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  • Reusing my PagedList object on WCF

    - by AlexCode
    The problem: I have a custom collection PagedList<T> that is being returned from my WCF service as PagedListOfEntitySearchResultW_SH0Zpu5 when T is EntitySearchResult object. I want to reuse this PagedList<T> type between the application and the service. My scenario: I've created a PagedList<T> type that inherits from List<T>. This type is on a separated assembly that is referenced on both application and WCF service. I'm using the /reference option on the scvutil to enable the type reusing. I also don't want any arrays returned so I also use the /collection to map to the generic List type. I'm using the following svcutil command to generate the service proxy: "C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Bin\NETFX 4.0 Tools\svcutil.exe" /collectionType:System.Collections.Generic.List`1 /reference:..\..\bin\Debug\App.Utilities.dll http://localhost/App.MyService/MyService.svc?wsdl /namespace:*,"App.ServiceReferences.MyService" /out:..\ServiceProxy\MyService.cs The PagedList object is something like: [CollectionDataContract] public partial class PagedList<T> : List<T> { public PagedList() { } /// <summary> /// Creates a new instance of the PagedList object and doesn't apply any pagination algorithm. /// The only calculated property is the TotalPages, everything else needed must be passed to the object. /// </summary> /// <param name="source"></param> /// <param name="pageNumber"></param> /// <param name="pageSize"></param> /// <param name="totalRecords"></param> public PagedList(IEnumerable<T> source, int pageNumber, int pageSize, int totalRecords) { if (source == null) source = new List<T>(); this.AddRange(source); PagingInfo.PageNumber = pageNumber; PageSize = pageSize; TotalRecords = totalRecords; } public PagedList(IEnumerable<T> source, PagingInfo paging) { this.AddRange(source); this._pagingInfo = paging; } [DataMember] public int TotalRecords { get; set; } [DataMember] public int PageSize { get; set; } public int TotalPages() { if (this.TotalRecords > 0 && PageSize > 0) return (int)Math.Ceiling((double)TotalRecords / (double)PageSize); else return 0; } public bool? HasPreviousPage() { return (PagingInfo.PageNumber > 1); } public bool? HasNextPage() { return (PagingInfo.PageNumber < TotalPages()); } public bool? IsFirstPage() { return PagingInfo.PageNumber == 1; } public bool? IsLastPage() { return PagingInfo.PageNumber == TotalPages(); } PagingInfo _pagingInfo = null; [DataMember] public PagingInfo PagingInfo { get { if (_pagingInfo == null) _pagingInfo = new PagingInfo(); return _pagingInfo; } set { _pagingInfo = value; } } }

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  • Is there a better way to throttle a high throughput job?

    - by ChaosPandion
    I created a simple class that shows what I am trying to do without any noise. Feel free to bash away at my code. That's why I posted it here. public class Throttled : IDisposable { private readonly Action work; private readonly Func<bool> stop; private readonly ManualResetEvent continueProcessing; private readonly Timer throttleTimer; private readonly int throttlePeriod; private readonly int throttleLimit; private int totalProcessed; public Throttled(Action work, Func<bool> stop, int throttlePeriod, int throttleLimit) { this.work = work; this.stop = stop; this.throttlePeriod = throttlePeriod; this.throttleLimit = throttleLimit; continueProcessing = new ManualResetEvent(true); throttleTimer = new Timer(ThrottleUpdate, null, throttlePeriod, throttlePeriod); } public void Dispose() { throttleTimer.Dispose(); ((IDisposable)continueProcessing).Dispose(); } public void Execute() { while (!stop()) { if (Interlocked.Increment(ref totalProcessed) > throttleLimit) { lock (continueProcessing) { continueProcessing.Reset(); } if (!continueProcessing.WaitOne(throttlePeriod)) { throw new TimeoutException(); } } work(); } } private void ThrottleUpdate(object state) { Interlocked.Exchange(ref totalProcessed, 0); lock (continueProcessing) { continueProcessing.Set(); } } }

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  • WCF: collection proxy type on client

    - by Unholy
    I have the following type in wsdl (it is generated by third party tool): <xsd:complexType name="IntArray"> <xsd:sequence> <xsd:element maxOccurs="unbounded" minOccurs="0" name="Elements" type="xsd:int" /> </xsd:sequence> </xsd:complexType> Sometimes Visual Studio generates: public class IntArray : System.Collections.Generic.List<int> {} And sometimes it doesn't generate any proxy type for this wsdl and just uses int[]. Collection type in Web Service configuration is System.Array. What could be the reason for such upredictable behavior? Edited: I found the way how I can reproduce this behavior. For examle we have two types: <xsd:complexType name="IntArray"> <xsd:sequence> <xsd:element maxOccurs="unbounded" minOccurs="0" name="Elements" type="xsd:int" /> </xsd:sequence> </xsd:complexType> <xsd:complexType name="StringArray"> <xsd:sequence> <xsd:element maxOccurs="unbounded" minOccurs="0" name="Elements" type="xsd:string" /> </xsd:sequence> </xsd:complexType> VS generates: public class IntArray : System.Collections.Generic.List<int> {} public class StringArray : System.Collections.Generic.List<string> {} Now I change StringArray type: <xsd:complexType name="StringArray"> <xsd:sequence> <xsd:element maxOccurs="unbounded" minOccurs="0" name="Elements" type="xsd:string" /> <xsd:any minOccurs="0" maxOccurs="unbounded" namespace="##any" processContents="lax" /> </xsd:sequence> <xsd:anyAttribute namespace="##any" processContents="lax"/> </xsd:complexType> VS generates proxy type for StringArray only. But not for IntArray.

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  • Can a pointer ever point to itself?

    - by eSKay
    This question was mentioned here. My doubt is: If a pointer variable has the same address as its value, is it really pointing to itself? For example - in the following piece of code, is a a pointer to itself? #include<stdio.h> int main(){ int* a; int b = (int)&a; a = b; printf("address of a = %d\n", &a); printf(" value of a = %d\n", a); } If a is not a pointer to itself, then the same question poses again: Can a pointer point to itself? Also, how is a self pointing pointer useful?

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  • C++ cin returns 0 for integer no matter what the user inputs

    - by kevin dappah
    No matter the cin it continues to to output 0 for score. Why is that? I tried returning the "return 0;" but still no go :/ #include "stdafx.h" #include <iostream> using namespace std; // Variables int enemiesKilled; const int KILLS = 150; int score = enemiesKilled * KILLS; int main() { cout << "How many enemies did you kill?" << endl; cin >> enemiesKilled; cout << "Your score: " << score << endl; return 0; }

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  • C++ function-pointer and inheritance

    - by pingvinus
    In parent class I have function, that operates under an array of functions, declared in child-class, number of functions for every child-class may vary. But since every function uses some object-variables, I can't declare them as static. I've try to do something like this: class A { public: typedef int (A::*func)(); func * fs; void f() { /*call functions from this->fs*/ } }; class B : public A { public: int smth; B(int smth) { this->smth = smth; this->fs = new func[1]; fs[0] = &B::f; } int f() { return smth + 1; } }; But, obviously it doesn't work. Any suggestions?

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  • GDI+ Resize Function

    - by Tyler
    So my logic is flawed and I need a better and correct way to resize an image in my c# app I need a function similar to this setup public void ResizeImageForWeb(string OriginalFile, string NewFile, int MaxWidth, int MaxHeight, int Quality) { // Resize Code } Basically, I'm a web designer lost trying to programming a desktop app.

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  • Named pipe stalls threads?

    - by entens
    I am attempting to push updates into a process via a named pipe, but in doing so my process loop now seams to stall on while ((line = sr.ReadLine()) != null). I'm a little mystified as to what might be wrong as this is my first foray into named pipes. void RefreshThread() { using (NamedPipeServerStream pipeStream = new NamedPipeServerStream("processPipe", PipeDirection.In)) { pipeStream.WaitForConnection(); using (StreamReader sr = new StreamReader(pipeStream)) { for (; ; ) { if (StopThread == true) { StopThread = false; return; // exit loop and terminate the thread } // push update for heartbeat int HeartbeatHandle = ItemDictionary["Info.Heartbeat"]; int HeartbeatValue = (int)Config.Items[HeartbeatHandle].Value; Config.Items[HeartbeatHandle].Value = ++HeartbeatValue; SetItemValue(HeartbeatHandle, HeartbeatValue, (short)0xC0, DateTime.Now); string line = null; while ((line = sr.ReadLine()) != null) { // line is in the format: item, value, timestamp string[] parts = line.Split(','); // push update and store value in item cache int handle = ItemDictionary[parts[0]]; object value = parts[1]; Config.Items[handle].Value = int.Parse(value); DateTime timestamp = DateTime.FromBinary(long.Parse(parts[2])); SetItemValue(handle, value, (short)0xC0, timestamp); } Thread.Sleep(500); } } } }

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  • performing auditing in java with sql server DB - before and/or after do not get audited

    - by Domingos
    When auditing, sometimes the before value does not get audited, other times the after value does not get audited, other times both values do not get audited at all. After researching, I found out that only values from a specific codes table get audited. the code was: compareCodesTableInteger(audit, int, int, objectBefore, objectAfter, stringDescription, stringCodesTable); I then changed it to: compareCodesTableInteger(audit, int, int, objectBefore, objectAfter, stringDescription, booleanCheck ? stringCodesTableIfTrue : stringCodesTableIfFalse); Description: if objectBefore AND objectAfter are both from stringCodesTableIfTrue OR from stringCodesTableIfFalse, auditing takes place as expected. The problem is: most of the times, objectBefore is from stringCodesTableIfTrue, and objectAfter is from stringCodesTableIfFalse, or vice-versa. In this scenario auditing fails. How do I go around this? Please assist

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  • circular shift c

    - by simion
    I am doing some past papers and noticed a question where i have to shift the int one place to the right and return it i no in java i can just return n 1; is this possible in c? or is there a typically more compelx way of doing it :D. The method we were given is as follows // Return n after a right circular 1-bit shift unsigned int right_circular_shift_1(unsigned int n) {

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  • Get Multiple Values From Database ASP.NET/C#

    - by user1043177
    I am trying to get/return multiple values from an SQL-Server database using and display them on an ASP.NET page. I am using a stored procedure to perform the SELECT command on the Database side. I am able to return the first value that matches the variable @PERSON but only one row is returned each time. Any help would be much appreciated. Database handler class public MainSQL() { _productConn = new SqlConnection(); _productConnectionString += "data source=mssql.database.co.uk;InitialCatalog=test_data;User ID=username;Password=password"; _productConn.ConnectionString = _productConnectionString; } public string GetItemName(int PersonID) { string returnvalue = string.Empty; SqlCommand myCommand = new SqlCommand("GetItem", _productConn); myCommand.CommandType = CommandType.StoredProcedure; myCommand.Parameters.Add(new SqlParameter("@PERSON", SqlDbType.Int)); myCommand.Parameters[0].Value = PersonID; _productConn.Open(); returnvalue = (string)myCommand.ExecuteScalar(); _productConn.Close(); return (string)returnvalue; } Stored Procedure USE [test_data] GO SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER ON GO ALTER PROCEDURE [ppir].[GetItem] ( @PERSON int ) AS /*SET NOCOUNT ON;*/ SELECT Description FROM [Items] WHERE PersonID = @PERSON RETURN return.aspx namespace test { public partial class Final_Page : System.Web.UI.Page { MainSQL GetInfo; protected void Page_Load(object sender, EventArgs e) { int PersonId = (int)Session["PersonID"]; GetInfo = new MainSQL(); string itemname = GetInfo.GetItemName(PersonId); ReturnItemName.Text = itemname; } // End Page_Load } // End Class } // End Namespace

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  • Default for generic type?

    - by Mark
    Is it possible to do something like public class PriorityQueue<TValue, TPriority=int> where TPriority : IComparable (note the =int) ? Before you suggest it, yes, I know I can just add another line: public class PriorityQueue<TValue> : PriorityQueue<TValue, int> { } But I'm wondering if it's possible to do it as a param.

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  • How to reliably get size of C-style array?

    - by Frank
    How do I reliably get the size of a C-style array? The method often recommended seems to be to use sizeof, but it doesn't work in the foo function, where x is passed in: #include <iostream> void foo(int x[]) { std::cerr << (sizeof(x) / sizeof(int)); // 2 } int main(){ int x[] = {1,2,3,4,5}; std::cerr << (sizeof(x) / sizeof(int)); // 5 foo(x); return 0; } Answers to this question recommend sizeof but they don't say that it (apparently?) doesn't work if you pass the array around. So, do I have to use a sentinel instead? (I don't think the users of my foo function can always be trusted to put a sentinel at the end. Of course, I could use std::vector, but then I don't get the nice shorthand syntax {1,2,3,4,5}.)

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  • Is It possible to use the second part of this code for repository patterns and generics

    - by newToCSharp
    Is there any issues in using version 2,to get the same results as version 1. Or is this just bad coding. Any Ideas public class Customer { public int CustomerID { get; set; } public string EmailAddress { get; set; } int Age { get; set; } } public interface ICustomer { void AddNewCustomer(Customer Customer); void AddNewCustomer(string EmailAddress, int Age); void RemoveCustomer(Customer Customer); } public class BALCustomer { private readonly ICustomer dalCustomer; public BALCustomer(ICustomer dalCustomer) { this.dalCustomer = dalCustomer; } public void Add_A_New_Customer(Customer Customer) { dalCustomer.AddNewCustomer(Customer); } public void Remove_A_Existing_Customer(Customer Customer) { dalCustomer.RemoveCustomer(Customer); } } public class CustomerDataAccess : ICustomer { public void AddNewCustomer(Customer Customer) { // MAKE DB CONNECTION AND EXECUTE throw new NotImplementedException(); } public void AddNewCustomer(string EmailAddress, int Age) { // MAKE DB CONNECTION AND EXECUTE throw new NotImplementedException(); } public void RemoveCustomer(Customer Customer) { // MAKE DB CONNECTION AND EXECUTE throw new NotImplementedException(); } } // VERSION 2 public class Customer_New : DataRespository<CustomerDataAccess> { public int CustomerID { get; set; } public string EmailAddress { get; set; } public int Age { get; set; } } public class DataRespository<T> where T:class,new() { private T item = new T(); public T Execute { get { return item; } set { item = value; } } public void Update() { //TO BE CODED } public void Save() { //TO BE CODED } public void Remove() { //TO BE CODED } } class Program { static void Main(string[] args) { Customer_New cus = new Customer_New() { Age = 10, EmailAddress = "[email protected]" }; cus.Save(); cus.Execute.RemoveCustomer(new Customer()); // Repository Version Customer customer = new Customer() { EmailAddress = "[email protected]", CustomerID = 10 }; BALCustomer bal = new BALCustomer(new CustomerDataAccess()); bal.Add_A_New_Customer(customer); } } }

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  • Java template classes using generator or similar?

    - by Hugh Perkins
    Is there some library or generator that I can use to generate multiple templated java classes from a single template? Obviously Java does have a generics implementation itself, but since it uses type-erasure, there are lots of situations where it is less than adequate. For example, if I want to make a self-growing array like this: class EasyArray { T[] backingarray; } (where T is a primitive type), then this isn't possible. This is true for anything which needs an array, for example high-performance templated matrix and vector classes. It should probably be possible to write a code generator which takes a templated class and generates multiple instantiations, for different types, eg for 'double' and 'float' and 'int' and 'String'. Is there something that already exists that does this? Edit: note that using an array of Object is not what I'm looking for, since it's no longer an array of primitives. An array of primitives is very fast, and uses only as much space a sizeof(primitive) * length-of-array. An array of object is an array of pointers/references, that points to Double objects, or similar, which could be scattered all over the place in memory, require garbage collection, allocation, and imply a double-indirection for access. Edit2: good god, voted down for asking for something that probably doesn't currently exist, but is technically possible and feasible? Does that mean that people looking for ways to improve things have already left the java community? Edit3: Here is code to show the difference in performance between primitive and boxed arrays: int N = 10*1000*1000; double[]primArray = new double[N]; for( int i = 0; i < N; i++ ) { primArray[i] = 123.0; } Object[] objArray = new Double[N]; for( int i = 0; i < N; i++ ) { objArray[i] = 123.0; } tic(); primArray = new double[N]; for( int i = 0; i < N; i++ ) { primArray[i] = 123.0; } toc(); tic(); objArray = new Double[N]; for( int i = 0; i < N; i++ ) { objArray[i] = 123.0; } toc(); Results: double[] array: 148 ms Double[] array: 4614 ms Not even close!

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  • Static member function pointer to hold non static member function

    - by user1425406
    This has defeated me. I want to have a static class variable which is a pointer to a (non-static) member function. I've tried all sorts of ways, but with no luck (including using typedefs, which just seemed to give me a different set of errors). In the code below I have the static class function pointer funcptr, and I can call it successfully from outside the class, but not from within the member function CallFuncptr - which is what I want to do. Any suggestions? #include <stdio.h> class A { public: static int (A::*funcptr)(); int Four() { return 4;}; int CallFuncptr() { return (this->*funcptr)(); } // doesn't link - undefined reference to `A::funcptr' }; int (A::*funcptr)() = &A::Four; int main() { A fred; printf("four? %d\n", (fred.*funcptr)()); // This works printf("four? %d\n", fred.CallFuncptr()); // But this is the way I want to call it }

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  • Bridge or Factory and How

    - by Chris
    I'm trying to learn patterns and I've got a job that is screaming for a pattern, I just know it but I can't figure it out. I know the filter type is something that can be abstracted and possibly bridged. I'M NOT LOOKING FOR A CODE REWRITE JUST SUGGESTIONS. I'm not looking for someone to do my job. I would like to know how patterns could be applied to this example. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Data; using System.IO; using System.Xml; using System.Text.RegularExpressions; namespace CopyTool { class CopyJob { public enum FilterType { TextFilter, RegExFilter, NoFilter } public FilterType JobFilterType { get; set; } private string _jobName; public string JobName { get { return _jobName; } set { _jobName = value; } } private int currentIndex; public int CurrentIndex { get { return currentIndex; } } private DataSet ds; public int MaxJobs { get { return ds.Tables["Job"].Rows.Count; } } private string _filter; public string Filter { get { return _filter; } set { _filter = value; } } private string _fromFolder; public string FromFolder { get { return _fromFolder; } set { if (Directory.Exists(value)) { _fromFolder = value; } else { throw new DirectoryNotFoundException(String.Format("Folder not found: {0}", value)); } } } private List<string> _toFolders; public List<string> ToFolders { get { return _toFolders; } } public CopyJob() { Initialize(); } private void Initialize() { if (ds == null) { ds = new DataSet(); } ds.ReadXml(Properties.Settings.Default.ConfigLocation); LoadValues(0); } public void Execute() { ExecuteJob(FromFolder, _toFolders, Filter, JobFilterType); } public void ExecuteAll() { string OrigPath; List<string> DestPaths; string FilterText; FilterType FilterWay; foreach (DataRow rw in ds.Tables["Job"].Rows) { OrigPath = rw["FromFolder"].ToString(); FilterText = rw["FilterText"].ToString(); switch (rw["FilterType"].ToString()) { case "TextFilter": FilterWay = FilterType.TextFilter; break; case "RegExFilter": FilterWay = FilterType.RegExFilter; break; default: FilterWay = FilterType.NoFilter; break; } DestPaths = new List<string>(); foreach (DataRow crw in rw.GetChildRows("Job_ToFolder")) { DestPaths.Add(crw["FolderPath"].ToString()); } ExecuteJob(OrigPath, DestPaths, FilterText, FilterWay); } } private void ExecuteJob(string OrigPath, List<string> DestPaths, string FilterText, FilterType FilterWay) { FileInfo[] files; switch (FilterWay) { case FilterType.RegExFilter: files = GetFilesByRegEx(new Regex(FilterText), OrigPath); break; case FilterType.TextFilter: files = GetFilesByFilter(FilterText, OrigPath); break; default: files = new DirectoryInfo(OrigPath).GetFiles(); break; } foreach (string fld in DestPaths) { CopyFiles(files, fld); } } public void MoveToJob(int RecordNumber) { Save(); LoadValues(RecordNumber - 1); } public void AddToFolder(string folderPath) { if (Directory.Exists(folderPath)) { _toFolders.Add(folderPath); } else { throw new DirectoryNotFoundException(String.Format("Folder not found: {0}", folderPath)); } } public void DeleteToFolder(int index) { _toFolders.RemoveAt(index); } public void Save() { DataRow rw = ds.Tables["Job"].Rows[currentIndex]; rw["JobName"] = _jobName; rw["FromFolder"] = _fromFolder; rw["FilterText"] = _filter; switch (JobFilterType) { case FilterType.RegExFilter: rw["FilterType"] = "RegExFilter"; break; case FilterType.TextFilter: rw["FilterType"] = "TextFilter"; break; default: rw["FilterType"] = "NoFilter"; break; } DataRow[] ToFolderRows = ds.Tables["Job"].Rows[currentIndex].GetChildRows("Job_ToFolder"); for (int i = 0; i <= ToFolderRows.GetUpperBound(0); i++) { ToFolderRows[i].Delete(); } foreach (string fld in _toFolders) { DataRow ToFolderRow = ds.Tables["ToFolder"].NewRow(); ToFolderRow["JobId"] = ds.Tables["Job"].Rows[currentIndex]["JobId"]; ToFolderRow["Job_Id"] = ds.Tables["Job"].Rows[currentIndex]["Job_Id"]; ToFolderRow["FolderPath"] = fld; ds.Tables["ToFolder"].Rows.Add(ToFolderRow); } } public void Delete() { ds.Tables["Job"].Rows.RemoveAt(currentIndex); LoadValues(currentIndex++); } public void MoveNext() { Save(); currentIndex++; LoadValues(currentIndex); } public void MovePrevious() { Save(); currentIndex--; LoadValues(currentIndex); } public void MoveFirst() { Save(); LoadValues(0); } public void MoveLast() { Save(); LoadValues(ds.Tables["Job"].Rows.Count - 1); } public void CreateNew() { Save(); int MaxJobId = 0; Int32.TryParse(ds.Tables["Job"].Compute("Max(JobId)", "").ToString(), out MaxJobId); DataRow rw = ds.Tables["Job"].NewRow(); rw["JobId"] = MaxJobId + 1; ds.Tables["Job"].Rows.Add(rw); LoadValues(ds.Tables["Job"].Rows.IndexOf(rw)); } public void Commit() { Save(); ds.WriteXml(Properties.Settings.Default.ConfigLocation); } private void LoadValues(int index) { if (index > ds.Tables["Job"].Rows.Count - 1) { currentIndex = ds.Tables["Job"].Rows.Count - 1; } else if (index < 0) { currentIndex = 0; } else { currentIndex = index; } DataRow rw = ds.Tables["Job"].Rows[currentIndex]; _jobName = rw["JobName"].ToString(); _fromFolder = rw["FromFolder"].ToString(); _filter = rw["FilterText"].ToString(); switch (rw["FilterType"].ToString()) { case "TextFilter": JobFilterType = FilterType.TextFilter; break; case "RegExFilter": JobFilterType = FilterType.RegExFilter; break; default: JobFilterType = FilterType.NoFilter; break; } if (_toFolders == null) _toFolders = new List<string>(); _toFolders.Clear(); foreach (DataRow crw in rw.GetChildRows("Job_ToFolder")) { AddToFolder(crw["FolderPath"].ToString()); } } private static FileInfo[] GetFilesByRegEx(Regex rgx, string locPath) { DirectoryInfo d = new DirectoryInfo(locPath); FileInfo[] fullFileList = d.GetFiles(); List<FileInfo> filteredList = new List<FileInfo>(); foreach (FileInfo fi in fullFileList) { if (rgx.IsMatch(fi.Name)) { filteredList.Add(fi); } } return filteredList.ToArray(); } private static FileInfo[] GetFilesByFilter(string filter, string locPath) { DirectoryInfo d = new DirectoryInfo(locPath); FileInfo[] fi = d.GetFiles(filter); return fi; } private void CopyFiles(FileInfo[] files, string destPath) { foreach (FileInfo fi in files) { bool success = false; int i = 0; string copyToName = fi.Name; string copyToExt = fi.Extension; string copyToNameWithoutExt = Path.GetFileNameWithoutExtension(fi.FullName); while (!success && i < 100) { i++; try { if (File.Exists(Path.Combine(destPath, copyToName))) throw new CopyFileExistsException(); File.Copy(fi.FullName, Path.Combine(destPath, copyToName)); success = true; } catch (CopyFileExistsException ex) { copyToName = String.Format("{0} ({1}){2}", copyToNameWithoutExt, i, copyToExt); } } } } } public class CopyFileExistsException : Exception { public string Message; } }

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  • Why is the compiler not complaining about an additional ',' in Array or Object Initializers?

    - by Danvil
    Using simple type like class A { public int X, Y; } with object intializers, one can write var a = new A { X=0, Y=0 }; But the following is also accepted by the compiler: var a = new A { X=0, Y=0, }; // notice the additional ',' Same for int[] v = new int[] { 1, 2, }; This looks a bit strange ... Did they forgot to reject the additional ',' in the compiler or is there a deeper meaning behind this?

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  • How to get value from Java object

    - by JSF User
    I have this Java object private List<NewAccountObj> dataList; public class NewAccountObj { private int userid; public NewAccountObj(int userid) { this.userid = userid; } public int getUserid() { return userid; } public void setUserid(int userid) { this.userid = userid; } public List<NewAccountObj> getdataList() { return dataList; } What is the proper way to access a value from the object? Is this correct? <h:inputText id="userid" value="#{NewAccountController.dataList.userid}" validator="#{ValidatorAccountController.validateUserID}" autocomplete="off"> <f:ajax event="blur" render="useridvalidator" /> </h:inputText> Is there any other solution?

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  • Calling class in Java after editing file used in as source for table

    - by user2892290
    I'm currently working on a project, I'll try to subrscibe first. I save data into text file, that I use as a source for browser of that data. The browser is based on table that contains the data. I have to rewrite the source file everytime I delete or edit data. That's where the problem comes in. After deleting or editing data I call a method to create the table again, but the table never creates. Is it possibly made by editing the file and calling the method right after that? If I restart my app the table is successfully created with right data. Take in note that I don't get any error message. This is the method I use for loading data from source file: try (BufferedReader input1 = new BufferedReader(new FileReader("./src/data.src"))) { int lines = 0; while (input1.read() != -1) { if (!(input1.readLine()).equals("")) { lines++; } } input1.close(); if (lines == 0) { JOptionPane.showMessageDialog(null, "No data to load, create a note first!"); new Writer().build(frame); } else { try (BufferedReader input = new BufferedReader(new FileReader("./src/data.src"))) { Game[] g = new Game[lines]; String currentLine; String[] help; int counter = 0; while (lines > 0) { currentLine = input.readLine(); help = currentLine.split("#"); g[counter] = new Game(help[0],help[1], help[2], help[3], help[4], help[5], help[6], help[7], help[8], help[9]); counter++; lines--; } input.close(); final JButton bButton = new backButton().create(frame, mPanel); build(g, frame, bButton); mPanel.add(panel); mPanel.add(panel2); mPanel.add(searchPanel); mPanel.add(bButton); bButton.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { frame.setCursor(Cursor.getPredefinedCursor(Cursor.WAIT_CURSOR)); panel.removeAll(); frame.setCursor(Cursor.getDefaultCursor()); } }); mPanel.setPreferredSize(new Dimension(1000, 750)); panel.setBorder(new EmptyBorder(10, 10, 10, 10)); frame.setLayout(new FlowLayout()); frame.add(mPanel); frame.pack(); JMenuBar menuBar = new Menu().create(frame, mPanel); frame.setJMenuBar(menuBar); frame.setVisible(true); Rectangle rec = GraphicsEnvironment.getLocalGraphicsEnvironment().getMaximumWindowBounds(); int width = (int) rec.getWidth(); int height = (int) rec.getHeight(); frame.setBounds(1, 3, width, height); frame.addComponentListener(new ComponentAdapter() { @Override public void componentMoved(ComponentEvent e) { frame.setLocation(1, 3); } }); And this is the method I use for creating the table: String[][] tableData = new String[g.length][9]; for (int i = 0; i < tableData.length; i++) { tableData[i][0] = g[i].getChampion(); tableData[i][1] = g[i].getRole(); tableData[i][2] = g[i].getEnemy(); tableData[i][3] = g[i].getDifficulty(); tableData[i][4] = g[i].getResult(); tableData[i][5] = g[i].getScore(); tableData[i][6] = g[i].getGameType(); tableData[i][7] = g[i].getPoints(); tableData[i][8] = g[i].getLeague(); } final JLabel searchLabel = new JLabel("Search for champion played."); final JButton searchButton = new JButton("Search"); final JTextField searchText = new JTextField(20); frame.setTitle("LoL Notepad - reading your notes"); JTable table = new JTable(tableData, columnNames); final JScrollPane scrollPane = new JScrollPane(table); scrollPane.setPreferredSize(new Dimension(980, 500)); panel2.setPreferredSize(new Dimension(1000, 550)); panel2.setVisible(false); panel2.setBorder(new EmptyBorder(10, 10, 10, 10)); panel3.setVisible(false); panel.setLayout(new FlowLayout()); panel.add(scrollPane); searchPanel.add(searchLabel); searchPanel.add(searchText); searchPanel.add(searchButton); searchButton.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { try { frame.setCursor(Cursor.getPredefinedCursor(Cursor.WAIT_CURSOR)); search(g, searchText.getText(), frame, bButton); frame.setCursor(Cursor.getDefaultCursor()); } catch (IOException ex) { Logger.getLogger(Reader.class.getName()).log(Level.SEVERE, null, ex); } } }); table.addMouseListener(new MouseAdapter() { @Override public void mousePressed(MouseEvent e) { if (e.getClickCount() == 1) { JTable target = (JTable) e.getSource(); panel.setVisible(false); searchPanel.setVisible(false); bButton.setVisible(false); int row = target.getSelectedRow(); specific(row, g, frame, bButton); } } });

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  • C++ MACRO that will execute a block of code and a certain command after that block.

    - by Poni
    void main() { int xyz = 123; // original value { // code block starts xyz++; if(xyz < 1000) xyz = 1; } // code block ends int original_value = xyz; // should be 123 } void main() { int xyz = 123; // original value MACRO_NAME(xyz = 123) // the macro takes the code code that should be executed at the end of the block. { // code block starts xyz++; if(xyz < 1000) xyz = 1; } // code block ends << how to make the macro execute the "xyz = 123" statement? int original_value = xyz; // should be 123 } Only the first main() works. I think the comments explain the issue. It doesn't need to be a macro but to me it just sounds like a classical "macro-needed" case. By the way, there's the BOOST_FOREACH macro/library and I think it does the exact same thing I'm trying to achieve but it's too complex for me to find the essence of what I need. From its introductory manual page, an example: #include <string> #include <iostream> #include <boost/foreach.hpp> int main() { std::string hello( "Hello, world!" ); BOOST_FOREACH( char ch, hello ) { std::cout << ch; } return 0; }

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  • I don't get this C/C++ Joke

    - by Buttercup
    After reading this article on thedailywtf.com, I'm not sure that I really got the joke. It says there that some guy changed the code from int function() { int x; char data_string[15]; ... x = 2; strcpy(data_string,"data data data"); ... } to int function() { int x = 2; char data_string[15] = "data data data"; ... } everywhere in the code and that for some reason did inflate the size of the executable from 1 to 2 CDs (or maybe it didn't do that?). Obviously I'm not familiar enough with C/C++ to get this joke, but what seems strangest is that the 2nd code listing seems "cleaner"—at least from what I've been told in school (that is that initializing variables is a good thing, not a bad one).

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