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  • CruiseControl: How to read logs from exec task

    - by Marty
    I start an external groovy script via cruisecontrol, which basically works. My problem is that if the groovy script fails I only get the "error string found" in my cruise webapp and email; its even not in the log files. The groovy script writes it output to stdout and to a logfile. How it is possible to display the output of an external script in the cruisecontrol logs? <project name="proj"> <schedule> <exec workingdir="/myscripts/folder" command="//bin/groovy" args="build.groovy -p ${project.name}.properties" errorstr="Exception"/> </schedule> </project>

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  • How can I add forward class references used in the -Swift.h header?

    - by Bill
    I'm integrating Swift code into a large Objective-C project, but I'm running into problems when my Swift code refers to Objective-C classes. For example, suppose I have: An Objective-C class called MyTableViewController An Objective-C class called DeletionWorkflow I declared a Swift class as follows: class DeletionVC: MyTableViewController { let deleteWorkflow: DeletionWorkflow ... } If I now try to use this class by importing ProjectName-Swift.h into Objective-C code, I get undefined symbol errors for both MyTableViewController and DeletionWorkflow. I can fix the problem in that individual source file by importing DeletionWorkflow.h and MyTableViewController.h before I import ProjectName-Swift.h but this doesn't scale up to a large project where I want my Swift and Objective-C to interact often. Is there a way to add forward class references to ProjectName-Swift.h so that these errors don't occur when I try to use Swift classes from Objective-C code in my app?

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  • Subsume external library into source tree with Autotools.

    - by troutwine
    I am developing a new project, using Autotools for my build infrastructure. I would like to subsume external dependencies into my source tree. These dependencies are using Autotools, as well. How can I configure my project's build scripts to build and link against subsumed dependencies? Though Duret-Lutz's tutorial is excellent, this situation is only briefly addressed in a few slides. I found his explanation deeply confusing. By adding the directory name of subsumed dependencies to the toplevel Makefile.am's SUBDIRS the dependency is being configured and built. It is possible to manually set include paths through CFLAGS, but how do I link against libtool .la files?

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  • Regular Expression for any number divisible by 60 using C# .Net ?

    - by Steve Johnson
    Hi there, I need to apply validation on input time intervals that are taken in as seconds. Now i am not really good at Regular expressions. So can any body help making a regular expression that can test whether a number is divisible by 60. I was wondering if i could use to test one that check that the number is divisible by 10 and then check whether the same is divisible by 6. For number divisible by 10 here [\d*0] is the expression i guess. Please correct me if i am wrong. Hope somebody solves my problem. Thanks

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  • What is technically more advanced: Python or Assembler? [closed]

    - by el ka es
    I wondered which of these languages is more powerful. With powerful I don't mean the readability, assembler would be naturally the winner here, but something resulting from, for example, the following factors: Which of them is more high-level? (Both aren't really but one has to be more) Who would be the possibly fastest in compiled state? (There is no Python compiler out there as far as I know but it wouldn't be hard writing one I suppose) Which of the both has the better code length/code action ratio? What I mean is If you get to distracted by the, compared to Python, improved readability of assembler, just think of writing plain binary/machine code as what assembler assembles to. Both languages are so basic that it should be possible to answer the question(s) in a rather objective view, I hope.

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  • Why does Maven have such a bad rep?

    - by Dan
    There is a lot of talk on the internet about how Maven is bad. I have been using some features of Maven for a few years now and the most important benefit in my view is the dependency management. Maven documentation is less than adequate, but generally when I need to accomplish something I figure it once and than it works (for example, I remember when I implemented signing the jars.) I don’t think that Maven is great, but it does solve some problems that without it would be a genuine pain. So, why does Maven has such a bad rep and what problems with Maven can I expect in the future? Maybe there are much better alternatives that I don't know about? (For example, I never looked Ivy in detail.) NOTE: This is not an attempt to cause an argument. It is an attempt to clear the FUD.

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  • Static analysis of multiple if statements (conditions)

    - by koppernickus
    I have code similar to: if conditionA(x, y, z) then doA() else if conditionB(x, y, z) then doB() ... else if conditionZ(x, y, z) then doZ() else throw ShouldNeverHappenException I would like to validate two things (using static analysis): If all conditions conditionA, conditionB, ..., conditionZ are mutually exclusive (i.e. it is not possible that two or more conditions are true in the same time). All possible cases are covered, i.e. "else throw" statement will never be called. Could you recommend me a tool and/or a way I could (easily) do this? I would appreciate more detailed informations than "use Prolog" or "use Mathematica"... ;-)

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  • Google AJAX Transliteration API: Is it possible to make all input fields in the page transliteratabl

    - by SolidSnakeGTI
    Hello, I've used "Google AJAX Transliteration API" and it's going well with me. http://code.google.com/apis/ajaxlanguage/documentation/referenceTransliteration.html Currently I've a project that I need all input fields in every page (input & textarea tags) to be transliteratable, while these input fields differs from page to page (dynamic). As I know, I've to call makeTransliteratable(elementIds, opt_options) method in the API call to define which input fields to make transliteratable, and in my case here I can't predefine those fields manually. Is there a way to achieve this? Thanks in advance

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  • In Scala, when is (A,A)=>R not equivalent to Function2 ?

    - by Alex R
    I'm trying to define and use my own foreach function. This is in the middle of a larger block of code. But the essence of the error I'm getting is this: test_2.scala:32: error: type mismatch; found : (A, A) = Unit required: Function2 $amount.foreach( (k:A,v:A) = { How is this error conceivably possible? Isn't (A, A) => Unit always a subtype of Function2 regardless of what else might be going on in the code?

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  • Algorithm to generate a crossword

    - by nickf
    Given a list of words, how would you go about arranging them into a crossword grid? It wouldn't have to be like a "proper" crossword puzzle which is symmetrical or anything like that: basically just output a starting position and direction for each word.

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  • The whole point of programming is creating abstractions

    - by Damien
    Hullo, this is Damien. I am new to programming and to StackOverflow community. Our professor once said that "the whole point of programming is creating abstractions." His explanation however went right over my head. Please explain the meaning of this sentence in simple words -- something that a noob like me can understand. Thank you!

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  • To Throw or Not to Throw

    - by serhio
    // To Throw void PrintType(object obj) { if(obj == null) { throw new ArgumentNullException("obj") } Console.WriteLine(obj.GetType().Name); } // Not to Throw void PrintType(object obj) { if(obj != null) { Console.WriteLine(obj.GetType().Name); } } What principle to keep? Personally Personally I prefer the first one its say developer-friendly. The second one its say user-friendly. What do you think?

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  • Hidden features of x86 assembly

    - by Earlz
    I am still a fan of x86 assembly(sorta) and know a lot of developers still using x86 assembly, although by far there are very few features available in assembly, let us list out the most useful and not so well known ones. Of course the question is on the lines of the Hidden Features questions listed below.: Hidden Features of JavaScript Hidden Features of CSS Hidden Features of C# Hidden Features of VB.NET Hidden Features of Java Hidden Features of ASP.NET Hidden Features of Python Hidden Features of TextPad Hidden Features of Eclipse Hidden Features of Classic ASP Please specify one feature per answer. Also, you can specify all bits of the x86 such as 16bit(real mode), 32bit, and 64bit. Please keep it neutral of assembler though. Both Intel and AT&T syntax is welcome but please don't for example demonstrate a useful macro feature for yasm.

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  • 16 bit processor , memory addressing and memory cells

    - by Zia ur Rahman
    Suppose the accumulater register of the processor is of 16 bit , now we can call this processor as 16 bit processor, that is this processor supports 16 bit addressing. now my question is how we can calculate the number of memory cells that can be addressed by 16 bit addressing? according to my calculation 2 to the power 16 becomes 65055 it means the memory have 65055 cells now if we take 1KB=1000 Bytes then this becomes 65055/1000=65.055 now this means that 65 kilo bytes memory can be used with the processor having 16 bit addressing. now if we take 1KB=1024 Bytes then this becomes 65055/1024=63.5 ,it means that 63 kilo bytes memory can be used with this processor, but people say that 64 kilo bytes memory can be used. Now tell me am i right or wrong and why i am wrong why people say that 64kb memory can be used with the processor having 16 bit addressing?

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  • reconstructing a tree from its preorder and postorder lists.

    - by NomeN
    Consider the situation where you have two lists of nodes of which all you know is that one is a representation of a preorder traversal of some tree and the other a representation of a postorder traversal of the same tree. I believe it is possible to reconstruct the tree exactly from these two lists, and I think I have an algorithm to do it, but have not proven it. As this will be a part of a masters project I need to be absolutely certain that it is possible and correct (Mathematically proven). However it will not be the focus of the project, so I was wondering if there is a source out there (i.e. paper or book) I could quote for the proof. (Maybe in TAOCP? anybody know the section possibly?) In short, I need a proven algorithm in a quotable resource that reconstructs a tree from its pre and post order traversals. Note: The tree in question will probably not be binary, or balanced, or anything that would make it too easy. Note2: Using only the preorder or the postorder list would be even better, but I do not think it is possible. Note3: A node can have any amount of children. Note4: I only care about the order of siblings. Left or right does not matter when there is only one child.

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  • Good implementations of reinforced learning?

    - by Paperino
    For an ai-class project I need to implement a reinforcement learning algorithm which beats a simple game of tetris. The game is written in Java and we have the source code. I know the basics of reinforcement learning theory but was wondering if anyone in the SO community had hands on experience with this type of thing. What would your recommended readings be for an implementation of reinforced learning in a tetris game? Are there any good open source projects that accomplish similar things that would be worth checking out? Thanks in advanced Edit: The more specific the better, but general resources about the subject are welcomed. Follow up: Thought it would be nice if I posted a followup. Here's the solution (code and writeup) I ended up with for any future students :). Paper / Code

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  • How do I build BugTrap?

    - by magnifico
    I am trying to build the Itellesoft BugTrap source using Visual Studio 2008. I have downloaded and unziped the BugTrap source and the zlib source. I navigated down to ./BugTrap/Win32/BugTrap and opened BugTrap.sln (suggest by the author here). I used Build-Build Solution and the build failed with a compiler error: fatal error C1083: Cannot open include file: 'zip.h': No such file or directory I opened the project properties and added the path to the zlib-vc/zlib/include folder to the list of "Additional Include Directories" and tried to build again. The second build attempt failed with a linker error: fatal error LNK1104: cannot open file 'zlibSD.lib' I opened the zlib project and built the source. The zlib build succeeded. However, the bin directory does not contain a zlibSD.lib. The closest file in name is zlibMSD.lib. This poster on CodeProject seemed to have the same problem I did. But there is no resolution posted. Hopefully someone out there has experience building this project and can point me in the right direction, I've played with the binary distribution and it seems really slick.

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  • Fastest sorting algorithm for a specific situation

    - by luvieere
    What is the fastest sorting algorithm for a large number (tens of thousands) of groups of 9 positive double precision values, where each group must be sorted individually? So it's got to sort fast a small number of possibly repeated double precision values, many times in a row. The values are in the [0..1] interval. I don't care about space complexity or stability, just about speed.

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  • Programmer Puzzle: Encoding a chess board state throughout a game

    - by Andrew Rollings
    Not strictly a question, more of a puzzle... Over the years, I've been involved in a few technical interviews of new employees. Other than asking the standard "do you know X technology" questions, I've also tried to get a feel for how they approach problems. Typically, I'd send them the question by email the day before the interview, and expect them to come up with a solution by the following day. Often the results would be quite interesting - wrong, but interesting - and the person would still get my recommendation if they could explain why they took a particular approach. So I thought I'd throw one of my questions out there for the Stack Overflow audience. Question: What is the most space-efficient way you can think of to encode the state of a chess game (or subset thereof)? That is, given a chess board with the pieces arranged legally, encode both this initial state and all subsequent legal moves taken by the players in the game. No code required for the answer, just a description of the algorithm you would use. EDIT: As one of the posters has pointed out, I didn't consider the time interval between moves. Feel free to account for that too as an optional extra :) EDIT2: Just for additional clarification... Remember, the encoder/decoder is rule-aware. The only things that really need to be stored are the player's choices - anything else can be assumed to be known by the encoder/decoder. EDIT3: It's going to be difficult to pick a winner here :) Lots of great answers!

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