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  • Android opengles 2.0 :different resolutions rendering and input

    - by kkan
    I'm currently developing a sprite based 2D game for android using opengles 2.0. I've got some basic rendering done that mimics the spritebatch functionality of xna (draw sprite, rotation, color). But all of this works for a fixed projection matrix, but android has a lot of screen sizes. Q1)Would this be an okay method to scale up/down the drawing? 1)Draw the whole screen to a texture. 2)Draw the above texture as a quad to the device. I found the above through some searching, not sure if it's the best one, are there any alternatives? Q2)How do you handle inputs for different resolutions? I currently get the position of a touch and use it raw. Would it be okay to get the position, and then scale the position to size of the texture used for rendering, and the perform calculations on it? Thanks.

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  • Read an object from compressed file generated from ActionScript 3

    - by Last Chance
    I have made a simple game Map Editor and I want to save a array that contain map tile info to a file, as below: var arr:Array = [.....2d tile info in it...]; var ba:ByteArray = new ByteArray(); ba.writeObject(arr); ba.compress(); var file:File = new File(); file.save(ba); I had successfully saved a compressed object to a file. Now the problem is my server side need to read this file and decompress the array out from the file, then convert it to a Python list. Is that possible?

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  • HP 4510s Probook Overheating

    - by Ivan
    I am having overheating problems with Ubuntu 12.04. Average temperature is approximately 70-74 °C and when Skype is turned on it goes nuts over 80 °C. Elipse refuses to open for some reason and of course everything is slower than it should be. I also had Linux Mint 11 installed and same thing happened. Strange thing is when running Windows, everything is okay and temperature is normal. Of course I have googled this issue and found some advices like install Jupiter which helped just a bit, installed additional drivers, opened laptop and cleaned it completely, disabled fan always on option from Bios. I have also switched from Unity to classic old look and still temperature is the same. Somehow I think it has something to do with the graphics card but I am all lost now. Any advices? Thank you!

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  • Restoring Grub after Kubuntu installation

    - by justquestions
    I installed Kubuntu on top of my existing Ubuntu 12.04 (64 bit) installation. During Kubuntu installation, I chose lightdm as my default display manager (instead of kdm). Now after rebooting, the Grub has a new color (gray instead of default purplish) and the screen while booting is gray (instead of purplish). I am curious if it is possible to change this grub behavior without removing Kubuntu. I did find a lot of discussion about modifying grub themes but they were not very useful because I do not know what is the default unity grub theme. I did reinstall grub but it didn't change anything. I tried the Grub Customizer but couldn't succeed. Thanks in advance!

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  • Failed to install the proprietary display driver, Compiz crashed!

    - by Naveen
    ATI Mobility Radeon HD 5400 I was using the default open source driver with Gnome classic, but when I upgraded to the closed sourced one using jockey-gtk/additional drivers everything messed up! It failed to activate the driver. Here is the error log. Wobbly windows or any other compiz effect won't work now. I can't even move a window! I'm on Precise Pangolin, Kernel-3.2.0-31-generic-pae Please Help! :( Update: I think my driver is installed even jockey doesn't show it. Compiz effects are working in Unity desktop... but I want it on Gnome Classic.

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  • Ubuntu 12.04, Intel Centrino 1030 Wireless-N 1030 not able to connect to wireless

    - by playcat
    I saw several similar threads, but none really does it... I have 12.04 precise x64 installed and things worked great for some 10 days. Then it all stopped - I wasn't able to connect any more. Even more, things were so scre*ed up that it were showing other network's name while connecting :( I have an Asus K53SM-SX054. Here's the text from dmesg related to my card: http://fixee.org/paste/iaw23iw/ Basically, it's Intel Centrino Wireless-N 1030. Not sure if it's important, I had Gnome with unity and then moved to KDE. Any ideas what to do? I'm on the verge of reinstalling things, but I already set plenty of things and have some things that I'd need to back up... and I'm rather lazy to go on with it :) EDIT: My wlan network is hidden. Not sure if this should have any influence.

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  • Is it possible to give an animated GIF a transparent background?

    - by Phil
    I'm making a Fire Emblem-esque game. There are very cute 2D frames I made for each character, and, like a game like Fire Emblem, I want these characters to animate constantly. To circumvent the graphics programming involved I came up with a novel idea! I would make each character an animated gif, and only in special conditions ever halt their constant movement - in that case just change what image is being displayed. Simple enough. But I have a dilemma - I want the background of my .gifs to be transparent (so that the "grass" behind each character naturally shows, as per the screenshot - which has them as still images with transparent backgrounds). I know how to make a background transparent in numerous tools (GIMP, Photoshop). But it seems every .gif creator replaces the transparent background with something and I can't edit it back to transparent. Is it possible to have a .gif with a transparent "background"? Perhaps my knowledge of file formats is limiting me here.

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  • Empathy authentication error to XMPP server

    - by Shauna
    I recently installed Ubuntu 12.04 on a new machine and have been working on setting it up, but I've run into an interesting problem. I have a custom XMPP server for work (I don't control it, but we're using an in-house install). I can connect to it just fine via Pidgin, but due to some UI issues I'm having with Pidgin (and what appears to be better overall integration between Empathy and Ubuntu/Unity), I'd like to use Empathy instead. However, Empathy won't connect to my XMPP server, and I keep getting an authentication error and repeatedly prompted for my password. This happens even when importing the working account information from Pidgin (so I know things like the password are correct). Is there a way I can get Empathy working with my XMPP server?

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  • Visiting launchpad.net in browser causes icon to appear in launcher, how do I remove it?

    - by Ofer Nave
    Using Ubuntu 12.10 with Unity. I think I agreed to install a Launchpad add-on in Firefox the first time I visited the site (launchpad.net), and ever since then, whenever I have an open tab in Firefox with any page on launchpad.net loaded, an icon appears in my Launcher desktop widget. If I right-click on the icon and select quit, it also closes the tab in Firefox. I've since uninstalled the Firefox add-on and rebooted, and it's still happening. How do I make it stop? It's so annoying Screenshot:

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  • Searching for fast skeletal animation algorithm

    - by igf
    Is it theoretically possible to dynamicaly animate scene with 100-150 400 poly characters meshes on high-end GL ES 2.0 mobile devices or i definetley should use prerendered keyframe animation? Scene have only one light source and precalculated shadow maps. View from top like in Warcraft 3. No any other meshes or objects. 2d collision detecting between objects calculated via spatial hashing. It can be any other algorithm besides ragdoll, but it must supply fast and simple skeletal animation for frame with 100+ low poly meshes for each mesh. Any ideas?

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  • read object from compressed file that generate from actionscript3

    - by Last Chance
    I have made a simple game Map Editor, and I want to save a array that contain map tile info to a file, as below: var arr:Array = [.....2d tile info in it...]; var ba:ByteArray = new ByteArray(); ba.writeObject(arr); ba.compress(); var file:File = new File(); file.save(ba); now I had successful save a compressed object to a file. now the problem is my server side need to read this file and decompress get the arr out from file, then convert it as python list. is that prossible?

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  • Are there statistics or time series of open bugs in Ubuntu?

    - by aroque
    I would like to know how the number of bugs in Ubuntu (open, closed, critical, etc) has evolved with time. It's a sort of scientific curiosity I have, but it would also give me a feeling how the community has changed over time, how it has coped with the challenges (I think of Unity in particular) and what's its status now. Has anyone collected these data over the years? If yes, are they publicly available? I know this information can be gathered from Launchpad itself and actually I found a website that had data from mid 2008 to early 2009. I found Ubuntu live stats, which shows live messages related to Ubuntu, but does not aggregate bug statistics. Finally there are some stats on the Ubuntu Weekly Newsletter but they only show diffs of bugs closed during the last week.

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  • How to get distance from point to line with distinction between side of line?

    - by tesselode
    I'm making a 2d racing game. I'm taking the nice standard approach of having a set of points defining the center of the track and detecting whether the car is off the track by detecting its distance from the nearest point. The nicest way I've found of doing this is using the formula: d = |Am + Bn + C| / sqrt(A^2 + B^2) Unfortunately, to have proper collision resolution, I need to know which side of the line the car is hitting, but I can't do that with this formula because it only returns positive numbers. So my question is: is there a formula that will give me positive or negative numbers based on which side of the line the point is on? Can I just get rid of the absolute value in the formula or do I need to do something else?

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  • Second monitor not coming back on after going into hibernate

    - by dabraude
    10 and a new problem has come up. When I my machine hibernates the second monitor does not come back on. I did not have this problem in 11.04. The main monitor is plugged into a vga port, and the second plugged into a display port then an adapter to vga the system is a Dell Optiplex 790 and the graphics card is (according to lspci) a VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) I am running the classic Gnome desktop though the problem occurs in Unity as well.

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  • Working with vectors and transformations

    - by user29163
    I am going to write an graphical 2D application that allows user to create polygons and transform them through transformation such as rotation an so on. I was hoping someone can give pro and cons arguments for the different choices I got in my mind. (Its all in Java btw!) a). Represent vectors by filling matrices with 'real' numbers. This means making a matrix datas tructure that supports multiplication, transposing etc b). Make a own vector class, such that I can make a matrix class that support those vectors.

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  • C# Rendering Engine for Roguelike [closed]

    - by Haedrian
    I'm trying my hand at designing a roguelike, and I need a pretty simple 2D rendering engine that works with C# Its as simple as it gets, I want to be able to drop sprites somewhere on a grid, with some sort of menus/text on the side; that sort of thing. The (very complicated) game itself would be decoupled from the interface I've looked into a number of engines and they all seem to be very complicated/support much more things than I need. Right now I'm planning on making my own using either XNA or OpenTK - but I was wondering whether anyone has any suggestions for less-complicated rendering engines which might make my job easier. Thanks.

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  • For some reason I can't get ATI FGLRX Drivers to support 3D acceleration on Ubuntu 12.04

    - by HungryMan
    I have an ATI 5650m and I've had 0 issues with 3D Acceleration in the past. I had to reinstall Ubuntu entirely, and now with the 12.6 drivers I get - One or more tools required for installation cannot be found on the system I can't seem to solve this issue. I installed the FGLRX drivers through the "alternate command line" guide on the Ubuntu Wiki including the instructions for getting 3D support. They seem to install but I get an error with vainfo libva: VA-API version 0.32.0 Xlib: extension "XFree86-DRI" missing on display ":0.0". libva: va_getDriverName() returns 0 libva: Trying to open /usr/lib/x86_64-linux-gnu/dri/fglrx_drv_video.so libva error: /usr/lib/x86_64-linux-gnu/dri/fglrx_drv_video.so init failed libva: va_openDriver() returns -1 vaInitialize failed with error code -1 (unknown libva error),exit I have tried help here: http://ubuntuforums.org/showthread.php?t=2014440 It's a bit frustrating as I can do basically nothing without 3D support. I can't use super + direction or super + w or even configure the Unity bar to be 32px. If anyone could help I'd appreciate that.

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  • How does a collison engine work?

    - by JXPheonix
    Original question: Click me How exactly does a collision engine work? This is an extremely broad question. What code keeps things bouncing against each other, what code makes the player walk into a wall instead of walk through the wall? How does the code constantly refresh the players position and objects position to keep gravity and collision working as it should? If you don't know what a collision engine is, basically it's generally used in platformer games to make the player acutally hit walls and the like. There's the 2d type and the 3d type, but they all accomplish the same thing: collision. So, what keeps a collision engine ticking?

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  • Ubuntu 12.10 update doesnt boot. (please help)

    - by Hugtrw
    my name is Anthony. I updated to 12.10 and it the OS will not load accept in "pae" under advanced options. I used the boot repair cd, the only thing that workds is the monodeset option in the kernel and the graphics are terrible, mouse disappears and unity will not boot. Ubuntu 12.04 Runs great, on a clean install of 12.10 Ubuntu 12.10 wont even load to install unless under monodeset. I get left a termial like screen with just a bilking bar. Im running a HP Compaq NC6400 Laptop, Ubuntu 32-bit, 2gb ram.

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  • Storing a Hex Grid

    - by Pedro Caetano
    I've been creating a small hex grid framework for Unity3D and have come to the following dilema. This is my coordinate system (taken from here) Link because I'm a new user It all works pretty nicely except for the fact I have no idea how to store it. I originally intended to store this in a 2D array and use images to generate my maps. One problem was that it had negative values (this was easily fixed by offsetting the coordinates a bit). However, due to this coordinate system, such an image or bitmap would have to be diamond shaped - and since these structures are square shaped, this would cause a lot of headaches even if I hack something together. Is there anything I'm missing that could fix this? I recall seeing a forum post regarding this in the unity forums but I can no longer find the link. Is writing a set of coordinate translators the best solution here? If you guys think it would be helpful, I can post code and images of my problem.

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  • Menus not visible in some apps in Xubuntu 12.04

    - by Carl Burkart
    I've been using Ubuntu 12.04 for a few weeks and recently added the xubuntu desktop as well. I have noticed that in some applications, there is no menu present. For example, in Thunar, their is no menu (File, View, etc.), so I can't figure out how to "show hidden files." Could this be some conflict between xubuntu and unity's global menu. I want to be able to log in under either on my netbook, so uninstalling one or the other is not an option. Any ideas?

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  • Is it better to cut and store all sprites needed from a spritesheet in memory, or cut them out just-in-time?

    - by xLite
    I'm not sure what's best practice here as I have little experience with this. Essentially what I am asking is... if it's better to get your single PNG with all your different sprites on it for use in-game, cut out every sprite on startup and store them in memory, then access the already-cut-out sprite from memory quickly or Only have the single PNG with all the different sprites residing in memory, and when you need, for example, a tree. You cut out the tree from the PNG and then continue to use it as normal. I imagine the former is more CPU friendly than the latter but less memory friendly, vice versa for the latter. I want to know what the norm is for game dev. This is a pixel based game using 2D art. Each PNG is actually an avatar's sprite sheet with each body part separated and then later joined to form the full body of the avatar.

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  • ASUS EeePC Fn+F2 ruins wireless until restart

    - by dawmail333
    I managed to get my wireless working beautifully (ath5k driver working great), and it works over a disable/enable wireless cycle, even a suspend/wakeup cycle (read some people have issues with that). Unfortunately, I discovered that if I press Fn+F2 on my keyboard (Asus EeePC 900HA, so that's the wireless toggle key), wireless then stops working until I restart the computer. How can I fix this? I'm running UNR 10.10 (with Unity turned off tyvm!). I heard something about Jupiter controlling these keys, but what about asus-laptop? How can I fix this behaviour? TIA. (Note, I'm a power user, but still fairly new to Linux. I'm picking up speed though).

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  • Xubuntu LightDM shows blank screen half the time

    - by Sman789
    System info: (will be amended if any more info is asked for) My laptop runs Xubuntu 12.10. As it has a Solid State Drive, /tmp, /var/tmp, /var/log and /var/log/apt are set to tmpfs in the /etc/fstab file - in case this makes any difference. Problem My problem is quite simple. Approximately 50% of boot attempts end in the mouse cursor on a black screen (presumably LightDM failing to load), forcing me to restart and try again. I can access the CTRL+ALT+F1 terminal to reboot the machine, but it's very annoying having to boot and reboot two or three times before one works. Oh, and this problem is the same whether I use the Xubuntu or Unity greeter. Thanks for any help you can give.

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  • Which creative framework can create these games? [closed]

    - by Rahil627
    I've used a few game frameworks in the past and have run into limitations. This lead me to "creative frameworks". I've looked into many, but I cannot determine the limitations of some of them. Selected frameworks ordered from highest to lowest level: Flash, Unity, MonoGame, OpenFrameworks (and Cinder), SFML. I want to be able to: create a game that handles drawing on an iPad create a game that uses computer vision from a webcam create a multi-device iOS game create a game that uses input from Kinect Can all of the frameworks handle this? What is the highest level framework that can handle all of them?

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