Search Results

Search found 17317 results on 693 pages for 'memory upgrade'.

Page 135/693 | < Previous Page | 131 132 133 134 135 136 137 138 139 140 141 142  | Next Page >

  • wanting a good memory + disk caching solution

    - by brofield
    I'm currently storing generated HTML pages in a memcached in-memory cache. This works great, however I am wanting to increase the storage capacity of the cache beyond available memory. What I would really like is: memcached semantics (i.e. not reliable, just a cache) memcached api preferred (but not required) large in-memory first level cache (MRU) huge on-disk second level cache (main) evicted from on-disk cache at maximum storage using LRU or LFU proven implementation In searching for a solution I've found the following solutions but they all miss my marks in some way. Does anyone know of either: other options that I haven't considered a way to make memcachedb do evictions Already considered are: memcachedb best fit but doesn't do evictions: explicitly "not a cache" can't see any way to do evictions (either manual or automatic) tugela cache abandoned, no support don't want to recommend it to customers nmdb doesn't use memcache api new and unproven don't want to recommend it to customers

    Read the article

  • More memory usage for IIS 6 asp.net 2.0 on webserver 2003

    - by Alan King
    Running a webserver 2003 SP2 (x86) with IIS 6 and asp.net 2. The box is running mostly dynamic asp pages connecting to a sql 2008 server. At any given time there is over 1 gig of memory available out of the 2 gig in the box. It seems like there would be a way for it to make better use of the free memory. It is using a default machine.config file and default http.sys. I would like to maximize incoming internet connections and database connections. Is there something I can do to make better use of the available memory?

    Read the article

  • How to free memory in try-catch blocks?

    - by Kra
    Hi, I have a simple question hopefully - how does one free memory which was allocated in the try block when the exception occurs? Consider the following code: try { char *heap = new char [50]; //let exception occur here delete[] heap; } catch (...) { cout << "Error, leaving function now"; //delete[] heap; doesn't work of course, heap is unknown to compiler return 1; } How can I free memory after the heap was allocated and exception occurred before calling delete[] heap? Is there a rule not to allocate memory on heap in these try .. catch blocks? Thanks

    Read the article

  • Memory leak with ContextMenuStrip

    - by Dave
    I'm creating a lot of custom controls and adding them to a FlowLayoutPanel. There is also a ContextMenuStrip created and populated at design time. Every time a control is added to the panel it has its ContextMenuStrip property assigned to this menu, so that all controls "share" the same menu. But I noticed when the controls are removed from the panel and disposed of, the memory in use in Task Manager doesn't drop. It rises around 50kB every time a control is created and added to the layout panel. I downloaded the trial of .NET Memory Profiler and it showed there were references to the menu strip hanging around after the controls were disposed. I changed the code to explicitly set the ContextMenuStrip property to null before disposing of the control, and yep, the memory is now released. Why is this? Shouldn't the GC clean up this type of thing?

    Read the article

  • AS3 try/catch out of memory

    - by StfnoPad
    Hi, I'm loading a few huge images on my flex/as3 app, but I can't manage to catch the error when the flash player runs out of memory. Here is the what I was thinking might work (I use ???? because i dont know what to catch): try{ images = new Array(frames); for (var i:uint = 0; i < frames; i++){ imagesBA[i] = new BitmapData(width, height, false, 0x000000FF); } } catch(error:????){ Alert.show("Out of memory!"); } Any idea what ???? can be? Or does anyone knows how to catch when there is no memory for a variable?

    Read the article

  • How to buffer stdout in memory and write it from a dedicated thread

    - by NickB
    I have a C application with many worker threads. It is essential that these do not block so where the worker threads need to write to a file on disk, I have them write to a circular buffer in memory, and then have a dedicated thread for writing that buffer to disk. The worker threads do not block any more. The dedicated thread can safely block while writing to disk without affecting the worker threads (it does not hold a lock while writing to disk). My memory buffer is tuned to be sufficiently large that the writer thread can keep up. This all works great. My question is, how do I implement something similar for stdout? I could macro printf() to write into a memory buffer, but I don't have control over all the code that might write to stdout (some of it is in third-party libraries). Thoughts? NickB

    Read the article

  • C : Memory layout of C program execution

    - by pavun_cool
    Hi All , I wanted know how the kernel is providing memory for simple C program . For example : #include<stdio.h> #include<malloc.h> int my_global = 10 ; main() { char *str ; static int val ; str = ( char *) malloc ( 100 ) ; scanf ( "%s" , str ) ; printf( " val:%s\n",str ) ; } See, In this program I have used static , global and malloc for allocating dynamic memory So , how the memory lay out will be ... ? Any one give me url , which will have have details information about this process..

    Read the article

  • Android Graphics Memory Limits

    - by Gordon
    I am creating an android game using opengl and a cocos2d port (http://code.google.com/p/cocos2d-android-1). I am targeting a wide range of devices and want to ensure that it performs well. I only test on a nexus one and am hoping to get some input from people with experience on slower devices. Currently the game uses two 1024x1024 textures as well as two 256x256 textures. Is this within the limits of most devices? Anyone have any rule of thumb or experience with graphics memory limits in these cases? If gfx memory is exceeded does it page to normal memory?

    Read the article

  • how to protect an imported win32 dll into a .net application from memory issues

    - by Eric
    I have a c# application that needs to use a legacy win32 dll. The dll is almost its own app, it has dialogs, operations with hardware, etc. When this dll is imported and used, there are a couple of problems that occur: Dragging a dialog (not a windows system dialog, but one created by the dll) across the managed code app causes the UI to not repaint. Further it generates a system out of memory exception from various ui controls. The performance is incredibly slow. There seems to be no way to unload the dll so the memory never gets cleaned up. When we close our managed app, we get another memory exception. At the moment we import each method call as such: [DllImport("dllname.dll", EntryPoint = "MethodName", SetLastError = true, CharSet = CharSet.Auto, ExactSpelling = true, CallingConvention = CallingConvention.StdCall)]

    Read the article

  • Silverlight Memory Usage

    - by peter
    Hi All, Is there a way to measure the current memory usage of the silverlight plug-in from within the client side C# code? I am isolating a memory leak and it would be good to know the current memory usage of the plug-in. For instance it could be logged to a file before I clicked a button that it was using '60 mb' and after I clicked the button it was using '70 mb' etc. I could then gradually add in controls and use this technique to quantify the leak. Thanks.

    Read the article

  • UIButton setBackgroundImage consumes doesn't release memory?

    - by just_another_coder
    My UIButton has it's background image set like this: [myImageButton setBackgroundImage:[UIImage imageNamed:myImageName] forState:UIControlStateNormal]; myImageButton is a retained property of the class, and is setup with IB. No where else is it accessed in the app. myImageName is simply an NSString with a filename like @"myImage_number_1.png" I am loading large images, 1024 x 1024 in size. When the view is shown, it changes the image with the above statement, then available memory decreases. After I see the view about 7-9 different times, the app crashes with a memory warning. I thought the method would free up the loaded image. The view itself is only instantiated and allocated one time, so it's not in the retain/release cycle if the view controller. Is there something about this setBackgroundImage I don't know that causes it to not release memory?

    Read the article

  • Need a Concatenating VBA code to prevent memory issue workaround

    - by doharr
    My set up: Have 50,000 rows of data. ( My row count will increase in the future. So might as well say I have a full worksheet of 64000+ rows.) All Data is TEXT, no formulas, etc. Column A is open Columns B thru AC contain the Data that needs to be concatenated The Data in the rows once concatenated to Column A will contain 60,000 digits or 6kb in file size. After additional maniuplation each cell will become a file. I have tried concatenating in Excel and I run into memory issues. The memory issue is when I Select and fill down the concatenating function into the worksheet. It crashes at the 8200 +/-row. My system is 2gb of ram, windows xp professional and Excel 2003. Have 4GB of disk space Hoping to find a VBA code that will conserve memory, and not crash like it does in excel. Thank you

    Read the article

  • Forcibly clear memory in java

    - by MBennett
    I am writing an application in java that I care about being secure. After encrypting a byte array, I want to forcibly remove from memory anything potentially dangerous such as the key used. In the following snippet key is a byte[], as is data. SecretKeySpec secretKeySpec = new SecretKeySpec(key, "AES"); Cipher cipher = Cipher.getInstance("AES"); cipher.init(Cipher.ENCRYPT_MODE, secretKeySpec); byte[] encData = cipher.doFinal(data, 0, data.length); Arrays.fill(key, (byte)0); As far as I understand, the last line above overwrites the key with 0s so that it no longer contains any dangerous data, but I can't find a way to overwrite or evict secretKeySpec or cipher similarly. Is there any way to forcibly overwrite the memory held by secretKeySpec and cipher, so that if someone were to be able to view the current memory state (say, via a cold boot attack), they would not get access to this information?

    Read the article

  • Per Process Memory Calculation Alogrithm in Linux (say kernel 2.6 and above)

    - by Vaibhav Singh
    How do you calculate the linux process's Acutal Memory Usage and Not Virtual Memory Usage through the information supplied by /proc//smaps or maps or status or stat. To be more precise I need the heap usage only. I need to do this on an PowerPc based embedded system and hence I do not have utilities like exmap, valgrind etc. I understand the concepts of shared/non shared memory. I have read through the other topics given in this forum about the same but they talk more using the tools mentioned. What I need is the native way of calculation done by the same tools so that I may write a shell script for the same.

    Read the article

  • php most memory efficient way to return files

    - by bumperbox
    so i have a bunch of files, some can be up to 30-40mb and i want to use php to handle security of the files, so i can control who has access to them that means i have a script sort of like this rough example $has_permission = check_database_for_permission($user, filename); if ($has_permission) { header('Content-Type: image/jpeg'); readfile ($filename); exit; } else { // return 401 error } i would hate for every request to load the full file into memory, as it would soon chew up all the memory on my server with a few simultaneous requests so a couple of questions is readfile the most memory efficient way of doing this? is there some better method of achieving the same outcome, that i am overlooking? server: apache/php5 thanks

    Read the article

  • Force freeing memory in PHP

    - by DBa
    Hi everybody, in a PHP program, I sequentially read a bunch of files (with file_get_contents), gzdecode them, json_decode the result, analyze the contents, throw the most of it away, and store about 1% in an array. Unfortunately, with each iteration (I traverse over an array containing the filenames), there seems to be some memory lost (according to memory_get_peak_usage, about 2-10 MB each time). I have double- and triplechecked my code, I am not storing unneded data in the loop (and the needed data hardly exceeds about 10MB overall), but I am frequently rewriting (actually, strings in an array). Apparently, PHP does not free the memory correctly, thus using more and more RAM until it hits the limit. Is there any way to do a forced garbage collection? Or, at least, to find out where the memory is used? Thanks in advance, Dmitri

    Read the article

  • New replicaset resident memory is larger than the existing sets

    - by eded
    From the mongodb tutorial of how to resync a set, I wipe all the files in /data/db and restart the mongod process to resync the data. Everything looks ok, I get the same number of documents as the existing two sets(primary and one secondary). However, when I check the memory on MMS. it shows me my new resynced set/mongod process has a different memory status value than the other two. For existing twos using db.serverStatus.mem shows like the following: "mem" : { "bits" : 64, "resident" : 239, "virtual" : 66348, "supported" : true, "mapped" : 32865, "mappedWithJournal" : 65730 } however, the new resynced set shows like: "mem" : { "bits" : 64, "resident" : 1239, "virtual" : 52447, "supported" : true, "mapped" : 25700, "mappedWithJournal" : 51400 } the resynced resident memory is 6-10 times more than the existing ones. I wouder if it is normal because all data comes in suddenly during the resyncing?? and even virtual and mapped value are different too. Can anyone explain?? thanks

    Read the article

  • Java ME Runnable object takes up memory although not made an instance yet

    - by user1646684
    I am facing a strange problem with memory in Java ME. here is a part of my code: int variable=1; while (true) { if (variable==2) { display = Display.getDisplay(this); MyCanvas mc = new MyCanvas(this); // MyCanvas is a runnable object mcT = new Thread(mc); // new thread for MyCanvas mc.repaint(); display.setCurrent(mc); mcT.start(); // run thread } if (variable==1) { // Do some other stuff } } The problem is that although still the variable is set to 1, so it does not come through the if (variable==2) condition the program consumes 300kB more memory than when I delete the code after condition if (variable==2). As far as I know the code should by executed and the objects shall be created only when I set variable to value 2. But it consumes the memory also when the code after condition "if (variable==2)" is not executed. Why does this happen?

    Read the article

  • Android png images big in memory

    - by taivo
    i have an application in android that has an imageflipper. Problem is, after about 8 images loaded to memory, i get an out of memory error. Well, i tried to do dynamic image loading, so that if the user flips 2 images, i'll load next 2 to memory and delete 2 first ones. It kind of works, but it ugly and i have trouble when user flips images back(imageflipper.showprevious()), i can't really shift all images and place new images to the beginning. My question is, is there a better way to do this kind of stuff? Resizing images didn't really help.

    Read the article

  • Windows 7 fails to install

    - by Brian Ortiz
    I'm upgrading from Vista SP1 (which was actually upgraded from XP over a year ago) to Windows 7 RTM (64-bit Ultimate to 64-bit Ultimate). After 4 hours or so, the install fails with the message "This version of Windows could not be installed, Your previous version of Windows has been restored, and you can continue to use it." This error is back at my Vista desktop, there's no error that I could see during install, I just a message indicating that it was reverting everything. I tracked down the error logs and here's the log at I uploaded the error log (from C:\$WINDOWS.~BT\Sources\Panther) and uploaded onto Pastebin. Here is an excerpt: 2009-08-09 02:54:57, Error Number of Enumerated Devices = 21[gle=0x00000103] 2009-08-09 02:54:58, Error Failed to find driver file path. Error=00000002x 2009-08-09 02:54:58, Error Failed to find driver file path. Error=00000002x 2009-08-09 02:54:58, Error Failed to find driver file path. Error=00000002x[gle=0x80092004] 2009-08-09 02:54:58, Error Failed to find driver file path. Error=00000002x[gle=0x80092004] It was suggested that I upgrade to SP2 before upgrading to Vista, but this made no difference. I since uninstalled SP2 since it was creating some problems with a piece of hardware. I know a fresh install is best, but I'm hoping to avoid that because I'd need a new hard drive. Per Reuben's instruction, I found the install's dump and uploaded it here. (266 KB)

    Read the article

  • Trouble cloning a Macbook Pro hard drive

    - by Mirko Froehlich
    I am trying to upgrade the 250GB hard drive in my MacBook Pro (early 2008 model) to a 750GB drive. I have connected the new drive via an external USB enclosure. The drive is recognized fine, I can format it, etc. However, every time I try to clone the drive, I am getting Input/Output errors. Before the clone operation, I have verified both the internal and the external drive using Disk Utility, and they both check out fine. After the clone operation, the external drive shows multiple "Invalid node structure" errors: I have tried two approaches for cloning the drive: Using Disk Utility, by starting from the OSX install DVD Using Carbon Copy Cloner The outcome is the same in both cases. The Carbon Copy Cloner logs show a handful of the following types of errors: rsync: mkstemp "<... an external filename ...>" failed: Input/output error (5) rsync: stat "<... an external filename ...>" failed: Input/output error (5) The actual files affected seem to be different across different runs of the application. Before the last run, I used Disk Utility to (once more) reformat the external drive and explicitly overwrite it with zeros, but this made no difference. I also tried running a surface scan in Tech Tool Pro overnight. It got about 2/3 of the way through before I had to disconnect the drive (had to take my MacBook Pro to work), but so far it didn't report any bad blocks. Assuming it scans the drive in the same order in which blocks would be allocated during actual use, it seems like if bad blocks were to blame for the clone failures, they should have been found already (given that the source drive is only 250GB). As a last attempt, I may try SuperDuper as well, although my understanding is that it uses the same underlying rsync approach as Carbon Copy Cloner, so it's unlikely to perform any better. Are there any other things I should try before I send the drive in for a replacement? Could these problems be caused by my internal drive, even though it works fine and checks out fine in Disk Utility?

    Read the article

  • (manually configured) kernel update leaves wireless in a mess

    - by Mala
    I recently upgraded my kernel from 2.6.31-gentoo-r6 to 2.6.32-gentoo-r7. In both cases, I configured everything manually. However, since the upgrade, my wireless card appears to be on the fritz. It will connect to networks just fine, and remain connected, but can only access the internet (and other hosts on the network) for about 3 seconds after connecting. Reconnecting to the network appears to fix the problem... for another 3 seconds or so. The problem is "solved" by booting into the older kernel. The relevant lspci entry is 02:00.0 Network controller: Intel Corporation PRO/Wireless 5300 AGN [Shiloh] Network Connection I'm pretty sure I have the correct drivers enabled in the kernel Device Drivers ---> Network device support ---> Wireless LAN (IEEE 802.11) ---> <*> Intel Wireless Wifi [*] Enable LED support in iwlagn and iwl3945 drivers [*] Enable Spectrum Measurement in iwlagn driver [*] Enable full debugging output in iwlagn and iwl3945 drivers <*> Intel Wireless WiFi Next Gen AGN (iwlagn) [*] Intel Wireless WiFi 4965AGN [*] Intel Wireless WiFi 5000AGN; Intel WiFi Link 1000, 6000, and 6050 Series I tried with the other intel drivers enabled as well (iwl3945) and no difference. Is there something stupid I'm missing? Is there something I have to recompile after upgrading the kernel (a la nvidia)? Thanks Mala

    Read the article

  • What is the oldest hardware still in production use? How is it kept running?

    - by sleske
    In the spirit of the question What is your oldest hardware that still works?, I'd like to ask: What is the oldest hardware you know that is still in production use? And what challenges did you (or someone else) face in keeping it running (scarce documentation, no support, no spare parts available...)? Most organizations will retire / upgrade software and hardware after 5-10 years, but sometimes old software is kept running on old boxes, because it "just works". I once worked at a client site that was running a critical piece of (in-house developed) business software on a single server running HP-UX. The server was old (ca. 12-13 years), but fortunately still running without problems; however, getting spares would have been very difficult, and since software installation was undocumented, any significant system changes or even new hardware might have caused significant downtime and data loss. We eventually managed to replace it, but this is not always possible. I also read that many organizations still run decade-old mainframe hardware, particularly for highly customized systems controlling industrial machines or power plants. Which old hardware have you encountered? How did you manage these challenges? Related question: http://serverfault.com/questions/82467/should-old-servers-be-retired

    Read the article

  • Windows 8 Windows Store (Metro/ModernUI) applications not working (just show 'busy' animation or white screen)

    - by davidm_uk
    I have a Dell XPS 15 which shipped with Windows 7 x64, which I recently upgraded to Windows 8. The process went surprisingly smoothly (given that this was an upgrade, not a complete re-install), and the system generally seems very stable. However, today I noticed that several of the Windows Store apps don't work: they all behave in the same way, launching but then showing a spinning 'wait' animation indefinitely. This is affecting the standard Microsoft Mail, Store, Weather, News, Travel, Finance, Sport, Games and Music apps. The Bing app just shows a Bing logo on a coloured background (but no wait animation). The Calendar, Photos and SkyDrive apps open but then show a white screen. The Maps and Camera apps work without problems. The live tiles on the Start screen are updating correctly, for example the Mail app's tile shows a summary of new mail despite the Mail app's problems. All of these applications were working correctly a few days ago. I'm sure I've used several without problems since the last Windows update occurred on 7th November. Any suggestions on what might have happened and/or how to fix it would be very welcome. I don't need these Windows Store applications, but the fact that they're not working is irritating me.

    Read the article

  • Gateway laptop module bay light repeating 12 flashes - what error is that?

    - by Simurr
    I have a Gateway M465-E laptop currently running fine with a T2300E Core Duo installed. I wanted to upgrade it to a Core 2 Duo. My brother has the same model laptop and that took a Core 2 Duo (T7200) just fine. Picked up a T7200 on ebay and installed it. Normally when booting all the indicator lights flash once and the fan spins up before the machine actually starts to POST. With the T7200 installed all the lights flash and the fan spins up, but the module bay activity light flashes 12 times repeatedly. I'm assuming this is an error code, but can find no information about it. There are no beep codes. I've removed the ram, HD, Bay module and no change. Switched back to the T2300E and everything works fine. Anyone know what that error code is? The motherboard was actually manufactured by Foxconn if that helps. Update 1 Returned the CPU as defective. I tested it in 3 M465-E's and all of them did exactly the same thing. I still have no idea what the error code is. I'd still like to know for future reference. Perhaps I should try removing the CPU from one of them and see what happens.

    Read the article

< Previous Page | 131 132 133 134 135 136 137 138 139 140 141 142  | Next Page >