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  • How to store Role Based Access rights in web application?

    - by JonH
    Currently working on a web based CRM type system that deals with various Modules such as Companies, Contacts, Projects, Sub Projects, etc. A typical CRM type system (asp.net web form, C#, SQL Server backend). We plan to implement role based security so that basically a user can have one or more roles. Roles would be broken down by first the module type such as: -Company -Contact And then by the actions for that module for instance each module would end up with a table such as this: Role1 Example: Module Create Edit Delete View Company Yes Owner Only No Yes Contact Yes Yes Yes Yes In the above case Role1 has two module types (Company, and Contact). For company, the person assigned to this role can create companies, can view companies, can only edit records he/she created and cannot delete. For this same role for the module contact this user can create contacts, edit contacts, delete contacts, and view contacts (full rights basically). I am wondering is it best upon coming into the system to session the user's role with something like a: List<Role> roles; Where the Role class would have some sort of List<Module> modules; (can contain Company, Contact, etc.).? Something to the effect of: class Role{ string name; string desc; List<Module> modules; } And the module action class would have a set of actions (Create, Edit, Delete, etc.) for each module: class ModuleActions{ List<Action> actions; } And the action has a value of whether the user can perform the right: class Action{ string right; } Just a rough idea, I know the action could be an enum and the ModuleAction can probably be eliminated with a List<x, y>. My main question is what would be the best way to store this information in this type of application: Should I store it in the User Session state (I have a session class where I manage things related to the user). I generally load this during the initial loading of the application (global.asax). I can simply tack onto this session. Or should this be loaded at the page load event of each module (page load of company etc..). I eventually need to be able to hide / unhide various buttons / divs based on the user's role and that is what got me thinking to load this via session. Any examples or points would be great.

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  • Banshee does not start (Ubuntu 12.04)

    - by balg
    I have installed banshee, but during the installation something went wrong and now i am experiencing this: balg@scorpion:~$ banshee Unhandled Exception: System.TypeLoadException: Could not load type 'Banshee.ServiceStack.DBusServiceManager' from assembly 'Banshee.Services, Version=2.4.0.0, Culture=neutral, PublicKeyToken=null'. [ERROR] FATAL UNHANDLED EXCEPTION: System.TypeLoadException: Could not load type 'Banshee.ServiceStack.DBusServiceManager' from assembly 'Banshee.Services, Version=2.4.0.0, Culture=neutral, PublicKeyToken=null'. I have tried to remove and purge banshee, delete the config files and then reinstall it, but it didn't help. Can anyone help me? Thanks, balg

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  • Dual Monitor (Monitor and TV)

    - by umpirsky
    I connected TV to my computer, and trying to set dual display. Whatever resolution I choose for my second display (TV) I get message like this: The selected configuration for displays could not be applied required virtual size does not fit available size: requested=(2704, 1050), minimum=(320, 200), maximum=(1680, 1680) How can I fix this? Also, while I was experimenting system went to deadlock, I restarted and after boot monitor just turns off once system is up. I boot in recovery mode and after several retries fixed it somehow, I don't know how, probably by changing display config from display manager. now I found xorg.conf.new file in my home dir: Section "ServerLayout" Identifier "X.org Configured" Screen 0 "Screen0" 0 0 Screen 1 "Screen1" RightOf "Screen0" Screen 2 "Screen2" RightOf "Screen1" InputDevice "Mouse0" "CorePointer" InputDevice "Keyboard0" "CoreKeyboard" EndSection Section "Files" ModulePath "/usr/lib/xorg/modules" FontPath "/usr/share/fonts/X11/misc" FontPath "/usr/share/fonts/X11/cyrillic" FontPath "/usr/share/fonts/X11/100dpi/:unscaled" FontPath "/usr/share/fonts/X11/75dpi/:unscaled" FontPath "/usr/share/fonts/X11/Type1" FontPath "/usr/share/fonts/X11/100dpi" FontPath "/usr/share/fonts/X11/75dpi" FontPath "/var/lib/defoma/x-ttcidfont-conf.d/dirs/TrueType" FontPath "built-ins" EndSection Section "Module" Load "extmod" Load "dbe" Load "glx" Load "dri" Load "dri2" Load "record" EndSection Section "InputDevice" Identifier "Keyboard0" Driver "kbd" EndSection Section "InputDevice" Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/input/mice" Option "ZAxisMapping" "4 5 6 7" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Monitor Vendor" ModelName "Monitor Model" EndSection Section "Monitor" Identifier "Monitor1" VendorName "Monitor Vendor" ModelName "Monitor Model" EndSection Section "Monitor" Identifier "Monitor2" VendorName "Monitor Vendor" ModelName "Monitor Model" EndSection Section "Device" ### Available Driver options are:- ### Values: <i>: integer, <f>: float, <bool>: "True"/"False", ### <string>: "String", <freq>: "<f> Hz/kHz/MHz", ### <percent>: "<f>%" ### [arg]: arg optional #Option "NoAccel" # [<bool>] #Option "SWcursor" # [<bool>] #Option "Dac6Bit" # [<bool>] #Option "Dac8Bit" # [<bool>] #Option "BusType" # [<str>] #Option "CPPIOMode" # [<bool>] #Option "CPusecTimeout" # <i> #Option "AGPMode" # <i> #Option "AGPFastWrite" # [<bool>] #Option "AGPSize" # <i> #Option "GARTSize" # <i> #Option "RingSize" # <i> #Option "BufferSize" # <i> #Option "EnableDepthMoves" # [<bool>] #Option "EnablePageFlip" # [<bool>] #Option "NoBackBuffer" # [<bool>] #Option "DMAForXv" # [<bool>] #Option "FBTexPercent" # <i> #Option "DepthBits" # <i> #Option "PCIAPERSize" # <i> #Option "AccelDFS" # [<bool>] #Option "IgnoreEDID" # [<bool>] #Option "CustomEDID" # [<str>] #Option "DisplayPriority" # [<str>] #Option "PanelSize" # [<str>] #Option "ForceMinDotClock" # <freq> #Option "ColorTiling" # [<bool>] #Option "VideoKey" # <i> #Option "RageTheatreCrystal" # <i> #Option "RageTheatreTunerPort" # <i> #Option "RageTheatreCompositePort" # <i> #Option "RageTheatreSVideoPort" # <i> #Option "TunerType" # <i> #Option "RageTheatreMicrocPath" # <str> #Option "RageTheatreMicrocType" # <str> #Option "ScalerWidth" # <i> #Option "RenderAccel" # [<bool>] #Option "SubPixelOrder" # [<str>] #Option "ClockGating" # [<bool>] #Option "VGAAccess" # [<bool>] #Option "ReverseDDC" # [<bool>] #Option "LVDSProbePLL" # [<bool>] #Option "AccelMethod" # <str> #Option "DRI" # [<bool>] #Option "ConnectorTable" # <str> #Option "DefaultConnectorTable" # [<bool>] #Option "DefaultTMDSPLL" # [<bool>] #Option "TVDACLoadDetect" # [<bool>] #Option "ForceTVOut" # [<bool>] #Option "TVStandard" # <str> #Option "IgnoreLidStatus" # [<bool>] #Option "DefaultTVDACAdj" # [<bool>] #Option "Int10" # [<bool>] #Option "EXAVSync" # [<bool>] #Option "ATOMTVOut" # [<bool>] #Option "R4xxATOM" # [<bool>] #Option "ForceLowPowerMode" # [<bool>] #Option "DynamicPM" # [<bool>] #Option "NewPLL" # [<bool>] #Option "ZaphodHeads" # <str> Identifier "Card0" Driver "radeon" BusID "PCI:2:0:0" EndSection Section "Device" ### Available Driver options are:- ### Values: <i>: integer, <f>: float, <bool>: "True"/"False", ### <string>: "String", <freq>: "<f> Hz/kHz/MHz", ### <percent>: "<f>%" ### [arg]: arg optional #Option "ShadowFB" # [<bool>] #Option "Rotate" # <str> #Option "fbdev" # <str> #Option "debug" # [<bool>] Identifier "Card1" Driver "fbdev" BusID "PCI:2:0:0" EndSection Section "Device" ### Available Driver options are:- ### Values: <i>: integer, <f>: float, <bool>: "True"/"False", ### <string>: "String", <freq>: "<f> Hz/kHz/MHz", ### <percent>: "<f>%" ### [arg]: arg optional #Option "ShadowFB" # [<bool>] #Option "DefaultRefresh" # [<bool>] #Option "ModeSetClearScreen" # [<bool>] Identifier "Card2" Driver "vesa" BusID "PCI:2:0:0" EndSection Section "Screen" Identifier "Screen0" Device "Card0" Monitor "Monitor0" SubSection "Display" Viewport 0 0 Depth 1 EndSubSection SubSection "Display" Viewport 0 0 Depth 4 EndSubSection SubSection "Display" Viewport 0 0 Depth 8 EndSubSection SubSection "Display" Viewport 0 0 Depth 15 EndSubSection SubSection "Display" Viewport 0 0 Depth 16 EndSubSection SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen1" Device "Card1" Monitor "Monitor1" SubSection "Display" Viewport 0 0 Depth 1 EndSubSection SubSection "Display" Viewport 0 0 Depth 4 EndSubSection SubSection "Display" Viewport 0 0 Depth 8 EndSubSection SubSection "Display" Viewport 0 0 Depth 15 EndSubSection SubSection "Display" Viewport 0 0 Depth 16 EndSubSection SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen2" Device "Card2" Monitor "Monitor2" SubSection "Display" Viewport 0 0 Depth 1 EndSubSection SubSection "Display" Viewport 0 0 Depth 4 EndSubSection SubSection "Display" Viewport 0 0 Depth 8 EndSubSection SubSection "Display" Viewport 0 0 Depth 15 EndSubSection SubSection "Display" Viewport 0 0 Depth 16 EndSubSection SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection Can I delete it? Second display (TV) only works when I check Mirror displays option.

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  • Titanium SDK gives a "file too short" error

    - by Dananjaya
    I'm using Ubuntu 11.04 and recently installed Appcelerator Titanium Studio version 1.7 When I load up a demo project to run, I get an error like this, Couldn't load file:/home/dananjaya/.titanium/runtime/linux/1.1.0/libkhost.so, error: /home/dananjaya/.titanium/runtime/linux/1.1.0/libwebkittitanium-1.0.so.2: file too short Am I missing some dependencies here or is it a bug in the application? Thanks in advance.

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  • Please allow us to cancel loading of log in SQL Server Management Studio Log Viewer

    - by simonsabin
    The log viewer in management studio is really neat, however if you have large log files or are accessing a remote server over a slow connection it can take a long time to load the log records. Generally you only need the last x records, so you don’t need to load all the records. It would be great to have a cancel button to allow us to cancel the loading of the log records in SQL Server Management Studio. As an aside one of the best features in SQL 2005 was the ability to cancel your connection attempt...(read more)

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  • Loading and drawing materials using Lib3ds

    - by Dfowj
    Hey all, i'm currently using Lib3ds to load models into my C++/OpenGL project. So far, i've been follow the model loading tutorial found here. The tutorial gives a good example of how to draw the vertices and normals using VBO's, but so far i've been lost as how to do the same thing with materials. Could i get an explanation/example of how to both load and draw materials of my meshes using Lib3ds and OpenGL?

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  • Insight into GNU/Linux boot process

    <b>Musing with GNU/Linux:</b> "In this document we will take a look at the different aspects of the boot process. Such as the BIOS which is the first code which runs, the boot loaders that can load different operating systems, pass arguments to the kernel, load it from different sources like a hard drive, a flash, and network & finally the kernel itself."

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  • Character jump animation is not working when i hit the space bar

    - by muzzy
    i am having an issue with my game in XNA. My jump sprite sheet for my character does not trigger when i hit the space bar. I cant seem to find the problem. Please help me. I am also put the code below to make things easier. namespace WindowsGame4 { public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; // start of new code Texture2D playerWalk; // sprite sheet of walk cycle (14 frames) Texture2D idle; // idle animation Texture2D jump; // jump animation Vector2 playerPos; // to hold x and y position info for the player Point frameDimensions; // to hold width and height values for the frames int presentFrame; // to record which frame we are on at any given time int noOfFrames; // to hold the total number of frames in the spritesheet int elapsedTime; // to know how long each frame has been shown int frameDuration; // to hold info about how long each frame should be shown SpriteEffects flipDirection; // SpriteEffects object int speed; //rate of movement int upMovement; int downMovement; int rightMovement; int leftMovement; int jumpApex; string state; //this is going to be "idle","walking" or "jumping". KeyboardState previousKeyboardState; Vector2 originalPlayerPos; Vector2 movementDirection; Vector2 movementSpeed; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } protected override void Initialize() { // textures will be defined in the LoadContent() method playerPos = new Vector2(0, 200); // starting position for the player is at the left of the screen, and a Y position of 200 frameDimensions = new Point(55, 65); // each frame in the idle sprite sheet is 55 wide by 65 high presentFrame = 0; // start at frame 0 noOfFrames = 5; // there are 5 frames in the idle cycle elapsedTime = 0; // set elapsed time to start at 0 frameDuration = 80; // 80 milliseconds is how long each frame will show for (the higher the number, the slower the animation) flipDirection = SpriteEffects.None; // set the value of flipDirection to none speed = 200; upMovement = -2; downMovement = 2; rightMovement = 1; leftMovement = -1; jumpApex = 100; state = "idle"; previousKeyboardState = Keyboard.GetState(); originalPlayerPos = Vector2.Zero; movementDirection = Vector2.Zero; movementSpeed = Vector2.Zero; base.Initialize(); } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); playerWalk = Content.Load<Texture2D>("sprites/walkSmall"); // load the walk cycle spritesheet idle = Content.Load<Texture2D>("sprites/idleCycle"); // load the idle cycle sprite sheet jump = Content.Load<Texture2D>("sprites/jump"); // load the jump cycle sprite sheet } protected override void UnloadContent() // we're not using this method at the moment { } protected override void Update(GameTime gameTime) // Update method - used it to call a number of other methods { if (Keyboard.GetState().IsKeyDown(Keys.Escape)) { this.Exit(); // Exit the game if the Escape key is pressed } KeyboardState presentKeyboardState = Keyboard.GetState(); UpdateMovement(presentKeyboardState, gameTime); UpdateIdle(presentKeyboardState, gameTime); UpdateJump(presentKeyboardState); UpdateAnimation(gameTime); playerPos += movementDirection * movementSpeed * (float)gameTime.ElapsedGameTime.TotalSeconds; previousKeyboardState = presentKeyboardState; base.Update(gameTime); } private void UpdateAnimation(GameTime gameTime) { elapsedTime += gameTime.ElapsedGameTime.Milliseconds; if (elapsedTime > frameDuration) { elapsedTime -= frameDuration; elapsedTime = elapsedTime - frameDuration; presentFrame++; if (presentFrame > noOfFrames) if (state != "jumping") { presentFrame = 0; } else { presentFrame = 8; } } } protected void UpdateMovement(KeyboardState presentKeyboardState, GameTime gameTime) { if (state == "idle") { movementSpeed = Vector2.Zero; movementDirection = Vector2.Zero; if (presentKeyboardState.IsKeyDown(Keys.Left)) { state = "walking"; movementSpeed.X = speed; movementDirection.X = leftMovement; flipDirection = SpriteEffects.FlipHorizontally; } if (presentKeyboardState.IsKeyDown(Keys.Right)) { state = "walking"; movementSpeed.X = speed; movementDirection.X = rightMovement; flipDirection = SpriteEffects.None; } } } private void UpdateIdle(KeyboardState presentKeyboardState, GameTime gameTime) { if ((presentKeyboardState.IsKeyUp(Keys.Left) && previousKeyboardState.IsKeyDown(Keys.Left) || presentKeyboardState.IsKeyUp(Keys.Right) && previousKeyboardState.IsKeyDown(Keys.Right) && state != "jumping")) { state = "idle"; } } private void UpdateJump(KeyboardState presentKeyboardState) { if (state == "walking" || state == "idle") { if (presentKeyboardState.IsKeyDown(Keys.Space) && !presentKeyboardState.IsKeyDown(Keys.Space)) { presentFrame = 1; DoJump(); } } if (state == "jumping") { if (originalPlayerPos.Y - playerPos.Y > jumpApex) { movementDirection.Y = downMovement; } if (playerPos.Y > originalPlayerPos.Y) { playerPos.Y = originalPlayerPos.Y; state = "idle"; movementDirection = Vector2.Zero; } } } private void DoJump() { if (state != "jumping") { state = "jumping"; originalPlayerPos = playerPos; movementDirection.Y = upMovement; movementSpeed = new Vector2(speed, speed); } } protected override void Draw(GameTime gameTime) // Draw method { GraphicsDevice.Clear(Color.CornflowerBlue); spriteBatch.Begin(); // begin the spritebatch if (state == "walking") { noOfFrames = 14; frameDimensions = new Point(55, 65); Vector2 playerWalkPos = new Vector2(playerPos.X, playerPos.Y - 28); spriteBatch.Draw(playerWalk, playerWalkPos, new Rectangle((presentFrame * frameDimensions.X), 0, frameDimensions.X, frameDimensions.Y), Color.White, 0, Vector2.Zero, 1, flipDirection, 0); } if (state == "idle") { noOfFrames = 5; frameDimensions = new Point(55, 65); Vector2 idlePos = new Vector2(playerPos.X, playerPos.Y - 28); spriteBatch.Draw(idle, idlePos, new Rectangle((presentFrame * frameDimensions.X), 0, frameDimensions.X, frameDimensions.Y), Color.White, 0, Vector2.Zero, 1, flipDirection, 0); } if (state == "jumping") { noOfFrames = 9; frameDimensions = new Point(55, 92); Vector2 jumpPos = new Vector2(playerPos.X, playerPos.Y - 28); spriteBatch.Draw(jump, jumpPos, new Rectangle((presentFrame * frameDimensions.X), 0, frameDimensions.X, frameDimensions.Y), Color.White, 0, Vector2.Zero, 1, flipDirection, 0); } spriteBatch.End(); // end the spritebatch commands base.Draw(gameTime); } } }

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  • Windows 7 IIS 7 unable to receive incoming HTTP traffic

    - by gregarobinson
     I was trying to load a test html page from a LAN server that is running Windows 7. I could load the page from the server, but not from machines within the LAN. It took a while to figure out, but it turned ot to be the firewall in Windows 7. Here is what I had to do: Windows Firewall with Advanced Security ---> Inbound Rules ---> Enable World Wide receive incoming HTTP trafficWeb Services (HTTP Traffic-In)

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  • Displaylink USB show "Logo / Loading" on monitor

    - by Ken Le
    I tried with this problem for 2 years already. LOL, today, I install Ubuntu for I have to resolve it or I will back to stupid Windows 7. First, I have 3 monitors. My graphic card is support dual ( ATI Radeon ), so I have no problem on extend those multi monitor on VGA and DVI. The 3rd monitor is Displaylink USB. After installed everything required, when I reboot, the displaylink monitor show "Ubuntu ...." like logo / loading screen. I go to System Display , Detect monitor, it only show my 1st and 2nd, NO 3RD Displaylink. I can move my mouse between those 1st & 2nd, but the 3rd is only show the Ubuntu Screen. I press Ctrl+Alt+1, then screen switch to Displaylink USB 3RD monitor, but its "Terminal" not a desktop. Then I press Ctrl+Alt+7 , the screen switch back to my 1st, 2nd, and the displaylink 3rd is witch back to Logo / Ubuntu again. This is my /etc/X11/xorg.conf : Section "ServerLayout" Identifier "X.org Configured" Screen 0 "aticonfig-Screen[0]-0" 0 0 Screen 1 "DisplayLinkScreen" Leftof "aticonfig-Screen[0]-0" InputDevice "Mouse0" "CorePointer" InputDevice "Keyboard0" "CoreKeyboard" EndSection Section "Files" ModulePath "/usr/lib/xorg/modules" FontPath "/usr/share/fonts/X11/misc" FontPath "/usr/share/fonts/X11/cyrillic" FontPath "/usr/share/fonts/X11/100dpi/:unscaled" FontPath "/usr/share/fonts/X11/75dpi/:unscaled" FontPath "/usr/share/fonts/X11/Type1" FontPath "/usr/share/fonts/X11/100dpi" FontPath "/usr/share/fonts/X11/75dpi" FontPath "/var/lib/defoma/x-ttcidfont-conf.d/dirs/TrueType" FontPath "built-ins" EndSection Section "Module" Load "glx" Load "dri2" Load "dbe" Load "dri" Load "record" Load "extmod" EndSection Section "InputDevice" Identifier "Keyboard0" Driver "kbd" EndSection Section "InputDevice" Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/input/mice" Option "ZAxisMapping" "4 5 6 7" EndSection Section "Monitor" Identifier "aticonfig-Monitor[0]-0" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" EndSection Section "Monitor" Identifier "DisplayLinkMonitor" EndSection Section "Monitor" Identifier "0-DFP1" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" Option "PreferredMode" "1680x1050" Option "TargetRefresh" "60" Option "Position" "0 0" Option "Rotate" "normal" Option "Disable" "false" EndSection Section "Monitor" Identifier "0-CRT2" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" Option "PreferredMode" "1920x1080" Option "TargetRefresh" "60" Option "Position" "1680 0" Option "Rotate" "normal" Option "Disable" "false" EndSection Section "Device" ### Available Driver options are:- ### Values: <i>: integer, <f>: float, <bool>: "True"/"False", ### <string>: "String", <freq>: "<f> Hz/kHz/MHz", ### <percent>: "<f>%" ### [arg]: arg optional #Option "NoAccel" # [<bool>] #Option "SWcursor" # [<bool>] #Option "Dac6Bit" # [<bool>] #Option "Dac8Bit" # [<bool>] #Option "BusType" # [<str>] #Option "CPPIOMode" # [<bool>] #Option "CPusecTimeout" # <i> #Option "AGPMode" # <i> #Option "AGPFastWrite" # [<bool>] #Option "AGPSize" # <i> #Option "GARTSize" # <i> #Option "RingSize" # <i> #Option "BufferSize" # <i> #Option "EnableDepthMoves" # [<bool>] #Option "EnablePageFlip" # [<bool>] #Option "NoBackBuffer" # [<bool>] #Option "DMAForXv" # [<bool>] #Option "FBTexPercent" # <i> #Option "DepthBits" # <i> #Option "PCIAPERSize" # <i> #Option "AccelDFS" # [<bool>] #Option "IgnoreEDID" # [<bool>] #Option "CustomEDID" # [<str>] #Option "DisplayPriority" # [<str>] #Option "PanelSize" # [<str>] #Option "ForceMinDotClock" # <freq> #Option "ColorTiling" # [<bool>] #Option "VideoKey" # <i> #Option "RageTheatreCrystal" # <i> #Option "RageTheatreTunerPort" # <i> #Option "RageTheatreCompositePort" # <i> #Option "RageTheatreSVideoPort" # <i> #Option "TunerType" # <i> #Option "RageTheatreMicrocPath" # <str> #Option "RageTheatreMicrocType" # <str> #Option "ScalerWidth" # <i> #Option "RenderAccel" # [<bool>] #Option "SubPixelOrder" # [<str>] #Option "ClockGating" # [<bool>] #Option "VGAAccess" # [<bool>] #Option "ReverseDDC" # [<bool>] #Option "LVDSProbePLL" # [<bool>] #Option "AccelMethod" # <str> #Option "DRI" # [<bool>] #Option "ConnectorTable" # <str> #Option "DefaultConnectorTable" # [<bool>] #Option "DefaultTMDSPLL" # [<bool>] #Option "TVDACLoadDetect" # [<bool>] #Option "ForceTVOut" # [<bool>] #Option "TVStandard" # <str> #Option "IgnoreLidStatus" # [<bool>] #Option "DefaultTVDACAdj" # [<bool>] #Option "Int10" # [<bool>] #Option "EXAVSync" # [<bool>] #Option "ATOMTVOut" # [<bool>] #Option "R4xxATOM" # [<bool>] #Option "ForceLowPowerMode" # [<bool>] #Option "DynamicPM" # [<bool>] #Option "NewPLL" # [<bool>] #Option "ZaphodHeads" # <str> Identifier "Card0" Driver "radeon" BusID "PCI:5:0:0" EndSection Section "Device" ### Available Driver options are:- ### Values: <i>: integer, <f>: float, <bool>: "True"/"False", ### <string>: "String", <freq>: "<f> Hz/kHz/MHz", ### <percent>: "<f>%" ### [arg]: arg optional #Option "ShadowFB" # [<bool>] #Option "Rotate" # <str> #Option "fbdev" # <str> #Option "debug" # [<bool>] Identifier "Card1" Driver "fbdev" BusID "PCI:5:0:0" EndSection Section "Device" ### Available Driver options are:- ### Values: <i>: integer, <f>: float, <bool>: "True"/"False", ### <string>: "String", <freq>: "<f> Hz/kHz/MHz", ### <percent>: "<f>%" ### [arg]: arg optional #Option "ShadowFB" # [<bool>] #Option "DefaultRefresh" # [<bool>] #Option "ModeSetClearScreen" # [<bool>] Identifier "Card2" Driver "vesa" BusID "PCI:5:0:0" EndSection Section "Device" Identifier "aticonfig-Device[0]-0" Driver "fglrx" Option "Monitor-DFP1" "0-DFP1" Option "Monitor-CRT2" "0-CRT2" BusID "PCI:5:0:0" EndSection Section "Device" Identifier "DisplayLinkDevice" Driver "displaylink" Option "fbdev" "/dev/fb1" Option "ShadowFB" "off" EndSection Section "Screen" Identifier "aticonfig-Screen[0]-0" Device "aticonfig-Device[0]-0" DefaultDepth 24 SubSection "Display" Viewport 0 0 Virtual 3600 1920 Depth 24 EndSubSection EndSection Section "Screen" Identifier "DisplayLinkScreen" Device "DisplayLinkDevice" Monitor "DisplayLinkMonitor" DefaultDepth 24 SubSection "Display" Depth 24 Modes "1920x1080" EndSubSection EndSection

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  • juju deploy issues

    - by Eduard Lugo
    I'm trying to run juju deploy from my local repository, when I do I get this message. WARNING failed to load charm at "/home/eduard/charms/precise/hooks": open /home/eduard/charms/precise/hooks/metadata.yaml: no such file or directory WARNING failed to load charm at "/home/eduard/charms/precise/hooks": open /home/eduard/charms/precise/hooks/metadata.yaml: no such file or directory Added charm "local:precise/stack-48" to the environment. The charm is running normally but I like this ad Quu not continue appearing. I appreciate the help in advance

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  • SQLAuthority News Interesting Whitepaper We Loaded 1TB in 30 Minutes with SSIS, and So Can You

    In February 2008, Microsoft announced a record-breaking data load using Microsoft SQL Server Integration Services (SSIS): 1 TB of data in less than 30 minutes. That data load, using SQL Server Integration Services, was 30% faster than the previous best time using a commercial ETL tool. This paper outlines what it took: the software, hardware, [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Microphone crackling in Ubuntu 12.04

    - by Tomas
    I am not very experienced in linux and have this problem with microphone which works fine on Windows. Microphone is external one and when listening to recorded sound (both Sound Recorder and Skype Echo Test) you can hear crackling noise. I fixed output crackling by replacing load-module module-hal-detect with load-module module-hal-detect tsched=0 in /etc/pulse/default.pa but I have no idea how to fix input. Hardware info: Card: HDA ATI SB Chip: Realtek ALC272X Thanks for help!

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  • Kompozer gives an error when runned under 12.10 amd64

    - by blade19899
    I downloaded kompozer extracted it and run kompozer like ./kompozer So then I get this error in the gnome-terminal Gtk-Message: Failed to load module "overlay-scrollbar" /usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so: wrong ELF-class: ELFCLASS64 (kompozer-bin:8651): Gtk-WARNING **: Failed to load type module: /usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so How can i get Kompozer to work under 12.10 amd64? note: The error above had some dutch words in them so i translated it!

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  • SharePoint 2010 HierarchicalConfig Caching Problem

    - by Damon
    We've started using the Application Foundations for SharePoint 2010 in some of our projects at work, and I came across a nasty issue with the hierarchical configuration settings.  I have some settings that I am storing at the Farm level, and as I was testing my code it seemed like the settings were not being saved - at least that is what it appeared was the case at first.  However, I happened to reset IIS and the settings suddenly appeared.  Immediately, I figured that it must be a caching issue and dug into the code base.  I found that there was a 10 second caching mechanism in the SPFarmPropertyBag and the SPWebAppPropertyBag classes.  So I ran another test where I waited 10 seconds to make sure that enough time had passed to force the caching mechanism to reset the data.  After 10 minutes the cache had still not cleared.  After digging a bit further, I found a double lock check that looked a bit off in the GetSettingsStore() method of the SPFarmPropertyBag class: if (_settingStore == null || (DateTime.Now.Subtract(lastLoad).TotalSeconds) > cacheInterval)) { //Need to exist so don't deadlock. rrLock.EnterWriteLock(); try { //make sure first another thread didn't already load... if (_settingStore == null) { _settingStore = WebAppSettingStore.Load(this.webApplication); lastLoad = DateTime.Now; } } finally { rrLock.ExitWriteLock(); } } What ends up happening here is the outer check determines if the _settingStore is null or the cache has expired, but the inner check is just checking if the _settingStore is null (which is never the case after the first time it's been loaded).  Ergo, the cached settings are never reset.  The fix is really easy, just add the cache checking back into the inner if statement. //make sure first another thread didn't already load... if (_settingStore == null || (DateTime.Now.Subtract(lastLoad).TotalSeconds) > cacheInterval) { _settingStore = WebAppSettingStore.Load(this.webApplication); lastLoad = DateTime.Now; } And then it starts working just fine. as long as you wait at least 10 seconds for the cache to clear.

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  • What's Your Web Page Speed?

    A web page speed is also referred to as the "page-load time". It is simply the amount of time that it takes for the pages of your website to load or become visible, once a user requests them.

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  • The need to reduce mesh count

    - by OJW
    In Panda3d, I load a model and place 10000 references to it in the scene-graph. It runs at (say) 2Hz. I load a 3d model containing 10000 copies of that exact same object, and it runs at (say) 60Hz. As does using the flattenStrong() command which is effectively the same thing but at runtime. So the question is: is this behaviour a peculiarity of Panda3d, or is it a fundamental law which applies to all games engines?

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  • Cannot pass the login screen after upgrade to 12.04 from 11.10

    - by joksan
    I just performed the upgrade from Ubuntu 11.10 to Ubuntu 12.04 LTS. The updater downloaded all packages but a few ones that the system said were already installed. When asked for it, I chose to install the new maintainer's version of grub. Now after that my system start up to the login page, some images won't load. Moreover, after I try to login, the graphical instance does not load, it just sits there showing the mouse pointer and nothing else.

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  • Harness the Power of Sitemaps to Solidify Your Website's Structure

    Nothing frustrates an online user more than browsing through a website which takes ages to load, or one that looks cluttered and disorganized. Rather than painstakingly going through the pages of your site to find the information that they are looking for, they would much rather leave and look for another site which is quicker to load and is more user-friendly. This is precisely the reason why as a website owner, you need to make sure that your site has a solid structure.

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  • How to properly add .NET assemblies to Powershell session?

    - by amandion
    I have a .NET assembly (a dll) which is an API to backup software we use here. It contains some properties and methods I would like to take advantage of in my Powershell script(s). However, I am running into a lot of issues with first loading the assembly, then using any of the types once the assembly is loaded. The complete file path is: C:\rnd\CloudBerry.Backup.API.dll In Powershell I use: $dllpath = "C:\rnd\CloudBerry.Backup.API.dll" Add-Type -Path $dllpath I get the error below: Add-Type : Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. At line:1 char:9 + Add-Type <<<< -Path $dllpath + CategoryInfo : NotSpecified: (:) [Add-Type], ReflectionTypeLoadException + FullyQualifiedErrorId : System.Reflection.ReflectionTypeLoadException,Microsoft.PowerShell.Commands.AddTypeComma ndAdd-Type : Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. Using the same cmdlet on another .NET assembly, DotNetZip, which has examples of using the same functionality on the site also does not work for me. I eventually find that I am seemingly able to load the assembly using reflection: [System.Reflection.Assembly]::LoadFrom($dllpath) Although I don't understand the difference between the methods Load, LoadFrom, or LoadFile that last method seems to work. However, I still seem to be unable to create instances or use objects. Each time I try, I get errors that describe that Powershell is unable to find any of the public types. I know the classes are there: $asm = [System.Reflection.Assembly]::LoadFrom($dllpath) $cbbtypes = $asm.GetExportedTypes() $cbbtypes | Get-Member -Static ---- start of excerpt ---- TypeName: CloudBerryLab.Backup.API.BackupProvider Name MemberType Definition ---- ---------- ---------- PlanChanged Event System.EventHandler`1[CloudBerryLab.Backup.API.Utils.ChangedEventArgs] PlanChanged(Sy... PlanRemoved Event System.EventHandler`1[CloudBerryLab.Backup.API.Utils.PlanRemoveEventArgs] PlanRemoved... CalculateFolderSize Method static long CalculateFolderSize() Equals Method static bool Equals(System.Object objA, System.Object objB) GetAccounts Method static CloudBerryLab.Backup.API.Account[], CloudBerry.Backup.API, Version=1.0.0.1, Cu... GetBackupPlans Method static CloudBerryLab.Backup.API.BackupPlan[], CloudBerry.Backup.API, Version=1.0.0.1,... ReferenceEquals Method static bool ReferenceEquals(System.Object objA, System.Object objB) SetProfilePath Method static System.Void SetProfilePath(string profilePath) ----end of excerpt---- Trying to use static methods fail, I don't know why!!! [CloudBerryLab.Backup.API.BackupProvider]::GetAccounts() Unable to find type [CloudBerryLab.Backup.API.BackupProvider]: make sure that the assembly containing this type is load ed. At line:1 char:42 + [CloudBerryLab.Backup.API.BackupProvider] <<<< ::GetAccounts() + CategoryInfo : InvalidOperation: (CloudBerryLab.Backup.API.BackupProvider:String) [], RuntimeException + FullyQualifiedErrorId : TypeNotFound Any guidance appreciated!!

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  • Setting up two screens in Xorg

    - by viraptor
    I'be got two Nvidia cards, but Xorg activates only one of them. The following config is based on the nvidia configurator output: Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 Screen 1 "Screen1" LeftOf "Screen0" InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" Option "Xinerama" "0" EndSection Section "Module" Load "dbe" Load "extmod" Load "type1" Load "freetype" Load "glx" EndSection Section "InputDevice" Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" Identifier "Keyboard0" Driver "keyboard" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Unknown" ModelName "HP LE2201w" HorizSync 24.0 - 83.0 VertRefresh 50.0 - 76.0 Option "DPMS" EndSection Section "Monitor" Identifier "Monitor1" VendorName "Unknown" ModelName "Acer AL2017" HorizSync 30.0 - 82.0 VertRefresh 56.0 - 76.0 Option "DPMS" EndSection Section "Device" Identifier "Card0" Driver "nvidia" VendorName "nVidia Corporation" BoardName "GeForce 6100 nForce 405" BusID "PCI:0:13:0" EndSection Section "Device" Identifier "Card1" Driver "nvidia" VendorName "nVidia Corporation" BoardName "GeForce 8400 GS" BusID "PCI:2:0:0" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "TwinView" "0" Option "metamodes" "nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection Section "Screen" Identifier "Screen1" Device "Device1" Monitor "Monitor1" DefaultDepth 24 Option "TwinView" "0" Option "metamodes" "nvidia-auto-select +0+0" SubSection "Display" Depth 24 EndSubSection EndSection What I see in the log file is: (==) Log file: "/var/log/Xorg.0.log", Time: Fri Mar 19 11:08:08 2010 (==) Using config file: "/etc/X11/xorg.conf" (==) ServerLayout "Layout0" (**) |-->Screen "Screen0" (0) (**) | |-->Monitor "Monitor0" (==) No device specified for screen "Screen0". Using the first device section listed. (**) | |-->Device "Card0" (**) |-->Screen "Screen1" (1) (**) | |-->Monitor "Monitor1" (==) No device specified for screen "Screen1". Using the first device section listed. (**) | |-->Device "Card0" (**) |-->Input Device "Keyboard0" (**) |-->Input Device "Mouse0" (**) Option "Xinerama" "0" (==) Automatically adding devices (==) Automatically enabling devices even though later on both cards are detected: (--) PCI:*(0:0:13:0) 10de:03d1:1019:2601 nVidia Corporation C61 [GeForce 6100 nForce 405] rev 162, Mem @ 0xfb000000/16777216, 0xd0000000/268435456, 0xfc000000/16777216, BIOS @ 0x????????/131072 (--) PCI: (0:2:0:0) 10de:0422:0000:0000 nVidia Corporation G86 [GeForce 8400 GS] rev 161, Mem @ 0xf8000000/16777216, 0xe0000000/268435456, 0xf6000000/33554432, I/O @ 0x0000bc00/128, BIOS @ 0x????????/131072 [ --- some more logs --- ] (II) Mar 19 11:08:10 NVIDIA(0): NVIDIA GPU GeForce 6100 nForce 405 (C61) at PCI:0:13:0 (II) Mar 19 11:08:10 NVIDIA(0): (GPU-0) [ --- some more logs --- ] (II) Mar 19 11:08:12 NVIDIA(GPU-1): NVIDIA GPU GeForce 8400 GS (G86) at PCI:2:0:0 (GPU-1) Unfortunately later on only one card is initialised and one screen is active. Xrandr shows only one screen too. Any ideas on how to fix it?

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  • Failure to install NetFX3 on Windows Server 2012: Error 3017 -- Am I missing something here?

    - by Nick
    I am really struggling to get this installed. I have tried the suggestions here in an attempt to rectify any possible corruption. I mounted the disk image to 'G' to do an offline install. I also attempted an online install with similar results. Output as follows: Microsoft Windows [Version 6.2.9200] (c) 2012 Microsoft Corporation. All rights reserved. C:\Users\Administrator>dism /online /enable-feature /featurename:NetFX3 /All /So urce:G:\sources\sxs /LimitAccess Deployment Image Servicing and Management tool Version: 6.2.9200.16384 Image Version: 6.2.9200.16384 Enabling feature(s) [==========================100.0%==========================] Error: 3017 The requested operation failed. A system reboot is required to roll back changes made. The DISM log file can be found at C:\Windows\Logs\DISM\dism.log Log as follows (Errors/Warnings Only): 2013-04-08 23:40:17, Error DISM DISM Package Manager: PID=3756 TID=3768 Failed finalizing changes. - CDISMPackageManager::Internal_Finalize(hr:0x80070bc9) 2013-04-08 23:40:17, Error DISM DISM Package Manager: PID=3756 TID=3768 Failed processing package changes with session options - CDISMPackageManager::ProcessChangesWithOptions(hr:0x80070bc9) 2013-04-08 23:40:17, Error DISM DISM Package Manager: PID=3756 TID=3768 Failed ProcessChanges. - CPackageManagerCLIHandler::Private_ProcessFeatureChange(hr:0x80070bc9) 2013-04-08 23:40:17, Error DISM DISM Package Manager: PID=3756 TID=3768 Failed while processing command enable-feature. - CPackageManagerCLIHandler::ExecuteCmdLine(hr:0x80070bc9) 2013-04-08 23:40:17, Error DISM DISM.EXE: DISM Package Manager processed the command line but failed. HRESULT=80070BC9 2013-04-08 23:38:10, Warning DISM DISM Provider Store: PID=3160 TID=3172 Failed to Load the provider: C:\Windows\TEMP\505F54F1-4977-4233-835C-8B6DA83BCAEB\PEProvider.dll. - CDISMProviderStore::Internal_GetProvider(hr:0x8007007e) 2013-04-08 23:39:23, Warning DISM DISM Provider Store: PID=3756 TID=3768 Failed to Load the provider: C:\Users\ADMINI~1\AppData\Local\Temp\2\F1B7A223-F380-4F42-84BF-396D374EE80B\PEProvider.dll. - CDISMProviderStore::Internal_GetProvider(hr:0x8007007e) 2013-04-08 23:39:23, Warning DISM DISM Provider Store: PID=3756 TID=3768 Failed to Load the provider: C:\Users\ADMINI~1\AppData\Local\Temp\2\F1B7A223-F380-4F42-84BF-396D374EE80B\IBSProvider.dll. - CDISMProviderStore::Internal_GetProvider(hr:0x8007007e) 2013-04-08 23:39:23, Warning DISM DISM Provider Store: PID=3756 TID=3768 Failed to get the IDismObject Interface - CDISMProviderStore::Internal_LoadProvider(hr:0x80004002) 2013-04-08 23:39:23, Warning DISM DISM Provider Store: PID=3756 TID=3768 Failed to Load the provider: C:\Users\ADMINI~1\AppData\Local\Temp\2\F1B7A223-F380-4F42-84BF-396D374EE80B\Wow64provider.dll. - CDISMProviderStore::Internal_GetProvider(hr:0x80004002) 2013-04-08 23:39:23, Warning DISM DISM Provider Store: PID=3756 TID=3768 Failed to Load the provider: C:\Users\ADMINI~1\AppData\Local\Temp\2\F1B7A223-F380-4F42-84BF-396D374EE80B\EmbeddedProvider.dll. - CDISMProviderStore::Internal_GetProvider(hr:0x8007007e) None of my error codes align with any of those on this MS support page. I would really appreciate your assistance. I am really struggling with a solution. Am I missing something obvious here? EDIT: I have verified the checksum of my ISO image: File Name: en_windows_server_2012_x64_dvd_915478.iso SHA1: D09E752B1EE480BC7E93DFA7D5C3A9B8AAC477BA

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  • Unable to start auditd

    - by George Reith
    I am on CentOS 5.8 final I recently installed auditd via yum install audit however I am unable to start it. I edited the configuration file to give a verbose output of the error it is recieving in starting up and this is the output: # service auditd start Starting auditd: Config file /etc/audit/auditd.conf opened for parsing log_file_parser called with: /var/log/audit/audit.log log_format_parser called with: RAW log_group_parser called with: root priority_boost_parser called with: 4 flush_parser called with: INCREMENTAL freq_parser called with: 20 num_logs_parser called with: 4 qos_parser called with: lossy dispatch_parser called with: /sbin/audispd name_format_parser called with: NONE max_log_size_parser called with: 5 max_log_size_action_parser called with: ROTATE space_left_parser called with: 75 space_action_parser called with: SYSLOG action_mail_acct_parser called with: root admin_space_left_parser called with: 50 admin_space_left_action_parser called with: SUSPEND disk_full_action_parser called with: SUSPEND disk_error_action_parser called with: SUSPEND tcp_listen_queue_parser called with: 5 tcp_max_per_addr_parser called with: 1 tcp_client_max_idle_parser called with: 0 enable_krb5_parser called with: no GSSAPI support is not enabled, ignoring value at line 30 krb5_principal_parser called with: auditd GSSAPI support is not enabled, ignoring value at line 31 Started dispatcher: /sbin/audispd pid: 3097 type=DAEMON_START msg=audit(1339336882.187:9205): auditd start, ver=1.8 format=raw kernel=2.6.32-042stab056.8 auid=4294967295 pid=3095 res=success config_manager init complete Error setting audit daemon pid (Connection refused) type=DAEMON_ABORT msg=audit(1339336882.189:9206): auditd error halt, auid=4294967295 pid=3095 res=failed Unable to set audit pid, exiting The audit daemon is exiting. Error setting audit daemon pid (Connection refused) [FAILED] The only information I can find online is that this may be due to SELinux, however SELinux is giving me problems of it's own. No matter what I do it appears to be disabled (I want to enable it). The configuration is set to enforced and the server has been rebooted many a time however sestatus still returns SELinux status: disabled. Can anyone shine some light on this problem? EDIT: I don't know if it is related but I noticed the following message appearing in my /var/log/messages Jun 10 16:25:22 s1 iscsid: iSCSI logger with pid=2056 started! Jun 10 16:25:22 s1 iscsid: Missing or Invalid version from /sys/module/scsi_transport_iscsi/version. Make sure a up to date scsi_transport_iscsi module is loaded and a up todate version of iscsid is running. Exiting... I try to start the iSCSI daemon myself (I have not a clue what it does; I am a linux newbie) and I get the following error: Starting iSCSI daemon: FATAL: Could not load /lib/modules/2.6.32-042stab056.8/modules.dep: No such file or directory FATAL: Could not load /lib/modules/2.6.32-042stab056.8/modules.dep: No such file or directory FATAL: Could not load /lib/modules/2.6.32-042stab056.8/modules.dep: No such file or directory FATAL: Could not load /lib/modules/2.6.32-042stab056.8/modules.dep: No such file or directory FATAL: Could not load /lib/modules/2.6.32-042stab056.8/modules.dep: No such file or directory [FAILED] If I go to /lib/modules/ I notice the directory exists but is completely empty.

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