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  • How many tiers should my models have in a DB driven web app?

    - by Hanno Fietz
    In my experience, the "Model" in MVC is often not really a single layer. I would regularly have "backend" models and "frontend" models, where the backend ones would have properties that I want to hide from the UI code, and the frontend ones have derived or composite properties which are more meaningful in the context of the UI. Recently, I have started to introduce a third layer in between when database normalization created tables that did not really match the conceptual domain objects anymore. In those projects I have model classes that are equivalent with the DB structure, these become components of objects that represent the domain model, and finally these are filtered and amended for displaying information to the user. Are there patterns or guidelines for how, when and why to organize the data model across application layers?

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  • Enable Configurator for Return Orders

    - by ChristineS-Oracle
    With release 12.2.4 for non-referenced RMAs, Order Management will allow you to configure the model from Sales Order / Quick Sales Order windows. This is only allowable when profile  OM: Enable Configuration UI for RMA is set to Yes.  All selected options must be returnable, as well as all included items. Order Management explodes included items and creates options and option classes in a way similar to outbound orders. The application creates all selected components with same line number but different option/component number.  Additionally, the application does not allow re-configuration and/or deletion of any line if any line in the same configuration is received, fulfilled, closed, cancelled, or split. For additional information refer to the Oracle Order Management Release Notes for Release 12.2.4 (Doc ID 1906521.1).

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  • O'Reilly 50& off offer on CSS3 books to 05:00 PT on Oct/28

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2013/10/21/oreilly-50-off-offer-on-css3-books-to-0500-pt.aspxAt  http://shop.oreilly.com/category/deals/css3.do?code=WKCSS&imm_mid=0b155e&cmp=em-prog-books-videos-lp-owo_css3_direct_wkcss, O'Reilly are offering 50% off a number of e-books on mastering CSS3 to 05:00 PT on Oct 28 "CSS3—the technology behind most of the eye-catching visuals on the Web today—is loaded with capabilities that once would have required JavaScript or third-party plugins, such as animation, pseudo-classes, and media queries. Use CSS3 to transform markup into stunning, richly detailed web pages that look great in any browser. For one week only, SAVE 50% on CSS3 ebooks from shop.oreilly.com and take your sites from ordinary to incredible."

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  • O'Reilly Deal to Oct/14/2013 05:00 PT - 50% off E-Books on mastering CSS3

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2013/10/11/oreilly-deal-to-oct142013-0500-pt---50-off-e-books.aspxAt  http://shop.oreilly.com/category/deals/css3.do?code=WKCSS&imm_mid=0b155e&cmp=em-prog-books-videos-lp-owo_css3_direct_wkcss, O'Reilly are offering 50% off a number of e-books on mastering CSS3 "CSS3—the technology behind most of the eye-catching visuals on the Web today—is loaded with capabilities that once would have required JavaScript or third-party plugins, such as animation, pseudo-classes, and media queries. Use CSS3 to transform markup into stunning, richly detailed web pages that look great in any browser. For one week only, SAVE 50% on CSS3 ebooks from shop.oreilly.com and take your sites from ordinary to incredible."

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  • Is premature optimization really the root of all evil?

    - by Craig Day
    A colleague of mine today committed a class called ThreadLocalFormat, which basically moved instances of Java Format classes into a thread local, since they are not thread safe and "relatively expensive" to create. I wrote a quick test and calculated that I could create 200,000 instances a second, asked him was he creating that many, to which he answered "nowhere near that many". He's a great programmer and everyone on the team is highly skilled so we have no problem understanding the resulting code, but it was clearly a case of optimizing where there is no real need. He backed the code out at my request. What do you think? Is this a case of "premature optimization" and how bad is it really?

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  • Difference between Sound and Music

    - by Southpaw Hare
    What are the key differences between the Sound and Music classes in Pygame? What are the limitations of each? In what situation would one use one or the other? Is there a benefit to using them in an unintuitive way such as using Sound objects to play music files or visa-versa? Are there specifically issues with channel limitations, and do one or both have the potential to be dropped from their channel unreliably? What are the risks of playing music as a Sound?

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  • Naming convention: Final fields (not static)

    - by Zeeker
    Today I had a discussion with a co-worker about the naming of final fields in Java classes. In his opionion final fields should also be considered constants since their values won't change after the creation of the instance. This would lead to the following naming convention for final fields: public class Foo { private static final String BLA_BLA = "bla"; private final String BAR_BATZ; ... } In my opinion only static final fields should be considered constants while fields which are only final should follow the usual camelCase naming convention. public class Foo { private static final String BLA = "bla"; private final String barBatz; ... } Now I'm a bit uncertain since he is a far more experienced programmer than I am and I usually agree with his opinions and consider him a very good developer. Any input on this?

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  • Oracle Enterprise JavaBeans (EJB) Developer Certification

    - by user33716
    I would like to gain the "Oracle Enterprise JavaBeans (EJB) Developer" certification. According to this page I have to take a number of classes each of which costs up to a couple of thousand GB£. Is this really the only way to obtain the certification? Can I not just buy a certification guide book from amazon and just sit the requisite tests? At the moment I have no Java EE experience and I'm finding it impossible to get interviews for the jobs I'm interested in. I'm hoping this will at least help me get my foot through the door.

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  • Google I/O 2012 - Breaking the JavaScript Speed Limit with V8

    Google I/O 2012 - Breaking the JavaScript Speed Limit with V8 Daniel Clifford Are you are interested in making JavaScript run blazingly fast in Chrome? This talk takes a look under the hood in V8 to help you identify how to optimize your JavaScript code. We'll show you how to leverage V8's sampling profiler to eliminate performance bottlenecks and optimize JavaScript programs, and we'll expose how V8 uses hidden classes and runtime type feedback to generate efficient JIT code. Attendees will leave the session with solid optimization guidelines for their JavaScript app and a good understanding on how to best use performance tools and JavaScript idioms to maximize the performance of their application with V8. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 3049 113 ratings Time: 47:35 More in Science & Technology

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  • PyQt design issues

    - by Falmarri
    I've been working on a my first real project using PyQt lately. I've done just a little bit of work in Qt for C++ but nothing more than just messing around. I've found that the Qt python bindings are essentially just a straight port of C++ classes into python, which makes sense. The issue is that this creates a lot of messy, unpythonic code. For example if you look at QAbstractItemModel, there's a lot of hoops you have to go through that forces you to hide the actual python. I was just wondering if there's any intention of writing a python implementation of Qt that isn't necessarily just a wrapper? Either by Nokia or anyone else? I really like Qt but I would love to be able to write more pythonic code. I hope this is OK to ask here. I'm not trying to start a GUI war or anything.

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  • Public versus private inheritance when some of the parent's methods need to be exposed?

    - by Vorac
    Public inheritance means that all fields from the base class retain their declared visibility, while private means that they are forced to 'private' within the derived class's scope. What should be done if some of the parent's members (say, methods) need to be publicly exposed? I can think of two solution. Public inheritance somewhat breaks encapsulation. Furthermore, when you need to find out where is the method foo() defined, one needs to look at a chain of base classes. Private inheritance solves these problems, but introduces burden to write wrappers (more text). Which might be a good thing in the line of verbosity, but makes changes of interfaces incredibly cumbersome. What considerations am I missing? What constraints on the type of project are important? How to choose between the two (I am not even mentioning 'protected')? Note that I am targeting non-virtual methods. There isn't such a discussion for virtual methods (or is there).

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  • Programming Challenges for a beginner

    - by JMK
    I'm in an unusual situation. A colleague of mine wants to "learn programming" and, being a developer I have been tasked with teaching him "programming". Personally, I am self taught, and have never taught any sort of skill to anybody else before so I am not quite sure where to start. Also, I still have a heck of a lot to learn myself (although don't we all)! I write in C# but is C# a good language for a beginner? I was thinking that Visual Basic .Net would be a better starting point, so was considering getting him setup with Visual Studio Express 2010, teaching him a few basics (variables, functions, classes etc) then finding some programming challenges and asking him to work through these. Does anybody have a good source of these sorts of challenges? Also is this a good strategy? Finally, what are your experiences of teaching programming to somebody else and what advice would you give?

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  • Does FP mess up your OOP skills?

    - by bonomo
    I've been learning functional programming in Haskell and F# for awhile and now when I got some skills it gets harder for me to think in OOP way and program in C# and JavaScript. Everything seems to be ass-backwards there with classes, interfaces, objects and I often stare at the screen trying to think of a better way around without using them. This is something that scares me, because I didn't have problems like that before (not knowing that the same stuff can be done in a different way). So I am concerned as I don't want to loose myself as a OOP developer, because this is what I do for living. Is it a normal thing? Shall I rather stop doing FP? How did you manage to cope with it?

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  • How to export a C++ class library to C# using a dll?

    - by SICGames2013
    In my previous revision game engine I deported major functions for the game editor for C#. Now, I'm beginning to revise the game engine with a static library. There's a already dynamic library created in C++ to use DLLEXPORT for C#. Just now I want to test out the newer functions and created a DLL file from C++. Because the DLL contains classes I was wondering how would I be able to use DLL Export. Would I do this: [DLLEXPORT("GameEngine.dll", EntryPoint="SomeClass", Conventional=_stdcall)] static extern void functionFromClass(); I have a feeling it's probably DLLImport and not DLLExport. I was wondering how would I go about this? Another way I was thinking was because I already have the DLL in C++ prepared already to go the C# Class Library. I could just keep the new engine as a lib, and link the lib with the old DLL C++ file. Wouldn't the EntryPoint be able to point to the class the function is in?

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  • How do you deal with web designers who are too afraid to read and touch PHP code?

    - by Lacrymology
    I've been hired to make a website and am working with a designer (who happens to be the guy who is in contact with the client and hired me, so no, I can't kick his ass out =) ) who's too afraid to touch into the php code, and is too newbie in html and css to give me good enough models, so the work of today will be going through his new html model of a half-programmed page and removing s and changing classes and the such. Is there some kind of tool, or some better workflow in order to make this easier for both of us? maybe I'm dealing with this the wrong way altogether, I'm new to web development, and I don't know enough html/css (and he supposedly does) to have him just give me a graphic mock-up and do the whole thing, so what we're doing is he gives me a static html page that looks like he wants, and I put around it =) can anyone give me some advice on this?

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  • Type Conversion in JPA 2.1

    - by delabassee
    The Java Persistence 2.1 specification (JSR 338) adds support for various new features such as schema generation, stored procedure invocation, use of entity graphs in queries and find operations, unsynchronized persistence contexts, injection into entity listener classes, etc. JPA 2.1 also add support for Type Conversion methods, sometime called Type Converter. This new facility let developers specify methods to convert between the entity attribute representation and the database representation for attributes of basic types. For additional details on Type Conversion, you can check the JSR 338 Specification and its corresponding JPA 2.1 Javadocs. In addition, you can also check those 2 articles. The first article ('How to implement a Type Converter') gives a short overview on Type Conversion while the second article ('How to use a JPA Type Converter to encrypt your data') implements a simple use-case (encrypting data) to illustrate Type Conversion. Mission critical applications would probably rely on transparent database encryption facilities provided by the database but that's not the point here, this use-case is easy enough to illustrate JPA 2.1 Type Conversion.

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  • Test Doubles : Do they go in "source packages" or "test packages"?

    - by sbrattla
    I've got a couple of data access objects (DefaultPersonServices.class, DefaultAddressServices.class) which is responsible for various CRUD operations in a database. A few different classes use these services, but as the services requires that a connection is established with a database I can't really use them in unit tests as they take too long. Thus, I'd like to create a test doubles for them and simply do FakePersonServices.class and FakeAddressService.class implementations which I can use throughout testing. Now, this is all good (I assume)...but my question relates to where I put the test doubles. Should I keep them along with the default implementations (aka "real" implementations) or should I keep them in a corresponding test package. The default implementations are found in Source Packages : com.company.data.services. Should I keep the test doubles here too, or should the test doubles rather be in Test Packages : com.company.data.services?

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  • What library should I use for 2D Geometry? [closed]

    - by Luka
    I've been working on a 2D game in java, but found that java just didn't cut it for me and had forced me to a lot of bad design choices, so I've decided to port all my work to c++. The main reason I've decided change to c++ is that i had reached a point where i had 3 geometry libraries (the native, one from the game engine and one to handle "complex" polygons), none of witch worked very well together and i couldn't keep track of them. I'm new to c++, but i know all the basics. My question is, what would be a good geometry library to use, ideally it should be able to handle integer and decimal data types, have point, line, and polygon classes witch are able to check for intersection and contains. Thanks in advance, Luka

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  • Algorithm to simplify building/structural meshes

    - by morpheus
    I am looking for an algorithm to simplify the meshes of buildings or similar structures. EDIT: I had made a comment that Hoppe's algorithm tends to make meshes more and more spherical with simplification. But, I am not sure about it, so am deleting the comment. Buildings in contrast should tend to become more and more rectangular with increasing simplification. The D3DX extensions for D3D in version 9.0 (d3dx9.lib) used to have classes to do progressive mesh simplification. See: http://doc.51windows.net/Directx9_SDK/?url=/directx9_sdk/graphics/reference/d3dx/functions/mesh/d3dxgeneratepmesh.htm http://msdn.microsoft.com/en-us/library/windows/desktop/bb281243(v=vs.85).aspx

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  • Splitting Logic, Data, Layout and "Hacks"

    - by fjdumont
    Sure, we all heard of programming patterns such as MVVM, MVC and such. But that isn't really what I'm looking into as Layout, Data and Logic is already pretty much split up (XML-Layout markup, Database, insert your language of choice here). The platform I am developing for is hard to maintain over the updated versions and older OSes. The project significantly grew up over the last few months and dealing with different platform versions really is a pain. For example simply disabling an user interface control for all existing versions took me around 40 lines of code in the logic layer, wrangling around with invocation, delegation, singletons that provide UI handling and so on. Is there a clean way to keep track of those "hacks" by maybe excluding it into separate classes or even packages? Should I overwrite existing framework code in order to handle my requirements correctly? If so, does that concept have a name?

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  • Install/running ubuntu on extarnal HDD with a windows laptop?

    - by Peter
    Sorry for asking, especially as I've trawled through many similar questions. Mine is of the most basic element I think as this kind of thing is really out of my ball park. Anyway I wanted to if by installing ubuntu on my old laptop hdd (I now use it as external storage), can I run it on my laptop which has windows installed. I can't take the chance of installing on the laptop as I'm currently studying, and I have a years worth of work on here (most backed up elsewhere), and will be using it a lot. However there are some programmes I can use if I can get ubuntu that will be helpful for one or two classes. Sorry for the very basic question.

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  • Working with Primary Keys and Generators - Quickstart with NHibernate (Part 4)

    - by BobPalmer
    In this NHibernate tutorial, I'll be digging into the ID tag and Generator classes.  I had originally planned on finishing up a series on relationships (parent/child, etc.) but felt this would be an interesting topic for folks, and I also wanted to start integrating some of the current NHibernate reference. Since this article also includes some reference sections (and since I have not had a chance to check for every possible parameter value), I used the current reference as a baseline, and would welcome any feedback or technical updates that I can incorporate. You can find the entire article up on Google Docs at this link: http://docs.google.com/Doc?id=dg3z7qxv_24f3ch2rf7 As always, feedback, suggestions, and technical corrections are greatly appreciated! Enjoy! - Bob

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  • What is a *slightly* less extreme equivalent to being "fluent" in a language?

    - by Mehrdad
    tl;dr: What is a less extreme (but still noticeable) alternative to the word "fluent", when saying e.g. "I am fluent in C++/Python/whatever?" I think I can call myself "fluent" in C#, because I know the language and runtime very well, and I'm very familiar with the .NET framework's APIs and classes, etc. I would like to claim the same thing for Python and C++. But while I can program in Python (I did so for an entire summer, making a website with Django), for example, I would not call myself fluent because my code isn't always "Pythonic" (e.g. using map/filter vs. list comprehensions), and I'm not too intimate with some aspects of the language and standard library yet (e.g. the introspection API, etc.). Is there a word or phrase I can use on e.g. a resume to describe what I know? I can think of "very familiar with", but is there a better word/phrase I can use?

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  • How should I model an economy-based game in code?

    - by Matthew G.
    I'd like to create an economy game based on an ancient civilization. I'm not sure how to design it. If I were working on a smaller game, like a copy of "Space Invaders," I'd have no problem structuring it like this: Main Control Class Graphics Class Player Class Enemy class I don't understand how I'd do this for larger projects like my economy game. Do I create a country class that contains a bunch of towns? Do the towns contain a lot building class, most contain classes of people? Do I make a path finding class that the player can access to get around?

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  • How can I link to callback functions in Lua such that the callbacks will be updated when the scripts are reloaded?

    - by Raptormeat
    I'm implementing Lua scripting in my game using LuaBind, and one of the things I'm not clear on is the logistics of reloading the scripts live ingame. Currently, using the LuaBind C++ class luabind::object, I save references to Lua callbacks directly in the classes that use them. Then I can use luabind::call_function using that object in order to call the Lua code from the C++ code. I haven't tested this yet, but my assumption is that if I reload the scripts, then all the functions will be redefined, BUT the references to the OLD functions will still exist in the form of the luabind::object held by the C++ code. I would like to be able to swap out the old for the new without manually having to manage this for every script hook in the game. How best to change this so the process works? My first thought is to not save a reference to the function directly, but maybe save the function name instead, and grab the function by name every time we want to call it. I'm looking for better ideas!

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