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  • warning about data loss c++/c

    - by Dr Deo
    i am getting a benign warning about possible data loss warning C4244: 'argument' : conversion from 'const int' to 'float', possible loss of data question i remember as if float has a larger precision than int. So how can data be lost if i convert from a smaller data type (int) to a larger data type (float)

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  • JPA Database strcture for internationalisation

    - by IrishDubGuy
    I am trying to get a JPA implementation of a simple approach to internationalisation. I want to have a table of translated strings that I can reference in multiple fields in multiple tables. So all text occurrences in all tables will be replaced by a reference to the translated strings table. In combination with a language id, this would give a unique row in the translated strings table for that particular field. For example, consider a schema that has entities Course and Module as follows :- Course int course_id, int name, int description Module int module_id, int name The course.name, course.description and module.name are all referencing the id field of the translated strings table :- TranslatedString int id, String lang, String content That all seems simple enough. I get one table for all strings that could be internationalised and that table is used across all the other tables. How might I do this in JPA, using eclipselink 2.4? I've looked at embedded ElementCollection, ala this... JPA 2.0: Mapping a Map - it isn't exactly what i'm after cos it looks like it is relating the translated strings table to the pk of the owning table. This means I can only have one translatable string field per entity (unless I add new join columns into the translatable strings table, which defeats the point, its the opposite of what I am trying to do). I'm also not clear on how this would work across entites, presumably the id of each entity would have to use a database wide sequence to ensure uniqueness of the translatable strings table. BTW, I tried the example as laid out in that link and it didn't work for me - as soon as the entity had a localizedString map added, persisting it caused the client side to bomb but no obvious error on the server side and nothing persisted in the DB :S I been around the houses on this about 9 hours so far, I've looked at this Internationalization with Hibernate which appears to be trying to do the same thing as the link above (without the table definitions it hard to see what he achieved). Any help would be gratefully achieved at this point... Edit 1 - re AMS anwser below, I'm not sure that really addresses the issue. In his example it leaves the storing of the description text to some other process. The idea of this type of approach is that the entity object takes the text and locale and this (somehow!) ends up in the translatable strings table. In the first link I gave, the guy is attempting to do this by using an embedded map, which I feel is the right approach. His way though has two issues - one it doesn't seem to work! and two if it did work, it is storing the FK in the embedded table instead of the other way round (I think, I can't get it to run so I can't see exactly how it persists). I suspect the correct approach ends up with a map reference in place of each text that needs translating (the map being locale-content), but I can't see how to do this in a way that allows for multiple maps in one entity (without having corresponding multiple columns in the translatable strings table)...

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  • non-scalar type requested

    - by lego69
    can somebody please help me with an error conversion from `A' to non-scalar type `B' requested I have class A and derived from it B, but I have problems with these rows: A a(1); A *pb = new B(a); B b = *pb; //here I have an error thanks in advance for any help class A { protected: int player; public: A(int initPlayer = 0); A(const A&); A& operator=(const A&); virtual ~A(){}; virtual void foo(); void foo() const; operator int(); }; class B: public A { public: B(int initPlayer): A(initPlayer){}; ~B(){}; virtual void foo(); };

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  • Generate a sequence of Fibonacci number in Scala

    - by qin
    def fibSeq(n: Int): List[Int] = { var ret = scala.collection.mutable.ListBuffer[Int](1, 2) while (ret(ret.length - 1) < n) { val temp = ret(ret.length - 1) + ret(ret.length - 2) if (temp >= n) { return ret.toList } ret += temp } ret.toList } So the above is my code to generate a Fibonacci sequence using Scala to a value n. I am wondering if there is a more elegant way to do this in Scala?

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  • How can this code be made more Pythonic?

    - by usethedeathstar
    This next part of code does exactly what I want it to do. dem_rows and dem_cols contain float values for a number of things i can identify in an image, but i need to get the nearest pixel for each of them, and than to make sure I only get the unique points, and no duplicates. The problem is that this code is ugly and as far as I get it, as unpythonic as it gets. If there would be a pure-numpy-solution (without for-loops) that would be even better. # next part is to make sure that we get the rounding done correctly, and than to get the integer part out of it # without the annoying floatingpoint-error, and without duplicates fielddic={} for i in range(len(dem_rows)): # here comes the ugly part: abusing the fact that i overwrite dictionary keys if I get duplicates fielddic[int(round(dem_rows[i]) + 0.1), int(round(dem_cols[i]) + 0.1)] = None # also very ugly: to make two arrays of integers out of the first and second part of the keys field_rows = numpy.zeros((len(fielddic.keys())), int) field_cols = numpy.zeros((len(fielddic.keys())), int) for i, (r, c) in enumerate(fielddic.keys()): field_rows[i] = r field_cols[i] = c

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  • Determining if a coordinate is on a line

    - by TGCBraun
    I´m coding a little app that allows the user to draw multiple shapes and then remove or resize them. It´s working perfectly on rectangles and ovals, but I´m having issues with lines. Here´s a method that I wrote to find if the clicked spot on the screen is part of a specific line: public boolean containsLocation(int x, int y) { int m = (getY2() - getY()) / (getX2() - getX()); int b = getY() - (m * getX()); if (y == (m * x) + b) { return true; } return false; I´m using the famous y = mx + b formula and replacing y and x to find if the clicked spot is part of the line. The problem is when I click on the screen to remove the line, it only works if I click on the very fist coordinate (x,y) where the line starts. Nothing happens when I click anywhere else along the line. Can anyone shed a light on what I´m doing wrong? Thanks a lot.

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  • += Overloading in C++ problem.

    - by user69514
    I am trying to overload the += operator for my rational number class, but I don't believe that it's working because I always end up with the same result: RationalNumber RationalNumber::operator+=(const RationalNumber &rhs){ int den = denominator * rhs.denominator; int a = numerator * rhs.denominator; int b = rhs.numerator * denominator; int num = a+b; RationalNumber ratNum(num, den); return ratNum; } Inside main //create two rational numbers RationalNumber a(1, 3); a.print(); RationalNumber b(6, 7); b.print(); //test += operator a+=(b); a.print(); After calling a+=(b), a is still 1/3, it should be 25/21. Any ideas what I am doing wrong?

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  • Java compiler rejects variable declaration with parameterized inner class

    - by Johansensen
    I have some Groovy code which works fine in the Groovy bytecode compiler, but the Java stub generated by it causes an error in the Java compiler. I think this is probably yet another bug in the Groovy stub generator, but I really can't figure out why the Java compiler doesn't like the generated code. Here's a truncated version of the generated Java class (please excuse the ugly formatting): @groovy.util.logging.Log4j() public abstract class AbstractProcessingQueue <T> extends nz.ac.auckland.digitizer.AbstractAgent implements groovy.lang.GroovyObject { protected int retryFrequency; protected java.util.Queue<nz.ac.auckland.digitizer.AbstractProcessingQueue.ProcessingQueueMember<T>> items; public AbstractProcessingQueue (int processFrequency, int timeout, int retryFrequency) { super ((int)0, (int)0); } private enum ProcessState implements groovy.lang.GroovyObject { NEW, FAILED, FINISHED; } private class ProcessingQueueMember<E> extends java.lang.Object implements groovy.lang.GroovyObject { public ProcessingQueueMember (E object) {} } } The offending line in the generated code is this: protected java.util.Queue<nz.ac.auckland.digitizer.AbstractProcessingQueue.ProcessingQueueMember<T>> items; which produces the following compile error: [ERROR] C:\Documents and Settings\Administrator\digitizer\target\generated-sources\groovy-stubs\main\nz\ac\auckland\digitizer\AbstractProcessingQueue.java:[14,96] error: improperly formed type, type arguments given on a raw type The column index of 96 in the compile error points to the <T> parameterization of the ProcessingQueueMember type. But ProcessingQueueMember is not a raw type as the compiler claims, it is a generic type: private class ProcessingQueueMember <E> extends java.lang.Object implements groovy.lang.GroovyObject { ... I am very confused as to why the compiler thinks that the type Queue<ProcessingQueueMember<T>> is invalid. The Groovy source compiles fine, and the generated Java code looks perfectly correct to me too. What am I missing here? Is it something to do with the fact that the type in question is a nested class? (in case anyone is interested, I have filed this bug report relating to the issue in this question) Edit: Turns out this was indeed a stub compiler bug- this issue is now fixed in 1.8.9, 2.0.4 and 2.1, so if you're still having this issue just upgrade to one of those versions. :)

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  • vc++ - static member is showing error

    - by prabhakaran
    I am using vc++(2010). I am trying to create a class for server side socket. Here is the header file #include<winsock.h> #include<string> #include<iostream> using namespace std; class AcceptSocket { // static SOCKET s; protected: SOCKET acceptSocket; public: AcceptSocket(){}; void setSocket(SOCKET socket); static void EstablishConnection(int portNo,string&); static void closeConnection(); static void StartAccepting(); virtual void threadDeal(); static DWORD WINAPI MyThreadFunction(LPVOID lpParam); }; SOCKET AcceptSocket::s; and the corresponding source file #include<NetWorking.h> #include<string> void AcceptSocket::setSocket(SOCKET s) { acceptSocket=s; } void AcceptSocket::EstablishConnection(int portno,string &failure) { WSAData w; int error = WSAStartup(0x0202,&w); if(error) failure=failure+"\nWSAStartupFailure"; if(w.wVersion != 0x0202) { WSACleanup(); failure=failure+"\nVersion is different"; } SOCKADDR_IN addr; addr.sin_family=AF_INET; addr.sin_port=htons(portno); addr.sin_addr.s_addr=htonl(INADDR_ANY); AcceptSocket::s=socket(AF_INET,SOCK_STREAM,IPPROTO_TCP); if(AcceptSocket::s == INVALID_SOCKET) failure=failure+"\nsocket creating error"; if(bind(AcceptSocket::s,(LPSOCKADDR) &addr,sizeof(addr)) == SOCKET_ERROR) failure=failure+"\nbinding error"; listen(AcceptSocket::s,SOMAXCONN); } void AcceptSocket::closeConnection() { if(AcceptSocket::s) closesocket(AcceptSocket::s); WSACleanup(); } void AcceptSocket::StartAccepting() { sockaddr_in addrNew; int size=sizeof(addrNew); while(1) { SOCKET temp=accept(AcceptSocket::s,(sockaddr *)&addrNew,&size); AcceptSocket * tempAcceptSocket=new AcceptSocket(); tempAcceptSocket->setSocket(temp); DWORD threadId; HANDLE thread=CreateThread(NULL,0,MyThreadFunction,(LPVOID)tempAcceptSocket,0,&threadId); } } DWORD WINAPI AcceptSocket::MyThreadFunction(LPVOID lpParam) { AcceptSocket * acceptsocket=(AcceptSocket *) lpParam; acceptsocket->threadDeal(); return 1; } void AcceptSocket::threadDeal() { "You didn't define threadDeal in the derived class"; } Now the main.cpp is #include<Networking.h> int main() { } When I am compiling The error I got is Error 1 error LNK2005: "private: static unsigned int AcceptSocket::s" (?s@AcceptSocket@@0IA) already defined in NetWorking.obj C:\Documents and Settings\prabhakaran\Desktop\check\check\main.obj check Error 2 error LNK1169: one or more multiply defined symbols found C:\Documents and Settings\prabhakaran\Desktop\check\Debug\check.exe 1 1 check Now anybody please enlighten me about this issue

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  • Is It Safe to Cast Away volatile?

    - by Yan Cheng CHEOK
    Most of the time, I am doing this way. class a { public: ~ a() { i = 100; // OK delete (int *)j; // Compiler happy. But, is it safe? // Error : delete j; } private: volatile int i; volatile int *j; }; int main() { a aa; } However, I saw an article here: https://www.securecoding.cert.org/confluence/display/seccode/EXP32-C.+Do+not+access+a+volatile+object+through+a+non-volatile+reference Casting away volatile allows access to an object through a non-volatile reference. This can result in undefined and perhaps unintended program behavior. So, what will be the workaround for my above code example?

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  • How do I marshal a pointer to an array of pointers to structures?

    - by Daniel Stutzbach
    I have a C function with the following signature: int my_function(int n, struct player **players) players is a pointer to an array of pointers to struct player objects. n is the number of pointers in the array. The function does not modify the array nor the contents of the structures, and it does not retain any pointers after returning. I tried the following: [DllImport("mylibary.dll")] static extern int my_function(int n, [In, MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 0)] player_in []players); However, that marshals the data as a pointer to an array of structures, not a pointer to an array of pointers to structures.

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  • Is there a better way to throttle a high throughput job?

    - by ChaosPandion
    I created a simple class that shows what I am trying to do without any noise. Feel free to bash away at my code. That's why I posted it here. public class Throttled : IDisposable { private readonly Action work; private readonly Func<bool> stop; private readonly ManualResetEvent continueProcessing; private readonly Timer throttleTimer; private readonly int throttlePeriod; private readonly int throttleLimit; private int totalProcessed; public Throttled(Action work, Func<bool> stop, int throttlePeriod, int throttleLimit) { this.work = work; this.stop = stop; this.throttlePeriod = throttlePeriod; this.throttleLimit = throttleLimit; continueProcessing = new ManualResetEvent(true); throttleTimer = new Timer(ThrottleUpdate, null, throttlePeriod, throttlePeriod); } public void Dispose() { throttleTimer.Dispose(); ((IDisposable)continueProcessing).Dispose(); } public void Execute() { while (!stop()) { if (Interlocked.Increment(ref totalProcessed) > throttleLimit) { lock (continueProcessing) { continueProcessing.Reset(); } if (!continueProcessing.WaitOne(throttlePeriod)) { throw new TimeoutException(); } } work(); } } private void ThrottleUpdate(object state) { Interlocked.Exchange(ref totalProcessed, 0); lock (continueProcessing) { continueProcessing.Set(); } } }

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  • Duplicates in a sorted java array

    - by Max Frazier
    I have to write a method that takes an array of ints that is already sorted in numerical order then remove all the duplicate numbers and return an array of just the numbers that have no duplicates. That array must then be printed out so I can't have any null pointer exceptions. The method has to be in O(n) time, can't use vectors or hashes. This is what I have so far but it only has the first couple numbers in order without duplicates and then just puts the duplicates in the back of the array. I can't create a temporary array because it gives me null pointer exceptions. public static int[] noDups(int[] myArray) { int j = 0; for (int i = 1; i < myArray.length; i++) { if (myArray[i] != myArray[j]) { j++; myArray[j] = myArray[i]; } } return myArray; }

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  • How can I detect endianness on a system where all primitive integer sizes are the same?

    - by Joe Wreschnig
    (This question came out of explaining the details of CHAR_BIT, sizeof, and endianness to someone yesterday. It's entirely hypothetical.) Let's say I'm on a platform where CHAR_BIT is 32, so sizeof(char) == sizeof(short) == sizeof(int) == sizeof(long). I believe this is still a standards-conformant environment. The usual way to detect endianness at runtime (because there is no reliable way to do it at compile time) is to make a union { int i, char c[sizeof(int)] } x; x.i = 1 and see whether x.c[0] or x.c[sizeof(int)-1] got set. But that doesn't work on this platform, as I end up with a char[1]. Is there a way to detect whether such a platform is big-endian or little-endian, at runtime? Obviously it doesn't matter inside this hypothetical system, but one can imagine it is writing to a file, or some kind of memory-mapped area, which another machine reads and reconstructs it according to its (saner) memory model.

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  • Making uppercase of std::string

    - by Daniel K.
    Which implementation do you think is better? std::string ToUpper( const std::string& source ) { std::string result; result.reserve( source.length() ); std::transform( source.begin(), source.end(), result.begin(), std::ptr_fun<int, int>( std::toupper ) ); return result; } and... std::string ToUpper( const std::string& source ) { std::string result( source.length(), '\0' ); std::transform( source.begin(), source.end(), result.begin(), std::ptr_fun<int, int>( std::toupper ) ); return result; } Difference is that the first one uses reserve method after the default constructor, but the second one uses the constructor accepting the number of characters.

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  • subscript requires array or pointer ERROR

    - by Kristian
    Hi, I know what is my mistake can't figer how to solve it. Im writing an winAPI that counts how many 'a' characters are found is a givien file. Im still getting the error " subscript requires array or pointer " (please find the comment in the code) #include "stdafx.h" #include <windows.h> int _tmain(int argc, _TCHAR* argv[]) { WCHAR str=L'a'; HANDLE A; TCHAR *fn; fn=L"d:\\test.txt"; A= CreateFile(fn,GENERIC_READ,0,NULL,OPEN_EXISTING,FILE_ATTRIBUTE_NORMAL,NULL); if(A==INVALID_HANDLE_VALUE) { _tprintf(L"cannot open file \n"); } else { DWORD really; int countletter; int stringsize; do { BYTE x[1024]; ReadFile(A,x,1024,&really,NULL); stringsize = sizeof(really); for(int i =0;i<stringsize;i++) { if(really[i]==str) //here Im getting the error countletter++; } }while(really==1024); CloseHandle(A); _tprintf(L"NUmbers of A's found is %d \n",countletter); } return 0; } now I know I can't make comparesion between array and a WCHAR but hw to fix it ?

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  • Bridge or Factory and How

    - by Chris
    I'm trying to learn patterns and I've got a job that is screaming for a pattern, I just know it but I can't figure it out. I know the filter type is something that can be abstracted and possibly bridged. I'M NOT LOOKING FOR A CODE REWRITE JUST SUGGESTIONS. I'm not looking for someone to do my job. I would like to know how patterns could be applied to this example. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Data; using System.IO; using System.Xml; using System.Text.RegularExpressions; namespace CopyTool { class CopyJob { public enum FilterType { TextFilter, RegExFilter, NoFilter } public FilterType JobFilterType { get; set; } private string _jobName; public string JobName { get { return _jobName; } set { _jobName = value; } } private int currentIndex; public int CurrentIndex { get { return currentIndex; } } private DataSet ds; public int MaxJobs { get { return ds.Tables["Job"].Rows.Count; } } private string _filter; public string Filter { get { return _filter; } set { _filter = value; } } private string _fromFolder; public string FromFolder { get { return _fromFolder; } set { if (Directory.Exists(value)) { _fromFolder = value; } else { throw new DirectoryNotFoundException(String.Format("Folder not found: {0}", value)); } } } private List<string> _toFolders; public List<string> ToFolders { get { return _toFolders; } } public CopyJob() { Initialize(); } private void Initialize() { if (ds == null) { ds = new DataSet(); } ds.ReadXml(Properties.Settings.Default.ConfigLocation); LoadValues(0); } public void Execute() { ExecuteJob(FromFolder, _toFolders, Filter, JobFilterType); } public void ExecuteAll() { string OrigPath; List<string> DestPaths; string FilterText; FilterType FilterWay; foreach (DataRow rw in ds.Tables["Job"].Rows) { OrigPath = rw["FromFolder"].ToString(); FilterText = rw["FilterText"].ToString(); switch (rw["FilterType"].ToString()) { case "TextFilter": FilterWay = FilterType.TextFilter; break; case "RegExFilter": FilterWay = FilterType.RegExFilter; break; default: FilterWay = FilterType.NoFilter; break; } DestPaths = new List<string>(); foreach (DataRow crw in rw.GetChildRows("Job_ToFolder")) { DestPaths.Add(crw["FolderPath"].ToString()); } ExecuteJob(OrigPath, DestPaths, FilterText, FilterWay); } } private void ExecuteJob(string OrigPath, List<string> DestPaths, string FilterText, FilterType FilterWay) { FileInfo[] files; switch (FilterWay) { case FilterType.RegExFilter: files = GetFilesByRegEx(new Regex(FilterText), OrigPath); break; case FilterType.TextFilter: files = GetFilesByFilter(FilterText, OrigPath); break; default: files = new DirectoryInfo(OrigPath).GetFiles(); break; } foreach (string fld in DestPaths) { CopyFiles(files, fld); } } public void MoveToJob(int RecordNumber) { Save(); LoadValues(RecordNumber - 1); } public void AddToFolder(string folderPath) { if (Directory.Exists(folderPath)) { _toFolders.Add(folderPath); } else { throw new DirectoryNotFoundException(String.Format("Folder not found: {0}", folderPath)); } } public void DeleteToFolder(int index) { _toFolders.RemoveAt(index); } public void Save() { DataRow rw = ds.Tables["Job"].Rows[currentIndex]; rw["JobName"] = _jobName; rw["FromFolder"] = _fromFolder; rw["FilterText"] = _filter; switch (JobFilterType) { case FilterType.RegExFilter: rw["FilterType"] = "RegExFilter"; break; case FilterType.TextFilter: rw["FilterType"] = "TextFilter"; break; default: rw["FilterType"] = "NoFilter"; break; } DataRow[] ToFolderRows = ds.Tables["Job"].Rows[currentIndex].GetChildRows("Job_ToFolder"); for (int i = 0; i <= ToFolderRows.GetUpperBound(0); i++) { ToFolderRows[i].Delete(); } foreach (string fld in _toFolders) { DataRow ToFolderRow = ds.Tables["ToFolder"].NewRow(); ToFolderRow["JobId"] = ds.Tables["Job"].Rows[currentIndex]["JobId"]; ToFolderRow["Job_Id"] = ds.Tables["Job"].Rows[currentIndex]["Job_Id"]; ToFolderRow["FolderPath"] = fld; ds.Tables["ToFolder"].Rows.Add(ToFolderRow); } } public void Delete() { ds.Tables["Job"].Rows.RemoveAt(currentIndex); LoadValues(currentIndex++); } public void MoveNext() { Save(); currentIndex++; LoadValues(currentIndex); } public void MovePrevious() { Save(); currentIndex--; LoadValues(currentIndex); } public void MoveFirst() { Save(); LoadValues(0); } public void MoveLast() { Save(); LoadValues(ds.Tables["Job"].Rows.Count - 1); } public void CreateNew() { Save(); int MaxJobId = 0; Int32.TryParse(ds.Tables["Job"].Compute("Max(JobId)", "").ToString(), out MaxJobId); DataRow rw = ds.Tables["Job"].NewRow(); rw["JobId"] = MaxJobId + 1; ds.Tables["Job"].Rows.Add(rw); LoadValues(ds.Tables["Job"].Rows.IndexOf(rw)); } public void Commit() { Save(); ds.WriteXml(Properties.Settings.Default.ConfigLocation); } private void LoadValues(int index) { if (index > ds.Tables["Job"].Rows.Count - 1) { currentIndex = ds.Tables["Job"].Rows.Count - 1; } else if (index < 0) { currentIndex = 0; } else { currentIndex = index; } DataRow rw = ds.Tables["Job"].Rows[currentIndex]; _jobName = rw["JobName"].ToString(); _fromFolder = rw["FromFolder"].ToString(); _filter = rw["FilterText"].ToString(); switch (rw["FilterType"].ToString()) { case "TextFilter": JobFilterType = FilterType.TextFilter; break; case "RegExFilter": JobFilterType = FilterType.RegExFilter; break; default: JobFilterType = FilterType.NoFilter; break; } if (_toFolders == null) _toFolders = new List<string>(); _toFolders.Clear(); foreach (DataRow crw in rw.GetChildRows("Job_ToFolder")) { AddToFolder(crw["FolderPath"].ToString()); } } private static FileInfo[] GetFilesByRegEx(Regex rgx, string locPath) { DirectoryInfo d = new DirectoryInfo(locPath); FileInfo[] fullFileList = d.GetFiles(); List<FileInfo> filteredList = new List<FileInfo>(); foreach (FileInfo fi in fullFileList) { if (rgx.IsMatch(fi.Name)) { filteredList.Add(fi); } } return filteredList.ToArray(); } private static FileInfo[] GetFilesByFilter(string filter, string locPath) { DirectoryInfo d = new DirectoryInfo(locPath); FileInfo[] fi = d.GetFiles(filter); return fi; } private void CopyFiles(FileInfo[] files, string destPath) { foreach (FileInfo fi in files) { bool success = false; int i = 0; string copyToName = fi.Name; string copyToExt = fi.Extension; string copyToNameWithoutExt = Path.GetFileNameWithoutExtension(fi.FullName); while (!success && i < 100) { i++; try { if (File.Exists(Path.Combine(destPath, copyToName))) throw new CopyFileExistsException(); File.Copy(fi.FullName, Path.Combine(destPath, copyToName)); success = true; } catch (CopyFileExistsException ex) { copyToName = String.Format("{0} ({1}){2}", copyToNameWithoutExt, i, copyToExt); } } } } } public class CopyFileExistsException : Exception { public string Message; } }

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  • Apply [ThreadStatic] attribute to a method in external assembly

    - by Sen Jacob
    Can I use an external assembly's static method like [ThreadStatic] method? Here is my situation. The assembly class (which I do not have access to its source) has this structure public class RegistrationManager() { private RegistrationManager() {} public static void RegisterConfiguration(int ID) {} public static object DoWork() {} public static void UnregisterConfiguration(int ID) {} } Once registered, I cannot call the DoWork() with a different ID without unregistering the previously registered one. Actually I want to call the DoWork() method with different IDs simultaneously with multi-threading. If the RegisterConfiguration(int ID) method was [ThreadStatic], I could have call it in different threads without problems with calls, right? So, can I apply the [ThreadStatic] attribute to this method or is there any other way I can call the two static methods same time without waiting for other thread to unregister it? If I check it like the following, it should work. for(int i=0; i < 10; i++) { new Thread(new ThreadStart(() => Checker(i))).Start(); } public string Checker(int i) { public static void RegisterConfiguration(i); // Now i cannot register second time public static object DoWork(i); Thread.Sleep(5000); // DoWork() may take a little while to complete before unregistered public static void UnregisterConfiguration(i); }

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  • how to return 2 values from a java function?

    - by javaLearner.java
    Here is my code: // Function code public static int something(){ int number1 = 1; int number2 = 2; return number1, number2; } // Main class code public static void main(String[] args) { something(); System.out.println(number1 + number2); } Error: Exception in thread "main" java.lang.RuntimeException: Uncompilable source code - missing return statement at assignment.Main.something(Main.java:86) at assignment.Main.main(Main.java:53) Java Result: 1

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  • Circular Tally Counter Not Rolling Over

    - by chris ward
    I was practicing my java and was trying to make a simple counter with rollover at max, but for some reason it isn't rolling over. Any advice? public class HandTallyCounter { private int max; private int count; public HandTallyCounter(int max) { this.max = max; count = 0; } public void click() { if (count++ > max) { count = 0; } } public int getCount() { return count; } public void reset() { count = 0; } }

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  • WCF: collection proxy type on client

    - by Unholy
    I have the following type in wsdl (it is generated by third party tool): <xsd:complexType name="IntArray"> <xsd:sequence> <xsd:element maxOccurs="unbounded" minOccurs="0" name="Elements" type="xsd:int" /> </xsd:sequence> </xsd:complexType> Sometimes Visual Studio generates: public class IntArray : System.Collections.Generic.List<int> {} And sometimes it doesn't generate any proxy type for this wsdl and just uses int[]. Collection type in Web Service configuration is System.Array. What could be the reason for such upredictable behavior? Edited: I found the way how I can reproduce this behavior. For examle we have two types: <xsd:complexType name="IntArray"> <xsd:sequence> <xsd:element maxOccurs="unbounded" minOccurs="0" name="Elements" type="xsd:int" /> </xsd:sequence> </xsd:complexType> <xsd:complexType name="StringArray"> <xsd:sequence> <xsd:element maxOccurs="unbounded" minOccurs="0" name="Elements" type="xsd:string" /> </xsd:sequence> </xsd:complexType> VS generates: public class IntArray : System.Collections.Generic.List<int> {} public class StringArray : System.Collections.Generic.List<string> {} Now I change StringArray type: <xsd:complexType name="StringArray"> <xsd:sequence> <xsd:element maxOccurs="unbounded" minOccurs="0" name="Elements" type="xsd:string" /> <xsd:any minOccurs="0" maxOccurs="unbounded" namespace="##any" processContents="lax" /> </xsd:sequence> <xsd:anyAttribute namespace="##any" processContents="lax"/> </xsd:complexType> VS generates proxy type for StringArray only. But not for IntArray.

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