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  • How do I change the title of the "back" button on a Navigation Bar

    - by Dale
    Currently the left bar button default value is the title of the view that loaded the current one, in other words the view to be shown when the button is pressed (back button). I want to change the text shown on the button to something else. I tried putting the following line of code in the view controller's viewDidLoad method but it doesn't seem to work. self.navigationItem.leftBarButtonItem.title = @"Log Out"; What should I do? Thanks.

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  • Dragging Files on the Dock Icon

    - by enchilada
    I know how handle dragging of files on the dock icon, and it has been asked before. However, I'm wondering, can I somehow get more control? For example, can I make the dock icon reject files that are not in the user's folder and allow only files that are in the user's folder? I'd rather do that instead of the app appearing as if it handles files outside the user's folder, and then within the app delegate afterwards reject the files by detecting the file paths. That doesn't seem good from a user's perspective.

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  • Writing asynchronously on a stream in cocoa

    - by Richard Ibarra
    Hi folks I have been trying to find any way for writing asynchronously on a stream in Cocoa. I have a set of events in my applications which will try to send data through the socket but i can't be blocked during this transmission due to design terms. I have tried setting a delegate on the output stream and check the event NSStreamEventHasSpaceAvailable but I don't know how this can be combined with the events that put data into the stream. Is there anyway for doing that? I thought using NSThread but I guess there is a better option. Cheers

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  • Getting memory allocation in segement control

    - by Rani
    Hi guys, I'm getting object allocation at segement control.I used same controller for adding favourites and while in didselect action.In present modelviewcontrol i didn't use segment control and in didselect i used segemnt control .So, am not getting how to release segemnt control . Can any one help to solve this. Thanks in advance.

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  • Multiple on-screen view controllers in iPhone apps

    - by Felixyz
    I'm creating a lot of custom views and controllers in a lot of my apps and so far I've mostly set them up programmatically, with adjustments and instantiations being controlled from plists. However, now I'm transitioning to using Interface Builder as much as possible (wish I had done that before, was always on my back-list). Apple is recommending against having many view controllers being simultaneously active in iPhone apps, with a couple of well-known exceptions. I've never fully understood why it should be bad to have different parts of the interface belong to different controllers, if they have no interdependent functionality at all. Does having multiple controllers risk messing up the responder chain, or is there some other reason that it's not recommended, except for the fact that it's usually not needed? What I want to be able to do is design reusable views and controls in IB, but since a nib is not associated with a view, but with a view controller, it seems I'd have to have different parts of the screen be connected to different controllers. I know it's possible to have other objects than view controllers being instantiated from nibs. Should I look into how to create my own alternative more light-weight controllers (that could be sub-controllers of a UIViewController) which could be instantiated from nibs?

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  • @property, setter and getter question?

    - by fuzzygoat
    NSString *statusValue; NSString *currentValue; @property(retain, nonatomic) NSString *statusValue; @property(retain, nonatomic) NSString *currentValue; @synthesize statusValue; @sythnesize currentValue; Given the above, if I am setting one variable to another is it work doing ... [self setStatusValue: currentValue]; or should I use the property again and use [self setStatusValue: [self currentValue]]; I suppose the latter (although maybe overkill) does tell the reader that we are using one of the objects instance variables and not some local variable. just curious really ... gary

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  • ipad full screen (1024x768) animation with around 1800 frames fps problem

    - by Muhammad Farhan
    Hi there. what i am trying to do is to play a full screen(1024x768) animation on ipad with an fps of around 20. i have got a scene with 1800 full screen frames. till now i have tried a lot of approaches but have encountered a lot of problems. my first approach was to get the texture using the following function t = [[CCTexture2D alloc] initWithImage:[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:[NSString stringWithFormat:@"(%d)",startIndex] ofType:type]]]; give it to sprite by using setTexture method and then release the texture then create a new texture with next frame and repeat the procedure but by using this approach i only get an FPS of about 7. my second approach was to preload about 10 textures in texturecache save them in an array and give them to sprite using setTexture and on the back end i am replacing the old textures with the new texture in a thread but the problem i face is that creating new texture and adding to array takes some time and when the settexture method is called the sprite displays the old texture because the new one is not loaded yet but after some time new texture get loaded. Is there any way i can run a full screen animation on ipad at around 20 fps plesae help me out. Thanks Farhan

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  • How to avoid piracy in iPhone apps by server side validation?

    - by prathumca
    As par my app requirement, there is a couple of scenarios that I need to handle. Scenario 1: To avoid piracy, I want to include some piece of code, whose job is sending both IMEI and Serial number of IPhone. Scenario 2: At server side, I've a database, which has a list of both IMEI and Serial No info. Here I wanna validate both IMEI and Serial numbers. If both are not matched then I can make sure that the app is pirated. Idea seems good. But I don't know how to handle these two scenarios in my app. Any help is greatly appreciated.

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  • Does the dealloc in Appdelegate calls or not?

    - by monish
    Hi guys, I the allocated arrays in the didFinishLaunching of my appdelegate.And I released those arrays in the dealloc of the appdelegate. My doubt here is does the dealloc of appdelegate calls?and does the arrays in the appdelegate releases or not? Anyone's help will be much appreciated. Thank you, Monish Kumar.

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  • Inheritance issue with ivar on the iPhone

    - by Buffalo
    I am using the BLIP/MYNetwork library to establish a basic tcp socket connection between the iPhone and my computer. So far, the code builds and runs correctly in simulator but deploying to device yields the following error: error: property 'delegate' attempting to use ivar '_delegate' declared in super class of 'TCPConnection' @interface TCPConnection : TCPEndpoint { @private TCPListener *_server; IPAddress *_address; BOOL _isIncoming, _checkedPeerCert; TCPConnectionStatus _status; TCPReader *_reader; TCPWriter *_writer; NSError *_error; NSTimeInterval _openTimeout; } /** The delegate object that will be called when the connection opens, closes or receives messages. */ @property (assign) id<TCPConnectionDelegate> delegate; /** The delegate messages sent by TCPConnection. All methods are optional. */ @protocol TCPConnectionDelegate <NSObject> @optional /** Called after the connection successfully opens. */ - (void) connectionDidOpen: (TCPConnection*)connection; /** Called after the connection fails to open due to an error. */ - (void) connection: (TCPConnection*)connection failedToOpen: (NSError*)error; /** Called when the identity of the peer is known, if using an SSL connection and the SSL settings say to check the peer's certificate. This happens, if at all, after the -connectionDidOpen: call. */ - (BOOL) connection: (TCPConnection*)connection authorizeSSLPeer: (SecCertificateRef)peerCert; /** Called after the connection closes. You can check the connection's error property to see if it was normal or abnormal. */ - (void) connectionDidClose: (TCPConnection*)connection; @end @interface TCPEndpoint : NSObject { NSMutableDictionary *_sslProperties; id _delegate; } - (void) tellDelegate: (SEL)selector withObject: (id)param; @end Does anyone know how I would fix this? Would I simply declare _delegate as a public property of the base class "TCPEndPoint"? Thanks for the help ya'll!

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  • Problem in type casting in NSDate to NSString?

    - by Prash.......
    Hi, I developing an application, in which i found a ridiculous problem in type casting, I am not able to type cast NSDate to NSString. NSDate *selected =[datePicker date]; NSString *stringTypeCast = [[NSString alloc] initWithData:selected encoding:NSUTF8StringEncoding]; From ,above snippet datePicker is an object of UIDatePickerController.

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  • NSString potencial leak

    - by VansFannel
    Hello. When I build and analyze my project on XCode, I obtain a 'warning' on the following line: NSString *contactEmail = (NSString *)ABMultiValueCopyValueAtIndex(emailInfo, 0); The message is: Potencial leak on object allocated on line ... and stored into contactEmail. Is there any error on that line?

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  • Background color remaining when switching views

    - by Guy
    Hi Guys. I have a UIViewController named equationVC who's user interface is being programmatically created from another NSObject class called equationCon. Upon loading equationVC, a method called chooseInterface is called from the equationCon class. I have a global variable (globalVar) that points to a user defined string. chooseInterface finds a method in the equationCon class that matches the string globalVar points to. In this case, let's say that globalVar points to a string that is called "methodThatMatches." In methodThatMatches, another view controller needs to show the results of what methodThatMatches did. methodThatMatches creates a new equationVC that calls upon methodThatMatches2. As a test, each method changes the color of the background. When the application starts up, I get a purple background, but as soon as I hit backwards I get another purple screen, which should be yellow. I do not think that I am release the view properly. Can anyone help? -(void)chooseInterface { NSString* equationTemp = [globalVar stringByReplacingOccurrencesOfString:@" " withString:@""]; equationTemp = [equationTemp stringByReplacingOccurrencesOfString:@"'" withString:@""]; SEL equationName = NSSelectorFromString(equationTemp); NSLog(@"selector! %@",NSStringFromSelector(equationName)); if([self respondsToSelector:equationName]){ [self performSelector:equationName]; } } -(void)methodThatMatches{ self.equationVC.view.backgroundColor = [UIColor yellowColor]; [setGlobalVar:@"methodThatMatches2"]; EquationVC* temp = [[EquationVC alloc] init]; [[self.equationVC navigationController] pushViewController:temp animated:YES ]; [temp release]; } -(void)methodThatmatches2{ self.equationVC.view.backgroundColor = [UIColor purpleColor]; }

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  • Working through exercises in "Cocoa Programming for Mac OS X" - I'm stumped

    - by Zigrivers
    I've been working through the exercises in a book recommended here on stackoverflow, however I've run into a problem and after three days of banging my head on the wall, I think I need some help. I'm working through the "Speakline" exercise where we add a TableView to the interface and the table will display the "voices" that you can choose for the text to speech aspect of the program. I am having two problems that I can't seem to get to the bottom of: I get the following error: * Illegal NSTableView data source (). Must implement numberOfRowsInTableView: and tableView:objectValueForTableColumn:row: The tableView that is supposed to display the voices comes up blank I have a feeling that both of these problems are related. I'm including my interface code here: #import <Cocoa/Cocoa.h> @interface AppController : NSObject <NSSpeechSynthesizerDelegate, NSTableViewDelegate> { IBOutlet NSTextField *textField; NSSpeechSynthesizer *speechSynth; IBOutlet NSButton *stopButton; IBOutlet NSButton *startButton; IBOutlet NSTableView *tableView; NSArray *voiceList; } - (IBAction)sayIt:(id)sender; - (IBAction)stopIt:(id)sender; @end And my implementation code here: #import "AppController.h" @implementation AppController - (id)init { [super init]; //Log to help me understand what is happening NSLog(@"init"); speechSynth = [[NSSpeechSynthesizer alloc] initWithVoice:nil]; [speechSynth setDelegate:self]; voiceList = [[NSSpeechSynthesizer availableVoices] retain]; return self; } - (IBAction)sayIt:(id)sender { NSString *string = [[textField stringValue] stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceCharacterSet]]; //Is the string zero-length? if([string length] == 0) { NSLog(@"String from %@ is a string with a length of %d.", textField, [string length]); [speechSynth startSpeakingString:@"Please enter a phrase first."]; } [speechSynth startSpeakingString:string]; NSLog(@"Started to say: %@", string); [stopButton setEnabled:YES]; [startButton setEnabled:NO]; } - (IBAction)stopIt:(id)sender { NSLog(@"Stopping..."); [speechSynth stopSpeaking]; } - (void) speechSynthesizer:(NSSpeechSynthesizer *)sender didFinishSpeaking:(BOOL)complete { NSLog(@"Complete = %d", complete); [stopButton setEnabled:NO]; [startButton setEnabled:YES]; } - (NSInteger)numberOfRowsInTableView:(NSTableView *)aTableView { return [voiceList count]; } - (id)tableView: (NSTableView *)tv objecValueForTableColumn: (NSTableColumn *)tableColumn row:(NSInteger)row { NSString *v = [voiceList objectAtIndex:row]; NSLog(@"v = %@",v); NSDictionary *dict = [NSSpeechSynthesizer attributesForVoice:v]; return [dict objectForKey:NSVoiceName]; } /* - (BOOL)respondsToSelector:(SEL)aSelector { NSString *methodName = NSStringFromSelector(aSelector); NSLog(@"respondsToSelector: %@", methodName); return [super respondsToSelector:aSelector]; } */ @end Hopefully, you guys can see something obvious that I've missed. Thank you!

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  • NSLinguisticTagger on the contents of an NSTextStorage- crashing bug

    - by Remy Porter
    I'm trying to use an NSLinguisticTagger to monitor the contents of an NSTextStorage and provide some contextual information based on what the user types. To that end, I have an OverlayManager object, which wires up this relationship: -(void) setView:(NSTextView*) view { _view = view; _layout = view.layoutManager; _storage = view.layoutManager.textStorage; //get the TextStorage from the view [_tagger setString:_storage.string]; //pull the string out, this grabs the mutable version [self registerForNotificationsOn:self->_storage]; //subscribe to the willProcessEditing notification } When an edit occurs, I make sure to trap it and notify the tagger (and yes, I know I'm being annoyingly inconsistent with member access, I'm rusty on Obj-C, I'll fix it later): - (void) textStorageWillProcessEditing:(NSNotification*) notification{ if ([self->_storage editedMask] & NSTextStorageEditedCharacters) { NSRange editedRange = [self->_storage editedRange]; NSUInteger delta = [self->_storage changeInLength]; [_tagger stringEditedInRange:editedRange changeInLength:delta]; //should notify the tagger of the changes [self highlightEdits:self]; } } The highlightEdits message delegates the job out to a pool of "Overlay" objects. Each contains a block of code similar to this: [tagger enumerateTagsInRange:range scheme:NSLinguisticTagSchemeLexicalClass options:0 usingBlock:^(NSString *tag, NSRange tokenRange, NSRange sentenceRange, BOOL *stop) { if (tag == PartOfSpeech) { [self applyHighlightToRange:tokenRange onStorage:storage]; } }]; And that's where the problem is- the enumerateTagsInRange method crashes out with a message: 2014-06-04 10:07:19.692 WritersEditor[40191:303] NSMutableRLEArray replaceObjectsInRange:withObject:length:: Out of bounds This problem doesn't occur if I don't link to the mutable copy of the underlying string and instead do a [[_storage string] copy], but obviously I don't want to copy the entire backing store every time I want to do tagging. This all should be happening in the main run loop, so I don't think this is a threading issue. The NSRange I'm enumerating tags on exists both in the NSTextStorage and in the NSLinguisticTagger's view of the string. It's not even the fact that the applyHighlightToRange call adds attributes to the string, because it crashes before even reaching that line. I attempted to build a test case around the problem, but can't replicate it in those situations: - (void) testEdit { NSAttributedString* str = [[NSMutableAttributedString alloc] initWithString:@"Quickly, this is a test."]; text = [[NSTextStorage alloc] initWithAttributedString:str]; NSArray* schemes = [NSLinguisticTagger availableTagSchemesForLanguage:@"en"]; tagger = [[NSLinguisticTagger alloc] initWithTagSchemes:schemes options:0]; [tagger setString:[text string]]; [text beginEditing]; [[text mutableString] appendString:@"T"]; NSRange edited = [text editedRange]; NSUInteger length = [text changeInLength]; [text endEditing]; [tagger stringEditedInRange:edited changeInLength:length]; [tagger enumerateTagsInRange:edited scheme:NSLinguisticTagSchemeLexicalClass options:0 usingBlock:^(NSString *tag, NSRange tokenRange, NSRange sentenceRange, BOOL *stop) { //doesn't matter, this should crash }]; } That code doesn't crash.

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  • How can I access data that's stored in my App Delegate from my various view controllers?

    - by BeachRunnerJoe
    This question is similar to this other post, but I'm new to iPhone development and I'm getting used to the good practices for organizing my data throughout my app. I understand the ApplicationDelegate object to be the best place to manage data that is global to my app, correct? If so, how can I access data that's stored in my App Delegate from various view controllers? Specifically, I have an array of table section titles for my root table view controller created as such... appdelegate.m sectionTitles = [[NSArray alloc] initWithObjects: @"Title1", @"Title2", @"Title3", nil]; rootViewController.appDelegate = self; and I need to access it throughout the different views of my app, like such... rootviewcontroller.m NSUInteger numSections = [self.appDelegate.sectionTitles count]; Is this the best way to do it or are there any reasons I should organize my data a better way? Thanks so much in advance for your help!

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  • TabBarController NavigationController with black backgroundbar

    - by Simon
    hello I've placed this code my didload method, to get a black Navigationbar. rootTabBarController.navigationController.navigationBar.barStyle = UIBarStyleBlackOpaque; rootTabBarController.moreNavigationController.navigationBar.barStyle = UIBarStyleBlackOpaque; its working fine, but when the user rearranges the Icons in the editmode, i'm getting a default blue navigation bar. Can anyone help me to avid this ? btw: big thanks to the genius crowd!

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  • UIScrollView on scroll update method

    - by Alex Milde
    Hi is there a method / possibility to run a function when the scrollview is scrolling? i found scroll start and scroll end solutions but nothing like a onIsScrolling ... is there a built in solution? or whats the best workaround (nstimer)? thanks Alex

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  • SA_OAuthTwitterEngine and MGTwitterEngine retweet doesn't works

    - by NemeSys
    I'm developing an iOS app with Twitter features. To do that I'm using SA_OAuthTwitterEngine and MGTwitterEngine wrappers. I've followed this post. I'm trying to retweet a tweet from the followed user timeline. This is what I send/receive: 2012-04-12 18:34:00.291 Project[13605:207] INFO -> Twitter URL: https://api.twitter.com/1/statuses/retweet/190459190869753856.xml 2012-04-12 18:34:00.292 Project[13605:207] INFO -> retweet response: 0AFF2EF9-6BCC-4B1E-B65A-02BD24A38C18 Here I pass to the API the id field of the selected tweet which I want to retweet. But after execute the method, the retweeted doesn't appears in the user timeline, where I'm getting the user tweets and tweets retweeted by user. What I'm loosing here? According with this the request to the Twitter API is ok. And I've checked the app permissions setted in twitter and have all: read/write and direct messages. Thanks.

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  • Call an IOUSBDeviceInterface function on an obj-c object instead of a C structure

    - by b1onic
    Let's say I want to close an USB device. Here is a C structure representing the USB device: struct __USBDevice { uint16_t idProduct; io_service_t usbService; IOUSBDeviceInterface **deviceHandle; IOUSBInterfaceInterface **interfaceHandle; Boolean open; }; typedef struct __USBDevice *USBDeviceRef; Here is the code to close the device: // device is a USBDeviceRef structure // USBDeviceClose is a function member of IOUSBDeviceInterface C Pseudoclass (*device->deviceHandle)->USBDeviceClose(device->deviceHandle); Now imagine that the device properties are declared in an obj-c class @interface Device : NSObject { NSNumber idProduct io_service_t usbService; IOUSBDeviceInterface **deviceHandle; IOUSBInterfaceInterface **interfaceHandle; BOOL open; } @end How would I do to call USBDeviceClose() ?

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