2 3 4 but in my View when shuffled: Object: carrots, apple, dog, balle Indexes: 2 4 1 3

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  • How does one make the camera on the iphone appear from the app delegate? Is it possible?

    - by K-RAN
    I'm just playing around with a simple program that opens the camera. That's literally all that I want to do. I'm a beginner and I believe that I have the basics down in terms of UI management for the iPhone so I decided to give this one a whirl. What I'm trying to do right now is... - (BOOL) application:(UIApplication*) application didFinishLaunchingWithOptions:(NSDictionary*) launchOptions { UIImagePickerController * camera = [[UIImagePickerController alloc] init]; camera.delegate = self; camera.sourceType = UIImagePickerControllerSourceTypeCamera; camera.allowsEditing = NO; camera.showsCameraControls = NO; [viewController presentModalViewController:camera animated:NO]; [window addSubview:viewController.view]; [window makeKeyAndVisible]; return YES: } So basically, initialize the camera, set some things and show it in the main view. I set the camera's delegate to self because this code is placed in the delegate class (and yes, the delegate class is conforming to UIImagePickerControllerDelegate && UINavigationControllerDelegate). Main problem right now is that nothing is appearing on the screen. I have absolutely no idea what I'm doing wrong, especially since the program is building correctly with no errors or warnings... Any help is appreciated! Thanks a lot :D

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  • Using nHibernate to map two different data models to one entity model

    - by Dan
    I have two different data models that map to the same Car entity. I needed to create a second entity called ParkedCar, which is identical to Car (and therefore inherits from it) in order to stop nhibernate complaining that two mappings exists for the same entity. public class Car { protected Car() { IsParked = false; } public virtual int Id { get; set; } public bool IsParked { get; internal set; } } public class ParkedCar : Car { public ParkedCar() { IsParked = true; } //no additional properties to car, merely exists to support mapping and signify the car is parked } The only issue is that when I come to retrieve a Car from the database using the Criteria API like so: SessionProvider.OpenSession.Session.CreateCriteria<Car>() .Add(Restrictions.Eq("Id", 123)) .List<Car>(); The query brings back Car Entities that are from the ParkedCar data model. Its as if nhibernate defaults to the specialised entity. And the mappings are defiantly looking in the right place: <class name="Car" xmlns="urn:nhibernate-mapping-2.2" table="tblCar"> <class name="ParkedCar" xmlns="urn:nhibernate-mapping-2.2" table="tblParkedCar" > How do I stop this?

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  • Coordinating typedefs and structs in std::multiset (C++)

    - by Sarah
    I'm not a professional programmer, so please don't hesitate to state the obvious. My goal is to use a std::multiset container (typedef EventMultiSet) called currentEvents to organize a list of structs, of type Event, and to have members of class Host occasionally add new Event structs to currentEvents. The structs are supposed to be sorted by one of their members, time. I am not sure how much of what I am trying to do is legal; the g++ compiler reports (in "Host.h") "error: 'EventMultiSet' has not been declared." Here's what I'm doing: // Event.h struct Event { public: bool operator < ( const Event & rhs ) const { return ( time < rhs.time ); } double time; int eventID; int hostID; }; // Host.h ... void calcLifeHist( double, EventMultiSet * ); // produces compiler error ... void addEvent( double, int, int, EventMultiSet * ); // produces compiler error // Host.cpp #include "Event.h" ... // main.cpp #include "Event.h" ... typedef std::multiset< Event, std::less< Event > > EventMultiSet; EventMultiSet currentEvents; EventMultiSet * cePtr = &currentEvents; ... Major questions Where should I include the EventMultiSet typedef? Are my EventMultiSet pointers obviously problematic? Is the compare function within my Event struct (in theory) okay? Thank you very much in advance.

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  • Best Practice for Summary Footer (and the like) in MVC

    - by benpage
    Simple question on best practice. Say I have: public class Product { public string Name { get; set; } public string Price { get; set; } public int CategoryID { get; set; } public bool IsAvailable { get; set; } } and i have a view using IEnumerable< Product as the model, and i iterate through the Products on the page and want to show the total of the prices at the end of the list, should I use: <%= Model.Sum(x=> x.Price) %> or should I use some other method? This may extend to include more involved things like: <%= Model.Where(x=> x.CategoryID == 5 && x.IsAvailable).Sum(x=> x.Price) %> and even <% foreach (Product p in Model.Where(x=> x.IsAvailable) {%> -- insert html -- <% } %> <% foreach (Product p in Model.Where(x=> !x.IsAvailable) {%> -- insert html -- <% } %> I guess this comes down to should I have that sort of code within my view, or should i be passing it to my view in ViewData? Or perhaps some other way?

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  • Is there any class in the .NET Framework to represent a holding container for objects?

    - by Charles Prakash Dasari
    I am looking for a class that defines a holding structure for an object. The value for this object could be set at a later time than when this container is created. It is useful to pass such a structure in lambdas or in callback functions etc. Say: class HoldObject<T> { public T Value { get; set; } public bool IsValueSet(); public void WaitUntilHasValue(); } // and then we could use it like so ... HoldObject<byte[]> downloadedBytes = new HoldObject<byte[]>(); DownloadBytes("http://www.stackoverflow.com", sender => downloadedBytes.Value = sender.GetBytes()); It is rather easy to define this structure, but I am trying to see if one is available in FCL. I also want this to be an efficient structure that has all needed features like thread safety, efficient waiting etc. Any help is greatly appreciated.

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  • Why doesn't the SplitView iPhone template have a nib file for the RootView?

    - by Dr Dork
    I'm diving into iPad development and am learning a lot quickly, but everywhere I look, I have questions. After creating a new SplitView app in Xcode using the template, it generates the AppDelegate class, RootViewController class, and DetailViewController class. Along with that, it creates a .xib files for MainWinow.xib and DetailView.xib. How do these five files work together? Why is there a nib file for the DetailView, but not the RootView? When I double click on the MainWindow.xib file, Interface Builder launches without a "View" window, why? Below is the code for didFinishLaunchingWithOptions method inside the AppDelegate class. Why are we adding the splitViewController as a subview? (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { // Override point for customization after app launch rootViewController.managedObjectContext = self.managedObjectContext; // Add the split view controller's view to the window and display. [window addSubview:splitViewController.view]; [window makeKeyAndVisible]; return YES; } Thanks so much in advance for all your help! I still have a lot to learn, so I apologize if this question is absurd in any way. I'm going to continue researching these questions right now!

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  • .NET XML serialization gotchas?

    - by kurious
    I've run into a few gotchas when doing C# XML serialization that I thought I'd share: You can't serialize items that are read-only (like KeyValuePairs) You can't serialize a generic dictionary. Instead, try this wrapper class (from http://weblogs.asp.net/pwelter34/archive/2006/05/03/444961.aspx): using System; using System.Collections.Generic; using System.Text; using System.Xml.Serialization; [XmlRoot("dictionary")] public class SerializableDictionary<TKey, TValue> : Dictionary<TKey, TValue>, IXmlSerializable { public System.Xml.Schema.XmlSchema GetSchema() { return null; } public void ReadXml(System.Xml.XmlReader reader) { XmlSerializer keySerializer = new XmlSerializer(typeof(TKey)); XmlSerializer valueSerializer = new XmlSerializer(typeof(TValue)); bool wasEmpty = reader.IsEmptyElement; reader.Read(); if (wasEmpty) return; while (reader.NodeType != System.Xml.XmlNodeType.EndElement) { reader.ReadStartElement("item"); reader.ReadStartElement("key"); TKey key = (TKey)keySerializer.Deserialize(reader); reader.ReadEndElement(); reader.ReadStartElement("value"); TValue value = (TValue)valueSerializer.Deserialize(reader); reader.ReadEndElement(); this.Add(key, value); reader.ReadEndElement(); reader.MoveToContent(); } reader.ReadEndElement(); } public void WriteXml(System.Xml.XmlWriter writer) { XmlSerializer keySerializer = new XmlSerializer(typeof(TKey)); XmlSerializer valueSerializer = new XmlSerializer(typeof(TValue)); foreach (TKey key in this.Keys) { writer.WriteStartElement("item"); writer.WriteStartElement("key"); keySerializer.Serialize(writer, key); writer.WriteEndElement(); writer.WriteStartElement("value"); TValue value = this[key]; valueSerializer.Serialize(writer, value); writer.WriteEndElement(); writer.WriteEndElement(); } } } Any other XML gotchas out there?

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  • How to unit test generic classes

    - by Rowland Shaw
    I'm trying to set up some unit tests for an existing compact framework class library. However, I've fallen at the first hurdle, where it appears that the test framework is unable to load the types involved (even though they're both in the class library being tested) Test method MyLibrary.Tests.MyGenericClassTest.MyMethodTest threw exception: System.MissingMethodException: Could not load type 'MyLibrary.MyType' from assembly 'MyLibrary, Version=1.0.3778.36113, Culture=neutral, PublicKeyToken=null'.. My code is loosely: public class MyGenericClass<T> : List<T> where T : MyType, new() { public bool MyMethod(T foo) { throw new NotImplementedException(); } } With test methods: public void MyMethodTestHelper<T>() where T : MyType, new() { MyGenericClass<T> target = new MyGenericClass<T>(); foo = new T(); expected = true; actual = target.MyMethod(foo); Assert.AreEqual(expected, actual); } [TestMethod()] public void MyMethodTest() { MyMethodTestHelper<MyType>(); } I'm a bit stumped though, as I can't even get it to break in the debugger to get to the inner exception, so what else do I check? EDIT this does seem to be something specific to the Compact Framework - recompiling the class libraries and the unit tests for the full framework, gives the expected output (i.e. the debugger stops when I'm going to throw a NotImplementedException).

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  • Protecting sensitive entity data

    - by Andreas
    Hi, I'm looking for some advice on architecture for a client/server solution with some peculiarities. The client is a fairly thick one, leaving the server mostly to peristence, concurrency and infrastructure concerns. The server contains a number of entities which contain both sensitive and public information. Think for example that the entities are persons, assume that social security number and name are sensitive and age is publicly viewable. When starting the client, the user is presented with a number of entities, not disclosing any sensitive information. At any time the user can choose to log in and authenticate against the server, given the authentication is successful the user is granted access to the sensitive information. The client is hosting a domain model and I was thinking of implementing this as some kind of "lazy loading", making the first request instantiating the entities and later refreshing them with sensitive data. The entity getters would throw exceptions on sensitive information when they've not been disclosed, f.e.: class PersonImpl : PersonEntity { private bool undisclosed; public override string SocialSecurityNumber { get { if (undisclosed) throw new UndisclosedDataException(); return base.SocialSecurityNumber; } } } Another more friendly approach could be to have a value object indicating that the value is undisclosed. get { if (undisclosed) return undisclosedValue; return base.SocialSecurityNumber; } Some concerns: What if the user logs in and then out, the sensitive data has been loaded but must be disclosed once again. One could argue that this type of functionality belongs within the domain and not some infrastructural implementation(i.e. repository implementations). As always when dealing with a larger number of properties there's a risk that this type of functionality clutters the code Any insights or discussion is appreciated!

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  • Elegant code question: How to avoid creating unneeded object

    - by SeaDrive
    The root of my question is that the C# compiler is too smart. It detects a path via which an object could be undefined, so demands that I fill it. In the code, I look at the tables in a DataSet to see if there is one that I want. If not, I create a new one. I know that dtOut will always be assigned a value, but the the compiler is not happy unless it's assigned a value when declared. This is inelegant. How do I rewrite this in a more elegant way? System.Data.DataTable dtOut = new System.Data.DataTable(); . . // find table with tablename = grp // if none, create new table bool bTableFound = false; foreach (System.Data.DataTable d1 in dsOut.Tables) { string d1_name = d1.TableName; if (d1_name.Equals(grp)) { dtOut = d1; bTableFound = true; break; } } if (!bTableFound) dtOut = RptTable(grp);

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  • NHibernate.MappingException on table insertion.

    - by Suja
    The table structure is : The controller action to insert a row to table is public bool CreateInstnParts(string data) { IDictionary myInstnParts = DeserializeData(data); try { HSInstructionPart objInstnPartBO = new HSInstructionPart(); using (ISession session = Document.OpenSession()) { using (ITransaction transaction = session.BeginTransaction()) { objInstnPartBO.DocumentId = Convert.ToInt32(myInstnParts["documentId"]); objInstnPartBO.InstructionId = Convert.ToInt32(myInstnParts["instructionId"]); objInstnPartBO.PartListId = Convert.ToInt32(myInstnParts["part"]); objInstnPartBO.PartQuantity = Convert.ToInt32(myInstnParts["quantity"]); objInstnPartBO.IncPick = Convert.ToBoolean(myInstnParts["incpick"]); objInstnPartBO.IsTracked = Convert.ToBoolean(myInstnParts["istracked"]); objInstnPartBO.UpdatedBy = User.Identity.Name; objInstnPartBO.UpdatedAt = DateTime.Now; session.Save(objInstnPartBO); transaction.Commit(); } return true; } } catch (Exception ex) { Console.Write(ex.Message); return false; } } This is throwing an exception NHibernate.MappingException was caught Message="No persister for: Hexsolve.Data.BusinessObjects.HSInstructionPart" Source="NHibernate" StackTrace: at NHibernate.Impl.SessionFactoryImpl.GetEntityPersister(String entityName) at NHibernate.Impl.SessionImpl.GetEntityPersister(String entityName, Object obj) at NHibernate.Event.Default.AbstractSaveEventListener.SaveWithGeneratedId(Object entity, String entityName, Object anything, IEventSource source, Boolean requiresImmediateIdAccess) at NHibernate.Event.Default.DefaultSaveOrUpdateEventListener.SaveWithGeneratedOrRequestedId(SaveOrUpdateEvent event) at NHibernate.Event.Default.DefaultSaveEventListener.SaveWithGeneratedOrRequestedId(SaveOrUpdateEvent event) at NHibernate.Event.Default.DefaultSaveOrUpdateEventListener.EntityIsTransient(SaveOrUpdateEvent event) at NHibernate.Event.Default.DefaultSaveEventListener.PerformSaveOrUpdate(SaveOrUpdateEvent event) at NHibernate.Event.Default.DefaultSaveOrUpdateEventListener.OnSaveOrUpdate(SaveOrUpdateEvent event) at NHibernate.Impl.SessionImpl.FireSave(SaveOrUpdateEvent event) at NHibernate.Impl.SessionImpl.Save(Object obj) at HexsolveMVC.Controllers.InstructionController.CreateInstnParts(String data) in F:\Project\HexsolveMVC\Controllers\InstructionController.cs:line 1342 InnerException: Can anyone help me solve this??

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  • probelem with NSTimer

    - by zp26
    Hi I have a problem with a NSTimer I recived a "SIGABRT" error and "[NSCFTimer intValue]: unrecognized selector sent to instance " These is my code: -(void)detectionMove:(NSNumber*)arrayIndex{ static BOOL notFind = FALSE; static int countVariable = 0; static int countRilevamenti = 0; notFind = FALSE; for(int i = countVariable+1; i<[[[[sharedController arrayMovement]objectAtIndex:[arrayIndex intValue]] arrayPositionMove]count]; i++){ if(!notFind){ if((actualAccelerometerX+sensibilityMovement) >= [[[[[sharedController arrayMovement]objectAtIndex:[arrayIndex intValue]] arrayPositionMove]objectAtIndex:i]valueX] && (actualAccelerometerX-sensibilityMovement) <= [[[[[sharedController arrayMovement]objectAtIndex:[arrayIndex intValue]] arrayPositionMove]objectAtIndex:i]valueX] && (actualAccelerometerY+sensibilityMovement) >= [[[[[sharedController arrayMovement]objectAtIndex:[arrayIndex intValue]] arrayPositionMove]objectAtIndex:i]valueY] && (actualAccelerometerY-sensibilityMovement) <= [[[[[sharedController arrayMovement]objectAtIndex:[arrayIndex intValue]] arrayPositionMove]objectAtIndex:i]valueY] && (actualAccelerometerZ+sensibilityMovement) >= [[[[[sharedController arrayMovement]objectAtIndex:[arrayIndex intValue]] arrayPositionMove]objectAtIndex:i]valueZ] && (actualAccelerometerZ-sensibilityMovement) <= [[[[[sharedController arrayMovement]objectAtIndex:[arrayIndex intValue]] arrayPositionMove]objectAtIndex:i]valueZ]) { countVariable = i; notFind = TRUE; countRilevamenti++; } } } if(!notFind) return; else if(countVariable+1 == [[[[sharedController arrayMovement]objectAtIndex:[arrayIndex intValue]] arrayPositionMove]count]){ if(countRilevamenti + tollerance >= [[[[sharedController arrayMovement]objectAtIndex:[arrayIndex intValue]] arrayPositionMove]count]) movementDetected = [arrayIndex intValue]; else NSLog(@"troppo veloce"); countVariable = 0; notFind = FALSE; countRilevamenti = 0; return; } [NSTimer scheduledTimerWithTimeInterval:timeToCatch target:self selector:@selector(detectionMove:) userInfo:(NSNumber*)arrayIndex repeats:NO]; }

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  • Howto use predicates in LINQ to Entities for Entity Framework objects

    - by user274947
    I'm using LINQ to Entities for Entity Framework objects in my Data Access Layer. My goal is to filter as much as I can from the database, without applying filtering logic on in-memory results. For that purpose Business Logic Layer passes a predicate to Data Access Layer. I mean Func<MyEntity, bool> So, if I use this predicate directly, like public IQueryable<MyEntity> GetAllMatchedEntities(Func<MyEntity, Boolean> isMatched) { return qry = _Context.MyEntities.Where(x => isMatched(x)); } I'm getting the exception [System.NotSupportedException] --- {"The LINQ expression node type 'Invoke' is not supported in LINQ to Entities."} Solution in that question suggests to use AsExpandable() method from LINQKit library. But again, using public IQueryable<MyEntity> GetAllMatchedEntities(Func<MyEntity, Boolean> isMatched) { return qry = _Context.MyEntities.AsExpandable().Where(x => isMatched(x)); } I'm getting the exception Unable to cast object of type 'System.Linq.Expressions.FieldExpression' to type 'System.Linq.Expressions.LambdaExpression' Is there way to use predicate in LINQ to Entities query for Entity Framework objects, so that it is correctly transformed it into a SQL statement. Thank you.

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  • How can I exclude words with apostrophes when reading into a table of strings?

    - by rearden
    ifstream fin; string temp; fin.open("engldict.txt"); if(fin.is_open()) { bool apos = false; while(!fin.eof()) { getline(fin, temp, '\n'); if(temp.length() > 2 && temp.length() < 7) { for(unsigned int i = 0; i < temp.length(); i++) { if(temp.c_str()[i] == '\'') apos = true; } if(!apos) dictionary.insert(temp); } } } This code gives me a runtime error: Unhandled exception at 0x00A50606 in Word Jumble.exe: 0xC0000005: Access violation reading location 0x00000014. and throws me a break point at: size_type size() const _NOEXCEPT { // return length of sequence return (this->_Mysize); } within the xstring header. This exception is thrown no matter what character I use, so long as it is present within the words I am reading in. I am aware that it is probably a super simple fix, but I just really need another set of eyes to see it. Thanks in advance.

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  • DataGridView update datasource directly after changed Checkbox value

    - by SchlaWiener
    I have a System.Windows.Forms DataGridView that is bound to a List<MyObject>. The class MyObject contains a boolean property that is bound to DataGridViewCheckboxCell within the DataGridView. public class MyObject { public decimal DefaultValue {get; set; } public bool HasCustomValue {get;set; } public decimal CustomValue {get;set; } public decimal CurrentValue { get { return HasCustomValue ? CustomValue : DefaultValue; } } If I change the value of HasCustomValue another (readonly) property CurrentValue changes it's value, too. That is done by implementing the INotifyPropertyChanged event (I left that part in the source example for simplicity) If I changed HasCustomValue from outside the DataGridView, the column bound to CurrentValue gets updated immediately. Howevery, If the users enables/disables the checkbox, HasCustomValue is not changed in the underlying datasource unless he leaves the column by clicking with the mouse or pressing the TAB key. Is there a way to force the grid to update the datasource directly after changing a checkbox value? If I bind a Control Property I have the ability to set the DataSourceUpdateMode to Windows.Forms.DataSourceUpdateMode.OnPropertyChanged but I haven't found anything like that in a DataGridView

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  • Can I use drawRect to refresh a UIView subclass?

    - by Timbo
    I've created a subclass of UIView called Status which is designed to display a rectangle of a certain size (within a view) depending on the value of a variable. // Interface #import <Foundation/Foundation.h> #import <QuartzCore/QuartzCore.h> @interface Status: UIView { NSString* name; int someVariable; } @property int someVariable; @property (assign) NSString *name; - (void) createStatus: (NSString*)withName; - (void) drawRect:(CGRect)rect; @end // Implementation #import "Status.h" @implementation Status @synthesize name, someVariable; - (void) createStatus: (NSString*)withName { name = withName; someVariable = 10000; } - (void) drawRect:(CGRect)rect { CGContextRef context = UIGraphicsGetCurrentContext(); //Draw Status CGContextSetRGBFillColor(context, 0.0, 0.0, 1.0, 1); // fill CGContextFillRect(context, CGRectMake(0.0, 0.0, someVariable, 40.0)); } //// myviewcontroller implementation - (void) viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; myStatus = [[Status alloc] initWithFrame:CGRectMake(8,8,200,56)]; myStatus.backgroundColor = [UIColor grayColor]; [self.view addSubview:myStatus]; } How do I set this up so I can repeatedly call a refresh of the status bar? I'll probably call the refresh 4 times per second using a NSTimer, I'm just not sure what to call or if I should move this rectangle drawing to a separate function or something... Thanks in advance for your help :)

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  • Black Corners On Grouped UITableViewCells Only After Navigation Pops

    - by coneybeare
    I am not graphics expert but I somehow managed to make some good looking custom grouped UITableViewCells by setting the background view to a backgroundView with some CG code. In all SDK's up to 3.1.3 (maybe 3.2... I haven't tested on the iPad) this was working great, but I think a more recent SDK has introduced a change in the way graphics are cached offscreen. Upon first render, everything is great: The drawing is fine and the corners are transparent. If I push a couple of view controllers on the navigation stack and come back, there are now black corners that appear in the views: BEFORE && AFTER I have tons of code, most of which is written up here. I have tried tweaking to the best of my ability, looking at the docs for applicable changes, but after at least 8 hours in I still cannot find what might cause this. I have tried setting every view I can think of to be backgroundColor=clearColor and opaque=NO What else am I missing? Any debugging tips? UPDATE: I have some debug code in viewDidAppear that prints the backgroundColor and class description of all the subviews. - (void)debugView:(UIView *)view { DebugLog(@"%@ - %@", view.backgroundColor, [[view class] description]); for (UIView* child in view.subviews) { [self debugView:child]; } } - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; [DownloadController.networkQueue setSuspended:NO]; for (TTTableViewCell *cell in [self.tableView visibleCells]) { [cell debugView:cell]; } } With this code, I inspect the backgroundColor settings of the cell views on first load, when it is fine, and then again after coming back. There are some differences, but all the colors are still set to be clear. This leads me to believe the issue is underneath the UITableViewCell. UPDATE 2: I have created a simple sample application to highlight the problem here

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