Search Results

Search found 21759 results on 871 pages for 'int'.

Page 182/871 | < Previous Page | 178 179 180 181 182 183 184 185 186 187 188 189  | Next Page >

  • Determining if a coordinate is on a line

    - by TGCBraun
    I´m coding a little app that allows the user to draw multiple shapes and then remove or resize them. It´s working perfectly on rectangles and ovals, but I´m having issues with lines. Here´s a method that I wrote to find if the clicked spot on the screen is part of a specific line: public boolean containsLocation(int x, int y) { int m = (getY2() - getY()) / (getX2() - getX()); int b = getY() - (m * getX()); if (y == (m * x) + b) { return true; } return false; I´m using the famous y = mx + b formula and replacing y and x to find if the clicked spot is part of the line. The problem is when I click on the screen to remove the line, it only works if I click on the very fist coordinate (x,y) where the line starts. Nothing happens when I click anywhere else along the line. Can anyone shed a light on what I´m doing wrong? Thanks a lot.

    Read the article

  • Type Declaration - Pointer Asterisk Position

    - by sahs
    Hello, in C++, the following means "allocate memory for an int pointer": int* number; So, the asterisk is part of the variable type; without it, that would mean something else (that's why I usually don't separate the asterisk from the variable type). Then what is the reason the asterisk is considered something else, instead of being part of the type? For example, it seems better, if the following meant "allocate memory for two int pointers": int* number1, number2; Am I wrong?

    Read the article

  • MySQL Removing Some Foreign keys

    - by Drew
    I have a table whose primary key is used in several other tables and has several foreign keys to other tables. CREATE TABLE location ( locationID INT NOT NULL AUTO_INCREMENT PRIMARY KEY ... ) ENGINE = InnoDB; CREATE TABLE assignment ( assignmentID INT NOT NULL AUTO_INCREMENT PRIMARY KEY, locationID INT NOT NULL, FOREIGN KEY locationIDX (locationID) REFERENCES location (locationID) ... ) ENGINE = InnoDB; CREATE TABLE assignmentStuff ( ... assignmentID INT NOT NULL, FOREIGN KEY assignmentIDX (assignmentID) REFERENCES assignment (assignmentID) ) ENGINE = InnoDB; The problem is that when I'm trying to drop one of the foreign key columns (ie locationIDX) it gives me an "ERROR 1025 (HY000): Error on rename" error. How can I drop the column in the assignment table above without getting this error?

    Read the article

  • Final enum in Thread's run() method

    - by portoalet
    Hi, Why is the Elvis elvis definition has to be final to be used inside the Thread run() method? Elvis elvis = Elvis.INSTANCE; // ----> should be final Elvis elvis = Elvis.INSTANCE elvis.sing(4); Thread t1 = new Thread( new Runnable() { @Override public void run() { elvis.sing(6); // --------> elvis has to be final to compile } } ); public enum Elvis { INSTANCE(2); Elvis() { this.x = new AtomicInteger(0); } Elvis(int x){ this.x = new AtomicInteger(x); } private AtomicInteger x = new AtomicInteger(0); public int getX() { return x.get(); } public void setX(int x) {this.x = new AtomicInteger(x);} public void sing(int x) { this.x = new AtomicInteger(x); System.out.println("Elvis singing.." + x); } }

    Read the article

  • Better data-structure design

    - by Tempname
    Currently in my application I have a single table that is giving me a bit of trouble. The issue at hand is I have a value object that is mapped to this table. When the data is returned to me as an array of value objects, I have to then loop through this array and begin my recursion by matching the ParentID to parent ObjectID's. The column ParentID is either null (acts a parent) or it holds the value of an ObjectID. I know there has to be a better way to create this data structure so that I do not have to do recursive loops to match ParentID's with their ObjectID's. Any help with this is greatly appreciated. Here is the table in describe form: +----------------+------------------+------+-----+---------------------+-----------------------------+ | Field | Type | Null | Key | Default | Extra | +----------------+------------------+------+-----+---------------------+-----------------------------+ | ObjectID | int(11) unsigned | NO | PRI | NULL | auto_increment | | ObjectHeight | decimal(6,2) | NO | | NULL | | | ObjectWidth | decimal(6,2) | NO | | NULL | | | ObjectX | decimal(6,2) | NO | | NULL | | | ObjectY | decimal(6,2) | NO | | NULL | | | ObjectLabel | varchar(255) | NO | | NULL | | | TemplateID | int(11) unsigned | NO | MUL | NULL | | | ObjectTypeID | int(11) unsigned | NO | MUL | NULL | | | ParentID | int(11) unsigned | YES | MUL | NULL | | | CreationDate | datetime | YES | | 0000-00-00 00:00:00 | | | LastModifyDate | timestamp | YES | | NULL | on update CURRENT_TIMESTAMP | +----------------+------------------+------+-----+---------------------+-----------------------------+e

    Read the article

  • Prevent Negative numbers for Age without using client side validation.

    - by Deepak
    Hi People, I have an issue in Core java. Consider the Employee class having an attribute called age. class Employee{ private int age; public void setAge(int age); } My question is how do i restrict/prevent setAge(int age) method such that it accepts only positive numbers and it should not allow negative numbers, Note: This has to be done without using client side validation.how do i achieve it using Java/server side Validation only.The validation for age attribute should be handled such that no exception is thrown

    Read the article

  • What is the difference between Inversion of Control and Dependency injection in C++?

    - by rlbond
    I've been reading recently about DI and IoC in C++. I am a little confused (even after reading related questions here on SO) and was hoping for some clarification. It seems to me that being familiar with the STL and Boost leads to use of dependency injection quite a bit. For example, let's say I made a function that found the mean of a range of numbers: template <typename Iter> double mean(Iter first, Iter last) { double sum = 0; size_t number = 0; while (first != last) { sum += *(first++); ++number; } return sum/number; }; Is this dependency injection? Inversion of control? Neither? Let's look at another example. We have a class: class Dice { public: typedef boost::mt19937 Engine; Dice(int num_dice, Engine& rng) : n_(num_dice), eng_(rng) {} int roll() { int sum = 0; for (int i = 0; i < num_dice; ++i) sum += boost::uniform_int<>(1,6)(eng_); return sum; } private: Engine& eng_; int n_; }; This seems like dependency injection. But is it inversion of control? Also, if I'm missing something, can someone help me out?

    Read the article

  • I can't set main Class variable in onCreate Method

    - by natrollus
    Main class has two variables that want to reach another class: public class MyClassA extends Activity { int i = 1; Button b1; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); this.i = 31; this.b1 = (Button) findViewById(R.id.btn1); ~~ } } Second class want to call variables in mainClass object: public class MyclassB implements OnClickListener{ MyClassA mainClass = new MyClassA(); Button btn = mainClass.b1; int n = mainClass.i; public void OnClick(View arg0){ Log.v("btn:",btn); Log.v("int:",n); } //btn returns null; //int returns 1; But onCreate method not set variables.. Why not set main class variables like this.i=31 ?

    Read the article

  • How do I marshal a pointer to an array of pointers to structures?

    - by Daniel Stutzbach
    I have a C function with the following signature: int my_function(int n, struct player **players) players is a pointer to an array of pointers to struct player objects. n is the number of pointers in the array. The function does not modify the array nor the contents of the structures, and it does not retain any pointers after returning. I tried the following: [DllImport("mylibary.dll")] static extern int my_function(int n, [In, MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 0)] player_in []players); However, that marshals the data as a pointer to an array of structures, not a pointer to an array of pointers to structures.

    Read the article

  • How can I get an NPC to move randomly in XNA?

    - by Fishwaffles
    I basically want a character to walk in one direction for a while, stop, then go in another random direction. Right now my sprites look but don't move, randomly very quickly in all directions then wait and have another seizure. I will post the code I have so far in case that is useful. class NPC: Mover { int movementTimer = 0; public override Vector2 direction { get { Random rand = new Random(); int randDirection = rand.Next(8); Vector2 inputDirection = Vector2.Zero; if (movementTimer >= 50) { if (randDirection == 4) { inputDirection.X -= 1; movingLeft = true; } else movingLeft = false; if (randDirection == 1) { inputDirection.X += 1; movingRight = true; } else movingRight = false; if (randDirection == 2) { inputDirection.Y -= 1; movingUp = true; } else movingUp = false; if (randDirection == 3) { inputDirection.Y += 25; movingDown = true; } else movingDown = false; if (movementTimer >= 100) { movementTimer = 0; } } return inputDirection * speed; } } public NPC(Texture2D textureImage, Vector2 position, Point frameSize, int collisionOffset, Point currentFrame, Point sheetSize, Vector2 speed) : base(textureImage, position, frameSize, collisionOffset, currentFrame, sheetSize, speed) { } public NPC(Texture2D textureImage, Vector2 position, Point frameSize, int collisionOffset, Point currentFrame, Point sheetSize, Vector2 speed, int millisecondsPerframe) : base(textureImage, position, frameSize, collisionOffset, currentFrame, sheetSize, speed, millisecondsPerframe) { } public override void Update(GameTime gameTime, Rectangle clientBounds) { movementTimer++; position += direction; if (position.X < 0) position.X = 0; if (position.Y < 0) position.Y = 0; if (position.X > clientBounds.Width - frameSize.X) position.X = clientBounds.Width - frameSize.X; if (position.Y > clientBounds.Height - frameSize.Y) position.Y = clientBounds.Height - frameSize.Y; base.Update(gameTime, clientBounds); } }

    Read the article

  • Circular Tally Counter Not Rolling Over

    - by chris ward
    I was practicing my java and was trying to make a simple counter with rollover at max, but for some reason it isn't rolling over. Any advice? public class HandTallyCounter { private int max; private int count; public HandTallyCounter(int max) { this.max = max; count = 0; } public void click() { if (count++ > max) { count = 0; } } public int getCount() { return count; } public void reset() { count = 0; } }

    Read the article

  • How to treat Base* pointer as Derived<T>* pointer?

    - by dehmann
    I would like to store pointers to a Base class in a vector, but then use them as function arguments where they act as a specific class, see here: #include <iostream> #include <vector> class Base {}; template<class T> class Derived : public Base {}; void Foo(Derived<int>* d) { std::cerr << "Processing int" << std::endl; } void Foo(Derived<double>* d) { std::cerr << "Processing double" << std::endl; } int main() { std::vector<Base*> vec; vec.push_back(new Derived<int>()); vec.push_back(new Derived<double>()); Foo(vec[0]); Foo(vec[1]); delete vec[0]; delete vec[1]; return 0; } This doesn't compile: error: call of overloaded 'Foo(Base*&)' is ambiguous Is it possible to make it work? I need to process the elements of the vector differently, according to their int, double, etc. types.

    Read the article

  • How do I sum values from two dictionaries in C#?

    - by George Stocker
    I have two dictionaries with the same structure: Dictionary<string, int> foo = new Dictionary<string, int>() { {"Table", 5 }, {"Chair", 3 }, {"Couch", 1 } }; Dictionary<string, int> bar = new Dictionary<string, int>() { {"Table", 4 }, {"Chair", 7 }, {"Couch", 8 } }; I'd like to sum the values of the dictionaries together and return a third dictionaries with the keys, and the total values for each key: Table, 9 Chair, 10 Couch, 9 My current solution is to loop through the dictionary and pull them out that way, but I know that solution isn't the most performant or most readable. However, I'm hitting a brick wall trying to come up with a solution in LINQ.

    Read the article

  • Creating An Utilities Class?

    - by Soo
    Hello SO, I'm very new to OOP and am trying my hardest to keep things strictly class based, while using good coding priciples. I'm a fair ways into my project now and I have a lot of general use methods I want to put into an utilities class. Is there a best way to create an utilities class? public class Utilities { int test; public Utilites() { } public int sum(int number1, int number2) { test = number1+number2; } return test; } After creating this Utilities class, do I just create an Utilities object, and run the methods of my choosing? Do I have this Utilities class idea correct?

    Read the article

  • timer_getoverrun() doesn't behave as expected when using sleep()

    - by dlp
    Here is a program that uses a POSIX per-process timer alongside the sleep subroutine. The signal used by the timer has been set to SIGUSR1 rather than SIGALRM, since SIGALRM may be used internally by sleep, but it still doesn't seem to work. I have run the program using the command line timer-overruns -d 1 -n 10000000 (1 cs interval) so, in theory, we should expect 100 overruns between calls to sigwaitinfo. However, timer_getoverrun returns 0. I have also tried a version using a time-consuming for loop to introduce the delay. In this case, overruns are recorded. Does anyone know why this happens? I am running a 3.4 Linux kernel. Program source /* * timer-overruns.c */ #include <unistd.h> #include <stdlib.h> #include <stdio.h> #include <signal.h> #include <time.h> // Signal to be used for timer expirations #define TIMER_SIGNAL SIGUSR1 int main(int argc, char **argv) { int opt; int d = 0; int r = 0; // Repeat indefinitely struct itimerspec its; its.it_interval.tv_sec = 0; its.it_interval.tv_nsec = 0; // Parse arguments while ((opt = getopt(argc, argv, "d:r:s:n:")) != -1) { switch (opt) { case 'd': // Delay before calling sigwaitinfo() d = atoi(optarg); break; case 'r': // Number of times to call sigwaitinfo() r = atoi(optarg); break; case 's': // Timer interval (seconds) its.it_interval.tv_sec = its.it_value.tv_sec = atoi(optarg); break; case 'n': // Timer interval (nanoseconds) its.it_interval.tv_nsec = its.it_value.tv_nsec = atoi(optarg); break; default: /* '?' */ fprintf(stderr, "Usage: %s [-d signal_accept_delay] [-r repetitions] [-s interval_seconds] [-n interval_nanoseconds]\n", argv[0]); exit(EXIT_FAILURE); } } // Check sanity of command line arguments short e = 0; if (d < 0) { fprintf(stderr, "Delay (-d) cannot be negative!\n"); e++; } if (r < 0) { fprintf(stderr, "Number of repetitions (-r) cannot be negative!\n"); e++; } if (its.it_interval.tv_sec < 0) { fprintf(stderr, "Interval seconds value (-s) cannot be negative!\n"); e++; } if (its.it_interval.tv_nsec < 0) { fprintf(stderr, "Interval nanoseconds value (-n) cannot be negative!\n"); e++; } if (its.it_interval.tv_nsec > 999999999) { fprintf(stderr, "Interval nanoseconds value (-n) must be < 1 second.\n"); e++; } if (e > 0) exit(EXIT_FAILURE); // Set default values if not specified if (its.it_interval.tv_sec == 0 && its.it_interval.tv_nsec == 0) { its.it_interval.tv_sec = its.it_value.tv_sec = 1; its.it_value.tv_nsec = 0; } printf("Running with timer delay %d.%09d seconds\n", (int) its.it_interval.tv_sec, (int) its.it_interval.tv_nsec); // Will be waiting for signals synchronously, so block the one in use. sigset_t sigset; sigemptyset(&sigset); sigaddset(&sigset, TIMER_SIGNAL); sigprocmask(SIG_BLOCK, &sigset, NULL ); // Create and arm the timer struct sigevent sev; timer_t timer; sev.sigev_notify = SIGEV_SIGNAL; sev.sigev_signo = TIMER_SIGNAL; sev.sigev_value.sival_ptr = timer; timer_create(CLOCK_REALTIME, &sev, &timer); timer_settime(timer, TIMER_ABSTIME, &its, NULL ); // Signal handling loop int overruns; siginfo_t si; // Make the loop infinite if r = 0 if (r == 0) r = -1; while (r != 0) { // Sleeping should cause overruns if (d > 0) sleep(d); sigwaitinfo(&sigset, &si); // Check that the signal is from the timer if (si.si_code != SI_TIMER) continue; overruns = timer_getoverrun(timer); if (overruns > 0) { printf("Timer overrun occurred for %d expirations.\n", overruns); } // Decrement r if not repeating indefinitely if (r > 0) r--; } return EXIT_SUCCESS; }

    Read the article

  • linq min question/bug

    - by jdelator
    Anyone care to guess what currentIndex is at the end of execution? int[] ints = new int[] { -1, 12, 26, 41, 52, -1, -1 }; int currentIndex = ints.Min(); It's 110. Does anyone know why?

    Read the article

  • Boost threading/mutexs, why does this work?

    - by Flamewires
    Code: #include <iostream> #include "stdafx.h" #include <boost/thread.hpp> #include <boost/thread/mutex.hpp> using namespace std; boost::mutex mut; double results[10]; void doubler(int x) { //boost::mutex::scoped_lock lck(mut); results[x] = x*2; } int _tmain(int argc, _TCHAR* argv[]) { boost::thread_group thds; for (int x = 10; x>0; x--) { boost::thread *Thread = new boost::thread(&doubler, x); thds.add_thread(Thread); } thds.join_all(); for (int x = 0; x<10; x++) { cout << results[x] << endl; } return 0; } Output: 0 2 4 6 8 10 12 14 16 18 Press any key to continue . . . So...my question is why does this work(as far as i can tell, i ran it about 20 times), producing the above output, even with the locking commented out? I thought the general idea was: in each thread: calculate 2*x copy results to CPU register(s) store calculation in correct part of array copy results back to main(shared) memory I would think that under all but perfect conditions this would result in some part of the results array having 0 values. Is it only copying the required double of the array to a cpu register? Or is it just too short of a calculation to get preempted before it writes the result back to ram? Thanks.

    Read the article

  • Can this example be done with pointers instead of global variable?

    - by Louise
    This is a simplified example of the problem I have: #include <stdio.h> #include <stdlib.h> void f2(int** a) { printf("a: %i\n", **a); } void f1(int* a) { f2(&a); } int main() { int a = 3; f1(&a); // prints "a: 3" f2(???); return 0; } The problem is that I would like to be able to use f2() both in main() and in f1(). Can that be done without using global variables?

    Read the article

  • Is generating real random numbers this easy in C#?

    - by JL
    I found this code using Google. private int RandomNumber(int min, int max) { Random random = new Random(); return random.Next(min, max); } Is this really all there is to generating REAL random numbers in C#? I intend to generate on a small scale between values 1-10. Thanks

    Read the article

  • How can I select all records between two dates without using date fields?

    - by Hayden Bech
    Hi, I have a MySQL DB and I need to be able to store dates earlier then 1970 - in my case, as early as 0 AD and earlier too, so I need a custom way to store dates. I have thought to use this format: Year - int(6) | Month -int(2) | day - int (2) | time - time | AD tinyint (1) | mya - int (11) But when it comes to actually using data in this format it becomes difficult. For example, if I want to get all records between two dates it would be like (pseudocode not SQL): get all where year between minYear and maxYear if year == minYear, month = minMonth if year == maxYear, month <= maxMonth if month == minMonth, day = minDay if month == maxMonth, day <= maxDay if day == minDay, time = minTime if day == maxDay, time <= maxTime or something, which seems like a right pain. I could store seconds before/after 0 AD, but that would take up way too much data! 2010 (EDIT: 2011) = 6.4 billion seconds since 0 AD. Does anybody have any ideas for this problem?

    Read the article

  • Showing an image after loading it from sql database

    - by user330075
    I have a problem showing the image form database in a view Details and a ImageController. Inside the view I have: img src=Url.Action("GetFile","Image", new {id= Model.id}) and in controller: public FileContentResult GetFile(int idl) { //int idl = 32; SqlDataReader rdr; byte[] fileContent = null; ........... return File(,,); } When the view is called, function GetFile it just won't work. But if I cut out the parameter int id1 and I instantiate it as a variable it does work. public FileContentResult GetFile() { int idl = 32; SqlDataReader rdr; byte[] fileContent = null; ........... return File(,,); } Why?

    Read the article

  • Database Structure for CakePHP Models

    - by Michael T. Smith
    We're building a data tracking web app using CakePHP, and I'm having some issues getting the database structure right. We have Companies that haveMany Sites. Sites haveMany DataSamples. Tags haveAndBelongToMany Sites. That is all set up fine. The problem is "ranking" the sites within tags. We need to store it in the database as an archive. I created a Rank model that is setup like this: rank ( id (int), sample_id (int), tag_id (int), site_id (int), rank (int), total_rows) ) So, the question is, how do I create the associations for tag, site and sample to rank? I originally set them as haveMany. But the returned structures don't get me where I'd like to be. It looks like: [Site] => Array ( [Sample] = Array(), [Tag] = Array() ) When I'm really looking for: [Site] => Array ( [Tag] = Array ( [Sample] => Array ( [Rank] => Array ( ...data... ) ) ) ) I think that I may not be structuring the database properly; so if I need to update please let me know. Otherwise, how do I write a find query that gets me where I need to be? Thanks! Thoughts? Need more details? Just ask!

    Read the article

  • Stored Procedure Parameters Not Available After Declared

    - by SidC
    Hi All, Pasted below is a stored procedure written in SQL Server 2005. My intent is to call this sproc from my ASP.NEt web application through the use of a wizard control. I am new to SQL Server and especially to stored procedures. I'm unsure why my parameters are not available to the web application and not visible in SSMS treeview as a parameter under my sproc name. Can you help me correct the sproc below so that the parameters are correctly instantiated and available for use in my web application? Thanks, Sid Stored Procedure syntax: USE [Diel_inventory] GO /****** Object: StoredProcedure [dbo].[AddQuote] Script Date: 05/09/2010 00:31:10 ******/ SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER ON GO ALTER procedure [dbo].[AddQuote] as Declare @CustID int, @CompanyName nvarchar(50), @Address nvarchar(50), @City nvarchar(50), @State nvarchar(2), @ZipCode nvarchar(5), @Phone nvarchar(12), @FAX nvarchar(12), @Email nvarchar(50), @ContactName nvarchar(50), @QuoteID int, @QuoteDate datetime, @NeedbyDate datetime, @QuoteAmt decimal, @ID int, @QuoteDetailPartID int, @PartNumber float, @Quantity int begin Insert into dbo.Customers (CompanyName, Address, City, State, ZipCode, OfficePhone, OfficeFAX, Email, PrimaryContactName) Values (@CompanyName, @Address, @City, @State, @ZipCode, @Phone, @FAX, @Email, @ContactName) set @CustID = scope_identity() Insert into dbo.Quotes (fkCustomerID,NeedbyDate,QuoteAmt) Values(@CustID,@NeedbyDate,@QuoteAmt) set @QuoteID = scope_identity() Insert into dbo.QuoteDetail (ID) values(@ID) set @ID=scope_identity() Insert into dbo.QuoteDetailParts (QuoteDetailPartID, QuoteDetailID, PartNumber, Quantity) values (@ID, @QuoteDetailPartID, @PartNumber, @Quantity) END

    Read the article

  • How can this code be made more Pythonic?

    - by usethedeathstar
    This next part of code does exactly what I want it to do. dem_rows and dem_cols contain float values for a number of things i can identify in an image, but i need to get the nearest pixel for each of them, and than to make sure I only get the unique points, and no duplicates. The problem is that this code is ugly and as far as I get it, as unpythonic as it gets. If there would be a pure-numpy-solution (without for-loops) that would be even better. # next part is to make sure that we get the rounding done correctly, and than to get the integer part out of it # without the annoying floatingpoint-error, and without duplicates fielddic={} for i in range(len(dem_rows)): # here comes the ugly part: abusing the fact that i overwrite dictionary keys if I get duplicates fielddic[int(round(dem_rows[i]) + 0.1), int(round(dem_cols[i]) + 0.1)] = None # also very ugly: to make two arrays of integers out of the first and second part of the keys field_rows = numpy.zeros((len(fielddic.keys())), int) field_cols = numpy.zeros((len(fielddic.keys())), int) for i, (r, c) in enumerate(fielddic.keys()): field_rows[i] = r field_cols[i] = c

    Read the article

  • Display a variable when a select box option is selected

    - by user782104
    For example, the select box <select><option selected="" value="">Please Select</option><option value='txt'>Text</option><option value='int'>Numbers</option><option value='bool' >Boolean</option></select> has a string $messageList=array ( 'txt'=>'text message', 'int'=>'int message','bool'=>'bool message'); What i would like to achieve is to display correspond message when the optition is select?

    Read the article

< Previous Page | 178 179 180 181 182 183 184 185 186 187 188 189  | Next Page >