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  • Doing Master'S at Home.

    - by Demla Pawan
    I mean,as I'm a computer science student at present,soon I'm going to get job at somewhere,But I wish to go for higher studies in MS,My interests are automation of things using web app's, and I wish to research in AI,as I think it may resolve most of ours present problem's. So,I'm thinking of, is there anyway to do MS like studies and research in organised manner at home only, as a part-time research work,bcoz I like learn new things anytime. So,Finally can you tell me what's the pattern of MS studies and which MS field suits me, as I'm interested in web and Mobility solution like mobiles. and along with that is there a correspondence MS possible,from where.

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  • How will we be able to produce websites without using cookies with the new law? [closed]

    - by Theresa Forster
    Possible Duplicate: How do I comply with the EU Cookie Directive? Under this new EU law we are not allowed to use any cookies without asking first, I for one need to use a cookie to register the user logged on, as if not with a cookie they can log on more than once and breach the license terms of the software. so i find myself asking what can we use instead of cookies to perform this task?

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  • Finding a mentor online [closed]

    - by Athena Santos
    Possible Duplicate: How to find programming mentor? I'm a programming intern, but I want to "transition" into a product manager role after graduation. I just know that I will never be a super A++ Rockstar programmer, but from my internship I know that I can be a great program manager..one of those presumably rare people who can code well (enough)/speak programmer-ese and management-ese. Being a girl, I am looking for both male and female mentors. Female, because they know what its like to be a minority, and male, because..well, you guys are tough, and I believe to succeed in tech, a girl's gotta know how to act like a man (when appropriate). I've found some really amazing people I'd like to ask to be my mentor (in blogs, magazines, etc), but sadly, I live far, far away from them. Will be awkward/rude if I shoot them an email about being a mentor? What is the best way to establish a relationship with people like these that I admire? Any volunteers? :) Thank you in advance, and I hope you all have a great day/night.

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  • Right mix of planning and programing on a new project

    - by WarrenFaith
    I am about to start a new project (a game, but thats unimportant). The basic idea is in my head but not all the details. I don't want to start programming without planning, but I am seriously fighting my urge to just do it. I want some planning before to prevent refactoring the whole app just because a new feature I could think of requires it. On the other hand, I don't want to plan multiple months (spare time) and start that because I have some fear that I will lose my motivation in this time. What I am looking for is a way of combining both without one dominating the other. Should I realize the project in the way of scrum? Should I creating user stories and then realize them? Should I work feature driven? (I have some experience in scrum and the classic "specification to code" way.)

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  • How do I commit changes to a text file on button press?

    - by boywithaxe
    I've written a small app that creates a GUI for setting up uShare. Currently it depends heavily on the 'w' (write) and 'a' (append) functions to generate/edit ushare.conf file. But I've been trying to find a way for the app to store all the changes until a save button is pressed, and only then committing them to the actual file. I think that would be the best way of getting around having the user press enter every time they change any field (and indeed allow for GtkCheckButton).

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  • How to test the tests?

    - by Ryszard Szopa
    We test our code to make it more correct (actually, less likely to be incorrect). However, the tests are also code -- they can also contain errors. And if your tests are buggy, they hardly make your code better. I can think of three possible types of errors in tests: Logical errors, when the programmer misunderstood the task at hand, and the tests do what he thought they should do, which is wrong; Errors in the underlying testing framework (eg. a leaky mocking abstraction); Bugs in the tests: the test is doing slightly different than what the programmer thinks it is. Type (1) errors seem to be impossible to prevent (unless the programmer just... gets smarter). However, (2) and (3) may be tractable. How do you deal with these types of errors? Do you have any special strategies to avoid them? For example, do you write some special "empty" tests, that only check the test author's presuppositions? Also, how do you approach debugging a broken test case?

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  • Construction Paper, Legos, and Architectural Modeling

    I can remember as a kid playing with construction paper and Legos to explore my imagination. Through my exploration I was able to build airplanes, footballs, guns, and more, out of paper. Additionally I could create entire cities, robots, or anything else I could image out of Legos.  These toys, I now realize were in fact tools that gave me an opportunity to explore my ideas in the physical world through the use of modeling.  My imagination was allowed to run wild as I, unknowingly at the time, made design decisions that directly affected the models I was building from the raw materials.  To prove my point further, I can remember building a paper airplane that seemed to go nowhere when I tried to throw it. So I decided to attach a paper clip to the plane before I decided to throw it the next time to test my concept that by adding more weight to the plane that it would fly better and for longer distances. The paper airplane allowed me to model my design decision through the use of creating an artifact in that I created a paper airplane that was carrying extra weight through the incorporation of the paper clip in to the design. Also, I remember using Legos to build all sorts of creations, and these creations became artifacts of my imagination. As I further and further defined my Lego creations through the process of playing I was able to create elaborate artifacts of my imagination. These artifacts represented design decision I had made in the evolution of my creation through my child like design process. In some form or fashion the artifacts I created as a kid are very similar to the artifacts that I create when I model a software architectural concept or a software design in that the process of making decisions is directly translated in to a tangible model in the form of an architectural model. Architectural models have been defined as artifacts that depict design decisions of a system’s architecture.  The act of creating architectural models is the act of architectural modeling. Furthermore, architectural modeling is the process of creating a physical model based architectural concepts and documenting these design decisions. In the process of creating models, the standard notation used is Architectural modeling notation. This notation is the primary method of capturing the essence of design decisions regarding architecture.  Modeling notations can vary based on the need and intent of a project; typically they range from natural language to a diagram based notation. Currently, Unified Markup Language (UML) is the industry standard in terms of architectural modeling notation  because allows for architectures to be defined through a series of boxes, lines, arrows and other basic symbols that encapsulate design designs in to virtual components, connectors, configurations and interfaces.  Furthermore UML allows for additional break down of models through the use of natural language as to explain each section of the model in plain English. One of the major factors in architectural modeling is to define what is to be modeled. As a basic rule of thumb, I tend to model architecture based on the complexity of systems or sub sub-systems of architecture. Another key factor is the level of detail that is actually needed for a model. For example if I am modeling a system for a CEO to view then the low level details will be omitted. In comparison, if I was modeling a system for another engineer to actually implement I would include as much detailed information as I could to help the engineer implement my design.

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  • Why do the GNOME symbolic icons appear darker in a running application?

    - by David Planella
    I'm creating an application that uses symbolic icons from the default theme. However, there are a few icons that I need that cannot be represented by those from the default theme, so I'm creating my own ones. What I did was to simply go to /usr/share/icons/gnome/scalable/actions/, copied a few locally into my app's source tree that could serve as a basis, and started editing them. So far so good. But I've noticed the following: all symbolic icons are of a light grey color when looking at the original .svg file, but when they are put onto a widget, they become darker. Here's an example, using the /usr/share/icons/gnome/scalable/actions/view-refresh-symbolic.svg icon from the default theme: Here's what it looks like when opening the original with Inkscape: And here's what it looks like on a toolbar on a running application: Notice the icon being much darker at runtime. That happens both with the Ambiance and Radiance themes. I wouldn't mind much, but I noticed it affects my custom icon, whereby parts of it become darker (the inner fill), whereas parts of it remain the same color as the original (the stroke). So what causes the default symbolic icons to darken and how should implement that for my custom icons?

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  • Model View Control Issue: Null Pointer Initialization Question [closed]

    - by David Dimalanta
    Good morning again. This is David. Please, I need an urgent help regarding control model view where I making a code that uniquely separating into groups: An Activity Java Class to Display the Interface A View and Function Java Class for Drawing Cards and Display it on the Activity Class The problem is that the result returns a Null Pointer Exception. I have initialize for the ID for Text View and Image View. Under this class "draw_deck.java". Please help me. Here's my code for draw_deck.java: package com.bodapps.inbetween.model; import android.content.Context; import android.view.View; import android.widget.ImageView; import android.widget.TextView; import com.bodapps.inbetween.R; public class draw_deck extends View { public TextView count_label; public ImageView draw_card; private int count; public draw_deck(Context context) { super(context); // TODO Auto-generated constructor stub //I have initialized two widgets for ID. I still don't get it why I got forced closed by Null Pointer Exception thing. draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); count_label = (TextView) findViewById(R.id.Text_View_Count_Card); } public void draw(int s, int c, String strSuit, String strValue, Pile pile, Context context) { //super(context); //Just printing the card drawn from pile int suit, value = 1; draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); count_label = (TextView) findViewById(R.id.Text_View_Count_Card); Card card; if(!pile.isEmpty()) //Setting it to IF statement displays the card one by one. { card = pile.drawFromPile(); //Need to check first if card is null. if (card != null) { //draws an extra if (card != null) { //Get suit of card to print out. suit = card.getSuit(); switch (suit) { case CardInfo.DIAMOND: strSuit = "DIAMOND"; s=0; break; case CardInfo.HEART: strSuit = "HEART"; s=1; break; case CardInfo.SPADE: strSuit = "SPADE"; s=2; break; case CardInfo.CLUB: strSuit = "CLUB"; s=3; break; } //Get value of card to print out. value = card.getValue(); switch (value) { case CardInfo.ACE: strValue = "ACE"; c=0; break; case CardInfo.TWO: c=1; break; case CardInfo.THREE: strValue = "THREE"; c=2; break; case CardInfo.FOUR: strValue = "FOUR"; c=3; break; case CardInfo.FIVE: strValue = "FIVE"; c=4; break; case CardInfo.SIX: strValue = "SIX"; c=4; break; case CardInfo.SEVEN: strValue = "SEVEN"; c=4; break; case CardInfo.EIGHT: strValue = "EIGHT"; c=4; break; case CardInfo.NINE: strValue = "NINE"; c=4; break; case CardInfo.TEN: strValue = "TEN"; c=4; break; case CardInfo.JACK: strValue = "JACK"; c=4; break; case CardInfo.QUEEN: strValue = "QUEEN"; c=4; break; case CardInfo.KING: strValue = "KING"; c=4; break; } } } }// //Below two lines of code, this is where issued the Null Pointer Exception. draw_card.setImageResource(deck[s][c]); count_label.setText(new StringBuilder(strValue).append(" of ").append(strSuit).append(String.valueOf(" " + count++)).toString()); } //Choice of Suits in a Deck public Integer[][] deck = { //Array Group 1 is [0][0] (No. of Cards: 4 - DIAMOND) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 2 is [1][0] (No. of Cards: 4 - HEART) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 3 is [2][0] (No. of Cards: 4 - SPADE) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, //Array Group 4 is [3][0] (No. of Cards: 4 - CLUB) { R.drawable.card_dummy_1, R.drawable.card_dummy_2, R.drawable.card_dummy_4, R.drawable.card_dummy_5, R.drawable.card_dummy_3 }, }; } And this one of the activity class, Player_Mode_2.java: package com.bodapps.inbetween; import java.util.Random; import android.app.Activity; import android.app.Dialog; import android.content.Context; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.EditText; import android.widget.ImageView; import android.widget.TextView; import android.widget.Toast; import com.bodapps.inbetween.model.Card; import com.bodapps.inbetween.model.Pile; import com.bodapps.inbetween.model.draw_deck; /* * * Public class for Two-Player mode. * */ public class Player_Mode_2 extends Activity { //Image Views private ImageView draw_card; private ImageView player_1; private ImageView player_2; private ImageView icon; //Buttons private Button set_deck; //Edit Texts private EditText enter_no_of_decks; //text Views private TextView count_label; //Integer Data Types private int no_of_cards, count; private int card_multiplier; //Contexts final Context context = this; //Pile Model public Pile pile; //Card Model public Card card; //create View @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.play_2_player_mode); //-----[ Search for Views ]----- //Initialize for Image View draw_card = (ImageView) findViewById(R.id.IV_Draw_Card); player_1 = (ImageView) findViewById(R.id.IV_Player_1_Card); player_2 = (ImageView) findViewById(R.id.IV_Player_2_Card); //Initialize for Text view or Label count_label = (TextView) findViewById(R.id.Text_View_Count_Card); //-----[ Adding Values ]----- //Integer Values count = 0; no_of_cards = 0; //-----[ Adding Dialog ]----- //Initializing Dialog final Dialog deck_dialog = new Dialog(context); deck_dialog.setContentView(R.layout.dialog); deck_dialog.setTitle("Deck Dialog"); //-----[ Initializing Views for Dialog's Contents ]----- //Initialize for Edit Text enter_no_of_decks = (EditText) deck_dialog.findViewById(R.id.Edit_Text_Set_Number_of_Decks); //Initialize for Button set_deck = (Button) deck_dialog.findViewById(R.id.Button_Deck); //-----[ Setting onClickListener() ]----- //Set Event Listener for Image view draw_card.setOnClickListener(new Draw_Card_Model()); //Set Event Listener for Setting the Deck set_deck.setOnClickListener(new OnClickListener() { public void onClick(View v) { if(card_multiplier <= 8) { //Use "Integer.parseInt()" method to instantly convert from String to int value. card_multiplier = Integer.parseInt(enter_no_of_decks.getText().toString()); //Shuffling cards... pile = new Pile(card_multiplier); //Multiply no. of decks //Dismiss or close the dialog. deck_dialog.dismiss(); } else { Toast.makeText(getApplicationContext(), "Please choose a number from 1 to 8.", Toast.LENGTH_SHORT).show(); } } }); //Show dialog. deck_dialog.show(); } //Shuffling the Array public void Shuffle_Cards(Integer[][] Shuffle_Deck) { Random random = new Random(); for(int i = Shuffle_Deck[no_of_cards].length - 1; i >=0; i--) { int Index = random.nextInt(i + 1); //Simple Swapping Integer swap = Shuffle_Deck[card_multiplier-1][Index]; Shuffle_Deck[card_multiplier-1][Index] = Shuffle_Deck[card_multiplier-1][i]; Shuffle_Deck[card_multiplier-1][i] = swap; } } //Private Class for Random Card Draw private class Draw_Card_Model implements OnClickListener { public void onClick(View v) { //Just printing the card drawn from pile int suit = 0, value = 0; String strSuit = "", strValue = ""; draw_deck draw = new draw_deck(context); //This line is where issued the Null Pointer Exception. if (count == card_multiplier*52) { // A message shows up when all cards are draw out. Toast.makeText(getApplicationContext(), "All cards have been used up.", Toast.LENGTH_SHORT).show(); draw_card.setEnabled(false); } else { draw.draw(suit, value, strSuit, strValue, pile, context); count_label.setText(count); //This is where I got force closed error, although "int count" have initialized the number. This was supposed to accept in the setText() method. count++; } } } } Take note that the issues on Null Pointer Exception is the Image View and the Edit Text. I got to test it. Thanks. If you have any info about my question, let me know it frankly.

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  • What is the most efficient way to study multiple languages, frameworks, and APIs as a developer?

    - by Akromyk
    I know there are those out there who have read a slurry of books on a specific technology and only code in that one particular language, but this question is aimed at those who need bounce around between using multiple technologies and yet still manage to be productive. What is the most efficient way to study multiple languages, frameworks, and APIs as a developer without becoming a cheap swiss army knife? And how much time should one dedicate to a particular subject before moving to another?

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  • I am getting an error while writing my first app as shown in developer get-started tutorial

    - by TrickyJ
    I am trying to learn to develop apps in ubuntu and currently i am going through this tutorial. As shown in the video I am writing the below given codes: self.refreshbutton = self.builder.get_object("refreshbutton") def on_refreshbutton_clicked(self, widget): print "Refresh" As soon as I try to run my application it is giving me an error : I type this command to run my application : quickly run (trickybrowser:4418): Gtk-WARNING **: Theme parsing error: gtk-widgets.css:1971:11: Not using units is deprecated. Assuming 'px'. (trickybrowser:4418): Gtk-WARNING **: Failed to parse /usr/share/themes/mac-os-lion-theme-v2/gtk-3.0/settings.ini: Key file contains line '/* ' which is not a key-value pair, group, or comment Traceback (most recent call last): File "bin/trickybrowser", line 32, in <module> import trickybrowser File "/home/tricky/trickybrowser/trickybrowser/__init__.py", line 14, in <module> from trickybrowser import TrickybrowserWindow File "/home/tricky/trickybrowser/trickybrowser/TrickybrowserWindow.py", line 32 print "Refresh" ^ IndentationError: expected an indented block

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  • Wha is an acceptable level of FPS in browser workslow editor?

    - by Theo Walcott
    I'm developing a diagraming tool and need some metrics to test it against. Unfortunately I couldn't find information regarding an average acceptable FPS level for this kind of web apps. We all know such levels for action games (which is 60fps minimum), 25fps for videostreaming. Can anyone give me some information reagarding minimal FPS level for drawing web apps? What tools would you recomend to test my app?

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  • How do you get past the Analysis to Paralysis when working on a new project?

    - by Cape Cod Gunny
    I've been struggling with how to get my project going. I've got an old software package that is in need of desparate rewrite. I haven't compiled the source code since 2004. It still sells, it's stable but does require the “Run this program in compatibility mode for:” on a lot of the newer windows systems. It's also one of those hard coded 640 X 480 screen resolution programs. Yuck! I can't seem to get started with this rewrite. I'm constantly fiddling around with different things. I'll play around with different fluid layouts for a while. Then I start looking around at how the main menu should work/look. I quickly find out that there's this thing called "Cool Bars" and I'll spend hours playing with that. Then I start thinking about stuff like "Oh I need to make sure that the screen sizes are preserved so when the application gets relaunched it remebers how the screens were positioned." Which leads to what happens if they have two monitors? Which leads to what happens if they have a quad screen? Yikes it's got to stop. I have always been a slow starter. I think about stuff long and hard up front. This has always plagued me. Once I get my mind made up then bam... I'm off and running. I'm looking for advice from some other one-person software companies that can help someone like me get off to a quicker start?

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  • Creating widgets using GtkBuilder

    - by user72943
    I am using Glade to design a Box with widgets and then load these widgets into my UI at run-time. To create each Box with widgets at run-time, I create a new GtkBuilder, call add_from_string passing in the text from the .ui file Glade creates, and then use the object returned from get_object("box1") in the UI. I know I could create the widgets with code, but for now, I'd like to use the .ui files Glade creates. It seems inefficient though to instantiate a new GtkBuilder object and the wasted Window object for every Box I want to create. Is there a more efficient method to load .ui files without creating a new GtkWidget object and wasted Window object? Thanks, Vance

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  • Interfacing the payment systems

    - by etranger
    Hello all. I'm a complete newbie to using online payment systems for web projects, and can't really think of where to start. Let's assume that web system in question needs to generate some income online, and the business idea/functionality is in place, while organizing cash flow is the only unsolved problem. Points of interest are how the custom developed software interfaces to payment systems, and how the resulting income is available to the owner. I do understand that there are probably hundreds of systems out there, but to be more specific on which of them suit, I'd have to know how they work, and that's where I don't feel like understanding much. Thanks in advance.

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  • How to learn PHP effectively?

    - by Goma
    A dozen of bad tutorials out there that teach you bad habits especially when we speak about PHP. I want to learn how to avoid the things that can lead me to develop inefficient web applications. I like to learn from videos but most videos I've found on the internet are provided by people who do not follow good practices. My second option is to learn from books but I did not find a good book for starters in PHP! It would be very helpful for me if you can tell me about your story in learning PHP, what are things that I should avoid? How to learn about PHP security from the beginning to avoid unlearn something later on?. Please provide links to books, websites that provide high quality video tutorials for PHP, and you tips for a good start!

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  • Will a programming professional certificate from a university enhance my resume/prospect for being hired?

    - by Cliff
    Hi. I am a junior in Software Engineering. I'm planning to take up an Online Certification in web programming or .NET programming from the University of Illinois through O'Reilly (see link) to keep busy this summer. Will that help me get a great job? I've heard some say that certifications will give you a cutting edge. I've heard others say that it doesn't really matter. What do you think? Thanks so much for you advice and point of view.

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  • Online Poker Game Programng

    - by Eyal
    I am trying to write a massive multiplayer online (mmo) for a poker site, where one user can be on a Flash client and the other on say an iOS client (iPhone / iPad), and would like to know how can interaction between two users be visible on both clients. Do I use MSMQ? AJAX? Other? I need the messaging layer (client interaction messages) to scale up to 100K+ online users to begin with. In other words; What scaleable technology can I use to make game interactions between online users visible to all game participants? Thank you much in advance! Eyal

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  • How URL Redirection affects SEO?

    - by Costa
    The following paragraph is from SEO Google Guide Google is good at crawling all types of URL structures, even if they're quite complex, but spending the time to make your URLs as simple as possible for both users and search engines can help. Some webmasters try to achieve this by rewriting their dynamic URLs to static ones; while Google is fine with this, we'd like to note that this is an advanced procedure and if done incorrectly, could cause crawling issues with your site. What makes URL re-writing implementation incorrect for GoogleBot? I am using Asp.net 3.5 framework. Thanks

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  • How to create a GLib.TimeVal from timestamp?

    - by fluteflute
    I have a value such as 'timestamp' below, where the last three digits correspond to milliseconds. timestamp = 1340830988768 I currently have code that looks like the following: import indicate indicator = indicate.Indicator() indicator.set_property_time("time", int(timestamp[:-3])) I want to amend it to use: from gi.repository import Indicate indicator = Indicate.Indicator() However, the new version of set_property_time requires the second parameter to be a GLib.TimeVal. How do I create a GLib.TimeVal from my timestamp? Millisecond precision is not important for this application.

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  • How to get rid of the background gradient of the inline GtkToolbar?

    - by Dima
    When you run the below code, it will show an inline toolbar in a window. Notice how the inline toolbar has a stand-out backbround. Is there a way to apply CSS to get rid of it and make blend with regular window color? #!/usr/bin/python3 from gi.repository import Gtk button_names = [Gtk.STOCK_ABOUT, Gtk.STOCK_ADD, Gtk.STOCK_REMOVE, Gtk.STOCK_QUIT] buttons = [Gtk.ToolButton.new_from_stock(name) for name in button_names] toolbar = Gtk.Toolbar() toolbar.set_show_arrow(False) for button in buttons: toolbar.insert(button, -1) style_context = toolbar.get_style_context() style_context.add_class(Gtk.STYLE_CLASS_INLINE_TOOLBAR) grid = Gtk.Grid() grid.add(toolbar) label = Gtk.Label() grid.add(label) window = Gtk.Window() window.set_size_request(200, 50) window.add(grid) window.connect('delete-event', Gtk.main_quit) window.show_all() Gtk.main()

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  • When will microsoft release IE9? [closed]

    - by Rob McKinnon
    I was one of those people early on to try their IE9 beta, and it was terribly buggy. It still does function horribly. IMO any windows release after 5(2k,nt,xp) absolutely sux the life out of my resources compared to RPM linux(opensuse), until at least service pack 2. MS is trying to push HTML5/CSS3 and they cannot pass the Acid 3 test. I am wondering when IE9 will become functional. I am a big supported of MS applications. I have a great amount of adoration for IIS7 because they have support for CGI/PHP. Is IE9 going to be released before 2012?

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  • BDD: Getting started

    - by thom
    I'm starting with BDD and this is my story: Feature: Months and days to days In order to see months and days as days As a date conversion fan I need a webpage where users can enter days and months and convert them to days. I have some doubts ... Should I write my scenarios before coding anything or should I first write a scenario and then write code, write a scenario again and then write code, and so on ... ? If I should write my scenarios before, can my steps be approved and production code still does not get done? When should I do refactoring on my code? After the feature is done or after each scenario implementation?

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  • Authenticating users for a website

    - by MCB
    I'm working on a website and I want to validate that an individual is an employee at one of a large number of companies (probably using their company's email address, which I don't know before hand). The idea being some users are the general public and others are from these companies. And I need some way to authenticate that the users claiming to be employees are being honest while still having a friendly enough UI. I did an informal survey of people I know and the domains and emails will match in a majority of cases but they might not always match exactly so you might have a company with a website foo.com and an email [email protected] (although foobar.com did redirect back to foo.com). And while I can easily check that I'm not sure what other variations might be out there (maybe fooLA.com and email [email protected], etc.)

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