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  • Dynamics CRM 2011 report view can't be changed?

    - by CokaKola99
    I am trying to create a report for our CRM system but I am finding that I cannot change the page settings for it. If I export it to Excel I can tinker around with the results but I would rather that I change the actual report than have users manually change it. While I want this changed I don't want to have to add some third-party software to do this. That said does anyone have any suggestions on how to accomplish this?

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  • I noticed the answer to the Aug 2009 question of using VBA to set Custom Flag values

    - by Gary
    We are actively using the Follow Up mail feature to assign users to particular mail follow up items. Although mail item follow ups are generally the province of the individual user, by changing the flag value from "Follow Up" to "User name", we can see each other's follow up tasks and group on responsible party. Currently we accomplish the Flag value change manually. My sense is the easiest way to perfect the process is a separate macro for each user. Along the lines of the macro to change the star/end due date to end of month, please define the macro to re-assign the Flag value for each highlighted mail item (previously assigned by default). Thank you very much.

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  • Alternative to MS Dynamics CRM 4.0?

    - by Trondh
    hi, A customer of mine have been testing a trial of MS CRM 4.0 that I installed for them, but they concluded that it might be a bit heavy for them. I promised them to look into other CRM applications that use SQL Server as the backend and preferably has an Outlook plugin so you can do "CRM Stuff" directly from Outlook. If anyone knows about alternatives, I would appreciate it if you leave a link here!

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  • Summing of total with dynamics rows coming external datasource

    - by Gainster
    I am using Excel 2010 and retrieving data from SQL analysis service. When I refresh the data from Excel, the rows all refresh as they are bound to an external datasource. I am adding a separate column with a formula to sum the totals. With an increment or decrement of these rows, the alignment of custom columns goes out. How can I resolve this problem that summing of values become dynamic with adding and removal of rows?

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  • the carry flag issue!

    - by Zia ur Rahman
    Suppose AX =FFFE and BX=1234 now if we write cmp ax,bx (bx will be subtracted from ax and the approprite flages will be updated) now the binary representation of the numbers in ax and bx is given by AX = 1111 1111 1111 1110 BX= 0001 0010 0011 0100 As bx will be subtracted from ax so we have to negate bx (as Result= ax+(-bx)) so the negated bx (2's complement of bx ) is given by. BX= 1110 1101 1100 1100 Now we add both ax and bx (as subtraction is implemented by addition in computer) AX= 1111 1111 1111 1110 BX= 1110 1101 1100 1100 ------------------------------------ 1 1110 1101 1100 1010 Now as you can see the result is of 17 bits now the 17th bit should go into carry flage, but when i checked it the carry flag is 0 that is CF=0 why?

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  • Drawing random smooth lines contained in a square [migrated]

    - by Doug Mercer
    I'm trying to write a matlab function that creates random, smooth trajectories in a square of finite side length. Here is my current attempt at such a procedure: function [] = drawroutes( SideLength, v, t) %DRAWROUTES Summary of this function goes here % Detailed explanation goes here %Some parameters intended to help help keep the particles in the box RandAccel=.01; ConservAccel=0; speedlimit=.1; G=10^(-8); % %Initialize Matrices Ax=zeros(v,10*t); Ay=Ax; vx=Ax; vy=Ax; x=Ax; y=Ax; sx=zeros(v,1); sy=zeros(v,1); % %Define initial position in square x(:,1)=SideLength*.15*ones(v,1)+(SideLength*.7)*rand(v,1); y(:,1)=SideLength*.15*ones(v,1)+(SideLength*.7)*rand(v,1); % for i=2:10*t %Measure minimum particle distance component wise from boundary %for each vehicle BorderGravX=[abs(SideLength*ones(v,1)-x(:,i-1)),abs(x(:,i-1))]'; BorderGravY=[abs(SideLength*ones(v,1)-y(:,i-1)),abs(y(:,i-1))]'; rx=min(BorderGravX)'; ry=min(BorderGravY)'; % %Set the sign of the repulsive force for k=1:v if x(k,i)<.5*SideLength sx(k)=1; else sx(k)=-1; end if y(k,i)<.5*SideLength sy(k)=1; else sy(k)=-1; end end % %Calculate Acceleration w/ random "nudge" and repulive force Ax(:,i)=ConservAccel*Ax(:,i-1)+RandAccel*(rand(v,1)-.5*ones(v,1))+sx*G./rx.^2; Ay(:,i)=ConservAccel*Ay(:,i-1)+RandAccel*(rand(v,1)-.5*ones(v,1))+sy*G./ry.^2; % %Ad hoc method of trying to slow down particles from jumping outside of %feasible region for h=1:v if abs(vx(h,i-1)+Ax(h,i))<speedlimit vx(h,i)=vx(h,i-1)+Ax(h,i); elseif (vx(h,i-1)+Ax(h,i))<-speedlimit vx(h,i)=-speedlimit; else vx(h,i)=speedlimit; end end for h=1:v if abs(vy(h,i-1)+Ay(h,i))<speedlimit vy(h,i)=vy(h,i-1)+Ay(h,i); elseif (vy(h,i-1)+Ay(h,i))<-speedlimit vy(h,i)=-speedlimit; else vy(h,i)=speedlimit; end end % %Update position x(:,i)=x(:,i-1)+(vx(:,i-1)+vx(:,i))/2; y(:,i)=y(:,i-1)+(vy(:,i-1)+vy(:,1))/2; % end %Plot position clf; hold on; axis([-100,SideLength+100,-100,SideLength+100]); cc=hsv(v); for j=1:v plot(x(j,1),y(j,1),'ko') plot(x(j,:),y(j,:),'color',cc(j,:)) end hold off; % end My original plan was to place particles within a square, and move them around by allowing their acceleration in the x and y direction to be governed by a uniformly distributed random variable. To keep the particles within the square, I tried to create a repulsive force that would push the particles away from the boundaries of the square. In practice, the particles tend to leave the desired "feasible" region after a relatively small number of time steps (say, 1000)." I'd love to hear your suggestions on either modifying my existing code or considering the problem from another perspective. When reading the code, please don't feel the need to get hung up on any of the ad hoc parameters at the very beginning of the script. They seem to help, but I don't believe any beside the "G" constant should truly be necessary to make this system work. Here is an example of the current output: Many of the vehicles have found their way outside of the desired square region, [0,400] X [0,400].

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  • Sorting by date

    - by user62367
    Original: Jan 23 2011 10:42 SOMETHING 2007.12.20.avi Jun 26 2009 SOMETHING 2009.06.25.avi Feb 12 2010 SOMETHING 2010.02.11.avi Jan 29 2011 09:17 SOMETHING 2011.01.27.avi Feb 11 2011 20:06 SOMETHING 2011.02.10.avi Feb 27 2011 23:05 SOMETHING 2011.02.24.avi Output: Feb 27 2011 23:05 SOMETHING 2011.02.24.avi Feb 11 2011 20:06 SOMETHING 2011.02.10.avi Jan 29 2011 09:17 SOMETHING 2011.01.27.avi Jan 23 2011 10:42 SOMETHING 2007.12.20.avi Feb 12 2010 SOMETHING 2010.02.11.avi Jun 26 2009 SOMETHING 2009.06.25.avi How could I get the output where the newest file is at the top?

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  • Unusual Apache->Tomcat caching issue.

    - by iftrue
    Right now, I have an Apache setup sitting in front of Tomcat to handle caching. This setup has been given to an external service to manage, and since the transition, I've noticed odd behavior. Specifically, when I request a swf file from the web server, I hit the Apache cache (good), but occasionally I'll receive a truncated file. Once I receive this truncated file, the cache will NOT refresh until I manually delete the cache and let the swf pull down from tomcat again. The external service claims that the configuration is fine, but I don't see any way this could be happening aside from improper configuration. Now, there are two apache and two tomcat servers under a load balancer, and occasionally one apache cache will break while another does not (leading to 50% of all requests getting bad, truncated data). Where should I start looking to debug this issue? What could POSSIBLY be causing this odd behavior? Edit: Inspecting the logs, tomcat throws this: java.io.IOException: Bad file number at java.io.FileInputStream.readBytes(Native Method) at java.io.FileInputStream.read(FileInputStream.java:199) at java.io.BufferedInputStream.read1(BufferedInputStream.java:256) at java.io.BufferedInputStream.read(BufferedInputStream.java:317) at java.io.FilterInputStream.read(FilterInputStream.java:90) at org.apache.catalina.servlets.DefaultServlet.copyRange(DefaultServlet.java:1968) at org.apache.catalina.servlets.DefaultServlet.copy(DefaultServlet.java:1714) at org.apache.catalina.servlets.DefaultServlet.serveResource(DefaultServlet.java:809) at org.apache.catalina.servlets.DefaultServlet.doGet(DefaultServlet.java:325) at javax.servlet.http.HttpServlet.service(HttpServlet.java:690) at javax.servlet.http.HttpServlet.service(HttpServlet.java:803) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:290) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.apache.catalina.core.StandardWrapperValve.invoke(StandardWrapperValve.java:233) at org.apache.catalina.core.StandardContextValve.invoke(StandardContextValve.java:175) at org.apache.catalina.core.StandardHostValve.invoke(StandardHostValve.java:128) at org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:102) at org.apache.catalina.valves.AccessLogValve.invoke(AccessLogValve.java:568) at org.apache.catalina.core.StandardEngineValve.invoke(StandardEngineValve.java:109) at org.apache.catalina.ha.session.JvmRouteBinderValve.invoke(JvmRouteBinderValve.java:209) at org.apache.catalina.ha.tcp.ReplicationValve.invoke(ReplicationValve.java:347) at org.terracotta.modules.tomcat.tomcat_5_5.SessionValve55.invoke(SessionValve55.java:57) at org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:286) at org.apache.jk.server.JkCoyoteHandler.invoke(JkCoyoteHandler.java:190) at org.apache.jk.common.HandlerRequest.invoke(HandlerRequest.java:283) at org.apache.jk.common.ChannelSocket.invoke(ChannelSocket.java:767) at org.apache.jk.common.ChannelSocket.processConnection(ChannelSocket.java:697) at org.apache.jk.common.ChannelSocket$SocketConnection.runIt(ChannelSocket.java:889) at org.apache.tomcat.util.threads.ThreadPool$ControlRunnable.run(ThreadPool.java:690) at java.lang.Thread.run(Thread.java:619) followed by access_log.2009-12-14.txt:1.2.3.4 - - [14/Dec/2009:00:27:32 -0500] "GET /myApp/mySwf.swf HTTP/1.1" 304 - access_log.2009-12-14.txt:1.2.3.4 - - [14/Dec/2009:01:27:33 -0500] "GET /myApp/mySwf.swf HTTP/1.1" 304 - access_log.2009-12-14.txt:1.2.3.4 - - [14/Dec/2009:01:39:53 -0500] "GET /myApp/mySwf.swf HTTP/1.1" 304 - access_log.2009-12-14.txt:1.2.3.4 - - [14/Dec/2009:02:27:38 -0500] "GET /myApp/mySwf.swf HTTP/1.1" 304 - So apache is caching the bad file size. What could possibly be causing this, and possibly separate, how do I ensure that this exception does not get written to cache?

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  • Dynamics CRM Get Info For Customer

    - by macinjosh
    I'm working on a ASP.NET (C#) site that pulls most of its data from Dynamics CRM over SOAP using Microsoft's CrmService SDK. I'm at the point where a query has returned an entity with a property of the type Customer. I need to get the name string of that customer record, but cannot figure out how to do so. By doing a little guess work I figured out that what I have is GUID for the customer. How can I use this GUID to get the customer's name as a string? Relevant Links: CrmService Docs Customer Property Customer Class

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  • insert/update/delete with xml in .net 3.5

    - by Radhi
    Hello guys, i have "UserProfile" in my site which we have stored in xml fromat of xml is as below <UserProfile xmlns=""> <BasicInfo> <Title value="Basic Details" /> <Fields> <UserId title="UserId" display="No" right="Public" value="12" /> <EmailAddress title="Email Address" display="Yes" right="Public" value="[email protected]" /> <FirstName title="First Name" display="Yes" right="Public" value="Radhi" /> <LastName title="Last Name" display="Yes" right="Public" value="Patel" /> <DisplayName title="Display Name" display="Yes" right="Public" value="Radhi Patel" /> <RegistrationStatusId title="RegistrationStatusId" display="No" right="Public" value="10" /> <RegistrationStatus title="Registration Status" display="Yes" right="Private" value="Registered" /> <CountryName title="Country" display="Yes" right="Public" value="India" /> <StateName title="State" display="Yes" right="Public" value="Maharashtra" /> <CityName title="City" display="Yes" right="Public" value="Mumbai" /> <Gender title="Gender" display="Yes" right="Public" value="FeMale" /> <CreatedBy title="CreatedBy" display="No" right="Public" value="0" /> <CreatedOn title="CreatedOn" display="No" right="Public" value="Nov 27 2009 3:08PM " /> <ModifiedBy title="ModifiedBy" display="No" right="Public" value="12" /> <ModifiedOn title="ModifiedOn" display="No" right="Public" value="Feb 18 2010 1:43PM " /> <LogInStatusId title="LogInStatusId" display="No" right="Public" value="1" /> <LogInStatus title="LogIn Status" display="Yes" right="Private" value="Free" /> <ProfileImagePath title="Profile Pic" display="No" right="Public" value="~/Images/96.jpg" /> </Fields> </BasicInfo> <PersonalInfo> <Title value="Personal Details" /> <Fields> <Nickname title="Nick Name" display="Yes" right="Public" value="Rahul" /> <NativeLocation title="Native" display="Yes" right="Public" value="Amreli" /> <DateofAnniversary title="Anniversary Dt." display="Yes" right="Public" value="12/29/2008" /> <BloodGroupId title="BloodGroupId" display="No" right="Public" value="25" /> <BloodGroupName title="Blood Group" display="Yes" right="Public" value="25" /> <MaritalStatusId title="MaritalStatusId" display="No" right="Public" value="34" /> <MaritalStatusName title="Marital status" display="Yes" right="Private" value="34" /> <DateofDeath title="Death dt" display="Yes" right="Private" value="" /> <CreatedBy title="CreatedBy" display="No" right="Public" value="12" /> <CreatedOn title="CreatedOn" display="No" right="Public" value="Jan 6 2010 2:59PM " /> <ModifiedBy title="ModifiedBy" display="No" right="Public" value="12" /> <ModifiedOn title="ModifiedOn" display="No" right="Public" value="3/10/2010 5:34:14 PM" /> </Fields> </PersonalInfo> <FamilyInfo> <Title value="Family Details" /> <Fields> <GallantryHistory title="Gallantry History" display="Yes" right="Public" value="Gallantry history rahul" /> <Ethinicity title="Ethinicity" display="Yes" right="Public" value="ethnicity rahul" /> <KulDev title="KulDev" display="Yes" right="Public" value="Krishna" /> <KulDevi title="KulDevi" display="Yes" right="Public" value="Khodiyar" /> <Caste title="Caste" display="Yes" right="Private" value="Brhamin" /> <SunSignId title="SunSignId" display="No" right="Public" value="20" /> <SunSignName title="SunSignName" display="Yes" right="Public" value="Scorpio" /> <CreatedBy title="CreatedBy" display="No" right="Public" value="12" /> <CreatedOn title="CreatedOn" display="No" right="Public" value="Dec 29 2009 4:59PM " /> <ModifiedBy title="ModifiedBy" display="No" right="Public" value="12" /> <ModifiedOn title="ModifiedOn" display="No" right="Public" value="3/10/2010 6:29:56 PM" /> </Fields> </FamilyInfo> <HobbyInfo> <Title value="Hobbies/Interests" /> <Fields> <AbountMe title="Abount Me" display="Yes" right="Public" value="Naughty.... " /> <Hobbies title="Hobbies" display="Yes" right="Public" value="Dance, Music, decoration, Shopping" /> <Food title="Food" display="Yes" right="Public" value="Maxican salsa, Pizza, Khoya kaju " /> <Movies title="Movies" display="Yes" right="Public" value="day after tommorrow. wake up sid. avatar" /> <Music title="Music" display="Yes" right="Public" value="Chu kar mere man ko... wake up sid songs, slow music, apgk songs" /> <TVShows title="TV Shows" display="Yes" right="Public" value="business bazzigar, hanah montana" /> <Books title="Books" display="Yes" right="Public" value="mystry novels" /> <Sports title="Sports" display="Yes" right="Public" value="Badminton" /> <Will title="Will" display="Yes" right="Public" value="do photography, to have my own super home... and i can decorate it like anything..." /> <FavouriteQuotes title="Favourite Quotes" display="Yes" right="Public" value="Live like a king nothing lasts forever. not even your troubles smooth sea do not makes skillfull sailors" /> <CremationPrefernces title="Cremation Prefernces" display="Yes" right="Public" value="" /> <CreatedBy title="CreatedBy" display="No" right="Public" value="12" /> <CreatedOn title="CreatedOn" display="No" right="Public" value="Feb 24 2010 2:13PM " /> <ModifiedBy title="ModifiedBy" display="No" right="Public" value="12" /> <ModifiedOn title="ModifiedOn" display="No" right="Public" value="Mar 2 2010 4:34PM " /> </Fields> </HobbyInfo> <PermenantAddr> <Title value="Permenant Address" /> <Fields> <Address title="Address" display="Yes" right="Public" value="Test Entry" /> <CityId title="CityId" display="No" right="Public" value="93" /> <CityName title="City" display="Yes" right="Public" value="Chennai" /> <StateId title="StateId" display="No" right="Public" value="89" /> <StateName title="State" display="Yes" right="Public" value="Tamil Nadu" /> <CountryId title="CountryId" display="No" right="Public" value="108" /> <CountryName title="Country" display="Yes" right="Public" value="India" /> <ZipCode title="ZipCode" display="Yes" right="Private" value="360019" /> <CreatedBy title="CreatedBy" display="No" right="Public" value="12" /> <CreatedOn title="CreatedOn" display="No" right="Public" value="Jan 6 2010 1:29PM " /> <ModifiedBy title="ModifiedBy" display="No" right="Public" value="0" /> <ModifiedOn title="ModifiedOn" display="No" right="Public" value=" " /> </Fields> </PermenantAddr> <PresentAddr> <Title value="Present Address" /> <Fields> <Address title="Ethinicity" display="Yes" right="Public" value="" /> <CityId title="CityId" display="No" right="Public" value="" /> <CityName title="City" display="Yes" right="Public" value="" /> <StateId title="StateId" display="No" right="Public" value="" /> <StateName title="State" display="Yes" right="Public" value="" /> <CountryId title="CountryId" display="No" right="Public" value="" /> <CountryName title="Country" display="Yes" right="Public" value="" /> <ZipCode title="ZipCode" display="Yes" right="Public" value="" /> <CreatedBy title="CreatedBy" display="No" right="Public" value="" /> <CreatedOn title="CreatedOn" display="No" right="Public" value="" /> <ModifiedBy title="ModifiedBy" display="No" right="Public" value="" /> <ModifiedOn title="ModifiedOn" display="No" right="Public" value="" /> </Fields> </PresentAddr> <ContactInfo> <Title value="Contact Details" /> <Fields> <DayPhoneNo title="Day Phone" display="Yes" right="Public" value="" /> <NightPhoneNo title="Night Phone" display="Yes" right="Public" value="" /> <MobileNo title="Mobile No" display="Yes" right="Private" value="" /> <FaxNo title="Fax No" display="Yes" right="CUG" value="" /> <CreatedBy title="CreatedBy" display="No" right="Public" value="12" /> <CreatedOn title="CreatedOn" display="No" right="Public" value="Jan 5 2010 12:37PM " /> <ModifiedBy title="ModifiedBy" display="No" right="Public" value="12" /> <ModifiedOn title="ModifiedOn" display="No" right="Public" value="Feb 17 2010 1:37PM " /> </Fields> </ContactInfo> <EmailInfo> <Title value="Alternate Email Addresses" /> <Fields /> </EmailInfo> <AcademicInfo> <Title value="Education Details" /> <Fields> <Record right="Public"> <Education title="Education" display="Yes" value="Full Attendance" /> <Institute title="Institute" display="Yes" value="Attendance" /> <PassingYear title="Passing Year" display="Yes" value="2000" /> <IsActive title="IsActive" display="No" value="false" /> <CreatedBy title="CreatedBy" display="No" value="12" /> <CreatedOn title="CreatedOn" display="No" value="Dec 31 2009 12:41PM " /> <ModifiedBy title="ModifiedBy" display="No" value="12" /> <ModifiedOn title="ModifiedOn" display="No" value="Dec 31 2009 12:41PM " /> </Record> <Record right="Public"> <Education title="Education" display="Yes" value="D.C.E." /> <Institute title="Institute" display="Yes" value="G.P.G" /> <PassingYear title="Passing Year" display="Yes" value="2005" /> <IsActive title="IsActive" display="No" value="true" /> <CreatedBy title="CreatedBy" display="No" value="12" /> <CreatedOn title="CreatedOn" display="No" value="Dec 31 2009 12:45PM " /> <ModifiedBy title="ModifiedBy" display="No" value="12" /> <ModifiedOn title="ModifiedOn" display="No" value="Dec 31 2009 12:45PM " /> </Record> <Record right="Public"> <Education title="Education" display="Yes" value="MCSE" /> <Institute title="Institute" display="Yes" value="MCSE" /> <PassingYear title="Passing Year" display="Yes" value="2009" /> <IsActive title="IsActive" display="No" value="true" /> <CreatedBy title="CreatedBy" display="No" value="12" /> <CreatedOn title="CreatedOn" display="No" value="Dec 31 2009 6:12PM " /> <ModifiedBy title="ModifiedBy" display="No" value="12" /> <ModifiedOn title="ModifiedOn" display="No" value="Mar 2 2010 4:33PM " /> </Record> <Record right="Public"> <Education title="Education" display="Yes" value="H.S.C." /> <Institute title="Institute" display="Yes" value="G.H.S.E.B." /> <PassingYear title="Passing Year" display="Yes" value="2002" /> <IsActive title="IsActive" display="No" value="true" /> <CreatedBy title="CreatedBy" display="No" value="12" /> <CreatedOn title="CreatedOn" display="No" value="Dec 31 2009 6:17PM " /> <ModifiedBy title="ModifiedBy" display="No" value="12" /> <ModifiedOn title="ModifiedOn" display="No" value="Dec 31 2009 6:17PM " /> </Record> <Record right="Public"> <Education title="Education" display="Yes" value="S.S.C." /> <Institute title="Institute" display="Yes" value="G.S.E.B." /> <PassingYear title="Passing Year" display="Yes" value="2000" /> <IsActive title="IsActive" display="No" value="true" /> <CreatedBy title="CreatedBy" display="No" value="12" /> <CreatedOn title="CreatedOn" display="No" value="Dec 31 2009 6:17PM " /> <ModifiedBy title="ModifiedBy" display="No" value="12" /> <ModifiedOn title="ModifiedOn" display="No" value="Dec 31 2009 6:17PM " /> </Record> </Fields> </AcademicInfo> <AchievementInfo> <Title value="Achievement Details" /> <Fields> <Record right="Public"> <Awards title="Award" display="Yes" value="Test Entry" /> <FieldOfAward title="Field Of Award" display="Yes" value="Test Entry" /> <Tournament title="Tournament" display="Yes" value="Test Entry" /> <AwardDescription title="Description" display="Yes" value="Test Entry" /> <AwardYear title="Award Year" display="Yes" value="2002" /> <IsActive title="IsActive" display="No" value="true" /> <CreatedBy title="CreatedBy" display="No" value="12" /> <CreatedOn title="CreatedOn" display="No" value="Dec 31 2009 3:51PM " /> <ModifiedBy title="ModifiedBy" display="No" value="12" /> <ModifiedOn title="ModifiedOn" display="No" value="Dec 31 2009 3:51PM " /> </Record> <Record right="Public"> <Awards title="Award" display="Yes" value="Test Entry" /> <FieldOfAward title="Field Of Award" display="Yes" value="Test Entry" /> <Tournament title="Tournament" display="Yes" value="Test Entry" /> <AwardDescription title="Description" display="Yes" value="Test Entry" /> <AwardYear title="Award Year" display="Yes" value="2005" /> <IsActive title="IsActive" display="No" value="true" /> <CreatedBy title="CreatedBy" display="No" value="12" /> <CreatedOn title="CreatedOn" display="No" value="Jan 8 2010 10:19AM " /> <ModifiedBy title="ModifiedBy" display="No" value="12" /> <ModifiedOn title="ModifiedOn" display="No" value="Jan 8 2010 10:19AM " /> </Record> <Record right="Public"> <Awards title="Award" display="Yes" value="Test Entry3" /> <FieldOfAward title="Field Of Award" display="Yes" value="Test Entry3" /> <Tournament title="Tournament" display="Yes" value="Test Entry3" /> <AwardDescription title="Description" display="Yes" value="Test Entry3" /> <AwardYear title="Award Year" display="Yes" value="2007" /> <IsActive title="IsActive" display="No" value="true" /> <CreatedBy title="CreatedBy" display="No" value="12" /> <CreatedOn title="CreatedOn" display="No" value="Dec 31 2009 11:47AM " /> <ModifiedBy title="ModifiedBy" display="No" value="12" /> <ModifiedOn title="ModifiedOn" display="No" value="Dec 31 2009 11:47AM " /> </Record> <Record right="Public"> <Awards title="Award" display="Yes" value="Test Entry4" /> <FieldOfAward title="Field Of Award" display="Yes" value="Test Entry4" /> <Tournament title="Tournament" display="Yes" value="Test Entry4" /> <AwardDescription title="Description" display="Yes" value="Test Entry3" /> <AwardYear title="Award Year" display="Yes" value="2000" /> <IsActive title="IsActive" display="No" value="false" /> <CreatedBy title="CreatedBy" display="No" value="12" /> <CreatedOn title="CreatedOn" display="No" value="Dec 31 2009 11:47AM " /> <ModifiedBy title="ModifiedBy" display="No" value="12" /> <ModifiedOn title="ModifiedOn" display="No" value="Dec 31 2009 11:47AM " /> </Record> </Fields> </AchievementInfo> <ProfessionalInfo> <Title value="Professional Details" /> <Fields> <Record right="Public"> <Occupation title="Occupation" display="Yes" value="Test Entry" /> <Organization title="Organization" display="Yes" value="Test Entry" /> <ProjectsDescription title="Description" display="Yes" value="Test Entry" /> <Duration title="Duration" display="Yes" value="26" /> <IsActive title="IsActive" display="No" value="false" /> <CreatedBy title="CreatedBy" display="No" value="12" /> <CreatedOn title="CreatedOn" display="No" value="Jan 4 2010 3:01PM " /> <ModifiedBy title="ModifiedBy" display="No" value="12" /> <ModifiedOn title="ModifiedOn" display="No" value="Jan 4 2010 3:01PM " /> </Record> <Record right="Public"> <Occupation title="Occupation" display="Yes" value="Test Entry" /> <Organization title="Organization" display="Yes" value="Test Entry" /> <ProjectsDescription title="Description" display="Yes" value="Test Entry" /> <Duration title="Duration" display="Yes" value="10" /> <IsActive title="IsActive" display="No" value="false" /> <CreatedBy title="CreatedBy" display="No" value="12" /> <CreatedOn title="CreatedOn" display="No" value="Jan 4 2010 3:01PM " /> <ModifiedBy title="ModifiedBy" display="No" value="12" /> <ModifiedOn title="ModifiedOn" display="No" value="Jan 4 2010 3:01PM " /> </Record> <Record right="Public"> <Occupation title="Occupation" display="Yes" value="Test Entry" /> <Organization title="Organization" display="Yes" value="Test Entry" /> <ProjectsDescription title="Description" display="Yes" value="Test Entry" /> <Duration title="Duration" display="Yes" value="15" /> <IsActive title="IsActive" display="No" value="false" /> <CreatedBy title="CreatedBy" display="No" value="12" /> <CreatedOn title="CreatedOn" display="No" value="Jan 4 2010 3:01PM " /> <ModifiedBy title="ModifiedBy" display="No" value="12" /> <ModifiedOn title="ModifiedOn" display="No" value="Jan 4 2010 3:01PM " /> </Record> </Fields> </ProfessionalInfo> </UserProfile> now for tags like PersonalInfo,contactInfo,Address there will be only one record, but for tags like "OtherInfo","academicInfo","ProfessionalInfo" there will be multiple records so in xml there are tags for that. now to edit tags having one record only for one user i did coding like: private void FillFamilyInfoControls(XElement rootElement) { ddlSunsign.DataBind(); XElement parentElement; string xPathQuery = "FamilyInfo/Fields"; parentElement = rootElement.XPathSelectElement(xPathQuery); txtGallantryHistory.Text = parentElement.Element("GallantryHistory").Attribute("value").Value; txtEthinicity.Text = parentElement.Element("Ethinicity").Attribute("value").Value; txtKulDev.Text = parentElement.Element("KulDev").Attribute("value").Value; txtKulDevi.Text = parentElement.Element("KulDevi").Attribute("value").Value; txtCaste.Text = parentElement.Element("Caste").Attribute("value").Value; ddlSunsign.SelectedValue = parentElement.Element("SunSignId").Attribute("value").Value; ddlSunsign.SelectedItem.Text = parentElement.Element("SunSignName").Attribute("value").Value; } private XElement UpdateFamilyInfoXML(XElement rootElement) { XElement parentElement; string xPathQuery = "FamilyInfo/Fields"; parentElement = rootElement.XPathSelectElement(xPathQuery); parentElement.Element("GallantryHistory").Attribute("value").Value = txtGallantryHistory.Text; parentElement.Element("Ethinicity").Attribute("value").Value = txtEthinicity.Text; parentElement.Element("KulDev").Attribute("value").Value = txtKulDev.Text; parentElement.Element("KulDevi").Attribute("value").Value = txtKulDevi.Text; parentElement.Element("Caste").Attribute("value").Value = txtCaste.Text; parentElement.Element("SunSignId").Attribute("value").Value = ddlSunsign.SelectedItem.Value; parentElement.Element("SunSignName").Attribute("value").Value = ddlSunsign.SelectedItem.Text; parentElement.Element("ModifiedBy").Attribute("value").Value = UMSession.CurrentLoggedInUser.UserId.ToString(); parentElement.Element("ModifiedOn").Attribute("value").Value = System.DateTime.Now.ToString(); return rootElement; //rootElement.XPathSelectElement(xPathQuery) = parentElement; } these 2 functions i have used to update xml and to get data from xml and fill into controls. but for the tags where there are multiple records... i am not able to find any solution /control using which i an do it easily. coz my field's value is in attribute named "Value" when in the examples i saw its between opening and closing tag.. i have 2 methods to do so. 1 . i make one page to edit a single record and pass id of record to that page on editing. open the page in iframe on same page to edit and in page_load get data from database for id passed and fill it in control. 2 . i store xml on server as physical file and use it in page i opened in iframe to edit the record. so i am confused... can anybody please guide me that what shpould i do to let user provide interface to edit this xml data/user profile ?

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  • MDX Current Month Problem

    - by schone
    Hi all, I have the following MDX query: WITH MEMBER [Measures].[TY Sales] AS 'SUM([Measures].[Sales])' MEMBER [Measures].[YTD Sales] AS 'SUM(PERIODSTODATE([Time.Fiscals].[2009], [Time.Fiscals].CurrentMember), [Measures].[Sales])' MEMBER [Measures].[LY Sales] AS 'SUM(PARALLELPERIOD([Time.Fiscals].[2009].[8], 1, [Time.Fiscals].CurrentMember),[Measures].[Sales])' MEMBER [Measures].[LYTD Sales] AS 'SUM(PERIODSTODATE([Time.Fiscals].[2009], PARALLELPERIOD([Time.Fiscals].[2009].[8], 1, [Time.Fiscals].CurrentMember)), [Measures].[Sales])' SELECT {[Measures].[TY Sales],[Measures].[YTD Sales],[Measures].[LY Sales],[Measures].[LYTD Sales]} ON COLUMNS, [Time.Fiscals].[2009].[8] ON ROWS FROM [Sales] The above query displays sales for fiscal year 2009 and fiscal month 8 (Feb), I would like the fiscal year and fiscal month dynamic but I'm unsure on how to do this? I'm using Mondrian. Thanks!

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  • Spring Data MongoDB Date between two Dates

    - by sics
    i'm using Spring Data for MongoDB and got the following classes class A { List<B> b; } class B { Date startDate; Date endDate; } when i save an object of A it gets persisted like { "_id" : "DQDVDE000VFP8E39", "b" : [ { "startDate" : ISODate("2009-10-05T22:00:00Z"), "endDate" : ISODate("2009-10-29T23:00:00Z") }, { "startDate" : ISODate("2009-11-01T23:00:00Z"), "endDate" : ISODate("2009-12-30T23:00:00Z") } ] } Now i want to query the db for documents matching entries in b where a given date is between startDate and endDate. Query query = new Query(Criteria.where("a").elemMatch( Criteria.where("startDate").gte(date) .and("endDate").lte(date) ); Which results in the following mongo query: { "margins": { "$elemMatch": { "startDate" : { "$gte" : { "$date" : "2009-11-03T23:00:00.000Z"}}, "endDate" : { "$lte" : { "$date" : "2009-11-03T23:00:00.000Z"}} } } } but returns no resulting documents. Does anybody know what i'm doing wrong? I don't get it... Thank you very much in advance!!

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  • Oracle Date format - Strange behaviour

    - by Sauron
    I am writing a SQL query to retrive data from a table between two dates. I give two inputs as shown. I convert the Date TO_CHAR(DD/MON/YYYY). 1. StartDate > 01/SEP/2009 EndDate < 01/OCT/2009 2. StartDate > 01/SEP/2009 EndDate < 1/OCT/2009 I dont get any result for the first input. When I change it to second one i get the result. What is the difference between 01/OCT/2009 1/OCT/2009

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  • Unity AddExplosionForce not doing anything

    - by Zero
    Recently I've started learning Unity3D. I'm working on a game as an exercise in which you control a space ship and have to dodge asteroids. If you feel like it's getting a bit too much you can hit the space bar, emitting a blast in all directions that repulses nearby asteroids. To create this blast I have the following code: public class PlayerBlastScript : MonoBehaviour { public ParticleSystem BlastEffect; // Update is called once per frame void Update () { if (Input.GetKeyUp(KeyCode.Space)) { Fire(); } } public void Fire() { ParticleEmitter effect = (ParticleEmitter) Instantiate (BlastEffect, transform.position, Quaternion.identity); effect.Emit(); Vector3 explosionPos = transform.position; Collider[] colliders = Physics.OverlapSphere(explosionPos, 25.0f); foreach(Collider hit in colliders) { if (!hit) { continue; } if (hit.rigidbody) { hit.rigidbody.AddExplosionForce(5000.0f, explosionPos, 100.0f); } } } } Even though the blast effect appears, the asteroids are not affected at all. The asteroids are all rigid bodies so what's the problem?

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  • unity4.3 rigidbody2d unexpected force behaviour

    - by Lilz Votca Love
    So guys ive edited the question and here is what my problem is i have a player which has a rigidbody2d attached to it.my player is able to doublejump in the air nicely and stick to walls when colliding with them and slowly slides to the ground.All movement is handle through physics and no transform manipulations.here i did something similar to this in the FixedUpdate of my player. void FixedUpdate() { if(wall && Input.GetButtonDown("Jump")) { if(facingright)//player is facing the left side of the wall { rigidbody2D.Addforce(new vector2(-1f,2f)*jumpforce); /*Now the player should jump backwards following this directional vector and should follow a smooth curve which in this part works well*/ } else { rigidbody2D.Addforce(new vector2(1f,2f)*jumpforce); /*Now this is where everything gets complicated as you should have noticed this is the same directional vector only the opposite x axis value and the same amount of force is used but it behaves like the red curve in the picture below*/ } } } bad behaviour and vector in red .I tested the same thing(both addforce methods) for a simple jump and they exactly behave like mentionned above in the picture.so here is my problem.Jumping diagonally forward with rigidbody2d.addforce() do not have the same impact,do not follow the same curve as jumping the opposite direction with the same exact amount of force.if i could fix this or get past this i could implement a walljump system like a ninja jumping in zigzag between two opposite wall to climb them.Any ideas or alternatives?

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  • Warp GameObject Size When Entering/Leaving Area

    - by Julian
    Below I have an image describing the desired functionality I am going for. Let's say you control a square and when you move this square into a given area, any part of your rigidbody/model inside of the area will be magnified upon entering and shrunk upon leaving. So now you more or less are made up of two rectangles, one small and one large. What would be an elegant approach towards achieving this effect?

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  • Opposite Force to Apply to a Collided Rigid Body?

    - by Milo
    I'm working on the physics for my GTA2-like game so I can learn more about game physics. The collision detection and resolution are working great. I'm now just unsure how to compute the force to apply to a body after it collides with a wall. My rigid body looks like this: /our simulation object class RigidBody extends Entity { //linear private Vector2D velocity = new Vector2D(); private Vector2D forces = new Vector2D(); private float mass; private Vector2D v = new Vector2D(); //angular private float angularVelocity; private float torque; private float inertia; //graphical private Vector2D halfSize = new Vector2D(); private Bitmap image; private Matrix mat = new Matrix(); private float[] Vector2Ds = new float[2]; private Vector2D tangent = new Vector2D(); private static Vector2D worldRelVec = new Vector2D(); private static Vector2D relWorldVec = new Vector2D(); private static Vector2D pointVelVec = new Vector2D(); private static Vector2D acceleration = new Vector2D(); public RigidBody() { //set these defaults so we don't get divide by zeros mass = 1.0f; inertia = 1.0f; setLayer(LAYER_OBJECTS); } protected void rectChanged() { if(getWorld() != null) { getWorld().updateDynamic(this); } } //intialize out parameters public void initialize(Vector2D halfSize, float mass, Bitmap bitmap) { //store physical parameters this.halfSize = halfSize; this.mass = mass; image = bitmap; inertia = (1.0f / 20.0f) * (halfSize.x * halfSize.x) * (halfSize.y * halfSize.y) * mass; RectF rect = new RectF(); float scalar = 10.0f; rect.left = (int)-halfSize.x * scalar; rect.top = (int)-halfSize.y * scalar; rect.right = rect.left + (int)(halfSize.x * 2.0f * scalar); rect.bottom = rect.top + (int)(halfSize.y * 2.0f * scalar); setRect(rect); } public void setLocation(Vector2D position, float angle) { getRect().set(position.x,position.y, getWidth(), getHeight(), angle); rectChanged(); } public Vector2D getPosition() { return getRect().getCenter(); } @Override public void update(float timeStep) { doUpdate(timeStep); } public void doUpdate(float timeStep) { //integrate physics //linear acceleration.x = forces.x / mass; acceleration.y = forces.y / mass; velocity.x += (acceleration.x * timeStep); velocity.y += (acceleration.y * timeStep); //velocity = Vector2D.add(velocity, Vector2D.scalarMultiply(acceleration, timeStep)); Vector2D c = getRect().getCenter(); v.x = getRect().getCenter().getX() + (velocity.x * timeStep); v.y = getRect().getCenter().getY() + (velocity.y * timeStep); setCenter(v.x, v.y); forces.x = 0; //clear forces forces.y = 0; //angular float angAcc = torque / inertia; angularVelocity += angAcc * timeStep; setAngle(getAngle() + angularVelocity * timeStep); torque = 0; //clear torque } //take a relative Vector2D and make it a world Vector2D public Vector2D relativeToWorld(Vector2D relative) { mat.reset(); Vector2Ds[0] = relative.x; Vector2Ds[1] = relative.y; mat.postRotate(JMath.radToDeg(getAngle())); mat.mapVectors(Vector2Ds); relWorldVec.x = Vector2Ds[0]; relWorldVec.y = Vector2Ds[1]; return relWorldVec; } //take a world Vector2D and make it a relative Vector2D public Vector2D worldToRelative(Vector2D world) { mat.reset(); Vector2Ds[0] = world.x; Vector2Ds[1] = world.y; mat.postRotate(JMath.radToDeg(-getAngle())); mat.mapVectors(Vector2Ds); worldRelVec.x = Vector2Ds[0]; worldRelVec.y = Vector2Ds[1]; return worldRelVec; } //velocity of a point on body public Vector2D pointVelocity(Vector2D worldOffset) { tangent.x = -worldOffset.y; tangent.y = worldOffset.x; pointVelVec.x = (tangent.x * angularVelocity) + velocity.x; pointVelVec.y = (tangent.y * angularVelocity) + velocity.y; return pointVelVec; } public void applyForce(Vector2D worldForce, Vector2D worldOffset) { //add linear force forces.x += worldForce.x; forces.y += worldForce.y; //add associated torque torque += Vector2D.cross(worldOffset, worldForce); } @Override public void draw( GraphicsContext c) { c.drawRotatedScaledBitmap(image, getPosition().x, getPosition().y, getWidth(), getHeight(), getAngle()); } public Vector2D getVelocity() { return velocity; } public void setVelocity(Vector2D velocity) { this.velocity = velocity; } } The way it is given force is by the applyForce method, this method considers angular torque. I'm just not sure how to come up with the vectors in the case where: RigidBody hits static entity RigidBody hits other RigidBody that may or may not be in motion. Would anyone know a way (without too complex math) that I could figure out the opposite force I need to apply to the car? I know the normal it is colliding with and how deep it collided. My main goal is so that say I hit a building from the side, well the car should not just stay there, it should slowly rotate out of it if I'm more than 45 degrees. Right now when I hit a wall I only change the velocity directly which does not consider angular force. Thanks!

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  • Dynamic body implementation

    - by ArturoVM
    I am writing a 2D game where one of the characters has some very particular requirements. This character is a body with no particular shape (similar to a fluid, but not so much), it has to be able to grow and shrink (as in actually growing, not just scaling), and it has to have collision detection (even if it's basic). Because of this requirements, it obviously can't be based on a sprite, so direct rendering of the shape should be the logical thing to do. I assume this is no easy task, but I just couldn't find a good physics engine that covers these requirements (or at least no tutorial on how to do it; I particularly searched for Box2D tutorials). Is there a way of doing this with Box2D, SDL, or any other physics or game engine out there? If not, what's a good place to start? I am really clueless as far as soft-body physics are concerned.

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  • Strange behavior of RigidBody with gravity and impulse applied

    - by Heisenbug
    I'm doing some experiments trying to figure out how physics works in Unity. I created a cube mesh with a BoxCollider and a RigidBody. The cuve is laying on a mesh plane with a BoxCollider. I'm trying to update the object position applying a force on its RigidBody. Inside script FixedUpdate function I'm doing the following: public void FixedUpdate() { if (leftButtonPressed()) this.rigidbody.AddForce( this.transform.forward * this.forceStrength, ForceMode.Impulse); } Despite the object is aligned with the world axis and the force is applied along Z axis, it performs a quite big rotation movement around its y axis. Since I didn't modify the center of mass and the BoxCollider position and dimension, all values should be fine. Removing gravity and letting the object flying without touching the plane, the problem doesn't show. So I suppose it's related to the friction between objects, but I can't understand exactly which is the problem. Why this? What's my mistake? How can I fix this, or what's the right way to do such a moving an object on a plane through a force impulse?

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  • Understanding Unity3d physics: where is the force applied?

    - by Heisenbug
    I'm trying to understand which is the right way to apply forces to a RigidBody. I noticed that there are AddForce and AddRelativeForce methods, one applied in world space coordinate system meanwhile the other in the local space. The thing that I do not understand is the following: usually in physics library (es. Bullet) we can specify the force vector and also the force application point. How can I do this in Unity? Is it possible to apply a force vector in a specific point relative to the given RigidBody coordinate system? Where does AddForce apply the force?

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  • How can I simulate a rigid body bounced from a wall in 3D world?

    - by HyperGroups
    How can I simulate a rigid sword bounced from a wall and hit the ground (like in physical world)? I want to use this for a simple animation. I can detect the figure and the size of the sword (maybe needed in doing bounce). Rotation can be controlled by quaternions/matrix/euler angles. It should turn the head and do rotations and fly to the ground. How can I simulate this physical process? Maybe what I need is an equation and some parameters? I need these data, and would combine them into my movie file, I use Mathematica to do the thing that generate the movie file(If I have the data, I can also export it into a 3DSMax script for example).

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  • Repelling a rigidbody in the direction an object is rotating

    - by ndg
    Working in Unity, I have a game object which I rotate each frame, like so: void Update() { transform.Rotate(new Vector3(0, 1, 0) * speed * Time.deltaTime); } However, I'm running into problems when it comes to applying a force to rigidbodies that collide with this game objects sphere collider. The effect I'm hoping to achieve is that objects which touch the collider are thrown in roughly the same direction as the object is rotating. To do this, I've tried the following: Vector3 force = ((transform.localRotation * Vector3.forward) * 2000) * Time.deltaTime; collision.gameObject.rigidbody.AddForce(force, ForceMode.Impulse); Unfortunately this doesn't always match the rotation of the object. To debug the issue, I wrote a simple OnDrawGizmos script, which (strangely) appears to draw the line correctly oriented to the rotation. void OnDrawGizmos() { Vector3 pos = transform.position + ((transform.localRotation * Vector3.forward) * 2); Debug.DrawLine(transform.position, pos, Color.red); } You can see the result of the OnDrawGizmos function below: What am I doing wrong?

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